Added prettier to master (#662)

* Bump dev to 2.031.6

* Added prettier (#661)

* Added prettier

* Added prettier

* Added prettier
This commit is contained in:
Daniël van Noord
2021-03-14 19:08:36 +01:00
committed by GitHub
parent 5dda8cac55
commit 3e07541fd5
131 changed files with 7141 additions and 4892 deletions

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@@ -13,26 +13,21 @@ module.exports = {
CM: 'writable', CM: 'writable',
unsafeWindow: 'readonly', unsafeWindow: 'readonly',
}, },
extends: 'airbnb-base', extends: ['airbnb-base', 'plugin:prettier/recommended'],
parserOptions: { parserOptions: {
ecmaVersion: 12, ecmaVersion: 12,
}, },
rules: { rules: {
indent: ['error', 'tab'],
'import/no-named-default': 'off', 'import/no-named-default': 'off',
'import/no-mutable-exports': 'off', 'import/no-mutable-exports': 'off',
'no-tabs': 'off',
'max-len': 'off',
'no-param-reassign': 'off', 'no-param-reassign': 'off',
'no-plusplus': 'off', 'no-plusplus': 'off',
'no-new-func': 'off', 'no-new-func': 'off',
'no-restricted-syntax': 'off', 'no-restricted-syntax': 'off',
'no-mixed-operators': 'off',
'prefer-destructuring': 'off', 'prefer-destructuring': 'off',
'func-names': 'off', 'func-names': 'off',
'no-console': 'off', 'no-console': 'off',
'no-nested-ternary': 'off', 'no-nested-ternary': 'off',
'prefer-arrow-callback': 'off',
'no-new': 'off', 'no-new': 'off',
'no-alert': 'off', 'no-alert': 'off',
'no-restricted-globals': 'off', 'no-restricted-globals': 'off',

5
.prettierrc.json Normal file
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@@ -0,0 +1,5 @@
{
"singleQuote": true,
"trailingComma": "all",
"printWidth": 80
}

File diff suppressed because one or more lines are too long

107
package-lock.json generated
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@@ -1,12 +1,12 @@
{ {
"name": "cookiemonster-mod", "name": "cookiemonster-mod",
"version": "2.031.5", "version": "2.031.6",
"lockfileVersion": 2, "lockfileVersion": 2,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "cookiemonster-mod", "name": "cookiemonster-mod",
"version": "2.031.5", "version": "2.031.6",
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"@eastdesire/jscolor": "^2.4.5" "@eastdesire/jscolor": "^2.4.5"
@@ -14,8 +14,11 @@
"devDependencies": { "devDependencies": {
"eslint": "^7.19.0", "eslint": "^7.19.0",
"eslint-config-airbnb-base": "^14.2.1", "eslint-config-airbnb-base": "^14.2.1",
"eslint-config-prettier": "^8.1.0",
"eslint-plugin-import": "^2.22.1", "eslint-plugin-import": "^2.22.1",
"eslint-plugin-prettier": "^3.3.1",
"npm-run-all": "^4.1.5", "npm-run-all": "^4.1.5",
"prettier": "2.2.1",
"webpack": "^5.24.4", "webpack": "^5.24.4",
"webpack-cli": "^4.5.0" "webpack-cli": "^4.5.0"
} }
@@ -857,6 +860,18 @@
"eslint-plugin-import": "^2.22.1" "eslint-plugin-import": "^2.22.1"
} }
}, },
"node_modules/eslint-config-prettier": {
"version": "8.1.0",
"resolved": "https://registry.npmjs.org/eslint-config-prettier/-/eslint-config-prettier-8.1.0.tgz",
"integrity": "sha512-oKMhGv3ihGbCIimCAjqkdzx2Q+jthoqnXSP+d86M9tptwugycmTFdVR4IpLgq2c4SHifbwO90z2fQ8/Aio73yw==",
"dev": true,
"bin": {
"eslint-config-prettier": "bin/cli.js"
},
"peerDependencies": {
"eslint": ">=7.0.0"
}
},
"node_modules/eslint-import-resolver-node": { "node_modules/eslint-import-resolver-node": {
"version": "0.3.4", "version": "0.3.4",
"dev": true, "dev": true,
@@ -954,6 +969,27 @@
"dev": true, "dev": true,
"license": "MIT" "license": "MIT"
}, },
"node_modules/eslint-plugin-prettier": {
"version": "3.3.1",
"resolved": "https://registry.npmjs.org/eslint-plugin-prettier/-/eslint-plugin-prettier-3.3.1.tgz",
"integrity": "sha512-Rq3jkcFY8RYeQLgk2cCwuc0P7SEFwDravPhsJZOQ5N4YI4DSg50NyqJ/9gdZHzQlHf8MvafSesbNJCcP/FF6pQ==",
"dev": true,
"dependencies": {
"prettier-linter-helpers": "^1.0.0"
},
"engines": {
"node": ">=6.0.0"
},
"peerDependencies": {
"eslint": ">=5.0.0",
"prettier": ">=1.13.0"
},
"peerDependenciesMeta": {
"eslint-config-prettier": {
"optional": true
}
}
},
"node_modules/eslint-scope": { "node_modules/eslint-scope": {
"version": "5.1.1", "version": "5.1.1",
"dev": true, "dev": true,
@@ -1118,6 +1154,12 @@
"dev": true, "dev": true,
"license": "MIT" "license": "MIT"
}, },
"node_modules/fast-diff": {
"version": "1.2.0",
"resolved": "https://registry.npmjs.org/fast-diff/-/fast-diff-1.2.0.tgz",
"integrity": "sha512-xJuoT5+L99XlZ8twedaRf6Ax2TgQVxvgZOYoPKqZufmJib0tL2tegPBOZb1pVNgIhlqDlA0eO0c3wBvQcmzx4w==",
"dev": true
},
"node_modules/fast-json-stable-stringify": { "node_modules/fast-json-stable-stringify": {
"version": "2.1.0", "version": "2.1.0",
"dev": true, "dev": true,
@@ -2271,6 +2313,30 @@
"node": ">= 0.8.0" "node": ">= 0.8.0"
} }
}, },
"node_modules/prettier": {
"version": "2.2.1",
"resolved": "https://registry.npmjs.org/prettier/-/prettier-2.2.1.tgz",
"integrity": "sha512-PqyhM2yCjg/oKkFPtTGUojv7gnZAoG80ttl45O6x2Ug/rMJw4wcc9k6aaf2hibP7BGVCCM33gZoGjyvt9mm16Q==",
"dev": true,
"bin": {
"prettier": "bin-prettier.js"
},
"engines": {
"node": ">=10.13.0"
}
},
"node_modules/prettier-linter-helpers": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/prettier-linter-helpers/-/prettier-linter-helpers-1.0.0.tgz",
"integrity": "sha512-GbK2cP9nraSSUF9N2XwUwqfzlAFlMNYYl+ShE/V+H8a9uNl/oUqB1w2EL54Jh0OlyRSd8RfWYJ3coVS4TROP2w==",
"dev": true,
"dependencies": {
"fast-diff": "^1.1.2"
},
"engines": {
"node": ">=6.0.0"
}
},
"node_modules/progress": { "node_modules/progress": {
"version": "2.0.3", "version": "2.0.3",
"dev": true, "dev": true,
@@ -3639,6 +3705,13 @@
"object.entries": "^1.1.2" "object.entries": "^1.1.2"
} }
}, },
"eslint-config-prettier": {
"version": "8.1.0",
"resolved": "https://registry.npmjs.org/eslint-config-prettier/-/eslint-config-prettier-8.1.0.tgz",
"integrity": "sha512-oKMhGv3ihGbCIimCAjqkdzx2Q+jthoqnXSP+d86M9tptwugycmTFdVR4IpLgq2c4SHifbwO90z2fQ8/Aio73yw==",
"dev": true,
"requires": {}
},
"eslint-import-resolver-node": { "eslint-import-resolver-node": {
"version": "0.3.4", "version": "0.3.4",
"dev": true, "dev": true,
@@ -3721,6 +3794,15 @@
} }
} }
}, },
"eslint-plugin-prettier": {
"version": "3.3.1",
"resolved": "https://registry.npmjs.org/eslint-plugin-prettier/-/eslint-plugin-prettier-3.3.1.tgz",
"integrity": "sha512-Rq3jkcFY8RYeQLgk2cCwuc0P7SEFwDravPhsJZOQ5N4YI4DSg50NyqJ/9gdZHzQlHf8MvafSesbNJCcP/FF6pQ==",
"dev": true,
"requires": {
"prettier-linter-helpers": "^1.0.0"
}
},
"eslint-scope": { "eslint-scope": {
"version": "5.1.1", "version": "5.1.1",
"dev": true, "dev": true,
@@ -3822,6 +3904,12 @@
"version": "3.1.3", "version": "3.1.3",
"dev": true "dev": true
}, },
"fast-diff": {
"version": "1.2.0",
"resolved": "https://registry.npmjs.org/fast-diff/-/fast-diff-1.2.0.tgz",
"integrity": "sha512-xJuoT5+L99XlZ8twedaRf6Ax2TgQVxvgZOYoPKqZufmJib0tL2tegPBOZb1pVNgIhlqDlA0eO0c3wBvQcmzx4w==",
"dev": true
},
"fast-json-stable-stringify": { "fast-json-stable-stringify": {
"version": "2.1.0", "version": "2.1.0",
"dev": true "dev": true
@@ -4538,6 +4626,21 @@
"version": "1.2.1", "version": "1.2.1",
"dev": true "dev": true
}, },
"prettier": {
"version": "2.2.1",
"resolved": "https://registry.npmjs.org/prettier/-/prettier-2.2.1.tgz",
"integrity": "sha512-PqyhM2yCjg/oKkFPtTGUojv7gnZAoG80ttl45O6x2Ug/rMJw4wcc9k6aaf2hibP7BGVCCM33gZoGjyvt9mm16Q==",
"dev": true
},
"prettier-linter-helpers": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/prettier-linter-helpers/-/prettier-linter-helpers-1.0.0.tgz",
"integrity": "sha512-GbK2cP9nraSSUF9N2XwUwqfzlAFlMNYYl+ShE/V+H8a9uNl/oUqB1w2EL54Jh0OlyRSd8RfWYJ3coVS4TROP2w==",
"dev": true,
"requires": {
"fast-diff": "^1.1.2"
}
},
"progress": { "progress": {
"version": "2.0.3", "version": "2.0.3",
"dev": true "dev": true

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@@ -45,8 +45,11 @@
"devDependencies": { "devDependencies": {
"eslint": "^7.19.0", "eslint": "^7.19.0",
"eslint-config-airbnb-base": "^14.2.1", "eslint-config-airbnb-base": "^14.2.1",
"eslint-config-prettier": "^8.1.0",
"eslint-plugin-import": "^2.22.1", "eslint-plugin-import": "^2.22.1",
"eslint-plugin-prettier": "^3.3.1",
"npm-run-all": "^4.1.5", "npm-run-all": "^4.1.5",
"prettier": "2.2.1",
"webpack": "^5.24.4", "webpack": "^5.24.4",
"webpack-cli": "^4.5.0" "webpack-cli": "^4.5.0"
}, },

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@@ -1,7 +1,11 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData'; import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import { import {
ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff, ChoEggDiff,
ClicksDiff,
CookiesDiff,
WrinkDiff,
WrinkFattestDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -33,7 +37,11 @@ export class CMAvgQueue {
if (timePeriod > this.maxLength) timePeriod = this.maxLength; if (timePeriod > this.maxLength) timePeriod = this.maxLength;
if (timePeriod > this.queue.length) timePeriod = this.queue.length; if (timePeriod > this.queue.length) timePeriod = this.queue.length;
let ret = 0; let ret = 0;
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - timePeriod; i--) { for (
let i = this.queue.length - 1;
i >= 0 && i > this.queue.length - 1 - timePeriod;
i--
) {
ret += this.queue[i]; ret += this.queue[i];
} }
if (ret === 0) { if (ret === 0) {

View File

@@ -3,7 +3,28 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData'; import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import { import {
CacheAverageClicks, CacheAverageCPS, CacheAverageGainBank, CacheAverageGainChoEgg, CacheAverageGainWrink, CacheAverageGainWrinkFattest, CacheAvgCPSWithChoEgg, CacheLastChoEgg, CacheLastClicks, CacheLastCookies, CacheLastCPSCheck, CacheLastWrinkCookies, CacheLastWrinkFattestCookies, CacheRealCookiesEarned, CacheSellForChoEgg, CacheWrinklersFattest, CacheWrinklersTotal, ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff, CacheAverageClicks,
CacheAverageCPS,
CacheAverageGainBank,
CacheAverageGainChoEgg,
CacheAverageGainWrink,
CacheAverageGainWrinkFattest,
CacheAvgCPSWithChoEgg,
CacheLastChoEgg,
CacheLastClicks,
CacheLastCookies,
CacheLastCPSCheck,
CacheLastWrinkCookies,
CacheLastWrinkFattestCookies,
CacheRealCookiesEarned,
CacheSellForChoEgg,
CacheWrinklersFattest,
CacheWrinklersTotal,
ChoEggDiff,
ClicksDiff,
CookiesDiff,
WrinkDiff,
WrinkFattestDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -25,10 +46,13 @@ export default function CacheAvgCPS() {
// Add recent gains to AvgQueue's // Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastCPSCheck; const timeDiff = currDate - CacheLastCPSCheck;
const bankDiffAvg = Math.max(0, (Game.cookies - CacheLastCookies)) / timeDiff; const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
const wrinkDiffAvg = Math.max(0, (CacheWrinklersTotal - CacheLastWrinkCookies)) / timeDiff; const wrinkDiffAvg =
const wrinkFattestDiffAvg = Math.max(0, (CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies)) / timeDiff; Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
const choEggDiffAvg = Math.max(0, (choEggTotal - CacheLastChoEgg)) / timeDiff; const wrinkFattestDiffAvg =
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
timeDiff;
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff; const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
for (let i = 0; i < timeDiff; i++) { for (let i = 0; i < timeDiff; i++) {
CookiesDiff.addLatest(bankDiffAvg); CookiesDiff.addLatest(bankDiffAvg);
@@ -54,14 +78,21 @@ export default function CacheAvgCPS() {
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength); CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
CacheAverageCPS = CacheAverageGainBank; CacheAverageCPS = CacheAverageGainBank;
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink; if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest; if (CMOptions.CalcWrink === 2)
CacheAverageCPS += CacheAverageGainWrinkFattest;
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); const choEgg =
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
if (choEgg || CMOptions.CalcWrink === 0) { if (choEgg || CMOptions.CalcWrink === 0) {
CacheAvgCPSWithChoEgg = CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0); CacheAvgCPSWithChoEgg =
CacheAverageGainBank +
CacheAverageGainWrink +
(choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS; } else CacheAvgCPSWithChoEgg = CacheAverageCPS;
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]); CacheAverageClicks = ClicksDiff.calcAverage(
ClickTimes[CMOptions.AvgClicksHist],
);
} }
} }

View File

@@ -1,6 +1,9 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData'; import {
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
} from '../VariablesAndData';
/** /**
* This functions caches the current Wrinkler CPS multiplier * This functions caches the current Wrinkler CPS multiplier
@@ -21,5 +24,10 @@ export default function CacheCurrWrinklerCPS() {
else if (godLvl === 3) godMult *= 1.05; else if (godLvl === 3) godMult *= 1.05;
} }
CacheCurrWrinklerCount = count; CacheCurrWrinklerCount = count;
CacheCurrWrinklerCPSMult = count * (count * 0.05 * 1.1) * (Game.Has('Sacrilegious corruption') * 0.05 + 1) * (Game.Has('Wrinklerspawn') * 0.05 + 1) * godMult; CacheCurrWrinklerCPSMult =
count *
(count * 0.05 * 1.1) *
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
(Game.Has('Wrinklerspawn') * 0.05 + 1) *
godMult;
} }

View File

@@ -5,7 +5,8 @@
export default function GetCPSBuffMult() { export default function GetCPSBuffMult() {
let mult = 1; let mult = 1;
for (const i of Object.keys(Game.buffs)) { for (const i of Object.keys(Game.buffs)) {
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS; if (typeof Game.buffs[i].multCpS !== 'undefined')
mult *= Game.buffs[i].multCpS;
} }
return mult; return mult;
} }

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@@ -3,12 +3,18 @@ import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
import CacheAvgCPS from './CPS/CPS'; import CacheAvgCPS from './CPS/CPS';
import CacheDragonAuras from './Dragon/CacheDragonAuras'; import CacheDragonAuras from './Dragon/CacheDragonAuras';
import CachePP from './PP/PP'; import CachePP from './PP/PP';
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome'; import {
CacheBuildingsPrices,
CacheIncome,
} from './PriceAndIncome/PriceAndIncome';
import { CacheChain } from './Stats/ChainCookies'; import { CacheChain } from './Stats/ChainCookies';
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips'; import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
import CacheAllMissingUpgrades from './Stats/MissingUpgrades'; import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
import CacheSeasonSpec from './Stats/Reindeer'; import CacheSeasonSpec from './Stats/Reindeer';
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats'; import {
CacheGoldenAndWrathCookiesMults,
CacheStatsCookies,
} from './Stats/Stats';
import { HeavenlyChipsDiff } from './VariablesAndData'; import { HeavenlyChipsDiff } from './VariablesAndData';
import CacheWrinklers from './Wrinklers/Wrinklers'; import CacheWrinklers from './Wrinklers/Wrinklers';

View File

@@ -21,6 +21,11 @@ export default function LoopCache() {
CacheAvgCPS(); CacheAvgCPS();
CacheHeavenlyChipsPS(); CacheHeavenlyChipsPS();
const cookiesToNext = Game.HowManyCookiesReset(Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1) - (Game.cookiesEarned + Game.cookiesReset); const cookiesToNext =
Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
1,
) -
(Game.cookiesEarned + Game.cookiesReset);
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS()); CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
} }

View File

@@ -5,7 +5,10 @@ import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
import CopyData from '../../Sim/SimulationData/CopyData'; import CopyData from '../../Sim/SimulationData/CopyData';
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData'; import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
import { import {
CacheCostDragonUpgrade, CacheDragonAura, CacheDragonAura2, CacheLastDragonLevel, CacheCostDragonUpgrade,
CacheDragonAura,
CacheDragonAura2,
CacheLastDragonLevel,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -13,9 +16,16 @@ import {
*/ */
export default function CacheDragonCost() { export default function CacheDragonCost() {
if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) { if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) {
if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')) { if (
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1]; Game.dragonLevel < 25 &&
const amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1]; Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
) {
let target = Game.dragonLevels[Game.dragonLevel].buy
.toString()
.match(/Objects\[(.*)\]/)[1];
const amount = Game.dragonLevels[Game.dragonLevel].buy
.toString()
.match(/sacrifice\((.*?)\)/)[1];
if (target !== 'i') { if (target !== 'i') {
target = target.replaceAll("'", ''); target = target.replaceAll("'", '');
if (Game.Objects[target].amount < amount) { if (Game.Objects[target].amount < amount) {
@@ -24,13 +34,19 @@ export default function CacheDragonCost() {
let cost = 0; let cost = 0;
CopyData(); CopyData();
for (let i = 0; i < amount; i++) { for (let i = 0; i < amount; i++) {
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free); let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[target].amount - 1 - SimObjects[target].free,
);
price = Game.modifyBuildingPrice(SimObjects[target], price); price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price); price = Math.ceil(price);
cost += price; cost += price;
SimObjects[target].amount--; SimObjects[target].amount--;
} }
CacheCostDragonUpgrade = `Cost to rebuy: ${(cost)}`; CacheCostDragonUpgrade = `Cost to rebuy: ${cost}`;
} }
} else { } else {
let cost = 0; let cost = 0;
@@ -42,7 +58,13 @@ export default function CacheDragonCost() {
break; break;
} else { } else {
for (let i = 0; i < amount; i++) { for (let i = 0; i < amount; i++) {
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free); let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[target].amount - 1 - SimObjects[target].free,
);
price = Game.modifyBuildingPrice(SimObjects[target], price); price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price); price = Math.ceil(price);
cost += price; cost += price;

View File

@@ -4,7 +4,12 @@ import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
import { ColorGray } from '../../Disp/VariablesAndData'; import { ColorGray } from '../../Disp/VariablesAndData';
import { import {
CacheArrayOfPPs, CacheArrayOfPPs,
CacheMaxPP, CacheMidPP, CacheMinPP, CacheObjects1, CacheObjects10, CacheObjects100, CacheMaxPP,
CacheMidPP,
CacheMinPP,
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../VariablesAndData'; } from '../VariablesAndData';
import ColourOfPP from './ColourOfPP'; import ColourOfPP from './ColourOfPP';
@@ -16,8 +21,11 @@ import ColourOfPP from './ColourOfPP';
function CacheBuildingsBulkPP(target) { function CacheBuildingsBulkPP(target) {
for (const i of Object.keys(target)) { for (const i of Object.keys(target)) {
if (Game.cookiesPs) { if (Game.cookiesPs) {
target[i].pp = (Math.max(target[i].price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (target[i].price / target[i].bonus); target[i].pp =
} else target[i].pp = (target[i].price / target[i].bonus); Math.max(target[i].price - (Game.cookies + GetWrinkConfigBank()), 0) /
Game.cookiesPs +
target[i].price / target[i].bonus;
} else target[i].pp = target[i].price / target[i].bonus;
target[i].color = ColourOfPP(target[i], target[i].price); target[i].color = ColourOfPP(target[i], target[i].price);
} }
@@ -37,8 +45,16 @@ export default function CacheBuildingsPP() {
if (CMOptions.ColorPPBulkMode === 0 && Game.buyMode > 0) { if (CMOptions.ColorPPBulkMode === 0 && Game.buyMode > 0) {
for (const i of Object.keys(CacheObjects1)) { for (const i of Object.keys(CacheObjects1)) {
if (Game.cookiesPs) { if (Game.cookiesPs) {
CacheObjects1[i].pp = (Math.max(Game.Objects[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].getPrice() / CacheObjects1[i].bonus); CacheObjects1[i].pp =
} else CacheObjects1[i].pp = (Game.Objects[i].getPrice() / CacheObjects1[i].bonus); Math.max(
Game.Objects[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Game.cookiesPs +
Game.Objects[i].getPrice() / CacheObjects1[i].bonus;
} else
CacheObjects1[i].pp =
Game.Objects[i].getPrice() / CacheObjects1[i].bonus;
CacheArrayOfPPs.push([CacheObjects1[i].pp, Game.Objects[i].getPrice()]); CacheArrayOfPPs.push([CacheObjects1[i].pp, Game.Objects[i].getPrice()]);
} }
// Set CM.Cache.min to best non-excluded buidliung // Set CM.Cache.min to best non-excluded buidliung
@@ -53,12 +69,16 @@ export default function CacheBuildingsPP() {
} }
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0]; CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0]; CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP; CacheMidPP = (CacheMaxPP - CacheMinPP) / 2 + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) { for (const i of Object.keys(CacheObjects1)) {
CacheObjects1[i].color = ColourOfPP(CacheObjects1[i], Game.Objects[i].getPrice()); CacheObjects1[i].color = ColourOfPP(
CacheObjects1[i],
Game.Objects[i].getPrice(),
);
// Colour based on excluding certain top-buildings // Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) { for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (CacheObjects1[i].pp === CacheArrayOfPPs[j][0]) CacheObjects1[i].color = ColorGray; if (CacheObjects1[i].pp === CacheArrayOfPPs[j][0])
CacheObjects1[i].color = ColorGray;
} }
} }
// Calculate PP of bulk-buy modes // Calculate PP of bulk-buy modes
@@ -72,8 +92,14 @@ export default function CacheBuildingsPP() {
else if (Game.buyBulk === 100) target = CacheObjects100; else if (Game.buyBulk === 100) target = CacheObjects100;
for (const i of Object.keys(target)) { for (const i of Object.keys(target)) {
if (Game.cookiesPs) { if (Game.cookiesPs) {
target[i].pp = (Math.max(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].bulkPrice / target[i].bonus); target[i].pp =
} else target[i].pp = (Game.Objects[i].bulkPrice / target[i].bonus); Math.max(
Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Game.cookiesPs +
Game.Objects[i].bulkPrice / target[i].bonus;
} else target[i].pp = Game.Objects[i].bulkPrice / target[i].bonus;
CacheArrayOfPPs.push([target[i].pp, Game.Objects[i].bulkPrice]); CacheArrayOfPPs.push([target[i].pp, Game.Objects[i].bulkPrice]);
} }
// Set CM.Cache.min to best non-excluded buidliung // Set CM.Cache.min to best non-excluded buidliung
@@ -88,7 +114,7 @@ export default function CacheBuildingsPP() {
} }
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0]; CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0]; CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP; CacheMidPP = (CacheMaxPP - CacheMinPP) / 2 + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) { for (const i of Object.keys(CacheObjects1)) {
target[i].color = ColourOfPP(target[i], Game.Objects[i].bulkPrice); target[i].color = ColourOfPP(target[i], Game.Objects[i].bulkPrice);

View File

@@ -1,7 +1,13 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS'; import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import { import {
ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow, ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
} from '../../Disp/VariablesAndData'; } from '../../Disp/VariablesAndData';
import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData'; import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
@@ -25,7 +31,8 @@ export default function ColourOfPP(me, price) {
// Colour based on price in terms of CPS // Colour based on price in terms of CPS
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) { if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColorBlue; if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
color = ColorBlue;
} }
// Colour based on being able to purchase // Colour based on being able to purchase
if (CMOptions.PPOnlyConsiderBuyable) { if (CMOptions.PPOnlyConsiderBuyable) {

View File

@@ -9,10 +9,21 @@ import ColourOfPP from './ColourOfPP';
export default function CacheUpgradePP() { export default function CacheUpgradePP() {
for (const i of Object.keys(CacheUpgrades)) { for (const i of Object.keys(CacheUpgrades)) {
if (Game.cookiesPs) { if (Game.cookiesPs) {
CacheUpgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus); CacheUpgrades[i].pp =
} else CacheUpgrades[i].pp = (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus); Math.max(
Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Game.cookiesPs +
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
} else
CacheUpgrades[i].pp =
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity; if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice()); CacheUpgrades[i].color = ColourOfPP(
CacheUpgrades[i],
Game.Upgrades[i].getPrice(),
);
} }
} }

View File

@@ -5,7 +5,11 @@ import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome'; import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades'; import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
import { import {
CacheDoRemakeBuildPrices, CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades, CacheDoRemakeBuildPrices,
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheUpgrades,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -45,9 +49,27 @@ function CacheUpgradeIncome() {
*/ */
export function CacheBuildingsPrices() { export function CacheBuildingsPrices() {
for (const i of Object.keys(Game.Objects)) { for (const i of Object.keys(Game.Objects)) {
CacheObjects1[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 1); CacheObjects1[i].price = BuildingGetPrice(
CacheObjects10[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 10); Game.Objects[i],
CacheObjects100[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 100); Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
1,
);
CacheObjects10[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
10,
);
CacheObjects100[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
100,
);
} }
} }

View File

@@ -1,7 +1,22 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import GetCPSBuffMult from '../CPS/GetCPSBuffMult'; import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import { import {
CacheChainFrenzyMaxReward, CacheChainFrenzyRequired, CacheChainFrenzyRequiredNext, CacheChainFrenzyWrathMaxReward, CacheChainFrenzyWrathRequired, CacheChainFrenzyWrathRequiredNext, CacheChainMaxReward, CacheChainRequired, CacheChainRequiredNext, CacheChainWrathMaxReward, CacheChainWrathRequired, CacheChainWrathRequiredNext, CacheDragonsFortuneMultAdjustment, CacheGoldenCookiesMult, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult, CacheChainFrenzyMaxReward,
CacheChainFrenzyRequired,
CacheChainFrenzyRequiredNext,
CacheChainFrenzyWrathMaxReward,
CacheChainFrenzyWrathRequired,
CacheChainFrenzyWrathRequiredNext,
CacheChainMaxReward,
CacheChainRequired,
CacheChainRequiredNext,
CacheChainWrathMaxReward,
CacheChainWrathRequired,
CacheChainWrathRequiredNext,
CacheDragonsFortuneMultAdjustment,
CacheGoldenCookiesMult,
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -17,11 +32,24 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
let moni = 0; let moni = 0;
let nextMoni = 0; let nextMoni = 0;
let nextRequired = 0; let nextRequired = 0;
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10); let chain =
1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
while (nextMoni < maxPayout) { while (nextMoni < maxPayout) {
moni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** chain * digit * mult), maxPayout * mult)); moni = Math.max(
nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult), maxPayout * mult)); digit,
nextRequired = Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult); Math.min(
Math.floor((1 / 9) * 10 ** chain * digit * mult),
maxPayout * mult,
),
);
nextMoni = Math.max(
digit,
Math.min(
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
maxPayout * mult,
),
);
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
totalFromChain += moni; totalFromChain += moni;
chain++; chain++;
} }
@@ -45,25 +73,65 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain * @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
*/ */
export function CacheChain() { export function CacheChain() {
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment; let maxPayout =
CacheNoGoldSwitchCookiesPS *
60 *
60 *
6 *
CacheDragonsFortuneMultAdjustment;
// Removes effect of Frenzy etc. // Removes effect of Frenzy etc.
const cpsBuffMult = GetCPSBuffMult(); const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult; if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
else maxPayout = 0; else maxPayout = 0;
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult); CacheChainMaxReward = MaxChainCookieReward(
CacheChainRequired = CacheChainMaxReward[1] * 2 / CacheGoldenCookiesMult; 7,
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout,
CacheGoldenCookiesMult,
);
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainRequiredNext =
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult); CacheChainWrathMaxReward = MaxChainCookieReward(
CacheChainWrathRequired = CacheChainWrathMaxReward[1] * 2 / CacheWrathCookiesMult; 6,
CacheChainWrathRequiredNext = CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout,
CacheWrathCookiesMult,
);
CacheChainWrathRequired =
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainWrathRequiredNext =
CacheChainWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult); CacheChainFrenzyMaxReward = MaxChainCookieReward(
CacheChainFrenzyRequired = CacheChainFrenzyMaxReward[1] * 2 / CacheGoldenCookiesMult; 7,
CacheChainFrenzyRequiredNext = CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout * 7,
CacheGoldenCookiesMult,
);
CacheChainFrenzyRequired =
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainFrenzyRequiredNext =
CacheChainFrenzyMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult); CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
CacheChainFrenzyWrathRequired = CacheChainFrenzyWrathMaxReward[1] * 2 / CacheWrathCookiesMult; 6,
CacheChainFrenzyWrathRequiredNext = CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment; maxPayout * 7,
CacheWrathCookiesMult,
);
CacheChainFrenzyWrathRequired =
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainFrenzyWrathRequiredNext =
CacheChainFrenzyWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
} }

View File

@@ -1,6 +1,9 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { import {
CacheHCPerSecond, CacheLastHeavenlyCheck, CacheLastHeavenlyChips, HeavenlyChipsDiff, CacheHCPerSecond,
CacheLastHeavenlyCheck,
CacheLastHeavenlyChips,
HeavenlyChipsDiff,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -13,12 +16,15 @@ export default function CacheHeavenlyChipsPS() {
// Only calculate every new second // Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) { if ((Game.T / Game.fps) % 1 === 0) {
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset); const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)); const ascendNowToOwn = Math.floor(
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
);
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned); const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
// Add recent gains to AvgQueue's // Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastHeavenlyCheck; const timeDiff = currDate - CacheLastHeavenlyCheck;
const heavenlyChipsDiffAvg = Math.max(0, (ascendNowToGet - CacheLastHeavenlyChips)) / timeDiff; const heavenlyChipsDiffAvg =
Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
for (let i = 0; i < timeDiff; i++) { for (let i = 0; i < timeDiff; i++) {
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg); HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
} }

View File

@@ -1,6 +1,10 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades'; import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades';
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../VariablesAndData'; import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
CacheMissingUpgradesPrestige,
} from '../VariablesAndData';
/** /**
* This functions caches variables related to missing upgrades * This functions caches variables related to missing upgrades
@@ -34,7 +38,12 @@ export default function CacheAllMissingUpgrades() {
str += crateMissing(me); str += crateMissing(me);
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str; if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str; else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug') CacheMissingUpgrades += str; else if (
me.pool !== 'toggle' &&
me.pool !== 'unused' &&
me.pool !== 'debug'
)
CacheMissingUpgrades += str;
} }
} }
} }

View File

@@ -4,7 +4,20 @@
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas'; import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
import GetCPSBuffMult from '../CPS/GetCPSBuffMult'; import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import { import {
CacheConjure, CacheConjureReward, CacheDragonsFortuneMultAdjustment, CacheEdifice, CacheEdificeBuilding, CacheGoldenCookiesMult, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult, CacheConjure,
CacheConjureReward,
CacheDragonsFortuneMultAdjustment,
CacheEdifice,
CacheEdificeBuilding,
CacheGoldenCookiesMult,
CacheLucky,
CacheLuckyFrenzy,
CacheLuckyReward,
CacheLuckyRewardFrenzy,
CacheLuckyWrathReward,
CacheLuckyWrathRewardFrenzy,
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -19,8 +32,10 @@ export function CacheStatsCookies() {
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13; CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13; CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyFrenzy = CacheLucky * 7; CacheLuckyFrenzy = CacheLucky * 7;
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13; CacheLuckyRewardFrenzy =
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13; CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheLuckyWrathRewardFrenzy =
CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheConjure = CacheLucky * 2; CacheConjure = CacheLucky * 2;
CacheConjureReward = CacheConjure * 0.15; CacheConjureReward = CacheConjure * 0.15;
@@ -32,9 +47,11 @@ export function CacheStatsCookies() {
if (Game.Objects[i].amount > 0) n++; if (Game.Objects[i].amount > 0) n++;
} }
for (const i of Object.keys(Game.Objects)) { for (const i of Object.keys(Game.Objects)) {
if ((Game.Objects[i].amount < max || n === 1) if (
&& Game.Objects[i].amount < 400 (Game.Objects[i].amount < max || n === 1) &&
&& Game.Objects[i].price * 2 > CacheEdifice) { Game.Objects[i].amount < 400 &&
Game.Objects[i].price * 2 > CacheEdifice
) {
CacheEdifice = Game.Objects[i].price * 2; CacheEdifice = Game.Objects[i].price * 2;
CacheEdificeBuilding = i; CacheEdificeBuilding = i;
} }
@@ -68,6 +85,7 @@ export function CacheGoldenAndWrathCookiesMults() {
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment. // Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
CacheDragonsFortuneMultAdjustment = 1; CacheDragonsFortuneMultAdjustment = 1;
if (Game.shimmerTypes.golden.n === 0) { if (Game.shimmerTypes.golden.n === 0) {
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult('Dragon\'s Fortune') * 1.23; CacheDragonsFortuneMultAdjustment *=
1 + Game.auraMult("Dragon's Fortune") * 1.23;
} }
} }

