Merge pull request #663 from Aktanusa/master

Added prettier
This commit is contained in:
Daniël van Noord
2021-03-14 19:09:13 +01:00
committed by GitHub
131 changed files with 7141 additions and 4892 deletions

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@@ -1,40 +1,35 @@
module.exports = {
env: {
browser: true,
es2021: true,
},
globals: {
Game: 'writable',
l: 'readonly',
b64_to_utf8: 'readonly',
utf8_to_b64: 'readonly',
realAudio: 'readonly',
BeautifyAll: 'readonly',
CM: 'writable',
unsafeWindow: 'readonly',
},
extends: 'airbnb-base',
parserOptions: {
ecmaVersion: 12,
},
rules: {
indent: ['error', 'tab'],
'import/no-named-default': 'off',
'import/no-mutable-exports': 'off',
'no-tabs': 'off',
'max-len': 'off',
'no-param-reassign': 'off',
'no-plusplus': 'off',
'no-new-func': 'off',
'no-restricted-syntax': 'off',
'no-mixed-operators': 'off',
'prefer-destructuring': 'off',
'func-names': 'off',
'no-console': 'off',
'no-nested-ternary': 'off',
'prefer-arrow-callback': 'off',
'no-new': 'off',
'no-alert': 'off',
'no-restricted-globals': 'off',
},
env: {
browser: true,
es2021: true,
},
globals: {
Game: 'writable',
l: 'readonly',
b64_to_utf8: 'readonly',
utf8_to_b64: 'readonly',
realAudio: 'readonly',
BeautifyAll: 'readonly',
CM: 'writable',
unsafeWindow: 'readonly',
},
extends: ['airbnb-base', 'plugin:prettier/recommended'],
parserOptions: {
ecmaVersion: 12,
},
rules: {
'import/no-named-default': 'off',
'import/no-mutable-exports': 'off',
'no-param-reassign': 'off',
'no-plusplus': 'off',
'no-new-func': 'off',
'no-restricted-syntax': 'off',
'prefer-destructuring': 'off',
'func-names': 'off',
'no-console': 'off',
'no-nested-ternary': 'off',
'no-new': 'off',
'no-alert': 'off',
'no-restricted-globals': 'off',
},
};

5
.prettierrc.json Normal file
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@@ -0,0 +1,5 @@
{
"singleQuote": true,
"trailingComma": "all",
"printWidth": 80
}

File diff suppressed because one or more lines are too long

107
package-lock.json generated
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@@ -1,12 +1,12 @@
{
"name": "cookiemonster-mod",
"version": "2.031.5",
"version": "2.031.6",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
"name": "cookiemonster-mod",
"version": "2.031.5",
"version": "2.031.6",
"license": "MIT",
"dependencies": {
"@eastdesire/jscolor": "^2.4.5"
@@ -14,8 +14,11 @@
"devDependencies": {
"eslint": "^7.19.0",
"eslint-config-airbnb-base": "^14.2.1",
"eslint-config-prettier": "^8.1.0",
"eslint-plugin-import": "^2.22.1",
"eslint-plugin-prettier": "^3.3.1",
"npm-run-all": "^4.1.5",
"prettier": "2.2.1",
"webpack": "^5.24.4",
"webpack-cli": "^4.5.0"
}
@@ -857,6 +860,18 @@
"eslint-plugin-import": "^2.22.1"
}
},
"node_modules/eslint-config-prettier": {
"version": "8.1.0",
"resolved": "https://registry.npmjs.org/eslint-config-prettier/-/eslint-config-prettier-8.1.0.tgz",
"integrity": "sha512-oKMhGv3ihGbCIimCAjqkdzx2Q+jthoqnXSP+d86M9tptwugycmTFdVR4IpLgq2c4SHifbwO90z2fQ8/Aio73yw==",
"dev": true,
"bin": {
"eslint-config-prettier": "bin/cli.js"
},
"peerDependencies": {
"eslint": ">=7.0.0"
}
},
"node_modules/eslint-import-resolver-node": {
"version": "0.3.4",
"dev": true,
@@ -954,6 +969,27 @@
"dev": true,
"license": "MIT"
},
"node_modules/eslint-plugin-prettier": {
"version": "3.3.1",
"resolved": "https://registry.npmjs.org/eslint-plugin-prettier/-/eslint-plugin-prettier-3.3.1.tgz",
"integrity": "sha512-Rq3jkcFY8RYeQLgk2cCwuc0P7SEFwDravPhsJZOQ5N4YI4DSg50NyqJ/9gdZHzQlHf8MvafSesbNJCcP/FF6pQ==",
"dev": true,
"dependencies": {
"prettier-linter-helpers": "^1.0.0"
},
"engines": {
"node": ">=6.0.0"
},
"peerDependencies": {
"eslint": ">=5.0.0",
"prettier": ">=1.13.0"
},
"peerDependenciesMeta": {
"eslint-config-prettier": {
"optional": true
}
}
},
"node_modules/eslint-scope": {
"version": "5.1.1",
"dev": true,
@@ -1118,6 +1154,12 @@
"dev": true,
"license": "MIT"
},
"node_modules/fast-diff": {
"version": "1.2.0",
"resolved": "https://registry.npmjs.org/fast-diff/-/fast-diff-1.2.0.tgz",
"integrity": "sha512-xJuoT5+L99XlZ8twedaRf6Ax2TgQVxvgZOYoPKqZufmJib0tL2tegPBOZb1pVNgIhlqDlA0eO0c3wBvQcmzx4w==",
"dev": true
},
"node_modules/fast-json-stable-stringify": {
"version": "2.1.0",
"dev": true,
@@ -2271,6 +2313,30 @@
"node": ">= 0.8.0"
}
},
"node_modules/prettier": {
"version": "2.2.1",
"resolved": "https://registry.npmjs.org/prettier/-/prettier-2.2.1.tgz",
"integrity": "sha512-PqyhM2yCjg/oKkFPtTGUojv7gnZAoG80ttl45O6x2Ug/rMJw4wcc9k6aaf2hibP7BGVCCM33gZoGjyvt9mm16Q==",
"dev": true,
"bin": {
"prettier": "bin-prettier.js"
},
"engines": {
"node": ">=10.13.0"
}
},
"node_modules/prettier-linter-helpers": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/prettier-linter-helpers/-/prettier-linter-helpers-1.0.0.tgz",
"integrity": "sha512-GbK2cP9nraSSUF9N2XwUwqfzlAFlMNYYl+ShE/V+H8a9uNl/oUqB1w2EL54Jh0OlyRSd8RfWYJ3coVS4TROP2w==",
"dev": true,
"dependencies": {
"fast-diff": "^1.1.2"
},
"engines": {
"node": ">=6.0.0"
}
},
"node_modules/progress": {
"version": "2.0.3",
"dev": true,
@@ -3639,6 +3705,13 @@
"object.entries": "^1.1.2"
}
},
"eslint-config-prettier": {
"version": "8.1.0",
"resolved": "https://registry.npmjs.org/eslint-config-prettier/-/eslint-config-prettier-8.1.0.tgz",
"integrity": "sha512-oKMhGv3ihGbCIimCAjqkdzx2Q+jthoqnXSP+d86M9tptwugycmTFdVR4IpLgq2c4SHifbwO90z2fQ8/Aio73yw==",
"dev": true,
"requires": {}
},
"eslint-import-resolver-node": {
"version": "0.3.4",
"dev": true,
@@ -3721,6 +3794,15 @@
}
}
},
"eslint-plugin-prettier": {
"version": "3.3.1",
"resolved": "https://registry.npmjs.org/eslint-plugin-prettier/-/eslint-plugin-prettier-3.3.1.tgz",
"integrity": "sha512-Rq3jkcFY8RYeQLgk2cCwuc0P7SEFwDravPhsJZOQ5N4YI4DSg50NyqJ/9gdZHzQlHf8MvafSesbNJCcP/FF6pQ==",
"dev": true,
"requires": {
"prettier-linter-helpers": "^1.0.0"
}
},
"eslint-scope": {
"version": "5.1.1",
"dev": true,
@@ -3822,6 +3904,12 @@
"version": "3.1.3",
"dev": true
},
"fast-diff": {
"version": "1.2.0",
"resolved": "https://registry.npmjs.org/fast-diff/-/fast-diff-1.2.0.tgz",
"integrity": "sha512-xJuoT5+L99XlZ8twedaRf6Ax2TgQVxvgZOYoPKqZufmJib0tL2tegPBOZb1pVNgIhlqDlA0eO0c3wBvQcmzx4w==",
"dev": true
},
"fast-json-stable-stringify": {
"version": "2.1.0",
"dev": true
@@ -4538,6 +4626,21 @@
"version": "1.2.1",
"dev": true
},
"prettier": {
"version": "2.2.1",
"resolved": "https://registry.npmjs.org/prettier/-/prettier-2.2.1.tgz",
"integrity": "sha512-PqyhM2yCjg/oKkFPtTGUojv7gnZAoG80ttl45O6x2Ug/rMJw4wcc9k6aaf2hibP7BGVCCM33gZoGjyvt9mm16Q==",
"dev": true
},
"prettier-linter-helpers": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/prettier-linter-helpers/-/prettier-linter-helpers-1.0.0.tgz",
"integrity": "sha512-GbK2cP9nraSSUF9N2XwUwqfzlAFlMNYYl+ShE/V+H8a9uNl/oUqB1w2EL54Jh0OlyRSd8RfWYJ3coVS4TROP2w==",
"dev": true,
"requires": {
"fast-diff": "^1.1.2"
}
},
"progress": {
"version": "2.0.3",
"dev": true

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@@ -45,8 +45,11 @@
"devDependencies": {
"eslint": "^7.19.0",
"eslint-config-airbnb-base": "^14.2.1",
"eslint-config-prettier": "^8.1.0",
"eslint-plugin-import": "^2.22.1",
"eslint-plugin-prettier": "^3.3.1",
"npm-run-all": "^4.1.5",
"prettier": "2.2.1",
"webpack": "^5.24.4",
"webpack-cli": "^4.5.0"
},

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@@ -1,7 +1,11 @@
/* eslint-disable no-unused-vars */
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import {
ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff,
ChoEggDiff,
ClicksDiff,
CookiesDiff,
WrinkDiff,
WrinkFattestDiff,
} from '../VariablesAndData';
/**
@@ -13,34 +17,38 @@ import {
* @method calcAverage(timePeriod) Returns the average over the specified timeperiod
*/
export class CMAvgQueue {
constructor(maxLength) {
this.maxLength = maxLength;
this.queue = [];
}
constructor(maxLength) {
this.maxLength = maxLength;
this.queue = [];
}
addLatest(newValue) {
if (this.queue.push(newValue) > this.maxLength) {
this.queue.shift();
}
}
addLatest(newValue) {
if (this.queue.push(newValue) > this.maxLength) {
this.queue.shift();
}
}
/**
* This functions returns the average of the values in the queue
* @param {number} timePeriod The period in seconds to computer average over
* @returns {number} ret The average
*/
calcAverage(timePeriod) {
if (timePeriod > this.maxLength) timePeriod = this.maxLength;
if (timePeriod > this.queue.length) timePeriod = this.queue.length;
let ret = 0;
for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - timePeriod; i--) {
ret += this.queue[i];
}
if (ret === 0) {
return 0;
}
return ret / timePeriod;
}
/**
* This functions returns the average of the values in the queue
* @param {number} timePeriod The period in seconds to computer average over
* @returns {number} ret The average
*/
calcAverage(timePeriod) {
if (timePeriod > this.maxLength) timePeriod = this.maxLength;
if (timePeriod > this.queue.length) timePeriod = this.queue.length;
let ret = 0;
for (
let i = this.queue.length - 1;
i >= 0 && i > this.queue.length - 1 - timePeriod;
i--
) {
ret += this.queue[i];
}
if (ret === 0) {
return 0;
}
return ret / timePeriod;
}
}
/**
@@ -48,9 +56,9 @@ export class CMAvgQueue {
* Called by CM.Cache.InitCache()
*/
export function InitCookiesDiff() {
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]);
CookiesDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
WrinkFattestDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ChoEggDiff = new CMAvgQueue(CookieTimes[CookieTimes.length - 1]);
ClicksDiff = new CMAvgQueue(ClickTimes[ClickTimes.length - 1]);
}

View File

@@ -3,7 +3,28 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { ClickTimes, CookieTimes } from '../../Disp/VariablesAndData';
import {
CacheAverageClicks, CacheAverageCPS, CacheAverageGainBank, CacheAverageGainChoEgg, CacheAverageGainWrink, CacheAverageGainWrinkFattest, CacheAvgCPSWithChoEgg, CacheLastChoEgg, CacheLastClicks, CacheLastCookies, CacheLastCPSCheck, CacheLastWrinkCookies, CacheLastWrinkFattestCookies, CacheRealCookiesEarned, CacheSellForChoEgg, CacheWrinklersFattest, CacheWrinklersTotal, ChoEggDiff, ClicksDiff, CookiesDiff, WrinkDiff, WrinkFattestDiff,
CacheAverageClicks,
CacheAverageCPS,
CacheAverageGainBank,
CacheAverageGainChoEgg,
CacheAverageGainWrink,
CacheAverageGainWrinkFattest,
CacheAvgCPSWithChoEgg,
CacheLastChoEgg,
CacheLastClicks,
CacheLastCookies,
CacheLastCPSCheck,
CacheLastWrinkCookies,
CacheLastWrinkFattestCookies,
CacheRealCookiesEarned,
CacheSellForChoEgg,
CacheWrinklersFattest,
CacheWrinklersTotal,
ChoEggDiff,
ClicksDiff,
CookiesDiff,
WrinkDiff,
WrinkFattestDiff,
} from '../VariablesAndData';
/**
@@ -15,53 +36,63 @@ import {
* @global {number} CM.Cache.AvgCPSChoEgg Average cookies from combination of normal CPS and average Chocolate Cookie CPS
*/
export default function CacheAvgCPS() {
const currDate = Math.floor(Date.now() / 1000);
// Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) {
let choEggTotal = Game.cookies + CacheSellForChoEgg;
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
choEggTotal *= 0.05;
const currDate = Math.floor(Date.now() / 1000);
// Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) {
let choEggTotal = Game.cookies + CacheSellForChoEgg;
if (Game.cpsSucked > 0) choEggTotal += CacheWrinklersTotal;
CacheRealCookiesEarned = Math.max(Game.cookiesEarned, choEggTotal);
choEggTotal *= 0.05;
// Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastCPSCheck;
const bankDiffAvg = Math.max(0, (Game.cookies - CacheLastCookies)) / timeDiff;
const wrinkDiffAvg = Math.max(0, (CacheWrinklersTotal - CacheLastWrinkCookies)) / timeDiff;
const wrinkFattestDiffAvg = Math.max(0, (CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies)) / timeDiff;
const choEggDiffAvg = Math.max(0, (choEggTotal - CacheLastChoEgg)) / timeDiff;
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
for (let i = 0; i < timeDiff; i++) {
CookiesDiff.addLatest(bankDiffAvg);
WrinkDiff.addLatest(wrinkDiffAvg);
WrinkFattestDiff.addLatest(wrinkFattestDiffAvg);
ChoEggDiff.addLatest(choEggDiffAvg);
ClicksDiff.addLatest(clicksDiffAvg);
}
// Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastCPSCheck;
const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
const wrinkDiffAvg =
Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
const wrinkFattestDiffAvg =
Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
timeDiff;
const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
for (let i = 0; i < timeDiff; i++) {
CookiesDiff.addLatest(bankDiffAvg);
WrinkDiff.addLatest(wrinkDiffAvg);
WrinkFattestDiff.addLatest(wrinkFattestDiffAvg);
ChoEggDiff.addLatest(choEggDiffAvg);
ClicksDiff.addLatest(clicksDiffAvg);
}
// Store current data for next loop
CacheLastCPSCheck = currDate;
CacheLastCookies = Game.cookies;
CacheLastWrinkCookies = CacheWrinklersTotal;
CacheLastWrinkFattestCookies = CacheWrinklersFattest[0];
CacheLastChoEgg = choEggTotal;
CacheLastClicks = Game.cookieClicks;
// Store current data for next loop
CacheLastCPSCheck = currDate;
CacheLastCookies = Game.cookies;
CacheLastWrinkCookies = CacheWrinklersTotal;
CacheLastWrinkFattestCookies = CacheWrinklersFattest[0];
CacheLastChoEgg = choEggTotal;
CacheLastClicks = Game.cookieClicks;
// Get average gain over period of cpsLength seconds
const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
CacheAverageCPS = CacheAverageGainBank;
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest;
// Get average gain over period of cpsLength seconds
const cpsLength = CookieTimes[CMOptions.AvgCPSHist];
CacheAverageGainBank = CookiesDiff.calcAverage(cpsLength);
CacheAverageGainWrink = WrinkDiff.calcAverage(cpsLength);
CacheAverageGainWrinkFattest = WrinkFattestDiff.calcAverage(cpsLength);
CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
CacheAverageCPS = CacheAverageGainBank;
if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
if (CMOptions.CalcWrink === 2)
CacheAverageCPS += CacheAverageGainWrinkFattest;
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
const choEgg =
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
if (choEgg || CMOptions.CalcWrink === 0) {
CacheAvgCPSWithChoEgg = CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
if (choEgg || CMOptions.CalcWrink === 0) {
CacheAvgCPSWithChoEgg =
CacheAverageGainBank +
CacheAverageGainWrink +
(choEgg ? CacheAverageGainChoEgg : 0);
} else CacheAvgCPSWithChoEgg = CacheAverageCPS;
CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]);
}
CacheAverageClicks = ClicksDiff.calcAverage(
ClickTimes[CMOptions.AvgClicksHist],
);
}
}

View File

@@ -1,6 +1,9 @@
/* eslint-disable no-unused-vars */
import { SimObjects } from '../../Sim/VariablesAndData';
import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData';
import {
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
} from '../VariablesAndData';
/**
* This functions caches the current Wrinkler CPS multiplier
@@ -8,18 +11,23 @@ import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAn
* @global {number} CM.Cache.CurrWrinklerCPSMult Current multiplier of CPS because of wrinklers (excluding their negative sucking effect)
*/
export default function CacheCurrWrinklerCPS() {
CacheCurrWrinklerCPSMult = 0;
let count = 0;
for (const i in Game.wrinklers) {
if (Game.wrinklers[i].phase === 2) count++;
}
let godMult = 1;
if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn');
if (godLvl === 1) godMult *= 1.15;
else if (godLvl === 2) godMult *= 1.1;
else if (godLvl === 3) godMult *= 1.05;
}
CacheCurrWrinklerCount = count;
CacheCurrWrinklerCPSMult = count * (count * 0.05 * 1.1) * (Game.Has('Sacrilegious corruption') * 0.05 + 1) * (Game.Has('Wrinklerspawn') * 0.05 + 1) * godMult;
CacheCurrWrinklerCPSMult = 0;
let count = 0;
for (const i in Game.wrinklers) {
if (Game.wrinklers[i].phase === 2) count++;
}
let godMult = 1;
if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn');
if (godLvl === 1) godMult *= 1.15;
else if (godLvl === 2) godMult *= 1.1;
else if (godLvl === 3) godMult *= 1.05;
}
CacheCurrWrinklerCount = count;
CacheCurrWrinklerCPSMult =
count *
(count * 0.05 * 1.1) *
(Game.Has('Sacrilegious corruption') * 0.05 + 1) *
(Game.Has('Wrinklerspawn') * 0.05 + 1) *
godMult;
}

View File

@@ -3,9 +3,10 @@
* @returns {number} mult The multiplier
*/
export default function GetCPSBuffMult() {
let mult = 1;
for (const i of Object.keys(Game.buffs)) {
if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
}
return mult;
let mult = 1;
for (const i of Object.keys(Game.buffs)) {
if (typeof Game.buffs[i].multCpS !== 'undefined')
mult *= Game.buffs[i].multCpS;
}
return mult;
}

View File

@@ -8,7 +8,7 @@ import { CacheNoGoldSwitchCookiesPS } from '../VariablesAndData';
* It is called at the end of any functions that simulates certain behaviour
*/
export default function CacheNoGoldSwitchCPS() {
if (Game.Has('Golden switch [off]')) {
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs;
if (Game.Has('Golden switch [off]')) {
CacheNoGoldSwitchCookiesPS = CalcNoGoldSwitchCPS();
} else CacheNoGoldSwitchCookiesPS = Game.cookiesPs;
}

View File

@@ -8,18 +8,18 @@ import { CacheSellForChoEgg } from '../VariablesAndData';
* @global {number} CM.Cache.SellForChoEgg Total cookies to be gained from selling Chocolate egg
*/
export default function CacheSellAllForChoEgg() {
let sellTotal = 0;
// Compute cookies earned by selling stock market goods
if (Game.Objects.Bank.minigameLoaded) {
const marketGoods = Game.Objects.Bank.minigame.goods;
let goodsVal = 0;
for (const i of Object.keys(marketGoods)) {
const marketGood = marketGoods[i];
goodsVal += marketGood.stock * marketGood.val;
}
sellTotal += goodsVal * Game.cookiesPsRawHighest;
}
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
sellTotal += SellBuildingsForChoEgg();
CacheSellForChoEgg = sellTotal;
let sellTotal = 0;
// Compute cookies earned by selling stock market goods
if (Game.Objects.Bank.minigameLoaded) {
const marketGoods = Game.Objects.Bank.minigame.goods;
let goodsVal = 0;
for (const i of Object.keys(marketGoods)) {
const marketGood = marketGoods[i];
goodsVal += marketGood.stock * marketGood.val;
}
sellTotal += goodsVal * Game.cookiesPsRawHighest;
}
// Compute cookies earned by selling all buildings with optimal auras (ES + RB)
sellTotal += SellBuildingsForChoEgg();
CacheSellForChoEgg = sellTotal;
}

View File

@@ -3,12 +3,18 @@ import { CMAvgQueue, InitCookiesDiff } from './CPS/AverageQueue';
import CacheAvgCPS from './CPS/CPS';
import CacheDragonAuras from './Dragon/CacheDragonAuras';
import CachePP from './PP/PP';
import { CacheBuildingsPrices, CacheIncome } from './PriceAndIncome/PriceAndIncome';
import {
CacheBuildingsPrices,
CacheIncome,
} from './PriceAndIncome/PriceAndIncome';
import { CacheChain } from './Stats/ChainCookies';
import CacheHeavenlyChipsPS from './Stats/HeavenlyChips';
import CacheAllMissingUpgrades from './Stats/MissingUpgrades';
import CacheSeasonSpec from './Stats/Reindeer';
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from './Stats/Stats';
import {
CacheGoldenAndWrathCookiesMults,
CacheStatsCookies,
} from './Stats/Stats';
import { HeavenlyChipsDiff } from './VariablesAndData';
import CacheWrinklers from './Wrinklers/Wrinklers';
@@ -16,18 +22,18 @@ import CacheWrinklers from './Wrinklers/Wrinklers';
* This functions runs all cache-functions to generate all "full" cache
*/
export default function InitCache() {
CacheDragonAuras();
CacheWrinklers();
CacheStatsCookies();
CacheGoldenAndWrathCookiesMults();
CacheChain();
CacheAllMissingUpgrades();
CacheSeasonSpec();
InitCookiesDiff();
HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS()
CacheHeavenlyChipsPS();
CacheAvgCPS();
CacheIncome();
CacheBuildingsPrices();
CachePP();
CacheDragonAuras();
CacheWrinklers();
CacheStatsCookies();
CacheGoldenAndWrathCookiesMults();
CacheChain();
CacheAllMissingUpgrades();
CacheSeasonSpec();
InitCookiesDiff();
HeavenlyChipsDiff = new CMAvgQueue(5); // Used by CM.Cache.CacheHeavenlyChipsPS()
CacheHeavenlyChipsPS();
CacheAvgCPS();
CacheIncome();
CacheBuildingsPrices();
CachePP();
}

View File

@@ -13,14 +13,19 @@ import CacheWrinklers from './Wrinklers/Wrinklers';
* @global {string} CM.Cache.TimeTillNextPrestige Time requried till next prestige level
*/
export default function LoopCache() {
// Update Wrinkler Bank
CacheWrinklers();
// Update Wrinkler Bank
CacheWrinklers();
CachePP();
CacheCurrWrinklerCPS();
CacheAvgCPS();
CacheHeavenlyChipsPS();
CachePP();
CacheCurrWrinklerCPS();
CacheAvgCPS();
CacheHeavenlyChipsPS();
const cookiesToNext = Game.HowManyCookiesReset(Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1) - (Game.cookiesEarned + Game.cookiesReset);
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
const cookiesToNext =
Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
1,
) -
(Game.cookiesEarned + Game.cookiesReset);
CacheTimeTillNextPrestige = FormatTime(cookiesToNext / GetCPS());
}

View File

@@ -5,6 +5,6 @@ import { CacheDragonAura, CacheDragonAura2 } from '../VariablesAndData';
* This functions caches the currently selected Dragon Auras
*/
export default function CacheDragonAuras() {
CacheDragonAura = Game.dragonAura;
CacheDragonAura2 = Game.dragonAura2;
CacheDragonAura = Game.dragonAura;
CacheDragonAura2 = Game.dragonAura2;
}

View File

@@ -5,54 +5,76 @@ import { Beautify } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting';
import CopyData from '../../Sim/SimulationData/CopyData';
import { SimDoSims, SimObjects } from '../../Sim/VariablesAndData';
import {
CacheCostDragonUpgrade, CacheDragonAura, CacheDragonAura2, CacheLastDragonLevel,
CacheCostDragonUpgrade,
CacheDragonAura,
CacheDragonAura2,
CacheLastDragonLevel,
} from '../VariablesAndData';
/**
* This functions caches the current cost of upgrading the dragon level so it can be displayed in the tooltip
*/
export default function CacheDragonCost() {
if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) {
if (Game.dragonLevel < 25 && Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')) {
let target = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/Objects\[(.*)\]/)[1];
const amount = Game.dragonLevels[Game.dragonLevel].buy.toString().match(/sacrifice\((.*?)\)/)[1];
if (target !== 'i') {
target = target.replaceAll("'", '');
if (Game.Objects[target].amount < amount) {
CacheCostDragonUpgrade = 'Not enough buildings to sell';
} else {
let cost = 0;
CopyData();
for (let i = 0; i < amount; i++) {
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price);
cost += price;
SimObjects[target].amount--;
}
CacheCostDragonUpgrade = `Cost to rebuy: ${(cost)}`;
}
} else {
let cost = 0;
CopyData();
for (const j of Object.keys(Game.Objects)) {
target = j;
if (Game.Objects[target].amount < amount) {
CacheCostDragonUpgrade = 'Not enough buildings to sell';
break;
} else {
for (let i = 0; i < amount; i++) {
let price = SimObjects[target].basePrice * Game.priceIncrease ** Math.max(0, SimObjects[target].amount - 1 - SimObjects[target].free);
price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price);
cost += price;
SimObjects[target].amount--;
}
}
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
}
}
}
CacheLastDragonLevel = Game.dragonLevel;
}
if (CacheLastDragonLevel !== Game.dragonLevel || SimDoSims) {
if (
Game.dragonLevel < 25 &&
Game.dragonLevels[Game.dragonLevel].buy.toString().includes('sacrifice')
) {
let target = Game.dragonLevels[Game.dragonLevel].buy
.toString()
.match(/Objects\[(.*)\]/)[1];
const amount = Game.dragonLevels[Game.dragonLevel].buy
.toString()
.match(/sacrifice\((.*?)\)/)[1];
if (target !== 'i') {
target = target.replaceAll("'", '');
if (Game.Objects[target].amount < amount) {
CacheCostDragonUpgrade = 'Not enough buildings to sell';
} else {
let cost = 0;
CopyData();
for (let i = 0; i < amount; i++) {
let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[target].amount - 1 - SimObjects[target].free,
);
price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price);
cost += price;
SimObjects[target].amount--;
}
CacheCostDragonUpgrade = `Cost to rebuy: ${cost}`;
}
} else {
let cost = 0;
CopyData();
for (const j of Object.keys(Game.Objects)) {
target = j;
if (Game.Objects[target].amount < amount) {
CacheCostDragonUpgrade = 'Not enough buildings to sell';
break;
} else {
for (let i = 0; i < amount; i++) {
let price =
SimObjects[target].basePrice *
Game.priceIncrease **
Math.max(
0,
SimObjects[target].amount - 1 - SimObjects[target].free,
);
price = Game.modifyBuildingPrice(SimObjects[target], price);
price = Math.ceil(price);
cost += price;
SimObjects[target].amount--;
}
}
CacheCostDragonUpgrade = `Cost to rebuy: ${Beautify(cost)}`;
}
}
}
CacheLastDragonLevel = Game.dragonLevel;
}
}

View File

@@ -3,8 +3,13 @@ import { CMOptions } from '../../Config/VariablesAndData';
import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
import { ColorGray } from '../../Disp/VariablesAndData';
import {
CacheArrayOfPPs,
CacheMaxPP, CacheMidPP, CacheMinPP, CacheObjects1, CacheObjects10, CacheObjects100,
CacheArrayOfPPs,
CacheMaxPP,
CacheMidPP,
CacheMinPP,
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../VariablesAndData';
import ColourOfPP from './ColourOfPP';
@@ -14,13 +19,16 @@ import ColourOfPP from './ColourOfPP';
* It is called by CM.Cache.CacheBuildingsPP()
*/
function CacheBuildingsBulkPP(target) {
for (const i of Object.keys(target)) {
if (Game.cookiesPs) {
target[i].pp = (Math.max(target[i].price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (target[i].price / target[i].bonus);
} else target[i].pp = (target[i].price / target[i].bonus);
for (const i of Object.keys(target)) {
if (Game.cookiesPs) {
target[i].pp =
Math.max(target[i].price - (Game.cookies + GetWrinkConfigBank()), 0) /
Game.cookiesPs +
target[i].price / target[i].bonus;
} else target[i].pp = target[i].price / target[i].bonus;
target[i].color = ColourOfPP(target[i], target[i].price);
}
target[i].color = ColourOfPP(target[i], target[i].price);
}
}
/**
@@ -28,74 +36,92 @@ function CacheBuildingsBulkPP(target) {
* It is called by CM.Cache.CachePP()
*/
export default function CacheBuildingsPP() {
CacheMinPP = Infinity;
CacheMaxPP = 1;
CacheArrayOfPPs = [];
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
CacheMinPP = Infinity;
CacheMaxPP = 1;
CacheArrayOfPPs = [];
if (typeof CMOptions.PPExcludeTop === 'undefined') CMOptions.PPExcludeTop = 0; // Otherwise breaks during initialization
// Calculate PP and colors when compared to purchase of optimal building in single-purchase mode
if (CMOptions.ColorPPBulkMode === 0 && Game.buyMode > 0) {
for (const i of Object.keys(CacheObjects1)) {
if (Game.cookiesPs) {
CacheObjects1[i].pp = (Math.max(Game.Objects[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
} else CacheObjects1[i].pp = (Game.Objects[i].getPrice() / CacheObjects1[i].bonus);
CacheArrayOfPPs.push([CacheObjects1[i].pp, Game.Objects[i].getPrice()]);
}
// Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) {
while (CacheArrayOfPPs[0][1] > Game.cookies) {
if (CacheArrayOfPPs.length === 1) {
break;
}
CacheArrayOfPPs.shift();
}
}
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) {
CacheObjects1[i].color = ColourOfPP(CacheObjects1[i], Game.Objects[i].getPrice());
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (CacheObjects1[i].pp === CacheArrayOfPPs[j][0]) CacheObjects1[i].color = ColorGray;
}
}
// Calculate PP of bulk-buy modes
CacheBuildingsBulkPP(CacheObjects10);
CacheBuildingsBulkPP(CacheObjects100);
} else if (Game.buyMode > 0) {
// Calculate PP and colors when compared to purchase of selected bulk mode
let target;
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
for (const i of Object.keys(target)) {
if (Game.cookiesPs) {
target[i].pp = (Math.max(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].bulkPrice / target[i].bonus);
} else target[i].pp = (Game.Objects[i].bulkPrice / target[i].bonus);
CacheArrayOfPPs.push([target[i].pp, Game.Objects[i].bulkPrice]);
}
// Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) {
while (CacheArrayOfPPs[0][1] > Game.cookies) {
if (CacheArrayOfPPs.length === 1) {
break;
}
CacheArrayOfPPs.shift();
}
}
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = ((CacheMaxPP - CacheMinPP) / 2) + CacheMinPP;
// Calculate PP and colors when compared to purchase of optimal building in single-purchase mode
if (CMOptions.ColorPPBulkMode === 0 && Game.buyMode > 0) {
for (const i of Object.keys(CacheObjects1)) {
if (Game.cookiesPs) {
CacheObjects1[i].pp =
Math.max(
Game.Objects[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Game.cookiesPs +
Game.Objects[i].getPrice() / CacheObjects1[i].bonus;
} else
CacheObjects1[i].pp =
Game.Objects[i].getPrice() / CacheObjects1[i].bonus;
CacheArrayOfPPs.push([CacheObjects1[i].pp, Game.Objects[i].getPrice()]);
}
// Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) {
while (CacheArrayOfPPs[0][1] > Game.cookies) {
if (CacheArrayOfPPs.length === 1) {
break;
}
CacheArrayOfPPs.shift();
}
}
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = (CacheMaxPP - CacheMinPP) / 2 + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) {
CacheObjects1[i].color = ColourOfPP(
CacheObjects1[i],
Game.Objects[i].getPrice(),
);
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (CacheObjects1[i].pp === CacheArrayOfPPs[j][0])
CacheObjects1[i].color = ColorGray;
}
}
// Calculate PP of bulk-buy modes
CacheBuildingsBulkPP(CacheObjects10);
CacheBuildingsBulkPP(CacheObjects100);
} else if (Game.buyMode > 0) {
// Calculate PP and colors when compared to purchase of selected bulk mode
let target;
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
for (const i of Object.keys(target)) {
if (Game.cookiesPs) {
target[i].pp =
Math.max(
Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Game.cookiesPs +
Game.Objects[i].bulkPrice / target[i].bonus;
} else target[i].pp = Game.Objects[i].bulkPrice / target[i].bonus;
CacheArrayOfPPs.push([target[i].pp, Game.Objects[i].bulkPrice]);
}
// Set CM.Cache.min to best non-excluded buidliung
CacheArrayOfPPs.sort((a, b) => a[0] - b[0]);
if (CMOptions.PPOnlyConsiderBuyable) {
while (CacheArrayOfPPs[0][1] > Game.cookies) {
if (CacheArrayOfPPs.length === 1) {
break;
}
CacheArrayOfPPs.shift();
}
}
CacheMinPP = CacheArrayOfPPs[CMOptions.PPExcludeTop][0];
CacheMaxPP = CacheArrayOfPPs[CacheArrayOfPPs.length - 1][0];
CacheMidPP = (CacheMaxPP - CacheMinPP) / 2 + CacheMinPP;
for (const i of Object.keys(CacheObjects1)) {
target[i].color = ColourOfPP(target[i], Game.Objects[i].bulkPrice);
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (target[i].pp === CacheArrayOfPPs[j][0]) target[i].color = ColorGray;
}
}
}
for (const i of Object.keys(CacheObjects1)) {
target[i].color = ColourOfPP(target[i], Game.Objects[i].bulkPrice);
// Colour based on excluding certain top-buildings
for (let j = 0; j < CMOptions.PPExcludeTop; j++) {
if (target[i].pp === CacheArrayOfPPs[j][0]) target[i].color = ColorGray;
}
}
}
}

View File

@@ -1,7 +1,13 @@
import { CMOptions } from '../../Config/VariablesAndData';
import GetCPS from '../../Disp/HelperFunctions/GetCPS';
import {
ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
} from '../../Disp/VariablesAndData';
import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
@@ -13,23 +19,24 @@ import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
* @returns {string} color The colour assosciated with the pp value
*/
export default function ColourOfPP(me, price) {
let color = '';
// Colour based on PP
if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
else if (me.pp < CacheMinPP) color = ColorBlue;
else if (me.pp === CacheMinPP) color = ColorGreen;
else if (me.pp === CacheMaxPP) color = ColorRed;
else if (me.pp > CacheMaxPP) color = ColorPurple;
else if (me.pp > CacheMidPP) color = ColorOrange;
else color = ColorYellow;
let color = '';
// Colour based on PP
if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
else if (me.pp < CacheMinPP) color = ColorBlue;
else if (me.pp === CacheMinPP) color = ColorGreen;
else if (me.pp === CacheMaxPP) color = ColorRed;
else if (me.pp > CacheMaxPP) color = ColorPurple;
else if (me.pp > CacheMidPP) color = ColorOrange;
else color = ColorYellow;
// Colour based on price in terms of CPS
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColorBlue;
}
// Colour based on being able to purchase
if (CMOptions.PPOnlyConsiderBuyable) {
if (price - Game.cookies > 0) color = ColorRed;
}
return color;
// Colour based on price in terms of CPS
if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit))
color = ColorBlue;
}
// Colour based on being able to purchase
if (CMOptions.PPOnlyConsiderBuyable) {
if (price - Game.cookies > 0) color = ColorRed;
}
return color;
}

