diff --git a/Cookie Monster.js b/Cookie Monster.js new file mode 100644 index 0000000..d15409a --- /dev/null +++ b/Cookie Monster.js @@ -0,0 +1,1558 @@ +CM = {}; + +CM.Sim = {}; + +CM.Cache = {}; + +CM.Disp = {}; + +CM.Backup = {}; + +CM.Config = {}; + +CM.ConfigData = {}; + +/******* + * Sim * + *******/ + +eval('CM.Sim.Has = ' + Game.Has.toString().split('Game').join('CM.Sim')); + +CM.Sim.Win = function(what) { + if (CM.Sim.Achievements[what]) { + if (CM.Sim.Achievements[what].won == 0) { + CM.Sim.Achievements[what].won = 1; + if (Game.Achievements[what].hide != 3) CM.Sim.AchievementsOwned++; + } + } +} + +eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim')); + +CM.Sim.CookNeedPrest = function(prestige) { + return ((Math.pow(((prestige * 2) + 1), 2) - 1) / 8) * 1000000000000; +} + +CM.Sim.CopyData = function() { + // Other variables + CM.Sim.prestige = Game.prestige['Heavenly chips']; + CM.Sim.UpgradesOwned = Game.UpgradesOwned; + CM.Sim.pledges = Game.pledges; + CM.Sim.AchievementsOwned = Game.AchievementsOwned; + + // Buildings + CM.Sim.Objects = []; + for (var i in Game.Objects) { + CM.Sim.Objects[i] = {}; + var me = Game.Objects[i]; + var you = CM.Sim.Objects[i]; + you.amount = me.amount; + eval('you.cps = ' + me.cps.toString().split('Game.Has').join('CM.Sim.Has').split('Game.Objects').join('CM.Sim.Objects')); + you.name = me.name; // Needed for above eval! + } + + // Upgrades + CM.Sim.Upgrades = []; + for (var i in Game.Upgrades) { + CM.Sim.Upgrades[i] = {}; + var me = Game.Upgrades[i]; + var you = CM.Sim.Upgrades[i]; + you.bought = me.bought; + } + + // Achievements + CM.Sim.Achievements = []; + for (var i in Game.Achievements) { + CM.Sim.Achievements[i] = {}; + var me = Game.Achievements[i]; + var you = CM.Sim.Achievements[i]; + you.won = me.won; + } +}; + + +CM.Sim.CalculateGains = function() { + CM.Sim.cookiesPs = 0; + var mult = 1; + for (var i in CM.Sim.Upgrades) { + var me = CM.Sim.Upgrades[i]; + if (me.bought > 0) { + if (Game.Upgrades[i].type == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult += Game.Upgrades[i].power * 0.01; + } + } + mult += CM.Sim.Has('Specialized chocolate chips') * 0.01; + mult += CM.Sim.Has('Designer cocoa beans') * 0.02; + mult += CM.Sim.Has('Underworld ovens') * 0.03; + mult += CM.Sim.Has('Exotic nuts') * 0.04; + mult += CM.Sim.Has('Arcane sugar') * 0.05; + + if (CM.Sim.Has('Increased merriness')) mult += 0.15; + if (CM.Sim.Has('Improved jolliness')) mult += 0.15; + if (CM.Sim.Has('A lump of coal')) mult += 0.01; + if (CM.Sim.Has('An itchy sweater')) mult += 0.01; + if (CM.Sim.Has('Santa\'s dominion')) mult += 0.5; + + if (CM.Sim.Has('Santa\'s legacy')) mult += (Game.santaLevel + 1) * 0.1; + + var heavenlyMult = 0; + if (CM.Sim.Has('Heavenly chip secret')) heavenlyMult += 0.05; + if (CM.Sim.Has('Heavenly cookie stand')) heavenlyMult += 0.20; + if (CM.Sim.Has('Heavenly bakery')) heavenlyMult += 0.25; + if (CM.Sim.Has('Heavenly confectionery')) heavenlyMult += 0.25; + if (CM.Sim.Has('Heavenly key')) heavenlyMult += 0.25; + mult += parseFloat(CM.Sim.prestige) * 0.02 * heavenlyMult; + + for (var i in CM.Sim.Objects) { + var me = CM.Sim.Objects[i]; + me.storedCps = (typeof(me.cps) == 'function' ? me.cps() : me.cps); + me.storedTotalCps = me.amount * me.storedCps; + CM.Sim.cookiesPs += me.storedTotalCps; + } + + if (CM.Sim.Has('"egg"')) CM.Sim.cookiesPs += 9; // "egg" + + var milkMult = CM.Sim.Has('Santa\'s milk and cookies') ? 1.05 : 1; + if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.05 * milkMult); + if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult); + if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); + if (CM.Sim.Has('Kitten overseers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); + if (CM.Sim.Has('Kitten managers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult); + + var eggMult = 0; + if (CM.Sim.Has('Chicken egg')) eggMult++; + if (CM.Sim.Has('Duck egg')) eggMult++; + if (CM.Sim.Has('Turkey egg')) eggMult++; + if (CM.Sim.Has('Quail egg')) eggMult++; + if (CM.Sim.Has('Robin egg')) eggMult++; + if (CM.Sim.Has('Ostrich egg')) eggMult++; + if (CM.Sim.Has('Cassowary egg')) eggMult++; + if (CM.Sim.Has('Salmon roe')) eggMult++; + if (CM.Sim.Has('Frogspawn')) eggMult++; + if (CM.Sim.Has('Shark egg')) eggMult++; + if (CM.Sim.Has('Turtle egg')) eggMult++; + if (CM.Sim.Has('Ant larva')) eggMult++; + if (CM.Sim.Has('Century egg')) { + // The boost increases a little every day, with diminishing returns up to +10% on the 100th day + var day = Math.floor((new Date().getTime() - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24; + day = Math.min(day,100); + eggMult += (1 - Math.pow(1 - day / 100, 3)) * 10; + } + mult *= (1 + 0.01 * eggMult); + + var rawCookiesPs = CM.Sim.cookiesPs * mult; + for (var i = 0; i < Game.cpsAchievs.length / 2; i++) { + if (rawCookiesPs >= Game.cpsAchievs[i * 2 + 1]) CM.Sim.Win(Game.cpsAchievs[i * 2]); + } + + if (Game.frenzy > 0) mult *= Game.frenzyPower; + + if (CM.Sim.Has('Elder Covenant')) mult *= 0.95; + + CM.Sim.globalCpsMult = mult; + CM.Sim.cookiesPs *= CM.Sim.globalCpsMult; +}; + +CM.Sim.CheckOtherAchiev = function() { + var grandmas=0; + if (CM.Sim.Has('Farmer grandmas')) grandmas++; + if (CM.Sim.Has('Worker grandmas')) grandmas++; + if (CM.Sim.Has('Miner grandmas')) grandmas++; + if (CM.Sim.Has('Cosmic grandmas')) grandmas++; + if (CM.Sim.Has('Transmuted grandmas')) grandmas++; + if (CM.Sim.Has('Altered grandmas')) grandmas++; + if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++; + if (CM.Sim.Has('Antigrandmas')) grandmas++; + if (CM.Sim.Has('Rainbow grandmas')) grandmas++; + if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); + + var buildingsOwned = 0; + var oneOfEach = 1; + var mathematician = 1; + var base10 = 1; + var centennial = 1; + var centennialhalf = 1; + var bicentennial = 1; + for (var i in CM.Sim.Objects) { + buildingsOwned += CM.Sim.Objects[i].amount; + if (!CM.Sim.HasAchiev('One with everything')) { + if (CM.Sim.Objects[i].amount == 0) oneOfEach = 0; + } + if (!CM.Sim.HasAchiev('Mathematician')) { + if (CM.Sim.Objects[i].amount < Math.min(128, Math.pow(2, (Game.ObjectsById.length - Game.Objects[i].id) - 1))) mathematician = 0; + } + if (!CM.Sim.HasAchiev('Base 10')) { + if (CM.Sim.Objects[i].amount < (Game.ObjectsById.length - Game.Objects[i].id)*10) base10 = 0; + } + if (!CM.Sim.HasAchiev('Centennial')) { + if (CM.Sim.Objects[i].amount < 100) centennial = 0; + } + if (!CM.Sim.HasAchiev('Centennial and a half')) { + if (CM.Sim.Objects[i].amount < 150) centennialhalf = 0; + } + if (!CM.Sim.HasAchiev('Bicentennial')) { + if (CM.Sim.Objects[i].amount < 200) bicentennial = 0; + } + } + if (oneOfEach == 1) CM.Sim.Win('One with everything'); + if (mathematician == 1) CM.Sim.Win('Mathematician'); + if (base10 == 1) CM.Sim.Win('Base 10'); + if (centennial == 1) CM.Sim.Win('Centennial'); + if (centennialhalf == 1) CM.Sim.Win('Centennial and a half'); + if (bicentennial == 1) CM.Sim.Win('Bicentennial'); + + if (buildingsOwned >= 100) CM.Sim.Win('Builder'); + if (buildingsOwned >= 400) CM.Sim.Win('Architect'); + if (buildingsOwned >= 800) CM.Sim.Win('Engineer'); + if (buildingsOwned >= 1500) CM.Sim.Win('Lord of Constructs'); + + if (CM.Sim.UpgradesOwned >= 20) CM.Sim.Win('Enhancer'); + if (CM.Sim.UpgradesOwned >= 50) CM.Sim.Win('Augmenter'); + if (CM.Sim.UpgradesOwned >= 100) CM.Sim.Win('Upgrader'); + if (CM.Sim.UpgradesOwned >= 150) CM.Sim.Win('Lord of Progress'); + + if (CM.Sim.Has('Skull cookies') && CM.Sim.Has('Ghost cookies') && CM.Sim.Has('Bat cookies') && CM.Sim.Has('Slime cookies') && CM.Sim.Has('Pumpkin cookies') && CM.Sim.Has('Eyeball cookies') && CM.Sim.Has('Spider cookies')) CM.Sim.Win('Spooky cookies'); + + if (CM.Sim.Has('Christmas tree biscuits') && CM.Sim.Has('Snowflake biscuits') && CM.Sim.Has('Snowman biscuits') && CM.Sim.Has('Holly biscuits') && CM.Sim.Has('Candy cane biscuits') && CM.Sim.Has('Bell biscuits') && CM.Sim.Has('Present biscuits')) CM.Sim.Win('Let it snow'); +} + +CM.Sim.BuyBuildings = function() { + CM.Cache.Objects = []; + for (var i in Game.Objects) { + CM.Sim.CopyData(); + var me = CM.Sim.Objects[i]; + me.amount++; + + if (i == 'Cursor') { + if (me.amount >= 1) CM.Sim.Win('Click'); + if (me.amount >= 2) CM.Sim.Win('Double-click'); + if (me.amount >= 50) CM.Sim.Win('Mouse wheel'); + if (me.amount >= 100) CM.Sim.Win('Of Mice and Men'); + if (me.amount >= 200) CM.Sim.Win('The Digital'); + if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly'); + if (me.amount >= 400) CM.Sim.Win('Dr. T'); + } + else if (i == 'Grandma') { + if (me.amount >= 1) CM.Sim.Win('Grandma\'s cookies'); + if (me.amount >= 50) CM.Sim.Win('Sloppy kisses'); + if (me.amount >= 100) CM.Sim.Win('Retirement home'); + if (me.amount >= 150) CM.Sim.Win('Friend of the ancients'); + if (me.amount >= 200) CM.Sim.Win('Ruler of the ancients'); + if (me.amount >= 250) CM.Sim.Win('The old never bothered me anyway'); + } + else if (i == 'Farm') { + if (me.amount >= 1) CM.Sim.Win('My first farm'); + if (me.amount >= 50) CM.Sim.Win('Reap what you sow'); + if (me.amount >= 100) CM.Sim.Win('Farm ill'); + if (me.amount >= 150) CM.Sim.Win('Perfected agriculture'); + if (me.amount >= 200) CM.Sim.Win('Homegrown'); + } + else if (i == 'Factory') { + if (me.amount >= 1) CM.Sim.Win('Production chain'); + if (me.amount >= 50) CM.Sim.Win('Industrial revolution'); + if (me.amount >= 100) CM.Sim.Win('Global warming'); + if (me.amount >= 150) CM.Sim.Win('Ultimate automation'); + if (me.amount >= 200) CM.Sim.Win('Technocracy'); + } + else if (i == 'Mine') { + if (me.amount >= 1) CM.Sim.Win('You know the drill'); + if (me.amount >= 50) CM.Sim.Win('Excavation site'); + if (me.amount >= 100) CM.Sim.Win('Hollow the planet'); + if (me.amount >= 150) CM.Sim.Win('Can you dig it'); + if (me.amount >= 200) CM.Sim.Win('The center of the Earth'); + } + else if (i == 'Shipment') { + if (me.amount >= 1) CM.Sim.Win('Expedition'); + if (me.amount >= 50) CM.Sim.Win('Galactic highway'); + if (me.amount >= 100) CM.Sim.Win('Far far away'); + if (me.amount >= 150) CM.Sim.Win('Type II civilization'); + if (me.amount >= 200) CM.Sim.Win('We come in peace'); + } + else if (i == 'Alchemy lab') { + if (me.amount >= 1) CM.Sim.Win('Transmutation'); + if (me.amount >= 50) CM.Sim.Win('Transmogrification'); + if (me.amount >= 100) CM.Sim.Win('Gold member'); + if (me.amount >= 150) CM.Sim.Win('Gild wars'); + if (me.amount >= 200) CM.Sim.Win('The secrets of the universe'); + } + else if (i == 'Portal') { + if (me.amount >= 1) CM.Sim.Win('A whole new world'); + if (me.amount >= 50) CM.Sim.Win('Now you\'re thinking'); + if (me.amount >= 100) CM.Sim.Win('Dimensional shift'); + if (me.amount >= 150) CM.Sim.Win('Brain-split'); + if (me.amount >= 200) CM.Sim.Win('Realm of the Mad God'); + } + else if (i == 'Time machine') { + if (me.amount >= 1) CM.Sim.Win('Time warp'); + if (me.amount >= 50) CM.Sim.Win('Alternate timeline'); + if (me.amount >= 100) CM.Sim.Win('Rewriting history'); + if (me.amount >= 150) CM.Sim.Win('Time duke'); + if (me.amount >= 200) CM.Sim.Win('Forever and ever'); + } + else if (i == 'Antimatter condenser') { + if (me.amount >= 1) CM.Sim.Win('Antibatter'); + if (me.amount >= 50) CM.Sim.Win('Quirky quarks'); + if (me.amount >= 100) CM.Sim.Win('It does matter!'); + if (me.amount >= 150) CM.Sim.Win('Molecular maestro'); + if (me.amount >= 200) CM.Sim.Win('Walk the planck'); + } + else if (i == 'Prism') { + if (me.amount >= 1) CM.Sim.Win('Lone photon'); + if (me.amount >= 50) CM.Sim.Win('Dazzling glimmer'); + if (me.amount >= 100) CM.Sim.Win('Blinding flash'); + if (me.amount >= 150) CM.Sim.Win('Unending glow'); + if (me.amount >= 200) CM.Sim.Win('Rise and shine'); + } + + var lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + CM.Sim.CheckOtherAchiev(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + CM.Cache.Objects[i] = {}; + CM.Cache.Objects[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; + } +} + +CM.Sim.BuyUpgrades = function() { + CM.Cache.Upgrades = []; + for (var i in Game.Upgrades) { + if (Game.Upgrades[i].bought == 0 && Game.Upgrades[i].unlocked) { + CM.Sim.CopyData(); + var me = CM.Sim.Upgrades[i]; + me.bought = 1; + if (Game.Upgrades[i].hide != 3) CM.Sim.UpgradesOwned++; + + if (i == 'Elder Pledge') { + CM.Sim.pledges++; + if (CM.Sim.pledges > 0) CM.Sim.Win('Elder nap'); + if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber'); + } + else if (i == 'Elder Covenant') { + CM.Sim.Win('Elder calm') + } + else if (i == 'Eternal heart biscuits') { + CM.Sim.Win('Lovely cookies'); + } + else if (i == 'Heavenly key') { + CM.Sim.Win('Wholesome'); + } + + var lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + CM.Sim.CheckOtherAchiev(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + CM.Cache.Upgrades[i] = {}; + CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; + } + } + //CM.Sim.DoUpgradesSim = 0; +} + +CM.Sim.ResetBonus = function() { + CM.Sim.CopyData(); + + if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice'); + if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion'); + if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch'); + if (Game.cookiesEarned >= 1000000000000000) CM.Sim.Win('Nihilism'); + + if (Game.cookiesEarned >= 1000000000000000000) CM.Sim.Win('Dematerialize'); + if (Game.cookiesEarned >= 1000000000000000000000) CM.Sim.Win('Nil zero zilch'); + if (Game.cookiesEarned >= 1000000000000000000000000) CM.Sim.Win('Transcendence'); + if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate'); + if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void'); + + CM.Sim.prestige = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); + + var lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + return (CM.Sim.cookiesPs - Game.cookiesPs); +} + +/********* + * Cache * + *********/ + +CM.Cache.RemakeIncome = function() { + // Simulate Building Buys + CM.Sim.BuyBuildings(); + + // Simulate Upgrade Buys + CM.Sim.BuyUpgrades(); +} + +CM.Cache.RemakeBuildingsBCI = function() { + CM.Disp.min = -1; + CM.Disp.max = -1; + CM.Disp.mid = -1; + for (var i in CM.Cache.Objects) { + CM.Cache.Objects[i].bci = Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus; + if (CM.Disp.min == -1 || CM.Cache.Objects[i].bci < CM.Disp.min) CM.Disp.min = CM.Cache.Objects[i].bci; + if (CM.Disp.max == -1 || CM.Cache.Objects[i].bci > CM.Disp.max) CM.Disp.max = CM.Cache.Objects[i].bci; + } + CM.Disp.mid = ((CM.Disp.max - CM.Disp.min) / 2) + CM.Disp.min; + for (var i in CM.Cache.Objects) { + var color = ''; + if (CM.Cache.Objects[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; + else if (CM.Cache.Objects[i].bci == CM.Disp.max) color = CM.Disp.colorRed; + else if (CM.Cache.Objects[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + else color = CM.Disp.colorYellow; + CM.Cache.Objects[i].color = color; + } +} + +CM.Cache.RemakeUpgradeBCI = function() { + for (var i in CM.Cache.Upgrades) { + CM.Cache.Upgrades[i].bci = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus; + var color = ''; + if (CM.Cache.Upgrades[i].bci <= 0 || CM.Cache.Upgrades[i].bci == 'Infinity') color = CM.Disp.colorGray; + else if (CM.Cache.Upgrades[i].bci < CM.Disp.min) color = CM.Disp.colorBlue; + else if (CM.Cache.Upgrades[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; + else if (CM.Cache.Upgrades[i].bci == CM.Disp.max) color = CM.Disp.colorRed; + else if (CM.Cache.Upgrades[i].bci > CM.Disp.max) color = CM.Disp.colorPurple; + else if (CM.Cache.Upgrades[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + else color = CM.Disp.colorYellow; + CM.Cache.Upgrades[i].color = color; + } +} + +CM.Cache.RemakeBCI = function() { + // Buildings + CM.Cache.RemakeBuildingsBCI(); + + // Upgrades + CM.Cache.RemakeUpgradeBCI(); +} + +CM.Cache.RemakeLucky = function() { + CM.Cache.Lucky = (Game.cookiesPs * 60 * 20) / 0.1; + if (Game.frenzy > 0) { + CM.Cache.Lucky /= Game.frenzyPower; + } + CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.1) + 13; + CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7; + CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.1) + 13; +} + +CM.Cache.RemakeSeaSpec = function() { + if (Game.season == 'christmas') { + CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1); + if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2; + } +} + +/******** + * Disp * + ********/ + +CM.Disp.FormatTime = function(time, format) { + if (time == 'Infinity') return time; + if (time > 777600000) return format ? 'Over 9000 days!' : '>9000d'; + time = Math.ceil(time); + var d = Math.floor(time / 86400); + var h = Math.floor(time % 86400 / 3600); + var m = Math.floor(time % 3600 / 60); + var s = Math.floor(time % 60); + var str = ''; + if (d > 0) { + str += d + (format ? (d == 1 ? ' day' : ' days') : 'd') + ', '; + } + if (str.length > 0 || h > 0) { + str += h + (format ? (h == 1 ? ' hour' : ' hours') : 'h') + ', '; + } + if (str.length > 0 || m > 0) { + str += m + (format ? (m == 1 ? ' minute' : ' minutes') : 'm') + ', '; + } + str += s + (format ? (s == 1 ? ' second' : ' seconds') : 's'); + + return str; +} + +CM.Disp.GetTimeColor = function(price) { + var color; + var text; + if (Game.cookies >= price) { + color = CM.Disp.colorGreen; + text = 'Done!'; + } + else { + var time = (price - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked)); + text = CM.Disp.FormatTime(time); + if (time > 300) { + color = CM.Disp.colorRed; + } + else if (time > 60) { + color = CM.Disp.colorOrange; + } + else { + color = CM.Disp.colorYellow; + } + } + return { text : text, color : color }; +} + +CM.Disp.Beautify = function(num) { + if (CM.Config.Scale != 0 && isFinite(num)) { + var answer = ''; + var negative = false; + if (num < 0) { + num = Math.abs(num); + negative = true; + } + + for (var i = (CM.Disp.shortScale.length - 1); i >= 0; i--) { + if (i < CM.Disp.metric.length && CM.Config.Scale == 1) { + if (num >= Math.pow(1000, i + 2)) { + answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000).toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',') + ' ' + CM.Disp.metric[i]; + break; + } + } + else if (CM.Config.Scale > 1) { + if (num >= Math.pow(1000, i + 2)) { + answer = (Math.floor(num / Math.pow(1000, i + 1)) / 1000) + (CM.Config.Scale == 2 ? (' ' + CM.Disp.shortScale[i]) : ('e+' + ((i + 2) * 3))); + break; + } + } + } + if (answer == '') { + answer = CM.Backup.Beautify(num); + } + + if (negative) { + answer = '-' + answer; + } + return answer; + } + else { + return CM.Backup.Beautify(num); + } +} + +CM.Disp.UpdateBackground = function() { + Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth; + Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; + Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth; + Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight; +} + +CM.Disp.GetConfigDisplay = function(config) { + return CM.ConfigData[config].label[CM.Config[config]]; +} + +CM.Disp.CreateBotBar = function() { + CM.Disp.BotBar = document.createElement('div'); + CM.Disp.BotBar.id = 'CMBotBar'; + CM.Disp.BotBar.style.height = '55px'; + CM.Disp.BotBar.style.width = '100%'; + CM.Disp.BotBar.style.position = 'absolute'; + CM.Disp.BotBar.style.display = 'none'; + CM.Disp.BotBar.style.backgroundColor = '#262224'; + CM.Disp.BotBar.style.backgroundImage = '-moz-linear-gradient(top, #4d4548, #000000)'; + CM.Disp.BotBar.style.backgroundImage = '-o-linear-gradient(top, #4d4548, #000000)'; + CM.Disp.BotBar.style.backgroundImage = '-webkit-linear-gradient(top, #4d4548, #000000)'; + CM.Disp.BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)'; + CM.Disp.BotBar.style.borderTop = '1px solid black'; + CM.Disp.BotBar.style.overflow = 'auto'; + CM.Disp.BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black'; + + var str = ''; + var type = ''; + var bonus = ''; + var bci = ''; + var time = ''; + + for (var i in Game.Objects) { + type += ''; + bonus += ''; + bci += ''; + time += ''; + } + + type += ''; + bonus += ''; + bci += ''; + time += ''; + str += type + bonus + bci + time + '