View File

@@ -3,7 +3,9 @@
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { import {
CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal, CacheWrinklersFattest,
CacheWrinklersNormal,
CacheWrinklersTotal,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -30,7 +32,8 @@ export default function CacheWrinklers() {
CacheWrinklersTotal += sucked; CacheWrinklersTotal += sucked;
if (Game.wrinklers[i].type === 0) { if (Game.wrinklers[i].type === 0) {
CacheWrinklersNormal += sucked; CacheWrinklersNormal += sucked;
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i]; if (sucked > CacheWrinklersFattest[0])
CacheWrinklersFattest = [sucked, i];
} }
} }
} }

View File

@@ -13,11 +13,19 @@ import CMLoop from '../../Main/Loop';
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale" * CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
*/ */
export function SaveConfig() { export function SaveConfig() {
const saveString = b64_to_utf8(unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0]); const saveString = b64_to_utf8(
unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
);
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/); const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave !== null) { if (CookieMonsterSave !== null) {
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`); const newSaveString = saveString.replace(
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`)); CookieMonsterSave[0],
`CookieMonster:${save()}`,
);
localStorage.setItem(
'CookieClickerGame',
escape(`${utf8_to_b64(newSaveString)}!END!`),
);
} }
} }
@@ -41,24 +49,34 @@ export function LoadConfig(settings) {
CMOptions[i] = ConfigDefault[i]; CMOptions[i] = ConfigDefault[i];
} else if (i !== 'Header' && i !== 'Colors') { } else if (i !== 'Header' && i !== 'Colors') {
if (i.indexOf('SoundURL') === -1) { if (i.indexOf('SoundURL') === -1) {
if (!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)) { if (
!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)
) {
mod = true; mod = true;
CMOptions[i] = ConfigDefault[i]; CMOptions[i] = ConfigDefault[i];
} }
} else if (typeof CMOptions[i] !== 'string') { // Sound URLs } else if (typeof CMOptions[i] !== 'string') {
// Sound URLs
mod = true; mod = true;
CMOptions[i] = ConfigDefault[i]; CMOptions[i] = ConfigDefault[i];
} }
} else if (i === 'Header') { } else if (i === 'Header') {
for (const j in ConfigDefault.Header) { for (const j in ConfigDefault.Header) {
if (typeof CMOptions[i][j] === 'undefined' || !(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)) { if (
typeof CMOptions[i][j] === 'undefined' ||
!(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
) {
mod = true; mod = true;
CMOptions[i][j] = ConfigDefault[i][j]; CMOptions[i][j] = ConfigDefault[i][j];
} }
} }
} else { // Colors } else {
// Colors
for (const j in ConfigDefault.Colors) { for (const j in ConfigDefault.Colors) {
if (typeof CMOptions[i][j] === 'undefined' || typeof CMOptions[i][j] !== 'string') { if (
typeof CMOptions[i][j] === 'undefined' ||
typeof CMOptions[i][j] !== 'string'
) {
mod = true; mod = true;
CMOptions[i][j] = ConfigDefault[i][j]; CMOptions[i][j] = ConfigDefault[i][j];
} }
@@ -72,7 +90,8 @@ export function LoadConfig(settings) {
ConfigData[i].func(); ConfigData[i].func();
} }
} }
} else { // Default values } else {
// Default values
LoadConfig(ConfigDefault); LoadConfig(ConfigDefault);
} }
} }

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@@ -7,15 +7,22 @@ import { CMOptions } from './VariablesAndData';
* This function changes the position of both the bottom and timer bar * This function changes the position of both the bottom and timer bar
*/ */
export function UpdateBotTimerBarPosition() { export function UpdateBotTimerBarPosition() {
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) { if (
CMOptions.BotBar === 1 &&
CMOptions.TimerBar === 1 &&
CMOptions.TimerBarPos === 1
) {
l('CMBotBar').style.bottom = l('CMTimerBar').style.height; l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`; l('game').style.bottom = `${
Number(l('CMTimerBar').style.height.replace('px', '')) + 70
}px`;
} else if (CMOptions.BotBar === 1) { } else if (CMOptions.BotBar === 1) {
l('CMBotBar').style.bottom = '0px'; l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px'; l('game').style.bottom = '70px';
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) { } else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
l('game').style.bottom = l('CMTimerBar').style.height; l('game').style.bottom = l('CMTimerBar').style.height;
} else { // No bars } else {
// No bars
l('game').style.bottom = '0px'; l('game').style.bottom = '0px';
} }

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@@ -17,14 +17,16 @@ export function ToggleConfig(config) {
if (CMOptions[config] === ConfigData[config].label.length) { if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0; CMOptions[config] = 0;
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off'; if (ConfigData[config].toggle)
l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option'; } else l(ConfigPrefix + config).className = 'option';
if (typeof ConfigData[config].func !== 'undefined') { if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func(); ConfigData[config].func();
} }
l(ConfigPrefix + config).innerHTML = ConfigData[config].label[CMOptions[config]]; l(ConfigPrefix + config).innerHTML =
ConfigData[config].label[CMOptions[config]];
SaveConfig(); SaveConfig();
} }

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@@ -9,13 +9,16 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.UpBarColor * It is called by a change in CM.Options.UpBarColor
*/ */
export default function ToggleUpgradeBarAndColor() { export default function ToggleUpgradeBarAndColor() {
if (CMOptions.UpBarColor === 1) { // Colours and bar on if (CMOptions.UpBarColor === 1) {
// Colours and bar on
l('CMUpgradeBar').style.display = ''; l('CMUpgradeBar').style.display = '';
UpdateUpgrades(); UpdateUpgrades();
} else if (CMOptions.UpBarColor === 2) { // Colours on and bar off } else if (CMOptions.UpBarColor === 2) {
// Colours on and bar off
l('CMUpgradeBar').style.display = 'none'; l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades(); UpdateUpgrades();
} else { // Colours and bar off } else {
// Colours and bar off
l('CMUpgradeBar').style.display = 'none'; l('CMUpgradeBar').style.display = 'none';
Game.RebuildUpgrades(); Game.RebuildUpgrades();
} }

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@@ -5,7 +5,8 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.UpgradeBarFixedPos * It is called by a change in CM.Options.UpgradeBarFixedPos
*/ */
export default function ToggleUpgradeBarFixedPos() { export default function ToggleUpgradeBarFixedPos() {
if (CMOptions.UpgradeBarFixedPos === 1) { // Fix to top of screen when scrolling if (CMOptions.UpgradeBarFixedPos === 1) {
// Fix to top of screen when scrolling
l('CMUpgradeBar').style.position = 'sticky'; l('CMUpgradeBar').style.position = 'sticky';
l('CMUpgradeBar').style.top = '0px'; l('CMUpgradeBar').style.top = '0px';
} else { } else {

View File

@@ -39,7 +39,8 @@ export const HalloCookies = [
]; ];
/** Array of the names of all Christmas cookies */ /** Array of the names of all Christmas cookies */
export const ChristCookies = ['Christmas tree biscuits', export const ChristCookies = [
'Christmas tree biscuits',
'Snowflake biscuits', 'Snowflake biscuits',
'Snowman biscuits', 'Snowman biscuits',
'Holly biscuits', 'Holly biscuits',
@@ -49,7 +50,8 @@ export const ChristCookies = ['Christmas tree biscuits',
]; ];
/** Array of the names of all Valentine cookies */ /** Array of the names of all Valentine cookies */
export const ValCookies = ['Pure heart biscuits', export const ValCookies = [
'Pure heart biscuits',
'Ardent heart biscuits', 'Ardent heart biscuits',
'Sour heart biscuits', 'Sour heart biscuits',
'Weeping heart biscuits', 'Weeping heart biscuits',
@@ -59,7 +61,8 @@ export const ValCookies = ['Pure heart biscuits',
]; ];
/** Array of the names of all plant drops */ /** Array of the names of all plant drops */
export const PlantDrops = ['Elderwort biscuits', export const PlantDrops = [
'Elderwort biscuits',
'Bakeberry cookies', 'Bakeberry cookies',
'Duketater cookies', 'Duketater cookies',
'Green yeast digestives', 'Green yeast digestives',

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@@ -1,19 +1,11 @@
/** Data related directly to the scales used by Cookie Monster */ /** Data related directly to the scales used by Cookie Monster */
/** Array of abbreviations used in the "Metric" scale */ /** Array of abbreviations used in the "Metric" scale */
export const metric = ['', export const metric = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
'',
'M',
'G',
'T',
'P',
'E',
'Z',
'Y',
];
/** Array of abbreviations used in the "Short" scale */ /** Array of abbreviations used in the "Short" scale */
export const shortScale = ['', export const shortScale = [
'',
'', '',
'M', 'M',
'B', 'B',
@@ -42,7 +34,8 @@ export const shortScale = ['',
]; ];
/** Array of abbreviations used in the "Abbreviated Short" scale */ /** Array of abbreviations used in the "Abbreviated Short" scale */
export const shortScaleAbbreviated = ['', export const shortScaleAbbreviated = [
'',
'K', 'K',
'M', 'M',
'B', 'B',

View File

@@ -15,7 +15,10 @@ import RefreshScale from '../Disp/HelperFunctions/RefreshScale';
import UpdateColors from '../Disp/HelperFunctions/UpdateColors'; import UpdateColors from '../Disp/HelperFunctions/UpdateColors';
import { UpdateFavicon } from '../Disp/TabTitle/FavIcon'; import { UpdateFavicon } from '../Disp/TabTitle/FavIcon';
import { import {
SettingStandard, SettingColours, SettingVolume, SettingInputNumber, SettingStandard,
SettingColours,
SettingVolume,
SettingInputNumber,
} from './SettingClasses'; } from './SettingClasses';
/** This includes all options of CookieMonster and their relevant data */ /** This includes all options of CookieMonster and their relevant data */
@@ -27,7 +30,9 @@ const Config = {
['Bottom Bar OFF', 'Bottom Bar ON'], ['Bottom Bar OFF', 'Bottom Bar ON'],
'Building Information', 'Building Information',
true, true,
function () { ToggleBotBar(); }, function () {
ToggleBotBar();
},
), ),
TimerBar: new SettingStandard( TimerBar: new SettingStandard(
'bool', 'bool',
@@ -35,7 +40,9 @@ const Config = {
['Timer Bar OFF', 'Timer Bar ON'], ['Timer Bar OFF', 'Timer Bar ON'],
'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy',
true, true,
function () { ToggleTimerBar(); }, function () {
ToggleTimerBar();
},
), ),
TimerBarPos: new SettingStandard( TimerBarPos: new SettingStandard(
'bool', 'bool',
@@ -43,12 +50,18 @@ const Config = {
['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'],
'Placement of the Timer Bar', 'Placement of the Timer Bar',
false, false,
function () { ToggleTimerBarPos(); }, function () {
ToggleTimerBarPos();
},
), ),
TimerBarOverlay: new SettingStandard( TimerBarOverlay: new SettingStandard(
'bool', 'bool',
'BarsColors', 'BarsColors',
['Timer Bar Overlay OFF', 'Timer Bar Overlay Only Seconds', 'Timer Bar Overlay Full'], [
'Timer Bar Overlay OFF',
'Timer Bar Overlay Only Seconds',
'Timer Bar Overlay Full',
],
'Overlay on timers displaying seconds and/or percentage left', 'Overlay on timers displaying seconds and/or percentage left',
true, true,
), ),
@@ -58,7 +71,9 @@ const Config = {
['Sort Buildings: Default', 'Sort Buildings: PP'], ['Sort Buildings: Default', 'Sort Buildings: PP'],
'Sort the display of buildings in either default order or by PP', 'Sort the display of buildings in either default order or by PP',
false, false,
function () { UpdateBuildings(); }, function () {
UpdateBuildings();
},
), ),
SortUpgrades: new SettingStandard( SortUpgrades: new SettingStandard(
'bool', 'bool',
@@ -66,7 +81,9 @@ const Config = {
['Sort Upgrades: Default', 'Sort Upgrades: PP'], ['Sort Upgrades: Default', 'Sort Upgrades: PP'],
'Sort the display of upgrades in either default order or by PP', 'Sort the display of upgrades in either default order or by PP',
false, false,
function () { UpdateUpgrades(); }, function () {
UpdateUpgrades();
},
), ),
BuildColor: new SettingStandard( BuildColor: new SettingStandard(
'bool', 'bool',
@@ -74,39 +91,61 @@ const Config = {
['Building Colors OFF', 'Building Colors ON'], ['Building Colors OFF', 'Building Colors ON'],
'Color code buildings', 'Color code buildings',
true, true,
function () { UpdateBuildings(); }, function () {
UpdateBuildings();
},
), ),
BulkBuildColor: new SettingStandard( BulkBuildColor: new SettingStandard(
'bool', 'bool',
'BarsColors', 'BarsColors',
['Bulk Building Colors (Single Building Color)', 'Bulk Building Colors (Calculated Bulk Color)'], [
'Bulk Building Colors (Single Building Color)',
'Bulk Building Colors (Calculated Bulk Color)',
],
'Color code bulk buildings based on single buildings color or calculated bulk value color', 'Color code bulk buildings based on single buildings color or calculated bulk value color',
false, false,
function () { UpdateBuildings(); }, function () {
UpdateBuildings();
},
), ),
UpBarColor: new SettingStandard( UpBarColor: new SettingStandard(
'bool', 'bool',
'BarsColors', 'BarsColors',
['Upgrade Colors/Bar OFF', 'Upgrade Colors with Bar ON', 'Upgrade Colors without Bar ON'], [
'Upgrade Colors/Bar OFF',
'Upgrade Colors with Bar ON',
'Upgrade Colors without Bar ON',
],
'Color code upgrades and optionally add a counter bar', 'Color code upgrades and optionally add a counter bar',
false, false,
function () { ToggleUpgradeBarAndColor(); }, function () {
ToggleUpgradeBarAndColor();
},
), ),
Colors: new SettingColours( Colors: new SettingColours(
'color', 'color',
'BarsColors', 'BarsColors',
{ {
Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Blue:
Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels',
Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Green:
Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels',
Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Yellow:
Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels',
Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Orange:
'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels',
Red:
'Color Red. Used to show worst PP building, for Clot bar, and for various labels',
Purple:
'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels',
Gray:
'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar',
Pink: 'Color Pink. Used for Dragonflight bar', Pink: 'Color Pink. Used for Dragonflight bar',
Brown: 'Color Brown. Used for Dragon Harvest bar', Brown: 'Color Brown. Used for Dragon Harvest bar',
}, },
function () { UpdateColors(); }, function () {
UpdateColors();
},
), ),
UpgradeBarFixedPos: new SettingStandard( UpgradeBarFixedPos: new SettingStandard(
'bool', 'bool',
@@ -114,14 +153,20 @@ const Config = {
['Upgrade Bar Fixed Position OFF', 'Upgrade Bar Fixed Position ON'], ['Upgrade Bar Fixed Position OFF', 'Upgrade Bar Fixed Position ON'],
'Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling', 'Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling',
true, true,
function () { ToggleUpgradeBarFixedPos(); }, function () {
ToggleUpgradeBarFixedPos();
},
), ),
// Calculation // Calculation
CalcWrink: new SettingStandard( CalcWrink: new SettingStandard(
'bool', 'bool',
'Calculation', 'Calculation',
['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON', 'Calculate with Single Fattest Wrinkler ON'], [
'Calculate with Wrinklers OFF',
'Calculate with Wrinklers ON',
'Calculate with Single Fattest Wrinkler ON',
],
'Calculate times and average Cookies Per Second with (only the single non-shiny fattest) Wrinklers', 'Calculate times and average Cookies Per Second with (only the single non-shiny fattest) Wrinklers',
true, true,
), ),
@@ -135,14 +180,29 @@ const Config = {
AvgCPSHist: new SettingStandard( AvgCPSHist: new SettingStandard(
'bool', 'bool',
'Calculation', 'Calculation',
['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], [
'Average CPS for past 10s',
'Average CPS for past 15s',
'Average CPS for past 30s',
'Average CPS for past 1m',
'Average CPS for past 5m',
'Average CPS for past 10m',
'Average CPS for past 15m',
'Average CPS for past 30m',
],
'How much time average Cookies Per Second should consider', 'How much time average Cookies Per Second should consider',
false, false,
), ),
AvgClicksHist: new SettingStandard( AvgClicksHist: new SettingStandard(
'bool', 'bool',
'Calculation', 'Calculation',
['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], [
'Average Cookie Clicks for past 1s',
'Average Cookie Clicks for past 5s',
'Average Cookie Clicks for past 10s',
'Average Cookie Clicks for past 15s',
'Average Cookie Clicks for past 30s',
],
'How much time average Cookie Clicks should consider', 'How much time average Cookie Clicks should consider',
false, false,
), ),
@@ -152,12 +212,19 @@ const Config = {
['Color of PP (Compared to Single)', 'Color of PP (Compared to Bulk)'], ['Color of PP (Compared to Single)', 'Color of PP (Compared to Bulk)'],
'Color PP-values based on comparison with single purchase or with selected bulk-buy mode', 'Color PP-values based on comparison with single purchase or with selected bulk-buy mode',
false, false,
function () { CachePP(); }, function () {
CachePP();
},
), ),
PPExcludeTop: new SettingStandard( PPExcludeTop: new SettingStandard(
'bool', 'bool',
'Calculation', 'Calculation',
["Don't Ignore Any", 'Ignore 1st Best', 'Ignore 1st and 2nd Best', 'Ignore 1st, 2nd and 3rd Best'], [
"Don't Ignore Any",
'Ignore 1st Best',
'Ignore 1st and 2nd Best',
'Ignore 1st, 2nd and 3rd Best',
],
'Makes CookieMonster ignore the 1st, 2nd or 3rd best buildings in labeling and colouring PP values', 'Makes CookieMonster ignore the 1st, 2nd or 3rd best buildings in labeling and colouring PP values',
true, true,
), ),
@@ -179,7 +246,10 @@ const Config = {
ToolWarnBon: new SettingStandard( ToolWarnBon: new SettingStandard(
'bool', 'bool',
'Calculation', 'Calculation',
['Calculate Tooltip Warning With Bonus CPS OFF', 'Calculate Tooltip Warning With Bonus CPS ON'], [
'Calculate Tooltip Warning With Bonus CPS OFF',
'Calculate Tooltip Warning With Bonus CPS ON',
],
'Calculate the warning with or without the bonus CPS you get from buying', 'Calculate the warning with or without the bonus CPS you get from buying',
true, true,
), ),
@@ -205,7 +275,9 @@ const Config = {
['Notification OFF', 'Notification ON'], ['Notification OFF', 'Notification ON'],
'Create a notification when Golden Cookie spawns', 'Create a notification when Golden Cookie spawns',
true, true,
function () { CheckNotificationPermissions(CMOptions.GCNotification); }, function () {
CheckNotificationPermissions(CMOptions.GCNotification);
},
), ),
GCFlash: new SettingStandard( GCFlash: new SettingStandard(
'bool', 'bool',
@@ -221,12 +293,7 @@ const Config = {
'Play a sound on Golden Cookie', 'Play a sound on Golden Cookie',
true, true,
), ),
GCVolume: new SettingVolume( GCVolume: new SettingVolume('vol', 'NotificationGC', [], 'Volume'),
'vol',
'NotificationGC',
[],
'Volume',
),
GCSoundURL: new SettingStandard( GCSoundURL: new SettingStandard(
'url', 'url',
'NotificationGC', 'NotificationGC',
@@ -239,7 +306,9 @@ const Config = {
['Notification OFF', 'Notification ON'], ['Notification OFF', 'Notification ON'],
'Create a notification when Fortune Cookie is on the Ticker', 'Create a notification when Fortune Cookie is on the Ticker',
true, true,
function () { CheckNotificationPermissions(CMOptions.FortuneNotification); }, function () {
CheckNotificationPermissions(CMOptions.FortuneNotification);
},
), ),
FortuneFlash: new SettingStandard( FortuneFlash: new SettingStandard(
'bool', 'bool',
@@ -255,12 +324,7 @@ const Config = {
'Play a sound on Fortune Cookie', 'Play a sound on Fortune Cookie',
true, true,
), ),
FortuneVolume: new SettingVolume( FortuneVolume: new SettingVolume('vol', 'NotificationFC', [], 'Volume'),
'vol',
'NotificationFC',
[],
'Volume',
),
FortuneSoundURL: new SettingStandard( FortuneSoundURL: new SettingStandard(
'url', 'url',
@@ -274,7 +338,9 @@ const Config = {
['Notification OFF', 'Notification ON'], ['Notification OFF', 'Notification ON'],
'Create a notification on Season Popup', 'Create a notification on Season Popup',
true, true,
function () { CheckNotificationPermissions(CMOptions.SeaNotification); }, function () {
CheckNotificationPermissions(CMOptions.SeaNotification);
},
), ),
SeaFlash: new SettingStandard( SeaFlash: new SettingStandard(
'bool', 'bool',
@@ -290,12 +356,7 @@ const Config = {
'Play a sound on Season Popup', 'Play a sound on Season Popup',
true, true,
), ),
SeaVolume: new SettingVolume( SeaVolume: new SettingVolume('vol', 'NotificationSea', [], 'Volume'),
'vol',
'NotificationSea',
[],
'Volume',
),
SeaSoundURL: new SettingStandard( SeaSoundURL: new SettingStandard(
'url', 'url',
'NotificationSea', 'NotificationSea',
@@ -316,12 +377,7 @@ const Config = {
'Play a sound on Garden Tick', 'Play a sound on Garden Tick',
true, true,
), ),
GardVolume: new SettingVolume( GardVolume: new SettingVolume('vol', 'NotificationGard', [], 'Volume'),
'vol',
'NotificationGard',
[],
'Volume',
),
GardSoundURL: new SettingStandard( GardSoundURL: new SettingStandard(
'url', 'url',
'NotificationGard', 'NotificationGard',
@@ -334,7 +390,9 @@ const Config = {
['Notification OFF', 'Notification ON'], ['Notification OFF', 'Notification ON'],
'Create a notification when magic reaches maximum', 'Create a notification when magic reaches maximum',
true, true,
function () { CheckNotificationPermissions(CMOptions.MagicNotification); }, function () {
CheckNotificationPermissions(CMOptions.MagicNotification);
},
), ),
MagicFlash: new SettingStandard( MagicFlash: new SettingStandard(
'bool', 'bool',
@@ -350,12 +408,7 @@ const Config = {
'Play a sound when magic reaches maximum', 'Play a sound when magic reaches maximum',
true, true,
), ),
MagicVolume: new SettingVolume( MagicVolume: new SettingVolume('vol', 'NotificationMagi', [], 'Volume'),
'vol',
'NotificationMagi',
[],
'Volume',
),
MagicSoundURL: new SettingStandard( MagicSoundURL: new SettingStandard(
'url', 'url',
'NotificationMagi', 'NotificationMagi',
@@ -368,7 +421,9 @@ const Config = {
['Notification OFF', 'Notification ON'], ['Notification OFF', 'Notification ON'],
'Create a notification when a Wrinkler appears', 'Create a notification when a Wrinkler appears',
true, true,
function () { CheckNotificationPermissions(CMOptions.WrinklerNotification); }, function () {
CheckNotificationPermissions(CMOptions.WrinklerNotification);
},
), ),
WrinklerFlash: new SettingStandard( WrinklerFlash: new SettingStandard(
'bool', 'bool',
@@ -384,12 +439,7 @@ const Config = {
'Play a sound when a Wrinkler appears', 'Play a sound when a Wrinkler appears',
true, true,
), ),
WrinklerVolume: new SettingVolume( WrinklerVolume: new SettingVolume('vol', 'NotificationWrink', [], 'Volume'),
'vol',
'NotificationWrink',
[],
'Volume',
),
WrinklerSoundURL: new SettingStandard( WrinklerSoundURL: new SettingStandard(
'url', 'url',
'NotificationWrink', 'NotificationWrink',
@@ -402,7 +452,9 @@ const Config = {
['Notification OFF', 'Notification ON'], ['Notification OFF', 'Notification ON'],
'Create a notification when the maximum amount of Wrinklers has appeared', 'Create a notification when the maximum amount of Wrinklers has appeared',
true, true,
function () { CheckNotificationPermissions(CMOptions.WrinklerMaxNotification); }, function () {
CheckNotificationPermissions(CMOptions.WrinklerMaxNotification);
},
), ),
WrinklerMaxFlash: new SettingStandard( WrinklerMaxFlash: new SettingStandard(
'bool', 'bool',
@@ -435,14 +487,20 @@ const Config = {
TooltipBuildUpgrade: new SettingStandard( TooltipBuildUpgrade: new SettingStandard(
'bool', 'bool',
'Tooltip', 'Tooltip',
['Building/Upgrade Tooltip Information OFF', 'Building/Upgrade Tooltip Information ON'], [
'Building/Upgrade Tooltip Information OFF',
'Building/Upgrade Tooltip Information ON',
],
'Extra information in Building/Upgrade tooltips', 'Extra information in Building/Upgrade tooltips',
true, true,
), ),
TooltipAmor: new SettingStandard( TooltipAmor: new SettingStandard(
'bool', 'bool',
'Tooltip', 'Tooltip',
['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], [
'Buildings Tooltip Amortization Information OFF',
'Buildings Tooltip Amortization Information ON',
],
'Add amortization information to buildings tooltip', 'Add amortization information to buildings tooltip',
true, true,
), ),
@@ -495,7 +553,9 @@ const Config = {
['Tooltip Warning Position (Left)', 'Tooltip Warning Position (Bottom)'], ['Tooltip Warning Position (Left)', 'Tooltip Warning Position (Bottom)'],
'Placement of the warning boxes', 'Placement of the warning boxes',
false, false,
function () { ToggleToolWarnPos(); }, function () {
ToggleToolWarnPos();
},
), ),
TooltipGrim: new SettingStandard( TooltipGrim: new SettingStandard(
'bool', 'bool',
@@ -575,7 +635,9 @@ const Config = {
['Detailed Time OFF', 'Detailed Time ON'], ['Detailed Time OFF', 'Detailed Time ON'],
'Change how time is displayed in certain statistics and tooltips', 'Change how time is displayed in certain statistics and tooltips',
true, true,
function () { ToggleDetailedTime(); }, function () {
ToggleDetailedTime();
},
), ),
GrimoireBar: new SettingStandard( GrimoireBar: new SettingStandard(
'bool', 'bool',
@@ -604,10 +666,19 @@ const Config = {
Scale: new SettingStandard( Scale: new SettingStandard(
'bool', 'bool',
'Notation', 'Notation',
['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Short Scale (Abbreviated)', 'Scientific Notation', 'Engineering Notation'], [
"Game's Setting Scale",
'Metric',
'Short Scale',
'Short Scale (Abbreviated)',
'Scientific Notation',
'Engineering Notation',
],
'Change how long numbers are handled', 'Change how long numbers are handled',
false, false,
function () { RefreshScale(); }, function () {
RefreshScale();
},
), ),
ScaleDecimals: new SettingStandard( ScaleDecimals: new SettingStandard(
'bool', 'bool',
@@ -615,7 +686,9 @@ const Config = {
['1 decimals', '2 decimals', '3 decimals'], ['1 decimals', '2 decimals', '3 decimals'],
'Set the number of decimals used when applicable', 'Set the number of decimals used when applicable',
false, false,
function () { RefreshScale(); }, function () {
RefreshScale();
},
), ),
ScaleSeparator: new SettingStandard( ScaleSeparator: new SettingStandard(
'bool', 'bool',
@@ -623,7 +696,9 @@ const Config = {
['. for decimals (Standard)', '. for thousands'], ['. for decimals (Standard)', '. for thousands'],
'Set the separator used for decimals and thousands', 'Set the separator used for decimals and thousands',
false, false,
function () { RefreshScale(); }, function () {
RefreshScale();
},
), ),
ScaleCutoff: new SettingInputNumber( ScaleCutoff: new SettingInputNumber(
'numscale', 'numscale',
@@ -641,7 +716,9 @@ const Config = {
['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'],
'A timer on the Golden Cookie when it has been spawned', 'A timer on the Golden Cookie when it has been spawned',
true, true,
function () { ToggleGCTimer(); }, function () {
ToggleGCTimer();
},
), ),
Favicon: new SettingStandard( Favicon: new SettingStandard(
'bool', 'bool',
@@ -649,7 +726,9 @@ const Config = {
['Favicon OFF', 'Favicon ON'], ['Favicon OFF', 'Favicon ON'],
'Update favicon with Golden/Wrath Cookie', 'Update favicon with Golden/Wrath Cookie',
true, true,
function () { UpdateFavicon(); }, function () {
UpdateFavicon();
},
), ),
WrinklerButtons: new SettingStandard( WrinklerButtons: new SettingStandard(
'bool', 'bool',
@@ -657,7 +736,9 @@ const Config = {
['Extra Buttons OFF', 'Extra Buttons ON'], ['Extra Buttons OFF', 'Extra Buttons ON'],
'Show buttons for popping wrinklers at bottom of cookie section', 'Show buttons for popping wrinklers at bottom of cookie section',
true, true,
function () { ToggleWrinklerButtons(); }, function () {
ToggleWrinklerButtons();
},
), ),
BulkBuyBlock: new SettingStandard( BulkBuyBlock: new SettingStandard(
'bool', 'bool',

View File

@@ -28,12 +28,14 @@ const ConfigDefault = {
FortuneFlash: 1, FortuneFlash: 1,
FortuneSound: 1, FortuneSound: 1,
FortuneVolume: 100, FortuneVolume: 100,
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3', FortuneSoundURL:
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0, SeaNotification: 0,
SeaFlash: 1, SeaFlash: 1,
SeaSound: 1, SeaSound: 1,
SeaVolume: 100, SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', SeaSoundURL:
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1, GardFlash: 1,
GardSound: 1, GardSound: 1,
GardVolume: 100, GardVolume: 100,
@@ -42,17 +44,20 @@ const ConfigDefault = {
MagicFlash: 1, MagicFlash: 1,
MagicSound: 1, MagicSound: 1,
MagicVolume: 100, MagicVolume: 100,
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3', MagicSoundURL:
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0, WrinklerNotification: 0,
WrinklerFlash: 1, WrinklerFlash: 1,
WrinklerSound: 1, WrinklerSound: 1,
WrinklerVolume: 100, WrinklerVolume: 100,
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3', WrinklerSoundURL:
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0, WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1, WrinklerMaxFlash: 1,
WrinklerMaxSound: 1, WrinklerMaxSound: 1,
WrinklerMaxVolume: 100, WrinklerMaxVolume: 100,
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3', WrinklerMaxSoundURL:
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
TooltipBuildUpgrade: 1, TooltipBuildUpgrade: 1,
TooltipAmor: 0, TooltipAmor: 0,
ToolWarnLucky: 1, ToolWarnLucky: 1,
@@ -81,7 +86,15 @@ const ConfigDefault = {
ScaleSeparator: 0, ScaleSeparator: 0,
ScaleCutoff: 999999, ScaleCutoff: 999999,
Colors: { Colors: {
Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513', Blue: '#4bb8f0',
Green: '#00ff00',
Yellow: '#ffff00',
Orange: '#ff7f00',
Red: '#ff0000',
Purple: '#ff00ff',
Gray: '#b3b3b3',
Pink: '#ff1493',
Brown: '#8b4513',
}, },
SortBuildings: 0, SortBuildings: 0,
SortUpgrades: 0, SortUpgrades: 0,
@@ -90,7 +103,30 @@ const ConfigDefault = {
WrinklerButtons: 1, WrinklerButtons: 1,
BulkBuyBlock: 0, BulkBuyBlock: 0,
Header: { Header: {
BarsColors: 1, Calculation: 1, Notification: 1, NotificationGeneral: 1, NotificationGC: 1, NotificationFC: 1, NotificationSea: 1, NotificationGard: 1, NotificationMagi: 1, NotificationWrink: 1, NotificationWrinkMax: 1, Tooltip: 1, Statistics: 1, Notation: 1, Miscellaneous: 1, Lucky: 1, Chain: 1, Spells: 1, Garden: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1, InfoTab: 1, BarsColors: 1,
Calculation: 1,
Notification: 1,
NotificationGeneral: 1,
NotificationGC: 1,
NotificationFC: 1,
NotificationSea: 1,
NotificationGard: 1,
NotificationMagi: 1,
NotificationWrink: 1,
NotificationWrinkMax: 1,
Tooltip: 1,
Statistics: 1,
Notation: 1,
Miscellaneous: 1,
Lucky: 1,
Chain: 1,
Spells: 1,
Garden: 1,
Prestige: 1,
Wrink: 1,
Sea: 1,
Misc: 1,
InfoTab: 1,
}, },
}; };

