Fix to work with 1.903 beta (mostly)

This commit is contained in:
Aktanusa
2016-02-04 23:49:51 -05:00
parent 07b67be07e
commit 5ceffa9d63
3 changed files with 38 additions and 30 deletions

View File

@@ -105,13 +105,13 @@ CM.Cache.RemakeBCI = function() {
}
CM.Cache.RemakeLucky = function() {
CM.Cache.Lucky = (Game.cookiesPs * 60 * 20) / 0.1;
CM.Cache.Lucky = (Game.cookiesPs * 60 * 15) / 0.15;
if (Game.frenzy > 0) {
CM.Cache.Lucky /= Game.frenzyPower;
}
CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.1) + 13;
CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13;
CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7;
CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.1) + 13;
CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13;
}
CM.Cache.MaxChainMoni = function(digit, maxPayout) {
@@ -127,7 +127,7 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) {
}
CM.Cache.RemakeChain = function() {
var maxPayout = Game.cookiesPs * 60 * 60 * 3;
var maxPayout = Game.cookiesPs * 60 * 60 * 6;
if (Game.frenzy > 0) {
maxPayout /= Game.frenzyPower;
}
@@ -2253,14 +2253,13 @@ CM.Sim.CalculateGains = function() {
CM.Sim.cookiesPs = 0;
var mult = 1;
var heavenlyMult = CM.Sim.GetHeavenlyMultiplier();
mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * heavenlyMult;
mult += parseFloat(CM.Sim.prestige) * 0.01 * CM.Sim.heavenlyPower * CM.Sim.GetHeavenlyMultiplier();
var cookieMult = 0;
for (var i in CM.Sim.Upgrades) {
var me = CM.Sim.Upgrades[i];
if (me.bought > 0) {
if (Game.Upgrades[i].pool == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) cookieMult += (typeof(Game.Upgrades[i].power) == 'function' ? Game.Upgrades[i].power(Game.Upgrades[i]) : Game.Upgrades[i].power);
if (Game.Upgrades[i].pool == 'cookie' && CM.Sim.Has(Game.Upgrades[i].name)) mult *= (1 + (typeof(Game.Upgrades[i].power) == 'function' ? Game.Upgrades[i].power(Game.Upgrades[i]) : Game.Upgrades[i].power) * 0.01);
}
}
@@ -2277,7 +2276,7 @@ CM.Sim.CalculateGains = function() {
if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.05;
if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03;
for (var i in CM.Sim.Objects) {
var me = CM.Sim.Objects[i];
@@ -2289,10 +2288,10 @@ CM.Sim.CalculateGains = function() {
var milkMult=1;
if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05;
if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.05 * milkMult);
if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten overseers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten helpers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.1 * milkMult);
if (CM.Sim.Has('Kitten workers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.125 * milkMult);
if (CM.Sim.Has('Kitten engineers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.15 * milkMult);
if (CM.Sim.Has('Kitten overseers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.175 * milkMult);
if (CM.Sim.Has('Kitten managers')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten accountants')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
if (CM.Sim.Has('Kitten specialists')) mult *= (1 + (CM.Sim.AchievementsOwned / 25) * 0.2 * milkMult);
@@ -2328,15 +2327,20 @@ CM.Sim.CalculateGains = function() {
}
if (Game.frenzy > 0) mult *= Game.frenzyPower;
// Pointless?
name = Game.bakeryName.toLowerCase();
if (name == 'orteil') mult *= 0.99;
else if (name == 'ortiel') mult*=0.0001; //or so help me
if (CM.Sim.Has('Elder Covenant')) mult *= 0.95;
if (CM.Sim.Has('Golden switch [off]')) {
var goldenSwitchMult = 1.25;
var goldenSwitchMult = 1.5;
if (CM.Sim.Has('Residual luck')) {
var upgrades = ['Get lucky', 'Lucky day', 'Serendipity', 'Heavenly luck', 'Lasting fortune', 'Decisive fate'];
for (var i in upgrades) {
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.01;
if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1;
}
}
mult *= goldenSwitchMult;
@@ -2454,7 +2458,7 @@ CM.Sim.BuyUpgrades = function() {
CM.Sim.CopyData();
var me = CM.Sim.Upgrades[i];
me.bought = 1;
if (Game.Upgrades[i].pool == '' || Game.Upgrades[i].pool == 'cookie' || Game.Upgrades[i].pool == 'tech') CM.Sim.UpgradesOwned++;
if (Game.CountsAsUpgradeOwned(Game.Upgrades[i].pool)) CM.Sim.UpgradesOwned++;
if (i == 'Elder Pledge') {
CM.Sim.pledges++;