' + CM.VersionMajor + '.' + CM.VersionMinor + '
Bonus Income
Base Cost Per Income
Time Left' + (i.indexOf(' ') != -1 ? i.substring(0, i.indexOf(' ')) : i) + ' ()
'; + + CM.Disp.BotBar.innerHTML = str; + + l('wrapper').appendChild(CM.Disp.BotBar); +}; + +CM.Disp.ToggleBotBar = function() { + if (CM.Config.BotBar == 1) { + CM.Disp.BotBar.style.display = ''; + CM.Disp.UpdateBotBarOther(); + } + else { + CM.Disp.BotBar.style.display = 'none'; + } + CM.Disp.UpdateBotTimerBarDisplay(); +} + +CM.Disp.UpdateBotBarOther = function() { + if (CM.Config.BotBar == 1) { + var count = 0; + + for (var i in CM.Cache.Objects) { + count++; + CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].innerHTML = Game.Objects[i].amount; + CM.Disp.BotBar.firstChild.firstChild.childNodes[1].childNodes[count].innerHTML = Beautify(CM.Cache.Objects[i].bonus, 2); + CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].style.color = CM.Cache.Objects[i].color; + CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].innerHTML = Beautify(CM.Cache.Objects[i].bci, 2); + } + } +} + +CM.Disp.UpdateBotBarTime = function() { + if (CM.Config.BotBar == 1) { + var count = 0; + + for (var i in CM.Cache.Objects) { + count++; + var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice()); + CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].style.color = timeColor.color; + CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].innerHTML = timeColor.text; + } + } +} + +CM.Disp.CreateTimerBar = function() { + CM.Disp.TimerBar = document.createElement('div'); + CM.Disp.TimerBar.id = 'CMTimerBar'; + CM.Disp.TimerBar.style.position = 'absolute'; + CM.Disp.TimerBar.style.display = 'none'; + CM.Disp.TimerBar.style.bottom = '0px'; + CM.Disp.TimerBar.style.height = '48px'; + CM.Disp.TimerBar.style.width = '100%'; + CM.Disp.TimerBar.style.fontSize = '10px'; + CM.Disp.TimerBar.style.fontWeight = 'bold'; + CM.Disp.TimerBar.style.backgroundColor = 'black'; + + CM.Disp.TimerBarGC = document.createElement('div'); + CM.Disp.TimerBarGC.id = 'CMTimerBarGC'; + CM.Disp.TimerBarGC.style.height = '12px'; + CM.Disp.TimerBarGC.style.margin = '0px 10px'; + CM.Disp.TimerBarGC.style.position = 'relative'; + CM.Disp.TimerBarGC.innerHTML = '
Next Cookie
'; + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarGC); + + CM.Disp.TimerBarRen = document.createElement('div'); + CM.Disp.TimerBarRen.id = 'CMTimerBarRen'; + CM.Disp.TimerBarRen.style.height = '12px'; + CM.Disp.TimerBarRen.style.margin = '0px 10px'; + CM.Disp.TimerBarRen.style.position = 'relative'; + CM.Disp.TimerBarRen.innerHTML = '
Next Reindeer
'; + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen); + + CM.Disp.TimerBarFren = document.createElement('div'); + CM.Disp.TimerBarFren.id = 'CMTimerBarFren'; + CM.Disp.TimerBarFren.style.height = '12px'; + CM.Disp.TimerBarFren.style.margin = '0px 10px'; + CM.Disp.TimerBarFren.style.position = 'relative'; + CM.Disp.TimerBarFren.innerHTML = '
'; + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren); + + CM.Disp.TimerBarCF = document.createElement('div'); + CM.Disp.TimerBarCF.id = 'CMTimerBarCF'; + CM.Disp.TimerBarCF.style.height = '12px'; + CM.Disp.TimerBarCF.style.margin = '0px 10px'; + CM.Disp.TimerBarCF.style.position = 'relative'; + CM.Disp.TimerBarCF.innerHTML = '
Click Frenzy
'; + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF); + + l('wrapper').appendChild(CM.Disp.TimerBar); +} + +CM.Disp.ToggleTimerBar = function() { + if (CM.Config.TimerBar == 1) { + CM.Disp.TimerBar.style.display = ''; + } + else { + CM.Disp.TimerBar.style.display = 'none'; + } + CM.Disp.UpdateBotTimerBarDisplay(); +} + +CM.Disp.UpdateTimerBar = function() { + if (CM.Config.TimerBar == 1) { + // label width: 76 timer width: 26 div margin: 20 + var maxWidth = CM.Disp.TimerBar.offsetWidth - 122; + var count = 0; + + if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) { + CM.Disp.TimerBarGC.style.display = ''; + l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; + l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; + l('CMTimerBarGCTime').innerHTML = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps); + count++; + } + else { + CM.Disp.TimerBarGC.style.display = 'none'; + } + + if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) { + CM.Disp.TimerBarRen.style.display = ''; + l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; + l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; + l('CMTimerBarRenTime').innerHTML = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps); + count++; + } + else { + CM.Disp.TimerBarRen.style.display = 'none'; + } + + if (Game.frenzy > 0) { + CM.Disp.TimerBarFren.style.display = ''; + if (Game.frenzyPower == 7) { + l('CMTimerBarFrenType').innerHTML = 'Frenzy'; + l('CMTimerBarFrenBar').style.backgroundColor = CM.Disp.colorYellow; + } + else if (Game.frenzyPower == 0.5) { + l('CMTimerBarFrenType').innerHTML = 'Clot'; + l('CMTimerBarFrenBar').style.backgroundColor = CM.Disp.colorRed; + } + else { + l('CMTimerBarFrenType').innerHTML = 'Blood Frenzy'; + l('CMTimerBarFrenBar').style.backgroundColor = CM.Disp.colorGreen; + } + l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px'; + l('CMTimerBarFrenTime').innerHTML = Math.ceil(Game.frenzy / Game.fps); + count++; + } + else { + CM.Disp.TimerBarFren.style.display = 'none'; + } + + if (Game.clickFrenzy > 0) { + CM.Disp.TimerBarCF.style.display = ''; + l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px'; + l('CMTimerBarCFTime').innerHTML = Math.ceil(Game.clickFrenzy / Game.fps); + count++; + } + else { + CM.Disp.TimerBarCF.style.display = 'none'; + } + + if (count != 0) { + var height = 48 / count; + CM.Disp.TimerBarGC.style.height = height + 'px'; + CM.Disp.TimerBarRen.style.height = height + 'px'; + CM.Disp.TimerBarFren.style.height = height + 'px'; + CM.Disp.TimerBarCF.style.height = height + 'px'; + } + } +} + +CM.Disp.UpdateBotTimerBarDisplay = function() { + if (CM.Config.BotBar == 1 && CM.Config.TimerBar == 1) { + CM.Disp.BotBar.style.bottom = '48px'; + l('game').style.bottom = '104px'; + } + else if (CM.Config.BotBar == 1) { + CM.Disp.BotBar.style.bottom = '0px'; + l('game').style.bottom = '56px'; + } + else if (CM.Config.TimerBar == 1) { + l('game').style.bottom = '48px'; + } + else { // No bars + l('game').style.bottom = '0px'; + } + + CM.Disp.UpdateBackground(); +} + +CM.Disp.UpdateBuildings = function() { + if (CM.Config.BuildColor == 1) { + for (var i in CM.Cache.Objects) { + l('productPrice' + Game.Objects[i].id).style.color = CM.Cache.Objects[i].color; + } + } + else { + for (var i in CM.Cache.Objects) { + l('productPrice' + Game.Objects[i].id).style.color = ''; + } + } +} + +CM.Disp.CreateUpgradeBar = function() { + CM.Disp.UpgradeBar = document.createElement('div'); + CM.Disp.UpgradeBar.id = 'CMUpgradeBar'; + CM.Disp.UpgradeBar.style.width = '100%'; + CM.Disp.UpgradeBar.style.backgroundColor = 'black'; + CM.Disp.UpgradeBar.style.textAlign = 'center'; + CM.Disp.UpgradeBar.style.fontWeight = 'bold'; + CM.Disp.UpgradeBar.style.display = 'none'; + CM.Disp.UpgradeBar.onmouseout = function() { Game.tooltip.hide(); }; + var tooltipText = '
