Merge branch 'beta' into dev to update to Version 2.002.1

Conflicts:
	CookieMonster.js
	src/Main.js
This commit is contained in:
Aktanusa
2016-07-25 20:50:32 -04:00
5 changed files with 390 additions and 252 deletions

View File

@@ -122,9 +122,7 @@ CM.Cache.RemakePP = function() {
CM.Cache.RemakeLucky = function() {
CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) / 0.15;
if (Game.frenzy > 0) {
CM.Cache.Lucky /= Game.frenzyPower;
}
CM.Cache.Lucky /= CM.Sim.getCPSBuffMult();
CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13;
CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7;
CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13;
@@ -144,9 +142,7 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
CM.Cache.RemakeChain = function() {
var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6;
if (Game.frenzy > 0) {
maxPayout /= Game.frenzyPower;
}
maxPayout /= CM.Sim.getCPSBuffMult();
CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout);
@@ -185,7 +181,10 @@ CM.Cache.RemakeChain = function() {
CM.Cache.RemakeSeaSpec = function() {
if (Game.season == 'christmas') {
CM.Cache.SeaSpec = Math.max(25, Game.cookiesPs * 60 * 1);
var val = Game.cookiesPs * 60;
if (Game.hasBuff('Elder frenzy')) val *= 0.5; // very sorry
if (Game.hasBuff('Frenzy')) val *= 0.75; // I sincerely apologize
CM.Cache.SeaSpec = Math.max(25, val);
if (Game.Has('Ho ho ho-flavored frosting')) CM.Cache.SeaSpec *= 2;
}
}