Initial fix for #707
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@@ -1,6 +1,7 @@
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/* eslint-disable no-unused-vars */
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import GetCPSBuffMult from '../../Cache/CPS/GetCPSBuffMult';
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import { CacheCentEgg } from '../../Cache/VariablesAndData';
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import { DateAtBeginLoop } from '../../Main/VariablesAndData';
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import SimAuraMult from '../ReplacedGameFunctions/SimAuraMult';
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import SimEff from '../ReplacedGameFunctions/SimEff';
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import SimGetHeavenlyMultiplier from '../ReplacedGameFunctions/SimGetHeavenlyMultiplier';
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@@ -92,13 +93,18 @@ export default function CalculateGains() {
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godLvl = SimHasGod('ages');
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if (godLvl === 1)
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mult *=
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1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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1 +
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0.15 * Math.sin((DateAtBeginLoop / 1000 / (60 * 60 * 3)) * Math.PI * 2);
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else if (godLvl === 2)
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mult *=
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1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 12)) * Math.PI * 2);
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1 +
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0.15 *
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Math.sin((DateAtBeginLoop / 1000 / (60 * 60 * 12)) * Math.PI * 2);
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else if (godLvl === 3)
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mult *=
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1 + 0.15 * Math.sin((Date.now() / 1000 / (60 * 60 * 24)) * Math.PI * 2);
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1 +
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0.15 *
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Math.sin((DateAtBeginLoop / 1000 / (60 * 60 * 24)) * Math.PI * 2);
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godLvl = SimHasGod('decadence');
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if (godLvl === 1) buildMult *= 0.93;
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@@ -189,7 +195,7 @@ export default function CalculateGains() {
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if (SimHas('Century egg')) {
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// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
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let day =
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(Math.floor((Date.now() - Game.startDate) / 1000 / 10) * 10) /
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(Math.floor((DateAtBeginLoop - Game.startDate) / 1000 / 10) * 10) /
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60 /
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60 /
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24;
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