View File

@@ -4,7 +4,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales'; import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
import { BackupFunctions } from '../../Main/VariablesAndData'; import { BackupFunctions } from '../../Main/VariablesAndData';
import { import {
ColorGreen, ColorOrange, ColorRed, ColorYellow, ColorGreen,
ColorOrange,
ColorRed,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -18,38 +21,55 @@ export function Beautify(num, floats, forced) {
const decimals = CMOptions.ScaleDecimals + 1; const decimals = CMOptions.ScaleDecimals + 1;
if (num === Infinity) { if (num === Infinity) {
return 'Infinity'; return 'Infinity';
} if (typeof num === 'undefined') { }
if (typeof num === 'undefined') {
return '0'; return '0';
} if (CMOptions.Scale === 0) { }
if (CMOptions.Scale === 0) {
return BackupFunctions.Beautify(num, floats); return BackupFunctions.Beautify(num, floats);
} if (Number.isFinite(num)) { }
if (Number.isFinite(num)) {
let answer = ''; let answer = '';
if (num === 0) { if (num === 0) {
return num.toString(); return num.toString();
} if (num > 0.001 && num < CMOptions.ScaleCutoff) { }
if (num > 0.001 && num < CMOptions.ScaleCutoff) {
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl'); if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
else answer = num.toLocaleString('en'); else answer = num.toLocaleString('en');
return answer; return answer;
} if (CMOptions.Scale === 4 && !forced || forced === 4) { // Scientific notation, 123456789 => 1.235E+8 }
if ((CMOptions.Scale === 4 && !forced) || forced === 4) {
// Scientific notation, 123456789 => 1.235E+8
answer = num.toExponential(decimals).toString().replace('e', 'E'); answer = num.toExponential(decimals).toString().replace('e', 'E');
} else { } else {
const exponential = num.toExponential().toString(); const exponential = num.toExponential().toString();
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3); const AmountOfTenPowerThree = Math.floor(
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals); exponential.slice(exponential.indexOf('e') + 1) / 3,
);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
decimals,
);
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46) // answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
if (CMOptions.Scale === 1 && !forced || forced === 1) { // Metric scale, 123456789 => 123.457 M if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
// Metric scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) { if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
answer += ` ${metric[AmountOfTenPowerThree]}`; answer += ` ${metric[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation } else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 2 && !forced || forced === 2) { // Short scale, 123456789 => 123.457 M } else if ((CMOptions.Scale === 2 && !forced) || forced === 2) {
// Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) { if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
answer += ` ${shortScale[AmountOfTenPowerThree]}`; answer += ` ${shortScale[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation } else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 3 && !forced || forced === 3) { // Short scale, 123456789 => 123.457 M } else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) { // Short scale, 123456789 => 123.457 M
if (
num >= 0.01 &&
num < Number(`1e${shortScaleAbbreviated.length * 3}`)
) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`; answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation } else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 5 && !forced || forced === 5) { // Engineering notation, 123456789 => 123.457E+6 } else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
// Engineering notation, 123456789 => 123.457E+6
answer += `E${AmountOfTenPowerThree * 3}`; answer += `E${AmountOfTenPowerThree * 3}`;
} }
} }
@@ -74,9 +94,9 @@ export function FormatTime(time, longFormat) {
if (time === Infinity) return time; if (time === Infinity) return time;
time = Math.ceil(time); time = Math.ceil(time);
const y = Math.floor(time / 31557600); const y = Math.floor(time / 31557600);
const d = Math.floor(time % 31557600 / 86400); const d = Math.floor((time % 31557600) / 86400);
const h = Math.floor(time % 86400 / 3600); const h = Math.floor((time % 86400) / 3600);
const m = Math.floor(time % 3600 / 60); const m = Math.floor((time % 3600) / 60);
const s = Math.floor(time % 60); const s = Math.floor(time % 60);
let str = ''; let str = '';
if (CMOptions.TimeFormat) { if (CMOptions.TimeFormat) {
@@ -88,10 +108,16 @@ export function FormatTime(time, longFormat) {
str += (s < 10 ? '0' : '') + s; str += (s < 10 ? '0' : '') + s;
} else { } else {
if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d'; if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
str += (y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : ''); str +=
str += (d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : ''); y > 0
if (str.length > 0 || h > 0) str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `; ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, `
if (str.length > 0 || m > 0) str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `; : '';
str +=
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '';
if (str.length > 0 || h > 0)
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
if (str.length > 0 || m > 0)
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's'); str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
} }
return str; return str;

View File

@@ -1,4 +1,8 @@
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData'; import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding'; import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting'; import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
@@ -27,7 +31,8 @@ export default function UpdateBuildings() {
if (Game.buyMode === 1) { if (Game.buyMode === 1) {
if (CMOptions.BuildColor === 1) { if (CMOptions.BuildColor === 1) {
for (const i of Object.keys(target)) { for (const i of Object.keys(target)) {
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions.Colors[target[i].color]; l(`productPrice${Game.Objects[i].id}`).style.color =
CMOptions.Colors[target[i].color];
} }
} else { } else {
for (const i of Object.keys(Game.Objects)) { for (const i of Object.keys(Game.Objects)) {
@@ -46,7 +51,9 @@ export default function UpdateBuildings() {
* *
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262 * This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/ */
l(`productPrice${o.id}`).innerHTML = Beautify(BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1)); l(`productPrice${o.id}`).innerHTML = Beautify(
BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1),
);
} }
} }
@@ -61,7 +68,15 @@ export default function UpdateBuildings() {
return o; return o;
}); });
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); }); arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
? -1
: a.pp < b.pp
? -1
: 0;
});
for (let x = 0; x < arr.length; x++) { for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`; Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;

View File

@@ -1,5 +1,13 @@
import { import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorTextPre, ColorYellow, ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorTextPre,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -32,8 +40,18 @@ function CreateUpgradeBarLegend() {
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building')); legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building')); legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
legend.appendChild(legendLine(ColorYellow, 'Between best and worst PP buildings closer to best')); legend.appendChild(
legend.appendChild(legendLine(ColorOrange, 'Between best and worst PP buildings closer to worst')); legendLine(
ColorYellow,
'Between best and worst PP buildings closer to best',
),
);
legend.appendChild(
legendLine(
ColorOrange,
'Between best and worst PP buildings closer to worst',
),
);
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building')); legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building')); legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP')); legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
@@ -52,11 +70,15 @@ export default function CreateUpgradeBar() {
UpgradeBar.style.fontWeight = 'bold'; UpgradeBar.style.fontWeight = 'bold';
UpgradeBar.style.display = 'none'; UpgradeBar.style.display = 'none';
UpgradeBar.style.zIndex = '21'; UpgradeBar.style.zIndex = '21';
UpgradeBar.onmouseout = function () { Game.tooltip.hide(); }; UpgradeBar.onmouseout = function () {
Game.tooltip.hide();
};
const placeholder = document.createElement('div'); const placeholder = document.createElement('div');
placeholder.appendChild(CreateUpgradeBarLegend()); placeholder.appendChild(CreateUpgradeBarLegend());
UpgradeBar.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store'); }; UpgradeBar.onmouseover = function () {
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
};
const upgradeNumber = function (id, color) { const upgradeNumber = function (id, color) {
const span = document.createElement('span'); const span = document.createElement('span');
@@ -75,5 +97,8 @@ export default function CreateUpgradeBar() {
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray)); UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]); l('upgrades').parentNode.insertBefore(
UpgradeBar,
l('upgrades').parentNode.childNodes[3],
);
} }

View File

@@ -1,7 +1,15 @@
import { CacheUpgrades } from '../../Cache/VariablesAndData'; import { CacheUpgrades } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, Colors, ColorYellow, ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
Colors,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -25,8 +33,11 @@ export default function UpdateUpgrades() {
const me = Game.UpgradesInStore[i]; const me = Game.UpgradesInStore[i];
let addedColor = false; let addedColor = false;
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j++) { for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j++) {
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1) { if (
l(`upgrade${i}`).childNodes[j].className = ColorBackPre + CacheUpgrades[me.name].color; l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1
) {
l(`upgrade${i}`).childNodes[j].className =
ColorBackPre + CacheUpgrades[me.name].color;
addedColor = true; addedColor = true;
break; break;
} }
@@ -68,7 +79,15 @@ export default function UpdateUpgrades() {
} }
if (CMOptions.SortUpgrades) { if (CMOptions.SortUpgrades) {
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); }); arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
? -1
: a.pp < b.pp
? -1
: 0;
});
} else { } else {
arr.sort((a, b) => a.price - b.price); arr.sort((a, b) => a.price - b.price);
} }
@@ -77,6 +96,7 @@ export default function UpdateUpgrades() {
return arr2.findIndex((e) => e.name === upgrade.name); return arr2.findIndex((e) => e.name === upgrade.name);
}; };
for (let x = 0; x < Game.UpgradesInStore.length; x++) { for (let x = 0; x < Game.UpgradesInStore.length; x++) {
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1; l(`upgrade${x}`).style.order =
nameChecker(arr, Game.UpgradesInStore[x]) + 1;
} }
} }

View File

@@ -4,7 +4,10 @@ import CacheDragonCost from '../../Cache/Dragon/Dragon';
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData'; import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange'; import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
FormatTime,
} from '../BeautifyAndFormatting/BeautifyFormatting';
/** /**
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen * This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
@@ -13,16 +16,21 @@ import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormattin
export function AddAuraInfo(aura) { export function AddAuraInfo(aura) {
if (CMOptions.DragonAuraInfo === 1) { if (CMOptions.DragonAuraInfo === 1) {
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura); const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs)); const timeToRecover = FormatTime(
priceOfChange / (bonusCPS + Game.cookiesPs),
);
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs); const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs);
l('dragonAuraInfo').style.minHeight = '60px'; l('dragonAuraInfo').style.minHeight = '60px';
l('dragonAuraInfo').style.margin = '8px'; l('dragonAuraInfo').style.margin = '8px';
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line'; l('dragonAuraInfo').appendChild(document.createElement('div')).className =
'line';
const div = document.createElement('div'); const div = document.createElement('div');
div.style.minWidth = '200px'; div.style.minWidth = '200px';
div.style.textAlign = 'center'; div.style.textAlign = 'center';
div.textContent = `Picking this aura will change CPS by ${Beautify(bonusCPS)} (${bonusCPSPercentage}% of current CPS).`; div.textContent = `Picking this aura will change CPS by ${Beautify(
bonusCPS,
)} (${bonusCPSPercentage}% of current CPS).`;
l('dragonAuraInfo').appendChild(div); l('dragonAuraInfo').appendChild(div);
const div2 = document.createElement('div'); const div2 = document.createElement('div');
div2.style.minWidth = '200px'; div2.style.minWidth = '200px';
@@ -38,16 +46,25 @@ export function AddAuraInfo(aura) {
*/ */
export function AddDragonLevelUpTooltip() { export function AddDragonLevelUpTooltip() {
// Check if it is the dragon popup that is on screen // Check if it is the dragon popup that is on screen
if ((l('specialPopup').className.match(/onScreen/) && l('specialPopup').children[0].style.background.match(/dragon/)) !== null) { if (
(l('specialPopup').className.match(/onScreen/) &&
l('specialPopup').children[0].style.background.match(/dragon/)) !== null
) {
for (let i = 0; i < l('specialPopup').childNodes.length; i++) { for (let i = 0; i < l('specialPopup').childNodes.length; i++) {
if (l('specialPopup').childNodes[i].className === 'optionBox') { if (l('specialPopup').childNodes[i].className === 'optionBox') {
l('specialPopup').children[i].onmouseover = function () { l('specialPopup').children[i].onmouseover = function () {
CacheDragonCost(); CacheDragonCost();
Game.tooltip.dynamic = 1; Game.tooltip.dynamic = 1;
Game.tooltip.draw(l('specialPopup'), `<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`, 'this'); Game.tooltip.draw(
l('specialPopup'),
`<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`,
'this',
);
Game.tooltip.wobble(); Game.tooltip.wobble();
}; };
l('specialPopup').children[i].onmouseout = function () { Game.tooltip.shouldHide = 1; }; l('specialPopup').children[i].onmouseout = function () {
Game.tooltip.shouldHide = 1;
};
} }
} }
} }

View File

@@ -6,7 +6,10 @@ import { UpdateBotBar } from './InfoBars/BottomBar';
import { UpdateTimerBar } from './InfoBars/TimerBar'; import { UpdateTimerBar } from './InfoBars/TimerBar';
import RefreshMenu from './MenuSections/Refreshmenu'; import RefreshMenu from './MenuSections/Refreshmenu';
import { UpdateTooltips } from './Tooltips/Tooltip'; import { UpdateTooltips } from './Tooltips/Tooltip';
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips'; import {
CheckWrinklerTooltip,
UpdateWrinklerTooltip,
} from './Tooltips/WrinklerTooltips';
/** /**
* This function handles all custom drawing for the Game.Draw() function. * This function handles all custom drawing for the Game.Draw() function.
@@ -15,12 +18,17 @@ import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/Wrinkler
export default function Draw() { export default function Draw() {
// Draw autosave timer in stats menu, this must be done here to make it count down correctly // Draw autosave timer in stats menu, this must be done here to make it count down correctly
if ( if (
(Game.prefs.autosave && Game.drawT % 10 === 0) // with autosave ON and every 10 ticks Game.prefs.autosave &&
&& (Game.onMenu === 'stats' && CMOptions.Stats) // while being on the stats menu only Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
Game.onMenu === 'stats' &&
CMOptions.Stats // while being on the stats menu only
) { ) {
const timer = document.getElementById('CMStatsAutosaveTimer'); const timer = document.getElementById('CMStatsAutosaveTimer');
if (timer) { if (timer) {
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4); timer.innerText = Game.sayTime(
Game.fps * 60 - (Game.T % (Game.fps * 60)),
4,
);
} }
} }
@@ -45,5 +53,8 @@ export default function Draw() {
RefreshMenu(); RefreshMenu();
// Replace Cookies counter because Orteil uses very weird code to "pad" it... // Replace Cookies counter because Orteil uses very weird code to "pad" it...
l('cookies').innerHTML = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies)); l('cookies').innerHTML = l('cookies').innerHTML.replace(
/.*(?=<br>)/i,
Beautify(Game.cookies),
);
} }

View File

@@ -23,9 +23,19 @@ export default function CreateGCTimer(cookie) {
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none'; if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
GCTimer.style.left = cookie.l.style.left; GCTimer.style.left = cookie.l.style.left;
GCTimer.style.top = cookie.l.style.top; GCTimer.style.top = cookie.l.style.top;
GCTimer.onclick = function () { cookie.pop(); }; GCTimer.onclick = function () {
GCTimer.onmouseover = function () { cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; }; cookie.pop();
GCTimer.onmouseout = function () { cookie.l.style.filter = ''; cookie.l.style.webkitFilter = ''; }; };
GCTimer.onmouseover = function () {
cookie.l.style.filter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
cookie.l.style.webkitFilter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
};
GCTimer.onmouseout = function () {
cookie.l.style.filter = '';
cookie.l.style.webkitFilter = '';
};
GCTimers[cookie.id] = GCTimer; GCTimers[cookie.id] = GCTimer;
l('shimmers').appendChild(GCTimer); l('shimmers').appendChild(GCTimer);

View File

@@ -5,10 +5,15 @@
* @param {number} targetMagic The target magic level * @param {number} targetMagic The target magic level
* @returns {number} count / Game.fps The time it takes to reach targetMagic * @returns {number} count / Game.fps The time it takes to reach targetMagic
*/ */
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) { export default function CalculateGrimoireRefillTime(
currentMagic,
maxMagic,
targetMagic,
) {
let count = 0; let count = 0;
while (currentMagic < targetMagic) { while (currentMagic < targetMagic) {
currentMagic += Math.max(0.002, (currentMagic / Math.max(maxMagic, 100)) ** 0.5) * 0.002; currentMagic +=
Math.max(0.002, (currentMagic / Math.max(maxMagic, 100)) ** 0.5) * 0.002;
count++; count++;
} }
return count / Game.fps; return count / Game.fps;

View File

@@ -1,5 +1,8 @@
import { import {
CacheAverageCPS, CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult, CacheWrinklersFattest, CacheAverageCPS,
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
CacheWrinklersFattest,
} from '../../Cache/VariablesAndData'; } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
@@ -10,12 +13,29 @@ import { CMOptions } from '../../Config/VariablesAndData';
export default function GetCPS() { export default function GetCPS() {
if (CMOptions.CPSMode) { if (CMOptions.CPSMode) {
return CacheAverageCPS; return CacheAverageCPS;
} if (CMOptions.CalcWrink === 0) {
return (Game.cookiesPs * (1 - Game.cpsSucked));
} if (CMOptions.CalcWrink === 1) {
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - (CacheCurrWrinklerCount * 0.05)));
} if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) {
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult * 3 / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05)));
} }
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05))); if (CMOptions.CalcWrink === 0) {
return Game.cookiesPs * (1 - Game.cpsSucked);
}
if (CMOptions.CalcWrink === 1) {
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
);
}
if (
CMOptions.CalcWrink === 2 &&
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
) {
return (
Game.cookiesPs *
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
);
}
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
);
} }

View File

@@ -1,5 +1,10 @@
import { import {
ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow, ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -11,13 +16,17 @@ import {
export default function GetLumpColor(type) { export default function GetLumpColor(type) {
if (type === 0) { if (type === 0) {
return { text: 'Normal', color: ColorGray }; return { text: 'Normal', color: ColorGray };
} if (type === 1) { }
if (type === 1) {
return { text: 'Bifurcated', color: ColorGreen }; return { text: 'Bifurcated', color: ColorGreen };
} if (type === 2) { }
if (type === 2) {
return { text: 'Golden', color: ColorYellow }; return { text: 'Golden', color: ColorYellow };
} if (type === 3) { }
if (type === 3) {
return { text: 'Meaty', color: ColorOrange }; return { text: 'Meaty', color: ColorOrange };
} if (type === 4) { }
if (type === 4) {
return { text: 'Caramelized', color: ColorPurple }; return { text: 'Caramelized', color: ColorPurple };
} }
return { text: 'Unknown Sugar Lump', color: ColorRed }; return { text: 'Unknown Sugar Lump', color: ColorRed };

View File

@@ -1,4 +1,7 @@
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData'; import {
CacheWrinklersFattest,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
/** /**
@@ -9,7 +12,8 @@ import { CMOptions } from '../../Config/VariablesAndData';
export default function GetWrinkConfigBank() { export default function GetWrinkConfigBank() {
if (CMOptions.CalcWrink === 1) { if (CMOptions.CalcWrink === 1) {
return CacheWrinklersTotal; return CacheWrinklersTotal;
} if (CMOptions.CalcWrink === 2) { }
if (CMOptions.CalcWrink === 2) {
return CacheWrinklersFattest[0]; return CacheWrinklersFattest[0];
} }
return 0; return 0;

View File

@@ -5,7 +5,10 @@
*/ */
export default function UpdateBackground() { export default function UpdateBackground() {
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth; Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; Game.Background.canvas.height =
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth; Game.Background.canvas.parentNode.offsetHeight;
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight; Game.LeftBackground.canvas.width =
Game.LeftBackground.canvas.parentNode.offsetWidth;
Game.LeftBackground.canvas.height =
Game.LeftBackground.canvas.parentNode.offsetHeight;
} }

View File

@@ -1,7 +1,10 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBuildings from '../BuildingsUpgrades/Buildings'; import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import { import {
ColorBackPre, ColorBorderPre, Colors, ColorTextPre, ColorBackPre,
ColorBorderPre,
Colors,
ColorTextPre,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -11,13 +14,19 @@ import {
export default function UpdateColors() { export default function UpdateColors() {
let str = ''; let str = '';
for (let i = 0; i < Colors.length; i++) { for (let i = 0; i < Colors.length; i++) {
str += `.${ColorTextPre}${Colors[i]} { color: ${CMOptions.Colors[Colors[i]]}; }\n`; str += `.${ColorTextPre}${Colors[i]} { color: ${
CMOptions.Colors[Colors[i]]
}; }\n`;
} }
for (let i = 0; i < Colors.length; i++) { for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBackPre}${Colors[i]} { background-color: ${CMOptions.Colors[Colors[i]]}; }\n`; str += `.${ColorBackPre}${Colors[i]} { background-color: ${
CMOptions.Colors[Colors[i]]
}; }\n`;
} }
for (let i = 0; i < Colors.length; i++) { for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${CMOptions.Colors[Colors[i]]}; }\n`; str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${
CMOptions.Colors[Colors[i]]
}; }\n`;
} }
l('CMCSS').textContent = str; l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set UpdateBuildings(); // Class has been already set

View File

@@ -1,13 +1,23 @@
/** Functions related to the Bottom Bar */ /** Functions related to the Bottom Bar */
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData'; import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { VersionMajor, VersionMinor } from '../../Data/Moddata'; import { VersionMajor, VersionMinor } from '../../Data/Moddata';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../HelperFunctions/GetCPS'; import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank'; import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import { import {
ColorBlue, ColorTextPre, ColorYellow, LastTargetBotBar, ColorBlue,
ColorTextPre,
ColorYellow,
LastTargetBotBar,
} from '../VariablesAndData'; } from '../VariablesAndData';
import { CreateBotBarBuildingColumn } from './CreateDOMElements'; import { CreateBotBarBuildingColumn } from './CreateDOMElements';
@@ -25,7 +35,8 @@ export function CreateBotBar() {
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)'; BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
BotBar.style.borderTop = '1px solid black'; BotBar.style.borderTop = '1px solid black';
BotBar.style.overflow = 'auto'; BotBar.style.overflow = 'auto';
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black'; BotBar.style.textShadow =
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
const table = BotBar.appendChild(document.createElement('table')); const table = BotBar.appendChild(document.createElement('table'));
table.style.width = '100%'; table.style.width = '100%';
@@ -74,15 +85,36 @@ export function UpdateBotBar() {
if (target === 10) target = CacheObjects10; if (target === 10) target = CacheObjects10;
if (target === 100) target = CacheObjects100; if (target === 100) target = CacheObjects100;
count++; count++;
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(target[i].bonus, 2); count
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className = ColorTextPre + target[i].color; ].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(target[i].pp, 2); l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
const timeColor = GetTimeColor((Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS()); count
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className = ColorTextPre + timeColor.color; ].textContent = Beautify(target[i].bonus, 2);
if (timeColor.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) { l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = `${timeColor.text} (with Wrink)`; count
} else l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text; ].className = ColorTextPre + target[i].color;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].textContent = Beautify(target[i].pp, 2);
const timeColor = GetTimeColor(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
);
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].className = ColorTextPre + timeColor.color;
if (
timeColor.text === 'Done!' &&
Game.cookies < Game.Objects[i].bulkPrice
) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = `${timeColor.text} (with Wrink)`;
} else
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = timeColor.text;
} }
} }
} }

View File

@@ -76,7 +76,11 @@ export function CreateBotBarBuildingColumn(buildingName) {
const i = buildingName; const i = buildingName;
const header = type.appendChild(document.createElement('td')); const header = type.appendChild(document.createElement('td'));
header.appendChild(document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`)); header.appendChild(
document.createTextNode(
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
),
);
const span = header.appendChild(document.createElement('span')); const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue; span.className = ColorTextPre + ColorBlue;

View File

@@ -4,7 +4,11 @@ import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
BuffColors, BuffColors,
ColorBackPre, ColorGray, ColorOrange, ColorPurple, LastNumberOfTimers, ColorBackPre,
ColorGray,
ColorOrange,
ColorPurple,
LastNumberOfTimers,
} from '../VariablesAndData'; } from '../VariablesAndData';
import { CreateTimer } from './CreateDOMElements'; import { CreateTimer } from './CreateDOMElements';
@@ -22,15 +26,17 @@ export function CreateTimerBar() {
TimerBar.style.backgroundColor = 'black'; TimerBar.style.backgroundColor = 'black';
// Create standard Golden Cookie bar // Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC', const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
'Next Cookie', { id: 'CMTimerBarGCMinBar', color: ColorGray },
[{ id: 'CMTimerBarGCMinBar', color: ColorGray }, { id: 'CMTimerBarGCBar', color: ColorPurple }]); { id: 'CMTimerBarGCBar', color: ColorPurple },
]);
TimerBar.appendChild(CMTimerBarGC); TimerBar.appendChild(CMTimerBarGC);
// Create standard Reindeer bar // Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen', const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
'Next Reindeer', { id: 'CMTimerBarRenMinBar', color: ColorGray },
[{ id: 'CMTimerBarRenMinBar', color: ColorGray }, { id: 'CMTimerBarRenBar', color: ColorOrange }]); { id: 'CMTimerBarRenBar', color: ColorOrange },
]);
TimerBar.appendChild(CMTimerBarRen); TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div'); const TimerBarBuffTimers = document.createElement('div');
TimerBarBuffTimers.id = 'CMTimerBarBuffTimers'; TimerBarBuffTimers.id = 'CMTimerBarBuffTimers';
@@ -51,35 +57,101 @@ export function UpdateTimerBar() {
let numberOfTimers = 0; let numberOfTimers = 0;
// Regulates visibility of Golden Cookie timer // Regulates visibility of Golden Cookie timer
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) { if (
Game.shimmerTypes.golden.spawned === 0 &&
!Game.Has('Golden switch [off]')
) {
l('CMTimerBarGC').style.display = ''; l('CMTimerBarGC').style.display = '';
l('CMTimerBarGCMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`; l('CMTimerBarGCMinBar').style.width = `${Math.round(
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCMinBar').textContent = Math.ceil((Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps); (Math.max(
0,
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCMinBar').textContent = Math.ceil(
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
Game.fps,
);
else l('CMTimerBarGCMinBar').textContent = ''; else l('CMTimerBarGCMinBar').textContent = '';
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) { if (
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
) {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px'; l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px'; l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
} else { } else {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = ''; l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = ''; l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
} }
l('CMTimerBarGCBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`; l('CMTimerBarGCBar').style.width = `${Math.round(
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps); (Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) / Game.fps,
);
else l('CMTimerBarGCBar').textContent = ''; else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps); l('CMTimerBarGCTime').textContent = Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
);
numberOfTimers++; numberOfTimers++;
} else l('CMTimerBarGC').style.display = 'none'; } else l('CMTimerBarGC').style.display = 'none';
// Regulates visibility of Reindeer timer // Regulates visibility of Reindeer timer
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) { if (
Game.season === 'christmas' &&
Game.shimmerTypes.reindeer.spawned === 0
) {
l('CMTimerBarRen').style.display = ''; l('CMTimerBarRen').style.display = '';
l('CMTimerBarRenMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`; l('CMTimerBarRenMinBar').style.width = `${Math.round(
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenMinBar').textContent = Math.ceil((Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps); (Math.max(
0,
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenMinBar').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.minTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
);
else l('CMTimerBarRenMinBar').textContent = ''; else l('CMTimerBarRenMinBar').textContent = '';
l('CMTimerBarRenBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`; l('CMTimerBarRenBar').style.width = `${Math.round(
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps); (Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time,
) / Game.fps,
);
else l('CMTimerBarRenBar').textContent = ''; else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps); l('CMTimerBarRenTime').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
Game.fps,
);
numberOfTimers++; numberOfTimers++;
} else { } else {
l('CMTimerBarRen').style.display = 'none'; l('CMTimerBarRen').style.display = 'none';
@@ -90,7 +162,9 @@ export function UpdateTimerBar() {
l('CMTimerBarBuffTimers').innerHTML = ''; l('CMTimerBarBuffTimers').innerHTML = '';
for (const i of Object.keys(Game.buffs)) { for (const i of Object.keys(Game.buffs)) {
if (Game.buffs[i]) { if (Game.buffs[i]) {
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [{ id: `${Game.buffs[i].name}Bar` }]); const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [
{ id: `${Game.buffs[i].name}Bar` },
]);
timer.style.display = ''; timer.style.display = '';
let classColor = ''; let classColor = '';
// Gives specific timers specific colors // Gives specific timers specific colors
@@ -99,10 +173,20 @@ export function UpdateTimerBar() {
} else classColor = ColorPurple; } else classColor = ColorPurple;
timer.lastChild.children[1].className = ColorBackPre + classColor; timer.lastChild.children[1].className = ColorBackPre + classColor;
timer.lastChild.children[1].style.color = 'black'; timer.lastChild.children[1].style.color = 'black';
if (CMOptions.TimerBarOverlay === 2) timer.lastChild.children[1].textContent = `${Math.round(100 * (Game.buffs[i].time / Game.buffs[i].maxTime))}%`; if (CMOptions.TimerBarOverlay === 2)
timer.lastChild.children[1].textContent = `${Math.round(
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
)}%`;
else timer.lastChild.children[1].textContent = ''; else timer.lastChild.children[1].textContent = '';
timer.lastChild.children[1].style.width = `${Math.round(Game.buffs[i].time * (maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8) / Game.buffs[i].maxTime)}px`; timer.lastChild.children[1].style.width = `${Math.round(
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps); (Game.buffs[i].time *
(maxWidthOneBar -
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
Game.buffs[i].maxTime,
)}px`;
timer.lastChild.children[2].textContent = Math.ceil(
Game.buffs[i].time / Game.fps,
);
numberOfTimers++; numberOfTimers++;
BuffTimerBars[Game.buffs[i].name] = timer; BuffTimerBars[Game.buffs[i].name] = timer;
} }

View File

@@ -9,12 +9,17 @@ export default function CreateWrinklerButtons() {
popAllA.id = 'PopAllNormalWrinklerButton'; popAllA.id = 'PopAllNormalWrinklerButton';
popAllA.textContent = 'Pop All Normal'; popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option'; popAllA.className = 'option';
popAllA.onclick = function () { PopAllNormalWrinklers(); }; popAllA.onclick = function () {
PopAllNormalWrinklers();
};
l('sectionLeftExtra').children[0].append(popAllA); l('sectionLeftExtra').children[0].append(popAllA);
const popFattestA = document.createElement('a'); const popFattestA = document.createElement('a');
popFattestA.id = 'PopFattestWrinklerButton'; popFattestA.id = 'PopFattestWrinklerButton';
popFattestA.textContent = 'Pop Single Fattest'; popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option'; popFattestA.className = 'option';
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; }; popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
l('sectionLeftExtra').children[0].append(popFattestA); l('sectionLeftExtra').children[0].append(popFattestA);
} }

View File

@@ -7,7 +7,13 @@ import * as GameData from '../../Data/Gamedata';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
CacheAverageClicks, CacheCentEgg, CacheLastChoEgg, CacheSeaSpec, CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal, CacheAverageClicks,
CacheCentEgg,
CacheLastChoEgg,
CacheSeaSpec,
CacheWrinklersFattest,
CacheWrinklersNormal,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData'; } from '../../Cache/VariablesAndData';
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers'; import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
import { ClickTimes, CookieTimes } from '../VariablesAndData'; import { ClickTimes, CookieTimes } from '../VariablesAndData';
@@ -57,21 +63,50 @@ export default function AddMenuStats(title) {
stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink')); stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink'));
if (CMOptions.Header.Wrink) { if (CMOptions.Header.Wrink) {
const popAllFrag = document.createDocumentFragment(); const popAllFrag = document.createDocumentFragment();
popAllFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersTotal)} / ${Beautify(CacheWrinklersNormal)} `)); popAllFrag.appendChild(
document.createTextNode(
`${Beautify(CacheWrinklersTotal)} / ${Beautify(
CacheWrinklersNormal,
)} `,
),
);
const popAllA = document.createElement('a'); const popAllA = document.createElement('a');
popAllA.textContent = 'Pop All Normal'; popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option'; popAllA.className = 'option';
popAllA.onclick = function () { PopAllNormalWrinklers(); }; popAllA.onclick = function () {
PopAllNormalWrinklers();
};
popAllFrag.appendChild(popAllA); popAllFrag.appendChild(popAllA);
stats.appendChild(CreateElements.StatsListing('basic', 'Rewards of Popping (All/Normal)', popAllFrag)); stats.appendChild(
CreateElements.StatsListing(
'basic',
'Rewards of Popping (All/Normal)',
popAllFrag,
),
);
const popFattestFrag = document.createDocumentFragment(); const popFattestFrag = document.createDocumentFragment();
popFattestFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `)); popFattestFrag.appendChild(
document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `),
);
const popFattestA = document.createElement('a'); const popFattestA = document.createElement('a');
popFattestA.textContent = 'Pop Single Fattest'; popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option'; popFattestA.className = 'option';
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; }; popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
popFattestFrag.appendChild(popFattestA); popFattestFrag.appendChild(popFattestA);
stats.appendChild(CreateElements.StatsListing('basic', `Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${CacheWrinklersFattest[1] !== null ? CacheWrinklersFattest[1] : 'None'})`, popFattestFrag)); stats.appendChild(
CreateElements.StatsListing(
'basic',
`Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${
CacheWrinklersFattest[1] !== null
? CacheWrinklersFattest[1]
: 'None'
})`,
popFattestFrag,
),
);
} }
} }
@@ -118,35 +153,117 @@ export default function AddMenuStats(title) {
specDisp = true; specDisp = true;
} }
} }
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); const choEgg =
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
const centEgg = Game.Has('Century egg'); const centEgg = Game.Has('Century egg');
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) { if (Game.season === 'christmas' || specDisp || choEgg || centEgg) {
stats.appendChild(CreateElements.StatsHeader('Season Specials', 'Sea')); stats.appendChild(CreateElements.StatsHeader('Season Specials', 'Sea'));
if (CMOptions.Header.Sea) { if (CMOptions.Header.Sea) {
if (missingHalloweenCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Halloween Cookies Left to Buy', CreateElements.StatsMissDisp(missingHalloweenCookies))); if (missingHalloweenCookies.length !== 0)
if (missingChristmasCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Christmas Cookies Left to Buy', CreateElements.StatsMissDisp(missingChristmasCookies))); stats.appendChild(
if (missingValentineCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Valentine Cookies Left to Buy', CreateElements.StatsMissDisp(missingValentineCookies))); CreateElements.StatsListing(
if (missingNormalEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Normal Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingNormalEggs))); 'basic',
if (missingRareEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingRareEggs))); 'Halloween Cookies Left to Buy',
if (missingPlantDrops.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Plant Drops Left to Unlock', CreateElements.StatsMissDisp(missingPlantDrops))); CreateElements.StatsMissDisp(missingHalloweenCookies),
),
);
if (missingChristmasCookies.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Christmas Cookies Left to Buy',
CreateElements.StatsMissDisp(missingChristmasCookies),
),
);
if (missingValentineCookies.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Valentine Cookies Left to Buy',
CreateElements.StatsMissDisp(missingValentineCookies),
),
);
if (missingNormalEggs.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Normal Easter Eggs Left to Unlock',
CreateElements.StatsMissDisp(missingNormalEggs),
),
);
if (missingRareEggs.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Rare Easter Eggs Left to Unlock',
CreateElements.StatsMissDisp(missingRareEggs),
),
);
if (missingPlantDrops.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Rare Plant Drops Left to Unlock',
CreateElements.StatsMissDisp(missingPlantDrops),
),
);
if (Game.season === 'christmas') stats.appendChild(CreateElements.StatsListing('basic', 'Reindeer Reward', document.createTextNode(Beautify(CacheSeaSpec)))); if (Game.season === 'christmas')
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Reindeer Reward',
document.createTextNode(Beautify(CacheSeaSpec)),
),
);
if (choEgg) { if (choEgg) {
stats.appendChild(CreateElements.StatsListing('withTooltip', 'Chocolate Egg Cookies', document.createTextNode(Beautify(CacheLastChoEgg)), 'ChoEggTooltipPlaceholder')); stats.appendChild(
CreateElements.StatsListing(
'withTooltip',
'Chocolate Egg Cookies',
document.createTextNode(Beautify(CacheLastChoEgg)),
'ChoEggTooltipPlaceholder',
),
);
} }
if (centEgg) { if (centEgg) {
stats.appendChild(CreateElements.StatsListing('basic', 'Century Egg Multiplier', document.createTextNode(`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`))); stats.appendChild(
CreateElements.StatsListing(
'basic',
'Century Egg Multiplier',
document.createTextNode(
`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`,
),
),
);
} }
} }
} }
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc')); stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
if (CMOptions.Header.Misc) { if (CMOptions.Header.Misc) {
stats.appendChild(CreateElements.StatsListing('basic', stats.appendChild(
`Average Cookies Per Second (Past ${CookieTimes[CMOptions.AvgCPSHist] < 60 ? (`${CookieTimes[CMOptions.AvgCPSHist]} seconds`) : ((CookieTimes[CMOptions.AvgCPSHist] / 60) + (CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes'))})`, CreateElements.StatsListing(
document.createTextNode(Beautify(GetCPS(), 3)))); 'basic',
stats.appendChild(CreateElements.StatsListing('basic', `Average Cookie Clicks Per Second (Past ${ClickTimes[CMOptions.AvgClicksHist]}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`, document.createTextNode(Beautify(CacheAverageClicks, 1)))); `Average Cookies Per Second (Past ${
CookieTimes[CMOptions.AvgCPSHist] < 60
? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
: CookieTimes[CMOptions.AvgCPSHist] / 60 +
(CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes')
})`,
document.createTextNode(Beautify(GetCPS(), 3)),
),
);
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average Cookie Clicks Per Second (Past ${
ClickTimes[CMOptions.AvgClicksHist]
}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`,
document.createTextNode(Beautify(CacheAverageClicks, 1)),
),
);
if (Game.Has('Fortune cookies')) { if (Game.Has('Fortune cookies')) {
const fortunes = []; const fortunes = [];
for (const i of Object.keys(GameData.Fortunes)) { for (const i of Object.keys(GameData.Fortunes)) {
@@ -154,16 +271,34 @@ export default function AddMenuStats(title) {
fortunes.push(GameData.Fortunes[i]); fortunes.push(GameData.Fortunes[i]);
} }
} }
if (fortunes.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Fortune Upgrades Left to Buy', CreateElements.StatsMissDisp(fortunes))); if (fortunes.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Fortune Upgrades Left to Buy',
CreateElements.StatsMissDisp(fortunes),
),
);
} }
if (CMOptions.ShowMissedGC) { if (CMOptions.ShowMissedGC) {
stats.appendChild(CreateElements.StatsListing('basic', 'Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks)))); stats.appendChild(
CreateElements.StatsListing(
'basic',
'Missed Golden Cookies',
document.createTextNode(Beautify(Game.missedGoldenClicks)),
),
);
} }
if (Game.prefs.autosave) { if (Game.prefs.autosave) {
const timer = document.createElement('span'); const timer = document.createElement('span');
timer.id = 'CMStatsAutosaveTimer'; timer.id = 'CMStatsAutosaveTimer';
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.OnAscend ? 0 : (Game.T % (Game.fps * 60))), 4); timer.innerText = Game.sayTime(
stats.appendChild(CreateElements.StatsListing('basic', 'Time till autosave', timer)); Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60)),
4,
);
stats.appendChild(
CreateElements.StatsListing('basic', 'Time till autosave', timer),
);
} }
} }

