Added prettier to master (#662)
* Bump dev to 2.031.6 * Added prettier (#661) * Added prettier * Added prettier * Added prettier
This commit is contained in:
@@ -7,11 +7,14 @@ import { LastGardenNextStep } from '../VariablesAndData';
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* This function checks if a garden tick has happened
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*/
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export default function CheckGardenTick() {
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if (Game.Objects.Farm.minigameLoaded && LastGardenNextStep !== Game.Objects.Farm.minigame.nextStep) {
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if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) {
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Flash(3, 'GardFlash');
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PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume');
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}
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LastGardenNextStep = Game.Objects.Farm.minigame.nextStep;
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}
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if (
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Game.Objects.Farm.minigameLoaded &&
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LastGardenNextStep !== Game.Objects.Farm.minigame.nextStep
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) {
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if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) {
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Flash(3, 'GardFlash');
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PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume');
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}
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LastGardenNextStep = Game.Objects.Farm.minigame.nextStep;
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}
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}
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@@ -1,5 +1,8 @@
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/* eslint-disable no-unused-vars */
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import { CacheSpawnedGoldenShimmer, CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
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import {
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CacheSpawnedGoldenShimmer,
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CacheGoldenShimmersByID,
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} from '../../Cache/VariablesAndData';
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import { CMOptions } from '../../Config/VariablesAndData';
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import CreateGCTimer from '../../Disp/GoldenCookieTimers/GoldenCookieTimers';
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import Flash from '../../Disp/Notifications/Flash';
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@@ -7,7 +10,11 @@ import Notification from '../../Disp/Notifications/Notification';
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import PlaySound from '../../Disp/Notifications/Sound';
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import { UpdateFavicon } from '../../Disp/TabTitle/FavIcon';
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import { GCTimers } from '../../Disp/VariablesAndData';
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import { CurrSpawnedGoldenCookieState, LastGoldenCookieState, LastSpawnedGoldenCookieState } from '../VariablesAndData';
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import {
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CurrSpawnedGoldenCookieState,
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LastGoldenCookieState,
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LastSpawnedGoldenCookieState,
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} from '../VariablesAndData';
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/**
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* Auxilirary function that finds all currently spawned shimmers.
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@@ -15,15 +22,15 @@ import { CurrSpawnedGoldenCookieState, LastGoldenCookieState, LastSpawnedGoldenC
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* It is called by CM.CM.Main.CheckGoldenCookie
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*/
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function FindShimmer() {
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CurrSpawnedGoldenCookieState = 0;
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CacheGoldenShimmersByID = {};
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for (const i of Object.keys(Game.shimmers)) {
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CacheGoldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i];
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if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'golden') {
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CacheSpawnedGoldenShimmer = Game.shimmers[i];
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CurrSpawnedGoldenCookieState += 1;
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}
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}
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CurrSpawnedGoldenCookieState = 0;
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CacheGoldenShimmersByID = {};
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for (const i of Object.keys(Game.shimmers)) {
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CacheGoldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i];
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if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'golden') {
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CacheSpawnedGoldenShimmer = Game.shimmers[i];
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CurrSpawnedGoldenCookieState += 1;
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}
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}
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}
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/**
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@@ -31,36 +38,43 @@ function FindShimmer() {
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* It is called by CM.Main.Loop
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*/
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export default function CheckGoldenCookie() {
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FindShimmer();
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for (const i of Object.keys(GCTimers)) {
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if (typeof CacheGoldenShimmersByID[i] === 'undefined') {
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GCTimers[i].parentNode.removeChild(GCTimers[i]);
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delete GCTimers[i];
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}
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}
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if (LastGoldenCookieState !== Game.shimmerTypes.golden.n) {
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LastGoldenCookieState = Game.shimmerTypes.golden.n;
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if (LastGoldenCookieState) {
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if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) {
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Flash(3, 'GCFlash');
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PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume');
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Notification('GCNotification', 'Golden Cookie Spawned', 'A Golden Cookie has spawned. Click it now!');
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}
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FindShimmer();
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for (const i of Object.keys(GCTimers)) {
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if (typeof CacheGoldenShimmersByID[i] === 'undefined') {
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GCTimers[i].parentNode.removeChild(GCTimers[i]);
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delete GCTimers[i];
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}
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}
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if (LastGoldenCookieState !== Game.shimmerTypes.golden.n) {
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LastGoldenCookieState = Game.shimmerTypes.golden.n;
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if (LastGoldenCookieState) {
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if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) {
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Flash(3, 'GCFlash');