View File

@@ -9,6 +9,6 @@ import CacheUpgradePP from './Upgrade';
* It is called by CM.Cache.LoopCache() and CM.Cache.InitCache()
*/
export default function CachePP() {
CacheBuildingsPP();
CacheUpgradePP();
CacheBuildingsPP();
CacheUpgradePP();
}

View File

@@ -7,12 +7,23 @@ import ColourOfPP from './ColourOfPP';
* It is called by CM.Cache.CachePP()
*/
export default function CacheUpgradePP() {
for (const i of Object.keys(CacheUpgrades)) {
if (Game.cookiesPs) {
CacheUpgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus);
} else CacheUpgrades[i].pp = (Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus);
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
for (const i of Object.keys(CacheUpgrades)) {
if (Game.cookiesPs) {
CacheUpgrades[i].pp =
Math.max(
Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
0,
) /
Game.cookiesPs +
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
} else
CacheUpgrades[i].pp =
Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
}
CacheUpgrades[i].color = ColourOfPP(
CacheUpgrades[i],
Game.Upgrades[i].getPrice(),
);
}
}

View File

@@ -5,7 +5,11 @@ import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
import BuyBuildingsBonusIncome from '../../Sim/SimulationEvents/BuyBuildingBonusIncome';
import BuyUpgradesBonusIncome from '../../Sim/SimulationEvents/BuyUpgrades';
import {
CacheDoRemakeBuildPrices, CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades,
CacheDoRemakeBuildPrices,
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheUpgrades,
} from '../VariablesAndData';
/**
@@ -15,15 +19,15 @@ import {
* @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100")
*/
function CacheBuildingIncome(amount, target) {
const result = [];
for (const i of Object.keys(Game.Objects)) {
result[i] = {};
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
if (amount !== 1) {
CacheDoRemakeBuildPrices = 1;
}
}
return result;
const result = [];
for (const i of Object.keys(Game.Objects)) {
result[i] = {};
result[i].bonus = BuyBuildingsBonusIncome(i, amount);
if (amount !== 1) {
CacheDoRemakeBuildPrices = 1;
}
}
return result;
}
/**
@@ -31,24 +35,42 @@ function CacheBuildingIncome(amount, target) {
* It is called by CM.Cache.CacheIncome()
*/
function CacheUpgradeIncome() {
CacheUpgrades = [];
for (const i of Object.keys(Game.Upgrades)) {
const bonusIncome = BuyUpgradesBonusIncome(i);
CacheUpgrades[i] = {};
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
}
CacheUpgrades = [];
for (const i of Object.keys(Game.Upgrades)) {
const bonusIncome = BuyUpgradesBonusIncome(i);
CacheUpgrades[i] = {};
if (bonusIncome[0]) CacheUpgrades[i].bonus = bonusIncome[0];
if (bonusIncome[1]) CacheUpgrades[i].bonusMouse = bonusIncome[1];
}
}
/**
* This functions caches the price of each building and stores it in the cache
*/
export function CacheBuildingsPrices() {
for (const i of Object.keys(Game.Objects)) {
CacheObjects1[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 1);
CacheObjects10[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 10);
CacheObjects100[i].price = BuildingGetPrice(Game.Objects[i], Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 100);
}
for (const i of Object.keys(Game.Objects)) {
CacheObjects1[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
1,
);
CacheObjects10[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
10,
);
CacheObjects100[i].price = BuildingGetPrice(
Game.Objects[i],
Game.Objects[i].basePrice,
Game.Objects[i].amount,
Game.Objects[i].free,
100,
);
}
}
/**
@@ -56,11 +78,11 @@ export function CacheBuildingsPrices() {
* It is called by CM.Main.Loop() and CM.Cache.InitCache()
*/
export function CacheIncome() {
// Simulate Building Buys for 1, 10 and 100 amount
CacheObjects1 = CacheBuildingIncome(1);
CacheObjects10 = CacheBuildingIncome(10);
CacheObjects100 = CacheBuildingIncome(100);
// Simulate Building Buys for 1, 10 and 100 amount
CacheObjects1 = CacheBuildingIncome(1);
CacheObjects10 = CacheBuildingIncome(10);
CacheObjects100 = CacheBuildingIncome(100);
// Simulate Upgrade Buys
CacheUpgradeIncome();
// Simulate Upgrade Buys
CacheUpgradeIncome();
}

View File

@@ -1,7 +1,22 @@
/* eslint-disable no-unused-vars */
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import {
CacheChainFrenzyMaxReward, CacheChainFrenzyRequired, CacheChainFrenzyRequiredNext, CacheChainFrenzyWrathMaxReward, CacheChainFrenzyWrathRequired, CacheChainFrenzyWrathRequiredNext, CacheChainMaxReward, CacheChainRequired, CacheChainRequiredNext, CacheChainWrathMaxReward, CacheChainWrathRequired, CacheChainWrathRequiredNext, CacheDragonsFortuneMultAdjustment, CacheGoldenCookiesMult, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult,
CacheChainFrenzyMaxReward,
CacheChainFrenzyRequired,
CacheChainFrenzyRequiredNext,
CacheChainFrenzyWrathMaxReward,
CacheChainFrenzyWrathRequired,
CacheChainFrenzyWrathRequiredNext,
CacheChainMaxReward,
CacheChainRequired,
CacheChainRequiredNext,
CacheChainWrathMaxReward,
CacheChainWrathRequired,
CacheChainWrathRequiredNext,
CacheDragonsFortuneMultAdjustment,
CacheGoldenCookiesMult,
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData';
/**
@@ -13,19 +28,32 @@ import {
* @returns [{number, number, number}] Total cookies earned, cookie needed for this and next level
*/
export function MaxChainCookieReward(digit, maxPayout, mult) {
let totalFromChain = 0;
let moni = 0;
let nextMoni = 0;
let nextRequired = 0;
let chain = 1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
while (nextMoni < maxPayout) {
moni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** chain * digit * mult), maxPayout * mult));
nextMoni = Math.max(digit, Math.min(Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult), maxPayout * mult));
nextRequired = Math.floor(1 / 9 * 10 ** (chain + 1) * digit * mult);
totalFromChain += moni;
chain++;
}
return [totalFromChain, moni, nextRequired];
let totalFromChain = 0;
let moni = 0;
let nextMoni = 0;
let nextRequired = 0;
let chain =
1 + Math.max(0, Math.ceil(Math.log(Game.cookies) / Math.LN10) - 10);
while (nextMoni < maxPayout) {
moni = Math.max(
digit,
Math.min(
Math.floor((1 / 9) * 10 ** chain * digit * mult),
maxPayout * mult,
),
);
nextMoni = Math.max(
digit,
Math.min(
Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult),
maxPayout * mult,
),
);
nextRequired = Math.floor((1 / 9) * 10 ** (chain + 1) * digit * mult);
totalFromChain += moni;
chain++;
}
return [totalFromChain, moni, nextRequired];
}
/**
@@ -45,25 +73,65 @@ export function MaxChainCookieReward(digit, maxPayout, mult) {
* @global {number} CM.Cache.ChainFrenzyWrathRequiredNext Total cookies needed for next level for wrath frenzy chain
*/
export function CacheChain() {
let maxPayout = CacheNoGoldSwitchCookiesPS * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment;
// Removes effect of Frenzy etc.
const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
else maxPayout = 0;
let maxPayout =
CacheNoGoldSwitchCookiesPS *
60 *
60 *
6 *
CacheDragonsFortuneMultAdjustment;
// Removes effect of Frenzy etc.
const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) maxPayout /= cpsBuffMult;
else maxPayout = 0;
CacheChainMaxReward = MaxChainCookieReward(7, maxPayout, CacheGoldenCookiesMult);
CacheChainRequired = CacheChainMaxReward[1] * 2 / CacheGoldenCookiesMult;
CacheChainRequiredNext = CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainMaxReward = MaxChainCookieReward(
7,
maxPayout,
CacheGoldenCookiesMult,
);
CacheChainRequired = (CacheChainMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainRequiredNext =
CacheChainMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainWrathMaxReward = MaxChainCookieReward(6, maxPayout, CacheWrathCookiesMult);
CacheChainWrathRequired = CacheChainWrathMaxReward[1] * 2 / CacheWrathCookiesMult;
CacheChainWrathRequiredNext = CacheChainWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainWrathMaxReward = MaxChainCookieReward(
6,
maxPayout,
CacheWrathCookiesMult,
);
CacheChainWrathRequired =
(CacheChainWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainWrathRequiredNext =
CacheChainWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyMaxReward = MaxChainCookieReward(7, maxPayout * 7, CacheGoldenCookiesMult);
CacheChainFrenzyRequired = CacheChainFrenzyMaxReward[1] * 2 / CacheGoldenCookiesMult;
CacheChainFrenzyRequiredNext = CacheChainFrenzyMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyMaxReward = MaxChainCookieReward(
7,
maxPayout * 7,
CacheGoldenCookiesMult,
);
CacheChainFrenzyRequired =
(CacheChainFrenzyMaxReward[1] * 2) / CacheGoldenCookiesMult;
CacheChainFrenzyRequiredNext =
CacheChainFrenzyMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(6, maxPayout * 7, CacheWrathCookiesMult);
CacheChainFrenzyWrathRequired = CacheChainFrenzyWrathMaxReward[1] * 2 / CacheWrathCookiesMult;
CacheChainFrenzyWrathRequiredNext = CacheChainFrenzyWrathMaxReward[2] / 60 / 60 / 6 / CacheDragonsFortuneMultAdjustment;
CacheChainFrenzyWrathMaxReward = MaxChainCookieReward(
6,
maxPayout * 7,
CacheWrathCookiesMult,
);
CacheChainFrenzyWrathRequired =
(CacheChainFrenzyWrathMaxReward[1] * 2) / CacheWrathCookiesMult;
CacheChainFrenzyWrathRequiredNext =
CacheChainFrenzyWrathMaxReward[2] /
60 /
60 /
6 /
CacheDragonsFortuneMultAdjustment;
}

View File

@@ -1,6 +1,9 @@
/* eslint-disable no-unused-vars */
import {
CacheHCPerSecond, CacheLastHeavenlyCheck, CacheLastHeavenlyChips, HeavenlyChipsDiff,
CacheHCPerSecond,
CacheLastHeavenlyCheck,
CacheLastHeavenlyChips,
HeavenlyChipsDiff,
} from '../VariablesAndData';
/**
@@ -9,25 +12,28 @@ import {
* @global {number} CM.Cache.HCPerSecond The Heavenly Chips per second in the last five seconds
*/
export default function CacheHeavenlyChipsPS() {
const currDate = Math.floor(Date.now() / 1000);
// Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) {
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
const ascendNowToOwn = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
const currDate = Math.floor(Date.now() / 1000);
// Only calculate every new second
if ((Game.T / Game.fps) % 1 === 0) {
const chipsOwned = Game.HowMuchPrestige(Game.cookiesReset);
const ascendNowToOwn = Math.floor(
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
);
const ascendNowToGet = ascendNowToOwn - Math.floor(chipsOwned);
// Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastHeavenlyCheck;
const heavenlyChipsDiffAvg = Math.max(0, (ascendNowToGet - CacheLastHeavenlyChips)) / timeDiff;
for (let i = 0; i < timeDiff; i++) {
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
}
// Add recent gains to AvgQueue's
const timeDiff = currDate - CacheLastHeavenlyCheck;
const heavenlyChipsDiffAvg =
Math.max(0, ascendNowToGet - CacheLastHeavenlyChips) / timeDiff;
for (let i = 0; i < timeDiff; i++) {
HeavenlyChipsDiff.addLatest(heavenlyChipsDiffAvg);
}
// Store current data for next loop
CacheLastHeavenlyCheck = currDate;
CacheLastHeavenlyChips = ascendNowToGet;
// Store current data for next loop
CacheLastHeavenlyCheck = currDate;
CacheLastHeavenlyChips = ascendNowToGet;
// Get average gain over period of 5 seconds
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5);
}
// Get average gain over period of 5 seconds
CacheHCPerSecond = HeavenlyChipsDiff.calcAverage(5);
}
}

View File

@@ -1,6 +1,10 @@
/* eslint-disable no-unused-vars */
import { crateMissing } from '../../Disp/MenuSections/CreateMissingUpgrades';
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../VariablesAndData';
import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
CacheMissingUpgradesPrestige,
} from '../VariablesAndData';
/**
* This functions caches variables related to missing upgrades
@@ -10,31 +14,36 @@ import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgrades
* @global {string} CM.Cache.MissingUpgradesPrestige String containig the HTML to create the "crates" for missing prestige upgrades
*/
export default function CacheAllMissingUpgrades() {
CacheMissingUpgrades = '';
CacheMissingUpgradesCookies = '';
CacheMissingUpgradesPrestige = '';
const list = [];
// sort the upgrades
for (const i of Object.keys(Game.Upgrades)) {
list.push(Game.Upgrades[i]);
}
const sortMap = function (a, b) {
if (a.order > b.order) return 1;
if (a.order < b.order) return -1;
return 0;
};
list.sort(sortMap);
CacheMissingUpgrades = '';
CacheMissingUpgradesCookies = '';
CacheMissingUpgradesPrestige = '';
const list = [];
// sort the upgrades
for (const i of Object.keys(Game.Upgrades)) {
list.push(Game.Upgrades[i]);
}
const sortMap = function (a, b) {
if (a.order > b.order) return 1;
if (a.order < b.order) return -1;
return 0;
};
list.sort(sortMap);
for (const i of Object.keys(list)) {
const me = list[i];
for (const i of Object.keys(list)) {
const me = list[i];
if (me.bought === 0) {
let str = '';
if (me.bought === 0) {
let str = '';
str += crateMissing(me);
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
else if (me.pool !== 'toggle' && me.pool !== 'unused' && me.pool !== 'debug') CacheMissingUpgrades += str;
}
}
str += crateMissing(me);
if (me.pool === 'prestige') CacheMissingUpgradesPrestige += str;
else if (me.pool === 'cookie') CacheMissingUpgradesCookies += str;
else if (
me.pool !== 'toggle' &&
me.pool !== 'unused' &&
me.pool !== 'debug'
)
CacheMissingUpgrades += str;
}
}
}

View File

@@ -7,11 +7,11 @@ import { CacheSeaSpec } from '../VariablesAndData';
* @global {number} CM.Cache.SeaSpec The reward for popping a reindeer
*/
export default function CacheSeasonSpec() {
if (Game.season === 'christmas') {
let val = Game.cookiesPs * 60;
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
if (Game.hasBuff('Frenzy')) val *= 0.75;
CacheSeaSpec = Math.max(25, val);
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
}
if (Game.season === 'christmas') {
let val = Game.cookiesPs * 60;
if (Game.hasBuff('Elder frenzy')) val *= 0.5;
if (Game.hasBuff('Frenzy')) val *= 0.75;
CacheSeaSpec = Math.max(25, val);
if (Game.Has('Ho ho ho-flavored frosting')) CacheSeaSpec *= 2;
}
}

View File

@@ -4,70 +4,88 @@
import SimHas from '../../Sim/ReplacedGameFunctions/SimHas';
import GetCPSBuffMult from '../CPS/GetCPSBuffMult';
import {
CacheConjure, CacheConjureReward, CacheDragonsFortuneMultAdjustment, CacheEdifice, CacheEdificeBuilding, CacheGoldenCookiesMult, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheWrathCookiesMult,
CacheConjure,
CacheConjureReward,
CacheDragonsFortuneMultAdjustment,
CacheEdifice,
CacheEdificeBuilding,
CacheGoldenCookiesMult,
CacheLucky,
CacheLuckyFrenzy,
CacheLuckyReward,
CacheLuckyRewardFrenzy,
CacheLuckyWrathReward,
CacheLuckyWrathRewardFrenzy,
CacheNoGoldSwitchCookiesPS,
CacheWrathCookiesMult,
} from '../VariablesAndData';
/**
* This functions caches variables related to the stats page
*/
export function CacheStatsCookies() {
CacheLucky = (CacheNoGoldSwitchCookiesPS * 900) / 0.15;
CacheLucky *= CacheDragonsFortuneMultAdjustment;
const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
else CacheLucky = 0;
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyFrenzy = CacheLucky * 7;
CacheLuckyRewardFrenzy = CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheLuckyWrathRewardFrenzy = CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheConjure = CacheLucky * 2;
CacheConjureReward = CacheConjure * 0.15;
CacheLucky = (CacheNoGoldSwitchCookiesPS * 900) / 0.15;
CacheLucky *= CacheDragonsFortuneMultAdjustment;
const cpsBuffMult = GetCPSBuffMult();
if (cpsBuffMult > 0) CacheLucky /= cpsBuffMult;
else CacheLucky = 0;
CacheLuckyReward = CacheGoldenCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyWrathReward = CacheWrathCookiesMult * (CacheLucky * 0.15) + 13;
CacheLuckyFrenzy = CacheLucky * 7;
CacheLuckyRewardFrenzy =
CacheGoldenCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheLuckyWrathRewardFrenzy =
CacheWrathCookiesMult * (CacheLuckyFrenzy * 0.15) + 13;
CacheConjure = CacheLucky * 2;
CacheConjureReward = CacheConjure * 0.15;
CacheEdifice = 0;
let max = 0;
let n = 0;
for (const i of Object.keys(Game.Objects)) {
if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
if (Game.Objects[i].amount > 0) n++;
}
for (const i of Object.keys(Game.Objects)) {
if ((Game.Objects[i].amount < max || n === 1)
&& Game.Objects[i].amount < 400
&& Game.Objects[i].price * 2 > CacheEdifice) {
CacheEdifice = Game.Objects[i].price * 2;
CacheEdificeBuilding = i;
}
}
CacheEdifice = 0;
let max = 0;
let n = 0;
for (const i of Object.keys(Game.Objects)) {
if (Game.Objects[i].amount > max) max = Game.Objects[i].amount;
if (Game.Objects[i].amount > 0) n++;
}
for (const i of Object.keys(Game.Objects)) {
if (
(Game.Objects[i].amount < max || n === 1) &&
Game.Objects[i].amount < 400 &&
Game.Objects[i].price * 2 > CacheEdifice
) {
CacheEdifice = Game.Objects[i].price * 2;
CacheEdificeBuilding = i;
}
}
}
/**
* This functions calculates the multipliers of Golden and Wrath cookie rewards
*/
export function CacheGoldenAndWrathCookiesMults() {
let goldenMult = 1;
let wrathMult = 1;
let mult = 1;
let goldenMult = 1;
let wrathMult = 1;
let mult = 1;
// Factor auras and upgrade in mults
if (SimHas('Green yeast digestives')) mult *= 1.01;
if (SimHas('Dragon fang')) mult *= 1.03;
// Factor auras and upgrade in mults
if (SimHas('Green yeast digestives')) mult *= 1.01;
if (SimHas('Dragon fang')) mult *= 1.03;
goldenMult *= 1 + Game.auraMult('Ancestral Metamorphosis') * 0.1;
goldenMult *= Game.eff('goldenCookieGain');
wrathMult *= 1 + Game.auraMult('Unholy Dominion') * 0.1;
wrathMult *= Game.eff('wrathCookieGain');
goldenMult *= 1 + Game.auraMult('Ancestral Metamorphosis') * 0.1;
goldenMult *= Game.eff('goldenCookieGain');
wrathMult *= 1 + Game.auraMult('Unholy Dominion') * 0.1;
wrathMult *= Game.eff('wrathCookieGain');
// Calculate final golden and wrath multipliers
CacheGoldenCookiesMult = mult * goldenMult;
CacheWrathCookiesMult = mult * wrathMult;
// Calculate final golden and wrath multipliers
CacheGoldenCookiesMult = mult * goldenMult;
CacheWrathCookiesMult = mult * wrathMult;
// Calculate Dragon's Fortune multiplier adjustment:
// If Dragon's Fortune (or Reality Bending) aura is active and there are currently no golden cookies,
// compute a multiplier adjustment to apply on the current CPS to simulate 1 golden cookie on screen.
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
CacheDragonsFortuneMultAdjustment = 1;
if (Game.shimmerTypes.golden.n === 0) {
CacheDragonsFortuneMultAdjustment *= 1 + Game.auraMult('Dragon\'s Fortune') * 1.23;
}
// Calculate Dragon's Fortune multiplier adjustment:
// If Dragon's Fortune (or Reality Bending) aura is active and there are currently no golden cookies,
// compute a multiplier adjustment to apply on the current CPS to simulate 1 golden cookie on screen.
// Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment.
CacheDragonsFortuneMultAdjustment = 1;
if (Game.shimmerTypes.golden.n === 0) {
CacheDragonsFortuneMultAdjustment *=
1 + Game.auraMult("Dragon's Fortune") * 1.23;
}
}

View File

@@ -3,7 +3,9 @@
import { SimObjects } from '../../Sim/VariablesAndData';
import {
CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal,
CacheWrinklersFattest,
CacheWrinklersNormal,
CacheWrinklersTotal,
} from '../VariablesAndData';
/**
@@ -14,23 +16,24 @@ import {
* @global {[{number}, {number}]} CM.Cache.WrinklersFattest A list containing the cookies and the id of the fattest non-shiny wrinkler
*/
export default function CacheWrinklers() {
for (let i = 0; i < Game.wrinklers.length; i++) {
let sucked = Game.wrinklers[i].sucked;
let toSuck = 1.1;
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers
sucked *= toSuck;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn');
if (godLvl === 1) sucked *= 1.15;
else if (godLvl === 2) sucked *= 1.1;
else if (godLvl === 3) sucked *= 1.05;
}
CacheWrinklersTotal += sucked;
if (Game.wrinklers[i].type === 0) {
CacheWrinklersNormal += sucked;
if (sucked > CacheWrinklersFattest[0]) CacheWrinklersFattest = [sucked, i];
}
}
for (let i = 0; i < Game.wrinklers.length; i++) {
let sucked = Game.wrinklers[i].sucked;
let toSuck = 1.1;
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
if (Game.wrinklers[i].type === 1) toSuck *= 3; // Shiny wrinklers
sucked *= toSuck;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn');
if (godLvl === 1) sucked *= 1.15;
else if (godLvl === 2) sucked *= 1.1;
else if (godLvl === 3) sucked *= 1.05;
}
CacheWrinklersTotal += sucked;
if (Game.wrinklers[i].type === 0) {
CacheWrinklersNormal += sucked;
if (sucked > CacheWrinklersFattest[0])
CacheWrinklersFattest = [sucked, i];
}
}
}

View File

@@ -5,26 +5,26 @@
* @param {number} ToggleOnOff A number indicating whether the option has been turned off (0) or on (1)
*/
function CheckNotificationPermissions(ToggleOnOff) {
if (ToggleOnOff === 1) {
// Check if browser support Promise version of Notification Permissions
const checkNotificationPromise = function () {
try {
Notification.requestPermission().then();
} catch (e) {
return false;
}
return true;
};
if (ToggleOnOff === 1) {
// Check if browser support Promise version of Notification Permissions
const checkNotificationPromise = function () {
try {
Notification.requestPermission().then();
} catch (e) {
return false;
}
return true;
};
// Check if the browser supports notifications and which type
if (!('Notification' in window)) {
console.log('This browser does not support notifications.');
} else if (checkNotificationPromise()) {
Notification.requestPermission().then();
} else {
Notification.requestPermission();
}
}
// Check if the browser supports notifications and which type
if (!('Notification' in window)) {
console.log('This browser does not support notifications.');
} else if (checkNotificationPromise()) {
Notification.requestPermission().then();
} else {
Notification.requestPermission();
}
}
}
export default CheckNotificationPermissions;

View File

@@ -13,12 +13,20 @@ import CMLoop from '../../Main/Loop';
* CM.ToggleConfigVolume() and changes in options with type "url", "color" or "numscale"
*/
export function SaveConfig() {
const saveString = b64_to_utf8(unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0]);
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave !== null) {
const newSaveString = saveString.replace(CookieMonsterSave[0], `CookieMonster:${save()}`);
localStorage.setItem('CookieClickerGame', escape(`${utf8_to_b64(newSaveString)}!END!`));
}
const saveString = b64_to_utf8(
unescape(localStorage.getItem('CookieClickerGame')).split('!END!')[0],
);
const CookieMonsterSave = saveString.match(/CookieMonster.*(;|$)/);
if (CookieMonsterSave !== null) {
const newSaveString = saveString.replace(
CookieMonsterSave[0],
`CookieMonster:${save()}`,
);
localStorage.setItem(
'CookieClickerGame',
escape(`${utf8_to_b64(newSaveString)}!END!`),
);
}
}
/**
@@ -26,53 +34,64 @@ export function SaveConfig() {
* It is called by CM.Main.DelayInit() and CM.Config.RestoreDefault()
*/
export function LoadConfig(settings) {
// This removes cookies left from earlier versions of CookieMonster
if (typeof localStorage.CMConfig !== 'undefined') {
delete localStorage.CMConfig;
}
if (settings !== undefined) {
CMOptions = settings;
// This removes cookies left from earlier versions of CookieMonster
if (typeof localStorage.CMConfig !== 'undefined') {
delete localStorage.CMConfig;
}
if (settings !== undefined) {
CMOptions = settings;
// Check values
let mod = false;
for (const i in ConfigDefault) {
if (typeof CMOptions[i] === 'undefined') {
mod = true;
CMOptions[i] = ConfigDefault[i];
} else if (i !== 'Header' && i !== 'Colors') {
if (i.indexOf('SoundURL') === -1) {
if (!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)) {
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (typeof CMOptions[i] !== 'string') { // Sound URLs
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (i === 'Header') {
for (const j in ConfigDefault.Header) {
if (typeof CMOptions[i][j] === 'undefined' || !(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)) {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
}
} else { // Colors
for (const j in ConfigDefault.Colors) {
if (typeof CMOptions[i][j] === 'undefined' || typeof CMOptions[i][j] !== 'string') {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
}
}
}
if (mod) SaveConfig();
CMLoop(); // Do loop once
for (const i in ConfigDefault) {
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
ConfigData[i].func();
}
}
} else { // Default values
LoadConfig(ConfigDefault);
}
// Check values
let mod = false;
for (const i in ConfigDefault) {
if (typeof CMOptions[i] === 'undefined') {
mod = true;
CMOptions[i] = ConfigDefault[i];
} else if (i !== 'Header' && i !== 'Colors') {
if (i.indexOf('SoundURL') === -1) {
if (
!(CMOptions[i] > -1 && CMOptions[i] < ConfigData[i].label.length)
) {
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (typeof CMOptions[i] !== 'string') {
// Sound URLs
mod = true;
CMOptions[i] = ConfigDefault[i];
}
} else if (i === 'Header') {
for (const j in ConfigDefault.Header) {
if (
typeof CMOptions[i][j] === 'undefined' ||
!(CMOptions[i][j] > -1 && CMOptions[i][j] < 2)
) {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
}
} else {
// Colors
for (const j in ConfigDefault.Colors) {
if (
typeof CMOptions[i][j] === 'undefined' ||
typeof CMOptions[i][j] !== 'string'
) {
mod = true;
CMOptions[i][j] = ConfigDefault[i][j];
}
}
}
}
if (mod) SaveConfig();
CMLoop(); // Do loop once
for (const i in ConfigDefault) {
if (i !== 'Header' && typeof ConfigData[i].func !== 'undefined') {
ConfigData[i].func();
}
}
} else {
// Default values
LoadConfig(ConfigDefault);
}
}

View File

@@ -7,48 +7,55 @@ import { CMOptions } from './VariablesAndData';
* This function changes the position of both the bottom and timer bar
*/
export function UpdateBotTimerBarPosition() {
if (CMOptions.BotBar === 1 && CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
l('game').style.bottom = `${Number(l('CMTimerBar').style.height.replace('px', '')) + 70}px`;
} else if (CMOptions.BotBar === 1) {
l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px';
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
l('game').style.bottom = l('CMTimerBar').style.height;
} else { // No bars
l('game').style.bottom = '0px';
}
if (
CMOptions.BotBar === 1 &&
CMOptions.TimerBar === 1 &&
CMOptions.TimerBarPos === 1
) {
l('CMBotBar').style.bottom = l('CMTimerBar').style.height;
l('game').style.bottom = `${
Number(l('CMTimerBar').style.height.replace('px', '')) + 70
}px`;
} else if (CMOptions.BotBar === 1) {
l('CMBotBar').style.bottom = '0px';
l('game').style.bottom = '70px';
} else if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 1) {
l('game').style.bottom = l('CMTimerBar').style.height;
} else {
// No bars
l('game').style.bottom = '0px';
}
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
l('sectionLeft').style.top = l('CMTimerBar').style.height;
} else {
l('sectionLeft').style.top = '';
}
if (CMOptions.TimerBar === 1 && CMOptions.TimerBarPos === 0) {
l('sectionLeft').style.top = l('CMTimerBar').style.height;
} else {
l('sectionLeft').style.top = '';
}
UpdateBackground();
UpdateBackground();
}
/**
* This function changes the visibility of the timer bar
*/
export function ToggleTimerBar() {
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
else l('CMTimerBar').style.display = 'none';
UpdateBotTimerBarPosition();
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = '';
else l('CMTimerBar').style.display = 'none';
UpdateBotTimerBarPosition();
}
/**
* This function changes the position of the timer bar
*/
export function ToggleTimerBarPos() {
if (CMOptions.TimerBarPos === 0) {
l('CMTimerBar').style.width = '30%';
l('CMTimerBar').style.bottom = '';
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
} else {
l('CMTimerBar').style.width = '100%';
l('CMTimerBar').style.bottom = '0px';
l('wrapper').appendChild(l('CMTimerBar'));
}
UpdateBotTimerBarPosition();
if (CMOptions.TimerBarPos === 0) {
l('CMTimerBar').style.width = '30%';
l('CMTimerBar').style.bottom = '';
l('game').insertBefore(l('CMTimerBar'), l('sectionLeft'));
} else {
l('CMTimerBar').style.width = '100%';
l('CMTimerBar').style.bottom = '0px';
l('wrapper').appendChild(l('CMTimerBar'));
}
UpdateBotTimerBarPosition();
}

View File

@@ -13,19 +13,21 @@ export const ConfigPrefix = 'CMConfig';
* @param {string} config The name of the option
*/
export function ToggleConfig(config) {
CMOptions[config]++;
CMOptions[config]++;
if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0;
if (ConfigData[config].toggle) l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option';
if (CMOptions[config] === ConfigData[config].label.length) {
CMOptions[config] = 0;
if (ConfigData[config].toggle)
l(ConfigPrefix + config).className = 'option off';
} else l(ConfigPrefix + config).className = 'option';
if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func();
}
if (typeof ConfigData[config].func !== 'undefined') {
ConfigData[config].func();
}
l(ConfigPrefix + config).innerHTML = ConfigData[config].label[CMOptions[config]];
SaveConfig();
l(ConfigPrefix + config).innerHTML =
ConfigData[config].label[CMOptions[config]];
SaveConfig();
}
/**
@@ -34,11 +36,11 @@ export function ToggleConfig(config) {
* @param {string} config The name of the option
*/
export function ToggleConfigVolume(config) {
if (l(`slider${config}`) !== null) {
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
CMOptions[config] = Math.round(l(`slider${config}`).value);
}
SaveConfig();
if (l(`slider${config}`) !== null) {
l(`slider${config}right`).innerHTML = `${l(`slider${config}`).value}%`;
CMOptions[config] = Math.round(l(`slider${config}`).value);
}
SaveConfig();
}
/**
@@ -47,7 +49,7 @@ export function ToggleConfigVolume(config) {
* @param {string} config The name of the header
*/
export function ToggleHeader(config) {
CMOptions.Header[config]++;
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
SaveConfig();
CMOptions.Header[config]++;
if (CMOptions.Header[config] > 1) CMOptions.Header[config] = 0;
SaveConfig();
}

View File

@@ -7,11 +7,11 @@ import { CMOptions } from '../VariablesAndData';
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
*/
export default function ToggleBotBar() {
if (CMOptions.BotBar === 1) {
l('CMBotBar').style.display = '';
UpdateBotBar();
} else {
l('CMBotBar').style.display = 'none';
}
UpdateBotTimerBarPosition();
if (CMOptions.BotBar === 1) {
l('CMBotBar').style.display = '';
UpdateBotBar();
} else {
l('CMBotBar').style.display = 'none';
}
UpdateBotTimerBarPosition();
}

View File

@@ -7,6 +7,6 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.DetailedTime
*/
export default function ToggleDetailedTime() {
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
else Game.sayTime = BackupFunctions.sayTime;
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
else Game.sayTime = BackupFunctions.sayTime;
}

View File

@@ -7,13 +7,13 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.GCTimer
*/
export default function ToggleGCTimer() {
if (CMOptions.GCTimer === 1) {
for (const i of Object.keys(GCTimers)) {
GCTimers[i].style.display = 'block';
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
}
} else {
for (const i of Object.keys(GCTimers)) GCTimers[i].style.display = 'none';
}
if (CMOptions.GCTimer === 1) {
for (const i of Object.keys(GCTimers)) {
GCTimers[i].style.display = 'block';
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
}
} else {
for (const i of Object.keys(GCTimers)) GCTimers[i].style.display = 'none';
}
}

View File

@@ -6,15 +6,15 @@ import { CMOptions } from '../VariablesAndData';
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
*/
export default function ToggleToolWarnPos() {
if (l('CMDispTooltipWarningParent') !== null) {
if (CMOptions.ToolWarnPos === 0) {
l('CMDispTooltipWarningParent').style.top = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
} else {
l('CMDispTooltipWarningParent').style.right = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px';
l('CMDispTooltipWarningParent').style.padding = '4px 3px';
}
}
if (l('CMDispTooltipWarningParent') !== null) {
if (CMOptions.ToolWarnPos === 0) {
l('CMDispTooltipWarningParent').style.top = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
} else {
l('CMDispTooltipWarningParent').style.right = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px';
l('CMDispTooltipWarningParent').style.padding = '4px 3px';
}
}
}

View File

@@ -9,14 +9,17 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.UpBarColor
*/
export default function ToggleUpgradeBarAndColor() {
if (CMOptions.UpBarColor === 1) { // Colours and bar on
l('CMUpgradeBar').style.display = '';
UpdateUpgrades();
} else if (CMOptions.UpBarColor === 2) { // Colours on and bar off
l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades();
} else { // Colours and bar off
l('CMUpgradeBar').style.display = 'none';
Game.RebuildUpgrades();
}
if (CMOptions.UpBarColor === 1) {
// Colours and bar on
l('CMUpgradeBar').style.display = '';
UpdateUpgrades();
} else if (CMOptions.UpBarColor === 2) {
// Colours on and bar off
l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades();
} else {
// Colours and bar off
l('CMUpgradeBar').style.display = 'none';
Game.RebuildUpgrades();
}
}

View File

@@ -5,10 +5,11 @@ import { CMOptions } from '../VariablesAndData';
* It is called by a change in CM.Options.UpgradeBarFixedPos
*/
export default function ToggleUpgradeBarFixedPos() {
if (CMOptions.UpgradeBarFixedPos === 1) { // Fix to top of screen when scrolling
l('CMUpgradeBar').style.position = 'sticky';
l('CMUpgradeBar').style.top = '0px';
} else {
l('CMUpgradeBar').style.position = ''; // Possible to scroll offscreen
}
if (CMOptions.UpgradeBarFixedPos === 1) {
// Fix to top of screen when scrolling
l('CMUpgradeBar').style.position = 'sticky';
l('CMUpgradeBar').style.top = '0px';
} else {
l('CMUpgradeBar').style.position = ''; // Possible to scroll offscreen
}
}

View File

@@ -5,11 +5,11 @@ import { CMOptions } from '../VariablesAndData';
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleWrinklerButtons() {
if (CMOptions.WrinklerButtons) {
l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = '';
} else {
l('PopAllNormalWrinklerButton').style.display = 'none';
l('PopFattestWrinklerButton').style.display = 'none';
}
if (CMOptions.WrinklerButtons) {
l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = '';
} else {
l('PopAllNormalWrinklerButton').style.display = 'none';
l('PopFattestWrinklerButton').style.display = 'none';
}
}

View File

@@ -4,9 +4,9 @@ import load from './InitSaveLoad/load';
import save from './InitSaveLoad/save';
const CM = {
init,
load,
save,
init,
load,
save,
};
Game.registerMod('CookieMonster', CM);