Legend
'; + tooltipText += '
Better than best BCI building
'; + tooltipText += '
Same as best BCI building
'; + tooltipText += '
Between best and worst BCI buildings closer to best
'; + tooltipText += '
Between best and worst BCI buildings closer to worst
'; + tooltipText += '
Same as worst BCI building
'; + tooltipText += '
Worse than worst BCI building
'; + tooltipText += '
Negative or infinity BCI
'; + CM.Disp.UpgradeBar.onmouseover = function() { Game.tooltip.draw(this, escape(tooltipText), 'store'); }; + CM.Disp.UpgradeBar.innerHTML = '0000000' + + l('upgrades').parentNode.insertBefore(CM.Disp.UpgradeBar, l('upgrades').parentNode.childNodes[3]); +} + +CM.Disp.ToggleUpBarColor = function() { + if (CM.Config.UpBarColor == 1) { + CM.Disp.UpgradeBar.style.display = ''; + CM.Disp.UpdateUpgrades(); + } + else { + CM.Disp.UpgradeBar.style.display = 'none'; + Game.RebuildUpgrades(); + } +} + +CM.Disp.UpdateUpgrades = function() { + var blue = 0; + var green = 0; + var yellow = 0; + var orange = 0; + var red = 0; + var purple = 0; + var gray = 0; + + for (var i in Game.UpgradesInStore) { + var me = Game.UpgradesInStore[i]; + l('upgrade' + i).innerHTML = '
'; + if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorRed) red++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorPurple) purple++; + else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGray) gray++; + } + + l('CMUpgradeBarBlue').innerHTML = blue; + l('CMUpgradeBarGreen').innerHTML = green; + l('CMUpgradeBarYellow').innerHTML = yellow; + l('CMUpgradeBarOrange').innerHTML = orange; + l('CMUpgradeBarRed').innerHTML = red; + l('CMUpgradeBarPurple').innerHTML = purple; + l('CMUpgradeBarGray').innerHTML = gray; +} + +CM.Disp.CreateWhiteScreen = function() { + CM.Disp.WhiteScreen = document.createElement('div'); + CM.Disp.WhiteScreen.id = 'CMWhiteScreen'; + CM.Disp.WhiteScreen.style.width = '100%'; + CM.Disp.WhiteScreen.style.height = '100%'; + CM.Disp.WhiteScreen.style.backgroundColor = 'white'; + CM.Disp.WhiteScreen.style.display = 'none'; + CM.Disp.WhiteScreen.style.zIndex = '9999999999'; + CM.Disp.WhiteScreen.style.position = 'absolute'; + + l('wrapper').appendChild(CM.Disp.WhiteScreen); +} + +CM.Disp.Flash = function(mode) { + if ((CM.Config.Flash == 1 && mode == 3) || mode == 1) { + CM.Disp.WhiteScreen.style.opacity = '0.5'; + if (mode == 3) { + CM.Disp.WhiteScreen.style.display = 'inline'; + setTimeout(function() {CM.Disp.Flash(2);}, 1000/Game.fps); + } + else { + setTimeout(function() {CM.Disp.Flash(0);}, 1000/Game.fps); + } + } + else if (mode == 2) { + CM.Disp.WhiteScreen.style.opacity = '1'; + setTimeout(function() {CM.Disp.Flash(1);}, 1000/Game.fps); + } + else if (mode == 0) { + CM.Disp.WhiteScreen.style.display = 'none'; + } +} + +CM.Disp.PlaySound = function(url) { + if (CM.Config.Sound == 1) { + var sound = new realAudio(url); + sound.volume = CM.Config.Volume / 100; + sound.play(); + } +} + +CM.Disp.CreateGCTimer = function() { + CM.Disp.GCTimer = document.createElement('div'); + CM.Disp.GCTimer.style.width = '96px'; + CM.Disp.GCTimer.style.height = '96px'; + CM.Disp.GCTimer.style.display = 'none'; + CM.Disp.GCTimer.style.position = 'absolute'; + CM.Disp.GCTimer.style.zIndex = '10000000001'; + CM.Disp.GCTimer.style.textAlign = 'center'; + CM.Disp.GCTimer.style.lineHeight = '96px'; + CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif'; + CM.Disp.GCTimer.style.fontSize = '35px'; + CM.Disp.GCTimer.style.cursor = 'pointer'; + CM.Disp.GCTimer.onclick = Game.goldenCookie.click; + + l('game').appendChild(CM.Disp.GCTimer); +} + +CM.Disp.ToggleGCTimer = function() { + if (CM.Config.GCTimer == 1) { + RemoveEvent(l('goldenCookie'), 'click', Game.goldenCookie.click); + if (l('goldenCookie').style.display != 'none') { + CM.Disp.GCTimer.style.display = 'block'; + CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; + CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; + } + } + else { + AddEvent(l('goldenCookie'), 'click', Game.goldenCookie.click); + CM.Disp.GCTimer.style.display = 'none'; + } +} + +CM.Disp.CheckGoldenCookie = function() { + if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) { + CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display; + if (l('goldenCookie').style.display != 'none') { + if (CM.Config.GCTimer == 1) { + CM.Disp.GCTimer.style.display = 'block'; + CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; + CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; + } + + CM.Disp.Flash(3); + CM.Disp.PlaySound('http://cookie-monster.autopergamene.eu/mp3/bell.mp3'); + } + else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none'; + } + else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') { + CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4); + CM.Disp.GCTimer.innerHTML = Math.ceil(Game.goldenCookie.life / Game.fps); + } +} + + +CM.Disp.EmphSeasonPopup = function() { + if (Game.season=='christmas') { + CM.Disp.Flash(3); + CM.Disp.PlaySound('http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3'); + } +} + +CM.Disp.UpdateTitle = function() { + if (CM.Config.Title == 1) { + var addSP = false; + + var titleGC; + var titleSP; + if (l('goldenCookie').style.display != 'none') { + addGC = true; + titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']'; + } + else { + titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']'; + } + if (Game.season=='christmas') { + addSP = true; + if (l('seasonPopup').style.display != 'none') { + titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']'; + } + else { + titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']'; + } + } + + var str = document.title; + if (str.charAt(0) == '[') { + str = str.substring(str.lastIndexOf(']') + 1); + } + + document.title = titleGC + (addSP ? titleSP : '') + ' ' + str; + } +} + +CM.Disp.AddMenu = function() { + if (Game.onMenu == 'prefs') { + CM.Disp.CMPref = document.createElement('div'); + + var str = '
