From 5e5e8f5e22bb32c23029e8d2eeed97d7ddadf18c Mon Sep 17 00:00:00 2001 From: PneuJai <53138480+Rjlintkh@users.noreply.github.com> Date: Thu, 28 Jan 2021 13:36:50 +0800 Subject: [PATCH] set Missing Achievements OFF to the first label the switch statements make the coding much more easy to understand dont they? --- src/Disp.js | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/Disp.js b/src/Disp.js index cde51e6..ea1b330 100644 --- a/src/Disp.js +++ b/src/Disp.js @@ -1259,10 +1259,10 @@ CM.Disp.ReplaceCrateTooltipAchievements = function() { if (me.type === 'achievement') { let options = {normal: false, shadow: false}; switch (CM.Options.MissingAchievements) { - case 0: options.normal = true; options.shadow = false; break; - case 1: options.normal = false; options.shadow = true; break; - case 2: options.normal = true; options.shadow = true; break; - case 3: options.normal = false; options.shadow = false; break; + case 0: options.normal = false; options.shadow = false; break; + case 1: options.normal = true; options.shadow = false; break; + case 2: options.normal = false; options.shadow = true; break; + case 3: options.normal = true; options.shadow = true; break; } let icon = me.icon; if (options.shadow && me.pool === 'shadow') { @@ -1285,10 +1285,10 @@ CM.Disp.ReplaceCrateTooltipAchievements = function() { if (me.type === 'achievement') { let options = {normal: false, shadow: false}; switch (CM.Options.MissingAchievements) { - case 0: options.normal = true; options.shadow = false; break; - case 1: options.normal = false; options.shadow = true; break; - case 2: options.normal = true; options.shadow = true; break; - case 3: options.normal = false; options.shadow = false; break; + case 0: options.normal = false; options.shadow = false; break; + case 1: options.normal = true; options.shadow = false; break; + case 2: options.normal = false; options.shadow = true; break; + case 3: options.normal = true; options.shadow = true; break; } output = CM.Disp.CrateTooltipAchievementsBackup[1](me,context); if (options.normal && me.pool === 'normal') {