View File

@@ -2,93 +2,96 @@
/** Array of the names of all fortune cookies obtainable from the ticker */
export const Fortunes = [
'Fortune #001',
'Fortune #002',
'Fortune #003',
'Fortune #004',
'Fortune #005',
'Fortune #006',
'Fortune #007',
'Fortune #008',
'Fortune #009',
'Fortune #010',
'Fortune #011',
'Fortune #012',
'Fortune #013',
'Fortune #014',
'Fortune #015',
'Fortune #016',
'Fortune #017',
'Fortune #018',
'Fortune #100',
'Fortune #101',
'Fortune #102',
'Fortune #103',
'Fortune #104',
'Fortune #001',
'Fortune #002',
'Fortune #003',
'Fortune #004',
'Fortune #005',
'Fortune #006',
'Fortune #007',
'Fortune #008',
'Fortune #009',
'Fortune #010',
'Fortune #011',
'Fortune #012',
'Fortune #013',
'Fortune #014',
'Fortune #015',
'Fortune #016',
'Fortune #017',
'Fortune #018',
'Fortune #100',
'Fortune #101',
'Fortune #102',
'Fortune #103',
'Fortune #104',
];
/** Array of the names of all Halloween cookies */
export const HalloCookies = [
'Skull cookies',
'Ghost cookies',
'Bat cookies',
'Slime cookies',
'Pumpkin cookies',
'Eyeball cookies',
'Spider cookies',
'Skull cookies',
'Ghost cookies',
'Bat cookies',
'Slime cookies',
'Pumpkin cookies',
'Eyeball cookies',
'Spider cookies',
];
/** Array of the names of all Christmas cookies */
export const ChristCookies = ['Christmas tree biscuits',
'Snowflake biscuits',
'Snowman biscuits',
'Holly biscuits',
'Candy cane biscuits',
'Bell biscuits',
'Present biscuits',
export const ChristCookies = [
'Christmas tree biscuits',
'Snowflake biscuits',
'Snowman biscuits',
'Holly biscuits',
'Candy cane biscuits',
'Bell biscuits',
'Present biscuits',
];
/** Array of the names of all Valentine cookies */
export const ValCookies = ['Pure heart biscuits',
'Ardent heart biscuits',
'Sour heart biscuits',
'Weeping heart biscuits',
'Golden heart biscuits',
'Eternal heart biscuits',
'Prism heart biscuits',
export const ValCookies = [
'Pure heart biscuits',
'Ardent heart biscuits',
'Sour heart biscuits',
'Weeping heart biscuits',
'Golden heart biscuits',
'Eternal heart biscuits',
'Prism heart biscuits',
];
/** Array of the names of all plant drops */
export const PlantDrops = ['Elderwort biscuits',
'Bakeberry cookies',
'Duketater cookies',
'Green yeast digestives',
'Wheat slims',
'Fern tea',
'Ichor syrup',
export const PlantDrops = [
'Elderwort biscuits',
'Bakeberry cookies',
'Duketater cookies',
'Green yeast digestives',
'Wheat slims',
'Fern tea',
'Ichor syrup',
];
/** All possible effects plants and other items can have with a display-title */
export const Effects = {
buildingCost: 'Building prices',
click: 'Cookies per click',
cps: 'Total CPS',
cursorCps: 'Cursor CPS',
goldenCookieDur: 'Golden cookie duration',
goldenCookieEffDur: 'Golden cookie effect duration',
goldenCookieFreq: 'Golden cookie frequency',
goldenCookieGain: 'Golden cookie gains',
grandmaCps: 'Grandma CPS',
itemDrops: 'Random item drop chance',
milk: 'Effect from milk',
reindeerDur: 'Reindeer duration',
reindeerFreq: 'Reindeer frequency',
reindeerGain: 'Reindeer gains',
upgradeCost: 'Upgrade prices',
wrathCookieDur: 'Wrath cookie duration',
wrathCookieEffDur: 'Wrath cookie effect duration',
wrathCookieFreq: 'Wrath cookie frequency',
wrathCookieGain: 'Wrath cookie gains',
wrinklerEat: 'Wrinkler ',
wrinklerSpawn: 'Wrinkler spawn frequency',
buildingCost: 'Building prices',
click: 'Cookies per click',
cps: 'Total CPS',
cursorCps: 'Cursor CPS',
goldenCookieDur: 'Golden cookie duration',
goldenCookieEffDur: 'Golden cookie effect duration',
goldenCookieFreq: 'Golden cookie frequency',
goldenCookieGain: 'Golden cookie gains',
grandmaCps: 'Grandma CPS',
itemDrops: 'Random item drop chance',
milk: 'Effect from milk',
reindeerDur: 'Reindeer duration',
reindeerFreq: 'Reindeer frequency',
reindeerGain: 'Reindeer gains',
upgradeCost: 'Upgrade prices',
wrathCookieDur: 'Wrath cookie duration',
wrathCookieEffDur: 'Wrath cookie effect duration',
wrathCookieFreq: 'Wrath cookie frequency',
wrathCookieGain: 'Wrath cookie gains',
wrinklerEat: 'Wrinkler ',
wrinklerSpawn: 'Wrinkler spawn frequency',
};

View File

@@ -1,148 +1,141 @@
/** Data related directly to the scales used by Cookie Monster */
/** Array of abbreviations used in the "Metric" scale */
export const metric = ['',
'',
'M',
'G',
'T',
'P',
'E',
'Z',
'Y',
];
export const metric = ['', '', 'M', 'G', 'T', 'P', 'E', 'Z', 'Y'];
/** Array of abbreviations used in the "Short" scale */
export const shortScale = ['',
'',
'M',
'B',
'Tr',
'Quadr',
'Quint',
'Sext',
'Sept',
'Oct',
'Non',
'Dec',
'Undec',
'Duodec',
'Tredec',
'Quattuordec',
'Quindec',
'Sexdec',
'Septendec',
'Octodec',
'Novemdec',
'Vigint',
'Unvigint',
'Duovigint',
'Trevigint',
'Quattuorvigint',
export const shortScale = [
'',
'',
'M',
'B',
'Tr',
'Quadr',
'Quint',
'Sext',
'Sept',
'Oct',
'Non',
'Dec',
'Undec',
'Duodec',
'Tredec',
'Quattuordec',
'Quindec',
'Sexdec',
'Septendec',
'Octodec',
'Novemdec',
'Vigint',
'Unvigint',
'Duovigint',
'Trevigint',
'Quattuorvigint',
];
/** Array of abbreviations used in the "Abbreviated Short" scale */
export const shortScaleAbbreviated = ['',
'K',
'M',
'B',
'T',
'Qa',
'Qi',
'Sx',
'Sp',
'Oc',
'No',
'De',
'UDe',
'DDe',
'TDe',
'QaDe',
'QiDe',
'SxDe',
'SpDe',
'ODe',
'NDe',
'Vi',
'UVi',
'DVi',
'TVi',
'QaVi',
'QiVi',
'SxVi',
'SpVi',
'OVi',
'NVi',
'Tr',
'UTr',
'DTr',
'TTr',
'QaTr',
'QiTr',
'SxTr',
'SpTr',
'OTr',
'NTr',
'Qaa',
'UQa',
'DQa',
'TQa',
'QaQa',
'QiQa',
'SxQa',
'SpQa',
'OQa',
'NQa',
'Qia',
'UQi',
'DQi',
'TQi',
'QaQi',
'QiQi',
'SxQi',
'SpQi',
'OQi',
'NQi',
'Sxa',
'USx',
'DSx',
'TSx',
'QaSx',
'QiSx',
'SxSx',
'SpSx',
'OSx',
'NSx',
'Spa',
'USp',
'DSp',
'TSp',
'QaSp',
'QiSp',
'SxSp',
'SpSp',
'OSp',
'NSp',
'Oco',
'UOc',
'DOc',
'TOc',
'QaOc',
'QiOc',
'SxOc',
'SpOc',
'OOc',
'NOc',
'Noa',
'UNo',
'DNo',
'TNo',
'QaNo',
'QiNo',
'SxNo',
'SpNo',
'ONo',
'NNo',
'Ct',
'UCt',
export const shortScaleAbbreviated = [
'',
'K',
'M',
'B',
'T',
'Qa',
'Qi',
'Sx',
'Sp',
'Oc',
'No',
'De',
'UDe',
'DDe',
'TDe',
'QaDe',
'QiDe',
'SxDe',
'SpDe',
'ODe',
'NDe',
'Vi',
'UVi',
'DVi',
'TVi',
'QaVi',
'QiVi',
'SxVi',
'SpVi',
'OVi',
'NVi',
'Tr',
'UTr',
'DTr',
'TTr',
'QaTr',
'QiTr',
'SxTr',
'SpTr',
'OTr',
'NTr',
'Qaa',
'UQa',
'DQa',
'TQa',
'QaQa',
'QiQa',
'SxQa',
'SpQa',
'OQa',
'NQa',
'Qia',
'UQi',
'DQi',
'TQi',
'QaQi',
'QiQi',
'SxQi',
'SpQi',
'OQi',
'NQi',
'Sxa',
'USx',
'DSx',
'TSx',
'QaSx',
'QiSx',
'SxSx',
'SpSx',
'OSx',
'NSx',
'Spa',
'USp',
'DSp',
'TSp',
'QaSp',
'QiSp',
'SxSp',
'SpSp',
'OSp',
'NSp',
'Oco',
'UOc',
'DOc',
'TOc',
'QaOc',
'QiOc',
'SxOc',
'SpOc',
'OOc',
'NOc',
'Noa',
'UNo',
'DNo',
'TNo',
'QaNo',
'QiNo',
'SxNo',
'SpNo',
'ONo',
'NNo',
'Ct',
'UCt',
];

View File

@@ -2,23 +2,23 @@
/** Display titles of the headers of the Cookie Monster settings section */
export const ConfigGroups = {
BarsColors: 'Bars/Colors',
Calculation: 'Calculation',
Notification: 'Notification',
Tooltip: 'Tooltips and additional insights',
Statistics: 'Statistics',
Notation: 'Notation',
Miscellaneous: 'Miscellaneous',
BarsColors: 'Bars/Colors',
Calculation: 'Calculation',
Notification: 'Notification',
Tooltip: 'Tooltips and additional insights',
Statistics: 'Statistics',
Notation: 'Notation',
Miscellaneous: 'Miscellaneous',
};
/** Display titles of the headers of the notification section of the Cookie Monster settings */
export const ConfigGroupsNotification = {
NotificationGeneral: 'General Notifications',
NotificationGC: 'Golden Cookie',
NotificationFC: 'Fortune Cookie',
NotificationSea: 'Season Special',
NotificationGard: 'Garden Tick',
NotificationMagi: 'Full Magic Bar',
NotificationWrink: 'Wrinkler',
NotificationWrinkMax: 'Maximum Wrinklers',
NotificationGeneral: 'General Notifications',
NotificationGC: 'Golden Cookie',
NotificationFC: 'Fortune Cookie',
NotificationSea: 'Season Special',
NotificationGard: 'Garden Tick',
NotificationMagi: 'Full Magic Bar',
NotificationWrink: 'Wrinkler',
NotificationWrinkMax: 'Maximum Wrinklers',
};

View File

@@ -3,52 +3,52 @@
/** The basic setting class */
export class Setting {
constructor(type, group) {
this.type = type;
this.group = group;
}
constructor(type, group) {
this.type = type;
this.group = group;
}
}
/** The standard toggle setting class */
export class SettingStandard extends Setting {
constructor(type, group, label, desc, toggle, func = null) {
super(type, group);
this.label = label;
this.desc = desc;
this.toggle = toggle;
if (func) {
this.func = func;
}
}
constructor(type, group, label, desc, toggle, func = null) {
super(type, group);
this.label = label;
this.desc = desc;
this.toggle = toggle;
if (func) {
this.func = func;
}
}
}
/** The colour picker setting class */
export class SettingColours extends Setting {
constructor(type, group, desc, func) {
super(type, group);
this.desc = desc;
this.func = func;
}
constructor(type, group, desc, func) {
super(type, group);
this.desc = desc;
this.func = func;
}
}
/** The volume level setting class */
export class SettingVolume extends Setting {
constructor(type, group, label, desc) {
super(type, group);
this.label = label;
this.desc = desc;
for (let i = 0; i < 101; i++) {
this.label[i] = `${i}%`;
}
}
constructor(type, group, label, desc) {
super(type, group);
this.label = label;
this.desc = desc;
for (let i = 0; i < 101; i++) {
this.label[i] = `${i}%`;
}
}
}
/** The number input setting class */
export class SettingInputNumber extends Setting {
constructor(type, group, label, desc, min, max) {
super(type, group);
this.label = label;
this.desc = desc;
this.min = min;
this.max = max;
}
constructor(type, group, label, desc, min, max) {
super(type, group);
this.label = label;
this.desc = desc;
this.min = min;
this.max = max;
}
}

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View File

@@ -1,97 +1,133 @@
/** This array describes all default settings */
const ConfigDefault = {
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
TimerBarOverlay: 2,
BuildColor: 1,
BulkBuildColor: 0,
UpBarColor: 1,
UpgradeBarFixedPos: 1,
CalcWrink: 0,
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
ColorPPBulkMode: 1,
PPExcludeTop: 0,
PPSecondsLowerLimit: 0,
PPOnlyConsiderBuyable: 0,
ToolWarnBon: 0,
Title: 1,
GeneralSound: 1,
GCNotification: 0,
GCFlash: 1,
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
FortuneNotification: 0,
FortuneFlash: 1,
FortuneSound: 1,
FortuneVolume: 100,
FortuneSoundURL: 'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0,
SeaFlash: 1,
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL: 'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicNotification: 0,
MagicFlash: 1,
MagicSound: 1,
MagicVolume: 100,
MagicSoundURL: 'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0,
WrinklerFlash: 1,
WrinklerSound: 1,
WrinklerVolume: 100,
WrinklerSoundURL: 'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1,
WrinklerMaxSound: 1,
WrinklerMaxVolume: 100,
WrinklerMaxSoundURL: 'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
TooltipBuildUpgrade: 1,
TooltipAmor: 0,
ToolWarnLucky: 1,
ToolWarnLuckyFrenzy: 1,
ToolWarnConjure: 1,
ToolWarnConjureFrenzy: 1,
ToolWarnEdifice: 1,
ToolWarnUser: 0,
ToolWarnPos: 1,
TooltipGrim: 1,
TooltipWrink: 1,
TooltipLump: 1,
TooltipPlots: 1,
DragonAuraInfo: 1,
TooltipAscendButton: 1,
Stats: 1,
MissingUpgrades: 1,
UpStats: 1,
TimeFormat: 0,
DetailedTime: 1,
GrimoireBar: 1,
HeavenlyChipsTarget: 1,
ShowMissedGC: 1,
Scale: 2,
ScaleDecimals: 2,
ScaleSeparator: 0,
ScaleCutoff: 999999,
Colors: {
Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513',
},
SortBuildings: 0,
SortUpgrades: 0,
GCTimer: 1,
Favicon: 1,
WrinklerButtons: 1,
BulkBuyBlock: 0,
Header: {
BarsColors: 1, Calculation: 1, Notification: 1, NotificationGeneral: 1, NotificationGC: 1, NotificationFC: 1, NotificationSea: 1, NotificationGard: 1, NotificationMagi: 1, NotificationWrink: 1, NotificationWrinkMax: 1, Tooltip: 1, Statistics: 1, Notation: 1, Miscellaneous: 1, Lucky: 1, Chain: 1, Spells: 1, Garden: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1, InfoTab: 1,
},
BotBar: 1,
TimerBar: 1,
TimerBarPos: 0,
TimerBarOverlay: 2,
BuildColor: 1,
BulkBuildColor: 0,
UpBarColor: 1,
UpgradeBarFixedPos: 1,
CalcWrink: 0,
CPSMode: 1,
AvgCPSHist: 3,
AvgClicksHist: 0,
ColorPPBulkMode: 1,
PPExcludeTop: 0,
PPSecondsLowerLimit: 0,
PPOnlyConsiderBuyable: 0,
ToolWarnBon: 0,
Title: 1,
GeneralSound: 1,
GCNotification: 0,
GCFlash: 1,
GCSound: 1,
GCVolume: 100,
GCSoundURL: 'https://freesound.org/data/previews/66/66717_931655-lq.mp3',
FortuneNotification: 0,
FortuneFlash: 1,
FortuneSound: 1,
FortuneVolume: 100,
FortuneSoundURL:
'https://freesound.org/data/previews/174/174027_3242494-lq.mp3',
SeaNotification: 0,
SeaFlash: 1,
SeaSound: 1,
SeaVolume: 100,
SeaSoundURL:
'https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3',
GardFlash: 1,
GardSound: 1,
GardVolume: 100,
GardSoundURL: 'https://freesound.org/data/previews/103/103046_861714-lq.mp3',
MagicNotification: 0,
MagicFlash: 1,
MagicSound: 1,
MagicVolume: 100,
MagicSoundURL:
'https://freesound.org/data/previews/221/221683_1015240-lq.mp3',
WrinklerNotification: 0,
WrinklerFlash: 1,
WrinklerSound: 1,
WrinklerVolume: 100,
WrinklerSoundURL:
'https://freesound.org/data/previews/124/124186_8043-lq.mp3',
WrinklerMaxNotification: 0,
WrinklerMaxFlash: 1,
WrinklerMaxSound: 1,
WrinklerMaxVolume: 100,
WrinklerMaxSoundURL:
'https://freesound.org/data/previews/152/152743_15663-lq.mp3',
TooltipBuildUpgrade: 1,
TooltipAmor: 0,
ToolWarnLucky: 1,
ToolWarnLuckyFrenzy: 1,
ToolWarnConjure: 1,
ToolWarnConjureFrenzy: 1,
ToolWarnEdifice: 1,
ToolWarnUser: 0,
ToolWarnPos: 1,
TooltipGrim: 1,
TooltipWrink: 1,
TooltipLump: 1,
TooltipPlots: 1,
DragonAuraInfo: 1,
TooltipAscendButton: 1,
Stats: 1,
MissingUpgrades: 1,
UpStats: 1,
TimeFormat: 0,
DetailedTime: 1,
GrimoireBar: 1,
HeavenlyChipsTarget: 1,
ShowMissedGC: 1,
Scale: 2,
ScaleDecimals: 2,
ScaleSeparator: 0,
ScaleCutoff: 999999,
Colors: {
Blue: '#4bb8f0',
Green: '#00ff00',
Yellow: '#ffff00',
Orange: '#ff7f00',
Red: '#ff0000',
Purple: '#ff00ff',
Gray: '#b3b3b3',
Pink: '#ff1493',
Brown: '#8b4513',
},
SortBuildings: 0,
SortUpgrades: 0,
GCTimer: 1,
Favicon: 1,
WrinklerButtons: 1,
BulkBuyBlock: 0,
Header: {
BarsColors: 1,
Calculation: 1,
Notification: 1,
NotificationGeneral: 1,
NotificationGC: 1,
NotificationFC: 1,
NotificationSea: 1,
NotificationGard: 1,
NotificationMagi: 1,
NotificationWrink: 1,
NotificationWrinkMax: 1,
Tooltip: 1,
Statistics: 1,
Notation: 1,
Miscellaneous: 1,
Lucky: 1,
Chain: 1,
Spells: 1,
Garden: 1,
Prestige: 1,
Wrink: 1,
Sea: 1,
Misc: 1,
InfoTab: 1,
},
};
export default ConfigDefault;

View File

@@ -4,7 +4,10 @@ import { CMOptions } from '../../Config/VariablesAndData';
import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
import { BackupFunctions } from '../../Main/VariablesAndData';
import {
ColorGreen, ColorOrange, ColorRed, ColorYellow,
ColorGreen,
ColorOrange,
ColorRed,
ColorYellow,
} from '../VariablesAndData';
/**
@@ -15,53 +18,70 @@ import {
* @returns {string} Formatted number
*/
export function Beautify(num, floats, forced) {
const decimals = CMOptions.ScaleDecimals + 1;
if (num === Infinity) {
return 'Infinity';
} if (typeof num === 'undefined') {
return '0';
} if (CMOptions.Scale === 0) {
return BackupFunctions.Beautify(num, floats);
} if (Number.isFinite(num)) {
let answer = '';
if (num === 0) {
return num.toString();
} if (num > 0.001 && num < CMOptions.ScaleCutoff) {
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
else answer = num.toLocaleString('en');
return answer;
} if (CMOptions.Scale === 4 && !forced || forced === 4) { // Scientific notation, 123456789 => 1.235E+8
answer = num.toExponential(decimals).toString().replace('e', 'E');
} else {
const exponential = num.toExponential().toString();
const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
if (CMOptions.Scale === 1 && !forced || forced === 1) { // Metric scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
answer += ` ${metric[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 2 && !forced || forced === 2) { // Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 3 && !forced || forced === 3) { // Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if (CMOptions.Scale === 5 && !forced || forced === 5) { // Engineering notation, 123456789 => 123.457E+6
answer += `E${AmountOfTenPowerThree * 3}`;
}
}
if (answer === '') {
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
answer = BackupFunctions.Beautify(num, floats);
}
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
return answer;
}
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
return BackupFunctions.Beautify(num, floats);
const decimals = CMOptions.ScaleDecimals + 1;
if (num === Infinity) {
return 'Infinity';
}
if (typeof num === 'undefined') {
return '0';
}
if (CMOptions.Scale === 0) {
return BackupFunctions.Beautify(num, floats);
}
if (Number.isFinite(num)) {
let answer = '';
if (num === 0) {
return num.toString();
}
if (num > 0.001 && num < CMOptions.ScaleCutoff) {
if (CMOptions.ScaleSeparator) answer = num.toLocaleString('nl');
else answer = num.toLocaleString('en');
return answer;
}
if ((CMOptions.Scale === 4 && !forced) || forced === 4) {
// Scientific notation, 123456789 => 1.235E+8
answer = num.toExponential(decimals).toString().replace('e', 'E');
} else {
const exponential = num.toExponential().toString();
const AmountOfTenPowerThree = Math.floor(
exponential.slice(exponential.indexOf('e') + 1) / 3,
);
answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(
decimals,
);
// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
if ((CMOptions.Scale === 1 && !forced) || forced === 1) {
// Metric scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
answer += ` ${metric[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 2 && !forced) || forced === 2) {
// Short scale, 123456789 => 123.457 M
if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
answer += ` ${shortScale[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 3 && !forced) || forced === 3) {
// Short scale, 123456789 => 123.457 M
if (
num >= 0.01 &&
num < Number(`1e${shortScaleAbbreviated.length * 3}`)
) {
answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
} else if ((CMOptions.Scale === 5 && !forced) || forced === 5) {
// Engineering notation, 123456789 => 123.457E+6
answer += `E${AmountOfTenPowerThree * 3}`;
}
}
if (answer === '') {
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
answer = BackupFunctions.Beautify(num, floats);
}
if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
return answer;
}
console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
return BackupFunctions.Beautify(num, floats);
}
/**
@@ -71,30 +91,36 @@ export function Beautify(num, floats, forced) {
* @returns {string} Formatted time
*/
export function FormatTime(time, longFormat) {
if (time === Infinity) return time;
time = Math.ceil(time);
const y = Math.floor(time / 31557600);
const d = Math.floor(time % 31557600 / 86400);
const h = Math.floor(time % 86400 / 3600);
const m = Math.floor(time % 3600 / 60);
const s = Math.floor(time % 60);
let str = '';
if (CMOptions.TimeFormat) {
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(d < 10 ? '0' : '') + d}:`;
str += `${(h < 10 ? '0' : '') + h}:`;
str += `${(m < 10 ? '0' : '') + m}:`;
str += (s < 10 ? '0' : '') + s;
} else {
if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
str += (y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : '');
str += (d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '');
if (str.length > 0 || h > 0) str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
if (str.length > 0 || m > 0) str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
}
return str;
if (time === Infinity) return time;
time = Math.ceil(time);
const y = Math.floor(time / 31557600);
const d = Math.floor((time % 31557600) / 86400);
const h = Math.floor((time % 86400) / 3600);
const m = Math.floor((time % 3600) / 60);
const s = Math.floor(time % 60);
let str = '';
if (CMOptions.TimeFormat) {
if (time > 3155760000) return 'XX:XX:XX:XX:XX';
str += `${(y < 10 ? '0' : '') + y}:`;
str += `${(d < 10 ? '0' : '') + d}:`;
str += `${(h < 10 ? '0' : '') + h}:`;
str += `${(m < 10 ? '0' : '') + m}:`;
str += (s < 10 ? '0' : '') + s;
} else {
if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
str +=
y > 0
? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, `
: '';
str +=
d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '';
if (str.length > 0 || h > 0)
str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
if (str.length > 0 || m > 0)
str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
}
return str;
}
/**
@@ -103,17 +129,17 @@ export function FormatTime(time, longFormat) {
* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
*/
export function GetTimeColor(time) {
let color;
let text;
if (time <= 0) {
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
else text = 'Done!';
color = ColorGreen;
} else {
text = FormatTime(time);
if (time > 300) color = ColorRed;
else if (time > 60) color = ColorOrange;
else color = ColorYellow;
}
return { text, color };
let color;
let text;
if (time <= 0) {
if (CMOptions.TimeFormat) text = '00:00:00:00:00';
else text = 'Done!';
color = ColorGreen;
} else {
text = FormatTime(time);
if (time > 300) color = ColorRed;
else if (time > 60) color = ColorOrange;
else color = ColorYellow;
}
return { text, color };
}

View File

@@ -1,4 +1,8 @@
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import BuildingSell from '../../Sim/SimulationEvents/SellBuilding';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
@@ -14,68 +18,79 @@ import { Colors, LastTargetBuildings } from '../VariablesAndData';
* And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor
*/
export default function UpdateBuildings() {
let target = Game.buyBulk;
if (Game.buyMode === 1) {
LastTargetBuildings = target;
} else {
target = LastTargetBuildings;
}
if (target === 1) target = CacheObjects1;
else if (target === 10) target = CacheObjects10;
else if (target === 100) target = CacheObjects100;
let target = Game.buyBulk;
if (Game.buyMode === 1) {
LastTargetBuildings = target;
} else {
target = LastTargetBuildings;
}
if (target === 1) target = CacheObjects1;
else if (target === 10) target = CacheObjects10;
else if (target === 100) target = CacheObjects100;
if (Game.buyMode === 1) {
if (CMOptions.BuildColor === 1) {
for (const i of Object.keys(target)) {
l(`productPrice${Game.Objects[i].id}`).style.color = CMOptions.Colors[target[i].color];
}
} else {
for (const i of Object.keys(Game.Objects)) {
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
}
}
} else if (Game.buyMode === -1) {
for (const i of Object.keys(CacheObjects1)) {
const o = Game.Objects[i];
l(`productPrice${o.id}`).style.color = '';
/*
* Fix sell price displayed in the object in the store.
*
* The buildings sell price displayed by the game itself (without any mod) is incorrect.
* The following line of code fixes this issue, and can be safely removed when the game gets fixed.
*
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/
l(`productPrice${o.id}`).innerHTML = Beautify(BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1));
}
}
if (Game.buyMode === 1) {
if (CMOptions.BuildColor === 1) {
for (const i of Object.keys(target)) {
l(`productPrice${Game.Objects[i].id}`).style.color =
CMOptions.Colors[target[i].color];
}
} else {
for (const i of Object.keys(Game.Objects)) {
l(`productPrice${Game.Objects[i].id}`).style.removeProperty('color');
}
}
} else if (Game.buyMode === -1) {
for (const i of Object.keys(CacheObjects1)) {
const o = Game.Objects[i];
l(`productPrice${o.id}`).style.color = '';
/*
* Fix sell price displayed in the object in the store.
*
* The buildings sell price displayed by the game itself (without any mod) is incorrect.
* The following line of code fixes this issue, and can be safely removed when the game gets fixed.
*
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/
l(`productPrice${o.id}`).innerHTML = Beautify(
BuildingSell(o, o.basePrice, o.amount, o.free, Game.buyBulk, 1),
);
}
}
// Build array of pointers, sort by pp, use array index (+2) as the grid row number
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
// This regulates sorting of buildings
if (Game.buyMode === 1 && CMOptions.SortBuildings) {
const arr = Object.keys(target).map((k) => {
const o = target[k];
o.name = k;
o.id = Game.Objects[k].id;
return o;
});
// Build array of pointers, sort by pp, use array index (+2) as the grid row number
// (grid rows are 1-based indexing, and row 1 is the bulk buy/sell options)
// This regulates sorting of buildings
if (Game.buyMode === 1 && CMOptions.SortBuildings) {
const arr = Object.keys(target).map((k) => {
const o = target[k];
o.name = k;
o.id = Game.Objects[k].id;
return o;
});
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); });
arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
? -1
: a.pp < b.pp
? -1
: 0;
});
for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
}
} else {
const arr = Object.keys(CacheObjects1).map((k) => {
const o = CacheObjects1[k];
o.name = k;
o.id = Game.Objects[k].id;
return o;
});
arr.sort((a, b) => a.id - b.id);
for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
}
}
for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
}
} else {
const arr = Object.keys(CacheObjects1).map((k) => {
const o = CacheObjects1[k];
o.name = k;
o.id = Game.Objects[k].id;
return o;
});
arr.sort((a, b) => a.id - b.id);
for (let x = 0; x < arr.length; x++) {
Game.Objects[arr[x].name].l.style.gridRow = `${x + 2}/${x + 2}`;
}
}
}

View File

@@ -1,5 +1,13 @@
import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorTextPre, ColorYellow,
ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorTextPre,
ColorYellow,
} from '../VariablesAndData';
/**
@@ -7,73 +15,90 @@ import {
* @returns {object} legend The legend-object to be added
*/
function CreateUpgradeBarLegend() {
const legend = document.createElement('div');
legend.style.minWidth = '330px';
legend.style.marginBottom = '4px';
const title = document.createElement('div');
title.className = 'name';
title.style.marginBottom = '4px';
title.textContent = 'Legend';
legend.appendChild(title);
const legend = document.createElement('div');
legend.style.minWidth = '330px';
legend.style.marginBottom = '4px';
const title = document.createElement('div');
title.className = 'name';
title.style.marginBottom = '4px';
title.textContent = 'Legend';
legend.appendChild(title);
const legendLine = function (color, text) {
const div = document.createElement('div');
div.style.verticalAlign = 'middle';
const span = document.createElement('span');
span.className = ColorBackPre + color;
span.style.display = 'inline-block';
span.style.height = '10px';
span.style.width = '10px';
span.style.marginRight = '4px';
div.appendChild(span);
div.appendChild(document.createTextNode(text));
return div;
};
const legendLine = function (color, text) {
const div = document.createElement('div');
div.style.verticalAlign = 'middle';
const span = document.createElement('span');
span.className = ColorBackPre + color;
span.style.display = 'inline-block';
span.style.height = '10px';
span.style.width = '10px';
span.style.marginRight = '4px';
div.appendChild(span);
div.appendChild(document.createTextNode(text));
return div;
};
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
legend.appendChild(legendLine(ColorYellow, 'Between best and worst PP buildings closer to best'));
legend.appendChild(legendLine(ColorOrange, 'Between best and worst PP buildings closer to worst'));
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
return legend;
legend.appendChild(legendLine(ColorBlue, 'Better than best PP building'));
legend.appendChild(legendLine(ColorGreen, 'Same as best PP building'));
legend.appendChild(
legendLine(
ColorYellow,
'Between best and worst PP buildings closer to best',
),
);
legend.appendChild(
legendLine(
ColorOrange,
'Between best and worst PP buildings closer to worst',
),
);
legend.appendChild(legendLine(ColorRed, 'Same as worst PP building'));
legend.appendChild(legendLine(ColorPurple, 'Worse than worst PP building'));
legend.appendChild(legendLine(ColorGray, 'Negative or infinity PP'));
return legend;
}
/**
* This function creates the upgrade bar above the upgrade-section in the right section of the screen
*/
export default function CreateUpgradeBar() {
const UpgradeBar = document.createElement('div');
UpgradeBar.id = 'CMUpgradeBar';
UpgradeBar.style.width = '100%';
UpgradeBar.style.backgroundColor = 'black';
UpgradeBar.style.textAlign = 'center';
UpgradeBar.style.fontWeight = 'bold';
UpgradeBar.style.display = 'none';
UpgradeBar.style.zIndex = '21';
UpgradeBar.onmouseout = function () { Game.tooltip.hide(); };
const UpgradeBar = document.createElement('div');
UpgradeBar.id = 'CMUpgradeBar';
UpgradeBar.style.width = '100%';
UpgradeBar.style.backgroundColor = 'black';
UpgradeBar.style.textAlign = 'center';
UpgradeBar.style.fontWeight = 'bold';
UpgradeBar.style.display = 'none';
UpgradeBar.style.zIndex = '21';
UpgradeBar.onmouseout = function () {
Game.tooltip.hide();
};
const placeholder = document.createElement('div');
placeholder.appendChild(CreateUpgradeBarLegend());
UpgradeBar.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store'); };
const placeholder = document.createElement('div');
placeholder.appendChild(CreateUpgradeBarLegend());
UpgradeBar.onmouseover = function () {
Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');
};
const upgradeNumber = function (id, color) {
const span = document.createElement('span');
span.id = id;
span.className = ColorTextPre + color;
span.style.width = '14.28571428571429%';
span.style.display = 'inline-block';
span.textContent = '0';
return span;
};
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
const upgradeNumber = function (id, color) {
const span = document.createElement('span');
span.id = id;
span.className = ColorTextPre + color;
span.style.width = '14.28571428571429%';
span.style.display = 'inline-block';
span.textContent = '0';
return span;
};
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarBlue', ColorBlue));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGreen', ColorGreen));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarYellow', ColorYellow));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarOrange', ColorOrange));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarRed', ColorRed));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarPurple', ColorPurple));
UpgradeBar.appendChild(upgradeNumber('CMUpgradeBarGray', ColorGray));
l('upgrades').parentNode.insertBefore(UpgradeBar, l('upgrades').parentNode.childNodes[3]);
l('upgrades').parentNode.insertBefore(
UpgradeBar,
l('upgrades').parentNode.childNodes[3],
);
}

View File

@@ -1,7 +1,15 @@
import { CacheUpgrades } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import {
ColorBackPre, ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, Colors, ColorYellow,
ColorBackPre,
ColorBlue,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
Colors,
ColorYellow,
} from '../VariablesAndData';
/**
@@ -11,72 +19,84 @@ import {
* And by changes in CM.Options.SortUpgrades
*/
export default function UpdateUpgrades() {
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
if (CMOptions.UpBarColor > 0) {
let blue = 0;
let green = 0;
let yellow = 0;
let orange = 0;
let red = 0;
let purple = 0;
let gray = 0;
// This counts the amount of upgrades for each pp group and updates the Upgrade Bar
if (CMOptions.UpBarColor > 0) {
let blue = 0;
let green = 0;
let yellow = 0;
let orange = 0;
let red = 0;
let purple = 0;
let gray = 0;
for (const i of Object.keys(Game.UpgradesInStore)) {
const me = Game.UpgradesInStore[i];
let addedColor = false;
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j++) {
if (l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1) {
l(`upgrade${i}`).childNodes[j].className = ColorBackPre + CacheUpgrades[me.name].color;
addedColor = true;
break;
}
}
if (!addedColor) {
const div = document.createElement('div');
div.style.width = '10px';
div.style.height = '10px';
div.className = ColorBackPre + CacheUpgrades[me.name].color;
l(`upgrade${i}`).appendChild(div);
}
if (CacheUpgrades[me.name].color === ColorBlue) blue++;
else if (CacheUpgrades[me.name].color === ColorGreen) green++;
else if (CacheUpgrades[me.name].color === ColorYellow) yellow++;
else if (CacheUpgrades[me.name].color === ColorOrange) orange++;
else if (CacheUpgrades[me.name].color === ColorRed) red++;
else if (CacheUpgrades[me.name].color === ColorPurple) purple++;
else if (CacheUpgrades[me.name].color === ColorGray) gray++;
}
for (const i of Object.keys(Game.UpgradesInStore)) {
const me = Game.UpgradesInStore[i];
let addedColor = false;
for (let j = 0; j < l(`upgrade${i}`).childNodes.length; j++) {
if (
l(`upgrade${i}`).childNodes[j].className.indexOf(ColorBackPre) !== -1
) {
l(`upgrade${i}`).childNodes[j].className =
ColorBackPre + CacheUpgrades[me.name].color;
addedColor = true;
break;
}
}
if (!addedColor) {
const div = document.createElement('div');
div.style.width = '10px';
div.style.height = '10px';
div.className = ColorBackPre + CacheUpgrades[me.name].color;
l(`upgrade${i}`).appendChild(div);
}
if (CacheUpgrades[me.name].color === ColorBlue) blue++;
else if (CacheUpgrades[me.name].color === ColorGreen) green++;
else if (CacheUpgrades[me.name].color === ColorYellow) yellow++;
else if (CacheUpgrades[me.name].color === ColorOrange) orange++;
else if (CacheUpgrades[me.name].color === ColorRed) red++;
else if (CacheUpgrades[me.name].color === ColorPurple) purple++;
else if (CacheUpgrades[me.name].color === ColorGray) gray++;
}
l('CMUpgradeBarBlue').textContent = blue;
l('CMUpgradeBarGreen').textContent = green;
l('CMUpgradeBarYellow').textContent = yellow;
l('CMUpgradeBarOrange').textContent = orange;
l('CMUpgradeBarRed').textContent = red;
l('CMUpgradeBarPurple').textContent = purple;
l('CMUpgradeBarGray').textContent = gray;
}
l('CMUpgradeBarBlue').textContent = blue;
l('CMUpgradeBarGreen').textContent = green;
l('CMUpgradeBarYellow').textContent = yellow;
l('CMUpgradeBarOrange').textContent = orange;
l('CMUpgradeBarRed').textContent = red;
l('CMUpgradeBarPurple').textContent = purple;
l('CMUpgradeBarGray').textContent = gray;
}
const arr = [];
// Build array of pointers, sort by pp, set flex positions
// This regulates sorting of upgrades
for (let x = 0; x < Game.UpgradesInStore.length; x++) {
const o = {};
o.name = Game.UpgradesInStore[x].name;
o.price = Game.UpgradesInStore[x].basePrice;
o.pp = CacheUpgrades[o.name].pp;
arr.push(o);
}
const arr = [];
// Build array of pointers, sort by pp, set flex positions
// This regulates sorting of upgrades
for (let x = 0; x < Game.UpgradesInStore.length; x++) {
const o = {};
o.name = Game.UpgradesInStore[x].name;
o.price = Game.UpgradesInStore[x].basePrice;
o.pp = CacheUpgrades[o.name].pp;
arr.push(o);
}
if (CMOptions.SortUpgrades) {
arr.sort(function (a, b) { return (Colors.indexOf(a.color) > Colors.indexOf(b.color) ? 1 : (Colors.indexOf(a.color) < Colors.indexOf(b.color) ? -1 : (a.pp < b.pp) ? -1 : 0)); });
} else {
arr.sort((a, b) => a.price - b.price);
}
if (CMOptions.SortUpgrades) {
arr.sort(function (a, b) {
return Colors.indexOf(a.color) > Colors.indexOf(b.color)
? 1
: Colors.indexOf(a.color) < Colors.indexOf(b.color)
? -1
: a.pp < b.pp
? -1
: 0;
});
} else {
arr.sort((a, b) => a.price - b.price);
}
const nameChecker = function (arr2, upgrade) {
return arr2.findIndex((e) => e.name === upgrade.name);
};
for (let x = 0; x < Game.UpgradesInStore.length; x++) {
l(`upgrade${x}`).style.order = nameChecker(arr, Game.UpgradesInStore[x]) + 1;
}
const nameChecker = function (arr2, upgrade) {
return arr2.findIndex((e) => e.name === upgrade.name);
};
for (let x = 0; x < Game.UpgradesInStore.length; x++) {
l(`upgrade${x}`).style.order =
nameChecker(arr, Game.UpgradesInStore[x]) + 1;
}
}

