Replaced var with let
This commit is contained in:
34
src/Cache.js
34
src/Cache.js
@@ -55,14 +55,14 @@ CM.Cache.CacheWrinklers = function() {
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CM.Cache.WrinklersNormal = 0;
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CM.Cache.WrinklersFattest = [0, null];
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for (let i = 0; i < Game.wrinklers.length; i++) {
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var sucked = Game.wrinklers[i].sucked;
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var toSuck = 1.1;
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let sucked = Game.wrinklers[i].sucked;
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let toSuck = 1.1;
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if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
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if (Game.wrinklers[i].type==1) toSuck *= 3; // Shiny wrinklers
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sucked *= toSuck;
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if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
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if (CM.Sim.Objects.Temple.minigameLoaded) {
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var godLvl = Game.hasGod('scorn');
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let godLvl = Game.hasGod('scorn');
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if (godLvl === 1) sucked *= 1.15;
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else if (godLvl === 2) sucked *= 1.1;
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else if (godLvl === 3) sucked *= 1.05;
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@@ -137,9 +137,9 @@ CM.Cache.CacheGoldenAndWrathCookiesMults = function() {
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CM.Cache.WrathCookiesMult = 1;
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CM.Cache.DragonsFortuneMultAdjustment = 1;
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} else {
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var goldenMult = 1;
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var wrathMult = 1;
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var mult = 1;
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let goldenMult = 1;
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let wrathMult = 1;
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let mult = 1;
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// Factor auras and upgrade in mults
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if (CM.Sim.Has('Green yeast digestives')) mult *= 1.01;
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@@ -177,7 +177,7 @@ CM.Cache.MaxChainCookieReward = function(digit, maxPayout, mult) {
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let totalFromChain = 0;
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let moni = 0;
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let nextMoni = 0;
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var chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
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let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
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while (nextMoni < maxPayout) {
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moni = Math.max(digit, Math.min(Math.floor(1 / 9 * Math.pow(10, chain) * digit * mult), maxPayout));
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// TODO: Calculate Cookies or cps needed for next level of chain. Related to issue #580
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@@ -241,12 +241,12 @@ CM.Cache.CacheMissingUpgrades = function() {
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CM.Cache.MissingUpgrades = "";
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CM.Cache.MissingUpgradesCookies = "";
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CM.Cache.MissingUpgradesPrestige = "";
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var list = [];
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let list = [];
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//sort the upgrades
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for (let i of Object.keys(Game.Upgrades)) {
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list.push(Game.Upgrades[i]);
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}
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var sortMap = function(a, b) {
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let sortMap = function(a, b) {
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if (a.order>b.order) return 1;
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else if (a.order<b.order) return -1;
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else return 0;
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@@ -254,10 +254,10 @@ CM.Cache.CacheMissingUpgrades = function() {
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list.sort(sortMap);
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for (let i of Object.keys(list)) {
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var me = list[i];
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let me = list[i];
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if (me.bought === 0) {
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var str = '';
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let str = '';
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str += CM.Disp.crateMissing(me);
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if (me.pool === 'prestige') CM.Cache.MissingUpgradesPrestige += str;
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@@ -274,7 +274,7 @@ CM.Cache.CacheMissingUpgrades = function() {
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*/
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CM.Cache.CacheSeaSpec = function() {
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if (Game.season === 'christmas') {
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var val = Game.cookiesPs * 60;
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let val = Game.cookiesPs * 60;
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if (Game.hasBuff('Elder frenzy')) val *= 0.5;
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if (Game.hasBuff('Frenzy')) val *= 0.75;
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CM.Cache.SeaSpec = Math.max(25, val);
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@@ -313,7 +313,7 @@ class CMAvgQueue {
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calcAverage (timePeriod) {
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if (timePeriod > this.maxLength) timePeriod = this.maxLength;
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if (timePeriod > this.queue.length) timePeriod = this.queue.length;
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var ret = 0;
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let ret = 0;
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for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - timePeriod; i--) {
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ret += this.queue[i];
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}
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@@ -430,7 +430,7 @@ CM.Cache.CacheCurrWrinklerCPS = function() {
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}
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let godMult = 1;
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if (CM.Sim.Objects.Temple.minigameLoaded) {
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var godLvl = Game.hasGod('scorn');
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let godLvl = Game.hasGod('scorn');
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if (godLvl === 1) godMult *= 1.15;
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else if (godLvl === 2) godMult *= 1.1;
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else if (godLvl === 3) godMult *= 1.05;
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@@ -445,7 +445,7 @@ CM.Cache.CacheCurrWrinklerCPS = function() {
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* @returns {number} mult The multiplier
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*/
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CM.Cache.getCPSBuffMult = function() {
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var mult = 1;
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let mult = 1;
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for (let i of Object.keys(Game.buffs)) {
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if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS;
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}
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@@ -476,8 +476,8 @@ CM.Cache.NoGoldSwitchCPS = function() {
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CM.Cache.CacheDragonCost = function() {
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if (CM.Cache.lastDragonLevel != Game.dragonLevel || CM.Sim.DoSims) {
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if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes("sacrifice")) {
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var target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
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var amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
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let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
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let amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
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if (target != "i") {
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target = target.replaceAll("'", "");
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if (Game.Objects[target].amount < amount) {
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