Added prettier to master (#662)
* Bump dev to 2.031.6 * Added prettier (#661) * Added prettier * Added prettier * Added prettier
This commit is contained in:
@@ -1,5 +1,13 @@
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import {
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ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorTextPre, ColorYellow,
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ColorBackPre,
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ColorBlue,
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ColorGray,
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ColorGreen,
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ColorOrange,
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ColorPurple,
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ColorRed,
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ColorTextPre,
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ColorYellow,
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} from '../VariablesAndData';
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/**
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@@ -7,73 +15,90 @@ import {
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* @returns {object} legend The legend-object to be added
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*/
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function CreateUpgradeBarLegend() {
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const legend = document.createElement('div');
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legend.style.minWidth = '330px';
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legend.style.marginBottom = '4px';
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const title = document.createElement('div');
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title.className = 'name';
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title.style.marginBottom = '4px';
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title.textContent = 'Legend';
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legend.appendChild(title);
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const legend = document.createElement('div');
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legend.style.minWidth = '330px';
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legend.style.marginBottom = '4px';
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const title = document.createElement('div');
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title.className = 'name';
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title.style.marginBottom = '4px';
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title.textContent = 'Legend';
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legend.appendChild(title);
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const legendLine = function (color, text) {
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const div = document.createElement('div');
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div.style.verticalAlign = 'middle';
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const span = document.createElement('span');
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span.className = ColorBackPre + color;
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span.style.display = 'inline-block';
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span.style.height = '10px';
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span.style.width = '10px';
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span.style.marginRight = '4px';
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div.appendChild(span);
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div.appendChild(document.createTextNode(text));
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return div;
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};
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const legendLine = function (color, text) {
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const div = document.createElement('div');
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div.style.verticalAlign = 'middle';
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const span = document.createElement('span');
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span.className = ColorBackPre + color;
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span.style.display = 'inline-block';
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span.style.height = '10px';
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span.style.width = '10px';
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span.style.marginRight = '4px';
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div.appendChild(span);
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div.appendChild(document.createTextNode(text));
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return div;
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};
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legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
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legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
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legend.appendChild(legendLine(ColorYellow, 'Between best and worst PP buildings closer to best'));
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legend.appendChild(legendLine(ColorOrange, 'Between best and worst PP buildings closer to worst'));
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legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
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legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
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legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
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return legend;
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legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
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legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
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legend.appendChild(
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legendLine(
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ColorYellow,
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'Between best and worst PP buildings closer to best',
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),
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);
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legend.appendChild(
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legendLine(
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ColorOrange,
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'Between best and worst PP buildings closer to worst',
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),
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);
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legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
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legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
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legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
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return legend;
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}
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/**
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* This function creates the upgrade bar above the upgrade-section in the right section of the screen
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*/
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export default function CreateUpgradeBar() {
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const UpgradeBar = document.createElement('div');
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UpgradeBar.id = 'CMUpgradeBar';
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UpgradeBar.style.width = '100%';
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UpgradeBar.style.backgroundColor = 'black';
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UpgradeBar.style.textAlign = 'center';
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UpgradeBar.style.fontWeight = 'bold';
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UpgradeBar.style.display = 'none';
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UpgradeBar.style.zIndex = '21';
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UpgradeBar.onmouseout = function () { Game.tooltip.hide(); };
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const UpgradeBar = document.createElement('div');
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UpgradeBar.id = 'CMUpgradeBar';
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UpgradeBar.style.width = '100%';
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UpgradeBar.style.backgroundColor = 'black';
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UpgradeBar.style.textAlign = 'center';
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UpgradeBar.style.fontWeight = 'bold';
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UpgradeBar.style.display = 'none';
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UpgradeBar.style.zIndex = '21';
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UpgradeBar.onmouseout = function () {
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Game.tooltip.hide();
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};
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const placeholder = document.createElement('div');
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placeholder.appendChild(CreateUpgradeBarLegend());
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UpgradeBar.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store'); };
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const placeholder = document.createElement('div');
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placeholder.appendChild(CreateUpgradeBarLegend());
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UpgradeBar.onmouseover = function () {
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Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
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};
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const upgradeNumber = function (id, color) {
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const span = document.createElement('span');
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span.id = id;
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span.className = ColorTextPre + color;
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span.style.width = '14.28571428571429%';
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span.style.display = 'inline-block';
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span.textContent = '0';
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return span;
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};
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
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const upgradeNumber = function (id, color) {
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const span = document.createElement('span');
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span.id = id;
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span.className = ColorTextPre + color;
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span.style.width = '14.28571428571429%';
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span.style.display = 'inline-block';
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span.textContent = '0';
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return span;
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};
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
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UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
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l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
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l('upgrades').parentNode.insertBefore(
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UpgradeBar,
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l('upgrades').parentNode.childNodes[3],
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);
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}
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