Added prettier to master (#662)

* Bump dev to 2.031.6

* Added prettier (#661)

* Added prettier

* Added prettier

* Added prettier
This commit is contained in:
Daniël van Noord
2021-03-14 19:08:36 +01:00
committed by GitHub
parent 5dda8cac55
commit 3e07541fd5
131 changed files with 7141 additions and 4892 deletions

View File

@@ -7,20 +7,24 @@ import { TooltipUpgradeBackup } from '../VariablesAndData';
* It is called by Game.RebuildUpgrades() through CM.Main.ReplaceNative() and is therefore not permanent like the other ReplaceTooltip functions
*/
export default function ReplaceTooltipUpgrade() {
TooltipUpgradeBackup = [];
for (const i of Object.keys(Game.UpgradesInStore)) {
if (l(`upgrade${i}`).onmouseover !== null) {
TooltipUpgradeBackup[i] = l(`upgrade${i}`).onmouseover;
l(`upgrade${i}`).onmouseover = function () {
if (!Game.mouseDown) {
Game.setOnCrate(this);
Game.tooltip.dynamic = 1;
Game.tooltip.draw(this, function () {
return CreateTooltip('u', `${i}`);
}, 'store');
Game.tooltip.wobble();
}
};
}
}
TooltipUpgradeBackup = [];
for (const i of Object.keys(Game.UpgradesInStore)) {
if (l(`upgrade${i}`).onmouseover !== null) {
TooltipUpgradeBackup[i] = l(`upgrade${i}`).onmouseover;
l(`upgrade${i}`).onmouseover = function () {
if (!Game.mouseDown) {
Game.setOnCrate(this);
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
function () {
return CreateTooltip('u', `${i}`);
},
'store',
);
Game.tooltip.wobble();
}
};
}
}
}