View File

@@ -4,32 +4,40 @@ import CacheDragonCost from '../../Cache/Dragon/Dragon';
import { CacheCostDragonUpgrade } from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import CalculateChangeAura from '../../Sim/SimulationEvents/AuraChange';
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting';
import {
Beautify,
FormatTime,
} from '../BeautifyAndFormatting/BeautifyFormatting';
/**
* This functions adds the two extra lines about CPS and time to recover to the aura picker infoscreen
* @param {number} aura The number of the aura currently selected by the mouse/user
*/
export function AddAuraInfo(aura) {
if (CMOptions.DragonAuraInfo === 1) {
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
const timeToRecover = FormatTime(priceOfChange / (bonusCPS + Game.cookiesPs));
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs);
if (CMOptions.DragonAuraInfo === 1) {
const [bonusCPS, priceOfChange] = CalculateChangeAura(aura);
const timeToRecover = FormatTime(
priceOfChange / (bonusCPS + Game.cookiesPs),
);
const bonusCPSPercentage = Beautify(bonusCPS / Game.cookiesPs);
l('dragonAuraInfo').style.minHeight = '60px';
l('dragonAuraInfo').style.margin = '8px';
l('dragonAuraInfo').appendChild(document.createElement('div')).className = 'line';
const div = document.createElement('div');
div.style.minWidth = '200px';
div.style.textAlign = 'center';
div.textContent = `Picking this aura will change CPS by ${Beautify(bonusCPS)} (${bonusCPSPercentage}% of current CPS).`;
l('dragonAuraInfo').appendChild(div);
const div2 = document.createElement('div');
div2.style.minWidth = '200px';
div2.style.textAlign = 'center';
div2.textContent = `It will take ${timeToRecover} to recover the cost.`;
l('dragonAuraInfo').appendChild(div2);
}
l('dragonAuraInfo').style.minHeight = '60px';
l('dragonAuraInfo').style.margin = '8px';
l('dragonAuraInfo').appendChild(document.createElement('div')).className =
'line';
const div = document.createElement('div');
div.style.minWidth = '200px';
div.style.textAlign = 'center';
div.textContent = `Picking this aura will change CPS by ${Beautify(
bonusCPS,
)} (${bonusCPSPercentage}% of current CPS).`;
l('dragonAuraInfo').appendChild(div);
const div2 = document.createElement('div');
div2.style.minWidth = '200px';
div2.style.textAlign = 'center';
div2.textContent = `It will take ${timeToRecover} to recover the cost.`;
l('dragonAuraInfo').appendChild(div2);
}
}
/**
@@ -37,18 +45,27 @@ export function AddAuraInfo(aura) {
* It is called by Game.ToggleSpecialMenu() after CM.Main.ReplaceNative()
*/
export function AddDragonLevelUpTooltip() {
// Check if it is the dragon popup that is on screen
if ((l('specialPopup').className.match(/onScreen/) && l('specialPopup').children[0].style.background.match(/dragon/)) !== null) {
for (let i = 0; i < l('specialPopup').childNodes.length; i++) {
if (l('specialPopup').childNodes[i].className === 'optionBox') {
l('specialPopup').children[i].onmouseover = function () {
CacheDragonCost();
Game.tooltip.dynamic = 1;
Game.tooltip.draw(l('specialPopup'), `<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`, 'this');
Game.tooltip.wobble();
};
l('specialPopup').children[i].onmouseout = function () { Game.tooltip.shouldHide = 1; };
}
}
}
// Check if it is the dragon popup that is on screen
if (
(l('specialPopup').className.match(/onScreen/) &&
l('specialPopup').children[0].style.background.match(/dragon/)) !== null
) {
for (let i = 0; i < l('specialPopup').childNodes.length; i++) {
if (l('specialPopup').childNodes[i].className === 'optionBox') {
l('specialPopup').children[i].onmouseover = function () {
CacheDragonCost();
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
l('specialPopup'),
`<div style="min-width:200px;text-align:center;">${CacheCostDragonUpgrade}</div>`,
'this',
);
Game.tooltip.wobble();
};
l('specialPopup').children[i].onmouseout = function () {
Game.tooltip.shouldHide = 1;
};
}
}
}
}

View File

@@ -6,44 +6,55 @@ import { UpdateBotBar } from './InfoBars/BottomBar';
import { UpdateTimerBar } from './InfoBars/TimerBar';
import RefreshMenu from './MenuSections/Refreshmenu';
import { UpdateTooltips } from './Tooltips/Tooltip';
import { CheckWrinklerTooltip, UpdateWrinklerTooltip } from './Tooltips/WrinklerTooltips';
import {
CheckWrinklerTooltip,
UpdateWrinklerTooltip,
} from './Tooltips/WrinklerTooltips';
/**
* This function handles all custom drawing for the Game.Draw() function.
* It is hooked on 'draw' by CM.RegisterHooks()
*/
export default function Draw() {
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
if (
(Game.prefs.autosave && Game.drawT % 10 === 0) // with autosave ON and every 10 ticks
&& (Game.onMenu === 'stats' && CMOptions.Stats) // while being on the stats menu only
) {
const timer = document.getElementById('CMStatsAutosaveTimer');
if (timer) {
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4);
}
}
// Draw autosave timer in stats menu, this must be done here to make it count down correctly
if (
Game.prefs.autosave &&
Game.drawT % 10 === 0 && // with autosave ON and every 10 ticks
Game.onMenu === 'stats' &&
CMOptions.Stats // while being on the stats menu only
) {
const timer = document.getElementById('CMStatsAutosaveTimer');
if (timer) {
timer.innerText = Game.sayTime(
Game.fps * 60 - (Game.T % (Game.fps * 60)),
4,
);
}
}
// Update colors
UpdateBuildings();
UpdateUpgrades();
// Update colors
UpdateBuildings();
UpdateUpgrades();
// Redraw timers
UpdateTimerBar();
// Redraw timers
UpdateTimerBar();
// Update Bottom Bar
UpdateBotBar();
// Update Bottom Bar
UpdateBotBar();
// Update Tooltip
UpdateTooltips();
// Update Tooltip
UpdateTooltips();
// Update Wrinkler Tooltip
CheckWrinklerTooltip();
UpdateWrinklerTooltip();
// Update Wrinkler Tooltip
CheckWrinklerTooltip();
UpdateWrinklerTooltip();
// Change menu refresh interval
RefreshMenu();
// Change menu refresh interval
RefreshMenu();
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
l('cookies').innerHTML = l('cookies').innerHTML.replace(/.*(?=<br>)/i, Beautify(Game.cookies));
// Replace Cookies counter because Orteil uses very weird code to "pad" it...
l('cookies').innerHTML = l('cookies').innerHTML.replace(
/.*(?=<br>)/i,
Beautify(Game.cookies),
);
}

View File

@@ -8,25 +8,35 @@ import { GCTimers } from '../VariablesAndData';
* @param {object} cookie A Golden Cookie object
*/
export default function CreateGCTimer(cookie) {
const GCTimer = document.createElement('div');
GCTimer.id = `GCTimer${cookie.id}`;
GCTimer.style.width = '96px';
GCTimer.style.height = '96px';
GCTimer.style.position = 'absolute';
GCTimer.style.zIndex = '10000000001';
GCTimer.style.textAlign = 'center';
GCTimer.style.lineHeight = '96px';
GCTimer.style.fontFamily = '"Kavoon", Georgia, serif';
GCTimer.style.fontSize = '35px';
GCTimer.style.cursor = 'pointer';
GCTimer.style.display = 'block';
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
GCTimer.style.left = cookie.l.style.left;
GCTimer.style.top = cookie.l.style.top;
GCTimer.onclick = function () { cookie.pop(); };
GCTimer.onmouseover = function () { cookie.l.style.filter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; cookie.l.style.webkitFilter = 'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))'; };
GCTimer.onmouseout = function () { cookie.l.style.filter = ''; cookie.l.style.webkitFilter = ''; };
const GCTimer = document.createElement('div');
GCTimer.id = `GCTimer${cookie.id}`;
GCTimer.style.width = '96px';
GCTimer.style.height = '96px';
GCTimer.style.position = 'absolute';
GCTimer.style.zIndex = '10000000001';
GCTimer.style.textAlign = 'center';
GCTimer.style.lineHeight = '96px';
GCTimer.style.fontFamily = '"Kavoon", Georgia, serif';
GCTimer.style.fontSize = '35px';
GCTimer.style.cursor = 'pointer';
GCTimer.style.display = 'block';
if (CMOptions.GCTimer === 0) GCTimer.style.display = 'none';
GCTimer.style.left = cookie.l.style.left;
GCTimer.style.top = cookie.l.style.top;
GCTimer.onclick = function () {
cookie.pop();
};
GCTimer.onmouseover = function () {
cookie.l.style.filter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
cookie.l.style.webkitFilter =
'brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))';
};
GCTimer.onmouseout = function () {
cookie.l.style.filter = '';
cookie.l.style.webkitFilter = '';
};
GCTimers[cookie.id] = GCTimer;
l('shimmers').appendChild(GCTimer);
GCTimers[cookie.id] = GCTimer;
l('shimmers').appendChild(GCTimer);
}

View File

@@ -5,11 +5,16 @@
* @param {number} targetMagic The target magic level
* @returns {number} count / Game.fps The time it takes to reach targetMagic
*/
export default function CalculateGrimoireRefillTime(currentMagic, maxMagic, targetMagic) {
let count = 0;
while (currentMagic < targetMagic) {
currentMagic += Math.max(0.002, (currentMagic / Math.max(maxMagic, 100)) ** 0.5) * 0.002;
count++;
}
return count / Game.fps;
export default function CalculateGrimoireRefillTime(
currentMagic,
maxMagic,
targetMagic,
) {
let count = 0;
while (currentMagic < targetMagic) {
currentMagic +=
Math.max(0.002, (currentMagic / Math.max(maxMagic, 100)) ** 0.5) * 0.002;
count++;
}
return count / Game.fps;
}

View File

@@ -1,5 +1,8 @@
import {
CacheAverageCPS, CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult, CacheWrinklersFattest,
CacheAverageCPS,
CacheCurrWrinklerCount,
CacheCurrWrinklerCPSMult,
CacheWrinklersFattest,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
@@ -8,14 +11,31 @@ import { CMOptions } from '../../Config/VariablesAndData';
* @returns {number} The average or current cps
*/
export default function GetCPS() {
if (CMOptions.CPSMode) {
return CacheAverageCPS;
} if (CMOptions.CalcWrink === 0) {
return (Game.cookiesPs * (1 - Game.cpsSucked));
} if (CMOptions.CalcWrink === 1) {
return Game.cookiesPs * (CacheCurrWrinklerCPSMult + (1 - (CacheCurrWrinklerCount * 0.05)));
} if (CMOptions.CalcWrink === 2 && Game.wrinklers[CacheWrinklersFattest[1]].type === 1) {
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult * 3 / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05)));
}
return Game.cookiesPs * ((CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount) + (1 - (CacheCurrWrinklerCount * 0.05)));
if (CMOptions.CPSMode) {
return CacheAverageCPS;
}
if (CMOptions.CalcWrink === 0) {
return Game.cookiesPs * (1 - Game.cpsSucked);
}
if (CMOptions.CalcWrink === 1) {
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult + (1 - CacheCurrWrinklerCount * 0.05))
);
}
if (
CMOptions.CalcWrink === 2 &&
Game.wrinklers[CacheWrinklersFattest[1]].type === 1
) {
return (
Game.cookiesPs *
((CacheCurrWrinklerCPSMult * 3) / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
);
}
return (
Game.cookiesPs *
(CacheCurrWrinklerCPSMult / CacheCurrWrinklerCount +
(1 - CacheCurrWrinklerCount * 0.05))
);
}

View File

@@ -1,5 +1,10 @@
import {
ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow,
ColorGray,
ColorGreen,
ColorOrange,
ColorPurple,
ColorRed,
ColorYellow,
} from '../VariablesAndData';
/**
@@ -9,16 +14,20 @@ import {
* @returns {{string}, {string}} text, color An array containing the text and display-color of the sugar lump
*/
export default function GetLumpColor(type) {
if (type === 0) {
return { text: 'Normal', color: ColorGray };
} if (type === 1) {
return { text: 'Bifurcated', color: ColorGreen };
} if (type === 2) {
return { text: 'Golden', color: ColorYellow };
} if (type === 3) {
return { text: 'Meaty', color: ColorOrange };
} if (type === 4) {
return { text: 'Caramelized', color: ColorPurple };
}
return { text: 'Unknown Sugar Lump', color: ColorRed };
if (type === 0) {
return { text: 'Normal', color: ColorGray };
}
if (type === 1) {
return { text: 'Bifurcated', color: ColorGreen };
}
if (type === 2) {
return { text: 'Golden', color: ColorYellow };
}
if (type === 3) {
return { text: 'Meaty', color: ColorOrange };
}
if (type === 4) {
return { text: 'Caramelized', color: ColorPurple };
}
return { text: 'Unknown Sugar Lump', color: ColorRed };
}

View File

@@ -1,4 +1,7 @@
import { CacheWrinklersFattest, CacheWrinklersTotal } from '../../Cache/VariablesAndData';
import {
CacheWrinklersFattest,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
/**
@@ -7,10 +10,11 @@ import { CMOptions } from '../../Config/VariablesAndData';
* @returns {number} 0 or the amount of cookies stored (CM.Cache.WrinklersTotal)
*/
export default function GetWrinkConfigBank() {
if (CMOptions.CalcWrink === 1) {
return CacheWrinklersTotal;
} if (CMOptions.CalcWrink === 2) {
return CacheWrinklersFattest[0];
}
return 0;
if (CMOptions.CalcWrink === 1) {
return CacheWrinklersTotal;
}
if (CMOptions.CalcWrink === 2) {
return CacheWrinklersFattest[0];
}
return 0;
}

View File

@@ -3,9 +3,9 @@
* It is called by a click of the 'pop all' button created by CM.Disp.AddMenuStats()
*/
export default function PopAllNormalWrinklers() {
for (const i of Object.keys(Game.wrinklers)) {
if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) {
Game.wrinklers[i].hp = 0;
}
}
for (const i of Object.keys(Game.wrinklers)) {
if (Game.wrinklers[i].sucked > 0 && Game.wrinklers[i].type === 0) {
Game.wrinklers[i].hp = 0;
}
}
}

View File

@@ -7,11 +7,11 @@ import { UpdateBotBar } from '../InfoBars/BottomBar';
* It is therefore called by a changes in CM.Options.Scale, CM.Options.ScaleDecimals, CM.Options.ScaleSeparator and CM.Options.ScaleCutoff
*/
export default function RefreshScale() {
BeautifyAll();
Game.RefreshStore();
Game.RebuildUpgrades();
BeautifyAll();
Game.RefreshStore();
Game.RebuildUpgrades();
UpdateBotBar();
UpdateBuildings();
UpdateUpgrades();
UpdateBotBar();
UpdateBuildings();
UpdateUpgrades();
}

View File

@@ -8,13 +8,13 @@ import UpdateBackground from './UpdateBackground';
* It is called by CM.Disp.Draw()
*/
export default function UpdateAscendState() {
if (Game.OnAscend) {
l('game').style.bottom = '0px';
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
} else {
ToggleBotBar();
ToggleTimerBar();
}
UpdateBackground();
if (Game.OnAscend) {
l('game').style.bottom = '0px';
if (CMOptions.BotBar === 1) l('CMBotBar').style.display = 'none';
if (CMOptions.TimerBar === 1) l('CMTimerBar').style.display = 'none';
} else {
ToggleBotBar();
ToggleTimerBar();
}
UpdateBackground();
}

View File

@@ -4,8 +4,11 @@
* It is called by CM.Disp.UpdateAscendState() and CM.Disp.UpdateBotTimerBarPosition()
*/
export default function UpdateBackground() {
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight;
Game.LeftBackground.canvas.width = Game.LeftBackground.canvas.parentNode.offsetWidth;
Game.LeftBackground.canvas.height = Game.LeftBackground.canvas.parentNode.offsetHeight;
Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth;
Game.Background.canvas.height =
Game.Background.canvas.parentNode.offsetHeight;
Game.LeftBackground.canvas.width =
Game.LeftBackground.canvas.parentNode.offsetWidth;
Game.LeftBackground.canvas.height =
Game.LeftBackground.canvas.parentNode.offsetHeight;
}

View File

@@ -1,7 +1,10 @@
import { CMOptions } from '../../Config/VariablesAndData';
import UpdateBuildings from '../BuildingsUpgrades/Buildings';
import {
ColorBackPre, ColorBorderPre, Colors, ColorTextPre,
ColorBackPre,
ColorBorderPre,
Colors,
ColorTextPre,
} from '../VariablesAndData';
/**
@@ -9,16 +12,22 @@ import {
* The function is therefore called by a change in CM.Options.Colors
*/
export default function UpdateColors() {
let str = '';
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorTextPre}${Colors[i]} { color: ${CMOptions.Colors[Colors[i]]}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBackPre}${Colors[i]} { background-color: ${CMOptions.Colors[Colors[i]]}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${CMOptions.Colors[Colors[i]]}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
let str = '';
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorTextPre}${Colors[i]} { color: ${
CMOptions.Colors[Colors[i]]
}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBackPre}${Colors[i]} { background-color: ${
CMOptions.Colors[Colors[i]]
}; }\n`;
}
for (let i = 0; i < Colors.length; i++) {
str += `.${ColorBorderPre}${Colors[i]} { border: 1px solid ${
CMOptions.Colors[Colors[i]]
}; }\n`;
}
l('CMCSS').textContent = str;
UpdateBuildings(); // Class has been already set
}

View File

@@ -1,13 +1,23 @@
/** Functions related to the Bottom Bar */
import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
import {
CacheObjects1,
CacheObjects10,
CacheObjects100,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { VersionMajor, VersionMinor } from '../../Data/Moddata';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting';
import {
Beautify,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import {
ColorBlue, ColorTextPre, ColorYellow, LastTargetBotBar,
ColorBlue,
ColorTextPre,
ColorYellow,
LastTargetBotBar,
} from '../VariablesAndData';
import { CreateBotBarBuildingColumn } from './CreateDOMElements';
@@ -15,74 +25,96 @@ import { CreateBotBarBuildingColumn } from './CreateDOMElements';
* This function creates the bottom bar and appends it to l('wrapper')
*/
export function CreateBotBar() {
const BotBar = document.createElement('div');
BotBar.id = 'CMBotBar';
BotBar.style.height = '69px';
BotBar.style.width = '100%';
BotBar.style.position = 'absolute';
BotBar.style.display = 'none';
BotBar.style.backgroundColor = '#262224';
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
BotBar.style.borderTop = '1px solid black';
BotBar.style.overflow = 'auto';
BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
const BotBar = document.createElement('div');
BotBar.id = 'CMBotBar';
BotBar.style.height = '69px';
BotBar.style.width = '100%';
BotBar.style.position = 'absolute';
BotBar.style.display = 'none';
BotBar.style.backgroundColor = '#262224';
BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
BotBar.style.borderTop = '1px solid black';
BotBar.style.overflow = 'auto';
BotBar.style.textShadow =
'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
const table = BotBar.appendChild(document.createElement('table'));
table.style.width = '100%';
table.style.textAlign = 'center';
table.style.whiteSpace = 'nowrap';
const tbody = table.appendChild(document.createElement('tbody'));
const table = BotBar.appendChild(document.createElement('table'));
table.style.width = '100%';
table.style.textAlign = 'center';
table.style.whiteSpace = 'nowrap';
const tbody = table.appendChild(document.createElement('tbody'));
const firstCol = function (text, color) {
const td = document.createElement('td');
td.style.textAlign = 'right';
td.className = ColorTextPre + color;
td.textContent = text;
return td;
};
const type = tbody.appendChild(document.createElement('tr'));
type.style.fontWeight = 'bold';
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
const bonus = tbody.appendChild(document.createElement('tr'));
bonus.appendChild(firstCol('Bonus Income', ColorBlue));
const pp = tbody.appendChild(document.createElement('tr'));
pp.appendChild(firstCol('Payback Period', ColorBlue));
const time = tbody.appendChild(document.createElement('tr'));
time.appendChild(firstCol('Time Left', ColorBlue));
const firstCol = function (text, color) {
const td = document.createElement('td');
td.style.textAlign = 'right';
td.className = ColorTextPre + color;
td.textContent = text;
return td;
};
const type = tbody.appendChild(document.createElement('tr'));
type.style.fontWeight = 'bold';
type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColorYellow));
const bonus = tbody.appendChild(document.createElement('tr'));
bonus.appendChild(firstCol('Bonus Income', ColorBlue));
const pp = tbody.appendChild(document.createElement('tr'));
pp.appendChild(firstCol('Payback Period', ColorBlue));
const time = tbody.appendChild(document.createElement('tr'));
time.appendChild(firstCol('Time Left', ColorBlue));
l('wrapper').appendChild(BotBar);
l('wrapper').appendChild(BotBar);
for (const i of Object.keys(Game.Objects)) {
CreateBotBarBuildingColumn(i);
}
for (const i of Object.keys(Game.Objects)) {
CreateBotBarBuildingColumn(i);
}
}
/**
* This function updates the bonus-, pp-, and time-rows in the the bottom bar
*/
export function UpdateBotBar() {
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
let count = 0;
for (const i of Object.keys(CacheObjects1)) {
let target = Game.buyBulk;
if (Game.buyMode === 1) {
LastTargetBotBar = target;
} else {
target = LastTargetBotBar;
}
if (target === 1) target = CacheObjects1;
if (target === 10) target = CacheObjects10;
if (target === 100) target = CacheObjects100;
count++;
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(target[i].bonus, 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className = ColorTextPre + target[i].color;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(target[i].pp, 2);
const timeColor = GetTimeColor((Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS());
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className = ColorTextPre + timeColor.color;
if (timeColor.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = `${timeColor.text} (with Wrink)`;
} else l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text;
}
}
if (CMOptions.BotBar === 1 && CacheObjects1 && Game.buyMode === 1) {
let count = 0;
for (const i of Object.keys(CacheObjects1)) {
let target = Game.buyBulk;
if (Game.buyMode === 1) {
LastTargetBotBar = target;
} else {
target = LastTargetBotBar;
}
if (target === 1) target = CacheObjects1;
if (target === 10) target = CacheObjects10;
if (target === 100) target = CacheObjects100;
count++;
l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
count
].childNodes[1].textContent = Game.Objects[i].amount;
l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
count
].textContent = Beautify(target[i].bonus, 2);
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].className = ColorTextPre + target[i].color;
l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
count
].textContent = Beautify(target[i].pp, 2);
const timeColor = GetTimeColor(
(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
);
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].className = ColorTextPre + timeColor.color;
if (
timeColor.text === 'Done!' &&
Game.cookies < Game.Objects[i].bulkPrice
) {
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = `${timeColor.text} (with Wrink)`;
} else
l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
count
].textContent = timeColor.text;
}
}
}

View File

@@ -9,58 +9,58 @@ import { ColorBackPre, ColorBlue, ColorTextPre } from '../VariablesAndData';
* @param [{{string}, {string}}, ...] bars ([id, color]) The id and colours of individual parts of the timer
*/
export function CreateTimer(id, name, bars) {
const timerBar = document.createElement('div');
timerBar.id = id;
timerBar.style.height = '12px';
timerBar.style.margin = '0px 10px';
timerBar.style.position = 'relative';
const timerBar = document.createElement('div');
timerBar.id = id;
timerBar.style.height = '12px';
timerBar.style.margin = '0px 10px';
timerBar.style.position = 'relative';
const div = document.createElement('div');
div.style.width = '100%';
div.style.height = '10px';
div.style.margin = 'auto';
div.style.position = 'absolute';
div.style.left = '0px';
div.style.top = '0px';
div.style.right = '0px';
div.style.bottom = '0px';
const div = document.createElement('div');
div.style.width = '100%';
div.style.height = '10px';
div.style.margin = 'auto';
div.style.position = 'absolute';
div.style.left = '0px';
div.style.top = '0px';
div.style.right = '0px';
div.style.bottom = '0px';
const type = document.createElement('span');
type.style.display = 'inline-block';
type.style.textAlign = 'right';
type.style.fontSize = '10px';
type.style.width = '108px';
type.style.marginRight = '5px';
type.style.verticalAlign = 'text-top';
type.textContent = name;
div.appendChild(type);
const type = document.createElement('span');
type.style.display = 'inline-block';
type.style.textAlign = 'right';
type.style.fontSize = '10px';
type.style.width = '108px';
type.style.marginRight = '5px';
type.style.verticalAlign = 'text-top';
type.textContent = name;
div.appendChild(type);
for (let i = 0; i < bars.length; i++) {
const colorBar = document.createElement('span');
colorBar.id = bars[i].id;
colorBar.style.display = 'inline-block';
colorBar.style.height = '10px';
colorBar.style.verticalAlign = 'text-top';
colorBar.style.textAlign = 'center';
if (bars.length - 1 === i) {
colorBar.style.borderTopRightRadius = '10px';
colorBar.style.borderBottomRightRadius = '10px';
}
if (typeof bars[i].color !== 'undefined') {
colorBar.className = ColorBackPre + bars[i].color;
}
div.appendChild(colorBar);
}
for (let i = 0; i < bars.length; i++) {
const colorBar = document.createElement('span');
colorBar.id = bars[i].id;
colorBar.style.display = 'inline-block';
colorBar.style.height = '10px';
colorBar.style.verticalAlign = 'text-top';
colorBar.style.textAlign = 'center';
if (bars.length - 1 === i) {
colorBar.style.borderTopRightRadius = '10px';
colorBar.style.borderBottomRightRadius = '10px';
}
if (typeof bars[i].color !== 'undefined') {
colorBar.className = ColorBackPre + bars[i].color;
}
div.appendChild(colorBar);
}
const timer = document.createElement('span');
timer.id = `${id}Time`;
timer.style.marginLeft = '5px';
timer.style.verticalAlign = 'text-top';
div.appendChild(timer);
const timer = document.createElement('span');
timer.id = `${id}Time`;
timer.style.marginLeft = '5px';
timer.style.verticalAlign = 'text-top';
div.appendChild(timer);
timerBar.appendChild(div);
timerBar.appendChild(div);
return timerBar;
return timerBar;
}
/**
@@ -68,22 +68,26 @@ export function CreateTimer(id, name, bars) {
* @param {string} buildingName Objectname to be added (e.g., "Cursor")
*/
export function CreateBotBarBuildingColumn(buildingName) {
if (l('CMBotBar') !== null) {
const type = l('CMBotBar').firstChild.firstChild.childNodes[0];
const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1];
const pp = l('CMBotBar').firstChild.firstChild.childNodes[2];
const time = l('CMBotBar').firstChild.firstChild.childNodes[3];
if (l('CMBotBar') !== null) {
const type = l('CMBotBar').firstChild.firstChild.childNodes[0];
const bonus = l('CMBotBar').firstChild.firstChild.childNodes[1];
const pp = l('CMBotBar').firstChild.firstChild.childNodes[2];
const time = l('CMBotBar').firstChild.firstChild.childNodes[3];
const i = buildingName;
const header = type.appendChild(document.createElement('td'));
header.appendChild(document.createTextNode(`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`));
const i = buildingName;
const header = type.appendChild(document.createElement('td'));
header.appendChild(
document.createTextNode(
`${i.indexOf(' ') !== -1 ? i.substring(0, i.indexOf(' ')) : i} (`,
),
);
const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue;
const span = header.appendChild(document.createElement('span'));
span.className = ColorTextPre + ColorBlue;
header.appendChild(document.createTextNode(')'));
bonus.appendChild(document.createElement('td'));
pp.appendChild(document.createElement('td'));
time.appendChild(document.createElement('td'));
}
header.appendChild(document.createTextNode(')'));
bonus.appendChild(document.createElement('td'));
pp.appendChild(document.createElement('td'));
time.appendChild(document.createElement('td'));
}
}

View File

@@ -3,8 +3,12 @@
import { UpdateBotTimerBarPosition } from '../../Config/SpecificToggles';
import { CMOptions } from '../../Config/VariablesAndData';
import {
BuffColors,
ColorBackPre, ColorGray, ColorOrange, ColorPurple, LastNumberOfTimers,
BuffColors,
ColorBackPre,
ColorGray,
ColorOrange,
ColorPurple,
LastNumberOfTimers,
} from '../VariablesAndData';
import { CreateTimer } from './CreateDOMElements';
@@ -12,111 +16,191 @@ import { CreateTimer } from './CreateDOMElements';
* This function creates the TimerBar and appends it to l('wrapper')
*/
export function CreateTimerBar() {
const TimerBar = document.createElement('div');
TimerBar.id = 'CMTimerBar';
TimerBar.style.position = 'absolute';
TimerBar.style.display = 'none';
TimerBar.style.height = '0px';
TimerBar.style.fontSize = '10px';
TimerBar.style.fontWeight = 'bold';
TimerBar.style.backgroundColor = 'black';
const TimerBar = document.createElement('div');
TimerBar.id = 'CMTimerBar';
TimerBar.style.position = 'absolute';
TimerBar.style.display = 'none';
TimerBar.style.height = '0px';
TimerBar.style.fontSize = '10px';
TimerBar.style.fontWeight = 'bold';
TimerBar.style.backgroundColor = 'black';
// Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC',
'Next Cookie',
[{ id: 'CMTimerBarGCMinBar', color: ColorGray }, { id: 'CMTimerBarGCBar', color: ColorPurple }]);
TimerBar.appendChild(CMTimerBarGC);
// Create standard Golden Cookie bar
const CMTimerBarGC = CreateTimer('CMTimerBarGC', 'Next Cookie', [
{ id: 'CMTimerBarGCMinBar', color: ColorGray },
{ id: 'CMTimerBarGCBar', color: ColorPurple },
]);
TimerBar.appendChild(CMTimerBarGC);
// Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen',
'Next Reindeer',
[{ id: 'CMTimerBarRenMinBar', color: ColorGray }, { id: 'CMTimerBarRenBar', color: ColorOrange }]);
TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div');
TimerBarBuffTimers.id = 'CMTimerBarBuffTimers';
TimerBar.appendChild(TimerBarBuffTimers);
// Create standard Reindeer bar
const CMTimerBarRen = CreateTimer('CMTimerBarRen', 'Next Reindeer', [
{ id: 'CMTimerBarRenMinBar', color: ColorGray },
{ id: 'CMTimerBarRenBar', color: ColorOrange },
]);
TimerBar.appendChild(CMTimerBarRen);
const TimerBarBuffTimers = document.createElement('div');
TimerBarBuffTimers.id = 'CMTimerBarBuffTimers';
TimerBar.appendChild(TimerBarBuffTimers);
l('wrapper').appendChild(TimerBar);
l('wrapper').appendChild(TimerBar);
}
/**
* This function updates indivudual timers in the timer bar
*/
export function UpdateTimerBar() {
if (CMOptions.TimerBar === 1) {
// label width: 113, timer width: 30, div margin: 20
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
// label width: 113, div margin: 20, calculate timer width at runtime
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
let numberOfTimers = 0;
if (CMOptions.TimerBar === 1) {
// label width: 113, timer width: 30, div margin: 20
const maxWidthTwoBar = l('CMTimerBar').offsetWidth - 163;
// label width: 113, div margin: 20, calculate timer width at runtime
const maxWidthOneBar = l('CMTimerBar').offsetWidth - 133;
let numberOfTimers = 0;
// Regulates visibility of Golden Cookie timer
if (Game.shimmerTypes.golden.spawned === 0 && !Game.Has('Golden switch [off]')) {
l('CMTimerBarGC').style.display = '';
l('CMTimerBarGCMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCMinBar').textContent = Math.ceil((Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) / Game.fps);
else l('CMTimerBarGCMinBar').textContent = '';
if (Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime) {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
} else {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
}
l('CMTimerBarGCBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) * maxWidthTwoBar / Game.shimmerTypes.golden.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarGCBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime, Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps);
else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps);
numberOfTimers++;
} else l('CMTimerBarGC').style.display = 'none';
// Regulates visibility of Golden Cookie timer
if (
Game.shimmerTypes.golden.spawned === 0 &&
!Game.Has('Golden switch [off]')
) {
l('CMTimerBarGC').style.display = '';
l('CMTimerBarGCMinBar').style.width = `${Math.round(
(Math.max(
0,
Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCMinBar').textContent = Math.ceil(
(Game.shimmerTypes.golden.minTime - Game.shimmerTypes.golden.time) /
Game.fps,
);
else l('CMTimerBarGCMinBar').textContent = '';
if (
Game.shimmerTypes.golden.minTime === Game.shimmerTypes.golden.maxTime
) {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px';
} else {
l('CMTimerBarGCMinBar').style.borderTopRightRadius = '';
l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '';
}
l('CMTimerBarGCBar').style.width = `${Math.round(
(Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.golden.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarGCBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.minTime,
Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time,
) / Game.fps,
);
else l('CMTimerBarGCBar').textContent = '';
l('CMTimerBarGCTime').textContent = Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
);
numberOfTimers++;
} else l('CMTimerBarGC').style.display = 'none';
// Regulates visibility of Reindeer timer
if (Game.season === 'christmas' && Game.shimmerTypes.reindeer.spawned === 0) {
l('CMTimerBarRen').style.display = '';
l('CMTimerBarRenMinBar').style.width = `${Math.round(Math.max(0, Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenMinBar').textContent = Math.ceil((Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time) / Game.fps);
else l('CMTimerBarRenMinBar').textContent = '';
l('CMTimerBarRenBar').style.width = `${Math.round(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) * maxWidthTwoBar / Game.shimmerTypes.reindeer.maxTime)}px`;
if (CMOptions.TimerBarOverlay >= 1) l('CMTimerBarRenBar').textContent = Math.ceil(Math.min(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.minTime, Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps);
else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps);
numberOfTimers++;
} else {
l('CMTimerBarRen').style.display = 'none';
}
// Regulates visibility of Reindeer timer
if (
Game.season === 'christmas' &&
Game.shimmerTypes.reindeer.spawned === 0
) {
l('CMTimerBarRen').style.display = '';
l('CMTimerBarRenMinBar').style.width = `${Math.round(
(Math.max(
0,
Game.shimmerTypes.reindeer.minTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenMinBar').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.minTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
);
else l('CMTimerBarRenMinBar').textContent = '';
l('CMTimerBarRenBar').style.width = `${Math.round(
(Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time,
) *
maxWidthTwoBar) /
Game.shimmerTypes.reindeer.maxTime,
)}px`;
if (CMOptions.TimerBarOverlay >= 1)
l('CMTimerBarRenBar').textContent = Math.ceil(
Math.min(
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.minTime,
Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time,
) / Game.fps,
);
else l('CMTimerBarRenBar').textContent = '';
l('CMTimerBarRenTime').textContent = Math.ceil(
(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) /
Game.fps,
);
numberOfTimers++;
} else {
l('CMTimerBarRen').style.display = 'none';
}
// On every frame all buff-timers are deleted and re-created
const BuffTimerBars = {};
l('CMTimerBarBuffTimers').innerHTML = '';
for (const i of Object.keys(Game.buffs)) {
if (Game.buffs[i]) {
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [{ id: `${Game.buffs[i].name}Bar` }]);
timer.style.display = '';
let classColor = '';
// Gives specific timers specific colors
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
classColor = BuffColors[Game.buffs[i].name];
} else classColor = ColorPurple;
timer.lastChild.children[1].className = ColorBackPre + classColor;
timer.lastChild.children[1].style.color = 'black';
if (CMOptions.TimerBarOverlay === 2) timer.lastChild.children[1].textContent = `${Math.round(100 * (Game.buffs[i].time / Game.buffs[i].maxTime))}%`;
else timer.lastChild.children[1].textContent = '';
timer.lastChild.children[1].style.width = `${Math.round(Game.buffs[i].time * (maxWidthOneBar - Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8) / Game.buffs[i].maxTime)}px`;
timer.lastChild.children[2].textContent = Math.ceil(Game.buffs[i].time / Game.fps);
numberOfTimers++;
BuffTimerBars[Game.buffs[i].name] = timer;
}
}
for (const i of Object.keys(BuffTimerBars)) {
l('CMTimerBarBuffTimers').appendChild(BuffTimerBars[i]);
}
// On every frame all buff-timers are deleted and re-created
const BuffTimerBars = {};
l('CMTimerBarBuffTimers').innerHTML = '';
for (const i of Object.keys(Game.buffs)) {
if (Game.buffs[i]) {
const timer = CreateTimer(Game.buffs[i].name, Game.buffs[i].name, [
{ id: `${Game.buffs[i].name}Bar` },
]);
timer.style.display = '';
let classColor = '';
// Gives specific timers specific colors
if (typeof BuffColors[Game.buffs[i].name] !== 'undefined') {
classColor = BuffColors[Game.buffs[i].name];
} else classColor = ColorPurple;
timer.lastChild.children[1].className = ColorBackPre + classColor;
timer.lastChild.children[1].style.color = 'black';
if (CMOptions.TimerBarOverlay === 2)
timer.lastChild.children[1].textContent = `${Math.round(
100 * (Game.buffs[i].time / Game.buffs[i].maxTime),
)}%`;
else timer.lastChild.children[1].textContent = '';
timer.lastChild.children[1].style.width = `${Math.round(
(Game.buffs[i].time *
(maxWidthOneBar -
Math.ceil(Game.buffs[i].time / Game.fps).toString().length * 8)) /
Game.buffs[i].maxTime,
)}px`;
timer.lastChild.children[2].textContent = Math.ceil(
Game.buffs[i].time / Game.fps,
);
numberOfTimers++;
BuffTimerBars[Game.buffs[i].name] = timer;
}
}
for (const i of Object.keys(BuffTimerBars)) {
l('CMTimerBarBuffTimers').appendChild(BuffTimerBars[i]);
}
if (numberOfTimers !== 0) {
l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`;
}
if (LastNumberOfTimers !== numberOfTimers) {
LastNumberOfTimers = numberOfTimers;
UpdateBotTimerBarPosition();
}
}
if (numberOfTimers !== 0) {
l('CMTimerBar').style.height = `${numberOfTimers * 12 + 2}px`;
}
if (LastNumberOfTimers !== numberOfTimers) {
LastNumberOfTimers = numberOfTimers;
UpdateBotTimerBarPosition();
}
}
}

