Bump to 2.031.10

This commit is contained in:
Daniël van Noord
2021-07-25 15:31:08 +02:00
parent f60ac4889e
commit 36780486a1
6 changed files with 17 additions and 21 deletions

View File

@@ -1,7 +1,7 @@
/** Data related directly to Cookie Monster */
export const VersionMajor = '2.031';
export const VersionMinor = '9';
export const VersionMinor = '10';
/** Information about Cookie Monster to be displayed in the info section */
export const ModDescription = `<a href="https://github.com/CookieMonsterTeam/CookieMonster" target="blank">Cookie Monster</a>
@@ -13,17 +13,13 @@ export const ModDescription = `<a href="https://github.com/CookieMonsterTeam/Coo
/** Latest releasenotes of Cookie Monster to be displayed in the info section */
export const LatestReleaseNotes = `This update implements the following functions:</br>
- HOTFIX: Fixed the possibility of clicking Golden Cookies multiple times with autoclickers</br>
- For developers: we now expose some data calculated by Cookie Monster to the global scope. You can access it through the CookieMonsterData object</br>
- The column with the most optimal building now has a green coloured indicator whenever colour coding is turned on</br>
- The current season in the seasons statistics section is now displayed with green text for easier identification</br>
- New option to show a timer bar that counts down till next autosave</br>
- New option to sort buildings based on the "cost till next achievement"</br>
- Added extra information about achievements in statistics page</br>
- This updates adds a number of performance improvements which make CookieMonster about 33% more efficient</br>
- Added a button to all buildings in the middle section that can "lock" the building. This makes the building unclickable, which might be useful for frantic clicking during cookie storms</br>
- Added a percentage to the Golden Cookie timer bar</br>
</br>
This update fixes the following bugs:</br>
- Fixed a bug where ignoring certain buildings in rare cases did not create a "most optimal building"</br>
- Fixed some issues related to "left till achievement"</br>
- Fixed some cases where upgrades and buildings were not correctly sorted</br>
- Fixed the tooltip of "Pop all normal wrinklers" displaying an incorrect reward when Shiny's are present</br>
`;
This update fixes the following bugs:
- Fix considerable lag on the Ascension screen when using the monospace font</br>
- Fix sound playing at start-up</br>
- Fix building tooltips and warnings not updating correctly</br>
- Fix upgrade bar not displaying</br>
- Fix loading of mod when no save was found</br>`;