Another hotfix for levelup tooltip

This commit is contained in:
Daniel van Noord
2020-12-28 12:57:34 +01:00
parent 69fb8af639
commit 4a3bb46f8b
2 changed files with 2 additions and 2 deletions

View File

@@ -330,7 +330,7 @@ CM.Cache.UpdateCurrWrinklerCPS = function() {
*/ */
CM.Cache.CacheDragonCost = function() { CM.Cache.CacheDragonCost = function() {
if (CM.Cache.lastDragonLevel != Game.dragonLevel || CM.Sim.DoSims) { if (CM.Cache.lastDragonLevel != Game.dragonLevel || CM.Sim.DoSims) {
if (Game.dragonLevels[Game.dragonLevel].buy.toString().includes("sacrifice")) { if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes("sacrifice")) {
var target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1]; var target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
var amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1]; var amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
if (target != "i") { if (target != "i") {

View File

@@ -299,7 +299,7 @@ CM.Cache.UpdateCurrWrinklerCPS = function() {
*/ */
CM.Cache.CacheDragonCost = function() { CM.Cache.CacheDragonCost = function() {
if (CM.Cache.lastDragonLevel != Game.dragonLevel || CM.Sim.DoSims) { if (CM.Cache.lastDragonLevel != Game.dragonLevel || CM.Sim.DoSims) {
if (Game.dragonLevels[Game.dragonLevel].buy.toString().includes("sacrifice")) { if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes("sacrifice")) {
var target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1]; var target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
var amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1]; var amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
if (target != "i") { if (target != "i") {