View File

@@ -31,7 +31,10 @@ export function StatsHeader(text, config) {
span.style.fontSize = '13px'; span.style.fontSize = '13px';
span.style.verticalAlign = 'middle'; span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+'; span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); }; span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
};
div.appendChild(span); div.appendChild(span);
return div; return div;
} }
@@ -57,8 +60,12 @@ export function StatsListing(type, name, text, placeholder) {
div.appendChild(document.createTextNode(' ')); div.appendChild(document.createTextNode(' '));
const tooltip = document.createElement('span'); const tooltip = document.createElement('span');
tooltip.onmouseout = function () { Game.tooltip.hide(); }; tooltip.onmouseout = function () {
tooltip.onmouseover = function () { Game.tooltip.draw(this, escape(TooltipText[placeholder].innerHTML)); }; Game.tooltip.hide();
};
tooltip.onmouseover = function () {
Game.tooltip.draw(this, escape(TooltipText[placeholder].innerHTML));
};
tooltip.style.cursor = 'default'; tooltip.style.cursor = 'default';
tooltip.style.display = 'inline-block'; tooltip.style.display = 'inline-block';
tooltip.style.height = '10px'; tooltip.style.height = '10px';
@@ -86,7 +93,9 @@ export function StatsMissDisp(theMissDisp) {
const frag = document.createDocumentFragment(); const frag = document.createDocumentFragment();
frag.appendChild(document.createTextNode(`${theMissDisp.length} `)); frag.appendChild(document.createTextNode(`${theMissDisp.length} `));
const span = document.createElement('span'); const span = document.createElement('span');
span.onmouseout = function () { Game.tooltip.hide(); }; span.onmouseout = function () {
Game.tooltip.hide();
};
const placeholder = document.createElement('div'); const placeholder = document.createElement('div');
const missing = document.createElement('div'); const missing = document.createElement('div');
missing.style.minWidth = '140px'; missing.style.minWidth = '140px';
@@ -104,7 +113,9 @@ export function StatsMissDisp(theMissDisp) {
missing.appendChild(div); missing.appendChild(div);
} }
placeholder.appendChild(missing); placeholder.appendChild(missing);
span.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML)); }; span.onmouseover = function () {
Game.tooltip.draw(this, escape(placeholder.innerHTML));
};
span.style.cursor = 'default'; span.style.cursor = 'default';
span.style.display = 'inline-block'; span.style.display = 'inline-block';
span.style.height = '10px'; span.style.height = '10px';

View File

@@ -1,20 +1,33 @@
/** Functions related to displaying the missing upgrades in the Statistics page */ /** Functions related to displaying the missing upgrades in the Statistics page */
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../../Cache/VariablesAndData'; import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
CacheMissingUpgradesPrestige,
} from '../../Cache/VariablesAndData';
/** /**
* This function creates the missing upgrades sections for prestige, normal and cookie upgrades * This function creates the missing upgrades sections for prestige, normal and cookie upgrades
*/ */
export function AddMissingUpgrades() { export function AddMissingUpgrades() {
for (const menuSection of (l('menu').children)) { for (const menuSection of l('menu').children) {
if (menuSection.children[0]) { if (menuSection.children[0]) {
if (menuSection.children[0].innerHTML === 'Prestige' && CacheMissingUpgradesPrestige) { if (
const prestigeUpgradesMissing = CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || []).length / 2; menuSection.children[0].innerHTML === 'Prestige' &&
CacheMissingUpgradesPrestige
) {
const prestigeUpgradesMissing =
CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || [])
.length / 2;
const title = document.createElement('div'); const title = document.createElement('div');
title.id = 'CMMissingUpgradesPrestigeTitle'; title.id = 'CMMissingUpgradesPrestigeTitle';
title.className = 'listing'; title.className = 'listing';
const titlefrag = document.createElement('div'); const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${Game.PrestigeUpgrades.length} (${Math.floor((prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100)}%)`; titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${
Game.PrestigeUpgrades.length
} (${Math.floor(
(prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100,
)}%)`;
title.appendChild(titlefrag); title.appendChild(titlefrag);
menuSection.appendChild(title); menuSection.appendChild(title);
const upgrades = document.createElement('div'); const upgrades = document.createElement('div');
@@ -23,26 +36,43 @@ export function AddMissingUpgrades() {
menuSection.appendChild(upgrades); menuSection.appendChild(upgrades);
} else if (menuSection.children[0].innerHTML === 'Upgrades') { } else if (menuSection.children[0].innerHTML === 'Upgrades') {
if (CacheMissingUpgrades) { if (CacheMissingUpgrades) {
const normalUpgradesMissing = CacheMissingUpgrades.match(new RegExp('div', 'g') || []).length / 2; const normalUpgradesMissing =
CacheMissingUpgrades.match(new RegExp('div', 'g') || []).length / 2;
const title = document.createElement('div'); const title = document.createElement('div');
title.id = 'CMMissingUpgradesTitle'; title.id = 'CMMissingUpgradesTitle';
title.className = 'listing'; title.className = 'listing';
const titlefrag = document.createElement('div'); const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing normal upgrades:</b> ${normalUpgradesMissing}/${Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length} (${Math.floor((normalUpgradesMissing / (Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length)) * 100)}%)`; titlefrag.innerHTML = `<b>Missing normal upgrades:</b> ${normalUpgradesMissing}/${
Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length
} (${Math.floor(
(normalUpgradesMissing /
(Game.UpgradesByPool[''].length +
Game.UpgradesByPool.tech.length)) *
100,
)}%)`;
title.appendChild(titlefrag); title.appendChild(titlefrag);
menuSection.insertBefore(title, menuSection.childNodes[3]); menuSection.insertBefore(title, menuSection.childNodes[3]);
const upgrades = document.createElement('div'); const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox'; upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgrades; upgrades.innerHTML = CacheMissingUpgrades;
menuSection.insertBefore(upgrades, document.getElementById('CMMissingUpgradesTitle').nextSibling); menuSection.insertBefore(
upgrades,
document.getElementById('CMMissingUpgradesTitle').nextSibling,
);
} }
if (CacheMissingUpgradesCookies) { if (CacheMissingUpgradesCookies) {
const cookieUpgradesMissing = CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || []).length / 2; const cookieUpgradesMissing =
CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || [])
.length / 2;
const title = document.createElement('div'); const title = document.createElement('div');
title.id = 'CMMissingUpgradesCookiesTitle'; title.id = 'CMMissingUpgradesCookiesTitle';
title.className = 'listing'; title.className = 'listing';
const titlefrag = document.createElement('div'); const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${Game.UpgradesByPool.cookie.length} (${Math.floor((cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100)}%)`; titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${
Game.UpgradesByPool.cookie.length
} (${Math.floor(
(cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100,
)}%)`;
title.appendChild(titlefrag); title.appendChild(titlefrag);
menuSection.appendChild(title); menuSection.appendChild(title);
const upgrades = document.createElement('div'); const upgrades = document.createElement('div');
@@ -74,6 +104,8 @@ export function crateMissing(me) {
const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`; const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;
return `<div class="${classes}" return `<div class="${classes}"
${Game.getDynamicTooltip(tooltip, 'top', true)} ${Game.getDynamicTooltip(tooltip, 'top', true)}
style = "${(`${icon[2] ? `background-image: url(${icon[2]});` : ''}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`)};"> style = "${`${
icon[2] ? `background-image: url(${icon[2]});` : ''
}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`};">
</div>`; </div>`;
} }

View File

@@ -20,11 +20,25 @@ import {
CacheEdifice, CacheEdifice,
CacheEdificeBuilding, CacheEdificeBuilding,
CacheGoldenCookiesMult, CacheGoldenCookiesMult,
CacheHCPerSecond, CacheLastChoEgg, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheRealCookiesEarned, CacheWrathCookiesMult, CacheWrinklersTotal, CacheHCPerSecond,
CacheLastChoEgg,
CacheLucky,
CacheLuckyFrenzy,
CacheLuckyReward,
CacheLuckyRewardFrenzy,
CacheLuckyWrathReward,
CacheLuckyWrathRewardFrenzy,
CacheNoGoldSwitchCookiesPS,
CacheRealCookiesEarned,
CacheWrathCookiesMult,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData'; } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import ResetBonus from '../../Sim/SimulationEvents/ResetAscension'; import ResetBonus from '../../Sim/SimulationEvents/ResetAscension';
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
FormatTime,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../HelperFunctions/GetCPS'; import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank'; import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
@@ -37,13 +51,21 @@ import { StatsListing } from './CreateDOMElements';
*/ */
export function LuckySection() { export function LuckySection() {
// This sets which tooltip to display for certain stats // This sets which tooltip to display for certain stats
const goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder'; const goldCookTooltip = Game.auraMult("Dragon's Fortune")
? 'GoldCookDragonsFortuneTooltipPlaceholder'
: 'GoldCookTooltipPlaceholder';
const section = document.createElement('div'); const section = document.createElement('div');
section.className = 'CMStatsLuckySection'; section.className = 'CMStatsLuckySection';
const luckyColor = ((Game.cookies + GetWrinkConfigBank()) < CacheLucky) ? ColorRed : ColorGreen; const luckyColor =
const luckyTime = ((Game.cookies + GetWrinkConfigBank()) < CacheLucky) ? FormatTime((CacheLucky - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; Game.cookies + GetWrinkConfigBank() < CacheLucky ? ColorRed : ColorGreen;
const luckyTime =
Game.cookies + GetWrinkConfigBank() < CacheLucky
? FormatTime(
(CacheLucky - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const luckyReqFrag = document.createDocumentFragment(); const luckyReqFrag = document.createDocumentFragment();
const luckyReqSpan = document.createElement('span'); const luckyReqSpan = document.createElement('span');
luckyReqSpan.style.fontWeight = 'bold'; luckyReqSpan.style.fontWeight = 'bold';
@@ -55,10 +77,25 @@ export function LuckySection() {
luckyReqSmall.textContent = ` (${luckyTime})`; luckyReqSmall.textContent = ` (${luckyTime})`;
luckyReqFrag.appendChild(luckyReqSmall); luckyReqFrag.appendChild(luckyReqSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Lucky!" Cookies Required', luckyReqFrag, goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Lucky!" Cookies Required',
luckyReqFrag,
goldCookTooltip,
),
);
const luckyColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheLuckyFrenzy) ? ColorRed : ColorGreen; const luckyColorFrenzy =
const luckyTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheLuckyFrenzy) ? FormatTime((CacheLuckyFrenzy - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; Game.cookies + GetWrinkConfigBank() < CacheLuckyFrenzy
? ColorRed
: ColorGreen;
const luckyTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheLuckyFrenzy
? FormatTime(
(CacheLuckyFrenzy - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const luckyReqFrenFrag = document.createDocumentFragment(); const luckyReqFrenFrag = document.createDocumentFragment();
const luckyReqFrenSpan = document.createElement('span'); const luckyReqFrenSpan = document.createElement('span');
luckyReqFrenSpan.style.fontWeight = 'bold'; luckyReqFrenSpan.style.fontWeight = 'bold';
@@ -70,28 +107,66 @@ export function LuckySection() {
luckyReqFrenSmall.textContent = ` (${luckyTimeFrenzy})`; luckyReqFrenSmall.textContent = ` (${luckyTimeFrenzy})`;
luckyReqFrenFrag.appendChild(luckyReqFrenSmall); luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Lucky!" Cookies Required (Frenzy)', luckyReqFrenFrag, goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Lucky!" Cookies Required (Frenzy)',
luckyReqFrenFrag,
goldCookTooltip,
),
);
const luckySplit = CacheLuckyReward !== CacheLuckyWrathReward; const luckySplit = CacheLuckyReward !== CacheLuckyWrathReward;
const luckyRewardMaxSpan = document.createElement('span'); const luckyRewardMaxSpan = document.createElement('span');
luckyRewardMaxSpan.style.fontWeight = 'bold'; luckyRewardMaxSpan.style.fontWeight = 'bold';
luckyRewardMaxSpan.className = ColorTextPre + CacheLuckyReward; luckyRewardMaxSpan.className = ColorTextPre + CacheLuckyReward;
luckyRewardMaxSpan.textContent = Beautify(CacheLuckyReward) + (luckySplit ? (` / ${Beautify(CacheLuckyWrathReward)}`) : ''); luckyRewardMaxSpan.textContent =
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (MAX)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyRewardMaxSpan, goldCookTooltip)); Beautify(CacheLuckyReward) +
(luckySplit ? ` / ${Beautify(CacheLuckyWrathReward)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (MAX)${luckySplit ? ' (Golden / Wrath)' : ''}`,
luckyRewardMaxSpan,
goldCookTooltip,
),
);
const luckyRewardFrenzyMaxSpan = document.createElement('span'); const luckyRewardFrenzyMaxSpan = document.createElement('span');
luckyRewardFrenzyMaxSpan.style.fontWeight = 'bold'; luckyRewardFrenzyMaxSpan.style.fontWeight = 'bold';
luckyRewardFrenzyMaxSpan.className = ColorTextPre + luckyRewardFrenzyMaxSpan; luckyRewardFrenzyMaxSpan.className = ColorTextPre + luckyRewardFrenzyMaxSpan;
luckyRewardFrenzyMaxSpan.textContent = Beautify(CacheLuckyRewardFrenzy) + (luckySplit ? (` / ${Beautify(CacheLuckyWrathRewardFrenzy)}`) : ''); luckyRewardFrenzyMaxSpan.textContent =
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (MAX) (Frenzy)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyRewardFrenzyMaxSpan, goldCookTooltip)); Beautify(CacheLuckyRewardFrenzy) +
(luckySplit ? ` / ${Beautify(CacheLuckyWrathRewardFrenzy)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (MAX) (Frenzy)${luckySplit ? ' (Golden / Wrath)' : ''}`,
luckyRewardFrenzyMaxSpan,
goldCookTooltip,
),
);
const luckyCurBase = Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * CacheDragonsFortuneMultAdjustment * 60 * 15) + 13; const luckyCurBase =
Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * CacheDragonsFortuneMultAdjustment * 60 * 15,
) + 13;
const luckyCurSpan = document.createElement('span'); const luckyCurSpan = document.createElement('span');
luckyCurSpan.style.fontWeight = 'bold'; luckyCurSpan.style.fontWeight = 'bold';
luckyCurSpan.className = ColorTextPre + luckyCurSpan; luckyCurSpan.className = ColorTextPre + luckyCurSpan;
luckyCurSpan.textContent = Beautify(CacheGoldenCookiesMult * luckyCurBase) + (luckySplit ? (` / ${Beautify(CacheWrathCookiesMult * luckyCurBase)}`) : ''); luckyCurSpan.textContent =
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (CUR)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyCurSpan, goldCookTooltip)); Beautify(CacheGoldenCookiesMult * luckyCurBase) +
(luckySplit ? ` / ${Beautify(CacheWrathCookiesMult * luckyCurBase)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (CUR)${luckySplit ? ' (Golden / Wrath)' : ''}`,
luckyCurSpan,
goldCookTooltip,
),
);
return section; return section;
} }
@@ -101,13 +176,24 @@ export function LuckySection() {
*/ */
export function ChainSection() { export function ChainSection() {
// This sets which tooltip to display for certain stats // This sets which tooltip to display for certain stats
const goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder'; const goldCookTooltip = Game.auraMult("Dragon's Fortune")
? 'GoldCookDragonsFortuneTooltipPlaceholder'
: 'GoldCookTooltipPlaceholder';
const section = document.createElement('div'); const section = document.createElement('div');
section.className = 'CMStatsChainSection'; section.className = 'CMStatsChainSection';
const chainColor = ((Game.cookies + GetWrinkConfigBank()) < CacheChainRequired) ? ColorRed : ColorGreen; const chainColor =
const chainTime = ((Game.cookies + GetWrinkConfigBank()) < CacheChainRequired) ? FormatTime((CacheChainRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; Game.cookies + GetWrinkConfigBank() < CacheChainRequired
? ColorRed
: ColorGreen;
const chainTime =
Game.cookies + GetWrinkConfigBank() < CacheChainRequired
? FormatTime(
(CacheChainRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainReqFrag = document.createDocumentFragment(); const chainReqFrag = document.createDocumentFragment();
const chainReqSpan = document.createElement('span'); const chainReqSpan = document.createElement('span');
chainReqSpan.style.fontWeight = 'bold'; chainReqSpan.style.fontWeight = 'bold';
@@ -119,10 +205,26 @@ export function ChainSection() {
chainReqSmall.textContent = ` (${chainTime})`; chainReqSmall.textContent = ` (${chainTime})`;
chainReqFrag.appendChild(chainReqSmall); chainReqFrag.appendChild(chainReqSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required', chainReqFrag, goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required',
chainReqFrag,
goldCookTooltip,
),
);
const chainWrathColor = ((Game.cookies + GetWrinkConfigBank()) < CacheChainWrathRequired) ? ColorRed : ColorGreen; const chainWrathColor =
const chainWrathTime = ((Game.cookies + GetWrinkConfigBank()) < CacheChainWrathRequired) ? FormatTime((CacheChainWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; Game.cookies + GetWrinkConfigBank() < CacheChainWrathRequired
? ColorRed
: ColorGreen;
const chainWrathTime =
Game.cookies + GetWrinkConfigBank() < CacheChainWrathRequired
? FormatTime(
(CacheChainWrathRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainWrathReqFrag = document.createDocumentFragment(); const chainWrathReqFrag = document.createDocumentFragment();
const chainWrathReqSpan = document.createElement('span'); const chainWrathReqSpan = document.createElement('span');
chainWrathReqSpan.style.fontWeight = 'bold'; chainWrathReqSpan.style.fontWeight = 'bold';
@@ -134,10 +236,26 @@ export function ChainSection() {
chainWrathReqSmall.textContent = ` (${chainWrathTime})`; chainWrathReqSmall.textContent = ` (${chainWrathTime})`;
chainWrathReqFrag.appendChild(chainWrathReqSmall); chainWrathReqFrag.appendChild(chainWrathReqSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Wrath)', chainWrathReqFrag, goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Wrath)',
chainWrathReqFrag,
goldCookTooltip,
),
);
const chainColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyRequired) ? ColorRed : ColorGreen; const chainColorFrenzy =
const chainTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyRequired) ? FormatTime((CacheChainFrenzyRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyRequired
? ColorRed
: ColorGreen;
const chainTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyRequired
? FormatTime(
(CacheChainFrenzyRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainReqFrenFrag = document.createDocumentFragment(); const chainReqFrenFrag = document.createDocumentFragment();
const chainReqFrenSpan = document.createElement('span'); const chainReqFrenSpan = document.createElement('span');
chainReqFrenSpan.style.fontWeight = 'bold'; chainReqFrenSpan.style.fontWeight = 'bold';
@@ -149,10 +267,27 @@ export function ChainSection() {
chainReqFrenSmall.textContent = ` (${chainTimeFrenzy})`; chainReqFrenSmall.textContent = ` (${chainTimeFrenzy})`;
chainReqFrenFrag.appendChild(chainReqFrenSmall); chainReqFrenFrag.appendChild(chainReqFrenSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Frenzy)', chainReqFrenFrag, goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Frenzy)',
chainReqFrenFrag,
goldCookTooltip,
),
);
const chainWrathColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyWrathRequired) ? ColorRed : ColorGreen; const chainWrathColorFrenzy =
const chainWrathTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyWrathRequired) ? FormatTime((CacheChainFrenzyWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyWrathRequired
? ColorRed
: ColorGreen;
const chainWrathTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyWrathRequired
? FormatTime(
(CacheChainFrenzyWrathRequired -
(Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainWrathReqFrenFrag = document.createDocumentFragment(); const chainWrathReqFrenFrag = document.createDocumentFragment();
const chainWrathReqFrenSpan = document.createElement('span'); const chainWrathReqFrenSpan = document.createElement('span');
chainWrathReqFrenSpan.style.fontWeight = 'bold'; chainWrathReqFrenSpan.style.fontWeight = 'bold';
@@ -164,19 +299,90 @@ export function ChainSection() {
chainWrathReqFrenSmall.textContent = ` (${chainWrathTimeFrenzy})`; chainWrathReqFrenSmall.textContent = ` (${chainWrathTimeFrenzy})`;
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSmall); chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Frenzy) (Wrath)', chainWrathReqFrenFrag, goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Frenzy) (Wrath)',
chainWrathReqFrenFrag,
goldCookTooltip,
),
);
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (MAX) (Golden / Wrath)', document.createTextNode(`${Beautify(CacheChainMaxReward[0])} / ${Beautify(CacheChainWrathMaxReward[0])}`), goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (MAX) (Golden / Wrath)',
document.createTextNode(
`${Beautify(CacheChainMaxReward[0])} / ${Beautify(
CacheChainWrathMaxReward[0],
)}`,
),
goldCookTooltip,
),
);
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (MAX) (Frenzy) (Golden / Wrath)', document.createTextNode((`${Beautify(CacheChainFrenzyMaxReward[0])} / ${Beautify(CacheChainFrenzyMaxReward[0])}`)), goldCookTooltip)); section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (MAX) (Frenzy) (Golden / Wrath)',
document.createTextNode(
`${Beautify(CacheChainFrenzyMaxReward[0])} / ${Beautify(
CacheChainFrenzyMaxReward[0],
)}`,
),
goldCookTooltip,
),
);
const chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment, Game.cookies * 0.5); const chainCurMax = Math.min(
const chainCur = MaxChainCookieReward(7, chainCurMax, CacheGoldenCookiesMult)[0]; Game.cookiesPs * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment,
const chainCurWrath = MaxChainCookieReward(6, chainCurMax, CacheWrathCookiesMult)[0]; Game.cookies * 0.5,
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (CUR) (Golden / Wrath)', document.createTextNode((`${Beautify(chainCur)} / ${Beautify(chainCurWrath)}`)), goldCookTooltip)); );
const chainCur = MaxChainCookieReward(
7,
chainCurMax,
CacheGoldenCookiesMult,
)[0];
const chainCurWrath = MaxChainCookieReward(
6,
chainCurMax,
CacheWrathCookiesMult,
)[0];
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (CUR) (Golden / Wrath)',
document.createTextNode(
`${Beautify(chainCur)} / ${Beautify(chainCurWrath)}`,
),
goldCookTooltip,
),
);
section.appendChild(StatsListing('withTooltip', 'CPS Needed For Next Level (G / W)', document.createTextNode((`${Beautify(CacheChainRequiredNext)} / ${Beautify(CacheChainWrathRequiredNext)}`)), 'ChainNextLevelPlaceholder')); section.appendChild(
section.appendChild(StatsListing('withTooltip', 'CPS Needed For Next Level (Frenzy) (G / W)', document.createTextNode((`${Beautify(CacheChainFrenzyRequiredNext)} / ${Beautify(CacheChainFrenzyWrathRequiredNext)}`)), 'ChainNextLevelPlaceholder')); StatsListing(
'withTooltip',
'CPS Needed For Next Level (G / W)',
document.createTextNode(
`${Beautify(CacheChainRequiredNext)} / ${Beautify(
CacheChainWrathRequiredNext,
)}`,
),
'ChainNextLevelPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'CPS Needed For Next Level (Frenzy) (G / W)',
document.createTextNode(
`${Beautify(CacheChainFrenzyRequiredNext)} / ${Beautify(
CacheChainFrenzyWrathRequiredNext,
)}`,
),
'ChainNextLevelPlaceholder',
),
);
return section; return section;
} }
@@ -188,8 +394,14 @@ export function SpellsSection() {
const section = document.createElement('div'); const section = document.createElement('div');
section.className = 'CMStatsSpellsSection'; section.className = 'CMStatsSpellsSection';
const conjureColor = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure) ? ColorRed : ColorGreen; const conjureColor =
const conjureTime = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure) ? FormatTime((CacheConjure - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; Game.cookies + GetWrinkConfigBank() < CacheConjure ? ColorRed : ColorGreen;
const conjureTime =
Game.cookies + GetWrinkConfigBank() < CacheConjure
? FormatTime(
(CacheConjure - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const conjureReqFrag = document.createDocumentFragment(); const conjureReqFrag = document.createDocumentFragment();
const conjureReqSpan = document.createElement('span'); const conjureReqSpan = document.createElement('span');
@@ -202,12 +414,37 @@ export function SpellsSection() {
conjureReqSmall.textContent = ` (${conjureTime})`; conjureReqSmall.textContent = ` (${conjureTime})`;
conjureReqFrag.appendChild(conjureReqSmall); conjureReqFrag.appendChild(conjureReqSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Cookies Required', conjureReqFrag, 'GoldCookTooltipPlaceholder')); section.appendChild(
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (MAX)', document.createTextNode(Beautify(CacheConjureReward)), 'GoldCookTooltipPlaceholder')); StatsListing(
'withTooltip',
'"Conjure Baked Goods" Cookies Required',
conjureReqFrag,
'GoldCookTooltipPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (MAX)',
document.createTextNode(Beautify(CacheConjureReward)),
'GoldCookTooltipPlaceholder',
),
);
const conjureFrenzyColor = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure * 7) ? ColorRed : ColorGreen; const conjureFrenzyColor =
const conjureFrenzyCur = Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * 60 * 30); Game.cookies + GetWrinkConfigBank() < CacheConjure * 7
const conjureFrenzyTime = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure * 7) ? FormatTime((CacheConjure * 7 - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : ''; ? ColorRed
: ColorGreen;
const conjureFrenzyCur = Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * 60 * 30,
);
const conjureFrenzyTime =
Game.cookies + GetWrinkConfigBank() < CacheConjure * 7
? FormatTime(
(CacheConjure * 7 - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const conjureFrenzyReqFrag = document.createDocumentFragment(); const conjureFrenzyReqFrag = document.createDocumentFragment();
const conjureFrenzyReqSpan = document.createElement('span'); const conjureFrenzyReqSpan = document.createElement('span');
@@ -220,11 +457,41 @@ export function SpellsSection() {
conjureFrenzyReqSmall.textContent = ` (${conjureFrenzyTime})`; conjureFrenzyReqSmall.textContent = ` (${conjureFrenzyTime})`;
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSmall); conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSmall);
} }
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Cookies Required (Frenzy)', conjureFrenzyReqFrag, 'GoldCookTooltipPlaceholder')); section.appendChild(
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CacheConjureReward * 7)), 'GoldCookTooltipPlaceholder')); StatsListing(
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (CUR)', document.createTextNode(Beautify(conjureFrenzyCur)), 'GoldCookTooltipPlaceholder')); 'withTooltip',
'"Conjure Baked Goods" Cookies Required (Frenzy)',
conjureFrenzyReqFrag,
'GoldCookTooltipPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (MAX) (Frenzy)',
document.createTextNode(Beautify(CacheConjureReward * 7)),
'GoldCookTooltipPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (CUR)',
document.createTextNode(Beautify(conjureFrenzyCur)),
'GoldCookTooltipPlaceholder',
),
);
if (CacheEdifice) { if (CacheEdifice) {
section.appendChild(StatsListing('withTooltip', '"Spontaneous Edifice" Cookies Required (most expensive building)', document.createTextNode(`${Beautify(CacheEdifice)} (${CacheEdificeBuilding})`), 'GoldCookTooltipPlaceholder')); section.appendChild(
StatsListing(
'withTooltip',
'"Spontaneous Edifice" Cookies Required (most expensive building)',
document.createTextNode(
`${Beautify(CacheEdifice)} (${CacheEdificeBuilding})`,
),
'GoldCookTooltipPlaceholder',
),
);
} }
return section; return section;
} }
@@ -237,33 +504,61 @@ export function GardenSection() {
const section = document.createElement('div'); const section = document.createElement('div');
section.className = 'CMStatsGardenSection'; section.className = 'CMStatsGardenSection';
const bakeberryColor = (Game.cookies < Game.cookiesPs * 60 * 30) ? ColorRed : ColorGreen; const bakeberryColor =
Game.cookies < Game.cookiesPs * 60 * 30 ? ColorRed : ColorGreen;
const bakeberryFrag = document.createElement('span'); const bakeberryFrag = document.createElement('span');
bakeberryFrag.style.fontWeight = 'bold'; bakeberryFrag.style.fontWeight = 'bold';
bakeberryFrag.className = ColorTextPre + bakeberryColor; bakeberryFrag.className = ColorTextPre + bakeberryColor;
bakeberryFrag.textContent = Beautify(Game.cookiesPs * 60 * 30); bakeberryFrag.textContent = Beautify(Game.cookiesPs * 60 * 30);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Bakeberry: ', bakeberryFrag)); section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Bakeberry: ',
bakeberryFrag,
),
);
const chocorootColor = (Game.cookies < Game.cookiesPs * 60 * 3) ? ColorRed : ColorGreen; const chocorootColor =
Game.cookies < Game.cookiesPs * 60 * 3 ? ColorRed : ColorGreen;
const chocorootFrag = document.createElement('span'); const chocorootFrag = document.createElement('span');
chocorootFrag.style.fontWeight = 'bold'; chocorootFrag.style.fontWeight = 'bold';
chocorootFrag.className = ColorTextPre + chocorootColor; chocorootFrag.className = ColorTextPre + chocorootColor;
chocorootFrag.textContent = Beautify(Game.cookiesPs * 60 * 3); chocorootFrag.textContent = Beautify(Game.cookiesPs * 60 * 3);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Chocoroot: ', chocorootFrag)); section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Chocoroot: ',
chocorootFrag,
),
);
const queenbeetColor = (Game.cookies < Game.cookiesPs * 60 * 60) ? ColorRed : ColorGreen; const queenbeetColor =
Game.cookies < Game.cookiesPs * 60 * 60 ? ColorRed : ColorGreen;
const queenbeetFrag = document.createElement('span'); const queenbeetFrag = document.createElement('span');
queenbeetFrag.style.fontWeight = 'bold'; queenbeetFrag.style.fontWeight = 'bold';
queenbeetFrag.className = ColorTextPre + queenbeetColor; queenbeetFrag.className = ColorTextPre + queenbeetColor;
queenbeetFrag.textContent = Beautify(Game.cookiesPs * 60 * 60); queenbeetFrag.textContent = Beautify(Game.cookiesPs * 60 * 60);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Queenbeet: ', queenbeetFrag)); section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Queenbeet: ',
queenbeetFrag,
),
);
const duketaterColor = (Game.cookies < Game.cookiesPs * 60 * 120) ? ColorRed : ColorGreen; const duketaterColor =
Game.cookies < Game.cookiesPs * 60 * 120 ? ColorRed : ColorGreen;
const duketaterFrag = document.createElement('span'); const duketaterFrag = document.createElement('span');
duketaterFrag.style.fontWeight = 'bold'; duketaterFrag.style.fontWeight = 'bold';
duketaterFrag.className = ColorTextPre + duketaterColor; duketaterFrag.className = ColorTextPre + duketaterColor;
duketaterFrag.textContent = Beautify(Game.cookiesPs * 60 * 120); duketaterFrag.textContent = Beautify(Game.cookiesPs * 60 * 120);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Duketater: ', duketaterFrag)); section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Duketater: ',
duketaterFrag,
),
);
return section; return section;
} }
@@ -275,45 +570,124 @@ export function PrestigeSection() {
const section = document.createElement('div'); const section = document.createElement('div');
section.className = 'CMStatsPrestigeSection'; section.className = 'CMStatsPrestigeSection';
const possiblePresMax = Math.floor(Game.HowMuchPrestige(CacheRealCookiesEarned const possiblePresMax = Math.floor(
+ Game.cookiesReset + CacheWrinklersTotal Game.HowMuchPrestige(
+ (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0))); CacheRealCookiesEarned +
section.appendChild(StatsListing('withTooltip', 'Prestige Level (CUR / MAX)', document.createTextNode(`${Beautify(Game.prestige)} / ${Beautify(possiblePresMax)}`), 'PrestMaxTooltipPlaceholder')); Game.cookiesReset +
CacheWrinklersTotal +
(Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')
? CacheLastChoEgg
: 0),
),
);
section.appendChild(
StatsListing(
'withTooltip',
'Prestige Level (CUR / MAX)',
document.createTextNode(
`${Beautify(Game.prestige)} / ${Beautify(possiblePresMax)}`,
),
'PrestMaxTooltipPlaceholder',
),
);
const neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CacheRealCookiesEarned + Game.cookiesReset + CacheWrinklersTotal + ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0) ? CacheLastChoEgg : 0)); const neededCook =
Game.HowManyCookiesReset(possiblePresMax + 1) -
(CacheRealCookiesEarned +
Game.cookiesReset +
CacheWrinklersTotal +
((
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')
? CacheLastChoEgg
: 0
)
? CacheLastChoEgg
: 0));
const cookiesNextFrag = document.createDocumentFragment(); const cookiesNextFrag = document.createDocumentFragment();
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook))); cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
const cookiesNextSmall = document.createElement('small'); const cookiesNextSmall = document.createElement('small');
cookiesNextSmall.textContent = ` (${FormatTime(neededCook / CacheAvgCPSWithChoEgg, 1)})`; cookiesNextSmall.textContent = ` (${FormatTime(
neededCook / CacheAvgCPSWithChoEgg,
1,
)})`;
cookiesNextFrag.appendChild(cookiesNextSmall); cookiesNextFrag.appendChild(cookiesNextSmall);
section.appendChild(StatsListing('withTooltip', 'Cookies To Next Level', cookiesNextFrag, 'NextPrestTooltipPlaceholder')); section.appendChild(
StatsListing(
'withTooltip',
'Cookies To Next Level',
cookiesNextFrag,
'NextPrestTooltipPlaceholder',
),
);
section.appendChild(StatsListing('withTooltip', 'Heavenly Chips (CUR / MAX)', document.createTextNode(`${Beautify(Game.heavenlyChips)} / ${Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips)}`), 'HeavenChipMaxTooltipPlaceholder')); section.appendChild(
StatsListing(
'withTooltip',
'Heavenly Chips (CUR / MAX)',
document.createTextNode(
`${Beautify(Game.heavenlyChips)} / ${Beautify(
possiblePresMax - Game.prestige + Game.heavenlyChips,
)}`,
),
'HeavenChipMaxTooltipPlaceholder',
),
);
section.appendChild(StatsListing('basic', 'Heavenly Chips Per Second (last 5 seconds)', document.createTextNode(Beautify(CacheHCPerSecond, 2)))); section.appendChild(
StatsListing(
'basic',
'Heavenly Chips Per Second (last 5 seconds)',
document.createTextNode(Beautify(CacheHCPerSecond, 2)),
),
);
const HCTarget = Number(CMOptions.HeavenlyChipsTarget); const HCTarget = Number(CMOptions.HeavenlyChipsTarget);
if (!Number.isNaN(HCTarget)) { if (!Number.isNaN(HCTarget)) {
const CookiesTillTarget = HCTarget - Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)); const CookiesTillTarget =
HCTarget -
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
if (CookiesTillTarget > 0) { if (CookiesTillTarget > 0) {
section.appendChild(StatsListing('basic', 'Heavenly Chips To Target Set In Settings (CUR)', document.createTextNode(Beautify(CookiesTillTarget)))); section.appendChild(
section.appendChild(StatsListing('basic', 'Time To Target (CUR, Current 5 Second Average)', document.createTextNode(FormatTime(CookiesTillTarget / CacheHCPerSecond)))); StatsListing(
'basic',
'Heavenly Chips To Target Set In Settings (CUR)',
document.createTextNode(Beautify(CookiesTillTarget)),
),
);
section.appendChild(
StatsListing(
'basic',
'Time To Target (CUR, Current 5 Second Average)',
document.createTextNode(
FormatTime(CookiesTillTarget / CacheHCPerSecond),
),
),
);
} }
} }
const resetBonus = ResetBonus(possiblePresMax); const resetBonus = ResetBonus(possiblePresMax);
const resetFrag = document.createDocumentFragment(); const resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus))); resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
const increase = Math.round(resetBonus / Game.cookiesPs * 10000); const increase = Math.round((resetBonus / Game.cookiesPs) * 10000);
if (Number.isFinite(increase) && increase !== 0) { if (Number.isFinite(increase) && increase !== 0) {
const resetSmall = document.createElement('small'); const resetSmall = document.createElement('small');
resetSmall.textContent = ` (${increase / 100}% of income)`; resetSmall.textContent = ` (${increase / 100}% of income)`;
resetFrag.appendChild(resetSmall); resetFrag.appendChild(resetSmall);
} }
section.appendChild(StatsListing('withTooltip', 'Reset Bonus Income', resetFrag, 'ResetTooltipPlaceholder')); section.appendChild(
StatsListing(
'withTooltip',
'Reset Bonus Income',
resetFrag,
'ResetTooltipPlaceholder',
),
);
const currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset)); const currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
const willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)); const willHave = Math.floor(
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
);
const willGet = willHave - currentPrestige; const willGet = willHave - currentPrestige;
if (!Game.Has('Lucky digit')) { if (!Game.Has('Lucky digit')) {
let delta7 = 7 - (willHave % 10); let delta7 = 7 - (willHave % 10);
@@ -321,8 +695,14 @@ export function PrestigeSection() {
const next7Reset = willGet + delta7; const next7Reset = willGet + delta7;
const next7Total = willHave + delta7; const next7Total = willHave + delta7;
const frag7 = document.createDocumentFragment(); const frag7 = document.createDocumentFragment();
frag7.appendChild(document.createTextNode(`${next7Total.toLocaleString()} / ${next7Reset.toLocaleString()} (+${delta7})`)); frag7.appendChild(
section.appendChild(StatsListing('basic', 'Next "Lucky Digit" (total / reset)', frag7)); document.createTextNode(
`${next7Total.toLocaleString()} / ${next7Reset.toLocaleString()} (+${delta7})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Digit" (total / reset)', frag7),
);
} }
if (!Game.Has('Lucky number')) { if (!Game.Has('Lucky number')) {
@@ -331,8 +711,14 @@ export function PrestigeSection() {
const next777Reset = willGet + delta777; const next777Reset = willGet + delta777;
const next777Total = willHave + delta777; const next777Total = willHave + delta777;
const frag777 = document.createDocumentFragment(); const frag777 = document.createDocumentFragment();
frag777.appendChild(document.createTextNode(`${next777Total.toLocaleString()} / ${next777Reset.toLocaleString()} (+${delta777})`)); frag777.appendChild(
section.appendChild(StatsListing('basic', 'Next "Lucky Number" (total / reset)', frag777)); document.createTextNode(
`${next777Total.toLocaleString()} / ${next777Reset.toLocaleString()} (+${delta777})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Number" (total / reset)', frag777),
);
} }
if (!Game.Has('Lucky payout')) { if (!Game.Has('Lucky payout')) {
@@ -341,8 +727,14 @@ export function PrestigeSection() {
const next777777Reset = willGet + delta777777; const next777777Reset = willGet + delta777777;
const next777777Total = willHave + delta777777; const next777777Total = willHave + delta777777;
const frag777777 = document.createDocumentFragment(); const frag777777 = document.createDocumentFragment();
frag777777.appendChild(document.createTextNode(`${next777777Total.toLocaleString()} / ${next777777Reset.toLocaleString()} (+${delta777777})`)); frag777777.appendChild(
section.appendChild(StatsListing('basic', 'Next "Lucky Payout" (total / reset)', frag777777)); document.createTextNode(
`${next777777Total.toLocaleString()} / ${next777777Reset.toLocaleString()} (+${delta777777})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Payout" (total / reset)', frag777777),
);
} }
return section; return section;

