Fix loading if no previous save is found
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@@ -13,11 +13,18 @@ import InitData from '../Sim/InitializeData/InitData';
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*/
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export default function load(str) {
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InitData();
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// Load saveData
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saveAndLoadingFunctions.loadMod('cookieMonsterMod', str, settings, headers, CMLoopHook);
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// Update display
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UpdateColours();
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// Notify of update
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if (
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typeof Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.version !== 'undefined' &&
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Game.mods.cookieMonsterFramework.saveData.cookieMonsterMod.version !==
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`${VersionMajor}.${VersionMinor}`
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`${VersionMajor}.${VersionMinor}`
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) {
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if (Game.prefs.popups)
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Game.Popup(
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