Updated README to ROI information and credited @svschouw
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README.md
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README.md
@@ -12,21 +12,21 @@ You can see the current version, and a full history of all versions and what the
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At its core, Cookie Monster computes an index on both buildings and upgrades:
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At its core, Cookie Monster computes an index on both buildings and upgrades:
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* **Base Cost per Income (BCI)**: Indicates how much a building is worth by comparing how much it costs to how much income gained
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* **Return On Investment (ROI)**: Indicates how much a building is worth by using the formula max(cost - cookies in bank, 0)/cps + cost/Δ cps
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Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
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Cookie Monster also indicates the time left before being able to buy an upgrade or building, and takes it into consideration. It will take *everything* in consideration, meaning if buying a building also unlocks an achievement which boosts your income, which unlocks an achievement, it will know and highlight that building's value.
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This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value:
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This index is computed for buildings and upgrades. If the relevant option is enabled, it will color-code each of them based on their value:
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* Light Blue: (upgrades) This item has a better BCI than any building
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* Light Blue: (upgrades) This item has a better ROI than any building
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* Green: This item has the best BCI
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* Green: This item has the best ROI
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* Yellow: This item is not the best, but it is closer to best than it is to worst
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* Yellow: This item is not the best, but it is closer to best than it is to worst
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* Orange: This item is not the worst, but it is closer to worst than it is to best
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* Orange: This item is not the worst, but it is closer to worst than it is to best
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* Red: This item has the worst BCI
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* Red: This item has the worst ROI
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* Purple: (upgrades) This item has a worse BCI than any building
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* Purple: (upgrades) This item has a worse ROI than any building
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* Gray: (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth.
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* Gray: (upgrades) This item has not been calculated and/or cannot be calculated due to no definitive worth.
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Note: For this index, **lower is better**, meaning a building with a BCI of 1 is more interesting than one with a BCI of 3.
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Note: For this index, **lower is better**, meaning a building with a ROI of 1 is more interesting than one with a ROI of 3.
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## What it doesn't do
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## What it doesn't do
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@@ -134,4 +134,5 @@ All suggestions are welcome, even the smallest ones.
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* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
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* **[Alderi Tokori](http://forum.dashnet.org/profile/Alderi)**: ROI calculations (unused now)
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* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
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* **[Alhifar](https://github.com/Alhifar)**: Missed Golden Cookie Stat
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* **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
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* **[BlackenedGem](https://github.com/BlackenedGem)**: Golden/Wrath Cookie Favicons
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* **[Sandworm](https://github.com/svschouw)**: Modified ROI Calculation to account for cookies in bank already
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* **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer
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* **[Aktanusa](https://github.com/Aktanusa)**: Current maintainer
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