View File

@@ -24,7 +24,10 @@ export default function AddMenuInfo(title) {
span.style.fontSize = '13px'; span.style.fontSize = '13px';
span.style.verticalAlign = 'middle'; span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header.InfoTab ? '-' : '+'; span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
span.onclick = function () { ToggleHeader('InfoTab'); Game.UpdateMenu(); }; span.onclick = function () {
ToggleHeader('InfoTab');
Game.UpdateMenu();
};
title.appendChild(span); title.appendChild(span);
info.appendChild(title); info.appendChild(title);

View File

@@ -5,5 +5,11 @@ import { CMOptions } from '../../Config/VariablesAndData';
* It is called by CM.Disp.Draw() * It is called by CM.Disp.Draw()
*/ */
export default function RefreshMenu() { export default function RefreshMenu() {
if (CMOptions.UpStats && Game.onMenu === 'stats' && (Game.drawT - 1) % (Game.fps * 5) !== 0 && (Game.drawT - 1) % Game.fps === 0) Game.UpdateMenu(); if (
CMOptions.UpStats &&
Game.onMenu === 'stats' &&
(Game.drawT - 1) % (Game.fps * 5) !== 0 &&
(Game.drawT - 1) % Game.fps === 0
)
Game.UpdateMenu();
} }

View File

@@ -1,12 +1,21 @@
/** Functions related to the Options/Preferences page */ /** Functions related to the Options/Preferences page */
import jscolor, * as JsColor from '@eastdesire/jscolor'; import jscolor, * as JsColor from '@eastdesire/jscolor';
import { LoadConfig, SaveConfig } from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
import { import {
ConfigPrefix, ToggleConfig, ToggleConfigVolume, ToggleHeader, LoadConfig,
SaveConfig,
} from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
import {
ConfigPrefix,
ToggleConfig,
ToggleConfigVolume,
ToggleHeader,
} from '../../Config/ToggleSetting'; } from '../../Config/ToggleSetting';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { ConfigGroups, ConfigGroupsNotification } from '../../Data/Sectionheaders'; import {
ConfigGroups,
ConfigGroupsNotification,
} from '../../Data/Sectionheaders';
import Config from '../../Data/SettingsData'; import Config from '../../Data/SettingsData';
import ConfigDefault from '../../Data/SettingsDefault'; import ConfigDefault from '../../Data/SettingsDefault';
import RefreshScale from '../HelperFunctions/RefreshScale'; import RefreshScale from '../HelperFunctions/RefreshScale';
@@ -38,7 +47,10 @@ function CreatePrefHeader(config, text) {
span.style.fontSize = '13px'; span.style.fontSize = '13px';
span.style.verticalAlign = 'middle'; span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+'; span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); }; span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
};
div.appendChild(span); div.appendChild(span);
return div; return div;
} }
@@ -59,14 +71,17 @@ function CreatePrefOption(config) {
a.className = 'option'; a.className = 'option';
} }
a.id = ConfigPrefix + config; a.id = ConfigPrefix + config;
a.onclick = function () { ToggleConfig(config); }; a.onclick = function () {
ToggleConfig(config);
};
a.textContent = Config[config].label[CMOptions[config]]; a.textContent = Config[config].label[CMOptions[config]];
div.appendChild(a); div.appendChild(a);
const label = document.createElement('label'); const label = document.createElement('label');
label.textContent = Config[config].desc; label.textContent = Config[config].desc;
div.appendChild(label); div.appendChild(label);
return div; return div;
} if (Config[config].type === 'vol') { }
if (Config[config].type === 'vol') {
const volume = document.createElement('div'); const volume = document.createElement('div');
volume.className = 'sliderBox'; volume.className = 'sliderBox';
const title = document.createElement('div'); const title = document.createElement('div');
@@ -87,12 +102,17 @@ function CreatePrefOption(config) {
slider.max = '100'; slider.max = '100';
slider.step = '1'; slider.step = '1';
slider.value = CMOptions[config]; slider.value = CMOptions[config];
slider.oninput = function () { ToggleConfigVolume(config); }; slider.oninput = function () {
slider.onchange = function () { ToggleConfigVolume(config); }; ToggleConfigVolume(config);
};
slider.onchange = function () {
ToggleConfigVolume(config);
};
volume.appendChild(slider); volume.appendChild(slider);
div.appendChild(volume); div.appendChild(volume);
return div; return div;
} if (Config[config].type === 'url') { }
if (Config[config].type === 'url') {
const span = document.createElement('span'); const span = document.createElement('span');
span.className = 'option'; span.className = 'option';
span.textContent = `${Config[config].label} `; span.textContent = `${Config[config].label} `;
@@ -114,7 +134,18 @@ function CreatePrefOption(config) {
const a = document.createElement('a'); const a = document.createElement('a');
a.className = 'option'; a.className = 'option';
a.onclick = function () { a.onclick = function () {
Game.Prompt(inputPrompt.outerHTML, [['Save', function () { CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value; SaveConfig(); Game.ClosePrompt(); Game.UpdateMenu(); }], 'Cancel']); Game.Prompt(inputPrompt.outerHTML, [
[
'Save',
function () {
CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value;
SaveConfig();
Game.ClosePrompt();
Game.UpdateMenu();
},
],
'Cancel',
]);
}; };
a.textContent = 'Edit'; a.textContent = 'Edit';
div.appendChild(a); div.appendChild(a);
@@ -122,7 +153,8 @@ function CreatePrefOption(config) {
label.textContent = Config[config].desc; label.textContent = Config[config].desc;
div.appendChild(label); div.appendChild(label);
return div; return div;
} if (Config[config].type === 'color') { }
if (Config[config].type === 'color') {
div.className = ''; div.className = '';
for (let i = 0; i < Colors.length; i++) { for (let i = 0; i < Colors.length; i++) {
const innerDiv = document.createElement('div'); const innerDiv = document.createElement('div');
@@ -146,7 +178,8 @@ function CreatePrefOption(config) {
} }
jscolor.init(); jscolor.init();
return div; return div;
} if (Config[config].type === 'numscale') { }
if (Config[config].type === 'numscale') {
const span = document.createElement('span'); const span = document.createElement('span');
span.className = 'option'; span.className = 'option';
span.textContent = `${Config[config].label} `; span.textContent = `${Config[config].label} `;
@@ -155,7 +188,7 @@ function CreatePrefOption(config) {
input.id = ConfigPrefix + config; input.id = ConfigPrefix + config;
input.className = 'option'; input.className = 'option';
input.type = 'number'; input.type = 'number';
input.value = (CMOptions[config]); input.value = CMOptions[config];
input.min = Config[config].min; input.min = Config[config].min;
input.max = Config[config].max; input.max = Config[config].max;
input.oninput = function () { input.oninput = function () {
@@ -186,23 +219,29 @@ export default function AddMenuPref(title) {
for (const group of Object.keys(ConfigGroups)) { for (const group of Object.keys(ConfigGroups)) {
const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group) const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group)
frag.appendChild(groupObject); frag.appendChild(groupObject);
if (CMOptions.Header[group]) { // 0 is show, 1 is collapsed if (CMOptions.Header[group]) {
// 0 is show, 1 is collapsed
// Make sub-sections of Notification section // Make sub-sections of Notification section
if (group === 'Notification') { if (group === 'Notification') {
for (const subGroup of Object.keys(ConfigGroupsNotification)) { for (const subGroup of Object.keys(ConfigGroupsNotification)) {
const subGroupObject = CreatePrefHeader(subGroup, ConfigGroupsNotification[subGroup]); // (group, display-name of group) const subGroupObject = CreatePrefHeader(
subGroup,
ConfigGroupsNotification[subGroup],
); // (group, display-name of group)
subGroupObject.style.fontSize = '15px'; subGroupObject.style.fontSize = '15px';
subGroupObject.style.opacity = '0.5'; subGroupObject.style.opacity = '0.5';
frag.appendChild(subGroupObject); frag.appendChild(subGroupObject);
if (CMOptions.Header[subGroup]) { if (CMOptions.Header[subGroup]) {
for (const option in Config) { for (const option in Config) {
if (Config[option].group === subGroup) frag.appendChild(CreatePrefOption(option)); if (Config[option].group === subGroup)
frag.appendChild(CreatePrefOption(option));
} }
} }
} }
} else { } else {
for (const option of Object.keys(Config)) { for (const option of Object.keys(Config)) {
if (Config[option].group === group) frag.appendChild(CreatePrefOption(option)); if (Config[option].group === group)
frag.appendChild(CreatePrefOption(option));
} }
} }
} }
@@ -212,10 +251,17 @@ export default function AddMenuPref(title) {
resDef.className = 'listing'; resDef.className = 'listing';
const resDefBut = document.createElement('a'); const resDefBut = document.createElement('a');
resDefBut.className = 'option'; resDefBut.className = 'option';
resDefBut.onclick = function () { LoadConfig(ConfigDefault); }; resDefBut.onclick = function () {
LoadConfig(ConfigDefault);
};
resDefBut.textContent = 'Restore Default'; resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut); resDef.appendChild(resDefBut);
frag.appendChild(resDef); frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]); l('menu').childNodes[2].insertBefore(
frag,
l('menu').childNodes[2].childNodes[
l('menu').childNodes[2].childNodes.length - 1
],
);
} }

View File

@@ -10,16 +10,25 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
*/ */
export default function Flash(mode, config) { export default function Flash(mode, config) {
// The arguments check makes the sound not play upon initialization of the mod // The arguments check makes the sound not play upon initialization of the mod
if ((CMOptions[config] === 1 && mode === 3 && isInitializing === false) || mode === 1) { if (
(CMOptions[config] === 1 && mode === 3 && isInitializing === false) ||
mode === 1
) {
l('CMWhiteScreen').style.opacity = '0.5'; l('CMWhiteScreen').style.opacity = '0.5';
if (mode === 3) { if (mode === 3) {
l('CMWhiteScreen').style.display = 'inline'; l('CMWhiteScreen').style.display = 'inline';
setTimeout(function () { Flash(2, config); }, 1000 / Game.fps); setTimeout(function () {
Flash(2, config);
}, 1000 / Game.fps);
} else { } else {
setTimeout(function () { Flash(0, config); }, 1000 / Game.fps); setTimeout(function () {
Flash(0, config);
}, 1000 / Game.fps);
} }
} else if (mode === 2) { } else if (mode === 2) {
l('CMWhiteScreen').style.opacity = '1'; l('CMWhiteScreen').style.opacity = '1';
setTimeout(function () { Flash(1, config); }, 1000 / Game.fps); setTimeout(function () {
Flash(1, config);
}, 1000 / Game.fps);
} else if (mode === 0) l('CMWhiteScreen').style.display = 'none'; } else if (mode === 0) l('CMWhiteScreen').style.display = 'none';
} }

View File

@@ -12,7 +12,11 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
*/ */
export default function Notification(notifyConfig, title, message) { export default function Notification(notifyConfig, title, message) {
// The arguments check makes the sound not play upon initialization of the mod // The arguments check makes the sound not play upon initialization of the mod
if (CMOptions[notifyConfig] === 1 && document.visibilityState === 'hidden' && isInitializing === false) { if (
CMOptions[notifyConfig] === 1 &&
document.visibilityState === 'hidden' &&
isInitializing === false
) {
const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico'; const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
new Notification(title, { body: message, badge: CookieIcon }); new Notification(title, { body: message, badge: CookieIcon });
} }

View File

@@ -13,8 +13,9 @@ export default function PlaySound(url, sndConfig, volConfig) {
if (CMOptions[sndConfig] === 1 && isInitializing === false) { if (CMOptions[sndConfig] === 1 && isInitializing === false) {
// eslint-disable-next-line new-cap // eslint-disable-next-line new-cap
const sound = new realAudio(url); const sound = new realAudio(url);
if (CMOptions.GeneralSound) sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100); if (CMOptions.GeneralSound)
else sound.volume = (CMOptions[volConfig] / 100); sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100);
else sound.volume = CMOptions[volConfig] / 100;
sound.play(); sound.play();
} }
} }

View File

@@ -19,7 +19,13 @@ export function CreateFavicon() {
*/ */
export function UpdateFavicon() { export function UpdateFavicon() {
if (CMOptions.Favicon === 1 && LastGoldenCookieState > 0) { if (CMOptions.Favicon === 1 && LastGoldenCookieState > 0) {
if (CacheSpawnedGoldenShimmer.wrath) l('CMFavicon').href = 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico'; if (CacheSpawnedGoldenShimmer.wrath)
else l('CMFavicon').href = 'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico'; l('CMFavicon').href =
} else l('CMFavicon').href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico'; 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
else
l('CMFavicon').href =
'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
} else
l('CMFavicon').href =
'https://orteil.dashnet.org/cookieclicker/favicon.ico';
} }

View File

@@ -1,8 +1,14 @@
/** Functions related to updating the tab in the browser's tab-bar */ /** Functions related to updating the tab in the browser's tab-bar */
import { CacheSeasonPopShimmer, CacheSpawnedGoldenShimmer } from '../../Cache/VariablesAndData'; import {
CacheSeasonPopShimmer,
CacheSpawnedGoldenShimmer,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { LastSeasonPopupState, LastTickerFortuneState } from '../../Main/VariablesAndData'; import {
LastSeasonPopupState,
LastTickerFortuneState,
} from '../../Main/VariablesAndData';
import { Title } from '../VariablesAndData'; import { Title } from '../VariablesAndData';
/** /**
@@ -20,10 +26,17 @@ export default function UpdateTitle() {
let titleSP; let titleSP;
if (CacheSpawnedGoldenShimmer) { if (CacheSpawnedGoldenShimmer) {
if (CacheSpawnedGoldenShimmer.wrath) titleGC = `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; if (CacheSpawnedGoldenShimmer.wrath)
else titleGC = `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; titleGC = `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
else
titleGC = `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
} else if (!Game.Has('Golden switch [off]')) { } else if (!Game.Has('Golden switch [off]')) {
titleGC = `[${Number(l('CMTimerBarGCMinBar').textContent) < 0 ? '!' : ''}${Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps)}]`; titleGC = `[${
Number(l('CMTimerBarGCMinBar').textContent) < 0 ? '!' : ''
}${Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
)}]`;
} else titleGC = '[GS]'; } else titleGC = '[GS]';
if (LastTickerFortuneState) { if (LastTickerFortuneState) {
@@ -33,9 +46,16 @@ export default function UpdateTitle() {
if (Game.season === 'christmas') { if (Game.season === 'christmas') {
addSP = true; addSP = true;
if (LastSeasonPopupState) titleSP = `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`; if (LastSeasonPopupState)
titleSP = `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`;
else { else {
titleSP = `[${Number(l('CMTimerBarRenMinBar').textContent) < 0 ? '!' : ''}${Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps)}]`; titleSP = `[${
Number(l('CMTimerBarRenMinBar').textContent) < 0 ? '!' : ''
}${Math.ceil(
(Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
)}]`;
} }
} }
@@ -44,13 +64,16 @@ export default function UpdateTitle() {
if (str.charAt(0) === '[') { if (str.charAt(0) === '[') {
str = str.substring(str.lastIndexOf(']') + 1); str = str.substring(str.lastIndexOf(']') + 1);
} }
document.title = `${titleGC + (addFC ? titleFC : '') + (addSP ? titleSP : '')} ${str}`; document.title = `${
titleGC + (addFC ? titleFC : '') + (addSP ? titleSP : '')
} ${str}`;
} else if (CMOptions.Title === 2) { } else if (CMOptions.Title === 2) {
let str = ''; let str = '';
let spawn = false; let spawn = false;
if (CacheSpawnedGoldenShimmer) { if (CacheSpawnedGoldenShimmer) {
spawn = true; spawn = true;
if (CacheSpawnedGoldenShimmer.wrath) str += `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; if (CacheSpawnedGoldenShimmer.wrath)
str += `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
else str += `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`; else str += `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
} }
if (LastTickerFortuneState) { if (LastTickerFortuneState) {

View File

@@ -1,4 +1,7 @@
import { CacheHCPerSecond, CacheTimeTillNextPrestige } from '../../Cache/VariablesAndData'; import {
CacheHCPerSecond,
CacheTimeTillNextPrestige,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting'; import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
@@ -8,21 +11,53 @@ import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
* @returns {object} div An object containing the stylized header * @returns {object} div An object containing the stylized header
*/ */
export default function ReplaceAscendTooltip() { export default function ReplaceAscendTooltip() {
const ascendNowToGet = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) - Math.floor(Game.HowMuchPrestige(Game.cookiesReset)); const ascendNowToGet =
const cookiesToNext = Game.HowManyCookiesReset(Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1) - (Game.cookiesEarned + Game.cookiesReset); Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) -
const startDate = Game.sayTime(((Date.now() - Game.startDate) / 1000) * Game.fps, -1); Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
const cookiesToNext =
Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
1,
) -
(Game.cookiesEarned + Game.cookiesReset);
const startDate = Game.sayTime(
((Date.now() - Game.startDate) / 1000) * Game.fps,
-1,
);
let str = ''; let str = '';
str += `You've been on this run for <b>${startDate === '' ? 'not very long' : (startDate)}</b>.<br>`; str += `You've been on this run for <b>${
startDate === '' ? 'not very long' : startDate
}</b>.<br>`;
str += '<div class="line"></div>'; str += '<div class="line"></div>';
if (Game.prestige > 0) { if (Game.prestige > 0) {
str += `Your prestige level is currently <b>${Beautify(Game.prestige)}</b>.<br>(CpS +${Beautify(Game.prestige)}%)`; str += `Your prestige level is currently <b>${Beautify(
Game.prestige,
)}</b>.<br>(CpS +${Beautify(Game.prestige)}%)`;
str += '<div class="line"></div>'; str += '<div class="line"></div>';
} }
if (ascendNowToGet < 1) str += 'Ascending now would grant you no prestige.'; if (ascendNowToGet < 1) str += 'Ascending now would grant you no prestige.';
else if (ascendNowToGet < 2) str += 'Ascending now would grant you<br><b>1 prestige level</b> (+1% CpS)<br>and <b>1 heavenly chip</b> to spend.'; else if (ascendNowToGet < 2)
else str += `Ascending now would grant you<br><b>${Beautify(ascendNowToGet)} prestige levels</b> (+${Beautify(ascendNowToGet)}% CpS)<br>and <b>${Beautify(ascendNowToGet)} heavenly chips</b> to spend.`; str +=
'Ascending now would grant you<br><b>1 prestige level</b> (+1% CpS)<br>and <b>1 heavenly chip</b> to spend.';
else
str += `Ascending now would grant you<br><b>${Beautify(
ascendNowToGet,
)} prestige levels</b> (+${Beautify(
ascendNowToGet,
)}% CpS)<br>and <b>${Beautify(
ascendNowToGet,
)} heavenly chips</b> to spend.`;
str += '<div class="line"></div>'; str += '<div class="line"></div>';
str += `You need <b>${Beautify(cookiesToNext)} more cookies</b> for the next level.<br>`; str += `You need <b>${Beautify(
str += `${CMOptions.TooltipAscendButton ? `<div class='line'></div>It takes ${CacheTimeTillNextPrestige} to reach the next level and you are making ${Beautify(CacheHCPerSecond, 2)} chips on average in the last 5 seconds.<br>` : ''}`; cookiesToNext,
)} more cookies</b> for the next level.<br>`;
str += `${
CMOptions.TooltipAscendButton
? `<div class='line'></div>It takes ${CacheTimeTillNextPrestige} to reach the next level and you are making ${Beautify(
CacheHCPerSecond,
2,
)} chips on average in the last 5 seconds.<br>`
: ''
}`;
l('ascendTooltip').innerHTML = str; l('ascendTooltip').innerHTML = str;
} }

View File

@@ -1,6 +1,13 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { import {
ColorTextPre, ColorBorderPre, ColorGray, ColorBlue, ColorRed, ColorYellow, ColorPurple, TooltipType, ColorTextPre,
ColorBorderPre,
ColorGray,
ColorBlue,
ColorRed,
ColorYellow,
ColorPurple,
TooltipType,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** Creates various sections of tooltips */ /** Creates various sections of tooltips */
@@ -47,7 +54,13 @@ export function TooltipCreateWarningSection() {
TooltipWarn.style.bottom = 'auto'; TooltipWarn.style.bottom = 'auto';
TooltipWarn.id = 'CMDispTooltipWarningParent'; TooltipWarn.id = 'CMDispTooltipWarningParent';
const create = function (boxId, color, labelTextFront, labelTextBack, deficitId) { const create = function (
boxId,
color,
labelTextFront,
labelTextBack,
deficitId,
) {
const box = document.createElement('div'); const box = document.createElement('div');
box.id = boxId; box.id = boxId;
box.style.display = 'none'; box.style.display = 'none';
@@ -72,17 +85,65 @@ export function TooltipCreateWarningSection() {
return box; return box;
}; };
TooltipWarn.appendChild(create('CMDispTooltipWarnLucky', ColorRed, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!"', 'CMDispTooltipWarnLuckyText')); TooltipWarn.appendChild(
create(
'CMDispTooltipWarnLucky',
ColorRed,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Lucky!"',
'CMDispTooltipWarnLuckyText',
),
);
TooltipWarn.firstChild.style.marginBottom = '4px'; TooltipWarn.firstChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnLuckyFrenzy', ColorYellow, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)', 'CMDispTooltipWarnLuckyFrenzyText')); TooltipWarn.appendChild(
create(
'CMDispTooltipWarnLuckyFrenzy',
ColorYellow,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)',
'CMDispTooltipWarnLuckyFrenzyText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px'; TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnConjure', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"', 'CMDispTooltipWarnConjureText')); TooltipWarn.appendChild(
create(
'CMDispTooltipWarnConjure',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"',
'CMDispTooltipWarnConjureText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px'; TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnConjureFrenzy', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)', 'CMDispTooltipWarnConjureFrenzyText')); TooltipWarn.appendChild(
create(
'CMDispTooltipWarnConjureFrenzy',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)',
'CMDispTooltipWarnConjureFrenzyText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px'; TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnEdifice', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"', 'CMDispTooltipWarnEdificeText')); TooltipWarn.appendChild(
create(
'CMDispTooltipWarnEdifice',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"',
'CMDispTooltipWarnEdificeText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px'; TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnUser', ColorRed, 'Warning: ', `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`, 'CMDispTooltipWarnUserText')); TooltipWarn.appendChild(
create(
'CMDispTooltipWarnUser',
ColorRed,
'Warning: ',
`Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`,
'CMDispTooltipWarnUserText',
),
);
return TooltipWarn; return TooltipWarn;
} }
@@ -121,7 +182,9 @@ export function TooltipCreateCalculationSection(tooltip) {
tooltip.appendChild(time); tooltip.appendChild(time);
if (TooltipType === 'b') { if (TooltipType === 'b') {
tooltip.appendChild(TooltipCreateHeader('Production left till next achievement')); tooltip.appendChild(
TooltipCreateHeader('Production left till next achievement'),
);
tooltip.lastChild.id = 'CMTooltipProductionHeader'; // Assign a id in order to hid when no achiev's are left tooltip.lastChild.id = 'CMTooltipProductionHeader'; // Assign a id in order to hid when no achiev's are left
const production = document.createElement('div'); const production = document.createElement('div');
production.id = 'CMTooltipProduction'; production.id = 'CMTooltipProduction';

View File

@@ -7,10 +7,21 @@ import { CMOptions } from '../../Config/VariablesAndData';
export default function UpdateTooltipLocation() { export default function UpdateTooltipLocation() {
if (Game.tooltip.origin === 'store') { if (Game.tooltip.origin === 'store') {
let warnOffset = 0; let warnOffset = 0;
if (CMOptions.ToolWarnLucky === 1 && CMOptions.ToolWarnPos === 1 && l('CMDispTooltipWarningParent') !== null) { if (
CMOptions.ToolWarnLucky === 1 &&
CMOptions.ToolWarnPos === 1 &&
l('CMDispTooltipWarningParent') !== null
) {
warnOffset = l('CMDispTooltipWarningParent').clientHeight - 4; warnOffset = l('CMDispTooltipWarningParent').clientHeight - 4;
} }
Game.tooltip.tta.style.top = `${Math.min(parseInt(Game.tooltip.tta.style.top, 10), (l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - warnOffset - 46)}px`; Game.tooltip.tta.style.top = `${Math.min(
parseInt(Game.tooltip.tta.style.top, 10),
l('game').clientHeight +
l('topBar').clientHeight -
Game.tooltip.tt.clientHeight -
warnOffset -
46,
)}px`;
} }
// Kept for future possible use if the code changes again // Kept for future possible use if the code changes again
/* else if (!Game.onCrate && !Game.OnAscend && CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) { /* else if (!Game.onCrate && !Game.OnAscend && CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) {