View File

@@ -5,16 +5,21 @@ import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
* This function creates two objects at the bottom of the left column that allowing popping of wrinklers
*/
export default function CreateWrinklerButtons() {
const popAllA = document.createElement('a');
popAllA.id = 'PopAllNormalWrinklerButton';
popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option';
popAllA.onclick = function () { PopAllNormalWrinklers(); };
l('sectionLeftExtra').children[0].append(popAllA);
const popFattestA = document.createElement('a');
popFattestA.id = 'PopFattestWrinklerButton';
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; };
l('sectionLeftExtra').children[0].append(popFattestA);
const popAllA = document.createElement('a');
popAllA.id = 'PopAllNormalWrinklerButton';
popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option';
popAllA.onclick = function () {
PopAllNormalWrinklers();
};
l('sectionLeftExtra').children[0].append(popAllA);
const popFattestA = document.createElement('a');
popFattestA.id = 'PopFattestWrinklerButton';
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
l('sectionLeftExtra').children[0].append(popFattestA);
}

View File

@@ -5,9 +5,9 @@ import { DispCSS } from '../VariablesAndData';
*/
export default function CreateCssArea() {
DispCSS = document.createElement('style');
DispCSS.type = 'text/css';
DispCSS.id = 'CMCSS';
DispCSS = document.createElement('style');
DispCSS.type = 'text/css';
DispCSS.id = 'CMCSS';
document.head.appendChild(DispCSS);
document.head.appendChild(DispCSS);
}

View File

@@ -2,9 +2,9 @@
* This function updates the style of the building and upgrade sections to make these sortable
*/
export default function UpdateBuildingUpgradeStyle() {
l('products').style.display = 'grid';
l('storeBulk').style.gridRow = '1/1';
l('products').style.display = 'grid';
l('storeBulk').style.gridRow = '1/1';
l('upgrades').style.display = 'flex';
l('upgrades').style['flex-wrap'] = 'wrap';
l('upgrades').style.display = 'flex';
l('upgrades').style['flex-wrap'] = 'wrap';
}

View File

@@ -2,13 +2,13 @@
* This function creates a white square over the full screen and appends it to l('wrapper')
*/
export default function CreateWhiteScreen() {
const WhiteScreen = document.createElement('div');
WhiteScreen.id = 'CMWhiteScreen';
WhiteScreen.style.width = '100%';
WhiteScreen.style.height = '100%';
WhiteScreen.style.backgroundColor = 'white';
WhiteScreen.style.display = 'none';
WhiteScreen.style.zIndex = '9999999999';
WhiteScreen.style.position = 'absolute';
l('wrapper').appendChild(WhiteScreen);
const WhiteScreen = document.createElement('div');
WhiteScreen.id = 'CMWhiteScreen';
WhiteScreen.style.width = '100%';
WhiteScreen.style.height = '100%';
WhiteScreen.style.backgroundColor = 'white';
WhiteScreen.style.display = 'none';
WhiteScreen.style.zIndex = '9999999999';
WhiteScreen.style.position = 'absolute';
l('wrapper').appendChild(WhiteScreen);
}

View File

@@ -7,19 +7,19 @@ import AddMenuPref from './SettingsPage';
* This function adds the calll the functions to add extra info to the stats and options pages
*/
export default function AddMenu() {
const title = document.createElement('div');
title.className = 'title';
const title = document.createElement('div');
title.className = 'title';
if (Game.onMenu === 'prefs') {
title.textContent = 'Cookie Monster Settings';
AddMenuPref(title);
} else if (Game.onMenu === 'stats') {
if (CMOptions.Stats) {
title.textContent = 'Cookie Monster Statistics';
AddMenuStats(title);
}
} else if (Game.onMenu === 'log') {
title.textContent = 'Cookie Monster '; // To create space between name and button
AddMenuInfo(title);
}
if (Game.onMenu === 'prefs') {
title.textContent = 'Cookie Monster Settings';
AddMenuPref(title);
} else if (Game.onMenu === 'stats') {
if (CMOptions.Stats) {
title.textContent = 'Cookie Monster Statistics';
AddMenuStats(title);
}
} else if (Game.onMenu === 'log') {
title.textContent = 'Cookie Monster '; // To create space between name and button
AddMenuInfo(title);
}
}

View File

@@ -7,7 +7,13 @@ import * as GameData from '../../Data/Gamedata';
import { CMOptions } from '../../Config/VariablesAndData';
import {
CacheAverageClicks, CacheCentEgg, CacheLastChoEgg, CacheSeaSpec, CacheWrinklersFattest, CacheWrinklersNormal, CacheWrinklersTotal,
CacheAverageClicks,
CacheCentEgg,
CacheLastChoEgg,
CacheSeaSpec,
CacheWrinklersFattest,
CacheWrinklersNormal,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import PopAllNormalWrinklers from '../HelperFunctions/PopWrinklers';
import { ClickTimes, CookieTimes } from '../VariablesAndData';
@@ -20,156 +26,285 @@ import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
* @param {object} title On object that includes the title of the menu
*/
export default function AddMenuStats(title) {
const stats = document.createElement('div');
stats.className = 'subsection';
stats.appendChild(title);
const stats = document.createElement('div');
stats.className = 'subsection';
stats.appendChild(title);
stats.appendChild(CreateElements.StatsHeader('Lucky Cookies', 'Lucky'));
if (CMOptions.Header.Lucky) {
stats.appendChild(CreateSections.LuckySection());
}
stats.appendChild(CreateElements.StatsHeader('Lucky Cookies', 'Lucky'));
if (CMOptions.Header.Lucky) {
stats.appendChild(CreateSections.LuckySection());
}
stats.appendChild(CreateElements.StatsHeader('Chain Cookies', 'Chain'));
if (CMOptions.Header.Chain) {
stats.appendChild(CreateSections.ChainSection());
}
stats.appendChild(CreateElements.StatsHeader('Chain Cookies', 'Chain'));
if (CMOptions.Header.Chain) {
stats.appendChild(CreateSections.ChainSection());
}
if (Game.Objects['Wizard tower'].minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Spells', 'Spells'));
if (CMOptions.Header.Spells) {
stats.appendChild(CreateSections.SpellsSection());
}
}
if (Game.Objects['Wizard tower'].minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Spells', 'Spells'));
if (CMOptions.Header.Spells) {
stats.appendChild(CreateSections.SpellsSection());
}
}
if (Game.Objects.Farm.minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Garden', 'Garden'));
if (CMOptions.Header.Garden) {
stats.appendChild(CreateSections.GardenSection());
}
}
if (Game.Objects.Farm.minigameLoaded) {
stats.appendChild(CreateElements.StatsHeader('Garden', 'Garden'));
if (CMOptions.Header.Garden) {
stats.appendChild(CreateSections.GardenSection());
}
}
stats.appendChild(CreateElements.StatsHeader('Prestige', 'Prestige'));
if (CMOptions.Header.Prestige) {
stats.appendChild(CreateSections.PrestigeSection());
}
stats.appendChild(CreateElements.StatsHeader('Prestige', 'Prestige'));
if (CMOptions.Header.Prestige) {
stats.appendChild(CreateSections.PrestigeSection());
}
if (Game.cpsSucked > 0) {
stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink'));
if (CMOptions.Header.Wrink) {
const popAllFrag = document.createDocumentFragment();
popAllFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersTotal)} / ${Beautify(CacheWrinklersNormal)} `));
const popAllA = document.createElement('a');
popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option';
popAllA.onclick = function () { PopAllNormalWrinklers(); };
popAllFrag.appendChild(popAllA);
stats.appendChild(CreateElements.StatsListing('basic', 'Rewards of Popping (All/Normal)', popAllFrag));
const popFattestFrag = document.createDocumentFragment();
popFattestFrag.appendChild(document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `));
const popFattestA = document.createElement('a');
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () { if (CacheWrinklersFattest[1] !== null) Game.wrinklers[CacheWrinklersFattest[1]].hp = 0; };
popFattestFrag.appendChild(popFattestA);
stats.appendChild(CreateElements.StatsListing('basic', `Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${CacheWrinklersFattest[1] !== null ? CacheWrinklersFattest[1] : 'None'})`, popFattestFrag));
}
}
if (Game.cpsSucked > 0) {
stats.appendChild(CreateElements.StatsHeader('Wrinklers', 'Wrink'));
if (CMOptions.Header.Wrink) {
const popAllFrag = document.createDocumentFragment();
popAllFrag.appendChild(
document.createTextNode(
`${Beautify(CacheWrinklersTotal)} / ${Beautify(
CacheWrinklersNormal,
)} `,
),
);
const popAllA = document.createElement('a');
popAllA.textContent = 'Pop All Normal';
popAllA.className = 'option';
popAllA.onclick = function () {
PopAllNormalWrinklers();
};
popAllFrag.appendChild(popAllA);
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Rewards of Popping (All/Normal)',
popAllFrag,
),
);
const popFattestFrag = document.createDocumentFragment();
popFattestFrag.appendChild(
document.createTextNode(`${Beautify(CacheWrinklersFattest[0])} `),
);
const popFattestA = document.createElement('a');
popFattestA.textContent = 'Pop Single Fattest';
popFattestA.className = 'option';
popFattestA.onclick = function () {
if (CacheWrinklersFattest[1] !== null)
Game.wrinklers[CacheWrinklersFattest[1]].hp = 0;
};
popFattestFrag.appendChild(popFattestA);
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: ${
CacheWrinklersFattest[1] !== null
? CacheWrinklersFattest[1]
: 'None'
})`,
popFattestFrag,
),
);
}
}
let specDisp = false;
const missingHalloweenCookies = [];
for (const i of Object.keys(GameData.HalloCookies)) {
if (!Game.Has(GameData.HalloCookies[i])) {
missingHalloweenCookies.push(GameData.HalloCookies[i]);
specDisp = true;
}
}
const missingChristmasCookies = [];
for (const i of Object.keys(GameData.ChristCookies)) {
if (!Game.Has(GameData.ChristCookies[i])) {
missingChristmasCookies.push(GameData.ChristCookies[i]);
specDisp = true;
}
}
const missingValentineCookies = [];
for (const i of Object.keys(GameData.ValCookies)) {
if (!Game.Has(GameData.ValCookies[i])) {
missingValentineCookies.push(GameData.ValCookies[i]);
specDisp = true;
}
}
const missingNormalEggs = [];
for (const i of Object.keys(Game.eggDrops)) {
if (!Game.HasUnlocked(Game.eggDrops[i])) {
missingNormalEggs.push(Game.eggDrops[i]);
specDisp = true;
}
}
const missingRareEggs = [];
for (const i of Object.keys(Game.rareEggDrops)) {
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
missingRareEggs.push(Game.rareEggDrops[i]);
specDisp = true;
}
}
const missingPlantDrops = [];
for (const i of Object.keys(GameData.PlantDrops)) {
if (!Game.HasUnlocked(GameData.PlantDrops[i])) {
missingPlantDrops.push(GameData.PlantDrops[i]);
specDisp = true;
}
}
const choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg'));
const centEgg = Game.Has('Century egg');
let specDisp = false;
const missingHalloweenCookies = [];
for (const i of Object.keys(GameData.HalloCookies)) {
if (!Game.Has(GameData.HalloCookies[i])) {
missingHalloweenCookies.push(GameData.HalloCookies[i]);
specDisp = true;
}
}
const missingChristmasCookies = [];
for (const i of Object.keys(GameData.ChristCookies)) {
if (!Game.Has(GameData.ChristCookies[i])) {
missingChristmasCookies.push(GameData.ChristCookies[i]);
specDisp = true;
}
}
const missingValentineCookies = [];
for (const i of Object.keys(GameData.ValCookies)) {
if (!Game.Has(GameData.ValCookies[i])) {
missingValentineCookies.push(GameData.ValCookies[i]);
specDisp = true;
}
}
const missingNormalEggs = [];
for (const i of Object.keys(Game.eggDrops)) {
if (!Game.HasUnlocked(Game.eggDrops[i])) {
missingNormalEggs.push(Game.eggDrops[i]);
specDisp = true;
}
}
const missingRareEggs = [];
for (const i of Object.keys(Game.rareEggDrops)) {
if (!Game.HasUnlocked(Game.rareEggDrops[i])) {
missingRareEggs.push(Game.rareEggDrops[i]);
specDisp = true;
}
}
const missingPlantDrops = [];
for (const i of Object.keys(GameData.PlantDrops)) {
if (!Game.HasUnlocked(GameData.PlantDrops[i])) {
missingPlantDrops.push(GameData.PlantDrops[i]);
specDisp = true;
}
}
const choEgg =
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
const centEgg = Game.Has('Century egg');
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) {
stats.appendChild(CreateElements.StatsHeader('Season Specials', 'Sea'));
if (CMOptions.Header.Sea) {
if (missingHalloweenCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Halloween Cookies Left to Buy', CreateElements.StatsMissDisp(missingHalloweenCookies)));
if (missingChristmasCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Christmas Cookies Left to Buy', CreateElements.StatsMissDisp(missingChristmasCookies)));
if (missingValentineCookies.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Valentine Cookies Left to Buy', CreateElements.StatsMissDisp(missingValentineCookies)));
if (missingNormalEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Normal Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingNormalEggs)));
if (missingRareEggs.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Easter Eggs Left to Unlock', CreateElements.StatsMissDisp(missingRareEggs)));
if (missingPlantDrops.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Rare Plant Drops Left to Unlock', CreateElements.StatsMissDisp(missingPlantDrops)));
if (Game.season === 'christmas' || specDisp || choEgg || centEgg) {
stats.appendChild(CreateElements.StatsHeader('Season Specials', 'Sea'));
if (CMOptions.Header.Sea) {
if (missingHalloweenCookies.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Halloween Cookies Left to Buy',
CreateElements.StatsMissDisp(missingHalloweenCookies),
),
);
if (missingChristmasCookies.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Christmas Cookies Left to Buy',
CreateElements.StatsMissDisp(missingChristmasCookies),
),
);
if (missingValentineCookies.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Valentine Cookies Left to Buy',
CreateElements.StatsMissDisp(missingValentineCookies),
),
);
if (missingNormalEggs.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Normal Easter Eggs Left to Unlock',
CreateElements.StatsMissDisp(missingNormalEggs),
),
);
if (missingRareEggs.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Rare Easter Eggs Left to Unlock',
CreateElements.StatsMissDisp(missingRareEggs),
),
);
if (missingPlantDrops.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Rare Plant Drops Left to Unlock',
CreateElements.StatsMissDisp(missingPlantDrops),
),
);
if (Game.season === 'christmas') stats.appendChild(CreateElements.StatsListing('basic', 'Reindeer Reward', document.createTextNode(Beautify(CacheSeaSpec))));
if (choEgg) {
stats.appendChild(CreateElements.StatsListing('withTooltip', 'Chocolate Egg Cookies', document.createTextNode(Beautify(CacheLastChoEgg)), 'ChoEggTooltipPlaceholder'));
}
if (centEgg) {
stats.appendChild(CreateElements.StatsListing('basic', 'Century Egg Multiplier', document.createTextNode(`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`)));
}
}
}
if (Game.season === 'christmas')
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Reindeer Reward',
document.createTextNode(Beautify(CacheSeaSpec)),
),
);
if (choEgg) {
stats.appendChild(
CreateElements.StatsListing(
'withTooltip',
'Chocolate Egg Cookies',
document.createTextNode(Beautify(CacheLastChoEgg)),
'ChoEggTooltipPlaceholder',
),
);
}
if (centEgg) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Century Egg Multiplier',
document.createTextNode(
`${Math.round((CacheCentEgg - 1) * 10000) / 100}%`,
),
),
);
}
}
}
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
if (CMOptions.Header.Misc) {
stats.appendChild(CreateElements.StatsListing('basic',
`Average Cookies Per Second (Past ${CookieTimes[CMOptions.AvgCPSHist] < 60 ? (`${CookieTimes[CMOptions.AvgCPSHist]} seconds`) : ((CookieTimes[CMOptions.AvgCPSHist] / 60) + (CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes'))})`,
document.createTextNode(Beautify(GetCPS(), 3))));
stats.appendChild(CreateElements.StatsListing('basic', `Average Cookie Clicks Per Second (Past ${ClickTimes[CMOptions.AvgClicksHist]}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`, document.createTextNode(Beautify(CacheAverageClicks, 1))));
if (Game.Has('Fortune cookies')) {
const fortunes = [];
for (const i of Object.keys(GameData.Fortunes)) {
if (!Game.Has(GameData.Fortunes[i])) {
fortunes.push(GameData.Fortunes[i]);
}
}
if (fortunes.length !== 0) stats.appendChild(CreateElements.StatsListing('basic', 'Fortune Upgrades Left to Buy', CreateElements.StatsMissDisp(fortunes)));
}
if (CMOptions.ShowMissedGC) {
stats.appendChild(CreateElements.StatsListing('basic', 'Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks))));
}
if (Game.prefs.autosave) {
const timer = document.createElement('span');
timer.id = 'CMStatsAutosaveTimer';
timer.innerText = Game.sayTime(Game.fps * 60 - (Game.OnAscend ? 0 : (Game.T % (Game.fps * 60))), 4);
stats.appendChild(CreateElements.StatsListing('basic', 'Time till autosave', timer));
}
}
stats.appendChild(CreateElements.StatsHeader('Miscellaneous', 'Misc'));
if (CMOptions.Header.Misc) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average Cookies Per Second (Past ${
CookieTimes[CMOptions.AvgCPSHist] < 60
? `${CookieTimes[CMOptions.AvgCPSHist]} seconds`
: CookieTimes[CMOptions.AvgCPSHist] / 60 +
(CMOptions.AvgCPSHist === 3 ? ' minute' : ' minutes')
})`,
document.createTextNode(Beautify(GetCPS(), 3)),
),
);
stats.appendChild(
CreateElements.StatsListing(
'basic',
`Average Cookie Clicks Per Second (Past ${
ClickTimes[CMOptions.AvgClicksHist]
}${CMOptions.AvgClicksHist === 0 ? ' second' : ' seconds'})`,
document.createTextNode(Beautify(CacheAverageClicks, 1)),
),
);
if (Game.Has('Fortune cookies')) {
const fortunes = [];
for (const i of Object.keys(GameData.Fortunes)) {
if (!Game.Has(GameData.Fortunes[i])) {
fortunes.push(GameData.Fortunes[i]);
}
}
if (fortunes.length !== 0)
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Fortune Upgrades Left to Buy',
CreateElements.StatsMissDisp(fortunes),
),
);
}
if (CMOptions.ShowMissedGC) {
stats.appendChild(
CreateElements.StatsListing(
'basic',
'Missed Golden Cookies',
document.createTextNode(Beautify(Game.missedGoldenClicks)),
),
);
}
if (Game.prefs.autosave) {
const timer = document.createElement('span');
timer.id = 'CMStatsAutosaveTimer';
timer.innerText = Game.sayTime(
Game.fps * 60 - (Game.OnAscend ? 0 : Game.T % (Game.fps * 60)),
4,
);
stats.appendChild(
CreateElements.StatsListing('basic', 'Time till autosave', timer),
);
}
}
l('menu').insertBefore(stats, l('menu').childNodes[2]);
l('menu').insertBefore(stats, l('menu').childNodes[2]);
if (CMOptions.MissingUpgrades) {
AddMissingUpgrades();
}
if (CMOptions.MissingUpgrades) {
AddMissingUpgrades();
}
}

View File

@@ -12,28 +12,31 @@ import { TooltipText } from '../VariablesAndData';
* @returns {object} div The header object
*/
export function StatsHeader(text, config) {
const div = document.createElement('div');
div.className = 'title';
div.style.padding = '0px 16px';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.style.fontFamily = '"Kavoon", Georgia, serif';
div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span');
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); };
div.appendChild(span);
return div;
const div = document.createElement('div');
div.className = 'title';
div.style.padding = '0px 16px';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.style.fontFamily = '"Kavoon", Georgia, serif';
div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span');
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
};
div.appendChild(span);
return div;
}
/**
@@ -46,35 +49,39 @@ export function StatsHeader(text, config) {
* @returns {object} div The option object
*/
export function StatsListing(type, name, text, placeholder) {
const div = document.createElement('div');
div.className = 'listing';
const div = document.createElement('div');
div.className = 'listing';
const listingName = document.createElement('b');
listingName.textContent = name;
div.appendChild(listingName);
if (type === 'withTooltip') {
div.className = 'listing';
div.appendChild(document.createTextNode(' '));
const listingName = document.createElement('b');
listingName.textContent = name;
div.appendChild(listingName);
if (type === 'withTooltip') {
div.className = 'listing';
div.appendChild(document.createTextNode(' '));
const tooltip = document.createElement('span');
tooltip.onmouseout = function () { Game.tooltip.hide(); };
tooltip.onmouseover = function () { Game.tooltip.draw(this, escape(TooltipText[placeholder].innerHTML)); };
tooltip.style.cursor = 'default';
tooltip.style.display = 'inline-block';
tooltip.style.height = '10px';
tooltip.style.width = '10px';
tooltip.style.borderRadius = '5px';
tooltip.style.textAlign = 'center';
tooltip.style.backgroundColor = '#C0C0C0';
tooltip.style.color = 'black';
tooltip.style.fontSize = '9px';
tooltip.style.verticalAlign = 'bottom';
tooltip.textContent = '?';
div.appendChild(tooltip);
}
div.appendChild(document.createTextNode(': '));
div.appendChild(text);
return div;
const tooltip = document.createElement('span');
tooltip.onmouseout = function () {
Game.tooltip.hide();
};
tooltip.onmouseover = function () {
Game.tooltip.draw(this, escape(TooltipText[placeholder].innerHTML));
};
tooltip.style.cursor = 'default';
tooltip.style.display = 'inline-block';
tooltip.style.height = '10px';
tooltip.style.width = '10px';
tooltip.style.borderRadius = '5px';
tooltip.style.textAlign = 'center';
tooltip.style.backgroundColor = '#C0C0C0';
tooltip.style.color = 'black';
tooltip.style.fontSize = '9px';
tooltip.style.verticalAlign = 'bottom';
tooltip.textContent = '?';
div.appendChild(tooltip);
}
div.appendChild(document.createTextNode(': '));
div.appendChild(text);
return div;
}
/**
@@ -83,39 +90,43 @@ export function StatsListing(type, name, text, placeholder) {
* @returns {object} frag The tooltip object
*/
export function StatsMissDisp(theMissDisp) {
const frag = document.createDocumentFragment();
frag.appendChild(document.createTextNode(`${theMissDisp.length} `));
const span = document.createElement('span');
span.onmouseout = function () { Game.tooltip.hide(); };
const placeholder = document.createElement('div');
const missing = document.createElement('div');
missing.style.minWidth = '140px';
missing.style.marginBottom = '4px';
const title = document.createElement('div');
title.className = 'name';
title.style.marginBottom = '4px';
title.style.textAlign = 'center';
title.textContent = 'Missing';
missing.appendChild(title);
for (const i of Object.keys(theMissDisp)) {
const div = document.createElement('div');
div.style.textAlign = 'center';
div.appendChild(document.createTextNode(theMissDisp[i]));
missing.appendChild(div);
}
placeholder.appendChild(missing);
span.onmouseover = function () { Game.tooltip.draw(this, escape(placeholder.innerHTML)); };
span.style.cursor = 'default';
span.style.display = 'inline-block';
span.style.height = '10px';
span.style.width = '10px';
span.style.borderRadius = '5px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '9px';
span.style.verticalAlign = 'bottom';
span.textContent = '?';
frag.appendChild(span);
return frag;
const frag = document.createDocumentFragment();
frag.appendChild(document.createTextNode(`${theMissDisp.length} `));
const span = document.createElement('span');
span.onmouseout = function () {
Game.tooltip.hide();
};
const placeholder = document.createElement('div');
const missing = document.createElement('div');
missing.style.minWidth = '140px';
missing.style.marginBottom = '4px';
const title = document.createElement('div');
title.className = 'name';
title.style.marginBottom = '4px';
title.style.textAlign = 'center';
title.textContent = 'Missing';
missing.appendChild(title);
for (const i of Object.keys(theMissDisp)) {
const div = document.createElement('div');
div.style.textAlign = 'center';
div.appendChild(document.createTextNode(theMissDisp[i]));
missing.appendChild(div);
}
placeholder.appendChild(missing);
span.onmouseover = function () {
Game.tooltip.draw(this, escape(placeholder.innerHTML));
};
span.style.cursor = 'default';
span.style.display = 'inline-block';
span.style.height = '10px';
span.style.width = '10px';
span.style.borderRadius = '5px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '9px';
span.style.verticalAlign = 'bottom';
span.textContent = '?';
frag.appendChild(span);
return frag;
}

View File

@@ -1,58 +1,88 @@
/** Functions related to displaying the missing upgrades in the Statistics page */
import { CacheMissingUpgrades, CacheMissingUpgradesCookies, CacheMissingUpgradesPrestige } from '../../Cache/VariablesAndData';
import {
CacheMissingUpgrades,
CacheMissingUpgradesCookies,
CacheMissingUpgradesPrestige,
} from '../../Cache/VariablesAndData';
/**
* This function creates the missing upgrades sections for prestige, normal and cookie upgrades
*/
export function AddMissingUpgrades() {
for (const menuSection of (l('menu').children)) {
if (menuSection.children[0]) {
if (menuSection.children[0].innerHTML === 'Prestige' && CacheMissingUpgradesPrestige) {
const prestigeUpgradesMissing = CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || []).length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesPrestigeTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${Game.PrestigeUpgrades.length} (${Math.floor((prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100)}%)`;
title.appendChild(titlefrag);
menuSection.appendChild(title);
const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgradesPrestige;
menuSection.appendChild(upgrades);
} else if (menuSection.children[0].innerHTML === 'Upgrades') {
if (CacheMissingUpgrades) {
const normalUpgradesMissing = CacheMissingUpgrades.match(new RegExp('div', 'g') || []).length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing normal upgrades:</b> ${normalUpgradesMissing}/${Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length} (${Math.floor((normalUpgradesMissing / (Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length)) * 100)}%)`;
title.appendChild(titlefrag);
menuSection.insertBefore(title, menuSection.childNodes[3]);
const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgrades;
menuSection.insertBefore(upgrades, document.getElementById('CMMissingUpgradesTitle').nextSibling);
}
if (CacheMissingUpgradesCookies) {
const cookieUpgradesMissing = CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || []).length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesCookiesTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${Game.UpgradesByPool.cookie.length} (${Math.floor((cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100)}%)`;
title.appendChild(titlefrag);
menuSection.appendChild(title);
const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgradesCookies;
menuSection.appendChild(upgrades);
}
}
}
}
for (const menuSection of l('menu').children) {
if (menuSection.children[0]) {
if (
menuSection.children[0].innerHTML === 'Prestige' &&
CacheMissingUpgradesPrestige
) {
const prestigeUpgradesMissing =
CacheMissingUpgradesPrestige.match(new RegExp('div', 'g') || [])
.length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesPrestigeTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Prestige upgrades:</b> ${prestigeUpgradesMissing}/${
Game.PrestigeUpgrades.length
} (${Math.floor(
(prestigeUpgradesMissing / Game.PrestigeUpgrades.length) * 100,
)}%)`;
title.appendChild(titlefrag);
menuSection.appendChild(title);
const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgradesPrestige;
menuSection.appendChild(upgrades);
} else if (menuSection.children[0].innerHTML === 'Upgrades') {
if (CacheMissingUpgrades) {
const normalUpgradesMissing =
CacheMissingUpgrades.match(new RegExp('div', 'g') || []).length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing normal upgrades:</b> ${normalUpgradesMissing}/${
Game.UpgradesByPool[''].length + Game.UpgradesByPool.tech.length
} (${Math.floor(
(normalUpgradesMissing /
(Game.UpgradesByPool[''].length +
Game.UpgradesByPool.tech.length)) *
100,
)}%)`;
title.appendChild(titlefrag);
menuSection.insertBefore(title, menuSection.childNodes[3]);
const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgrades;
menuSection.insertBefore(
upgrades,
document.getElementById('CMMissingUpgradesTitle').nextSibling,
);
}
if (CacheMissingUpgradesCookies) {
const cookieUpgradesMissing =
CacheMissingUpgradesCookies.match(new RegExp('div', 'g') || [])
.length / 2;
const title = document.createElement('div');
title.id = 'CMMissingUpgradesCookiesTitle';
title.className = 'listing';
const titlefrag = document.createElement('div');
titlefrag.innerHTML = `<b>Missing Cookie upgrades:</b> ${cookieUpgradesMissing}/${
Game.UpgradesByPool.cookie.length
} (${Math.floor(
(cookieUpgradesMissing / Game.UpgradesByPool.cookie.length) * 100,
)}%)`;
title.appendChild(titlefrag);
menuSection.appendChild(title);
const upgrades = document.createElement('div');
upgrades.className = 'listing crateBox';
upgrades.innerHTML = CacheMissingUpgradesCookies;
menuSection.appendChild(upgrades);
}
}
}
}
}
/**
@@ -62,18 +92,20 @@ export function AddMissingUpgrades() {
* @returns {string} ? The HTML string that creates the icon.
*/
export function crateMissing(me) {
let classes = 'crate upgrade missing';
if (me.pool === 'prestige') classes += ' heavenly';
let classes = 'crate upgrade missing';
if (me.pool === 'prestige') classes += ' heavenly';
let noFrame = 0;
if (!Game.prefs.crates) noFrame = 1;
if (noFrame) classes += ' noFrame';
let noFrame = 0;
if (!Game.prefs.crates) noFrame = 1;
if (noFrame) classes += ' noFrame';
let icon = me.icon;
if (me.iconFunction) icon = me.iconFunction();
const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;
return `<div class="${classes}"
let icon = me.icon;
if (me.iconFunction) icon = me.iconFunction();
const tooltip = `function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;
return `<div class="${classes}"
${Game.getDynamicTooltip(tooltip, 'top', true)}
style = "${(`${icon[2] ? `background-image: url(${icon[2]});` : ''}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`)};">
style = "${`${
icon[2] ? `background-image: url(${icon[2]});` : ''
}background-position:${-icon[0] * 48}px ${-icon[1] * 48}px`};">
</div>`;
}