Cookie Monster Goodies
'; + str += '
Bars/Colors
'; + str += '
' + CM.Disp.GetConfigDisplay('BotBar') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('TimerBar') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('BuildColor') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('UpBarColor') + '
'; + str += '
Golden Cookie/Season Popup Emphasis
'; + str += '
' + CM.Disp.GetConfigDisplay('Flash') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('Sound') + '
'; + str += '
-' + CM.Disp.GetConfigDisplay('Volume') + '+
'; + str += '
' + CM.Disp.GetConfigDisplay('GCTimer') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('Title') + '
'; + str += '
Tooltip
'; + str += '
' + CM.Disp.GetConfigDisplay('Tooltip') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('ToolWarnCaut') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('ToolWarnCautPos') + '
'; + str += '
Statistics
'; + str += '
' + CM.Disp.GetConfigDisplay('Stats') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('UpStats') + '
'; + str += '
' + CM.Disp.GetConfigDisplay('SayTime') + '
'; + str += '
Other
'; + str += '
' + CM.Disp.GetConfigDisplay('Scale') + '
'; + str += '
Restore Default
'; + + CM.Disp.CMPref.innerHTML = str; + + while (CM.Disp.CMPref.childNodes.length > 0) { + l('menu').childNodes[2].insertBefore(CM.Disp.CMPref.childNodes[0], l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); + } + + CM.Disp.FormatButtonOnClickBak = l('formatButton').onclick; + l('formatButton').onclick = function() { Game.Toggle('format','formatButton','Short numbers OFF','Short numbers ON'); CM.Disp.RefreshScale(); }; + } + else if (CM.Config.Stats == 1 && Game.onMenu == 'stats') { + CM.Disp.CMStats = document.createElement('div'); + CM.Disp.CMStats.className = 'subsection'; + + var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var luckyTime = (Game.cookies < CM.Cache.Lucky) ? ' (' + CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')' : ''; + var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? ' (' + CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')' : ''; + var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13; + + var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); + var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset); + var bonusHC = CM.Sim.ResetBonus(); + var bciHC = (CM.Sim.CookNeedPrest(CM.Sim.prestige) - CM.Sim.CookNeedPrest(Game.prestige['Heavenly chips'])) / bonusHC; + var bciColorHC; + if (bonusHC == 0) bciColorHC = CM.Disp.colorGray; + else if (bciHC < CM.Disp.min) bciColorHC = CM.Disp.colorBlue; + else if (bciHC == CM.Disp.min) bciColorHC = CM.Disp.colorGreen; + else if (bciHC > CM.Disp.max) bciColorHC = CM.Disp.colorPurple; + else if (bciHC == CM.Disp.max) bciColorHC = CM.Disp.colorRed; + else if (bciHC > CM.Disp.mid) bciColorHC = CM.Disp.colorOrange; + else bciColorHC = CM.Disp.colorYellow; + + var str = '
Cookie Monster Goodies
'; + str += '
Lucky Cookies
'; + str += '
\"Lucky!\" Cookies Required : ' + Beautify(CM.Cache.Lucky) + '' + luckyTime + '
'; + str += '
\"Lucky!\" Cookies Required (Frenzy) : ' + Beautify(CM.Cache.LuckyFrenzy) + '' + luckyTimeFrenzy + '
'; + str += '
\"Lucky!\" Reward (MAX) : ' + Beautify(CM.Cache.LuckyReward) + '
'; + str += '
\"Lucky!\" Reward (MAX) (Frenzy) : ' + Beautify(CM.Cache.LuckyRewardFrenzy) + '
'; + str += '
\"Lucky!\" Reward (CUR) : ' + Beautify(luckyCur) + '
'; + str += '
Heavenly Chips
'; + str += '
Heavenly Chips (MAX) : ' + Beautify(possibleHC) + ' (' + Beautify((possibleHC * 2)) + '%)
'; + str += '
Heavenly Chips (CUR) : ' + Beautify(Game.prestige['Heavenly chips']) + ' (' + Beautify((Game.prestige['Heavenly chips'] * 2)) + '%)
'; + str += '
Cookies To Next Chip : ' + Beautify(neededCook) + '
'; + str += '
Time To Next Chip : ' + CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1) + '
'; + str += '
Reset
'; + str += '
Bonus Income : ' + Beautify(bonusHC) + '
'; + str += '
Base Cost Per Income : ' + Beautify(bciHC) + '
'; + if (Game.cpsSucked > 0) { + str += '
Wrinklers
'; + var sucked = 0; + for (var i in Game.wrinklers) { + sucked += Game.wrinklers[i].sucked; + } + sucked *= 1.1; + if (Game.Has('Wrinklerspawn')) sucked *= 1.05; + str += '
Rewards of Popping : ' + Beautify(sucked) + '
'; + } + if (Game.season == 'christmas') { + str += '
Season Specials
'; + str += '
Reindeer Reward : ' + Beautify(CM.Cache.SeaSpec) + '
'; + } + + CM.Disp.CMStats.innerHTML = str; + + l('menu').insertBefore(CM.Disp.CMStats, l('menu').childNodes[2]); + } +} + +CM.Disp.RefreshMenu = function() { + if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps*3) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu(); +} + +CM.Disp.CreateTooltipWarnCaut = function() { + CM.Disp.TooltipWarnCaut = document.createElement('div'); + CM.Disp.TooltipWarnCaut.style.position = 'absolute'; + CM.Disp.TooltipWarnCaut.style.display = 'none'; + CM.Disp.TooltipWarnCaut.style.left = 'auto'; + CM.Disp.TooltipWarnCaut.style.bottom = 'auto'; + CM.Disp.TooltipWarnCaut.innerHTML = '
Warning: Purchase of this item will put you under the number of Cookies required for "Lucky!"
Deficit:
Caution: Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)
Deficit:
' + + l('tooltipAnchor').appendChild(CM.Disp.TooltipWarnCaut); +} + +CM.Disp.ToggleToolWarnCaut = function() { + if (CM.Config.ToolWarnCaut == 1) { + CM.Disp.TooltipWarnCaut.style.display = 'block'; + } + else { + CM.Disp.TooltipWarnCaut.style.display = 'none'; + } +} + +CM.Disp.ToggleToolWarnCautPos = function() { + if (CM.Config.ToolWarnCautPos == 0) { + CM.Disp.TooltipWarnCaut.style.top = '12px'; + CM.Disp.TooltipWarnCaut.style.padding = '3px 4px'; + } + else { + CM.Disp.TooltipWarnCaut.style.right = '12px'; + CM.Disp.TooltipWarnCaut.style.padding = '4px 3px'; + } +} + +CM.Disp.AddTooltipBuild = function() { + CM.Disp.TooltipBuildBack = []; + for (var i in Game.Objects) { + var me = Game.Objects[i]; + if (l('product' + me.id).onmouseover != null) { + //l('product' + me.id).onmouseout = function() { CM.Disp.TooltipHide(); }; + CM.Disp.TooltipBuildBack[i] = l('product' + me.id).onmouseover; + eval('l(\'product\' + me.id).onmouseover = function() { Game.tooltip.draw(this, function() { return CM.Disp.Tooltip(\'b\', \'' + i + '\'); }, \'store\'); }'); + } + } +} + +CM.Disp.AddTooltipUpgrade = function() { + CM.Disp.TooltipUpgradeBack = []; + for (var i in Game.UpgradesInStore) { + var me = Game.UpgradesInStore[i]; + if (l('upgrade' + i).onmouseover != null) { + //l('upgrade' + i).onmouseout = function() { CM.Disp.TooltipHide(); }; + CM.Disp.TooltipUpgradeBack[i] = l('upgrade' + i).onmouseover; + eval('l(\'upgrade\' + i).onmouseover = function() { CM.Disp.Tooltip(\'u\', \'' + i + '\'); }'); + } + } +} + +CM.Disp.Tooltip = function(type, name) { + if (type == 'b') { + l('tooltip').innerHTML = Game.Objects[name].tooltip(); + } + else { // Upgrades + CM.Disp.TooltipUpgradeBack[name](); + } + + l('tooltip').innerHTML += '
