Fix building tooltips not updating correctly #893

This commit is contained in:
Daniël van Noord
2021-07-25 14:54:38 +02:00
parent d0ddc93f7c
commit 51713afaea
3 changed files with 15 additions and 15 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -26,6 +26,19 @@ import * as Create from '../CreateTooltip';
* This function adds extra info to the Building tooltips * This function adds extra info to the Building tooltips
*/ */
export default function Building() { export default function Building() {
let target;
if (Game.buyMode === 1) {
LastTargetTooltipBuilding = target;
} else {
target = LastTargetTooltipBuilding;
}
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
TooltipPrice = Game.Objects[TooltipName].bulkPrice;
TooltipBonusIncome = target[TooltipName].bonus;
if ( if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipBuildUpgrade === 1 && Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipBuildUpgrade === 1 &&
Game.buyMode === 1 Game.buyMode === 1
@@ -33,19 +46,6 @@ export default function Building() {
const tooltipBox = l('CMTooltipBorder'); const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox); Create.TooltipCreateCalculationSection(tooltipBox);
let target;
if (Game.buyMode === 1) {
LastTargetTooltipBuilding = target;
} else {
target = LastTargetTooltipBuilding;
}
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
TooltipPrice = Game.Objects[TooltipName].bulkPrice;
TooltipBonusIncome = target[TooltipName].bonus;
if ( if (
Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipBuildUpgrade === Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.settings.TooltipBuildUpgrade ===
1 && 1 &&