View File

@@ -2,29 +2,43 @@
import { MaxChainCookieReward } from '../../Cache/Stats/ChainCookies';
import {
CacheAvgCPSWithChoEgg,
CacheChainFrenzyMaxReward,
CacheChainFrenzyRequired,
CacheChainFrenzyRequiredNext,
CacheChainFrenzyWrathRequired,
CacheChainFrenzyWrathRequiredNext,
CacheChainMaxReward,
CacheChainRequired,
CacheChainRequiredNext,
CacheChainWrathMaxReward,
CacheChainWrathRequired,
CacheChainWrathRequiredNext,
CacheConjure,
CacheConjureReward,
CacheDragonsFortuneMultAdjustment,
CacheEdifice,
CacheEdificeBuilding,
CacheGoldenCookiesMult,
CacheHCPerSecond, CacheLastChoEgg, CacheLucky, CacheLuckyFrenzy, CacheLuckyReward, CacheLuckyRewardFrenzy, CacheLuckyWrathReward, CacheLuckyWrathRewardFrenzy, CacheNoGoldSwitchCookiesPS, CacheRealCookiesEarned, CacheWrathCookiesMult, CacheWrinklersTotal,
CacheAvgCPSWithChoEgg,
CacheChainFrenzyMaxReward,
CacheChainFrenzyRequired,
CacheChainFrenzyRequiredNext,
CacheChainFrenzyWrathRequired,
CacheChainFrenzyWrathRequiredNext,
CacheChainMaxReward,
CacheChainRequired,
CacheChainRequiredNext,
CacheChainWrathMaxReward,
CacheChainWrathRequired,
CacheChainWrathRequiredNext,
CacheConjure,
CacheConjureReward,
CacheDragonsFortuneMultAdjustment,
CacheEdifice,
CacheEdificeBuilding,
CacheGoldenCookiesMult,
CacheHCPerSecond,
CacheLastChoEgg,
CacheLucky,
CacheLuckyFrenzy,
CacheLuckyReward,
CacheLuckyRewardFrenzy,
CacheLuckyWrathReward,
CacheLuckyWrathRewardFrenzy,
CacheNoGoldSwitchCookiesPS,
CacheRealCookiesEarned,
CacheWrathCookiesMult,
CacheWrinklersTotal,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import ResetBonus from '../../Sim/SimulationEvents/ResetAscension';
import { Beautify, FormatTime } from '../BeautifyAndFormatting/BeautifyFormatting';
import {
Beautify,
FormatTime,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import GetCPS from '../HelperFunctions/GetCPS';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
@@ -36,63 +50,124 @@ import { StatsListing } from './CreateDOMElements';
* @returns {object} section The object contating the Lucky section
*/
export function LuckySection() {
// This sets which tooltip to display for certain stats
const goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder';
// This sets which tooltip to display for certain stats
const goldCookTooltip = Game.auraMult("Dragon's Fortune")
? 'GoldCookDragonsFortuneTooltipPlaceholder'
: 'GoldCookTooltipPlaceholder';
const section = document.createElement('div');
section.className = 'CMStatsLuckySection';
const section = document.createElement('div');
section.className = 'CMStatsLuckySection';
const luckyColor = ((Game.cookies + GetWrinkConfigBank()) < CacheLucky) ? ColorRed : ColorGreen;
const luckyTime = ((Game.cookies + GetWrinkConfigBank()) < CacheLucky) ? FormatTime((CacheLucky - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const luckyReqFrag = document.createDocumentFragment();
const luckyReqSpan = document.createElement('span');
luckyReqSpan.style.fontWeight = 'bold';
luckyReqSpan.className = ColorTextPre + luckyColor;
luckyReqSpan.textContent = Beautify(CacheLucky);
luckyReqFrag.appendChild(luckyReqSpan);
if (luckyTime !== '') {
const luckyReqSmall = document.createElement('small');
luckyReqSmall.textContent = ` (${luckyTime})`;
luckyReqFrag.appendChild(luckyReqSmall);
}
section.appendChild(StatsListing('withTooltip', '"Lucky!" Cookies Required', luckyReqFrag, goldCookTooltip));
const luckyColor =
Game.cookies + GetWrinkConfigBank() < CacheLucky ? ColorRed : ColorGreen;
const luckyTime =
Game.cookies + GetWrinkConfigBank() < CacheLucky
? FormatTime(
(CacheLucky - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const luckyReqFrag = document.createDocumentFragment();
const luckyReqSpan = document.createElement('span');
luckyReqSpan.style.fontWeight = 'bold';
luckyReqSpan.className = ColorTextPre + luckyColor;
luckyReqSpan.textContent = Beautify(CacheLucky);
luckyReqFrag.appendChild(luckyReqSpan);
if (luckyTime !== '') {
const luckyReqSmall = document.createElement('small');
luckyReqSmall.textContent = ` (${luckyTime})`;
luckyReqFrag.appendChild(luckyReqSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Lucky!" Cookies Required',
luckyReqFrag,
goldCookTooltip,
),
);
const luckyColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheLuckyFrenzy) ? ColorRed : ColorGreen;
const luckyTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheLuckyFrenzy) ? FormatTime((CacheLuckyFrenzy - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const luckyReqFrenFrag = document.createDocumentFragment();
const luckyReqFrenSpan = document.createElement('span');
luckyReqFrenSpan.style.fontWeight = 'bold';
luckyReqFrenSpan.className = ColorTextPre + luckyColorFrenzy;
luckyReqFrenSpan.textContent = Beautify(CacheLuckyFrenzy);
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
if (luckyTimeFrenzy !== '') {
const luckyReqFrenSmall = document.createElement('small');
luckyReqFrenSmall.textContent = ` (${luckyTimeFrenzy})`;
luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
}
section.appendChild(StatsListing('withTooltip', '"Lucky!" Cookies Required (Frenzy)', luckyReqFrenFrag, goldCookTooltip));
const luckyColorFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheLuckyFrenzy
? ColorRed
: ColorGreen;
const luckyTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheLuckyFrenzy
? FormatTime(
(CacheLuckyFrenzy - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const luckyReqFrenFrag = document.createDocumentFragment();
const luckyReqFrenSpan = document.createElement('span');
luckyReqFrenSpan.style.fontWeight = 'bold';
luckyReqFrenSpan.className = ColorTextPre + luckyColorFrenzy;
luckyReqFrenSpan.textContent = Beautify(CacheLuckyFrenzy);
luckyReqFrenFrag.appendChild(luckyReqFrenSpan);
if (luckyTimeFrenzy !== '') {
const luckyReqFrenSmall = document.createElement('small');
luckyReqFrenSmall.textContent = ` (${luckyTimeFrenzy})`;
luckyReqFrenFrag.appendChild(luckyReqFrenSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Lucky!" Cookies Required (Frenzy)',
luckyReqFrenFrag,
goldCookTooltip,
),
);
const luckySplit = CacheLuckyReward !== CacheLuckyWrathReward;
const luckySplit = CacheLuckyReward !== CacheLuckyWrathReward;
const luckyRewardMaxSpan = document.createElement('span');
luckyRewardMaxSpan.style.fontWeight = 'bold';
luckyRewardMaxSpan.className = ColorTextPre + CacheLuckyReward;
luckyRewardMaxSpan.textContent = Beautify(CacheLuckyReward) + (luckySplit ? (` / ${Beautify(CacheLuckyWrathReward)}`) : '');
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (MAX)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyRewardMaxSpan, goldCookTooltip));
const luckyRewardMaxSpan = document.createElement('span');
luckyRewardMaxSpan.style.fontWeight = 'bold';
luckyRewardMaxSpan.className = ColorTextPre + CacheLuckyReward;
luckyRewardMaxSpan.textContent =
Beautify(CacheLuckyReward) +
(luckySplit ? ` / ${Beautify(CacheLuckyWrathReward)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (MAX)${luckySplit ? ' (Golden / Wrath)' : ''}`,
luckyRewardMaxSpan,
goldCookTooltip,
),
);
const luckyRewardFrenzyMaxSpan = document.createElement('span');
luckyRewardFrenzyMaxSpan.style.fontWeight = 'bold';
luckyRewardFrenzyMaxSpan.className = ColorTextPre + luckyRewardFrenzyMaxSpan;
luckyRewardFrenzyMaxSpan.textContent = Beautify(CacheLuckyRewardFrenzy) + (luckySplit ? (` / ${Beautify(CacheLuckyWrathRewardFrenzy)}`) : '');
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (MAX) (Frenzy)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyRewardFrenzyMaxSpan, goldCookTooltip));
const luckyRewardFrenzyMaxSpan = document.createElement('span');
luckyRewardFrenzyMaxSpan.style.fontWeight = 'bold';
luckyRewardFrenzyMaxSpan.className = ColorTextPre + luckyRewardFrenzyMaxSpan;
luckyRewardFrenzyMaxSpan.textContent =
Beautify(CacheLuckyRewardFrenzy) +
(luckySplit ? ` / ${Beautify(CacheLuckyWrathRewardFrenzy)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (MAX) (Frenzy)${luckySplit ? ' (Golden / Wrath)' : ''}`,
luckyRewardFrenzyMaxSpan,
goldCookTooltip,
),
);
const luckyCurBase = Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * CacheDragonsFortuneMultAdjustment * 60 * 15) + 13;
const luckyCurSpan = document.createElement('span');
luckyCurSpan.style.fontWeight = 'bold';
luckyCurSpan.className = ColorTextPre + luckyCurSpan;
luckyCurSpan.textContent = Beautify(CacheGoldenCookiesMult * luckyCurBase) + (luckySplit ? (` / ${Beautify(CacheWrathCookiesMult * luckyCurBase)}`) : '');
section.appendChild(StatsListing('withTooltip', `"Lucky!" Reward (CUR)${luckySplit ? ' (Golden / Wrath)' : ''}`, luckyCurSpan, goldCookTooltip));
return section;
const luckyCurBase =
Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * CacheDragonsFortuneMultAdjustment * 60 * 15,
) + 13;
const luckyCurSpan = document.createElement('span');
luckyCurSpan.style.fontWeight = 'bold';
luckyCurSpan.className = ColorTextPre + luckyCurSpan;
luckyCurSpan.textContent =
Beautify(CacheGoldenCookiesMult * luckyCurBase) +
(luckySplit ? ` / ${Beautify(CacheWrathCookiesMult * luckyCurBase)}` : '');
section.appendChild(
StatsListing(
'withTooltip',
`"Lucky!" Reward (CUR)${luckySplit ? ' (Golden / Wrath)' : ''}`,
luckyCurSpan,
goldCookTooltip,
),
);
return section;
}
/**
@@ -100,84 +175,215 @@ export function LuckySection() {
* @returns {object} section The object contating the Chain section
*/
export function ChainSection() {
// This sets which tooltip to display for certain stats
const goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder';
// This sets which tooltip to display for certain stats
const goldCookTooltip = Game.auraMult("Dragon's Fortune")
? 'GoldCookDragonsFortuneTooltipPlaceholder'
: 'GoldCookTooltipPlaceholder';
const section = document.createElement('div');
section.className = 'CMStatsChainSection';
const section = document.createElement('div');
section.className = 'CMStatsChainSection';
const chainColor = ((Game.cookies + GetWrinkConfigBank()) < CacheChainRequired) ? ColorRed : ColorGreen;
const chainTime = ((Game.cookies + GetWrinkConfigBank()) < CacheChainRequired) ? FormatTime((CacheChainRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const chainReqFrag = document.createDocumentFragment();
const chainReqSpan = document.createElement('span');
chainReqSpan.style.fontWeight = 'bold';
chainReqSpan.className = ColorTextPre + chainColor;
chainReqSpan.textContent = Beautify(CacheChainRequired);
chainReqFrag.appendChild(chainReqSpan);
if (chainTime !== '') {
const chainReqSmall = document.createElement('small');
chainReqSmall.textContent = ` (${chainTime})`;
chainReqFrag.appendChild(chainReqSmall);
}
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required', chainReqFrag, goldCookTooltip));
const chainColor =
Game.cookies + GetWrinkConfigBank() < CacheChainRequired
? ColorRed
: ColorGreen;
const chainTime =
Game.cookies + GetWrinkConfigBank() < CacheChainRequired
? FormatTime(
(CacheChainRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainReqFrag = document.createDocumentFragment();
const chainReqSpan = document.createElement('span');
chainReqSpan.style.fontWeight = 'bold';
chainReqSpan.className = ColorTextPre + chainColor;
chainReqSpan.textContent = Beautify(CacheChainRequired);
chainReqFrag.appendChild(chainReqSpan);
if (chainTime !== '') {
const chainReqSmall = document.createElement('small');
chainReqSmall.textContent = ` (${chainTime})`;
chainReqFrag.appendChild(chainReqSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required',
chainReqFrag,
goldCookTooltip,
),
);
const chainWrathColor = ((Game.cookies + GetWrinkConfigBank()) < CacheChainWrathRequired) ? ColorRed : ColorGreen;
const chainWrathTime = ((Game.cookies + GetWrinkConfigBank()) < CacheChainWrathRequired) ? FormatTime((CacheChainWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const chainWrathReqFrag = document.createDocumentFragment();
const chainWrathReqSpan = document.createElement('span');
chainWrathReqSpan.style.fontWeight = 'bold';
chainWrathReqSpan.className = ColorTextPre + chainWrathColor;
chainWrathReqSpan.textContent = Beautify(CacheChainWrathRequired);
chainWrathReqFrag.appendChild(chainWrathReqSpan);
if (chainWrathTime !== '') {
const chainWrathReqSmall = document.createElement('small');
chainWrathReqSmall.textContent = ` (${chainWrathTime})`;
chainWrathReqFrag.appendChild(chainWrathReqSmall);
}
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Wrath)', chainWrathReqFrag, goldCookTooltip));
const chainWrathColor =
Game.cookies + GetWrinkConfigBank() < CacheChainWrathRequired
? ColorRed
: ColorGreen;
const chainWrathTime =
Game.cookies + GetWrinkConfigBank() < CacheChainWrathRequired
? FormatTime(
(CacheChainWrathRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainWrathReqFrag = document.createDocumentFragment();
const chainWrathReqSpan = document.createElement('span');
chainWrathReqSpan.style.fontWeight = 'bold';
chainWrathReqSpan.className = ColorTextPre + chainWrathColor;
chainWrathReqSpan.textContent = Beautify(CacheChainWrathRequired);
chainWrathReqFrag.appendChild(chainWrathReqSpan);
if (chainWrathTime !== '') {
const chainWrathReqSmall = document.createElement('small');
chainWrathReqSmall.textContent = ` (${chainWrathTime})`;
chainWrathReqFrag.appendChild(chainWrathReqSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Wrath)',
chainWrathReqFrag,
goldCookTooltip,
),
);
const chainColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyRequired) ? ColorRed : ColorGreen;
const chainTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyRequired) ? FormatTime((CacheChainFrenzyRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const chainReqFrenFrag = document.createDocumentFragment();
const chainReqFrenSpan = document.createElement('span');
chainReqFrenSpan.style.fontWeight = 'bold';
chainReqFrenSpan.className = ColorTextPre + chainColorFrenzy;
chainReqFrenSpan.textContent = Beautify(CacheChainFrenzyRequired);
chainReqFrenFrag.appendChild(chainReqFrenSpan);
if (chainTimeFrenzy !== '') {
const chainReqFrenSmall = document.createElement('small');
chainReqFrenSmall.textContent = ` (${chainTimeFrenzy})`;
chainReqFrenFrag.appendChild(chainReqFrenSmall);
}
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Frenzy)', chainReqFrenFrag, goldCookTooltip));
const chainColorFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyRequired
? ColorRed
: ColorGreen;
const chainTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyRequired
? FormatTime(
(CacheChainFrenzyRequired - (Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainReqFrenFrag = document.createDocumentFragment();
const chainReqFrenSpan = document.createElement('span');
chainReqFrenSpan.style.fontWeight = 'bold';
chainReqFrenSpan.className = ColorTextPre + chainColorFrenzy;
chainReqFrenSpan.textContent = Beautify(CacheChainFrenzyRequired);
chainReqFrenFrag.appendChild(chainReqFrenSpan);
if (chainTimeFrenzy !== '') {
const chainReqFrenSmall = document.createElement('small');
chainReqFrenSmall.textContent = ` (${chainTimeFrenzy})`;
chainReqFrenFrag.appendChild(chainReqFrenSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Frenzy)',
chainReqFrenFrag,
goldCookTooltip,
),
);
const chainWrathColorFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyWrathRequired) ? ColorRed : ColorGreen;
const chainWrathTimeFrenzy = ((Game.cookies + GetWrinkConfigBank()) < CacheChainFrenzyWrathRequired) ? FormatTime((CacheChainFrenzyWrathRequired - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const chainWrathReqFrenFrag = document.createDocumentFragment();
const chainWrathReqFrenSpan = document.createElement('span');
chainWrathReqFrenSpan.style.fontWeight = 'bold';
chainWrathReqFrenSpan.className = ColorTextPre + chainWrathColorFrenzy;
chainWrathReqFrenSpan.textContent = Beautify(CacheChainFrenzyWrathRequired);
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSpan);
if (chainWrathTimeFrenzy !== '') {
const chainWrathReqFrenSmall = document.createElement('small');
chainWrathReqFrenSmall.textContent = ` (${chainWrathTimeFrenzy})`;
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSmall);
}
section.appendChild(StatsListing('withTooltip', '"Chain" Cookies Required (Frenzy) (Wrath)', chainWrathReqFrenFrag, goldCookTooltip));
const chainWrathColorFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyWrathRequired
? ColorRed
: ColorGreen;
const chainWrathTimeFrenzy =
Game.cookies + GetWrinkConfigBank() < CacheChainFrenzyWrathRequired
? FormatTime(
(CacheChainFrenzyWrathRequired -
(Game.cookies + GetWrinkConfigBank())) /
GetCPS(),
)
: '';
const chainWrathReqFrenFrag = document.createDocumentFragment();
const chainWrathReqFrenSpan = document.createElement('span');
chainWrathReqFrenSpan.style.fontWeight = 'bold';
chainWrathReqFrenSpan.className = ColorTextPre + chainWrathColorFrenzy;
chainWrathReqFrenSpan.textContent = Beautify(CacheChainFrenzyWrathRequired);
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSpan);
if (chainWrathTimeFrenzy !== '') {
const chainWrathReqFrenSmall = document.createElement('small');
chainWrathReqFrenSmall.textContent = ` (${chainWrathTimeFrenzy})`;
chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Cookies Required (Frenzy) (Wrath)',
chainWrathReqFrenFrag,
goldCookTooltip,
),
);
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (MAX) (Golden / Wrath)', document.createTextNode(`${Beautify(CacheChainMaxReward[0])} / ${Beautify(CacheChainWrathMaxReward[0])}`), goldCookTooltip));
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (MAX) (Golden / Wrath)',
document.createTextNode(
`${Beautify(CacheChainMaxReward[0])} / ${Beautify(
CacheChainWrathMaxReward[0],
)}`,
),
goldCookTooltip,
),
);
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (MAX) (Frenzy) (Golden / Wrath)', document.createTextNode((`${Beautify(CacheChainFrenzyMaxReward[0])} / ${Beautify(CacheChainFrenzyMaxReward[0])}`)), goldCookTooltip));
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (MAX) (Frenzy) (Golden / Wrath)',
document.createTextNode(
`${Beautify(CacheChainFrenzyMaxReward[0])} / ${Beautify(
CacheChainFrenzyMaxReward[0],
)}`,
),
goldCookTooltip,
),
);
const chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment, Game.cookies * 0.5);
const chainCur = MaxChainCookieReward(7, chainCurMax, CacheGoldenCookiesMult)[0];
const chainCurWrath = MaxChainCookieReward(6, chainCurMax, CacheWrathCookiesMult)[0];
section.appendChild(StatsListing('withTooltip', '"Chain" Reward (CUR) (Golden / Wrath)', document.createTextNode((`${Beautify(chainCur)} / ${Beautify(chainCurWrath)}`)), goldCookTooltip));
const chainCurMax = Math.min(
Game.cookiesPs * 60 * 60 * 6 * CacheDragonsFortuneMultAdjustment,
Game.cookies * 0.5,
);
const chainCur = MaxChainCookieReward(
7,
chainCurMax,
CacheGoldenCookiesMult,
)[0];
const chainCurWrath = MaxChainCookieReward(
6,
chainCurMax,
CacheWrathCookiesMult,
)[0];
section.appendChild(
StatsListing(
'withTooltip',
'"Chain" Reward (CUR) (Golden / Wrath)',
document.createTextNode(
`${Beautify(chainCur)} / ${Beautify(chainCurWrath)}`,
),
goldCookTooltip,
),
);
section.appendChild(StatsListing('withTooltip', 'CPS Needed For Next Level (G / W)', document.createTextNode((`${Beautify(CacheChainRequiredNext)} / ${Beautify(CacheChainWrathRequiredNext)}`)), 'ChainNextLevelPlaceholder'));
section.appendChild(StatsListing('withTooltip', 'CPS Needed For Next Level (Frenzy) (G / W)', document.createTextNode((`${Beautify(CacheChainFrenzyRequiredNext)} / ${Beautify(CacheChainFrenzyWrathRequiredNext)}`)), 'ChainNextLevelPlaceholder'));
return section;
section.appendChild(
StatsListing(
'withTooltip',
'CPS Needed For Next Level (G / W)',
document.createTextNode(
`${Beautify(CacheChainRequiredNext)} / ${Beautify(
CacheChainWrathRequiredNext,
)}`,
),
'ChainNextLevelPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'CPS Needed For Next Level (Frenzy) (G / W)',
document.createTextNode(
`${Beautify(CacheChainFrenzyRequiredNext)} / ${Beautify(
CacheChainFrenzyWrathRequiredNext,
)}`,
),
'ChainNextLevelPlaceholder',
),
);
return section;
}
/**
@@ -185,48 +391,109 @@ export function ChainSection() {
* @returns {object} section The object contating the Spells section
*/
export function SpellsSection() {
const section = document.createElement('div');
section.className = 'CMStatsSpellsSection';
const section = document.createElement('div');
section.className = 'CMStatsSpellsSection';
const conjureColor = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure) ? ColorRed : ColorGreen;
const conjureTime = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure) ? FormatTime((CacheConjure - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const conjureColor =
Game.cookies + GetWrinkConfigBank() < CacheConjure ? ColorRed : ColorGreen;
const conjureTime =
Game.cookies + GetWrinkConfigBank() < CacheConjure
? FormatTime(
(CacheConjure - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const conjureReqFrag = document.createDocumentFragment();
const conjureReqSpan = document.createElement('span');
conjureReqSpan.style.fontWeight = 'bold';
conjureReqSpan.className = ColorTextPre + conjureColor;
conjureReqSpan.textContent = Beautify(CacheConjure);
conjureReqFrag.appendChild(conjureReqSpan);
if (conjureTime !== '') {
const conjureReqSmall = document.createElement('small');
conjureReqSmall.textContent = ` (${conjureTime})`;
conjureReqFrag.appendChild(conjureReqSmall);
}
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Cookies Required', conjureReqFrag, 'GoldCookTooltipPlaceholder'));
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (MAX)', document.createTextNode(Beautify(CacheConjureReward)), 'GoldCookTooltipPlaceholder'));
const conjureReqFrag = document.createDocumentFragment();
const conjureReqSpan = document.createElement('span');
conjureReqSpan.style.fontWeight = 'bold';
conjureReqSpan.className = ColorTextPre + conjureColor;
conjureReqSpan.textContent = Beautify(CacheConjure);
conjureReqFrag.appendChild(conjureReqSpan);
if (conjureTime !== '') {
const conjureReqSmall = document.createElement('small');
conjureReqSmall.textContent = ` (${conjureTime})`;
conjureReqFrag.appendChild(conjureReqSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Cookies Required',
conjureReqFrag,
'GoldCookTooltipPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (MAX)',
document.createTextNode(Beautify(CacheConjureReward)),
'GoldCookTooltipPlaceholder',
),
);
const conjureFrenzyColor = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure * 7) ? ColorRed : ColorGreen;
const conjureFrenzyCur = Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * 60 * 30);
const conjureFrenzyTime = ((Game.cookies + GetWrinkConfigBank()) < CacheConjure * 7) ? FormatTime((CacheConjure * 7 - (Game.cookies + GetWrinkConfigBank())) / GetCPS()) : '';
const conjureFrenzyColor =
Game.cookies + GetWrinkConfigBank() < CacheConjure * 7
? ColorRed
: ColorGreen;
const conjureFrenzyCur = Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * 60 * 30,
);
const conjureFrenzyTime =
Game.cookies + GetWrinkConfigBank() < CacheConjure * 7
? FormatTime(
(CacheConjure * 7 - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
)
: '';
const conjureFrenzyReqFrag = document.createDocumentFragment();
const conjureFrenzyReqSpan = document.createElement('span');
conjureFrenzyReqSpan.style.fontWeight = 'bold';
conjureFrenzyReqSpan.className = ColorTextPre + conjureFrenzyColor;
conjureFrenzyReqSpan.textContent = Beautify(CacheConjure * 7);
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSpan);
if (conjureFrenzyTime !== '') {
const conjureFrenzyReqSmall = document.createElement('small');
conjureFrenzyReqSmall.textContent = ` (${conjureFrenzyTime})`;
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSmall);
}
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Cookies Required (Frenzy)', conjureFrenzyReqFrag, 'GoldCookTooltipPlaceholder'));
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CacheConjureReward * 7)), 'GoldCookTooltipPlaceholder'));
section.appendChild(StatsListing('withTooltip', '"Conjure Baked Goods" Reward (CUR)', document.createTextNode(Beautify(conjureFrenzyCur)), 'GoldCookTooltipPlaceholder'));
if (CacheEdifice) {
section.appendChild(StatsListing('withTooltip', '"Spontaneous Edifice" Cookies Required (most expensive building)', document.createTextNode(`${Beautify(CacheEdifice)} (${CacheEdificeBuilding})`), 'GoldCookTooltipPlaceholder'));
}
return section;
const conjureFrenzyReqFrag = document.createDocumentFragment();
const conjureFrenzyReqSpan = document.createElement('span');
conjureFrenzyReqSpan.style.fontWeight = 'bold';
conjureFrenzyReqSpan.className = ColorTextPre + conjureFrenzyColor;
conjureFrenzyReqSpan.textContent = Beautify(CacheConjure * 7);
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSpan);
if (conjureFrenzyTime !== '') {
const conjureFrenzyReqSmall = document.createElement('small');
conjureFrenzyReqSmall.textContent = ` (${conjureFrenzyTime})`;
conjureFrenzyReqFrag.appendChild(conjureFrenzyReqSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Cookies Required (Frenzy)',
conjureFrenzyReqFrag,
'GoldCookTooltipPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (MAX) (Frenzy)',
document.createTextNode(Beautify(CacheConjureReward * 7)),
'GoldCookTooltipPlaceholder',
),
);
section.appendChild(
StatsListing(
'withTooltip',
'"Conjure Baked Goods" Reward (CUR)',
document.createTextNode(Beautify(conjureFrenzyCur)),
'GoldCookTooltipPlaceholder',
),
);
if (CacheEdifice) {
section.appendChild(
StatsListing(
'withTooltip',
'"Spontaneous Edifice" Cookies Required (most expensive building)',
document.createTextNode(
`${Beautify(CacheEdifice)} (${CacheEdificeBuilding})`,
),
'GoldCookTooltipPlaceholder',
),
);
}
return section;
}
/**
@@ -234,37 +501,65 @@ export function SpellsSection() {
* @returns {object} section The object contating the Spells section
*/
export function GardenSection() {
const section = document.createElement('div');
section.className = 'CMStatsGardenSection';
const section = document.createElement('div');
section.className = 'CMStatsGardenSection';
const bakeberryColor = (Game.cookies < Game.cookiesPs * 60 * 30) ? ColorRed : ColorGreen;
const bakeberryFrag = document.createElement('span');
bakeberryFrag.style.fontWeight = 'bold';
bakeberryFrag.className = ColorTextPre + bakeberryColor;
bakeberryFrag.textContent = Beautify(Game.cookiesPs * 60 * 30);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Bakeberry: ', bakeberryFrag));
const bakeberryColor =
Game.cookies < Game.cookiesPs * 60 * 30 ? ColorRed : ColorGreen;
const bakeberryFrag = document.createElement('span');
bakeberryFrag.style.fontWeight = 'bold';
bakeberryFrag.className = ColorTextPre + bakeberryColor;
bakeberryFrag.textContent = Beautify(Game.cookiesPs * 60 * 30);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Bakeberry: ',
bakeberryFrag,
),
);
const chocorootColor = (Game.cookies < Game.cookiesPs * 60 * 3) ? ColorRed : ColorGreen;
const chocorootFrag = document.createElement('span');
chocorootFrag.style.fontWeight = 'bold';
chocorootFrag.className = ColorTextPre + chocorootColor;
chocorootFrag.textContent = Beautify(Game.cookiesPs * 60 * 3);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Chocoroot: ', chocorootFrag));
const chocorootColor =
Game.cookies < Game.cookiesPs * 60 * 3 ? ColorRed : ColorGreen;
const chocorootFrag = document.createElement('span');
chocorootFrag.style.fontWeight = 'bold';
chocorootFrag.className = ColorTextPre + chocorootColor;
chocorootFrag.textContent = Beautify(Game.cookiesPs * 60 * 3);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Chocoroot: ',
chocorootFrag,
),
);
const queenbeetColor = (Game.cookies < Game.cookiesPs * 60 * 60) ? ColorRed : ColorGreen;
const queenbeetFrag = document.createElement('span');
queenbeetFrag.style.fontWeight = 'bold';
queenbeetFrag.className = ColorTextPre + queenbeetColor;
queenbeetFrag.textContent = Beautify(Game.cookiesPs * 60 * 60);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Queenbeet: ', queenbeetFrag));
const queenbeetColor =
Game.cookies < Game.cookiesPs * 60 * 60 ? ColorRed : ColorGreen;
const queenbeetFrag = document.createElement('span');
queenbeetFrag.style.fontWeight = 'bold';
queenbeetFrag.className = ColorTextPre + queenbeetColor;
queenbeetFrag.textContent = Beautify(Game.cookiesPs * 60 * 60);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Queenbeet: ',
queenbeetFrag,
),
);
const duketaterColor = (Game.cookies < Game.cookiesPs * 60 * 120) ? ColorRed : ColorGreen;
const duketaterFrag = document.createElement('span');
duketaterFrag.style.fontWeight = 'bold';
duketaterFrag.className = ColorTextPre + duketaterColor;
duketaterFrag.textContent = Beautify(Game.cookiesPs * 60 * 120);
section.appendChild(StatsListing('basic', 'Cookies required for max reward of Duketater: ', duketaterFrag));
return section;
const duketaterColor =
Game.cookies < Game.cookiesPs * 60 * 120 ? ColorRed : ColorGreen;
const duketaterFrag = document.createElement('span');
duketaterFrag.style.fontWeight = 'bold';
duketaterFrag.className = ColorTextPre + duketaterColor;
duketaterFrag.textContent = Beautify(Game.cookiesPs * 60 * 120);
section.appendChild(
StatsListing(
'basic',
'Cookies required for max reward of Duketater: ',
duketaterFrag,
),
);
return section;
}
/**
@@ -272,78 +567,175 @@ export function GardenSection() {
* @returns {object} section The object contating the Prestige section
*/
export function PrestigeSection() {
const section = document.createElement('div');
section.className = 'CMStatsPrestigeSection';
const section = document.createElement('div');
section.className = 'CMStatsPrestigeSection';
const possiblePresMax = Math.floor(Game.HowMuchPrestige(CacheRealCookiesEarned
+ Game.cookiesReset + CacheWrinklersTotal
+ (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0)));
section.appendChild(StatsListing('withTooltip', 'Prestige Level (CUR / MAX)', document.createTextNode(`${Beautify(Game.prestige)} / ${Beautify(possiblePresMax)}`), 'PrestMaxTooltipPlaceholder'));
const possiblePresMax = Math.floor(
Game.HowMuchPrestige(
CacheRealCookiesEarned +
Game.cookiesReset +
CacheWrinklersTotal +
(Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')
? CacheLastChoEgg
: 0),
),
);
section.appendChild(
StatsListing(
'withTooltip',
'Prestige Level (CUR / MAX)',
document.createTextNode(
`${Beautify(Game.prestige)} / ${Beautify(possiblePresMax)}`,
),
'PrestMaxTooltipPlaceholder',
),
);
const neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (CacheRealCookiesEarned + Game.cookiesReset + CacheWrinklersTotal + ((Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg') ? CacheLastChoEgg : 0) ? CacheLastChoEgg : 0));
const cookiesNextFrag = document.createDocumentFragment();
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
const cookiesNextSmall = document.createElement('small');
cookiesNextSmall.textContent = ` (${FormatTime(neededCook / CacheAvgCPSWithChoEgg, 1)})`;
cookiesNextFrag.appendChild(cookiesNextSmall);
section.appendChild(StatsListing('withTooltip', 'Cookies To Next Level', cookiesNextFrag, 'NextPrestTooltipPlaceholder'));
const neededCook =
Game.HowManyCookiesReset(possiblePresMax + 1) -
(CacheRealCookiesEarned +
Game.cookiesReset +
CacheWrinklersTotal +
((
Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')
? CacheLastChoEgg
: 0
)
? CacheLastChoEgg
: 0));
const cookiesNextFrag = document.createDocumentFragment();
cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook)));
const cookiesNextSmall = document.createElement('small');
cookiesNextSmall.textContent = ` (${FormatTime(
neededCook / CacheAvgCPSWithChoEgg,
1,
)})`;
cookiesNextFrag.appendChild(cookiesNextSmall);
section.appendChild(
StatsListing(
'withTooltip',
'Cookies To Next Level',
cookiesNextFrag,
'NextPrestTooltipPlaceholder',
),
);
section.appendChild(StatsListing('withTooltip', 'Heavenly Chips (CUR / MAX)', document.createTextNode(`${Beautify(Game.heavenlyChips)} / ${Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips)}`), 'HeavenChipMaxTooltipPlaceholder'));
section.appendChild(
StatsListing(
'withTooltip',
'Heavenly Chips (CUR / MAX)',
document.createTextNode(
`${Beautify(Game.heavenlyChips)} / ${Beautify(
possiblePresMax - Game.prestige + Game.heavenlyChips,
)}`,
),
'HeavenChipMaxTooltipPlaceholder',
),
);
section.appendChild(StatsListing('basic', 'Heavenly Chips Per Second (last 5 seconds)', document.createTextNode(Beautify(CacheHCPerSecond, 2))));
section.appendChild(
StatsListing(
'basic',
'Heavenly Chips Per Second (last 5 seconds)',
document.createTextNode(Beautify(CacheHCPerSecond, 2)),
),
);
const HCTarget = Number(CMOptions.HeavenlyChipsTarget);
if (!Number.isNaN(HCTarget)) {
const CookiesTillTarget = HCTarget - Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
if (CookiesTillTarget > 0) {
section.appendChild(StatsListing('basic', 'Heavenly Chips To Target Set In Settings (CUR)', document.createTextNode(Beautify(CookiesTillTarget))));
section.appendChild(StatsListing('basic', 'Time To Target (CUR, Current 5 Second Average)', document.createTextNode(FormatTime(CookiesTillTarget / CacheHCPerSecond))));
}
}
const HCTarget = Number(CMOptions.HeavenlyChipsTarget);
if (!Number.isNaN(HCTarget)) {
const CookiesTillTarget =
HCTarget -
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
if (CookiesTillTarget > 0) {
section.appendChild(
StatsListing(
'basic',
'Heavenly Chips To Target Set In Settings (CUR)',
document.createTextNode(Beautify(CookiesTillTarget)),
),
);
section.appendChild(
StatsListing(
'basic',
'Time To Target (CUR, Current 5 Second Average)',
document.createTextNode(
FormatTime(CookiesTillTarget / CacheHCPerSecond),
),
),
);
}
}
const resetBonus = ResetBonus(possiblePresMax);
const resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
const increase = Math.round(resetBonus / Game.cookiesPs * 10000);
if (Number.isFinite(increase) && increase !== 0) {
const resetSmall = document.createElement('small');
resetSmall.textContent = ` (${increase / 100}% of income)`;
resetFrag.appendChild(resetSmall);
}
section.appendChild(StatsListing('withTooltip', 'Reset Bonus Income', resetFrag, 'ResetTooltipPlaceholder'));
const resetBonus = ResetBonus(possiblePresMax);
const resetFrag = document.createDocumentFragment();
resetFrag.appendChild(document.createTextNode(Beautify(resetBonus)));
const increase = Math.round((resetBonus / Game.cookiesPs) * 10000);
if (Number.isFinite(increase) && increase !== 0) {
const resetSmall = document.createElement('small');
resetSmall.textContent = ` (${increase / 100}% of income)`;
resetFrag.appendChild(resetSmall);
}
section.appendChild(
StatsListing(
'withTooltip',
'Reset Bonus Income',
resetFrag,
'ResetTooltipPlaceholder',
),
);
const currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
const willHave = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned));
const willGet = willHave - currentPrestige;
if (!Game.Has('Lucky digit')) {
let delta7 = 7 - (willHave % 10);
if (delta7 < 0) delta7 += 10;
const next7Reset = willGet + delta7;
const next7Total = willHave + delta7;
const frag7 = document.createDocumentFragment();
frag7.appendChild(document.createTextNode(`${next7Total.toLocaleString()} / ${next7Reset.toLocaleString()} (+${delta7})`));
section.appendChild(StatsListing('basic', 'Next "Lucky Digit" (total / reset)', frag7));
}
const currentPrestige = Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
const willHave = Math.floor(
Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned),
);
const willGet = willHave - currentPrestige;
if (!Game.Has('Lucky digit')) {
let delta7 = 7 - (willHave % 10);
if (delta7 < 0) delta7 += 10;
const next7Reset = willGet + delta7;
const next7Total = willHave + delta7;
const frag7 = document.createDocumentFragment();
frag7.appendChild(
document.createTextNode(
`${next7Total.toLocaleString()} / ${next7Reset.toLocaleString()} (+${delta7})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Digit" (total / reset)', frag7),
);
}
if (!Game.Has('Lucky number')) {
let delta777 = 777 - (willHave % 1000);
if (delta777 < 0) delta777 += 1000;
const next777Reset = willGet + delta777;
const next777Total = willHave + delta777;
const frag777 = document.createDocumentFragment();
frag777.appendChild(document.createTextNode(`${next777Total.toLocaleString()} / ${next777Reset.toLocaleString()} (+${delta777})`));
section.appendChild(StatsListing('basic', 'Next "Lucky Number" (total / reset)', frag777));
}
if (!Game.Has('Lucky number')) {
let delta777 = 777 - (willHave % 1000);
if (delta777 < 0) delta777 += 1000;
const next777Reset = willGet + delta777;
const next777Total = willHave + delta777;
const frag777 = document.createDocumentFragment();
frag777.appendChild(
document.createTextNode(
`${next777Total.toLocaleString()} / ${next777Reset.toLocaleString()} (+${delta777})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Number" (total / reset)', frag777),
);
}
if (!Game.Has('Lucky payout')) {
let delta777777 = 777777 - (willHave % 1000000);
if (delta777777 < 0) delta777777 += 1000000;
const next777777Reset = willGet + delta777777;
const next777777Total = willHave + delta777777;
const frag777777 = document.createDocumentFragment();
frag777777.appendChild(document.createTextNode(`${next777777Total.toLocaleString()} / ${next777777Reset.toLocaleString()} (+${delta777777})`));
section.appendChild(StatsListing('basic', 'Next "Lucky Payout" (total / reset)', frag777777));
}
if (!Game.Has('Lucky payout')) {
let delta777777 = 777777 - (willHave % 1000000);
if (delta777777 < 0) delta777777 += 1000000;
const next777777Reset = willGet + delta777777;
const next777777Total = willHave + delta777777;
const frag777777 = document.createDocumentFragment();
frag777777.appendChild(
document.createTextNode(
`${next777777Total.toLocaleString()} / ${next777777Reset.toLocaleString()} (+${delta777777})`,
),
);
section.appendChild(
StatsListing('basic', 'Next "Lucky Payout" (total / reset)', frag777777),
);
}
return section;
return section;
}