' + + if (CM.Config.Tooltip == 1) { + l('tooltip').firstChild.style.paddingBottom = '4px'; + l('tooltip').innerHTML += '
Bonus Income
Base Cost Per Income
Time Left
' + } + + //CM.Disp.tooltipExtra = 1; + CM.Disp.tooltipType = type; + CM.Disp.tooltipName = name; + + CM.Disp.UpdateTooltip(); + + if (type == 'b') { + return l('tooltip').innerHTML; + } +} + +/*CM.Disp.TooltipHide = function() { + Game.tooltip.update(); + CM.Disp.tooltipExtra = 0; + l('CMDispTooltipWarn').style.opacity = '0'; + l('CMDispTooltipCaut').style.opacity = '0'; +}*/ + +CM.Disp.UpdateTooltip = function() { + if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { + var price; + var bonus; + if (CM.Disp.tooltipType == 'b') { + bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus; + price = Game.Objects[CM.Disp.tooltipName].getPrice(); + if (CM.Config.Tooltip == 1) { + l('CMTooltipBorder').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color; + l('CMTooltipBCI').innerHTML = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2); + l('CMTooltipBCI').style.color = CM.Cache.Objects[CM.Disp.tooltipName].color; + } + } + else { // Upgrades + bonus = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bonus; + price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice(); + if (CM.Config.Tooltip == 1) { + l('CMTooltipBorder').style.color = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; + l('CMTooltipBCI').innerHTML = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bci, 2); + l('CMTooltipBCI').style.color = CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; + } + } + if (CM.Config.Tooltip == 1) { + l('CMTooltipIncome').innerHTML = Beautify(bonus, 2); + + var increase = Math.round(bonus / Game.cookiesPs * 10000); + if (isFinite(increase) && increase != 0) { + l('CMTooltipIncome').innerHTML += ' (' + (increase / 100) + '% of income)'; + } + + var timeColor = CM.Disp.GetTimeColor(price); + l('CMTooltipTime').innerHTML = timeColor.text; + l('CMTooltipTime').style.color = timeColor.color; + } + + if (CM.Config.ToolWarnCaut == 1) { + var bonusNoFren = bonus; + if (Game.frenzy > 0) { + bonusNoFren /= Game.frenzyPower; + } + var warn = CM.Cache.Lucky + ((bonusNoFren * 60 * 20) / 0.1); + var caut = warn * 7; + var amount = Game.cookies - price; + if (amount < warn || amount < caut) { + if (CM.Config.ToolWarnCautPos == 0) { + CM.Disp.TooltipWarnCaut.style.right = (l('tooltip').offsetWidth + 12) + 'px'; + } + else { + CM.Disp.TooltipWarnCaut.style.top = (l('tooltip').offsetHeight + 12) + 'px'; + } + CM.Disp.TooltipWarnCaut.style.width = (l('tooltip').offsetWidth - 6) + 'px'; + + if (amount < warn) { + l('CMDispTooltipWarn').style.display = ''; + l('CMDispTooltipWarnText').innerHTML = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + l('CMDispTooltipCaut').style.display = ''; + l('CMDispTooltipCautText').innerHTML = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + } + else if (amount < caut) { + l('CMDispTooltipCaut').style.display = ''; + l('CMDispTooltipCautText').innerHTML = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + l('CMDispTooltipWarn').style.display = 'none'; + } + else { + l('CMDispTooltipWarn').style.display = 'none'; + l('CMDispTooltipCaut').style.display = 'none'; + } + } + else { + l('CMDispTooltipWarn').style.display = 'none'; + l('CMDispTooltipCaut').style.display = 'none'; + } + } + } +} + +CM.Disp.DrawTooltipWarnCaut = function() { + if (CM.Config.ToolWarnCaut == 1) { + l('CMDispTooltipWarn').style.opacity = '0'; + l('CMDispTooltipCaut').style.opacity = '0'; + } +} + +CM.Disp.UpdateTooltipWarnCaut = function() { + if (CM.Config.ToolWarnCaut == 1 && l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { + l('CMDispTooltipWarn').style.opacity = '1'; + l('CMDispTooltipCaut').style.opacity = '1'; + } +} + +CM.Disp.ToggleSayTime = function() { + if (CM.Config.SayTime == 1) { + Game.sayTime = CM.Disp.sayTime; + } + else { + Game.sayTime = CM.Backup.sayTime; + } +} + +CM.Disp.RefreshScale = function() { + BeautifyAll(); + Game.RefreshStore(); + Game.RebuildUpgrades(); + + CM.Disp.UpdateBotBarOther(); + CM.Disp.UpdateBuildings(); + CM.Disp.UpdateUpgrades(); +} + +/********** + * Config * + **********/ + +CM.SaveConfig = function(config) { + localStorage.setItem(CM.ConfigPrefix, JSON.stringify(config)); +} + +CM.LoadConfig = function() { + if (localStorage.getItem(CM.ConfigPrefix) != null) { + CM.Config = JSON.parse(localStorage.getItem(CM.ConfigPrefix)); + + // Check values + var mod = false; + for (var i in CM.ConfigDefault) { + if (CM.Config[i] == undefined || !(CM.Config[i] > -1 && CM.Config[i] < CM.ConfigData[i].label.length)) { + mod = true; + CM.Config[i] = CM.ConfigDefault[i]; + } + } + if (mod) CM.SaveConfig(CM.Config); + CM.Loop(); // Do loop once + for (var i in CM.ConfigDefault) { + if (CM.ConfigData[i].func != undefined) { + CM.ConfigData[i].func(); + } + } + } + else { // Default values + CM.RestoreDefault(); + } +} + +CM.RestoreDefault = function() { + CM.Config = {}; + CM.SaveConfig(CM.ConfigDefault); + CM.LoadConfig(); + Game.UpdateMenu(); +} + +CM.ToggleConfigUp = function(config) { + CM.Config[config]++; + if (CM.Config[config] == CM.ConfigData[config].label.length) { + CM.Config[config] = 0; + } + if (CM.ConfigData[config].func != undefined) { + CM.ConfigData[config].func(); + } + l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); + CM.SaveConfig(CM.Config); +} + +CM.ToggleConfigDown = function(config) { + CM.Config[config]--; + if (CM.Config[config] < 0) { + CM.Config[config] = CM.ConfigData[config].label.length - 1; + } + if (CM.ConfigData[config].func != undefined) { + CM.ConfigData[config].func(); + } + l(CM.ConfigPrefix + config).innerHTML = CM.Disp.GetConfigDisplay(config); + CM.SaveConfig(CM.Config); +} + +/********* + * Other * + *********/ + +function RemoveEvent(html_element, event_name, event_function) { + if (html_element.detachEvent) // Internet Explorer + html_element.detachEvent("on" + event_name, function() {event_function.call(html_element);}); + else if (html_element.removeEventListener) // Firefox & company + html_element.removeEventListener(event_name, event_function, false); // Don't need the 'call' trick because in FF everything already works in the right way +} + + +CM.ReplaceNative = function() { + CM.Backup.Beautify = Beautify; + Beautify = CM.Disp.Beautify; + + CM.Backup.CalculateGains = Game.CalculateGains; + Game.CalculateGains = function() { + CM.Backup.CalculateGains(); + CM.Sim.DoSims = 1; + } + + CM.Backup.seasonPopup = {}; + CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn; + eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup')); + Game.seasonPopup.spawn = function() { + CM.Backup.seasonPopup.spawnMod(); + CM.Disp.EmphSeasonPopup(); + } + + CM.Backup.tooltip = {}; + CM.Backup.tooltip.draw = Game.tooltip.draw; + eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip')); + Game.tooltip.draw = function(from, text, origin) { + CM.Backup.tooltip.drawMod(from, text, origin); + CM.Disp.DrawTooltipWarnCaut(); + } + + CM.Backup.tooltip.update = Game.tooltip.update; + eval('CM.Backup.tooltip.updateMod = ' + Game.tooltip.update.toString().split('this').join('Game.tooltip')); + Game.tooltip.update = function() { + CM.Backup.tooltip.updateMod(); + CM.Disp.UpdateTooltipWarnCaut(); + } + + /*CM.Backup.tooltip.hide = Game.tooltip.hide; + eval('CM.Backup.tooltip.hideMod = ' + Game.tooltip.hide.toString().split('this').join('Game.tooltip')); + Game.tooltip.hide = function() { + CM.Backup.tooltip.hideMod(); + CM.Disp.TooltipHide(); + }*/ + + /*CM.Backup.RebuildStore = Game.RebuildStore; + Game.RebuildStore = function() { + CM.Backup.RebuildStore(); + CM.Disp.AddTooltipBuild(); + }*/ + + CM.Backup.RebuildUpgrades = Game.RebuildUpgrades; + Game.RebuildUpgrades = function() { + CM.Backup.RebuildUpgrades(); + CM.Disp.AddTooltipUpgrade(); + //CM.Sim.DoUpgradesSim = 1; + } + + CM.Backup.UpdateMenu = Game.UpdateMenu; + Game.UpdateMenu = function() { + CM.Backup.UpdateMenu(); + CM.Disp.AddMenu(); + } + + CM.Backup.sayTime = Game.sayTime; + CM.Disp.sayTime = function(time, detail) { + if (isNaN(time) || time <= 0) return CM.Backup.sayTime(time, detail); + else return CM.Disp.FormatTime(time / Game.fps, 1); + } + + CM.Backup.Loop = Game.Loop; + Game.Loop = function() { + CM.Backup.Loop(); + CM.Loop(); + } +} + +CM.Loop = function() { + if (CM.Sim.DoSims) { + CM.Cache.RemakeIncome(); + CM.Cache.RemakeBCI(); + CM.Cache.RemakeLucky(); + CM.Cache.RemakeSeaSpec(); + + CM.Disp.UpdateBotBarOther(); + CM.Disp.UpdateBuildings(); + CM.Disp.UpdateUpgrades(); + + CM.Sim.DoSims = 0; + } + /*else { + if (CM.Sim.DoUpgradesSim) { + CM.Sim.BuyUpgrades(); + + CM.Cache.RemakeUpgradeBCI(); + + CM.Disp.UpdateUpgrades(); + } + }*/ + + // Redraw timers + CM.Disp.UpdateBotBarTime(); + CM.Disp.UpdateTimerBar(); + + // Update Tooltip + CM.Disp.UpdateTooltip(); + + // Check Golden Cookies + CM.Disp.CheckGoldenCookie(); + + // Check Season Popup + //CM.Disp.CheckSeasonPopup(); + + // Update Title + CM.Disp.UpdateTitle(); + + // Change menu refresh interval + CM.Disp.RefreshMenu(); +} + +CM.Init = function() { + var proceed = true; + if (Game.version != CM.VersionMajor) { + proceed = confirm('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' is meant for Game version ' + CM.VersionMajor + '. Loading a different version may cause errors. Do you still want to load Cookie Monster?'); + } + if (proceed) { + CM.Disp.CreateBotBar(); + CM.Disp.CreateTimerBar(); + CM.Disp.CreateUpgradeBar(); + CM.Disp.CreateWhiteScreen(); + CM.Disp.CreateGCTimer(); + CM.Disp.CreateTooltipWarnCaut(); + CM.Disp.AddTooltipBuild(); + CM.ReplaceNative(); + CM.LoadConfig(); // Must be after all things are created! + + if (Game.prefs.popups) Game.Popup('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!'); + else Game.Notify('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!','','',1); + + Game.Win('Third-party'); + } +} + +CM.Sim.DoSims = 1; +//CM.Sim.DoUpgradesSim = 1; + +CM.Cache.Lucky = 0; +CM.Cache.LuckyReward = 0; +CM.Cache.LuckyFrenzy = 0; +CM.Cache.LuckyRewardFrenzy = 0; +CM.Cache.SeaSpec = 0; + +CM.Disp.min = -1; +CM.Disp.max = -1; +CM.Disp.mid = -1; +CM.Disp.colorBlue = '#4bb8f0'; +CM.Disp.colorGreen = 'lime'; +CM.Disp.colorYellow = 'yellow'; +CM.Disp.colorOrange = '#ff7f00'; +CM.Disp.colorRed = 'red'; +CM.Disp.colorPurple = 'magenta'; +CM.Disp.colorGray = '#b3b3b3'; +CM.Disp.lastGoldenCookieState = 'none'; +//CM.Disp.tooltipExtra = 0; + +CM.Disp.metric = [ 'M' , 'G' , 'T' , 'P' , 'E' , 'Z' , 'Y' ]; +CM.Disp.shortScale = [ 'M' , 'B' , 'Tr' , 'Quadr' , 'Quint' , 'Sext' , 'Sept' , 'Oct' , 'Non' , 'Dec' , 'Undec' , 'Duodec' , 'Tredec' ]; + +CM.ConfigDefault = { BotBar : 1, TimerBar : 1, BuildColor : 1, UpBarColor : 1, Flash : 1, Sound : 1, Volume : 100, GCTimer : 1, Title : 1, Tooltip : 1, ToolWarnCaut : 1, ToolWarnCautPos : 0, Stats : 1, UpStats : 1, SayTime : 1, Scale : 2 }; + +CM.ConfigPrefix = 'CMConfig'; +CM.ConfigData.BotBar = { label : [ 'Bottom Bar OFF', 'Bottom Bar ON' ], func : function() { CM.Disp.ToggleBotBar(); } }; +CM.ConfigData.TimerBar = { label : [ 'Timer Bar OFF', 'Timer Bar ON' ], func : function() { CM.Disp.ToggleTimerBar(); } }; +CM.ConfigData.BuildColor = { label : [ 'Building Colors OFF', 'Building Colors ON' ], func : function() { CM.Disp.UpdateBuildings(); } }; +CM.ConfigData.UpBarColor = { label : [ 'Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON' ], func : function() { CM.Disp.ToggleUpBarColor(); } }; +CM.ConfigData.Flash = { label : [ 'Flash OFF', 'Flash ON' ] }; +CM.ConfigData.Sound = { label : [ 'Sounds OFF', 'Sounds ON' ] }; +CM.ConfigData.Volume = { label : [] }; +for (var i = 0; i < 101; i++) { + CM.ConfigData.Volume.label[i] = i + '%'; +} +CM.ConfigData.GCTimer = { label : [ 'Golden Cookie Timer OFF', 'Golden Cookie Timer ON' ], func : function() { CM.Disp.ToggleGCTimer(); } }; +CM.ConfigData.Title = { label : [ 'Title OFF', 'Title ON' ] }; +CM.ConfigData.Tooltip = { label : [ 'Tooltip Information OFF', 'Tooltip Information ON' ] }; +CM.ConfigData.ToolWarnCaut = { label : [ 'Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON' ], func : function() { CM.Disp.ToggleToolWarnCaut(); } }; +CM.ConfigData.ToolWarnCautPos = { label : [ 'Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)' ], func : function() { CM.Disp.ToggleToolWarnCautPos(); } }; +CM.ConfigData.Stats = { label : [ 'Statistics OFF', 'Statistics ON' ] }; +CM.ConfigData.UpStats = { label : [ 'Statistics Update Rate (Default)', 'Statistics Update Rate (1s)' ] }; +CM.ConfigData.SayTime = { label : [ 'Format Time OFF', 'Format Time ON' ], func : function() { CM.Disp.ToggleSayTime(); } }; +CM.ConfigData.Scale = { label : [ 'Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation' ], func : function() { CM.Disp.RefreshScale(); } }; + +CM.VersionMajor = '1.0465'; +CM.VersionMinor = '2'; + + +CM.Init();