Replaced var with let

This commit is contained in:
Daniël van Noord
2021-02-20 16:12:16 +01:00
parent f3ceec3c91
commit 43fb9112a7
7 changed files with 252 additions and 252 deletions

View File

@@ -55,14 +55,14 @@ CM.Cache.CacheWrinklers = function() {
CM.Cache.WrinklersNormal = 0;
CM.Cache.WrinklersFattest = [0, null];
for (let i = 0; i < Game.wrinklers.length; i++) {
var sucked = Game.wrinklers[i].sucked;
var toSuck = 1.1;
let sucked = Game.wrinklers[i].sucked;
let toSuck = 1.1;
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
if (Game.wrinklers[i].type==1) toSuck *= 3; // Shiny wrinklers
sucked *= toSuck;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
if (CM.Sim.Objects.Temple.minigameLoaded) {
var godLvl = Game.hasGod('scorn');
let godLvl = Game.hasGod('scorn');
if (godLvl === 1) sucked *= 1.15;
else if (godLvl === 2) sucked *= 1.1;
else if (godLvl === 3) sucked *= 1.05;
@@ -137,9 +137,9 @@ CM.Cache.CacheGoldenAndWrathCookiesMults = function() {
CM.Cache.WrathCookiesMult = 1;
CM.Cache.DragonsFortuneMultAdjustment = 1;
} else {
var goldenMult = 1;
var wrathMult = 1;
var mult = 1;
let goldenMult = 1;
let wrathMult = 1;
let mult = 1;
// Factor auras and upgrade in mults
if (CM.Sim.Has('Green yeast digestives')) mult *= 1.01;
@@ -177,7 +177,7 @@ CM.Cache.MaxChainCookieReward = function(digit, maxPayout, mult) {
let totalFromChain = 0;
let moni = 0;
let nextMoni = 0;
var chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
while (nextMoni < maxPayout) {
moni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain) * digit * mult), maxPayout));
// TODO: Calculate Cookies or cps needed for next level of chain. Related to issue #580
@@ -241,12 +241,12 @@ CM.Cache.CacheMissingUpgrades = function() {
CM.Cache.MissingUpgrades = "";
CM.Cache.MissingUpgradesCookies = "";
CM.Cache.MissingUpgradesPrestige = "";
var list = [];
let list = [];
//sort the upgrades
for (let i of Object.keys(Game.Upgrades)) {
list.push(Game.Upgrades[i]);
}
var sortMap = function(a, b) {
let sortMap = function(a, b) {
if (a.order>b.order) return 1;
else if (a.order<b.order) return -1;
else return 0;
@@ -254,10 +254,10 @@ CM.Cache.CacheMissingUpgrades = function() {
list.sort(sortMap);
for (let i of Object.keys(list)) {
var me = list[i];
let me = list[i];
if (me.bought === 0) {
var str = '';
let str = '';
str += CM.Disp.crateMissing(me);
if (me.pool === 'prestige') CM.Cache.MissingUpgradesPrestige += str;
@@ -274,7 +274,7 @@ CM.Cache.CacheMissingUpgrades = function() {
*/
CM.Cache.CacheSeaSpec = function() {
if (Game.season === 'christmas') {
var val = Game.cookiesPs * 60;
let val = Game.cookiesPs * 60;
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
if (Game.hasBuff('Frenzy')) val *= 0.75;
CM.Cache.SeaSpec = Math.max(25, val);
@@ -313,7 +313,7 @@ class CMAvgQueue {
calcAverage (timePeriod) {
if (timePeriod > this.maxLength) timePeriod = this.maxLength;
if (timePeriod > this.queue.length) timePeriod = this.queue.length;
var ret = 0;
let ret = 0;
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - timePeriod; i--) {
ret += this.queue[i];
}
@@ -430,7 +430,7 @@ CM.Cache.CacheCurrWrinklerCPS = function() {
}
let godMult = 1;
if (CM.Sim.Objects.Temple.minigameLoaded) {
var godLvl = Game.hasGod('scorn');
let godLvl = Game.hasGod('scorn');
if (godLvl === 1) godMult *= 1.15;
else if (godLvl === 2) godMult *= 1.1;
else if (godLvl === 3) godMult *= 1.05;
@@ -445,7 +445,7 @@ CM.Cache.CacheCurrWrinklerCPS = function() {
* @returns {number} mult The multiplier
*/
CM.Cache.getCPSBuffMult = function() {
var mult = 1;
let mult = 1;
for (let i of Object.keys(Game.buffs)) {
if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS;
}
@@ -476,8 +476,8 @@ CM.Cache.NoGoldSwitchCPS = function() {
CM.Cache.CacheDragonCost = function() {
if (CM.Cache.lastDragonLevel != Game.dragonLevel || CM.Sim.DoSims) {
if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes("sacrifice")) {
var target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
var amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
let amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
if (target != "i") {
target = target.replaceAll("'", "");
if (Game.Objects[target].amount < amount) {