Added Edifice to Spells stats section

This commit is contained in:
Daniel van Noord
2020-12-20 13:09:16 +01:00
parent 0f5f244fdc
commit 5d5256bfc9
5 changed files with 140 additions and 108 deletions

View File

@@ -1675,23 +1675,9 @@ CM.Disp.UpdateTooltipWarnings = function() {
else l('CMDispTooltipWarnConjure').style.display = 'none';
if (CM.Options.ToolWarnEdifice == 1) {
var limitEdifice = 0;
var max = 0;
var n = 0;
for (var i in Game.Objects) {
if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
if (Game.Objects[i].amount > 0) n++;
}
for (var i in Game.Objects) {
if ((Game.Objects[i].amount < max || n == 1) &&
Game.Objects[i].amount < 400 &&
Game.Objects[i].price * 2 > limitEdifice) {
limitEdifice = Game.Objects[i].price * 2;
}
}
if (limitEdifice && amount < limitEdifice && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
if (CM.Cache.Edifice && amount < CM.Cache.Edifice && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) {
l('CMDispTooltipWarnEdifice').style.display = '';
l('CMDispTooltipWarnEdificeText').textContent = Beautify(limitEdifice - amount) + ' (' + CM.Disp.FormatTime((limitEdifice - amount) / CM.Disp.GetCPS()) + ')';
l('CMDispTooltipWarnEdificeText').textContent = Beautify(CM.Cache.Edifice - amount) + ' (' + CM.Disp.FormatTime((CM.Cache.Edifice - amount) / CM.Disp.GetCPS()) + ')';
} else l('CMDispTooltipWarnEdifice').style.display = 'none';
}
else l('CMDispTooltipWarnEdifice').style.display = 'none';
@@ -2129,9 +2115,9 @@ CM.Disp.AddMenuStats = function(title) {
stats.appendChild(CM.Disp.CreateStatsChainSection());
}
stats.appendChild(CM.Disp.CreateStatsHeader('Conjure Baked Goods', 'Conjure'));
if (CM.Options.Header.Conjure) {
stats.appendChild(CM.Disp.CreateStatsConjureSection());
stats.appendChild(CM.Disp.CreateStatsHeader('Spells', 'Spells'));
if (CM.Options.Header.Spells) {
stats.appendChild(CM.Disp.CreateStatsSpellsSection());
}
stats.appendChild(CM.Disp.CreateStatsHeader('Prestige', 'Prestige'));
@@ -2525,12 +2511,12 @@ CM.Disp.CreateStatsChainSection = function() {
}
/**
* This function creates the "Conjure" section of the stats page
* @returns {object} section The object contating the Conjure section
* This function creates the "Spells" section of the stats page
* @returns {object} section The object contating the Spells section
*/
CM.Disp.CreateStatsConjureSection = function() {
CM.Disp.CreateStatsSpellsSection = function() {
var section = document.createElement('div');
section.className = 'CMStatsConjureSection';
section.className = 'CMStatsSpellsSection';
var conjureColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Conjure) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var conjureCur = Math.min((Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.15, CM.Cache.NoGoldSwitchCookiesPS * 60 * 30);
@@ -2550,6 +2536,9 @@ CM.Disp.CreateStatsConjureSection = function() {
section.appendChild(CM.Disp.CreateStatsListing("withTooltip", '\"Conjure Baked Goods\" Cookies Required', conjureReqFrag, 'GoldCookTooltipPlaceholder'));
section.appendChild(CM.Disp.CreateStatsListing("withTooltip", '\"Conjure Baked Goods\" Reward (MAX)', document.createTextNode(CM.Disp.Beautify(CM.Cache.ConjureReward)), 'GoldCookTooltipPlaceholder'));
section.appendChild(CM.Disp.CreateStatsListing("withTooltip", '\"Conjure Baked Goods\" Reward (CUR)', document.createTextNode(CM.Disp.Beautify(conjureCur)), 'GoldCookTooltipPlaceholder'));
if (CM.Cache.Edifice) {
section.appendChild(CM.Disp.CreateStatsListing("withTooltip", '\"Spontaneous Edifice\" Cookies Required (most expensive building)', document.createTextNode(CM.Disp.Beautify(CM.Cache.Edifice) + ' (' + CM.Cache.EdificeBuilding + ")"), 'GoldCookTooltipPlaceholder'));
}
return section;
}