From 6917e3139af718246504ecebb023c24d035d48da Mon Sep 17 00:00:00 2001 From: Aktanusa Date: Tue, 9 Feb 2016 11:55:28 -0500 Subject: [PATCH] Fixed bug where Caut/Warn Tooltip calculation with bonus CPS didn't use the new Lucky reward way --- CookieMonster.js | 2 +- src/Disp.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CookieMonster.js b/CookieMonster.js index d44ce66..a2ed2c6 100644 --- a/CookieMonster.js +++ b/CookieMonster.js @@ -1797,7 +1797,7 @@ CM.Disp.UpdateTooltip = function() { if (Game.frenzy > 0) { bonusNoFren /= Game.frenzyPower; } - warn += ((bonusNoFren * 60 * 20) / 0.1); + warn += ((bonusNoFren * 60 * 15) / 0.15); } var caut = warn * 7; var amount = Game.cookies - price; diff --git a/src/Disp.js b/src/Disp.js index f9bce46..924bd32 100644 --- a/src/Disp.js +++ b/src/Disp.js @@ -1459,7 +1459,7 @@ CM.Disp.UpdateTooltip = function() { if (Game.frenzy > 0) { bonusNoFren /= Game.frenzyPower; } - warn += ((bonusNoFren * 60 * 20) / 0.1); + warn += ((bonusNoFren * 60 * 15) / 0.15); } var caut = warn * 7; var amount = Game.cookies - price;