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PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume');
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Notification(
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'GCNotification',
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'Golden Cookie Spawned',
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'A Golden Cookie has spawned. Click it now!',
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);
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}
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for (const i of Object.keys(Game.shimmers)) {
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if (typeof GCTimers[Game.shimmers[i].id] === 'undefined') {
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CreateGCTimer(Game.shimmers[i]);
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}
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}
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}
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UpdateFavicon();
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LastSpawnedGoldenCookieState = CurrSpawnedGoldenCookieState;
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if (CurrSpawnedGoldenCookieState === 0) CacheSpawnedGoldenShimmer = 0;
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} else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) {
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for (const i of Object.keys(GCTimers)) {
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GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity;
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GCTimers[i].style.transform = CacheGoldenShimmersByID[i].l.style.transform;
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GCTimers[i].textContent = Math.ceil(CacheGoldenShimmersByID[i].life / Game.fps);
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}
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}
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for (const i of Object.keys(Game.shimmers)) {
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if (typeof GCTimers[Game.shimmers[i].id] === 'undefined') {
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CreateGCTimer(Game.shimmers[i]);
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}
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}
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}
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UpdateFavicon();
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LastSpawnedGoldenCookieState = CurrSpawnedGoldenCookieState;
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if (CurrSpawnedGoldenCookieState === 0) CacheSpawnedGoldenShimmer = 0;
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} else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) {
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for (const i of Object.keys(GCTimers)) {
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GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity;
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GCTimers[i].style.transform =
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CacheGoldenShimmersByID[i].l.style.transform;
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GCTimers[i].textContent = Math.ceil(
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CacheGoldenShimmersByID[i].life / Game.fps,
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);
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}
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}
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}
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@@ -9,14 +9,21 @@ import { LastMagicBarFull } from '../VariablesAndData';
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* It is called by CM.Main.Loop
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*/
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export default function CheckMagicMeter() {
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if (Game.Objects['Wizard tower'].minigameLoaded && CMOptions.GrimoireBar === 1) {
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const minigame = Game.Objects['Wizard tower'].minigame;
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if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
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else if (!LastMagicBarFull) {
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LastMagicBarFull = true;
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Flash(3, 'MagicFlash');
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PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume');
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Notification('MagicNotification', 'Magic Meter full', 'Your Magic Meter is full. Cast a spell!');
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}
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}
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if (
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Game.Objects['Wizard tower'].minigameLoaded &&
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CMOptions.GrimoireBar === 1
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) {
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const minigame = Game.Objects['Wizard tower'].minigame;
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if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
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else if (!LastMagicBarFull) {
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LastMagicBarFull = true;
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Flash(3, 'MagicFlash');
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PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume');
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Notification(
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'MagicNotification',
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'Magic Meter full',
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'Your Magic Meter is full. Cast a spell!',
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);
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}
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}
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}
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@@ -11,16 +11,20 @@ import { LastSeasonPopupState } from '../VariablesAndData';
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* It is called by CM.Main.Loop
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*/
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export default function CheckSeasonPopup() {
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if (LastSeasonPopupState !== Game.shimmerTypes.reindeer.spawned) {
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LastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
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for (const i of Object.keys(Game.shimmers)) {
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if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
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CacheSeasonPopShimmer = Game.shimmers[i];
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break;
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}
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}
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Flash(3, 'SeaFlash');
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PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
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Notification('SeaNotification', 'Reindeer sighted!', 'A Reindeer has spawned. Click it now!');
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}
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if (LastSeasonPopupState !== Game.shimmerTypes.reindeer.spawned) {
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LastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
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for (const i of Object.keys(Game.shimmers)) {
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if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
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CacheSeasonPopShimmer = Game.shimmers[i];
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break;
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}
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}
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Flash(3, 'SeaFlash');
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PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
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Notification(
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'SeaNotification',
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'Reindeer sighted!',
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'A Reindeer has spawned. Click it now!',
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);
