Added prettier to master (#662)

* Bump dev to 2.031.6

* Added prettier (#661)

* Added prettier

* Added prettier

* Added prettier
This commit is contained in:
Daniël van Noord
2021-03-14 19:08:36 +01:00
committed by GitHub
parent 5dda8cac55
commit 3e07541fd5
131 changed files with 7141 additions and 4892 deletions

View File

@@ -8,33 +8,33 @@ import { SimObjects } from '../VariablesAndData';
* @returns {Object} you The static object
*/
export default function InitUpgrade(upgradeName) {
const me = Game.Upgrades[upgradeName];
const you = {};
// Some upgrades have a function for .power (notably the valentine cookies)
you.power = me.power;
if (typeof (me.power) === 'function') {
if (me.name === 'Sugar crystal cookies') {
me.power = function () {
let n = 5;
for (const i in SimObjects) {
if (SimObjects[i].level >= 10) n += 1;
}
return n;
};
}
me.power = function () {
let pow = 2;
if (SimHas('Starlove')) pow = 3;
if (Game.hasGod) {
const godLvl = SimHasGod('seasons');
if (godLvl === 1) pow *= 1.3;
else if (godLvl === 2) pow *= 1.2;
else if (godLvl === 3) pow *= 1.1;
}
return pow;
};
}
you.pool = me.pool;
you.name = me.name;
return you;
const me = Game.Upgrades[upgradeName];
const you = {};
// Some upgrades have a function for .power (notably the valentine cookies)
you.power = me.power;
if (typeof me.power === 'function') {
if (me.name === 'Sugar crystal cookies') {
me.power = function () {
let n = 5;
for (const i in SimObjects) {
if (SimObjects[i].level >= 10) n += 1;
}
return n;
};
}
me.power = function () {
let pow = 2;
if (SimHas('Starlove')) pow = 3;
if (Game.hasGod) {
const godLvl = SimHasGod('seasons');
if (godLvl === 1) pow *= 1.3;
else if (godLvl === 2) pow *= 1.2;
else if (godLvl === 3) pow *= 1.1;
}
return pow;
};
}
you.pool = me.pool;
you.name = me.name;
return you;
}