View File

@@ -9,34 +9,37 @@ import { LatestReleaseNotes, ModDescription } from '../../Data/Moddata';
* @param {object} title On object that includes the title of the menu
*/
export default function AddMenuInfo(title) {
const info = document.createElement('div');
info.className = 'subsection';
const info = document.createElement('div');
info.className = 'subsection';
const span = document.createElement('span');
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
span.onclick = function () { ToggleHeader('InfoTab'); Game.UpdateMenu(); };
title.appendChild(span);
info.appendChild(title);
const span = document.createElement('span');
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header.InfoTab ? '-' : '+';
span.onclick = function () {
ToggleHeader('InfoTab');
Game.UpdateMenu();
};
title.appendChild(span);
info.appendChild(title);
if (CMOptions.Header.InfoTab) {
const description = document.createElement('div');
description.innerHTML = ModDescription;
info.appendChild(description);
const notes = document.createElement('div');
notes.innerHTML = LatestReleaseNotes;
info.appendChild(notes);
}
if (CMOptions.Header.InfoTab) {
const description = document.createElement('div');
description.innerHTML = ModDescription;
info.appendChild(description);
const notes = document.createElement('div');
notes.innerHTML = LatestReleaseNotes;
info.appendChild(notes);
}
const menu = l('menu').children[1];
menu.insertBefore(info, menu.children[1]);
const menu = l('menu').children[1];
menu.insertBefore(info, menu.children[1]);
}

View File

@@ -5,5 +5,11 @@ import { CMOptions } from '../../Config/VariablesAndData';
* It is called by CM.Disp.Draw()
*/
export default function RefreshMenu() {
if (CMOptions.UpStats && Game.onMenu === 'stats' && (Game.drawT - 1) % (Game.fps * 5) !== 0 && (Game.drawT - 1) % Game.fps === 0) Game.UpdateMenu();
if (
CMOptions.UpStats &&
Game.onMenu === 'stats' &&
(Game.drawT - 1) % (Game.fps * 5) !== 0 &&
(Game.drawT - 1) % Game.fps === 0
)
Game.UpdateMenu();
}

View File

@@ -1,12 +1,21 @@
/** Functions related to the Options/Preferences page */
import jscolor, * as JsColor from '@eastdesire/jscolor';
import { LoadConfig, SaveConfig } from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
import {
ConfigPrefix, ToggleConfig, ToggleConfigVolume, ToggleHeader,
LoadConfig,
SaveConfig,
} from '../../Config/SaveLoadReload/SaveLoadReloadSettings';
import {
ConfigPrefix,
ToggleConfig,
ToggleConfigVolume,
ToggleHeader,
} from '../../Config/ToggleSetting';
import { CMOptions } from '../../Config/VariablesAndData';
import { ConfigGroups, ConfigGroupsNotification } from '../../Data/Sectionheaders';
import {
ConfigGroups,
ConfigGroupsNotification,
} from '../../Data/Sectionheaders';
import Config from '../../Data/SettingsData';
import ConfigDefault from '../../Data/SettingsDefault';
import RefreshScale from '../HelperFunctions/RefreshScale';
@@ -20,27 +29,30 @@ import { Colors } from '../VariablesAndData';
* @returns {object} div The header object
*/
function CreatePrefHeader(config, text) {
const div = document.createElement('div');
div.className = 'title';
const div = document.createElement('div');
div.className = 'title';
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span'); // Creates the +/- button
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () { ToggleHeader(config); Game.UpdateMenu(); };
div.appendChild(span);
return div;
div.style.opacity = '0.7';
div.style.fontSize = '17px';
div.appendChild(document.createTextNode(`${text} `));
const span = document.createElement('span'); // Creates the +/- button
span.style.cursor = 'pointer';
span.style.display = 'inline-block';
span.style.height = '14px';
span.style.width = '14px';
span.style.borderRadius = '7px';
span.style.textAlign = 'center';
span.style.backgroundColor = '#C0C0C0';
span.style.color = 'black';
span.style.fontSize = '13px';
span.style.verticalAlign = 'middle';
span.textContent = CMOptions.Header[config] ? '-' : '+';
span.onclick = function () {
ToggleHeader(config);
Game.UpdateMenu();
};
div.appendChild(span);
return div;
}
/**
@@ -49,129 +61,150 @@ function CreatePrefHeader(config, text) {
* @returns {object} div The option object
*/
function CreatePrefOption(config) {
const div = document.createElement('div');
div.className = 'listing';
if (Config[config].type === 'bool') {
const a = document.createElement('a');
if (Config[config].toggle && CMOptions[config] === 0) {
a.className = 'option off';
} else {
a.className = 'option';
}
a.id = ConfigPrefix + config;
a.onclick = function () { ToggleConfig(config); };
a.textContent = Config[config].label[CMOptions[config]];
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
} if (Config[config].type === 'vol') {
const volume = document.createElement('div');
volume.className = 'sliderBox';
const title = document.createElement('div');
title.style.float = 'left';
title.innerHTML = Config[config].desc;
volume.appendChild(title);
const percent = document.createElement('div');
percent.id = `slider${config}right`;
percent.style.float = 'right';
percent.innerHTML = `${CMOptions[config]}%`;
volume.appendChild(percent);
const slider = document.createElement('input');
slider.className = 'slider';
slider.id = `slider${config}`;
slider.style.clear = 'both';
slider.type = 'range';
slider.min = '0';
slider.max = '100';
slider.step = '1';
slider.value = CMOptions[config];
slider.oninput = function () { ToggleConfigVolume(config); };
slider.onchange = function () { ToggleConfigVolume(config); };
volume.appendChild(slider);
div.appendChild(volume);
return div;
} if (Config[config].type === 'url') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'text';
input.readOnly = true;
input.setAttribute('value', CMOptions[config]);
input.style.width = '300px';
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const inputPrompt = document.createElement('input');
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
inputPrompt.className = 'option';
inputPrompt.type = 'text';
inputPrompt.setAttribute('value', CMOptions[config]);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
Game.Prompt(inputPrompt.outerHTML, [['Save', function () { CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value; SaveConfig(); Game.ClosePrompt(); Game.UpdateMenu(); }], 'Cancel']);
};
a.textContent = 'Edit';
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
} if (Config[config].type === 'color') {
div.className = '';
for (let i = 0; i < Colors.length; i++) {
const innerDiv = document.createElement('div');
innerDiv.className = 'listing';
const input = document.createElement('input');
input.id = Colors[i];
input.style.width = '65px';
input.setAttribute('value', CMOptions.Colors[Colors[i]]);
innerDiv.appendChild(input);
const change = function () {
CMOptions.Colors[this.targetElement.id] = this.toHEXString();
UpdateColors();
SaveConfig();
Game.UpdateMenu();
};
new JsColor(input, { hash: true, position: 'right', onInput: change });
const label = document.createElement('label');
label.textContent = Config.Colors.desc[Colors[i]];
innerDiv.appendChild(label);
div.appendChild(innerDiv);
}
jscolor.init();
return div;
} if (Config[config].type === 'numscale') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'number';
input.value = (CMOptions[config]);
input.min = Config[config].min;
input.max = Config[config].max;
input.oninput = function () {
if (this.value > this.max) console.log('TEST');
CMOptions[config] = this.value;
SaveConfig();
RefreshScale();
};
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
return div;
const div = document.createElement('div');
div.className = 'listing';
if (Config[config].type === 'bool') {
const a = document.createElement('a');
if (Config[config].toggle && CMOptions[config] === 0) {
a.className = 'option off';
} else {
a.className = 'option';
}
a.id = ConfigPrefix + config;
a.onclick = function () {
ToggleConfig(config);
};
a.textContent = Config[config].label[CMOptions[config]];
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
if (Config[config].type === 'vol') {
const volume = document.createElement('div');
volume.className = 'sliderBox';
const title = document.createElement('div');
title.style.float = 'left';
title.innerHTML = Config[config].desc;
volume.appendChild(title);
const percent = document.createElement('div');
percent.id = `slider${config}right`;
percent.style.float = 'right';
percent.innerHTML = `${CMOptions[config]}%`;
volume.appendChild(percent);
const slider = document.createElement('input');
slider.className = 'slider';
slider.id = `slider${config}`;
slider.style.clear = 'both';
slider.type = 'range';
slider.min = '0';
slider.max = '100';
slider.step = '1';
slider.value = CMOptions[config];
slider.oninput = function () {
ToggleConfigVolume(config);
};
slider.onchange = function () {
ToggleConfigVolume(config);
};
volume.appendChild(slider);
div.appendChild(volume);
return div;
}
if (Config[config].type === 'url') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'text';
input.readOnly = true;
input.setAttribute('value', CMOptions[config]);
input.style.width = '300px';
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const inputPrompt = document.createElement('input');
inputPrompt.id = `${ConfigPrefix + config}Prompt`;
inputPrompt.className = 'option';
inputPrompt.type = 'text';
inputPrompt.setAttribute('value', CMOptions[config]);
const a = document.createElement('a');
a.className = 'option';
a.onclick = function () {
Game.Prompt(inputPrompt.outerHTML, [
[
'Save',
function () {
CMOptions[`${config}`] = l(`${ConfigPrefix}${config}Prompt`).value;
SaveConfig();
Game.ClosePrompt();
Game.UpdateMenu();
},
],
'Cancel',
]);
};
a.textContent = 'Edit';
div.appendChild(a);
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
if (Config[config].type === 'color') {
div.className = '';
for (let i = 0; i < Colors.length; i++) {
const innerDiv = document.createElement('div');
innerDiv.className = 'listing';
const input = document.createElement('input');
input.id = Colors[i];
input.style.width = '65px';
input.setAttribute('value', CMOptions.Colors[Colors[i]]);
innerDiv.appendChild(input);
const change = function () {
CMOptions.Colors[this.targetElement.id] = this.toHEXString();
UpdateColors();
SaveConfig();
Game.UpdateMenu();
};
new JsColor(input, { hash: true, position: 'right', onInput: change });
const label = document.createElement('label');
label.textContent = Config.Colors.desc[Colors[i]];
innerDiv.appendChild(label);
div.appendChild(innerDiv);
}
jscolor.init();
return div;
}
if (Config[config].type === 'numscale') {
const span = document.createElement('span');
span.className = 'option';
span.textContent = `${Config[config].label} `;
div.appendChild(span);
const input = document.createElement('input');
input.id = ConfigPrefix + config;
input.className = 'option';
input.type = 'number';
input.value = CMOptions[config];
input.min = Config[config].min;
input.max = Config[config].max;
input.oninput = function () {
if (this.value > this.max) console.log('TEST');
CMOptions[config] = this.value;
SaveConfig();
RefreshScale();
};
div.appendChild(input);
div.appendChild(document.createTextNode(' '));
const label = document.createElement('label');
label.textContent = Config[config].desc;
div.appendChild(label);
return div;
}
return div;
}
/**
@@ -180,42 +213,55 @@ function CreatePrefOption(config) {
* @param {object} title On object that includes the title of the menu
*/
export default function AddMenuPref(title) {
const frag = document.createDocumentFragment();
frag.appendChild(title);
const frag = document.createDocumentFragment();
frag.appendChild(title);
for (const group of Object.keys(ConfigGroups)) {
const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group)
frag.appendChild(groupObject);
if (CMOptions.Header[group]) { // 0 is show, 1 is collapsed
// Make sub-sections of Notification section
if (group === 'Notification') {
for (const subGroup of Object.keys(ConfigGroupsNotification)) {
const subGroupObject = CreatePrefHeader(subGroup, ConfigGroupsNotification[subGroup]); // (group, display-name of group)
subGroupObject.style.fontSize = '15px';
subGroupObject.style.opacity = '0.5';
frag.appendChild(subGroupObject);
if (CMOptions.Header[subGroup]) {
for (const option in Config) {
if (Config[option].group === subGroup) frag.appendChild(CreatePrefOption(option));
}
}
}
} else {
for (const option of Object.keys(Config)) {
if (Config[option].group === group) frag.appendChild(CreatePrefOption(option));
}
}
}
}
for (const group of Object.keys(ConfigGroups)) {
const groupObject = CreatePrefHeader(group, ConfigGroups[group]); // (group, display-name of group)
frag.appendChild(groupObject);
if (CMOptions.Header[group]) {
// 0 is show, 1 is collapsed
// Make sub-sections of Notification section
if (group === 'Notification') {
for (const subGroup of Object.keys(ConfigGroupsNotification)) {
const subGroupObject = CreatePrefHeader(
subGroup,
ConfigGroupsNotification[subGroup],
); // (group, display-name of group)
subGroupObject.style.fontSize = '15px';
subGroupObject.style.opacity = '0.5';
frag.appendChild(subGroupObject);
if (CMOptions.Header[subGroup]) {
for (const option in Config) {
if (Config[option].group === subGroup)
frag.appendChild(CreatePrefOption(option));
}
}
}
} else {
for (const option of Object.keys(Config)) {
if (Config[option].group === group)
frag.appendChild(CreatePrefOption(option));
}
}
}
}
const resDef = document.createElement('div');
resDef.className = 'listing';
const resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function () { LoadConfig(ConfigDefault); };
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
const resDef = document.createElement('div');
resDef.className = 'listing';
const resDefBut = document.createElement('a');
resDefBut.className = 'option';
resDefBut.onclick = function () {
LoadConfig(ConfigDefault);
};
resDefBut.textContent = 'Restore Default';
resDef.appendChild(resDefBut);
frag.appendChild(resDef);
l('menu').childNodes[2].insertBefore(frag, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
l('menu').childNodes[2].insertBefore(
frag,
l('menu').childNodes[2].childNodes[
l('menu').childNodes[2].childNodes.length - 1
],
);
}

View File

@@ -9,17 +9,26 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
* @param {string} config The setting in CM.Options that is checked before creating the flash
*/
export default function Flash(mode, config) {
// The arguments check makes the sound not play upon initialization of the mod
if ((CMOptions[config] === 1 && mode === 3 && isInitializing === false) || mode === 1) {
l('CMWhiteScreen').style.opacity = '0.5';
if (mode === 3) {
l('CMWhiteScreen').style.display = 'inline';
setTimeout(function () { Flash(2, config); }, 1000 / Game.fps);
} else {
setTimeout(function () { Flash(0, config); }, 1000 / Game.fps);
}
} else if (mode === 2) {
l('CMWhiteScreen').style.opacity = '1';
setTimeout(function () { Flash(1, config); }, 1000 / Game.fps);
} else if (mode === 0) l('CMWhiteScreen').style.display = 'none';
// The arguments check makes the sound not play upon initialization of the mod
if (
(CMOptions[config] === 1 && mode === 3 && isInitializing === false) ||
mode === 1
) {
l('CMWhiteScreen').style.opacity = '0.5';
if (mode === 3) {
l('CMWhiteScreen').style.display = 'inline';
setTimeout(function () {
Flash(2, config);
}, 1000 / Game.fps);
} else {
setTimeout(function () {
Flash(0, config);
}, 1000 / Game.fps);
}
} else if (mode === 2) {
l('CMWhiteScreen').style.opacity = '1';
setTimeout(function () {
Flash(1, config);
}, 1000 / Game.fps);
} else if (mode === 0) l('CMWhiteScreen').style.display = 'none';
}

View File

@@ -11,9 +11,13 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
* @param {string} message The text of the to-be created notifications
*/
export default function Notification(notifyConfig, title, message) {
// The arguments check makes the sound not play upon initialization of the mod
if (CMOptions[notifyConfig] === 1 && document.visibilityState === 'hidden' && isInitializing === false) {
const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
new Notification(title, { body: message, badge: CookieIcon });
}
// The arguments check makes the sound not play upon initialization of the mod
if (
CMOptions[notifyConfig] === 1 &&
document.visibilityState === 'hidden' &&
isInitializing === false
) {
const CookieIcon = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
new Notification(title, { body: message, badge: CookieIcon });
}
}

View File

@@ -9,12 +9,13 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
* @param {string} volConfig The setting in CM.Options that is checked to determine volume
*/
export default function PlaySound(url, sndConfig, volConfig) {
// The arguments check makes the sound not play upon initialization of the mod
if (CMOptions[sndConfig] === 1 && isInitializing === false) {
// eslint-disable-next-line new-cap
const sound = new realAudio(url);
if (CMOptions.GeneralSound) sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100);
else sound.volume = (CMOptions[volConfig] / 100);
sound.play();
}
// The arguments check makes the sound not play upon initialization of the mod
if (CMOptions[sndConfig] === 1 && isInitializing === false) {
// eslint-disable-next-line new-cap
const sound = new realAudio(url);
if (CMOptions.GeneralSound)
sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100);
else sound.volume = CMOptions[volConfig] / 100;
sound.play();
}
}

View File

@@ -6,11 +6,11 @@ import { LastGoldenCookieState } from '../../Main/VariablesAndData';
* This function creates the Favicon, it is called by CM.Main.DelayInit()
*/
export function CreateFavicon() {
const Favicon = document.createElement('link');
Favicon.id = 'CMFavicon';
Favicon.rel = 'shortcut icon';
Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
document.getElementsByTagName('head')[0].appendChild(Favicon);
const Favicon = document.createElement('link');
Favicon.id = 'CMFavicon';
Favicon.rel = 'shortcut icon';
Favicon.href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
document.getElementsByTagName('head')[0].appendChild(Favicon);
}
/**
@@ -18,8 +18,14 @@ export function CreateFavicon() {
* By relying on CM.Cache.spawnedGoldenShimmer it only changes for non-user spawned cookie
*/
export function UpdateFavicon() {
if (CMOptions.Favicon === 1 && LastGoldenCookieState > 0) {
if (CacheSpawnedGoldenShimmer.wrath) l('CMFavicon').href = 'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
else l('CMFavicon').href = 'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
} else l('CMFavicon').href = 'https://orteil.dashnet.org/cookieclicker/favicon.ico';
if (CMOptions.Favicon === 1 && LastGoldenCookieState > 0) {
if (CacheSpawnedGoldenShimmer.wrath)
l('CMFavicon').href =
'https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico';
else
l('CMFavicon').href =
'https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico';
} else
l('CMFavicon').href =
'https://orteil.dashnet.org/cookieclicker/favicon.ico';
}

View File

@@ -1,8 +1,14 @@
/** Functions related to updating the tab in the browser's tab-bar */
import { CacheSeasonPopShimmer, CacheSpawnedGoldenShimmer } from '../../Cache/VariablesAndData';
import {
CacheSeasonPopShimmer,
CacheSpawnedGoldenShimmer,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { LastSeasonPopupState, LastTickerFortuneState } from '../../Main/VariablesAndData';
import {
LastSeasonPopupState,
LastTickerFortuneState,
} from '../../Main/VariablesAndData';
import { Title } from '../VariablesAndData';
/**
@@ -10,61 +16,78 @@ import { Title } from '../VariablesAndData';
* It is called on every loop by Game.Logic() which also sets CM.Disp.Title to Game.cookies
*/
export default function UpdateTitle() {
if (Game.OnAscend || CMOptions.Title === 0) {
document.title = Title;
} else if (CMOptions.Title === 1) {
let addFC = false;
let addSP = false;
let titleGC;
let titleFC;
let titleSP;
if (Game.OnAscend || CMOptions.Title === 0) {
document.title = Title;
} else if (CMOptions.Title === 1) {
let addFC = false;
let addSP = false;
let titleGC;
let titleFC;
let titleSP;
if (CacheSpawnedGoldenShimmer) {
if (CacheSpawnedGoldenShimmer.wrath) titleGC = `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
else titleGC = `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
} else if (!Game.Has('Golden switch [off]')) {
titleGC = `[${Number(l('CMTimerBarGCMinBar').textContent) < 0 ? '!' : ''}${Math.ceil((Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps)}]`;
} else titleGC = '[GS]';
if (CacheSpawnedGoldenShimmer) {
if (CacheSpawnedGoldenShimmer.wrath)
titleGC = `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
else
titleGC = `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
} else if (!Game.Has('Golden switch [off]')) {
titleGC = `[${
Number(l('CMTimerBarGCMinBar').textContent) < 0 ? '!' : ''
}${Math.ceil(
(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) /
Game.fps,
)}]`;
} else titleGC = '[GS]';
if (LastTickerFortuneState) {
addFC = true;
titleFC = '[F]';
}
if (LastTickerFortuneState) {
addFC = true;
titleFC = '[F]';
}
if (Game.season === 'christmas') {
addSP = true;
if (LastSeasonPopupState) titleSP = `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`;
else {
titleSP = `[${Number(l('CMTimerBarRenMinBar').textContent) < 0 ? '!' : ''}${Math.ceil((Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps)}]`;
}
}
if (Game.season === 'christmas') {
addSP = true;
if (LastSeasonPopupState)
titleSP = `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`;
else {
titleSP = `[${
Number(l('CMTimerBarRenMinBar').textContent) < 0 ? '!' : ''
}${Math.ceil(
(Game.shimmerTypes.reindeer.maxTime -
Game.shimmerTypes.reindeer.time) /
Game.fps,
)}]`;
}
}
// Remove previous timers and add current cookies
let str = Title;
if (str.charAt(0) === '[') {
str = str.substring(str.lastIndexOf(']') + 1);
}
document.title = `${titleGC + (addFC ? titleFC : '') + (addSP ? titleSP : '')} ${str}`;
} else if (CMOptions.Title === 2) {
let str = '';
let spawn = false;
if (CacheSpawnedGoldenShimmer) {
spawn = true;
if (CacheSpawnedGoldenShimmer.wrath) str += `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
else str += `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
}
if (LastTickerFortuneState) {
spawn = true;
str += '[F]';
}
if (Game.season === 'christmas' && LastSeasonPopupState) {
str += `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`;
spawn = true;
}
if (spawn) str += ' - ';
let title = 'Cookie Clicker';
if (Game.season === 'fools') title = 'Cookie Baker';
str += title;
document.title = str;
}
// Remove previous timers and add current cookies
let str = Title;
if (str.charAt(0) === '[') {
str = str.substring(str.lastIndexOf(']') + 1);
}
document.title = `${
titleGC + (addFC ? titleFC : '') + (addSP ? titleSP : '')
} ${str}`;
} else if (CMOptions.Title === 2) {
let str = '';
let spawn = false;
if (CacheSpawnedGoldenShimmer) {
spawn = true;
if (CacheSpawnedGoldenShimmer.wrath)
str += `[W${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
else str += `[G${Math.ceil(CacheSpawnedGoldenShimmer.life / Game.fps)}]`;
}
if (LastTickerFortuneState) {
spawn = true;
str += '[F]';
}
if (Game.season === 'christmas' && LastSeasonPopupState) {
str += `[R${Math.ceil(CacheSeasonPopShimmer.life / Game.fps)}]`;
spawn = true;
}
if (spawn) str += ' - ';
let title = 'Cookie Clicker';
if (Game.season === 'fools') title = 'Cookie Baker';
str += title;
document.title = str;
}
}

View File

@@ -1,4 +1,7 @@
import { CacheHCPerSecond, CacheTimeTillNextPrestige } from '../../Cache/VariablesAndData';
import {
CacheHCPerSecond,
CacheTimeTillNextPrestige,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
@@ -8,21 +11,53 @@ import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
* @returns {object} div An object containing the stylized header
*/
export default function ReplaceAscendTooltip() {
const ascendNowToGet = Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) - Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
const cookiesToNext = Game.HowManyCookiesReset(Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) + 1) - (Game.cookiesEarned + Game.cookiesReset);
const startDate = Game.sayTime(((Date.now() - Game.startDate) / 1000) * Game.fps, -1);
let str = '';
str += `You've been on this run for <b>${startDate === '' ? 'not very long' : (startDate)}</b>.<br>`;
str += '<div class="line"></div>';
if (Game.prestige > 0) {
str += `Your prestige level is currently <b>${Beautify(Game.prestige)}</b>.<br>(CpS +${Beautify(Game.prestige)}%)`;
str += '<div class="line"></div>';
}
if (ascendNowToGet < 1) str += 'Ascending now would grant you no prestige.';
else if (ascendNowToGet < 2) str += 'Ascending now would grant you<br><b>1 prestige level</b> (+1% CpS)<br>and <b>1 heavenly chip</b> to spend.';
else str += `Ascending now would grant you<br><b>${Beautify(ascendNowToGet)} prestige levels</b> (+${Beautify(ascendNowToGet)}% CpS)<br>and <b>${Beautify(ascendNowToGet)} heavenly chips</b> to spend.`;
str += '<div class="line"></div>';
str += `You need <b>${Beautify(cookiesToNext)} more cookies</b> for the next level.<br>`;
str += `${CMOptions.TooltipAscendButton ? `<div class='line'></div>It takes ${CacheTimeTillNextPrestige} to reach the next level and you are making ${Beautify(CacheHCPerSecond, 2)} chips on average in the last 5 seconds.<br>` : ''}`;
l('ascendTooltip').innerHTML = str;
const ascendNowToGet =
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) -
Math.floor(Game.HowMuchPrestige(Game.cookiesReset));
const cookiesToNext =
Game.HowManyCookiesReset(
Math.floor(Game.HowMuchPrestige(Game.cookiesReset + Game.cookiesEarned)) +
1,
) -
(Game.cookiesEarned + Game.cookiesReset);
const startDate = Game.sayTime(
((Date.now() - Game.startDate) / 1000) * Game.fps,
-1,
);
let str = '';
str += `You've been on this run for <b>${
startDate === '' ? 'not very long' : startDate
}</b>.<br>`;
str += '<div class="line"></div>';
if (Game.prestige > 0) {
str += `Your prestige level is currently <b>${Beautify(
Game.prestige,
)}</b>.<br>(CpS +${Beautify(Game.prestige)}%)`;
str += '<div class="line"></div>';
}
if (ascendNowToGet < 1) str += 'Ascending now would grant you no prestige.';
else if (ascendNowToGet < 2)
str +=
'Ascending now would grant you<br><b>1 prestige level</b> (+1% CpS)<br>and <b>1 heavenly chip</b> to spend.';
else
str += `Ascending now would grant you<br><b>${Beautify(
ascendNowToGet,
)} prestige levels</b> (+${Beautify(
ascendNowToGet,
)}% CpS)<br>and <b>${Beautify(
ascendNowToGet,
)} heavenly chips</b> to spend.`;
str += '<div class="line"></div>';
str += `You need <b>${Beautify(
cookiesToNext,
)} more cookies</b> for the next level.<br>`;
str += `${
CMOptions.TooltipAscendButton
? `<div class='line'></div>It takes ${CacheTimeTillNextPrestige} to reach the next level and you are making ${Beautify(
CacheHCPerSecond,
2,
)} chips on average in the last 5 seconds.<br>`
: ''
}`;
l('ascendTooltip').innerHTML = str;
}

View File

@@ -1,6 +1,13 @@
import { CMOptions } from '../../Config/VariablesAndData';
import {
ColorTextPre, ColorBorderPre, ColorGray, ColorBlue, ColorRed, ColorYellow, ColorPurple, TooltipType,
ColorTextPre,
ColorBorderPre,
ColorGray,
ColorBlue,
ColorRed,
ColorYellow,
ColorPurple,
TooltipType,
} from '../VariablesAndData';
/** Creates various sections of tooltips */
@@ -10,14 +17,14 @@ import {
* @returns {object} div An object containing the stylized box
*/
export function TooltipCreateTooltipBox() {
l('tooltip').firstChild.style.paddingBottom = '4px'; // Sets padding on base-tooltip
const tooltipBox = document.createElement('div');
tooltipBox.style.border = '1px solid';
tooltipBox.style.padding = '4px';
tooltipBox.style.margin = '0px -4px';
tooltipBox.id = 'CMTooltipBorder';
tooltipBox.className = ColorTextPre + ColorGray;
return tooltipBox;
l('tooltip').firstChild.style.paddingBottom = '4px'; // Sets padding on base-tooltip
const tooltipBox = document.createElement('div');
tooltipBox.style.border = '1px solid';
tooltipBox.style.padding = '4px';
tooltipBox.style.margin = '0px -4px';
tooltipBox.id = 'CMTooltipBorder';
tooltipBox.className = ColorTextPre + ColorGray;
return tooltipBox;
}
/**
@@ -26,12 +33,12 @@ export function TooltipCreateTooltipBox() {
* @returns {object} div An object containing the stylized header
*/
export function TooltipCreateHeader(text) {
const div = document.createElement('div');
div.style.fontWeight = 'bold';
div.id = `${text}Title`;
div.className = ColorTextPre + ColorBlue;
div.textContent = text;
return div;
const div = document.createElement('div');
div.style.fontWeight = 'bold';
div.id = `${text}Title`;
div.className = ColorTextPre + ColorBlue;
div.textContent = text;
return div;
}
/**
@@ -40,51 +47,105 @@ export function TooltipCreateHeader(text) {
* @returns {object} TooltipWarn The Warnings-tooltip object
*/
export function TooltipCreateWarningSection() {
const TooltipWarn = document.createElement('div');
TooltipWarn.style.position = 'absolute';
TooltipWarn.style.display = 'block';
TooltipWarn.style.left = 'auto';
TooltipWarn.style.bottom = 'auto';
TooltipWarn.id = 'CMDispTooltipWarningParent';
const TooltipWarn = document.createElement('div');
TooltipWarn.style.position = 'absolute';
TooltipWarn.style.display = 'block';
TooltipWarn.style.left = 'auto';
TooltipWarn.style.bottom = 'auto';
TooltipWarn.id = 'CMDispTooltipWarningParent';
const create = function (boxId, color, labelTextFront, labelTextBack, deficitId) {
const box = document.createElement('div');
box.id = boxId;
box.style.display = 'none';
box.style.transition = 'opacity 0.1s ease-out';
box.className = ColorBorderPre + color;
box.style.padding = '2px';
box.style.background = '#000 url(img/darkNoise.png)';
const labelDiv = document.createElement('div');
box.appendChild(labelDiv);
const labelSpan = document.createElement('span');
labelSpan.className = ColorTextPre + color;
labelSpan.style.fontWeight = 'bold';
labelSpan.textContent = labelTextFront;
labelDiv.appendChild(labelSpan);
labelDiv.appendChild(document.createTextNode(labelTextBack));
const deficitDiv = document.createElement('div');
box.appendChild(deficitDiv);
const deficitSpan = document.createElement('span');
deficitSpan.id = deficitId;
deficitDiv.appendChild(document.createTextNode('Deficit: '));
deficitDiv.appendChild(deficitSpan);
return box;
};
const create = function (
boxId,
color,
labelTextFront,
labelTextBack,
deficitId,
) {
const box = document.createElement('div');
box.id = boxId;
box.style.display = 'none';
box.style.transition = 'opacity 0.1s ease-out';
box.className = ColorBorderPre + color;
box.style.padding = '2px';
box.style.background = '#000 url(img/darkNoise.png)';
const labelDiv = document.createElement('div');
box.appendChild(labelDiv);
const labelSpan = document.createElement('span');
labelSpan.className = ColorTextPre + color;
labelSpan.style.fontWeight = 'bold';
labelSpan.textContent = labelTextFront;
labelDiv.appendChild(labelSpan);
labelDiv.appendChild(document.createTextNode(labelTextBack));
const deficitDiv = document.createElement('div');
box.appendChild(deficitDiv);
const deficitSpan = document.createElement('span');
deficitSpan.id = deficitId;
deficitDiv.appendChild(document.createTextNode('Deficit: '));
deficitDiv.appendChild(deficitSpan);
return box;
};
TooltipWarn.appendChild(create('CMDispTooltipWarnLucky', ColorRed, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!"', 'CMDispTooltipWarnLuckyText'));
TooltipWarn.firstChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnLuckyFrenzy', ColorYellow, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)', 'CMDispTooltipWarnLuckyFrenzyText'));
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnConjure', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"', 'CMDispTooltipWarnConjureText'));
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnConjureFrenzy', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)', 'CMDispTooltipWarnConjureFrenzyText'));
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnEdifice', ColorPurple, 'Warning: ', 'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"', 'CMDispTooltipWarnEdificeText'));
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(create('CMDispTooltipWarnUser', ColorRed, 'Warning: ', `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`, 'CMDispTooltipWarnUserText'));
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnLucky',
ColorRed,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Lucky!"',
'CMDispTooltipWarnLuckyText',
),
);
TooltipWarn.firstChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnLuckyFrenzy',
ColorYellow,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)',
'CMDispTooltipWarnLuckyFrenzyText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnConjure',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"',
'CMDispTooltipWarnConjureText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnConjureFrenzy',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)',
'CMDispTooltipWarnConjureFrenzyText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnEdifice',
ColorPurple,
'Warning: ',
'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"',
'CMDispTooltipWarnEdificeText',
),
);
TooltipWarn.lastChild.style.marginBottom = '4px';
TooltipWarn.appendChild(
create(
'CMDispTooltipWarnUser',
ColorRed,
'Warning: ',
`Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`,
'CMDispTooltipWarnUserText',
),
);
return TooltipWarn;
return TooltipWarn;
}
/**
@@ -93,38 +154,40 @@ export function TooltipCreateWarningSection() {
* @param {object} tooltip Object of a TooltipBox, normally created by a call to CM.Disp.TooltipCreateTooltipBox()
*/
export function TooltipCreateCalculationSection(tooltip) {
tooltip.appendChild(TooltipCreateHeader('Bonus Income'));
const income = document.createElement('div');
income.style.marginBottom = '4px';
income.style.color = 'white';
income.id = 'CMTooltipIncome';
tooltip.appendChild(income);
tooltip.appendChild(TooltipCreateHeader('Bonus Income'));
const income = document.createElement('div');
income.style.marginBottom = '4px';
income.style.color = 'white';
income.id = 'CMTooltipIncome';
tooltip.appendChild(income);
tooltip.appendChild(TooltipCreateHeader('Bonus Cookies per Click'));
tooltip.lastChild.style.display = 'none';
const click = document.createElement('div');
click.style.marginBottom = '4px';
click.style.color = 'white';
click.style.display = 'none';
click.id = 'CMTooltipCookiePerClick';
tooltip.appendChild(click);
tooltip.appendChild(TooltipCreateHeader('Bonus Cookies per Click'));
tooltip.lastChild.style.display = 'none';
const click = document.createElement('div');
click.style.marginBottom = '4px';
click.style.color = 'white';
click.style.display = 'none';
click.id = 'CMTooltipCookiePerClick';
tooltip.appendChild(click);
tooltip.appendChild(TooltipCreateHeader('Payback Period'));
const pp = document.createElement('div');
pp.style.marginBottom = '4px';
pp.id = 'CMTooltipPP';
tooltip.appendChild(pp);
tooltip.appendChild(TooltipCreateHeader('Payback Period'));
const pp = document.createElement('div');
pp.style.marginBottom = '4px';
pp.id = 'CMTooltipPP';
tooltip.appendChild(pp);
tooltip.appendChild(TooltipCreateHeader('Time Left'));
const time = document.createElement('div');
time.id = 'CMTooltipTime';
tooltip.appendChild(time);
tooltip.appendChild(TooltipCreateHeader('Time Left'));
const time = document.createElement('div');
time.id = 'CMTooltipTime';
tooltip.appendChild(time);
if (TooltipType === 'b') {
tooltip.appendChild(TooltipCreateHeader('Production left till next achievement'));
tooltip.lastChild.id = 'CMTooltipProductionHeader'; // Assign a id in order to hid when no achiev's are left
const production = document.createElement('div');
production.id = 'CMTooltipProduction';
tooltip.appendChild(production);
}
if (TooltipType === 'b') {
tooltip.appendChild(
TooltipCreateHeader('Production left till next achievement'),
);
tooltip.lastChild.id = 'CMTooltipProductionHeader'; // Assign a id in order to hid when no achiev's are left
const production = document.createElement('div');
production.id = 'CMTooltipProduction';
tooltip.appendChild(production);
}
}