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}
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}
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@@ -8,12 +8,20 @@ import { LastTickerFortuneState } from '../VariablesAndData';
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* It is called by CM.Main.Loop
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*/
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export default function CheckTickerFortune() {
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if (LastTickerFortuneState !== (Game.TickerEffect && Game.TickerEffect.type === 'fortune')) {
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LastTickerFortuneState = (Game.TickerEffect && Game.TickerEffect.type === 'fortune');
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if (LastTickerFortuneState) {
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Flash(3, 'FortuneFlash');
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PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
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Notification('FortuneNotification', 'Fortune Cookie found', 'A Fortune Cookie has appeared on the Ticker.');
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}
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}
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if (
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LastTickerFortuneState !==
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(Game.TickerEffect && Game.TickerEffect.type === 'fortune')
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) {
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LastTickerFortuneState =
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Game.TickerEffect && Game.TickerEffect.type === 'fortune';
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if (LastTickerFortuneState) {
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Flash(3, 'FortuneFlash');
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PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
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Notification(
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'FortuneNotification',
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'Fortune Cookie found',
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'A Fortune Cookie has appeared on the Ticker.',
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);
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}
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}
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}
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@@ -9,30 +9,55 @@ import { LastWrinklerCount } from '../VariablesAndData';
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* It is called by CM.Main.Loop
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*/
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export default function CheckWrinklerCount() {
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if (Game.elderWrath > 0) {
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let CurrentWrinklers = 0;
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for (const i in Game.wrinklers) {
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if (Game.wrinklers[i].phase === 2) CurrentWrinklers++;
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}
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if (CurrentWrinklers > LastWrinklerCount) {
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LastWrinklerCount = CurrentWrinklers;
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if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxFlash) {
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Flash(3, 'WrinklerMaxFlash');
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} else {
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Flash(3, 'WrinklerFlash');
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}
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if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxSound) {
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PlaySound(CMOptions.WrinklerMaxSoundURL, 'WrinklerMaxSound', 'WrinklerMaxVolume');
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} else {
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PlaySound(CMOptions.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume');
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}
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if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxNotification) {
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Notification('WrinklerMaxNotification', 'Maximum Wrinklers Reached', 'You have reached your maximum ammount of wrinklers');
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} else {
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Notification('WrinklerNotification', 'A Wrinkler appeared', 'A new wrinkler has appeared');
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}
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} else {
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LastWrinklerCount = CurrentWrinklers;
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}
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}
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if (Game.elderWrath > 0) {
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let CurrentWrinklers = 0;
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for (const i in Game.wrinklers) {
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if (Game.wrinklers[i].phase === 2) CurrentWrinklers++;
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}
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if (CurrentWrinklers > LastWrinklerCount) {
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LastWrinklerCount = CurrentWrinklers;
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if (
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CurrentWrinklers === Game.getWrinklersMax() &&
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CMOptions.WrinklerMaxFlash
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) {
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Flash(3, 'WrinklerMaxFlash');
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} else {
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Flash(3, 'WrinklerFlash');
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}
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if (
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CurrentWrinklers === Game.getWrinklersMax() &&
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CMOptions.WrinklerMaxSound
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) {
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PlaySound(
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CMOptions.WrinklerMaxSoundURL,
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'WrinklerMaxSound',
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'WrinklerMaxVolume',
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);
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} else {
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PlaySound(
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CMOptions.WrinklerSoundURL,
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'WrinklerSound',
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'WrinklerVolume',
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);
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}
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if (
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CurrentWrinklers === Game.getWrinklersMax() &&
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CMOptions.WrinklerMaxNotification
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) {
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Notification(
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'WrinklerMaxNotification',
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'Maximum Wrinklers Reached',
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'You have reached your maximum ammount of wrinklers',
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);
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} else {
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Notification(
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'WrinklerNotification',
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'A Wrinkler appeared',
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'A new wrinkler has appeared',
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);
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}
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} else {
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LastWrinklerCount = CurrentWrinklers;
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}
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}
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}
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