View File

@@ -1,7 +1,10 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import * as UpdateTooltip from './UpdateTooltips'; import * as UpdateTooltip from './UpdateTooltips';
import { TooltipCreateTooltipBox } from './CreateTooltip'; import { TooltipCreateTooltipBox } from './CreateTooltip';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import CopyData from '../../Sim/SimulationData/CopyData'; import CopyData from '../../Sim/SimulationData/CopyData';
import { TooltipName, TooltipType } from '../VariablesAndData'; import { TooltipName, TooltipType } from '../VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
@@ -53,7 +56,8 @@ export function UpdateTooltips() {
UpdateTooltip.HarvestAll(); UpdateTooltip.HarvestAll();
} }
UpdateTooltip.Warnings(); UpdateTooltip.Warnings();
} else if (l('CMTooltipArea') === null) { // Remove warnings if its a basic tooltip } else if (l('CMTooltipArea') === null) {
// Remove warnings if its a basic tooltip
if (l('CMDispTooltipWarningParent') !== null) { if (l('CMDispTooltipWarningParent') !== null) {
l('CMDispTooltipWarningParent').remove(); l('CMDispTooltipWarningParent').remove();
} }
@@ -68,16 +72,32 @@ export function UpdateTooltips() {
* @returns {string} l('tooltip').innerHTML The HTML of the l('tooltip')-object * @returns {string} l('tooltip').innerHTML The HTML of the l('tooltip')-object
*/ */
export function CreateTooltip(type, name) { export function CreateTooltip(type, name) {
if (type === 'b') { // Buildings if (type === 'b') {
// Buildings
l('tooltip').innerHTML = Game.Objects[name].tooltip(); l('tooltip').innerHTML = Game.Objects[name].tooltip();
// Adds amortization info to the list of info per building // Adds amortization info to the list of info per building
if (CMOptions.TooltipAmor === 1) { if (CMOptions.TooltipAmor === 1) {
const buildPrice = BuildingGetPrice(Game.Objects[name], Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount); const buildPrice = BuildingGetPrice(
Game.Objects[name],
Game.Objects[name].basePrice,
0,
Game.Objects[name].free,
Game.Objects[name].amount,
);
const amortizeAmount = buildPrice - Game.Objects[name].totalCookies; const amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
if (amortizeAmount > 0) { if (amortizeAmount > 0) {
l('tooltip').innerHTML = l('tooltip').innerHTML l('tooltip').innerHTML = l('tooltip')
.split('so far</div>') .innerHTML.split('so far</div>')
.join(`so far<br/>&bull; <b>${Beautify(amortizeAmount)}</b> ${Math.floor(amortizeAmount) === 1 ? 'cookie' : 'cookies'} left to amortize (${GetTimeColor((buildPrice - Game.Objects[name].totalCookies) / (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text})</div>`); .join(
`so far<br/>&bull; <b>${Beautify(amortizeAmount)}</b> ${
Math.floor(amortizeAmount) === 1 ? 'cookie' : 'cookies'
} left to amortize (${
GetTimeColor(
(buildPrice - Game.Objects[name].totalCookies) /
(Game.Objects[name].storedTotalCps * Game.globalCpsMult),
).text
})</div>`,
);
} }
} }
if (Game.buyMode === -1) { if (Game.buyMode === -1) {
@@ -89,18 +109,51 @@ export function CreateTooltip(type, name) {
* *
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262 * This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/ */
l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].bulkPrice)).join(Beautify((Game.Objects[name], Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].free, Game.buyBulk, 1))); l('tooltip').innerHTML = l('tooltip')
.innerHTML.split(Beautify(Game.Objects[name].bulkPrice))
.join(
Beautify(
(Game.Objects[name],
Game.Objects[name].basePrice,
Game.Objects[name].amount,
Game.Objects[name].free,
Game.buyBulk,
1),
),
);
} }
} else if (type === 'u') { // Upgrades } else if (type === 'u') {
// Upgrades
if (!Game.UpgradesInStore[name]) return ''; if (!Game.UpgradesInStore[name]) return '';
l('tooltip').innerHTML = Game.crateTooltip(Game.UpgradesInStore[name], 'store'); l('tooltip').innerHTML = Game.crateTooltip(
} else if (type === 's') l('tooltip').innerHTML = Game.lumpTooltip(); // Sugar Lumps Game.UpgradesInStore[name],
else if (type === 'g') l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)(); // Grimoire 'store',
else if (type === 'p') l('tooltip').innerHTML = Game.ObjectsById[2].minigame.tileTooltip(name[0], name[1])(); // Garden plots );
else if (type === 'ha') l('tooltip').innerHTML = Game.ObjectsById[2].minigame.toolTooltip(1)(); // Harvest all button in garden } else if (type === 's') l('tooltip').innerHTML = Game.lumpTooltip();
// Sugar Lumps
else if (type === 'g')
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(
name,
)();
// Grimoire
else if (type === 'p')
l('tooltip').innerHTML = Game.ObjectsById[2].minigame.tileTooltip(
name[0],
name[1],
)();
// Garden plots
else if (type === 'ha')
l('tooltip').innerHTML = Game.ObjectsById[2].minigame.toolTooltip(1)(); // Harvest all button in garden
// Adds area for extra tooltip-sections // Adds area for extra tooltip-sections
if ((type === 'b' && Game.buyMode === 1) || type === 'u' || type === 's' || type === 'g' || (type === 'p' && !Game.keys[16]) || type === 'ha') { if (
(type === 'b' && Game.buyMode === 1) ||
type === 'u' ||
type === 's' ||
type === 'g' ||
(type === 'p' && !Game.keys[16]) ||
type === 'ha'
) {
const area = document.createElement('div'); const area = document.createElement('div');
area.id = 'CMTooltipArea'; area.id = 'CMTooltipArea';
l('tooltip').appendChild(area); l('tooltip').appendChild(area);

View File

@@ -1,17 +1,34 @@
import GetCPSBuffMult from '../../Cache/CPS/GetCPSBuffMult'; import GetCPSBuffMult from '../../Cache/CPS/GetCPSBuffMult';
import { import {
CacheEdifice, CacheLastChoEgg, CacheLucky, CacheNoGoldSwitchCookiesPS, CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades, CacheEdifice,
CacheLastChoEgg,
CacheLucky,
CacheNoGoldSwitchCookiesPS,
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheUpgrades,
} from '../../Cache/VariablesAndData'; } from '../../Cache/VariablesAndData';
import ToggleToolWarnPos from '../../Config/Toggles/ToggleToolWarnPos'; import ToggleToolWarnPos from '../../Config/Toggles/ToggleToolWarnPos';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { Beautify, FormatTime, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify,
FormatTime,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import CalculateGrimoireRefillTime from '../HelperFunctions/CalculateGrimoireRefillTime'; import CalculateGrimoireRefillTime from '../HelperFunctions/CalculateGrimoireRefillTime';
import GetCPS from '../HelperFunctions/GetCPS'; import GetCPS from '../HelperFunctions/GetCPS';
import GetLumpColor from '../HelperFunctions/GetLumpColor'; import GetLumpColor from '../HelperFunctions/GetLumpColor';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank'; import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import { import {
ColorTextPre, LastTargetTooltipBuilding, TooltipBonusIncome, TooltipBonusMouse, TooltipName, TooltipPrice, TooltipType, ColorTextPre,
LastTargetTooltipBuilding,
TooltipBonusIncome,
TooltipBonusMouse,
TooltipName,
TooltipPrice,
TooltipType,
} from '../VariablesAndData'; } from '../VariablesAndData';
import * as Create from './CreateTooltip'; import * as Create from './CreateTooltip';
@@ -40,16 +57,23 @@ export function Building() {
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) { if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2); l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round(TooltipBonusIncome / Game.cookiesPs * 10000); const increase = Math.round(
(TooltipBonusIncome / Game.cookiesPs) * 10000,
);
if (Number.isFinite(increase) && increase !== 0) { if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`; l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
} }
l('CMTooltipBorder').className = ColorTextPre + target[TooltipName].color; l('CMTooltipBorder').className = ColorTextPre + target[TooltipName].color;
l('CMTooltipPP').textContent = Beautify(target[TooltipName].pp, 2); l('CMTooltipPP').textContent = Beautify(target[TooltipName].pp, 2);
l('CMTooltipPP').className = ColorTextPre + target[TooltipName].color; l('CMTooltipPP').className = ColorTextPre + target[TooltipName].color;
const timeColor = GetTimeColor((TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS()); const timeColor = GetTimeColor(
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMTooltipTime').textContent = timeColor.text; l('CMTooltipTime').textContent = timeColor.text;
if (timeColor.text === 'Done!' && Game.cookies < target[TooltipName].price) { if (
timeColor.text === 'Done!' &&
Game.cookies < target[TooltipName].price
) {
l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`; l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColor.text; } else l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = ColorTextPre + timeColor.color; l('CMTooltipTime').className = ColorTextPre + timeColor.color;
@@ -59,12 +83,20 @@ export function Building() {
l('CMTooltipProductionHeader').style.display = 'none'; l('CMTooltipProductionHeader').style.display = 'none';
l('CMTooltipTime').style.marginBottom = '0px'; l('CMTooltipTime').style.marginBottom = '0px';
for (const i of Object.keys(Game.Objects[TooltipName].productionAchievs)) { for (const i of Object.keys(Game.Objects[TooltipName].productionAchievs)) {
if (!Game.HasAchiev(Game.Objects[TooltipName].productionAchievs[i].achiev.name)) { if (
const nextProductionAchiev = Game.Objects[TooltipName].productionAchievs[i]; !Game.HasAchiev(
Game.Objects[TooltipName].productionAchievs[i].achiev.name,
)
) {
const nextProductionAchiev =
Game.Objects[TooltipName].productionAchievs[i];
l('CMTooltipTime').style.marginBottom = '4px'; l('CMTooltipTime').style.marginBottom = '4px';
l('CMTooltipProductionHeader').style.display = ''; l('CMTooltipProductionHeader').style.display = '';
l('CMTooltipProduction').className = `ProdAchievement${TooltipName}`; l('CMTooltipProduction').className = `ProdAchievement${TooltipName}`;
l('CMTooltipProduction').textContent = Beautify(nextProductionAchiev.pow - SimObjects[TooltipName].totalCookies, 15); l('CMTooltipProduction').textContent = Beautify(
nextProductionAchiev.pow - SimObjects[TooltipName].totalCookies,
15,
);
l('CMTooltipProduction').style.color = 'white'; l('CMTooltipProduction').style.color = 'white';
break; break;
} }
@@ -79,15 +111,22 @@ export function Upgrade() {
const tooltipBox = l('CMTooltipBorder'); const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox); Create.TooltipCreateCalculationSection(tooltipBox);
TooltipBonusIncome = CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonus; TooltipBonusIncome =
TooltipPrice = Game.Upgrades[Game.UpgradesInStore[TooltipName].name].getPrice(); CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonus;
TooltipBonusMouse = CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonusMouse; TooltipPrice = Game.Upgrades[
Game.UpgradesInStore[TooltipName].name
].getPrice();
TooltipBonusMouse =
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonusMouse;
if (CMOptions.TooltipBuildUpgrade === 1) { if (CMOptions.TooltipBuildUpgrade === 1) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2); l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round(TooltipBonusIncome / Game.cookiesPs * 10000); const increase = Math.round((TooltipBonusIncome / Game.cookiesPs) * 10000);
// Don't display certain parts of tooltip if not applicable // Don't display certain parts of tooltip if not applicable
if (l('CMTooltipIncome').textContent === '0' && (TooltipType === 'b' || TooltipType === 'u')) { if (
l('CMTooltipIncome').textContent === '0' &&
(TooltipType === 'b' || TooltipType === 'u')
) {
l('Bonus IncomeTitle').style.display = 'none'; l('Bonus IncomeTitle').style.display = 'none';
l('CMTooltipIncome').style.display = 'none'; l('CMTooltipIncome').style.display = 'none';
l('Payback PeriodTitle').style.display = 'none'; l('Payback PeriodTitle').style.display = 'none';
@@ -96,7 +135,9 @@ export function Upgrade() {
if (Number.isFinite(increase) && increase !== 0) { if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`; l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
} }
l('CMTooltipBorder').className = ColorTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color; l('CMTooltipBorder').className =
ColorTextPre +
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
// If clicking power upgrade // If clicking power upgrade
if (TooltipBonusMouse) { if (TooltipBonusMouse) {
l('CMTooltipCookiePerClick').textContent = Beautify(TooltipBonusMouse); l('CMTooltipCookiePerClick').textContent = Beautify(TooltipBonusMouse);
@@ -105,16 +146,28 @@ export function Upgrade() {
} }
// If only a clicking power upgrade change PP to click-based period // If only a clicking power upgrade change PP to click-based period
if (TooltipBonusIncome === 0 && TooltipBonusMouse) { if (TooltipBonusIncome === 0 && TooltipBonusMouse) {
l('CMTooltipPP').textContent = `${Beautify(TooltipPrice / TooltipBonusMouse)} Clicks`; l('CMTooltipPP').textContent = `${Beautify(
TooltipPrice / TooltipBonusMouse,
)} Clicks`;
l('CMTooltipPP').style.color = 'white'; l('CMTooltipPP').style.color = 'white';
} else { } else {
l('CMTooltipPP').textContent = Beautify(CacheUpgrades[Game.UpgradesInStore[TooltipName].name].pp, 2); l('CMTooltipPP').textContent = Beautify(
l('CMTooltipPP').className = ColorTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color; CacheUpgrades[Game.UpgradesInStore[TooltipName].name].pp,
2,
);
l('CMTooltipPP').className =
ColorTextPre +
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
} }
} }
const timeColor = GetTimeColor((TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS()); const timeColor = GetTimeColor(
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMTooltipTime').textContent = timeColor.text; l('CMTooltipTime').textContent = timeColor.text;
if (timeColor.text === 'Done!' && Game.cookies < Game.UpgradesInStore[TooltipName].getPrice()) { if (
timeColor.text === 'Done!' &&
Game.cookies < Game.UpgradesInStore[TooltipName].getPrice()
) {
l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`; l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColor.text; } else l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = ColorTextPre + timeColor.color; l('CMTooltipTime').className = ColorTextPre + timeColor.color;
@@ -122,10 +175,14 @@ export function Upgrade() {
// Add extra info to Chocolate egg tooltip // Add extra info to Chocolate egg tooltip
if (Game.UpgradesInStore[TooltipName].name === 'Chocolate egg') { if (Game.UpgradesInStore[TooltipName].name === 'Chocolate egg') {
l('CMTooltipBorder').lastChild.style.marginBottom = '4px'; l('CMTooltipBorder').lastChild.style.marginBottom = '4px';
l('CMTooltipBorder').appendChild(Create.TooltipCreateHeader('Cookies to be gained (Currently/Max)')); l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Cookies to be gained (Currently/Max)'),
);
const chocolate = document.createElement('div'); const chocolate = document.createElement('div');
chocolate.style.color = 'white'; chocolate.style.color = 'white';
chocolate.textContent = `${Beautify(Game.cookies * 0.05)} / ${Beautify(CacheLastChoEgg)}`; chocolate.textContent = `${Beautify(Game.cookies * 0.05)} / ${Beautify(
CacheLastChoEgg,
)}`;
l('CMTooltipBorder').appendChild(chocolate); l('CMTooltipBorder').appendChild(chocolate);
} }
} else l('CMTooltipArea').style.display = 'none'; } else l('CMTooltipArea').style.display = 'none';
@@ -166,7 +223,9 @@ export function Grimoire() {
const time = document.createElement('div'); const time = document.createElement('div');
time.id = 'CMTooltipTime'; time.id = 'CMTooltipTime';
tooltipBox.appendChild(time); tooltipBox.appendChild(time);
const timeColor = GetTimeColor(CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost)); const timeColor = GetTimeColor(
CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost),
);
time.textContent = timeColor.text; time.textContent = timeColor.text;
time.className = ColorTextPre + timeColor.color; time.className = ColorTextPre + timeColor.color;
@@ -176,27 +235,41 @@ export function Grimoire() {
const recover = document.createElement('div'); const recover = document.createElement('div');
recover.id = 'CMTooltipRecover'; recover.id = 'CMTooltipRecover';
tooltipBox.appendChild(recover); tooltipBox.appendChild(recover);
const recoverColor = GetTimeColor(CalculateGrimoireRefillTime(Math.max(0, minigame.magic - spellCost), minigame.magicM, minigame.magic)); const recoverColor = GetTimeColor(
CalculateGrimoireRefillTime(
Math.max(0, minigame.magic - spellCost),
minigame.magicM,
minigame.magic,
),
);
recover.textContent = recoverColor.text; recover.textContent = recoverColor.text;
recover.className = ColorTextPre + recoverColor.color; recover.className = ColorTextPre + recoverColor.color;
} }
// Extra information on cookies gained when spell is Conjure Baked Goods (Name === 0) // Extra information on cookies gained when spell is Conjure Baked Goods (Name === 0)
if (TooltipName === '0') { if (TooltipName === '0') {
tooltipBox.appendChild(Create.TooltipCreateHeader('Cookies to be gained/lost')); tooltipBox.appendChild(
Create.TooltipCreateHeader('Cookies to be gained/lost'),
);
const conjure = document.createElement('div'); const conjure = document.createElement('div');
conjure.id = 'x'; conjure.id = 'x';
tooltipBox.appendChild(conjure); tooltipBox.appendChild(conjure);
const reward = document.createElement('span'); const reward = document.createElement('span');
reward.style.color = '#33FF00'; reward.style.color = '#33FF00';
reward.textContent = Beautify(Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * 60 * 30), 2); reward.textContent = Beautify(
Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * 60 * 30,
),
2,
);
conjure.appendChild(reward); conjure.appendChild(reward);
const seperator = document.createElement('span'); const seperator = document.createElement('span');
seperator.textContent = ' / '; seperator.textContent = ' / ';
conjure.appendChild(seperator); conjure.appendChild(seperator);
const loss = document.createElement('span'); const loss = document.createElement('span');
loss.style.color = 'red'; loss.style.color = 'red';
loss.textContent = Beautify((CacheNoGoldSwitchCookiesPS * 60 * 15), 2); loss.textContent = Beautify(CacheNoGoldSwitchCookiesPS * 60 * 15, 2);
conjure.appendChild(loss); conjure.appendChild(loss);
} }
@@ -210,21 +283,47 @@ export function Grimoire() {
*/ */
export function GardenPlots() { export function GardenPlots() {
const minigame = Game.Objects.Farm.minigame; const minigame = Game.Objects.Farm.minigame;
if (CMOptions.TooltipPlots && minigame.plot[TooltipName[1]][TooltipName[0]][0] !== 0) { if (
const mature = minigame.plot[TooltipName[1]][TooltipName[0]][1] > minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1].matureBase; CMOptions.TooltipPlots &&
const plantName = minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1].name; minigame.plot[TooltipName[1]][TooltipName[0]][0] !== 0
l('CMTooltipBorder').appendChild(Create.TooltipCreateHeader('Reward (Current / Maximum)')); ) {
const mature =
minigame.plot[TooltipName[1]][TooltipName[0]][1] >
minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1]
.matureBase;
const plantName =
minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1]
.name;
l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Reward (Current / Maximum)'),
);
const reward = document.createElement('div'); const reward = document.createElement('div');
reward.id = 'CMTooltipPlantReward'; reward.id = 'CMTooltipPlantReward';
l('CMTooltipBorder').appendChild(reward); l('CMTooltipBorder').appendChild(reward);
if (plantName === 'Bakeberry') { if (plantName === 'Bakeberry') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 30)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 30)}`; l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 30))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 30)}`;
} else if (plantName === 'Chocoroot' || plantName === 'White chocoroot') { } else if (plantName === 'Chocoroot' || plantName === 'White chocoroot') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 3)}`; l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 3)}`;
} else if (plantName === 'Queenbeet') { } else if (plantName === 'Queenbeet') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.04, Game.cookiesPs * 60 * 60)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 60)}`; l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.04, Game.cookiesPs * 60 * 60))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 60)}`;
} else if (plantName === 'Duketater') { } else if (plantName === 'Duketater') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.08, Game.cookiesPs * 60 * 120)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 120)}`; l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.08, Game.cookiesPs * 60 * 120))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 120)}`;
} else l('CMTooltipArea').style.display = 'none'; } else l('CMTooltipArea').style.display = 'none';
} else l('CMTooltipArea').style.display = 'none'; } else l('CMTooltipArea').style.display = 'none';
} }
@@ -237,7 +336,9 @@ export function GardenPlots() {
export function HarvestAll() { export function HarvestAll() {
const minigame = Game.Objects.Farm.minigame; const minigame = Game.Objects.Farm.minigame;
if (CMOptions.TooltipLump) { if (CMOptions.TooltipLump) {
l('CMTooltipBorder').appendChild(Create.TooltipCreateHeader('Cookies gained from harvesting:')); l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Cookies gained from harvesting:'),
);
let totalGain = 0; let totalGain = 0;
let mortal = 0; let mortal = 0;
if (Game.keys[16] && Game.keys[17]) mortal = 1; if (Game.keys[16] && Game.keys[17]) mortal = 1;
@@ -252,18 +353,32 @@ export function HarvestAll() {
if (mortal && me.immortal) count = false; if (mortal && me.immortal) count = false;
if (tile[1] < me.matureBase) count = false; if (tile[1] < me.matureBase) count = false;
if (count && plantName === 'Bakeberry') { if (count && plantName === 'Bakeberry') {
totalGain += Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 30); totalGain += Math.min(
} else if (count && plantName === 'Chocoroot' || plantName === 'White chocoroot') { Game.cookies * 0.03,
Game.cookiesPs * 60 * 30,
);
} else if (
(count && plantName === 'Chocoroot') ||
plantName === 'White chocoroot'
) {
totalGain += Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3); totalGain += Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3);
} else if (count && plantName === 'Queenbeet') { } else if (count && plantName === 'Queenbeet') {
totalGain += Math.min(Game.cookies * 0.04, Game.cookiesPs * 60 * 60); totalGain += Math.min(
Game.cookies * 0.04,
Game.cookiesPs * 60 * 60,
);
} else if (count && plantName === 'Duketater') { } else if (count && plantName === 'Duketater') {
totalGain += Math.min(Game.cookies * 0.08, Game.cookiesPs * 60 * 120); totalGain += Math.min(
Game.cookies * 0.08,
Game.cookiesPs * 60 * 120,
);
} }
} }
} }
} }
l('CMTooltipBorder').appendChild(document.createTextNode(Beautify(totalGain))); l('CMTooltipBorder').appendChild(
document.createTextNode(Beautify(totalGain)),
);
} else l('CMTooltipArea').style.display = 'none'; } else l('CMTooltipArea').style.display = 'none';
} }
@@ -278,64 +393,116 @@ export function Warnings() {
ToggleToolWarnPos(); ToggleToolWarnPos();
} }
if (CMOptions.ToolWarnPos === 0) l('CMDispTooltipWarningParent').style.right = '0px'; if (CMOptions.ToolWarnPos === 0)
else l('CMDispTooltipWarningParent').style.top = `${l('tooltip').offsetHeight}px`; l('CMDispTooltipWarningParent').style.right = '0px';
else
l('CMDispTooltipWarningParent').style.top = `${
l('tooltip').offsetHeight
}px`;
l('CMDispTooltipWarningParent').style.width = `${l('tooltip').offsetWidth - 6}px`; l('CMDispTooltipWarningParent').style.width = `${
l('tooltip').offsetWidth - 6
}px`;
const amount = (Game.cookies + GetWrinkConfigBank()) - TooltipPrice; const amount = Game.cookies + GetWrinkConfigBank() - TooltipPrice;
const bonusIncomeUsed = CMOptions.ToolWarnBon ? TooltipBonusIncome : 0; const bonusIncomeUsed = CMOptions.ToolWarnBon ? TooltipBonusIncome : 0;
let limitLucky = CacheLucky; let limitLucky = CacheLucky;
if (CMOptions.ToolWarnBon === 1) { if (CMOptions.ToolWarnBon === 1) {
let bonusNoFren = TooltipBonusIncome; let bonusNoFren = TooltipBonusIncome;
bonusNoFren /= GetCPSBuffMult(); bonusNoFren /= GetCPSBuffMult();
limitLucky += ((bonusNoFren * 60 * 15) / 0.15); limitLucky += (bonusNoFren * 60 * 15) / 0.15;
} }
if (CMOptions.ToolWarnLucky === 1) { if (CMOptions.ToolWarnLucky === 1) {
if (amount < limitLucky && (TooltipType !== 'b' || Game.buyMode === 1)) { if (amount < limitLucky && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnLucky').style.display = ''; l('CMDispTooltipWarnLucky').style.display = '';
l('CMDispTooltipWarnLuckyText').textContent = `${Beautify(limitLucky - amount)} (${FormatTime((limitLucky - amount) / (GetCPS() + bonusIncomeUsed))})`; l('CMDispTooltipWarnLuckyText').textContent = `${Beautify(
limitLucky - amount,
)} (${FormatTime(
(limitLucky - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnLucky').style.display = 'none'; } else l('CMDispTooltipWarnLucky').style.display = 'none';
} else l('CMDispTooltipWarnLucky').style.display = 'none'; } else l('CMDispTooltipWarnLucky').style.display = 'none';
if (CMOptions.ToolWarnLuckyFrenzy === 1) { if (CMOptions.ToolWarnLuckyFrenzy === 1) {
const limitLuckyFrenzy = limitLucky * 7; const limitLuckyFrenzy = limitLucky * 7;
if (amount < limitLuckyFrenzy && (TooltipType !== 'b' || Game.buyMode === 1)) { if (
amount < limitLuckyFrenzy &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnLuckyFrenzy').style.display = ''; l('CMDispTooltipWarnLuckyFrenzy').style.display = '';
l('CMDispTooltipWarnLuckyFrenzyText').textContent = `${Beautify(limitLuckyFrenzy - amount)} (${FormatTime((limitLuckyFrenzy - amount) / (GetCPS() + bonusIncomeUsed))})`; l('CMDispTooltipWarnLuckyFrenzyText').textContent = `${Beautify(
limitLuckyFrenzy - amount,
)} (${FormatTime(
(limitLuckyFrenzy - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none'; } else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none'; } else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
if (CMOptions.ToolWarnConjure === 1) { if (CMOptions.ToolWarnConjure === 1) {
const limitConjure = limitLucky * 2; const limitConjure = limitLucky * 2;
if ((amount < limitConjure) && (TooltipType !== 'b' || Game.buyMode === 1)) { if (
amount < limitConjure &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnConjure').style.display = ''; l('CMDispTooltipWarnConjure').style.display = '';
l('CMDispTooltipWarnConjureText').textContent = `${Beautify(limitConjure - amount)} (${FormatTime((limitConjure - amount) / (GetCPS() + bonusIncomeUsed))})`; l('CMDispTooltipWarnConjureText').textContent = `${Beautify(
limitConjure - amount,
)} (${FormatTime(
(limitConjure - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnConjure').style.display = 'none'; } else l('CMDispTooltipWarnConjure').style.display = 'none';
} else l('CMDispTooltipWarnConjure').style.display = 'none'; } else l('CMDispTooltipWarnConjure').style.display = 'none';
if (CMOptions.ToolWarnConjureFrenzy === 1) { if (CMOptions.ToolWarnConjureFrenzy === 1) {
const limitConjureFrenzy = limitLucky * 2 * 7; const limitConjureFrenzy = limitLucky * 2 * 7;
if ((amount < limitConjureFrenzy) && (TooltipType !== 'b' || Game.buyMode === 1)) { if (
amount < limitConjureFrenzy &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnConjureFrenzy').style.display = ''; l('CMDispTooltipWarnConjureFrenzy').style.display = '';
l('CMDispTooltipWarnConjureFrenzyText').textContent = `${Beautify(limitConjureFrenzy - amount)} (${FormatTime((limitConjureFrenzy - amount) / (GetCPS() + bonusIncomeUsed))})`; l('CMDispTooltipWarnConjureFrenzyText').textContent = `${Beautify(
limitConjureFrenzy - amount,
)} (${FormatTime(
(limitConjureFrenzy - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none'; } else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none'; } else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
if (CMOptions.ToolWarnEdifice === 1 && Game.Objects['Wizard tower'].minigameLoaded) { if (
if (CacheEdifice && amount < CacheEdifice && (TooltipType !== 'b' || Game.buyMode === 1)) { CMOptions.ToolWarnEdifice === 1 &&
Game.Objects['Wizard tower'].minigameLoaded
) {
if (
CacheEdifice &&
amount < CacheEdifice &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnEdifice').style.display = ''; l('CMDispTooltipWarnEdifice').style.display = '';
l('CMDispTooltipWarnEdificeText').textContent = `${Beautify(CacheEdifice - amount)} (${FormatTime((CacheEdifice - amount) / (GetCPS() + bonusIncomeUsed))})`; l('CMDispTooltipWarnEdificeText').textContent = `${Beautify(
CacheEdifice - amount,
)} (${FormatTime(
(CacheEdifice - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnEdifice').style.display = 'none'; } else l('CMDispTooltipWarnEdifice').style.display = 'none';
} else l('CMDispTooltipWarnEdifice').style.display = 'none'; } else l('CMDispTooltipWarnEdifice').style.display = 'none';
if (CMOptions.ToolWarnUser > 0) { if (CMOptions.ToolWarnUser > 0) {
if (amount < CMOptions.ToolWarnUser * GetCPS() && (TooltipType !== 'b' || Game.buyMode === 1)) { if (
amount < CMOptions.ToolWarnUser * GetCPS() &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnUser').style.display = ''; l('CMDispTooltipWarnUser').style.display = '';
// Need to update tooltip text dynamically // Need to update tooltip text dynamically
l('CMDispTooltipWarnUser').children[0].textContent = `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`; l(
l('CMDispTooltipWarnUserText').textContent = `${Beautify(CMOptions.ToolWarnUser * GetCPS() - amount)} (${FormatTime((CMOptions.ToolWarnUser * GetCPS() - amount) / (GetCPS() + bonusIncomeUsed))})`; 'CMDispTooltipWarnUser',
).children[0].textContent = `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`;
l('CMDispTooltipWarnUserText').textContent = `${Beautify(
CMOptions.ToolWarnUser * GetCPS() - amount,
)} (${FormatTime(
(CMOptions.ToolWarnUser * GetCPS() - amount) /
(GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnUser').style.display = 'none'; } else l('CMDispTooltipWarnUser').style.display = 'none';
} else l('CMDispTooltipWarnUser').style.display = 'none'; } else l('CMDispTooltipWarnUser').style.display = 'none';
} else if (l('CMDispTooltipWarningParent') !== null) { } else if (l('CMDispTooltipWarningParent') !== null) {

View File

@@ -1,7 +1,11 @@
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { SimObjects } from '../../Sim/VariablesAndData'; import { SimObjects } from '../../Sim/VariablesAndData';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting'; import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
import { TooltipWrinkler, TooltipWrinklerArea, TooltipWrinklerBeingShown } from '../VariablesAndData'; import {
TooltipWrinkler,
TooltipWrinklerArea,
TooltipWrinklerBeingShown,
} from '../VariablesAndData';
/** /**
* This function checks and create a tooltip for the wrinklers * This function checks and create a tooltip for the wrinklers
@@ -9,13 +13,17 @@ import { TooltipWrinkler, TooltipWrinklerArea, TooltipWrinklerBeingShown } from
* As wrinklers are not appended to the DOM we us a different system than for other tooltips * As wrinklers are not appended to the DOM we us a different system than for other tooltips
*/ */
export function CheckWrinklerTooltip() { export function CheckWrinklerTooltip() {
if (CMOptions.TooltipWrink === 1 && TooltipWrinklerArea === 1) { // Latter is set by CM.Main.AddWrinklerAreaDetect if (CMOptions.TooltipWrink === 1 && TooltipWrinklerArea === 1) {
// Latter is set by CM.Main.AddWrinklerAreaDetect
let showingTooltip = false; let showingTooltip = false;
for (const i of Object.keys(Game.wrinklers)) { for (const i of Object.keys(Game.wrinklers)) {
const me = Game.wrinklers[i]; const me = Game.wrinklers[i];
if (me.phase > 0 && me.selected) { if (me.phase > 0 && me.selected) {
showingTooltip = true; showingTooltip = true;
if (TooltipWrinklerBeingShown[i] === 0 || TooltipWrinklerBeingShown[i] === undefined) { if (
TooltipWrinklerBeingShown[i] === 0 ||
TooltipWrinklerBeingShown[i] === undefined
) {
const placeholder = document.createElement('div'); const placeholder = document.createElement('div');
const wrinkler = document.createElement('div'); const wrinkler = document.createElement('div');
wrinkler.style.minWidth = '120px'; wrinkler.style.minWidth = '120px';

View File

@@ -23,7 +23,17 @@ export const ColorPurple = 'Purple';
export const ColorGray = 'Gray'; export const ColorGray = 'Gray';
export const ColorPink = 'Pink'; export const ColorPink = 'Pink';
export const ColorBrown = 'Brown'; export const ColorBrown = 'Brown';
export const Colors = [ColorGray, ColorBlue, ColorGreen, ColorYellow, ColorOrange, ColorRed, ColorPurple, ColorPink, ColorBrown]; export const Colors = [
ColorGray,
ColorBlue,
ColorGreen,
ColorYellow,
ColorOrange,
ColorRed,
ColorPurple,
ColorPink,
ColorBrown,
];
/** /**
* This list is used to make some very basic tooltips. * This list is used to make some very basic tooltips.
@@ -34,13 +44,41 @@ export const Colors = [ColorGray, ColorBlue, ColorGreen, ColorYellow, ColorOrang
*/ */
export const TooltipText = [ export const TooltipText = [
['GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'], ['GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'],
['GoldCookDragonsFortuneTooltipPlaceholder', 'Calculated with Golden Switch off and at least one golden cookie on-screen', '240px'], [
['PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg', '320px'], 'GoldCookDragonsFortuneTooltipPlaceholder',
['NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px'], 'Calculated with Golden Switch off and at least one golden cookie on-screen',
['HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg', '330px'], '240px',
['ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from ascension achievements if you have the same buildings/upgrades after reset', '370px'], ],
['ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and then buying Chocolate egg', '300px'], [
['ChainNextLevelPlaceholder', 'Cheated cookies might break this formula', '250px'], 'PrestMaxTooltipPlaceholder',
'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg',
'320px',
],
[
'NextPrestTooltipPlaceholder',
'Calculated with cookies gained from wrinklers and Chocolate egg',
'200px',
],
[
'HeavenChipMaxTooltipPlaceholder',
'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg',
'330px',
],
[
'ResetTooltipPlaceholder',
'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from ascension achievements if you have the same buildings/upgrades after reset',
'370px',
],
[
'ChoEggTooltipPlaceholder',
'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and then buying Chocolate egg',
'300px',
],
[
'ChainNextLevelPlaceholder',
'Cheated cookies might break this formula',
'250px',
],
]; ];
/** /**
@@ -78,7 +116,12 @@ export const ClickTimes = [1, 5, 10, 15, 30];
* This array is used to give certain timers specific colours * This array is used to give certain timers specific colours
*/ */
export const BuffColors = { export const BuffColors = {
Frenzy: ColorYellow, 'Dragon Harvest': ColorBrown, 'Elder frenzy': ColorGreen, Clot: ColorRed, 'Click frenzy': ColorBlue, Dragonflight: ColorPink, Frenzy: ColorYellow,
'Dragon Harvest': ColorBrown,
'Elder frenzy': ColorGreen,
Clot: ColorRed,
'Click frenzy': ColorBlue,
Dragonflight: ColorPink,
}; };
/** /**

