diff --git a/CookieMonster.js b/CookieMonster.js index a014f0c..0c67459 100644 --- a/CookieMonster.js +++ b/CookieMonster.js @@ -359,33 +359,6 @@ CM.Sim.BuyUpgrades = function() { //CM.Sim.DoUpgradesSim = 0; } -CM.Sim.ResetBonus = function() { - CM.Sim.CopyData(); - - if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice'); - if (Game.cookiesEarned >= 1000000000) CM.Sim.Win('Oblivion'); - if (Game.cookiesEarned >= 1000000000000) CM.Sim.Win('From scratch'); - if (Game.cookiesEarned >= 1000000000000000) CM.Sim.Win('Nihilism'); - - if (Game.cookiesEarned >= 1000000000000000000) CM.Sim.Win('Dematerialize'); - if (Game.cookiesEarned >= 1000000000000000000000) CM.Sim.Win('Nil zero zilch'); - if (Game.cookiesEarned >= 1000000000000000000000000) CM.Sim.Win('Transcendence'); - if (Game.cookiesEarned >= 1000000000000000000000000000) CM.Sim.Win('Obliterate'); - if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void'); - - CM.Sim.prestige = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); - - var lastAchievementsOwned = CM.Sim.AchievementsOwned; - - CM.Sim.CalculateGains(); - - if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { - CM.Sim.CalculateGains(); - } - - return (CM.Sim.cookiesPs - Game.cookiesPs); -} - /********* * Cache * *********/ @@ -1041,16 +1014,6 @@ CM.Disp.AddMenu = function() { var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); var neededCook = CM.Sim.CookNeedPrest(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset); - var bonusHC = CM.Sim.ResetBonus(); - var bciHC = (CM.Sim.CookNeedPrest(CM.Sim.prestige) - CM.Sim.CookNeedPrest(Game.prestige['Heavenly chips'])) / bonusHC; - var bciColorHC; - if (bonusHC == 0) bciColorHC = CM.Disp.colorGray; - else if (bciHC < CM.Disp.min) bciColorHC = CM.Disp.colorBlue; - else if (bciHC == CM.Disp.min) bciColorHC = CM.Disp.colorGreen; - else if (bciHC > CM.Disp.max) bciColorHC = CM.Disp.colorPurple; - else if (bciHC == CM.Disp.max) bciColorHC = CM.Disp.colorRed; - else if (bciHC > CM.Disp.mid) bciColorHC = CM.Disp.colorOrange; - else bciColorHC = CM.Disp.colorYellow; var str = '