Export caches via CookieMonsterData.
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@@ -1,4 +1,5 @@
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import { CacheSeaSpec } from '../VariablesAndData'; // eslint-disable-line no-unused-vars
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import FillCMDCache from '../FillCMDCache';
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import { CacheSeaSpec } from '../VariablesAndData';
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/**
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* This functions caches the reward of popping a reindeer
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@@ -13,4 +14,6 @@ export default function CacheSeasonSpec() {
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CacheSeaSpec = Math.max(25, val);
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if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
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}
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FillCMDCache({ CacheSeaSpec });
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}
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