View File

@@ -15,7 +15,9 @@ export default function init() {
isInitializing = true; isInitializing = true;
let proceed = true; let proceed = true;
if (Game.version !== Number(VersionMajor)) { if (Game.version !== Number(VersionMajor)) {
proceed = confirm(`Cookie Monster version ${VersionMajor}.${VersionMinor} is meant for Game version ${VersionMajor}. Loading a different version may cause errors. Do you still want to load Cookie Monster?`); proceed = confirm(
`Cookie Monster version ${VersionMajor}.${VersionMinor} is meant for Game version ${VersionMajor}. Loading a different version may cause errors. Do you still want to load Cookie Monster?`,
);
} }
if (proceed) { if (proceed) {
InitializeCookieMonster(); InitializeCookieMonster();

View File

@@ -11,7 +11,17 @@ export default function load(str) {
InitData(); InitData();
LoadConfig(save.settings); LoadConfig(save.settings);
if (save.version !== `${VersionMajor}.${VersionMinor}`) { if (save.version !== `${VersionMajor}.${VersionMinor}`) {
if (Game.prefs.popups) Game.Popup('A new version of Cookie Monster has been loaded, check out the release notes in the info tab!'); if (Game.prefs.popups)
else Game.Notify('A new version of Cookie Monster has been loaded, check out the release notes in the info tab!', '', '', 0, 1); Game.Popup(
'A new version of Cookie Monster has been loaded, check out the release notes in the info tab!',
);
else
Game.Notify(
'A new version of Cookie Monster has been loaded, check out the release notes in the info tab!',
'',
'',
0,
1,
);
} }
} }

View File

@@ -7,7 +7,10 @@ import { LastGardenNextStep } from '../VariablesAndData';
* This function checks if a garden tick has happened * This function checks if a garden tick has happened
*/ */
export default function CheckGardenTick() { export default function CheckGardenTick() {
if (Game.Objects.Farm.minigameLoaded && LastGardenNextStep !== Game.Objects.Farm.minigame.nextStep) { if (
Game.Objects.Farm.minigameLoaded &&
LastGardenNextStep !== Game.Objects.Farm.minigame.nextStep
) {
if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) { if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) {
Flash(3, 'GardFlash'); Flash(3, 'GardFlash');
PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume'); PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume');

View File

@@ -1,5 +1,8 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { CacheSpawnedGoldenShimmer, CacheGoldenShimmersByID } from '../../Cache/VariablesAndData'; import {
CacheSpawnedGoldenShimmer,
CacheGoldenShimmersByID,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import CreateGCTimer from '../../Disp/GoldenCookieTimers/GoldenCookieTimers'; import CreateGCTimer from '../../Disp/GoldenCookieTimers/GoldenCookieTimers';
import Flash from '../../Disp/Notifications/Flash'; import Flash from '../../Disp/Notifications/Flash';
@@ -7,7 +10,11 @@ import Notification from '../../Disp/Notifications/Notification';
import PlaySound from '../../Disp/Notifications/Sound'; import PlaySound from '../../Disp/Notifications/Sound';
import { UpdateFavicon } from '../../Disp/TabTitle/FavIcon'; import { UpdateFavicon } from '../../Disp/TabTitle/FavIcon';
import { GCTimers } from '../../Disp/VariablesAndData'; import { GCTimers } from '../../Disp/VariablesAndData';
import { CurrSpawnedGoldenCookieState, LastGoldenCookieState, LastSpawnedGoldenCookieState } from '../VariablesAndData'; import {
CurrSpawnedGoldenCookieState,
LastGoldenCookieState,
LastSpawnedGoldenCookieState,
} from '../VariablesAndData';
/** /**
* Auxilirary function that finds all currently spawned shimmers. * Auxilirary function that finds all currently spawned shimmers.
@@ -44,7 +51,11 @@ export default function CheckGoldenCookie() {
if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) { if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) {
Flash(3, 'GCFlash'); Flash(3, 'GCFlash');
PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume'); PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume');
Notification('GCNotification', 'Golden Cookie Spawned', 'A Golden Cookie has spawned. Click it now!'); Notification(
'GCNotification',
'Golden Cookie Spawned',
'A Golden Cookie has spawned. Click it now!',
);
} }
for (const i of Object.keys(Game.shimmers)) { for (const i of Object.keys(Game.shimmers)) {
@@ -59,8 +70,11 @@ export default function CheckGoldenCookie() {
} else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) { } else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) {
for (const i of Object.keys(GCTimers)) { for (const i of Object.keys(GCTimers)) {
GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity; GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity;
GCTimers[i].style.transform = CacheGoldenShimmersByID[i].l.style.transform; GCTimers[i].style.transform =
GCTimers[i].textContent = Math.ceil(CacheGoldenShimmersByID[i].life / Game.fps); CacheGoldenShimmersByID[i].l.style.transform;
GCTimers[i].textContent = Math.ceil(
CacheGoldenShimmersByID[i].life / Game.fps,
);
} }
} }
} }

View File

@@ -9,14 +9,21 @@ import { LastMagicBarFull } from '../VariablesAndData';
* It is called by CM.Main.Loop * It is called by CM.Main.Loop
*/ */
export default function CheckMagicMeter() { export default function CheckMagicMeter() {
if (Game.Objects['Wizard tower'].minigameLoaded && CMOptions.GrimoireBar === 1) { if (
Game.Objects['Wizard tower'].minigameLoaded &&
CMOptions.GrimoireBar === 1
) {
const minigame = Game.Objects['Wizard tower'].minigame; const minigame = Game.Objects['Wizard tower'].minigame;
if (minigame.magic < minigame.magicM) LastMagicBarFull = false; if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
else if (!LastMagicBarFull) { else if (!LastMagicBarFull) {
LastMagicBarFull = true; LastMagicBarFull = true;
Flash(3, 'MagicFlash'); Flash(3, 'MagicFlash');
PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume'); PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume');
Notification('MagicNotification', 'Magic Meter full', 'Your Magic Meter is full. Cast a spell!'); Notification(
'MagicNotification',
'Magic Meter full',
'Your Magic Meter is full. Cast a spell!',
);
} }
} }
} }

View File

@@ -21,6 +21,10 @@ export default function CheckSeasonPopup() {
} }
Flash(3, 'SeaFlash'); Flash(3, 'SeaFlash');
PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume'); PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
Notification('SeaNotification', 'Reindeer sighted!', 'A Reindeer has spawned. Click it now!'); Notification(
'SeaNotification',
'Reindeer sighted!',
'A Reindeer has spawned. Click it now!',
);
} }
} }

View File

@@ -8,12 +8,20 @@ import { LastTickerFortuneState } from '../VariablesAndData';
* It is called by CM.Main.Loop * It is called by CM.Main.Loop
*/ */
export default function CheckTickerFortune() { export default function CheckTickerFortune() {
if (LastTickerFortuneState !== (Game.TickerEffect && Game.TickerEffect.type === 'fortune')) { if (
LastTickerFortuneState = (Game.TickerEffect && Game.TickerEffect.type === 'fortune'); LastTickerFortuneState !==
(Game.TickerEffect && Game.TickerEffect.type === 'fortune')
) {
LastTickerFortuneState =
Game.TickerEffect && Game.TickerEffect.type === 'fortune';
if (LastTickerFortuneState) { if (LastTickerFortuneState) {
Flash(3, 'FortuneFlash'); Flash(3, 'FortuneFlash');
PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume'); PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
Notification('FortuneNotification', 'Fortune Cookie found', 'A Fortune Cookie has appeared on the Ticker.'); Notification(
'FortuneNotification',
'Fortune Cookie found',
'A Fortune Cookie has appeared on the Ticker.',
);
} }
} }
} }

View File

@@ -16,20 +16,45 @@ export default function CheckWrinklerCount() {
} }
if (CurrentWrinklers > LastWrinklerCount) { if (CurrentWrinklers > LastWrinklerCount) {
LastWrinklerCount = CurrentWrinklers; LastWrinklerCount = CurrentWrinklers;
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxFlash) { if (
CurrentWrinklers === Game.getWrinklersMax() &&
CMOptions.WrinklerMaxFlash
) {
Flash(3, 'WrinklerMaxFlash'); Flash(3, 'WrinklerMaxFlash');
} else { } else {
Flash(3, 'WrinklerFlash'); Flash(3, 'WrinklerFlash');
} }
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxSound) { if (
PlaySound(CMOptions.WrinklerMaxSoundURL, 'WrinklerMaxSound', 'WrinklerMaxVolume'); CurrentWrinklers === Game.getWrinklersMax() &&
CMOptions.WrinklerMaxSound
) {
PlaySound(
CMOptions.WrinklerMaxSoundURL,
'WrinklerMaxSound',
'WrinklerMaxVolume',
);
} else { } else {
PlaySound(CMOptions.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume'); PlaySound(
CMOptions.WrinklerSoundURL,
'WrinklerSound',
'WrinklerVolume',
);
} }
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxNotification) { if (
Notification('WrinklerMaxNotification', 'Maximum Wrinklers Reached', 'You have reached your maximum ammount of wrinklers'); CurrentWrinklers === Game.getWrinklersMax() &&
CMOptions.WrinklerMaxNotification
) {
Notification(
'WrinklerMaxNotification',
'Maximum Wrinklers Reached',
'You have reached your maximum ammount of wrinklers',
);
} else { } else {
Notification('WrinklerNotification', 'A Wrinkler appeared', 'A new wrinkler has appeared'); Notification(
'WrinklerNotification',
'A Wrinkler appeared',
'A new wrinkler has appeared',
);
} }
} else { } else {
LastWrinklerCount = CurrentWrinklers; LastWrinklerCount = CurrentWrinklers;

View File

@@ -39,7 +39,11 @@ export default function InitializeCookieMonster() {
CreateWhiteScreen(); CreateWhiteScreen();
CreateFavicon(); CreateFavicon();
for (const i of Object.keys(TooltipText)) { for (const i of Object.keys(TooltipText)) {
CreateSimpleTooltip(TooltipText[i][0], TooltipText[i][1], TooltipText[i][2]); CreateSimpleTooltip(
TooltipText[i][0],
TooltipText[i][1],
TooltipText[i][2],
);
} }
CreateWrinklerButtons(); CreateWrinklerButtons();
UpdateBuildingUpgradeStyle(); UpdateBuildingUpgradeStyle();
@@ -55,8 +59,18 @@ export default function InitializeCookieMonster() {
LoadConfig(); // Must be after all things are created! LoadConfig(); // Must be after all things are created!
CMLastAscendState = Game.OnAscend; CMLastAscendState = Game.OnAscend;
if (Game.prefs.popups) Game.Popup(`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`); if (Game.prefs.popups)
else Game.Notify(`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`, '', '', 1, 1); Game.Popup(
`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`,
);
else
Game.Notify(
`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`,
'',
'',
1,
1,
);
Game.Win('Third-party'); Game.Win('Third-party');
} }

View File

@@ -3,13 +3,20 @@ import LoopCache from '../Cache/CacheLoop';
import CacheNoGoldSwitchCPS from '../Cache/CPS/NoGoldSwitchCPS'; import CacheNoGoldSwitchCPS from '../Cache/CPS/NoGoldSwitchCPS';
import CacheSellAllForChoEgg from '../Cache/CPS/SellChoEgg'; import CacheSellAllForChoEgg from '../Cache/CPS/SellChoEgg';
import CacheDragonCost from '../Cache/Dragon/Dragon'; import CacheDragonCost from '../Cache/Dragon/Dragon';
import { CacheBuildingsPrices, CacheIncome } from '../Cache/PriceAndIncome/PriceAndIncome'; import {
CacheBuildingsPrices,
CacheIncome,
} from '../Cache/PriceAndIncome/PriceAndIncome';
import { CacheChain } from '../Cache/Stats/ChainCookies'; import { CacheChain } from '../Cache/Stats/ChainCookies';
import CacheAllMissingUpgrades from '../Cache/Stats/MissingUpgrades'; import CacheAllMissingUpgrades from '../Cache/Stats/MissingUpgrades';
import CacheSeasonSpec from '../Cache/Stats/Reindeer'; import CacheSeasonSpec from '../Cache/Stats/Reindeer';
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from '../Cache/Stats/Stats';
import { import {
CacheDoRemakeBuildPrices, CacheHadBuildAura, CacheGoldenAndWrathCookiesMults,
CacheStatsCookies,
} from '../Cache/Stats/Stats';
import {
CacheDoRemakeBuildPrices,
CacheHadBuildAura,
} from '../Cache/VariablesAndData'; } from '../Cache/VariablesAndData';
import UpdateAscendState from '../Disp/HelperFunctions/UpdateAscendState'; import UpdateAscendState from '../Disp/HelperFunctions/UpdateAscendState';
import { LastAscendState } from '../Disp/VariablesAndData'; import { LastAscendState } from '../Disp/VariablesAndData';

View File

@@ -4,7 +4,11 @@ import { FormatTime } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting'
import CalculateGrimoireRefillTime from '../../Disp/HelperFunctions/CalculateGrimoireRefillTime'; import CalculateGrimoireRefillTime from '../../Disp/HelperFunctions/CalculateGrimoireRefillTime';
import { import {
BackupGrimoireDraw, BackupGrimoireLaunch, BackupGrimoireLaunchMod, HasReplaceNativeGrimoireDraw, HasReplaceNativeGrimoireLaunch, BackupGrimoireDraw,
BackupGrimoireLaunch,
BackupGrimoireLaunchMod,
HasReplaceNativeGrimoireDraw,
HasReplaceNativeGrimoireLaunch,
} from '../VariablesAndData'; } from '../VariablesAndData';
import ReplaceTooltipGrimoire from './TooltipGrimoire'; import ReplaceTooltipGrimoire from './TooltipGrimoire';
@@ -12,13 +16,22 @@ import ReplaceTooltipGrimoire from './TooltipGrimoire';
* This function fixes replaces the .draw function of the Grimoire * This function fixes replaces the .draw function of the Grimoire
*/ */
function ReplaceNativeGrimoireDraw() { function ReplaceNativeGrimoireDraw() {
if (!HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) { if (
!HasReplaceNativeGrimoireDraw &&
Game.Objects['Wizard tower'].minigameLoaded
) {
const minigame = Game.Objects['Wizard tower'].minigame; const minigame = Game.Objects['Wizard tower'].minigame;
BackupGrimoireDraw = minigame.draw; BackupGrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function () { Game.Objects['Wizard tower'].minigame.draw = function () {
BackupGrimoireDraw(); BackupGrimoireDraw();
if (CMOptions.GrimoireBar === 1 && minigame.magic < minigame.magicM) { if (CMOptions.GrimoireBar === 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ` (${FormatTime(CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM))})`; minigame.magicBarTextL.innerHTML += ` (${FormatTime(
CalculateGrimoireRefillTime(
minigame.magic,
minigame.magicM,
minigame.magicM,
),
)})`;
} }
}; };
HasReplaceNativeGrimoireDraw = true; HasReplaceNativeGrimoireDraw = true;
@@ -29,10 +42,18 @@ function ReplaceNativeGrimoireDraw() {
* This function fixes replaces the .launch function of the Grimoire * This function fixes replaces the .launch function of the Grimoire
*/ */
function ReplaceNativeGrimoireLaunch() { function ReplaceNativeGrimoireLaunch() {
if (!HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) { if (
!HasReplaceNativeGrimoireLaunch &&
Game.Objects['Wizard tower'].minigameLoaded
) {
const minigame = Game.Objects['Wizard tower'].minigame; const minigame = Game.Objects['Wizard tower'].minigame;
BackupGrimoireLaunch = minigame.launch; BackupGrimoireLaunch = minigame.launch;
BackupGrimoireLaunchMod = new Function(`return ${minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame')}`); BackupGrimoireLaunchMod = new Function(
`return ${minigame.launch
.toString()
.split('=this')
.join("= Game.Objects['Wizard tower'].minigame")}`,
);
Game.Objects['Wizard tower'].minigame.launch = function () { Game.Objects['Wizard tower'].minigame.launch = function () {
BackupGrimoireLaunchMod(); BackupGrimoireLaunchMod();
ReplaceTooltipGrimoire(); ReplaceTooltipGrimoire();

View File

@@ -11,7 +11,13 @@ export default function ReplaceTooltipGrimoire() {
TooltipGrimoireBackup[i] = l(`grimoireSpell${i}`).onmouseover; TooltipGrimoireBackup[i] = l(`grimoireSpell${i}`).onmouseover;
l(`grimoireSpell${i}`).onmouseover = function () { l(`grimoireSpell${i}`).onmouseover = function () {
Game.tooltip.dynamic = 1; Game.tooltip.dynamic = 1;
Game.tooltip.draw(this, function () { return CreateTooltip('g', `${i}`); }, 'this'); Game.tooltip.draw(
this,
function () {
return CreateTooltip('g', `${i}`);
},
'this',
);
Game.tooltip.wobble(); Game.tooltip.wobble();
}; };
} }

View File

@@ -15,9 +15,13 @@ export default function ReplaceTooltipUpgrade() {
if (!Game.mouseDown) { if (!Game.mouseDown) {
Game.setOnCrate(this); Game.setOnCrate(this);
Game.tooltip.dynamic = 1; Game.tooltip.dynamic = 1;
Game.tooltip.draw(this, function () { Game.tooltip.draw(
this,
function () {
return CreateTooltip('u', `${i}`); return CreateTooltip('u', `${i}`);
}, 'store'); },
'store',
);
Game.tooltip.wobble(); Game.tooltip.wobble();
} }
}; };

View File

@@ -3,7 +3,9 @@
import { CreateTooltip } from '../../Disp/Tooltips/Tooltip'; import { CreateTooltip } from '../../Disp/Tooltips/Tooltip';
import { import {
LoadMinigames, TooltipBuildBackup, TooltipLumpBackup, LoadMinigames,
TooltipBuildBackup,
TooltipLumpBackup,
} from '../VariablesAndData'; } from '../VariablesAndData';
import ReplaceNativeGrimoire from './NativeGrimoire'; import ReplaceNativeGrimoire from './NativeGrimoire';
import ReplaceTooltipGrimoire from './TooltipGrimoire'; import ReplaceTooltipGrimoire from './TooltipGrimoire';
@@ -18,7 +20,13 @@ function ReplaceTooltipBuild() {
TooltipBuildBackup[i] = l(`product${me.id}`).onmouseover; TooltipBuildBackup[i] = l(`product${me.id}`).onmouseover;
l(`product${me.id}`).onmouseover = function () { l(`product${me.id}`).onmouseover = function () {
Game.tooltip.dynamic = 1; Game.tooltip.dynamic = 1;
Game.tooltip.draw(this, function () { return CreateTooltip('b', `${i}`); }, 'store'); Game.tooltip.draw(
this,
function () {
return CreateTooltip('b', `${i}`);
},
'store',
);
Game.tooltip.wobble(); Game.tooltip.wobble();
}; };
} }
@@ -33,7 +41,13 @@ function ReplaceTooltipLump() {
TooltipLumpBackup = l('lumps').onmouseover; TooltipLumpBackup = l('lumps').onmouseover;
l('lumps').onmouseover = function () { l('lumps').onmouseover = function () {
Game.tooltip.dynamic = 1; Game.tooltip.dynamic = 1;
Game.tooltip.draw(this, function () { return CreateTooltip('s', 'Lump'); }, 'this'); Game.tooltip.draw(
this,
function () {
return CreateTooltip('s', 'Lump');
},
'this',
);
Game.tooltip.wobble(); Game.tooltip.wobble();
}; };
} }
@@ -44,12 +58,28 @@ function ReplaceTooltipLump() {
*/ */
function ReplaceTooltipGarden() { function ReplaceTooltipGarden() {
if (Game.Objects.Farm.minigameLoaded) { if (Game.Objects.Farm.minigameLoaded) {
l('gardenTool-1').onmouseover = function () { Game.tooltip.dynamic = 1; Game.tooltip.draw(this, function () { return CreateTooltip('ha', 'HarvestAllButton'); }, 'this'); Game.tooltip.wobble(); }; l('gardenTool-1').onmouseover = function () {
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
function () {
return CreateTooltip('ha', 'HarvestAllButton');
},
'this',
);
Game.tooltip.wobble();
};
Array.from(l('gardenPlot').children).forEach((child) => { Array.from(l('gardenPlot').children).forEach((child) => {
const coords = child.id.slice(-3); const coords = child.id.slice(-3);
child.onmouseover = function () { child.onmouseover = function () {
Game.tooltip.dynamic = 1; Game.tooltip.dynamic = 1;
Game.tooltip.draw(this, function () { return CreateTooltip('p', [`${coords[0]}`, `${coords[2]}`]); }, 'this'); Game.tooltip.draw(
this,
function () {
return CreateTooltip('p', [`${coords[0]}`, `${coords[2]}`]);
},
'this',
);
Game.tooltip.wobble(); Game.tooltip.wobble();
}; };
}); });

View File

@@ -1,14 +1,21 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import jscolor from '@eastdesire/jscolor'; import jscolor from '@eastdesire/jscolor';
import { CMOptions } from '../../Config/VariablesAndData'; import { CMOptions } from '../../Config/VariablesAndData';
import { Beautify as CMBeautify, FormatTime } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting'; import {
Beautify as CMBeautify,
FormatTime,
} from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
import { AddAuraInfo, AddDragonLevelUpTooltip } from '../../Disp/Dragon/Dragon'; import { AddAuraInfo, AddDragonLevelUpTooltip } from '../../Disp/Dragon/Dragon';
import AddMenu from '../../Disp/MenuSections/AddMenus'; import AddMenu from '../../Disp/MenuSections/AddMenus';
import UpdateTitle from '../../Disp/TabTitle/TabTitle'; import UpdateTitle from '../../Disp/TabTitle/TabTitle';
import ReplaceAscendTooltip from '../../Disp/Tooltips/AscendButton'; import ReplaceAscendTooltip from '../../Disp/Tooltips/AscendButton';
import UpdateTooltipLocation from '../../Disp/Tooltips/PositionLocation'; import UpdateTooltipLocation from '../../Disp/Tooltips/PositionLocation';
import { CMSayTime, Title } from '../../Disp/VariablesAndData'; import { CMSayTime, Title } from '../../Disp/VariablesAndData';
import { SimDateAges, SimDateCentury, SimDoSims } from '../../Sim/VariablesAndData'; import {
SimDateAges,
SimDateCentury,
SimDoSims,
} from '../../Sim/VariablesAndData';
import ReplaceTooltipUpgrade from '../ReplaceGameElements/TooltipUpgrades'; import ReplaceTooltipUpgrade from '../ReplaceGameElements/TooltipUpgrades';
import { BackupFunctions } from '../VariablesAndData'; import { BackupFunctions } from '../VariablesAndData';
import FixMouseY from './FixMouse'; import FixMouseY from './FixMouse';
@@ -32,13 +39,20 @@ export default function ReplaceNative() {
BackupFunctions.tooltip = {}; BackupFunctions.tooltip = {};
BackupFunctions.tooltip.draw = Game.tooltip.draw; BackupFunctions.tooltip.draw = Game.tooltip.draw;
BackupFunctions.tooltip.drawMod = new Function(`return ${Game.tooltip.draw.toString().split('this').join('Game.tooltip')}`)(); BackupFunctions.tooltip.drawMod = new Function(
`return ${Game.tooltip.draw.toString().split('this').join('Game.tooltip')}`,
)();
Game.tooltip.draw = function (from, text, origin) { Game.tooltip.draw = function (from, text, origin) {
BackupFunctions.tooltip.drawMod(from, text, origin); BackupFunctions.tooltip.drawMod(from, text, origin);
}; };
BackupFunctions.tooltip.update = Game.tooltip.update; BackupFunctions.tooltip.update = Game.tooltip.update;
BackupFunctions.tooltip.updateMod = new Function(`return ${Game.tooltip.update.toString().split('this.').join('Game.tooltip.')}`)(); BackupFunctions.tooltip.updateMod = new Function(
`return ${Game.tooltip.update
.toString()
.split('this.')
.join('Game.tooltip.')}`,
)();
Game.tooltip.update = function () { Game.tooltip.update = function () {
BackupFunctions.tooltip.updateMod(); BackupFunctions.tooltip.updateMod();
UpdateTooltipLocation(); UpdateTooltipLocation();
@@ -56,7 +70,13 @@ export default function ReplaceNative() {
// Assumes newer browsers // Assumes newer browsers
l('bigCookie').removeEventListener('click', Game.ClickCookie, false); l('bigCookie').removeEventListener('click', Game.ClickCookie, false);
l('bigCookie').addEventListener('click', function () { FixMouseY(Game.ClickCookie); }, false); l('bigCookie').addEventListener(
'click',
function () {
FixMouseY(Game.ClickCookie);
},
false,
);
BackupFunctions.RebuildUpgrades = Game.RebuildUpgrades; BackupFunctions.RebuildUpgrades = Game.RebuildUpgrades;
Game.RebuildUpgrades = function () { Game.RebuildUpgrades = function () {
@@ -71,7 +91,11 @@ export default function ReplaceNative() {
* If the options is 1 (on) bulkPrice is under cookies you can't buy the building. * If the options is 1 (on) bulkPrice is under cookies you can't buy the building.
*/ */
Game.ClickProduct = function (what) { Game.ClickProduct = function (what) {
if (!CMOptions.BulkBuyBlock || (Game.ObjectsById[what].bulkPrice < Game.cookies || Game.buyMode === -1)) { if (
!CMOptions.BulkBuyBlock ||
Game.ObjectsById[what].bulkPrice < Game.cookies ||
Game.buyMode === -1
) {
BackupFunctions.ClickProduct(what); BackupFunctions.ClickProduct(what);
} }
}; };
@@ -98,7 +122,10 @@ export default function ReplaceNative() {
BackupFunctions.UpdateMenu = Game.UpdateMenu; BackupFunctions.UpdateMenu = Game.UpdateMenu;
Game.UpdateMenu = function () { Game.UpdateMenu = function () {
if (typeof jscolor.picker === 'undefined' || typeof jscolor.picker.owner === 'undefined') { if (
typeof jscolor.picker === 'undefined' ||
typeof jscolor.picker.owner === 'undefined'
) {
BackupFunctions.UpdateMenu(); BackupFunctions.UpdateMenu();
AddMenu(); AddMenu();
} }
@@ -106,7 +133,8 @@ export default function ReplaceNative() {
BackupFunctions.sayTime = Game.sayTime; BackupFunctions.sayTime = Game.sayTime;
CMSayTime = function (time, detail) { CMSayTime = function (time, detail) {
if (Number.isNaN(time) || time <= 0) return BackupFunctions.sayTime(time, detail); if (Number.isNaN(time) || time <= 0)
return BackupFunctions.sayTime(time, detail);
return FormatTime(time / Game.fps, 1); return FormatTime(time / Game.fps, 1);
}; };
@@ -117,7 +145,9 @@ export default function ReplaceNative() {
// Update tab title // Update tab title
let title = 'Cookie Clicker'; let title = 'Cookie Clicker';
if (Game.season === 'fools') title = 'Cookie Baker'; if (Game.season === 'fools') title = 'Cookie Baker';
Title = `${(Game.OnAscend ? 'Ascending! ' : '')}${CMBeautify(Game.cookies)} ${(Game.cookies === 1 ? 'cookie' : 'cookies')} - ${title}`; Title = `${Game.OnAscend ? 'Ascending! ' : ''}${CMBeautify(Game.cookies)} ${
Game.cookies === 1 ? 'cookie' : 'cookies'
} - ${title}`;
UpdateTitle(); UpdateTitle();
// Since the Ascend Tooltip is not actually a tooltip we need to add our additional info here... // Since the Ascend Tooltip is not actually a tooltip we need to add our additional info here...

View File

@@ -1,12 +1,17 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { TooltipWrinklerArea, TooltipWrinklerBeingShown } from '../../Disp/VariablesAndData'; import {
TooltipWrinklerArea,
TooltipWrinklerBeingShown,
} from '../../Disp/VariablesAndData';
/** /**
* This function creates .onmouseover/out events that determine if the mouse is hovering-over a Wrinkler * This function creates .onmouseover/out events that determine if the mouse is hovering-over a Wrinkler
* As wrinklers are not appended to the DOM we us a different system than for other tooltips * As wrinklers are not appended to the DOM we us a different system than for other tooltips
*/ */
export default function AddWrinklerAreaDetect() { export default function AddWrinklerAreaDetect() {
l('backgroundLeftCanvas').onmouseover = function () { TooltipWrinklerArea = 1; }; l('backgroundLeftCanvas').onmouseover = function () {
TooltipWrinklerArea = 1;
};
l('backgroundLeftCanvas').onmouseout = function () { l('backgroundLeftCanvas').onmouseout = function () {
TooltipWrinklerArea = 0; TooltipWrinklerArea = 0;
Game.tooltip.hide(); Game.tooltip.hide();

View File

@@ -8,7 +8,16 @@ import SimHas from '../ReplacedGameFunctions/SimHas';
import SimHasGod from '../ReplacedGameFunctions/SimHasGod'; import SimHasGod from '../ReplacedGameFunctions/SimHasGod';
import SimWin from '../SimulationData/SimWin'; import SimWin from '../SimulationData/SimWin';
import { import {
SimAchievementsOwned, SimCookiesPs, SimCookiesPsRaw, SimDateAges, SimDateCentury, SimEffs, SimHeavenlyPower, SimObjects, SimPrestige, SimUpgrades, SimAchievementsOwned,
SimCookiesPs,
SimCookiesPsRaw,
SimDateAges,
SimDateCentury,
SimEffs,
SimHeavenlyPower,
SimObjects,
SimPrestige,
SimUpgrades,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -33,11 +42,17 @@ export default function CalculateGains() {
} }
SimEffs = effs; SimEffs = effs;
if (Game.ascensionMode !== 1) mult += parseFloat(SimPrestige) * 0.01 * SimHeavenlyPower * SimGetHeavenlyMultiplier(); if (Game.ascensionMode !== 1)
mult +=
parseFloat(SimPrestige) *
0.01 *
SimHeavenlyPower *
SimGetHeavenlyMultiplier();
mult *= SimEff('cps'); mult *= SimEff('cps');
if (SimHas('Heralds') && Game.ascensionMode !== 1) mult *= 1 + 0.01 * Game.heralds; if (SimHas('Heralds') && Game.ascensionMode !== 1)
mult *= 1 + 0.01 * Game.heralds;
for (const i of Object.keys(Game.cookieUpgrades)) { for (const i of Object.keys(Game.cookieUpgrades)) {
const me = Game.cookieUpgrades[i]; const me = Game.cookieUpgrades[i];
@@ -45,9 +60,9 @@ export default function CalculateGains() {
// Some upgrades have a functio as .power (notably the valentine cookies) // Some upgrades have a functio as .power (notably the valentine cookies)
// CM.Sim.InitialBuildingData has changed to use CM.Sim.Has instead of Game.Has etc. // CM.Sim.InitialBuildingData has changed to use CM.Sim.Has instead of Game.Has etc.
// Therefore this call is to the .power of the Sim.Object // Therefore this call is to the .power of the Sim.Object
if (typeof (me.power) === 'function') { if (typeof me.power === 'function') {
mult *= 1 + (SimUpgrades[me.name].power(SimUpgrades[me.name]) * 0.01); mult *= 1 + SimUpgrades[me.name].power(SimUpgrades[me.name]) * 0.01;
} else mult *= 1 + (me.power * 0.01); } else mult *= 1 + me.power * 0.01;
} }
} }
@@ -61,7 +76,7 @@ export default function CalculateGains() {
if (SimHas('Improved jolliness')) mult *= 1.15; if (SimHas('Improved jolliness')) mult *= 1.15;
if (SimHas('A lump of coal')) mult *= 1.01; if (SimHas('A lump of coal')) mult *= 1.01;
if (SimHas('An itchy sweater')) mult *= 1.01; if (SimHas('An itchy sweater')) mult *= 1.01;
if (SimHas('Santa\'s dominion')) mult *= 1.2; if (SimHas("Santa's dominion")) mult *= 1.2;
if (SimHas('Fortune #100')) mult *= 1.01; if (SimHas('Fortune #100')) mult *= 1.01;
if (SimHas('Fortune #101')) mult *= 1.07; if (SimHas('Fortune #101')) mult *= 1.07;
@@ -77,9 +92,17 @@ export default function CalculateGains() {
else if (godLvl === 3) mult *= 1.05; else if (godLvl === 3) mult *= 1.05;
godLvl = SimHasGod('ages'); godLvl = SimHasGod('ages');
if (godLvl === 1) mult *= 1 + 0.15 * Math.sin((SimDateAges / 1000 / (60 * 60 * 3)) * Math.PI * 2); if (godLvl === 1)
else if (godLvl === 2) mult *= 1 + 0.15 * Math.sin((SimDateAges / 1000 / (60 * 60 * 12)) * Math.PI * 2); mult *=
else if (godLvl === 3) mult *= 1 + 0.15 * Math.sin((SimDateAges / 1000 / (60 * 60 * 24)) * Math.PI * 2); 1 + 0.15 * Math.sin((SimDateAges / 1000 / (60 * 60 * 3)) * Math.PI * 2);
else if (godLvl === 2)
mult *=
1 +
0.15 * Math.sin((SimDateAges / 1000 / (60 * 60 * 12)) * Math.PI * 2);
else if (godLvl === 3)
mult *=
1 +
0.15 * Math.sin((SimDateAges / 1000 / (60 * 60 * 24)) * Math.PI * 2);
godLvl = SimHasGod('decadence'); godLvl = SimHasGod('decadence');
if (godLvl === 1) buildMult *= 0.93; if (godLvl === 1) buildMult *= 0.93;
@@ -97,11 +120,11 @@ export default function CalculateGains() {
else if (godLvl === 3) buildMult *= 0.99; else if (godLvl === 3) buildMult *= 0.99;
} }
if (SimHas('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03; if (SimHas("Santa's legacy")) mult *= 1 + (Game.santaLevel + 1) * 0.03;
const milkProgress = SimAchievementsOwned / 25; const milkProgress = SimAchievementsOwned / 25;
let milkMult = 1; let milkMult = 1;
if (SimHas('Santa\'s milk and cookies')) milkMult *= 1.05; if (SimHas("Santa's milk and cookies")) milkMult *= 1.05;
// if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05; // if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05;
milkMult *= 1 + SimAuraMult('Breath of Milk') * 0.05; milkMult *= 1 + SimAuraMult('Breath of Milk') * 0.05;
if (SimHasGod) { if (SimHasGod) {
@@ -114,27 +137,39 @@ export default function CalculateGains() {
let catMult = 1; let catMult = 1;
if (SimHas('Kitten helpers')) catMult *= (1 + milkProgress * 0.1 * milkMult); if (SimHas('Kitten helpers')) catMult *= 1 + milkProgress * 0.1 * milkMult;
if (SimHas('Kitten workers')) catMult *= (1 + milkProgress * 0.125 * milkMult); if (SimHas('Kitten workers')) catMult *= 1 + milkProgress * 0.125 * milkMult;
if (SimHas('Kitten engineers')) catMult *= (1 + milkProgress * 0.15 * milkMult); if (SimHas('Kitten engineers')) catMult *= 1 + milkProgress * 0.15 * milkMult;
if (SimHas('Kitten overseers')) catMult *= (1 + milkProgress * 0.175 * milkMult); if (SimHas('Kitten overseers'))
if (SimHas('Kitten managers')) catMult *= (1 + milkProgress * 0.2 * milkMult); catMult *= 1 + milkProgress * 0.175 * milkMult;
if (SimHas('Kitten accountants')) catMult *= (1 + milkProgress * 0.2 * milkMult); if (SimHas('Kitten managers')) catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten specialists')) catMult *= (1 + milkProgress * 0.2 * milkMult); if (SimHas('Kitten accountants'))
if (SimHas('Kitten experts')) catMult *= (1 + milkProgress * 0.2 * milkMult); catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten consultants')) catMult *= (1 + milkProgress * 0.2 * milkMult); if (SimHas('Kitten specialists'))
if (SimHas('Kitten assistants to the regional manager')) catMult *= (1 + milkProgress * 0.175 * milkMult); catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten marketeers')) catMult *= (1 + milkProgress * 0.15 * milkMult); if (SimHas('Kitten experts')) catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten analysts')) catMult *= (1 + milkProgress * 0.125 * milkMult); if (SimHas('Kitten consultants'))
if (SimHas('Kitten executives')) catMult *= (1 + milkProgress * 0.115 * milkMult); catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten angels')) catMult *= (1 + milkProgress * 0.1 * milkMult); if (SimHas('Kitten assistants to the regional manager'))
if (SimHas('Fortune #103')) catMult *= (1 + milkProgress * 0.05 * milkMult); catMult *= 1 + milkProgress * 0.175 * milkMult;
if (SimHas('Kitten marketeers'))
catMult *= 1 + milkProgress * 0.15 * milkMult;
if (SimHas('Kitten analysts')) catMult *= 1 + milkProgress * 0.125 * milkMult;
if (SimHas('Kitten executives'))
catMult *= 1 + milkProgress * 0.115 * milkMult;
if (SimHas('Kitten angels')) catMult *= 1 + milkProgress * 0.1 * milkMult;
if (SimHas('Fortune #103')) catMult *= 1 + milkProgress * 0.05 * milkMult;
for (const i of Object.keys(SimObjects)) { for (const i of Object.keys(SimObjects)) {
const me = SimObjects[i]; const me = SimObjects[i];
let storedCps = me.cps(me); let storedCps = me.cps(me);
if (Game.ascensionMode !== 1) storedCps *= (1 + me.level * 0.01) * buildMult; if (Game.ascensionMode !== 1)
if (me.name === 'Grandma' && SimHas('Milkhelp&reg; lactose intolerance relief tablets')) storedCps *= 1 + 0.05 * milkProgress * milkMult; storedCps *= (1 + me.level * 0.01) * buildMult;
if (
me.name === 'Grandma' &&
SimHas('Milkhelp&reg; lactose intolerance relief tablets')
)
storedCps *= 1 + 0.05 * milkProgress * milkMult;
SimCookiesPs += me.amount * storedCps; SimCookiesPs += me.amount * storedCps;
} }
@@ -157,7 +192,11 @@ export default function CalculateGains() {
if (SimHas('Ant larva')) eggMult *= 1.01; if (SimHas('Ant larva')) eggMult *= 1.01;
if (SimHas('Century egg')) { if (SimHas('Century egg')) {
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day // The boost increases a little every day, with diminishing returns up to +10% on the 100th day
let day = Math.floor((SimDateCentury - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24; let day =
(Math.floor((SimDateCentury - Game.startDate) / 1000 / 10) * 10) /
60 /
60 /
24;
day = Math.min(day, 100); day = Math.min(day, 100);
// Sets a Cache value to be displayed in the Stats page, could be moved... // Sets a Cache value to be displayed in the Stats page, could be moved...
CacheCentEgg = 1 + (1 - (1 - day / 100) ** 3) * 0.1; CacheCentEgg = 1 + (1 - (1 - day / 100) ** 3) * 0.1;
@@ -165,20 +204,21 @@ export default function CalculateGains() {
} }
mult *= eggMult; mult *= eggMult;
if (SimHas('Sugar baking')) mult *= (1 + Math.min(100, Game.lumps) * 0.01); if (SimHas('Sugar baking')) mult *= 1 + Math.min(100, Game.lumps) * 0.01;
// if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2; // if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2;
mult *= 1 + SimAuraMult('Radiant Appetite'); mult *= 1 + SimAuraMult('Radiant Appetite');
const rawCookiesPs = SimCookiesPs * mult; const rawCookiesPs = SimCookiesPs * mult;
for (const i of Object.keys(Game.CpsAchievements)) { for (const i of Object.keys(Game.CpsAchievements)) {
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) SimWin(Game.CpsAchievements[i].name); if (rawCookiesPs >= Game.CpsAchievements[i].threshold)
SimWin(Game.CpsAchievements[i].name);
} }
SimCookiesPsRaw = rawCookiesPs; SimCookiesPsRaw = rawCookiesPs;
const n = Game.shimmerTypes.golden.n; const n = Game.shimmerTypes.golden.n;
const auraMult = SimAuraMult('Dragon\'s Fortune'); const auraMult = SimAuraMult("Dragon's Fortune");
for (let i = 0; i < n; i++) { for (let i = 0; i < n; i++) {
mult *= 1 + auraMult * 1.23; mult *= 1 + auraMult * 1.23;
} }

