Replaced var with let
This commit is contained in:
16
src/Main.js
16
src/Main.js
@@ -33,7 +33,7 @@ CM.Main.Loop = function() {
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}
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// Check for aura change to recalculate buildings prices
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var hasBuildAura = Game.auraMult('Fierce Hoarder') > 0;
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let hasBuildAura = Game.auraMult('Fierce Hoarder') > 0;
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if (!CM.Cache.HadBuildAura && hasBuildAura) {
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CM.Cache.HadBuildAura = true;
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CM.Cache.DoRemakeBuildPrices = 1;
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@@ -227,7 +227,7 @@ CM.Main.ReplaceNativeGrimoire = function() {
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*/
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CM.Main.ReplaceNativeGrimoireLaunch = function() {
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if (!CM.Main.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) {
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var minigame = Game.Objects['Wizard tower'].minigame;
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let minigame = Game.Objects['Wizard tower'].minigame;
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CM.Backup.GrimoireLaunch = minigame.launch;
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eval('CM.Backup.GrimoireLaunchMod = ' + minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame'));
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Game.Objects['Wizard tower'].minigame.launch = function() {
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@@ -246,7 +246,7 @@ CM.Main.ReplaceNativeGrimoireLaunch = function() {
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*/
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CM.Main.ReplaceNativeGrimoireDraw = function() {
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if (!CM.Main.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) {
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var minigame = Game.Objects['Wizard tower'].minigame;
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let minigame = Game.Objects['Wizard tower'].minigame;
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CM.Backup.GrimoireDraw = minigame.draw;
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Game.Objects['Wizard tower'].minigame.draw = function() {
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CM.Backup.GrimoireDraw();
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@@ -292,7 +292,7 @@ CM.Main.ReplaceTooltips = function() {
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CM.Main.ReplaceTooltipBuild = function() {
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CM.Main.TooltipBuildBackup = [];
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for (let i of Object.keys(Game.Objects)) {
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var me = Game.Objects[i];
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let me = Game.Objects[i];
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if (l('product' + me.id).onmouseover != null) {
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CM.Main.TooltipBuildBackup[i] = l('product' + me.id).onmouseover;
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eval('l(\'product\' + me.id).onmouseover = function() {Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip(\'b\', \'' + i + '\');}, \'store\'); Game.tooltip.wobble();}');
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@@ -338,7 +338,7 @@ CM.Main.ReplaceTooltipGarden = function() {
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if (Game.Objects.Farm.minigameLoaded) {
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l('gardenTool-1').onmouseover = function() {Game.tooltip.dynamic=1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip('ha', 'HarvestAllButton');}, 'this'); Game.tooltip.wobble();};
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Array.from(l('gardenPlot').children).forEach((child) => {
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var coords = child.id.slice(-3,);
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let coords = child.id.slice(-3,);
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child.onmouseover = function() {Game.tooltip.dynamic=1; Game.tooltip.draw(this, function() {return CM.Disp.Tooltip('p', [`${coords[0]}`,`${coords[2]}`]);}, 'this'); Game.tooltip.wobble();};
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});
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}
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@@ -458,7 +458,7 @@ CM.Main.CheckGardenTick = function() {
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*/
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CM.Main.CheckMagicMeter = function() {
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if (Game.Objects['Wizard tower'].minigameLoaded && CM.Options.GrimoireBar === 1) {
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var minigame = Game.Objects['Wizard tower'].minigame;
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let minigame = Game.Objects['Wizard tower'].minigame;
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if (minigame.magic < minigame.magicM) CM.Main.lastMagicBarFull = false;
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else if (!CM.Main.lastMagicBarFull) {
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CM.Main.lastMagicBarFull = true;
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@@ -475,7 +475,7 @@ CM.Main.CheckMagicMeter = function() {
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*/
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CM.Main.CheckWrinklerCount = function() {
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if (Game.elderWrath > 0) {
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var CurrentWrinklers = 0;
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let CurrentWrinklers = 0;
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for (let i in Game.wrinklers) {
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if (Game.wrinklers[i].phase === 2) CurrentWrinklers++;
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}
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@@ -528,7 +528,7 @@ CM.Main.AddWrinklerAreaDetect = function() {
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*/
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CM.Main.FixMouseY = function(target) {
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if (CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) {
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var timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
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let timerBarHeight = parseInt(CM.Disp.TimerBar.style.height);
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Game.mouseY -= timerBarHeight;
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target();
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Game.mouseY += timerBarHeight;
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