View File

@@ -25,10 +25,18 @@ export default function CheckOtherAchiev() {
buildingsOwned += SimObjects[i].amount; buildingsOwned += SimObjects[i].amount;
minAmount = Math.min(SimObjects[i].amount, minAmount); minAmount = Math.min(SimObjects[i].amount, minAmount);
if (!SimHasAchiev('Mathematician')) { if (!SimHasAchiev('Mathematician')) {
if (SimObjects[i].amount < Math.min(128, 2 ** ((Game.ObjectsById.length - Game.Objects[i].id) - 1))) mathematician = 0; if (
SimObjects[i].amount <
Math.min(128, 2 ** (Game.ObjectsById.length - Game.Objects[i].id - 1))
)
mathematician = 0;
} }
if (!SimHasAchiev('Base 10')) { if (!SimHasAchiev('Base 10')) {
if (SimObjects[i].amount < (Game.ObjectsById.length - Game.Objects[i].id) * 10) base10 = 0; if (
SimObjects[i].amount <
(Game.ObjectsById.length - Game.Objects[i].id) * 10
)
base10 = 0;
} }
} }
if (minAmount >= 1) SimWin('One with everything'); if (minAmount >= 1) SimWin('One with everything');
@@ -58,12 +66,14 @@ export default function CheckOtherAchiev() {
if (SimUpgradesOwned >= 100) SimWin('Upgrader'); if (SimUpgradesOwned >= 100) SimWin('Upgrader');
if (SimUpgradesOwned >= 200) SimWin('Lord of Progress'); if (SimUpgradesOwned >= 200) SimWin('Lord of Progress');
if (SimUpgradesOwned >= 300) SimWin('The full picture'); if (SimUpgradesOwned >= 300) SimWin('The full picture');
if (SimUpgradesOwned >= 400) SimWin('When there\'s nothing left to add'); if (SimUpgradesOwned >= 400) SimWin("When there's nothing left to add");
if (buildingsOwned >= 4000 && SimUpgradesOwned >= 300) SimWin('Polymath'); if (buildingsOwned >= 4000 && SimUpgradesOwned >= 300) SimWin('Polymath');
if (buildingsOwned >= 8000 && SimUpgradesOwned >= 400) SimWin('Renaissance baker'); if (buildingsOwned >= 8000 && SimUpgradesOwned >= 400)
SimWin('Renaissance baker');
if (SimObjects.Cursor.amount + SimObjects.Grandma.amount >= 777) SimWin('The elder scrolls'); if (SimObjects.Cursor.amount + SimObjects.Grandma.amount >= 777)
SimWin('The elder scrolls');
let hasAllHalloCook = true; let hasAllHalloCook = true;
for (const i of Object.keys(HalloCookies)) { for (const i of Object.keys(HalloCookies)) {

View File

@@ -12,7 +12,7 @@ export default function InitUpgrade(upgradeName) {
const you = {}; const you = {};
// Some upgrades have a function for .power (notably the valentine cookies) // Some upgrades have a function for .power (notably the valentine cookies)
you.power = me.power; you.power = me.power;
if (typeof (me.power) === 'function') { if (typeof me.power === 'function') {
if (me.name === 'Sugar crystal cookies') { if (me.name === 'Sugar crystal cookies') {
me.power = function () { me.power = function () {
let n = 5; let n = 5;

View File

@@ -29,12 +29,22 @@ export default function InitialBuildingData(buildingName) {
if (SimHas('Nonillion fingers')) add *= 20; if (SimHas('Nonillion fingers')) add *= 20;
let mult = 1; let mult = 1;
let num = 0; let num = 0;
for (const i in SimObjects) { if (SimObjects[i].name !== 'Cursor') num += SimObjects[i].amount; } for (const i in SimObjects) {
if (SimObjects[i].name !== 'Cursor') num += SimObjects[i].amount;
}
add *= num; add *= num;
mult *= SimGetTieredCpsMult(it); mult *= SimGetTieredCpsMult(it);
mult *= Game.magicCpS('Cursor'); mult *= Game.magicCpS('Cursor');
mult *= SimEff('cursorCps'); mult *= SimEff('cursorCps');
return Game.ComputeCps(0.1, SimHas('Reinforced index finger') + SimHas('Carpal tunnel prevention cream') + SimHas('Ambidextrous'), add) * mult; return (
Game.ComputeCps(
0.1,
SimHas('Reinforced index finger') +
SimHas('Carpal tunnel prevention cream') +
SimHas('Ambidextrous'),
add,
) * mult
);
}; };
} else if (me.name === 'Grandma') { } else if (me.name === 'Grandma') {
you.cps = function (it) { you.cps = function (it) {
@@ -60,11 +70,14 @@ export default function InitialBuildingData(buildingName) {
let add = 0; let add = 0;
if (SimHas('One mind')) add += SimObjects.Grandma.amount * 0.02; if (SimHas('One mind')) add += SimObjects.Grandma.amount * 0.02;
if (SimHas('Communal brainsweep')) add += SimObjects.Grandma.amount * 0.02; if (SimHas('Communal brainsweep'))
add += SimObjects.Grandma.amount * 0.02;
if (SimHas('Elder Pact')) add += SimObjects.Portal.amount * 0.05; if (SimHas('Elder Pact')) add += SimObjects.Portal.amount * 0.05;
let num = 0; let num = 0;
for (const i in SimObjects) { if (SimObjects[i].name !== 'Grandma') num += SimObjects[i].amount; } for (const i in SimObjects) {
if (SimObjects[i].name !== 'Grandma') num += SimObjects[i].amount;
}
// if (Game.hasAura('Elder Battalion')) mult*=1+0.01*num; // if (Game.hasAura('Elder Battalion')) mult*=1+0.01*num;
mult *= 1 + SimAuraMult('Elder Battalion') * 0.01 * num; mult *= 1 + SimAuraMult('Elder Battalion') * 0.01 * num;

View File

@@ -5,7 +5,15 @@ import { SimDragonAura, SimDragonAura2 } from '../VariablesAndData';
*/ */
export default function SimAuraMult(what) { export default function SimAuraMult(what) {
let n = 0; let n = 0;
if (Game.dragonAuras[SimDragonAura].name === what || Game.dragonAuras[SimDragonAura2].name === what) n = 1; if (
if (Game.dragonAuras[SimDragonAura].name === 'Reality Bending' || Game.dragonAuras[SimDragonAura2].name === 'Reality Bending') n += 0.1; Game.dragonAuras[SimDragonAura].name === what ||
Game.dragonAuras[SimDragonAura2].name === what
)
n = 1;
if (
Game.dragonAuras[SimDragonAura].name === 'Reality Bending' ||
Game.dragonAuras[SimDragonAura2].name === 'Reality Bending'
)
n += 0.1;
return n; return n;
} }

View File

@@ -5,6 +5,7 @@ import { SimEffs } from '../VariablesAndData';
*/ */
export default function SimEff(name, def) { export default function SimEff(name, def) {
if (typeof SimEffs[name] === 'undefined') { if (typeof SimEffs[name] === 'undefined') {
return (typeof def === 'undefined' ? 1 : def); return typeof def === 'undefined' ? 1 : def;
} return SimEffs[name]; }
return SimEffs[name];
} }

View File

@@ -8,7 +8,7 @@ import SimHasGod from './SimHasGod';
export default function SimGetHeavenlyMultiplier() { export default function SimGetHeavenlyMultiplier() {
let heavenlyMult = 0; let heavenlyMult = 0;
if (SimHas('Heavenly chip secret')) heavenlyMult += 0.05; if (SimHas('Heavenly chip secret')) heavenlyMult += 0.05;
if (SimHas('Heavenly cookie stand')) heavenlyMult += 0.20; if (SimHas('Heavenly cookie stand')) heavenlyMult += 0.2;
if (SimHas('Heavenly bakery')) heavenlyMult += 0.25; if (SimHas('Heavenly bakery')) heavenlyMult += 0.25;
if (SimHas('Heavenly confectionery')) heavenlyMult += 0.25; if (SimHas('Heavenly confectionery')) heavenlyMult += 0.25;
if (SimHas('Heavenly key')) heavenlyMult += 0.25; if (SimHas('Heavenly key')) heavenlyMult += 0.25;

View File

@@ -7,24 +7,39 @@ import SimHas from './SimHas';
export default function SimGetTieredCpsMult(me) { export default function SimGetTieredCpsMult(me) {
let mult = 1; let mult = 1;
for (const i in me.tieredUpgrades) { for (const i in me.tieredUpgrades) {
if (!Game.Tiers[me.tieredUpgrades[i].tier].special && SimHas(me.tieredUpgrades[i].name)) mult *= 2; if (
!Game.Tiers[me.tieredUpgrades[i].tier].special &&
SimHas(me.tieredUpgrades[i].name)
)
mult *= 2;
} }
for (const i in me.synergies) { for (const i in me.synergies) {
if (SimHas(me.synergies[i].name)) { if (SimHas(me.synergies[i].name)) {
const syn = me.synergies[i]; const syn = me.synergies[i];
if (syn.buildingTie1.name === me.name) mult *= (1 + 0.05 * syn.buildingTie2.amount); if (syn.buildingTie1.name === me.name)
else if (syn.buildingTie2.name === me.name) mult *= (1 + 0.001 * syn.buildingTie1.amount); mult *= 1 + 0.05 * syn.buildingTie2.amount;
else if (syn.buildingTie2.name === me.name)
mult *= 1 + 0.001 * syn.buildingTie1.amount;
} }
} }
if (me.fortune && SimHas(me.fortune.name)) mult *= 1.07; if (me.fortune && SimHas(me.fortune.name)) mult *= 1.07;
if (me.grandma && SimHas(me.grandma.name)) mult *= (1 + SimObjects.Grandma.amount * 0.01 * (1 / (me.id - 1))); if (me.grandma && SimHas(me.grandma.name))
mult *= 1 + SimObjects.Grandma.amount * 0.01 * (1 / (me.id - 1));
if (typeof me.tieredUpgrades.misfortune === 'object') { if (typeof me.tieredUpgrades.misfortune === 'object') {
if (me.vanilla === 1 && SimHas(me.tieredUpgrades.misfortune.name)) { if (me.vanilla === 1 && SimHas(me.tieredUpgrades.misfortune.name)) {
switch (Game.elderWrath) { switch (Game.elderWrath) {
default: mult *= 1; break; default:
case 1: mult *= 1.02; break; mult *= 1;
case 2: mult *= 1.04; break; break;
case 3: mult *= 1.06; break; case 1:
mult *= 1.02;
break;
case 2:
mult *= 1.04;
break;
case 3:
mult *= 1.06;
break;
} }
} }
} }

View File

@@ -5,6 +5,10 @@ import { SimUpgrades } from '../VariablesAndData';
*/ */
export default function SimHas(what) { export default function SimHas(what) {
const it = SimUpgrades[what]; const it = SimUpgrades[what];
if (Game.ascensionMode === 1 && (it.pool === 'prestige' || it.tier === 'fortune')) return 0; if (
return (it ? it.bought : 0); Game.ascensionMode === 1 &&
(it.pool === 'prestige' || it.tier === 'fortune')
)
return 0;
return it ? it.bought : 0;
} }

View File

@@ -4,5 +4,5 @@ import { SimAchievements } from '../VariablesAndData';
* This functions creates functions similarly to Game.HasAchiev but checks Sim Data instead of Game Data * This functions creates functions similarly to Game.HasAchiev but checks Sim Data instead of Game Data
*/ */
export default function SimHasAchiev(what) { export default function SimHasAchiev(what) {
return (SimAchievements[what] ? SimAchievements[what].won : 0); return SimAchievements[what] ? SimAchievements[what].won : 0;
} }

View File

@@ -4,7 +4,10 @@ import { SimDragonAura, SimDragonAura2 } from '../VariablesAndData';
* This functions creates functions similarly to Game.hasAura but checks Sim Data instead of Game Data * This functions creates functions similarly to Game.hasAura but checks Sim Data instead of Game Data
*/ */
export default function SimHasAura(what) { export default function SimHasAura(what) {
if (Game.dragonAuras[SimDragonAura].name === what || Game.dragonAuras[SimDragonAura2].name === what) { if (
Game.dragonAuras[SimDragonAura].name === what ||
Game.dragonAuras[SimDragonAura2].name === what
) {
return true; return true;
} }
return false; return false;

View File

@@ -12,7 +12,7 @@ import SimHasGod from './SimHasGod';
*/ */
export default function SimModifyBuildingPrice(building, price) { export default function SimModifyBuildingPrice(building, price) {
if (SimHas('Season savings')) price *= 0.99; if (SimHas('Season savings')) price *= 0.99;
if (SimHas('Santa\'s dominion')) price *= 0.99; if (SimHas("Santa's dominion")) price *= 0.99;
if (SimHas('Faberge egg')) price *= 0.99; if (SimHas('Faberge egg')) price *= 0.99;
if (SimHas('Divine discount')) price *= 0.99; if (SimHas('Divine discount')) price *= 0.99;
if (SimHas('Fortune #100')) price *= 0.99; if (SimHas('Fortune #100')) price *= 0.99;

View File

@@ -1,12 +1,24 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import CacheDragonAuras from '../../Cache/Dragon/CacheDragonAuras'; import CacheDragonAuras from '../../Cache/Dragon/CacheDragonAuras';
import { CacheDragonAura, CacheDragonAura2 } from '../../Cache/VariablesAndData'; import {
CacheDragonAura,
CacheDragonAura2,
} from '../../Cache/VariablesAndData';
import { CreateBotBarBuildingColumn } from '../../Disp/InfoBars/CreateDOMElements'; import { CreateBotBarBuildingColumn } from '../../Disp/InfoBars/CreateDOMElements';
import InitAchievement from '../InitializeData/InitAchievement'; import InitAchievement from '../InitializeData/InitAchievement';
import InitialBuildingData from '../InitializeData/InitialBuildingData'; import InitialBuildingData from '../InitializeData/InitialBuildingData';
import InitUpgrade from '../InitializeData/InitUpgrade'; import InitUpgrade from '../InitializeData/InitUpgrade';
import { import {
SimAchievements, SimAchievementsOwned, SimDragonAura, SimDragonAura2, SimHeavenlyPower, SimObjects, SimPledges, SimPrestige, SimUpgrades, SimUpgradesOwned, SimAchievements,
SimAchievementsOwned,
SimDragonAura,
SimDragonAura2,
SimHeavenlyPower,
SimObjects,
SimPledges,
SimPrestige,
SimUpgrades,
SimUpgradesOwned,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -25,7 +37,8 @@ export default function CopyData() {
for (const i of Object.keys(Game.Objects)) { for (const i of Object.keys(Game.Objects)) {
const me = Game.Objects[i]; const me = Game.Objects[i];
let you = SimObjects[i]; let you = SimObjects[i];
if (you === undefined) { // New building! if (you === undefined) {
// New building!
SimObjects[i] = InitialBuildingData(i); SimObjects[i] = InitialBuildingData(i);
you = SimObjects[i]; you = SimObjects[i];
CreateBotBarBuildingColumn(i); // Add new building to the bottom bar CreateBotBarBuildingColumn(i); // Add new building to the bottom bar

View File

@@ -1,10 +1,18 @@
/* eslint-disable no-unused-vars */ /* eslint-disable no-unused-vars */
import { CacheDragonAura, CacheDragonAura2 } from '../../Cache/VariablesAndData'; import {
CacheDragonAura,
CacheDragonAura2,
} from '../../Cache/VariablesAndData';
import CalculateGains from '../Calculations/CalculateGains'; import CalculateGains from '../Calculations/CalculateGains';
import CheckOtherAchiev from '../Calculations/CheckOtherAchiev'; import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
import CopyData from '../SimulationData/CopyData'; import CopyData from '../SimulationData/CopyData';
import { import {
SimAchievementsOwned, SimBuildingsOwned, SimCookiesPs, SimDragonAura, SimDragonAura2, SimObjects, SimAchievementsOwned,
SimBuildingsOwned,
SimCookiesPs,
SimDragonAura,
SimDragonAura2,
SimObjects,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -17,19 +25,32 @@ export default function CalculateChangeAura(aura) {
CopyData(); CopyData();
// Check if aura being changed is first or second aura // Check if aura being changed is first or second aura
const auraToBeChanged = l('promptContent').children[0].innerHTML.includes('secondary'); const auraToBeChanged = l('promptContent').children[0].innerHTML.includes(
'secondary',
);
if (auraToBeChanged) SimDragonAura2 = aura; if (auraToBeChanged) SimDragonAura2 = aura;
else SimDragonAura = aura; else SimDragonAura = aura;
// Sell highest building but only if aura is different // Sell highest building but only if aura is different
let price = 0; let price = 0;
if (SimDragonAura !== CacheDragonAura || SimDragonAura2 !== CacheDragonAura2) { if (
SimDragonAura !== CacheDragonAura ||
SimDragonAura2 !== CacheDragonAura2
) {
for (let i = Game.ObjectsById.length - 1; i > -1; --i) { for (let i = Game.ObjectsById.length - 1; i > -1; --i) {
if (Game.ObjectsById[i - 1].amount > 0) { if (Game.ObjectsById[i - 1].amount > 0) {
const highestBuilding = SimObjects[Game.ObjectsById[i].name].name; const highestBuilding = SimObjects[Game.ObjectsById[i].name].name;
SimObjects[highestBuilding].amount -= 1; SimObjects[highestBuilding].amount -= 1;
SimBuildingsOwned -= 1; SimBuildingsOwned -= 1;
price = SimObjects[highestBuilding].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[highestBuilding].amount - 1 - SimObjects[highestBuilding].free); price =
SimObjects[highestBuilding].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[highestBuilding].amount -
1 -
SimObjects[highestBuilding].free,
);
price = Game.modifyBuildingPrice(SimObjects[highestBuilding], price); price = Game.modifyBuildingPrice(SimObjects[highestBuilding], price);
price = Math.ceil(price); price = Math.ceil(price);
break; break;

View File

@@ -9,7 +9,13 @@
* @param {number} increase Increase of building * @param {number} increase Increase of building
* @returns {number} moni Total price * @returns {number} moni Total price
*/ */
export default function BuildingGetPrice(build, basePrice, start, free, increase) { export default function BuildingGetPrice(
build,
basePrice,
start,
free,
increase,
) {
let moni = 0; let moni = 0;
for (let i = 0; i < increase; i++) { for (let i = 0; i < increase; i++) {
let price = basePrice * Game.priceIncrease ** Math.max(0, start - free); let price = basePrice * Game.priceIncrease ** Math.max(0, start - free);

View File

@@ -2,7 +2,11 @@ import CalculateGains from '../Calculations/CalculateGains';
import CheckOtherAchiev from '../Calculations/CheckOtherAchiev'; import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
import CopyData from '../SimulationData/CopyData'; import CopyData from '../SimulationData/CopyData';
import SimWin from '../SimulationData/SimWin'; import SimWin from '../SimulationData/SimWin';
import { SimAchievementsOwned, SimCookiesPs, SimObjects } from '../VariablesAndData'; import {
SimAchievementsOwned,
SimCookiesPs,
SimObjects,
} from '../VariablesAndData';
/** /**
* This function calculates the bonus income of buying a building * This function calculates the bonus income of buying a building
@@ -27,10 +31,13 @@ export default function BuyBuildingsBonusIncome(building, amount) {
if (me.amount >= 500) SimWin('Thumbs, phalanges, metacarpals'); if (me.amount >= 500) SimWin('Thumbs, phalanges, metacarpals');
if (me.amount >= 600) SimWin('With her finger and her thumb'); if (me.amount >= 600) SimWin('With her finger and her thumb');
if (me.amount >= 700) SimWin('Gotta hand it to you'); if (me.amount >= 700) SimWin('Gotta hand it to you');
if (me.amount >= 800) SimWin('The devil\'s workshop'); if (me.amount >= 800) SimWin("The devil's workshop");
} else { } else {
for (const j in Game.Objects[me.name].tieredAchievs) { for (const j in Game.Objects[me.name].tieredAchievs) {
if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock) { if (
me.amount >=
Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock
) {
SimWin(Game.Objects[me.name].tieredAchievs[j].name); SimWin(Game.Objects[me.name].tieredAchievs[j].name);
} }
} }

View File

@@ -8,7 +8,12 @@ import SimHasGod from '../ReplacedGameFunctions/SimHasGod';
import CopyData from '../SimulationData/CopyData'; import CopyData from '../SimulationData/CopyData';
import SimWin from '../SimulationData/SimWin'; import SimWin from '../SimulationData/SimWin';
import { import {
SimAchievementsOwned, SimCookiesPs, SimObjects, SimPledges, SimUpgrades, SimUpgradesOwned, SimAchievementsOwned,
SimCookiesPs,
SimObjects,
SimPledges,
SimUpgrades,
SimUpgradesOwned,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -29,7 +34,9 @@ function MouseCps() {
if (SimHas('Octillion fingers')) add *= 20; if (SimHas('Octillion fingers')) add *= 20;
if (SimHas('Nonillion fingers')) add *= 20; if (SimHas('Nonillion fingers')) add *= 20;
let num = 0; let num = 0;
for (const i of Object.keys(SimObjects)) { num += SimObjects[i].amount; } for (const i of Object.keys(SimObjects)) {
num += SimObjects[i].amount;
}
num -= SimObjects.Cursor.amount; num -= SimObjects.Cursor.amount;
add *= num; add *= num;
@@ -51,13 +58,19 @@ function MouseCps() {
if (SimHas('Fortune #104')) add += SimCookiesPs * 0.01; if (SimHas('Fortune #104')) add += SimCookiesPs * 0.01;
let mult = 1; let mult = 1;
if (SimHas('Santa\'s helpers')) mult *= 1.1; if (SimHas("Santa's helpers")) mult *= 1.1;
if (SimHas('Cookie egg')) mult *= 1.1; if (SimHas('Cookie egg')) mult *= 1.1;
if (SimHas('Halo gloves')) mult *= 1.1; if (SimHas('Halo gloves')) mult *= 1.1;
if (SimHas('Dragon claw')) mult *= 1.03; if (SimHas('Dragon claw')) mult *= 1.03;
if (SimHas('Aura gloves')) { if (SimHas('Aura gloves')) {
mult *= 1 + 0.05 * Math.min(Game.Objects.Cursor.level, SimHas('Luminous gloves') ? 20 : 10); mult *=
1 +
0.05 *
Math.min(
Game.Objects.Cursor.level,
SimHas('Luminous gloves') ? 20 : 10,
);
} }
mult *= SimEff('click'); mult *= SimEff('click');
@@ -71,14 +84,23 @@ function MouseCps() {
} }
for (const i of Object.keys(Game.buffs)) { for (const i of Object.keys(Game.buffs)) {
if (typeof Game.buffs[i].multClick !== 'undefined') mult *= Game.buffs[i].multClick; if (typeof Game.buffs[i].multClick !== 'undefined')
mult *= Game.buffs[i].multClick;
} }
// if (CM.Sim.auraMult('Dragon Cursor')) mult*=1.05; // if (CM.Sim.auraMult('Dragon Cursor')) mult*=1.05;
mult *= 1 + SimAuraMult('Dragon Cursor') * 0.05; mult *= 1 + SimAuraMult('Dragon Cursor') * 0.05;
// No need to make this function a CM function // No need to make this function a CM function
let out = mult * Game.ComputeCps(1, SimHas('Reinforced index finger') + SimHas('Carpal tunnel prevention cream') + SimHas('Ambidextrous'), add); let out =
mult *
Game.ComputeCps(
1,
SimHas('Reinforced index finger') +
SimHas('Carpal tunnel prevention cream') +
SimHas('Ambidextrous'),
add,
);
out = Game.runModHookOnValue('cookiesPerClick', out); out = Game.runModHookOnValue('cookiesPerClick', out);
@@ -94,7 +116,12 @@ function MouseCps() {
* @returns {[{number, number}]} The bonus income of the upgrade and the difference in MouseCPS * @returns {[{number, number}]} The bonus income of the upgrade and the difference in MouseCPS
*/ */
export default function BuyUpgradesBonusIncome(upgrade) { export default function BuyUpgradesBonusIncome(upgrade) {
if (Game.Upgrades[upgrade].pool === 'toggle' || (Game.Upgrades[upgrade].bought === 0 && Game.Upgrades[upgrade].unlocked && Game.Upgrades[upgrade].pool !== 'prestige')) { if (
Game.Upgrades[upgrade].pool === 'toggle' ||
(Game.Upgrades[upgrade].bought === 0 &&
Game.Upgrades[upgrade].unlocked &&
Game.Upgrades[upgrade].pool !== 'prestige')
) {
CopyData(); CopyData();
if (SimUpgrades[upgrade].name === 'Shimmering veil [on]') { if (SimUpgrades[upgrade].name === 'Shimmering veil [on]') {
SimUpgrades['Shimmering veil [off]'].bought = 0; SimUpgrades['Shimmering veil [off]'].bought = 0;
@@ -104,7 +131,8 @@ export default function BuyUpgradesBonusIncome(upgrade) {
SimUpgrades[upgrade].bought = (SimUpgrades[upgrade].bought + 1) % 2; SimUpgrades[upgrade].bought = (SimUpgrades[upgrade].bought + 1) % 2;
} }
const me = SimUpgrades[upgrade]; const me = SimUpgrades[upgrade];
if (Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool)) SimUpgradesOwned++; if (Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool))
SimUpgradesOwned++;
if (upgrade === 'Elder Pledge') { if (upgrade === 'Elder Pledge') {
SimPledges++; SimPledges++;

View File

@@ -5,7 +5,10 @@ import CheckOtherAchiev from '../Calculations/CheckOtherAchiev';
import CopyData from '../SimulationData/CopyData'; import CopyData from '../SimulationData/CopyData';
import SimWin from '../SimulationData/SimWin'; import SimWin from '../SimulationData/SimWin';
import { import {
SimAchievementsOwned, SimCookiesPs, SimPrestige, SimUpgrades, SimAchievementsOwned,
SimCookiesPs,
SimPrestige,
SimUpgrades,
} from '../VariablesAndData'; } from '../VariablesAndData';
/** /**
@@ -39,18 +42,38 @@ export default function ResetBonus(newHeavenlyChips) {
if (CacheRealCookiesEarned >= 1000000000000) SimWin('From scratch'); if (CacheRealCookiesEarned >= 1000000000000) SimWin('From scratch');
if (CacheRealCookiesEarned >= 1000000000000000) SimWin('Nihilism'); if (CacheRealCookiesEarned >= 1000000000000000) SimWin('Nihilism');
if (CacheRealCookiesEarned >= 1000000000000000000) SimWin('Dematerialize'); if (CacheRealCookiesEarned >= 1000000000000000000) SimWin('Dematerialize');
if (CacheRealCookiesEarned >= 1000000000000000000000) SimWin('Nil zero zilch'); if (CacheRealCookiesEarned >= 1000000000000000000000)
if (CacheRealCookiesEarned >= 1000000000000000000000000) SimWin('Transcendence'); SimWin('Nil zero zilch');
if (CacheRealCookiesEarned >= 1000000000000000000000000000) SimWin('Obliterate'); if (CacheRealCookiesEarned >= 1000000000000000000000000)
if (CacheRealCookiesEarned >= 1000000000000000000000000000000) SimWin('Negative void'); SimWin('Transcendence');
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000) SimWin('To crumbs, you say?'); if (CacheRealCookiesEarned >= 1000000000000000000000000000)
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000) SimWin('You get nothing'); SimWin('Obliterate');
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000) SimWin('Humble rebeginnings'); if (CacheRealCookiesEarned >= 1000000000000000000000000000000)
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000) SimWin('The end of the world'); SimWin('Negative void');
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000000) SimWin('Oh, you\'re back'); if (CacheRealCookiesEarned >= 1000000000000000000000000000000000)
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000000000) SimWin('Lazarus'); SimWin('To crumbs, you say?');
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000000000000) SimWin('Smurf account'); if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000)
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000000000000000) SimWin('If at first you don\'t succeed'); SimWin('You get nothing');
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000)
SimWin('Humble rebeginnings');
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000)
SimWin('The end of the world');
if (CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000000)
SimWin("Oh, you're back");
if (
CacheRealCookiesEarned >= 1000000000000000000000000000000000000000000000000
)
SimWin('Lazarus');
if (
CacheRealCookiesEarned >=
1000000000000000000000000000000000000000000000000000
)
SimWin('Smurf account');
if (
CacheRealCookiesEarned >=
1000000000000000000000000000000000000000000000000000000
)
SimWin("If at first you don't succeed");
SimUpgrades['Heavenly chip secret'].bought = 1; SimUpgrades['Heavenly chip secret'].bought = 1;
SimUpgrades['Heavenly cookie stand'].bought = 1; SimUpgrades['Heavenly cookie stand'].bought = 1;

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