View File

@@ -5,15 +5,26 @@ import { CMOptions } from '../../Config/VariablesAndData';
* It is called by Game.tooltip.update() because of CM.Main.ReplaceNative()
*/
export default function UpdateTooltipLocation() {
if (Game.tooltip.origin === 'store') {
let warnOffset = 0;
if (CMOptions.ToolWarnLucky === 1 && CMOptions.ToolWarnPos === 1 && l('CMDispTooltipWarningParent') !== null) {
warnOffset = l('CMDispTooltipWarningParent').clientHeight - 4;
}
Game.tooltip.tta.style.top = `${Math.min(parseInt(Game.tooltip.tta.style.top, 10), (l('game').clientHeight + l('topBar').clientHeight) - Game.tooltip.tt.clientHeight - warnOffset - 46)}px`;
}
// Kept for future possible use if the code changes again
/* else if (!Game.onCrate && !Game.OnAscend && CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) {
if (Game.tooltip.origin === 'store') {
let warnOffset = 0;
if (
CMOptions.ToolWarnLucky === 1 &&
CMOptions.ToolWarnPos === 1 &&
l('CMDispTooltipWarningParent') !== null
) {
warnOffset = l('CMDispTooltipWarningParent').clientHeight - 4;
}
Game.tooltip.tta.style.top = `${Math.min(
parseInt(Game.tooltip.tta.style.top, 10),
l('game').clientHeight +
l('topBar').clientHeight -
Game.tooltip.tt.clientHeight -
warnOffset -
46,
)}px`;
}
// Kept for future possible use if the code changes again
/* else if (!Game.onCrate && !Game.OnAscend && CM.Options.TimerBar === 1 && CM.Options.TimerBarPos === 0) {
Game.tooltip.tta.style.top = (parseInt(Game.tooltip.tta.style.top) + parseInt(CM.Disp.TimerBar.style.height)) + 'px';
} */
}

View File

@@ -1,7 +1,10 @@
/* eslint-disable no-unused-vars */
import * as UpdateTooltip from './UpdateTooltips';
import { TooltipCreateTooltipBox } from './CreateTooltip';
import { Beautify, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting';
import {
Beautify,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import CopyData from '../../Sim/SimulationData/CopyData';
import { TooltipName, TooltipType } from '../VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
@@ -17,47 +20,48 @@ import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
* @param {string} minWidth The minimum width of the tooltip
*/
export function CreateSimpleTooltip(placeholder, text, minWidth) {
const Tooltip = document.createElement('div');
Tooltip.id = placeholder;
const desc = document.createElement('div');
desc.style.minWidth = minWidth;
desc.style.marginBottom = '4px';
const div = document.createElement('div');
div.style.textAlign = 'left';
div.textContent = text;
desc.appendChild(div);
Tooltip.appendChild(desc);
const Tooltip = document.createElement('div');
Tooltip.id = placeholder;
const desc = document.createElement('div');
desc.style.minWidth = minWidth;
desc.style.marginBottom = '4px';
const div = document.createElement('div');
div.style.textAlign = 'left';
div.textContent = text;
desc.appendChild(div);
Tooltip.appendChild(desc);
}
/**
* This function updates the sections of the tooltips created by CookieMonster
*/
export function UpdateTooltips() {
CopyData();
if (l('tooltipAnchor').style.display !== 'none' && l('CMTooltipArea')) {
l('CMTooltipArea').innerHTML = '';
const tooltipBox = TooltipCreateTooltipBox();
l('CMTooltipArea').appendChild(tooltipBox);
CopyData();
if (l('tooltipAnchor').style.display !== 'none' && l('CMTooltipArea')) {
l('CMTooltipArea').innerHTML = '';
const tooltipBox = TooltipCreateTooltipBox();
l('CMTooltipArea').appendChild(tooltipBox);
if (TooltipType === 'b') {
UpdateTooltip.Building();
} else if (TooltipType === 'u') {
UpdateTooltip.Upgrade();
} else if (TooltipType === 's') {
UpdateTooltip.SugarLump();
} else if (TooltipType === 'g') {
UpdateTooltip.Grimoire();
} else if (TooltipType === 'p') {
UpdateTooltip.GardenPlots();
} else if (TooltipType === 'ha') {
UpdateTooltip.HarvestAll();
}
UpdateTooltip.Warnings();
} else if (l('CMTooltipArea') === null) { // Remove warnings if its a basic tooltip
if (l('CMDispTooltipWarningParent') !== null) {
l('CMDispTooltipWarningParent').remove();
}
}
if (TooltipType === 'b') {
UpdateTooltip.Building();
} else if (TooltipType === 'u') {
UpdateTooltip.Upgrade();
} else if (TooltipType === 's') {
UpdateTooltip.SugarLump();
} else if (TooltipType === 'g') {
UpdateTooltip.Grimoire();
} else if (TooltipType === 'p') {
UpdateTooltip.GardenPlots();
} else if (TooltipType === 'ha') {
UpdateTooltip.HarvestAll();
}
UpdateTooltip.Warnings();
} else if (l('CMTooltipArea') === null) {
// Remove warnings if its a basic tooltip
if (l('CMDispTooltipWarningParent') !== null) {
l('CMDispTooltipWarningParent').remove();
}
}
}
/**
@@ -68,49 +72,98 @@ export function UpdateTooltips() {
* @returns {string} l('tooltip').innerHTML The HTML of the l('tooltip')-object
*/
export function CreateTooltip(type, name) {
if (type === 'b') { // Buildings
l('tooltip').innerHTML = Game.Objects[name].tooltip();
// Adds amortization info to the list of info per building
if (CMOptions.TooltipAmor === 1) {
const buildPrice = BuildingGetPrice(Game.Objects[name], Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount);
const amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
if (amortizeAmount > 0) {
l('tooltip').innerHTML = l('tooltip').innerHTML
.split('so far</div>')
.join(`so far<br/>&bull; <b>${Beautify(amortizeAmount)}</b> ${Math.floor(amortizeAmount) === 1 ? 'cookie' : 'cookies'} left to amortize (${GetTimeColor((buildPrice - Game.Objects[name].totalCookies) / (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text})</div>`);
}
}
if (Game.buyMode === -1) {
/*
* Fix sell price displayed in the object tooltip.
*
* The buildings sell price displayed by the game itself (without any mod) is incorrect.
* The following line of code fixes this issue, and can be safely removed when the game gets fixed.
*
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/
l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].bulkPrice)).join(Beautify((Game.Objects[name], Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].free, Game.buyBulk, 1)));
}
} else if (type === 'u') { // Upgrades
if (!Game.UpgradesInStore[name]) return '';
l('tooltip').innerHTML = Game.crateTooltip(Game.UpgradesInStore[name], 'store');
} else if (type === 's') l('tooltip').innerHTML = Game.lumpTooltip(); // Sugar Lumps
else if (type === 'g') l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(name)(); // Grimoire
else if (type === 'p') l('tooltip').innerHTML = Game.ObjectsById[2].minigame.tileTooltip(name[0], name[1])(); // Garden plots
else if (type === 'ha') l('tooltip').innerHTML = Game.ObjectsById[2].minigame.toolTooltip(1)(); // Harvest all button in garden
if (type === 'b') {
// Buildings
l('tooltip').innerHTML = Game.Objects[name].tooltip();
// Adds amortization info to the list of info per building
if (CMOptions.TooltipAmor === 1) {
const buildPrice = BuildingGetPrice(
Game.Objects[name],
Game.Objects[name].basePrice,
0,
Game.Objects[name].free,
Game.Objects[name].amount,
);
const amortizeAmount = buildPrice - Game.Objects[name].totalCookies;
if (amortizeAmount > 0) {
l('tooltip').innerHTML = l('tooltip')
.innerHTML.split('so far</div>')
.join(
`so far<br/>&bull; <b>${Beautify(amortizeAmount)}</b> ${
Math.floor(amortizeAmount) === 1 ? 'cookie' : 'cookies'
} left to amortize (${
GetTimeColor(
(buildPrice - Game.Objects[name].totalCookies) /
(Game.Objects[name].storedTotalCps * Game.globalCpsMult),
).text
})</div>`,
);
}
}
if (Game.buyMode === -1) {
/*
* Fix sell price displayed in the object tooltip.
*
* The buildings sell price displayed by the game itself (without any mod) is incorrect.
* The following line of code fixes this issue, and can be safely removed when the game gets fixed.
*
* This issue is extensively detailed here: https://github.com/Aktanusa/CookieMonster/issues/359#issuecomment-735658262
*/
l('tooltip').innerHTML = l('tooltip')
.innerHTML.split(Beautify(Game.Objects[name].bulkPrice))
.join(
Beautify(
(Game.Objects[name],
Game.Objects[name].basePrice,
Game.Objects[name].amount,
Game.Objects[name].free,
Game.buyBulk,
1),
),
);
}
} else if (type === 'u') {
// Upgrades
if (!Game.UpgradesInStore[name]) return '';
l('tooltip').innerHTML = Game.crateTooltip(
Game.UpgradesInStore[name],
'store',
);
} else if (type === 's') l('tooltip').innerHTML = Game.lumpTooltip();
// Sugar Lumps
else if (type === 'g')
l('tooltip').innerHTML = Game.Objects['Wizard tower'].minigame.spellTooltip(
name,
)();
// Grimoire
else if (type === 'p')
l('tooltip').innerHTML = Game.ObjectsById[2].minigame.tileTooltip(
name[0],
name[1],
)();
// Garden plots
else if (type === 'ha')
l('tooltip').innerHTML = Game.ObjectsById[2].minigame.toolTooltip(1)(); // Harvest all button in garden
// Adds area for extra tooltip-sections
if ((type === 'b' && Game.buyMode === 1) || type === 'u' || type === 's' || type === 'g' || (type === 'p' && !Game.keys[16]) || type === 'ha') {
const area = document.createElement('div');
area.id = 'CMTooltipArea';
l('tooltip').appendChild(area);
}
// Adds area for extra tooltip-sections
if (
(type === 'b' && Game.buyMode === 1) ||
type === 'u' ||
type === 's' ||
type === 'g' ||
(type === 'p' && !Game.keys[16]) ||
type === 'ha'
) {
const area = document.createElement('div');
area.id = 'CMTooltipArea';
l('tooltip').appendChild(area);
}
// Sets global variables used by CM.Disp.UpdateTooltip()
TooltipType = type;
TooltipName = name;
// Sets global variables used by CM.Disp.UpdateTooltip()
TooltipType = type;
TooltipName = name;
UpdateTooltips();
UpdateTooltips();
return l('tooltip').innerHTML;
return l('tooltip').innerHTML;
}

View File

@@ -1,17 +1,34 @@
import GetCPSBuffMult from '../../Cache/CPS/GetCPSBuffMult';
import {
CacheEdifice, CacheLastChoEgg, CacheLucky, CacheNoGoldSwitchCookiesPS, CacheObjects1, CacheObjects10, CacheObjects100, CacheUpgrades,
CacheEdifice,
CacheLastChoEgg,
CacheLucky,
CacheNoGoldSwitchCookiesPS,
CacheObjects1,
CacheObjects10,
CacheObjects100,
CacheUpgrades,
} from '../../Cache/VariablesAndData';
import ToggleToolWarnPos from '../../Config/Toggles/ToggleToolWarnPos';
import { CMOptions } from '../../Config/VariablesAndData';
import { SimObjects } from '../../Sim/VariablesAndData';
import { Beautify, FormatTime, GetTimeColor } from '../BeautifyAndFormatting/BeautifyFormatting';
import {
Beautify,
FormatTime,
GetTimeColor,
} from '../BeautifyAndFormatting/BeautifyFormatting';
import CalculateGrimoireRefillTime from '../HelperFunctions/CalculateGrimoireRefillTime';
import GetCPS from '../HelperFunctions/GetCPS';
import GetLumpColor from '../HelperFunctions/GetLumpColor';
import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
import {
ColorTextPre, LastTargetTooltipBuilding, TooltipBonusIncome, TooltipBonusMouse, TooltipName, TooltipPrice, TooltipType,
ColorTextPre,
LastTargetTooltipBuilding,
TooltipBonusIncome,
TooltipBonusMouse,
TooltipName,
TooltipPrice,
TooltipType,
} from '../VariablesAndData';
import * as Create from './CreateTooltip';
@@ -21,114 +38,154 @@ import * as Create from './CreateTooltip';
* This function adds extra info to the Building tooltips
*/
export function Building() {
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox);
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox);
let target;
if (Game.buyMode === 1) {
LastTargetTooltipBuilding = target;
} else {
target = LastTargetTooltipBuilding;
}
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
let target;
if (Game.buyMode === 1) {
LastTargetTooltipBuilding = target;
} else {
target = LastTargetTooltipBuilding;
}
if (Game.buyBulk === 1) target = CacheObjects1;
else if (Game.buyBulk === 10) target = CacheObjects10;
else if (Game.buyBulk === 100) target = CacheObjects100;
TooltipPrice = Game.Objects[TooltipName].bulkPrice;
TooltipBonusIncome = target[TooltipName].bonus;
TooltipPrice = Game.Objects[TooltipName].bulkPrice;
TooltipBonusIncome = target[TooltipName].bonus;
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round(TooltipBonusIncome / Game.cookiesPs * 10000);
if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
}
l('CMTooltipBorder').className = ColorTextPre + target[TooltipName].color;
l('CMTooltipPP').textContent = Beautify(target[TooltipName].pp, 2);
l('CMTooltipPP').className = ColorTextPre + target[TooltipName].color;
const timeColor = GetTimeColor((TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS());
l('CMTooltipTime').textContent = timeColor.text;
if (timeColor.text === 'Done!' && Game.cookies < target[TooltipName].price) {
l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = ColorTextPre + timeColor.color;
}
if (CMOptions.TooltipBuildUpgrade === 1 && Game.buyMode === 1) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round(
(TooltipBonusIncome / Game.cookiesPs) * 10000,
);
if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
}
l('CMTooltipBorder').className = ColorTextPre + target[TooltipName].color;
l('CMTooltipPP').textContent = Beautify(target[TooltipName].pp, 2);
l('CMTooltipPP').className = ColorTextPre + target[TooltipName].color;
const timeColor = GetTimeColor(
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMTooltipTime').textContent = timeColor.text;
if (
timeColor.text === 'Done!' &&
Game.cookies < target[TooltipName].price
) {
l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = ColorTextPre + timeColor.color;
}
// Add "production left till next achievement"-bar
l('CMTooltipProductionHeader').style.display = 'none';
l('CMTooltipTime').style.marginBottom = '0px';
for (const i of Object.keys(Game.Objects[TooltipName].productionAchievs)) {
if (!Game.HasAchiev(Game.Objects[TooltipName].productionAchievs[i].achiev.name)) {
const nextProductionAchiev = Game.Objects[TooltipName].productionAchievs[i];
l('CMTooltipTime').style.marginBottom = '4px';
l('CMTooltipProductionHeader').style.display = '';
l('CMTooltipProduction').className = `ProdAchievement${TooltipName}`;
l('CMTooltipProduction').textContent = Beautify(nextProductionAchiev.pow - SimObjects[TooltipName].totalCookies, 15);
l('CMTooltipProduction').style.color = 'white';
break;
}
}
} else l('CMTooltipArea').style.display = 'none';
// Add "production left till next achievement"-bar
l('CMTooltipProductionHeader').style.display = 'none';
l('CMTooltipTime').style.marginBottom = '0px';
for (const i of Object.keys(Game.Objects[TooltipName].productionAchievs)) {
if (
!Game.HasAchiev(
Game.Objects[TooltipName].productionAchievs[i].achiev.name,
)
) {
const nextProductionAchiev =
Game.Objects[TooltipName].productionAchievs[i];
l('CMTooltipTime').style.marginBottom = '4px';
l('CMTooltipProductionHeader').style.display = '';
l('CMTooltipProduction').className = `ProdAchievement${TooltipName}`;
l('CMTooltipProduction').textContent = Beautify(
nextProductionAchiev.pow - SimObjects[TooltipName].totalCookies,
15,
);
l('CMTooltipProduction').style.color = 'white';
break;
}
}
} else l('CMTooltipArea').style.display = 'none';
}
/**
* This function adds extra info to the Upgrade tooltips
*/
export function Upgrade() {
const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox);
const tooltipBox = l('CMTooltipBorder');
Create.TooltipCreateCalculationSection(tooltipBox);
TooltipBonusIncome = CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonus;
TooltipPrice = Game.Upgrades[Game.UpgradesInStore[TooltipName].name].getPrice();
TooltipBonusMouse = CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonusMouse;
TooltipBonusIncome =
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonus;
TooltipPrice = Game.Upgrades[
Game.UpgradesInStore[TooltipName].name
].getPrice();
TooltipBonusMouse =
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].bonusMouse;
if (CMOptions.TooltipBuildUpgrade === 1) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round(TooltipBonusIncome / Game.cookiesPs * 10000);
// Don't display certain parts of tooltip if not applicable
if (l('CMTooltipIncome').textContent === '0' && (TooltipType === 'b' || TooltipType === 'u')) {
l('Bonus IncomeTitle').style.display = 'none';
l('CMTooltipIncome').style.display = 'none';
l('Payback PeriodTitle').style.display = 'none';
l('CMTooltipPP').style.display = 'none';
} else {
if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
}
l('CMTooltipBorder').className = ColorTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
// If clicking power upgrade
if (TooltipBonusMouse) {
l('CMTooltipCookiePerClick').textContent = Beautify(TooltipBonusMouse);
l('CMTooltipCookiePerClick').style.display = 'block';
l('CMTooltipCookiePerClick').previousSibling.style.display = 'block';
}
// If only a clicking power upgrade change PP to click-based period
if (TooltipBonusIncome === 0 && TooltipBonusMouse) {
l('CMTooltipPP').textContent = `${Beautify(TooltipPrice / TooltipBonusMouse)} Clicks`;
l('CMTooltipPP').style.color = 'white';
} else {
l('CMTooltipPP').textContent = Beautify(CacheUpgrades[Game.UpgradesInStore[TooltipName].name].pp, 2);
l('CMTooltipPP').className = ColorTextPre + CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
}
}
const timeColor = GetTimeColor((TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS());
l('CMTooltipTime').textContent = timeColor.text;
if (timeColor.text === 'Done!' && Game.cookies < Game.UpgradesInStore[TooltipName].getPrice()) {
l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = ColorTextPre + timeColor.color;
if (CMOptions.TooltipBuildUpgrade === 1) {
l('CMTooltipIncome').textContent = Beautify(TooltipBonusIncome, 2);
const increase = Math.round((TooltipBonusIncome / Game.cookiesPs) * 10000);
// Don't display certain parts of tooltip if not applicable
if (
l('CMTooltipIncome').textContent === '0' &&
(TooltipType === 'b' || TooltipType === 'u')
) {
l('Bonus IncomeTitle').style.display = 'none';
l('CMTooltipIncome').style.display = 'none';
l('Payback PeriodTitle').style.display = 'none';
l('CMTooltipPP').style.display = 'none';
} else {
if (Number.isFinite(increase) && increase !== 0) {
l('CMTooltipIncome').textContent += ` (${increase / 100}% of income)`;
}
l('CMTooltipBorder').className =
ColorTextPre +
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
// If clicking power upgrade
if (TooltipBonusMouse) {
l('CMTooltipCookiePerClick').textContent = Beautify(TooltipBonusMouse);
l('CMTooltipCookiePerClick').style.display = 'block';
l('CMTooltipCookiePerClick').previousSibling.style.display = 'block';
}
// If only a clicking power upgrade change PP to click-based period
if (TooltipBonusIncome === 0 && TooltipBonusMouse) {
l('CMTooltipPP').textContent = `${Beautify(
TooltipPrice / TooltipBonusMouse,
)} Clicks`;
l('CMTooltipPP').style.color = 'white';
} else {
l('CMTooltipPP').textContent = Beautify(
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].pp,
2,
);
l('CMTooltipPP').className =
ColorTextPre +
CacheUpgrades[Game.UpgradesInStore[TooltipName].name].color;
}
}
const timeColor = GetTimeColor(
(TooltipPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
);
l('CMTooltipTime').textContent = timeColor.text;
if (
timeColor.text === 'Done!' &&
Game.cookies < Game.UpgradesInStore[TooltipName].getPrice()
) {
l('CMTooltipTime').textContent = `${timeColor.text} (with Wrink)`;
} else l('CMTooltipTime').textContent = timeColor.text;
l('CMTooltipTime').className = ColorTextPre + timeColor.color;
// Add extra info to Chocolate egg tooltip
if (Game.UpgradesInStore[TooltipName].name === 'Chocolate egg') {
l('CMTooltipBorder').lastChild.style.marginBottom = '4px';
l('CMTooltipBorder').appendChild(Create.TooltipCreateHeader('Cookies to be gained (Currently/Max)'));
const chocolate = document.createElement('div');
chocolate.style.color = 'white';
chocolate.textContent = `${Beautify(Game.cookies * 0.05)} / ${Beautify(CacheLastChoEgg)}`;
l('CMTooltipBorder').appendChild(chocolate);
}
} else l('CMTooltipArea').style.display = 'none';
// Add extra info to Chocolate egg tooltip
if (Game.UpgradesInStore[TooltipName].name === 'Chocolate egg') {
l('CMTooltipBorder').lastChild.style.marginBottom = '4px';
l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Cookies to be gained (Currently/Max)'),
);
const chocolate = document.createElement('div');
chocolate.style.color = 'white';
chocolate.textContent = `${Beautify(Game.cookies * 0.05)} / ${Beautify(
CacheLastChoEgg,
)}`;
l('CMTooltipBorder').appendChild(chocolate);
}
} else l('CMTooltipArea').style.display = 'none';
}
/**
@@ -136,18 +193,18 @@ export function Upgrade() {
* It adds to the additional information to l('CMTooltipArea')
*/
export function SugarLump() {
if (CMOptions.TooltipLump === 1) {
const tooltipBox = l('CMTooltipBorder');
if (CMOptions.TooltipLump === 1) {
const tooltipBox = l('CMTooltipBorder');
tooltipBox.appendChild(Create.TooltipCreateHeader('Current Sugar Lump'));
tooltipBox.appendChild(Create.TooltipCreateHeader('Current Sugar Lump'));
const lumpType = document.createElement('div');
lumpType.id = 'CMTooltipTime';
tooltipBox.appendChild(lumpType);
const lumpColor = GetLumpColor(Game.lumpCurrentType);
lumpType.textContent = lumpColor.text;
lumpType.className = ColorTextPre + lumpColor.color;
} else l('CMTooltipArea').style.display = 'none';
const lumpType = document.createElement('div');
lumpType.id = 'CMTooltipTime';
tooltipBox.appendChild(lumpType);
const lumpColor = GetLumpColor(Game.lumpCurrentType);
lumpType.textContent = lumpColor.text;
lumpType.className = ColorTextPre + lumpColor.color;
} else l('CMTooltipArea').style.display = 'none';
}
/**
@@ -155,53 +212,69 @@ export function SugarLump() {
* It adds to the additional information to l('CMTooltipArea')
*/
export function Grimoire() {
const minigame = Game.Objects['Wizard tower'].minigame;
const spellCost = minigame.getSpellCost(minigame.spellsById[TooltipName]);
const minigame = Game.Objects['Wizard tower'].minigame;
const spellCost = minigame.getSpellCost(minigame.spellsById[TooltipName]);
if (CMOptions.TooltipGrim === 1 && spellCost <= minigame.magicM) {
const tooltipBox = l('CMTooltipBorder');
if (CMOptions.TooltipGrim === 1 && spellCost <= minigame.magicM) {
const tooltipBox = l('CMTooltipBorder');
// Time left till enough magic for spell
tooltipBox.appendChild(Create.TooltipCreateHeader('Time Left'));
const time = document.createElement('div');
time.id = 'CMTooltipTime';
tooltipBox.appendChild(time);
const timeColor = GetTimeColor(CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost));
time.textContent = timeColor.text;
time.className = ColorTextPre + timeColor.color;
// Time left till enough magic for spell
tooltipBox.appendChild(Create.TooltipCreateHeader('Time Left'));
const time = document.createElement('div');
time.id = 'CMTooltipTime';
tooltipBox.appendChild(time);
const timeColor = GetTimeColor(
CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, spellCost),
);
time.textContent = timeColor.text;
time.className = ColorTextPre + timeColor.color;
// Time left untill magic spent is recovered
if (spellCost <= minigame.magic) {
tooltipBox.appendChild(Create.TooltipCreateHeader('Recover Time'));
const recover = document.createElement('div');
recover.id = 'CMTooltipRecover';
tooltipBox.appendChild(recover);
const recoverColor = GetTimeColor(CalculateGrimoireRefillTime(Math.max(0, minigame.magic - spellCost), minigame.magicM, minigame.magic));
recover.textContent = recoverColor.text;
recover.className = ColorTextPre + recoverColor.color;
}
// Time left untill magic spent is recovered
if (spellCost <= minigame.magic) {
tooltipBox.appendChild(Create.TooltipCreateHeader('Recover Time'));
const recover = document.createElement('div');
recover.id = 'CMTooltipRecover';
tooltipBox.appendChild(recover);
const recoverColor = GetTimeColor(
CalculateGrimoireRefillTime(
Math.max(0, minigame.magic - spellCost),
minigame.magicM,
minigame.magic,
),
);
recover.textContent = recoverColor.text;
recover.className = ColorTextPre + recoverColor.color;
}
// Extra information on cookies gained when spell is Conjure Baked Goods (Name === 0)
if (TooltipName === '0') {
tooltipBox.appendChild(Create.TooltipCreateHeader('Cookies to be gained/lost'));
const conjure = document.createElement('div');
conjure.id = 'x';
tooltipBox.appendChild(conjure);
const reward = document.createElement('span');
reward.style.color = '#33FF00';
reward.textContent = Beautify(Math.min((Game.cookies + GetWrinkConfigBank()) * 0.15, CacheNoGoldSwitchCookiesPS * 60 * 30), 2);
conjure.appendChild(reward);
const seperator = document.createElement('span');
seperator.textContent = ' / ';
conjure.appendChild(seperator);
const loss = document.createElement('span');
loss.style.color = 'red';
loss.textContent = Beautify((CacheNoGoldSwitchCookiesPS * 60 * 15), 2);
conjure.appendChild(loss);
}
// Extra information on cookies gained when spell is Conjure Baked Goods (Name === 0)
if (TooltipName === '0') {
tooltipBox.appendChild(
Create.TooltipCreateHeader('Cookies to be gained/lost'),
);
const conjure = document.createElement('div');
conjure.id = 'x';
tooltipBox.appendChild(conjure);
const reward = document.createElement('span');
reward.style.color = '#33FF00';
reward.textContent = Beautify(
Math.min(
(Game.cookies + GetWrinkConfigBank()) * 0.15,
CacheNoGoldSwitchCookiesPS * 60 * 30,
),
2,
);
conjure.appendChild(reward);
const seperator = document.createElement('span');
seperator.textContent = ' / ';
conjure.appendChild(seperator);
const loss = document.createElement('span');
loss.style.color = 'red';
loss.textContent = Beautify(CacheNoGoldSwitchCookiesPS * 60 * 15, 2);
conjure.appendChild(loss);
}
l('CMTooltipArea').appendChild(tooltipBox);
} else l('CMTooltipArea').style.display = 'none';
l('CMTooltipArea').appendChild(tooltipBox);
} else l('CMTooltipArea').style.display = 'none';
}
/**
@@ -209,24 +282,50 @@ export function Grimoire() {
* It adds to the additional information to l('CMTooltipArea')
*/
export function GardenPlots() {
const minigame = Game.Objects.Farm.minigame;
if (CMOptions.TooltipPlots && minigame.plot[TooltipName[1]][TooltipName[0]][0] !== 0) {
const mature = minigame.plot[TooltipName[1]][TooltipName[0]][1] > minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1].matureBase;
const plantName = minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1].name;
l('CMTooltipBorder').appendChild(Create.TooltipCreateHeader('Reward (Current / Maximum)'));
const reward = document.createElement('div');
reward.id = 'CMTooltipPlantReward';
l('CMTooltipBorder').appendChild(reward);
if (plantName === 'Bakeberry') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 30)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 30)}`;
} else if (plantName === 'Chocoroot' || plantName === 'White chocoroot') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 3)}`;
} else if (plantName === 'Queenbeet') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.04, Game.cookiesPs * 60 * 60)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 60)}`;
} else if (plantName === 'Duketater') {
l('CMTooltipPlantReward').textContent = `${mature ? Beautify(Math.min(Game.cookies * 0.08, Game.cookiesPs * 60 * 120)) : '0'} / ${Beautify(Game.cookiesPs * 60 * 120)}`;
} else l('CMTooltipArea').style.display = 'none';
} else l('CMTooltipArea').style.display = 'none';
const minigame = Game.Objects.Farm.minigame;
if (
CMOptions.TooltipPlots &&
minigame.plot[TooltipName[1]][TooltipName[0]][0] !== 0
) {
const mature =
minigame.plot[TooltipName[1]][TooltipName[0]][1] >
minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1]
.matureBase;
const plantName =
minigame.plantsById[minigame.plot[TooltipName[1]][TooltipName[0]][0] - 1]
.name;
l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Reward (Current / Maximum)'),
);
const reward = document.createElement('div');
reward.id = 'CMTooltipPlantReward';
l('CMTooltipBorder').appendChild(reward);
if (plantName === 'Bakeberry') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 30))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 30)}`;
} else if (plantName === 'Chocoroot' || plantName === 'White chocoroot') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 3)}`;
} else if (plantName === 'Queenbeet') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.04, Game.cookiesPs * 60 * 60))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 60)}`;
} else if (plantName === 'Duketater') {
l('CMTooltipPlantReward').textContent = `${
mature
? Beautify(Math.min(Game.cookies * 0.08, Game.cookiesPs * 60 * 120))
: '0'
} / ${Beautify(Game.cookiesPs * 60 * 120)}`;
} else l('CMTooltipArea').style.display = 'none';
} else l('CMTooltipArea').style.display = 'none';
}
/**
@@ -235,36 +334,52 @@ export function GardenPlots() {
* It adds to the additional information to l('CMTooltipArea')
*/
export function HarvestAll() {
const minigame = Game.Objects.Farm.minigame;
if (CMOptions.TooltipLump) {
l('CMTooltipBorder').appendChild(Create.TooltipCreateHeader('Cookies gained from harvesting:'));
let totalGain = 0;
let mortal = 0;
if (Game.keys[16] && Game.keys[17]) mortal = 1;
for (let y = 0; y < 6; y++) {
for (let x = 0; x < 6; x++) {
if (minigame.plot[y][x][0] >= 1) {
const tile = minigame.plot[y][x];
const me = minigame.plantsById[tile[0] - 1];
const plantName = me.name;
const minigame = Game.Objects.Farm.minigame;
if (CMOptions.TooltipLump) {
l('CMTooltipBorder').appendChild(
Create.TooltipCreateHeader('Cookies gained from harvesting:'),
);
let totalGain = 0;
let mortal = 0;
if (Game.keys[16] && Game.keys[17]) mortal = 1;
for (let y = 0; y < 6; y++) {
for (let x = 0; x < 6; x++) {
if (minigame.plot[y][x][0] >= 1) {
const tile = minigame.plot[y][x];
const me = minigame.plantsById[tile[0] - 1];
const plantName = me.name;
let count = true;
if (mortal && me.immortal) count = false;
if (tile[1] < me.matureBase) count = false;
if (count && plantName === 'Bakeberry') {
totalGain += Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 30);
} else if (count && plantName === 'Chocoroot' || plantName === 'White chocoroot') {
totalGain += Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3);
} else if (count && plantName === 'Queenbeet') {
totalGain += Math.min(Game.cookies * 0.04, Game.cookiesPs * 60 * 60);
} else if (count && plantName === 'Duketater') {
totalGain += Math.min(Game.cookies * 0.08, Game.cookiesPs * 60 * 120);
}
}
}
}
l('CMTooltipBorder').appendChild(document.createTextNode(Beautify(totalGain)));
} else l('CMTooltipArea').style.display = 'none';
let count = true;
if (mortal && me.immortal) count = false;
if (tile[1] < me.matureBase) count = false;
if (count && plantName === 'Bakeberry') {
totalGain += Math.min(
Game.cookies * 0.03,
Game.cookiesPs * 60 * 30,
);
} else if (
(count && plantName === 'Chocoroot') ||
plantName === 'White chocoroot'
) {
totalGain += Math.min(Game.cookies * 0.03, Game.cookiesPs * 60 * 3);
} else if (count && plantName === 'Queenbeet') {
totalGain += Math.min(
Game.cookies * 0.04,
Game.cookiesPs * 60 * 60,
);
} else if (count && plantName === 'Duketater') {
totalGain += Math.min(
Game.cookies * 0.08,
Game.cookiesPs * 60 * 120,
);
}
}
}
}
l('CMTooltipBorder').appendChild(
document.createTextNode(Beautify(totalGain)),
);
} else l('CMTooltipArea').style.display = 'none';
}
/**
@@ -272,73 +387,125 @@ export function HarvestAll() {
* It is called by CM.Disp.UpdateTooltip()
*/
export function Warnings() {
if (TooltipType === 'b' || TooltipType === 'u') {
if (document.getElementById('CMDispTooltipWarningParent') === null) {
l('tooltipAnchor').appendChild(Create.TooltipCreateWarningSection());
ToggleToolWarnPos();
}
if (TooltipType === 'b' || TooltipType === 'u') {
if (document.getElementById('CMDispTooltipWarningParent') === null) {
l('tooltipAnchor').appendChild(Create.TooltipCreateWarningSection());
ToggleToolWarnPos();
}
if (CMOptions.ToolWarnPos === 0) l('CMDispTooltipWarningParent').style.right = '0px';
else l('CMDispTooltipWarningParent').style.top = `${l('tooltip').offsetHeight}px`;
if (CMOptions.ToolWarnPos === 0)
l('CMDispTooltipWarningParent').style.right = '0px';
else
l('CMDispTooltipWarningParent').style.top = `${
l('tooltip').offsetHeight
}px`;
l('CMDispTooltipWarningParent').style.width = `${l('tooltip').offsetWidth - 6}px`;
l('CMDispTooltipWarningParent').style.width = `${
l('tooltip').offsetWidth - 6
}px`;
const amount = (Game.cookies + GetWrinkConfigBank()) - TooltipPrice;
const bonusIncomeUsed = CMOptions.ToolWarnBon ? TooltipBonusIncome : 0;
let limitLucky = CacheLucky;
if (CMOptions.ToolWarnBon === 1) {
let bonusNoFren = TooltipBonusIncome;
bonusNoFren /= GetCPSBuffMult();
limitLucky += ((bonusNoFren * 60 * 15) / 0.15);
}
const amount = Game.cookies + GetWrinkConfigBank() - TooltipPrice;
const bonusIncomeUsed = CMOptions.ToolWarnBon ? TooltipBonusIncome : 0;
let limitLucky = CacheLucky;
if (CMOptions.ToolWarnBon === 1) {
let bonusNoFren = TooltipBonusIncome;
bonusNoFren /= GetCPSBuffMult();
limitLucky += (bonusNoFren * 60 * 15) / 0.15;
}
if (CMOptions.ToolWarnLucky === 1) {
if (amount < limitLucky && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnLucky').style.display = '';
l('CMDispTooltipWarnLuckyText').textContent = `${Beautify(limitLucky - amount)} (${FormatTime((limitLucky - amount) / (GetCPS() + bonusIncomeUsed))})`;
} else l('CMDispTooltipWarnLucky').style.display = 'none';
} else l('CMDispTooltipWarnLucky').style.display = 'none';
if (CMOptions.ToolWarnLucky === 1) {
if (amount < limitLucky && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnLucky').style.display = '';
l('CMDispTooltipWarnLuckyText').textContent = `${Beautify(
limitLucky - amount,
)} (${FormatTime(
(limitLucky - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnLucky').style.display = 'none';
} else l('CMDispTooltipWarnLucky').style.display = 'none';
if (CMOptions.ToolWarnLuckyFrenzy === 1) {
const limitLuckyFrenzy = limitLucky * 7;
if (amount < limitLuckyFrenzy && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnLuckyFrenzy').style.display = '';
l('CMDispTooltipWarnLuckyFrenzyText').textContent = `${Beautify(limitLuckyFrenzy - amount)} (${FormatTime((limitLuckyFrenzy - amount) / (GetCPS() + bonusIncomeUsed))})`;
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
if (CMOptions.ToolWarnLuckyFrenzy === 1) {
const limitLuckyFrenzy = limitLucky * 7;
if (
amount < limitLuckyFrenzy &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnLuckyFrenzy').style.display = '';
l('CMDispTooltipWarnLuckyFrenzyText').textContent = `${Beautify(
limitLuckyFrenzy - amount,
)} (${FormatTime(
(limitLuckyFrenzy - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnLuckyFrenzy').style.display = 'none';
if (CMOptions.ToolWarnConjure === 1) {
const limitConjure = limitLucky * 2;
if ((amount < limitConjure) && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnConjure').style.display = '';
l('CMDispTooltipWarnConjureText').textContent = `${Beautify(limitConjure - amount)} (${FormatTime((limitConjure - amount) / (GetCPS() + bonusIncomeUsed))})`;
} else l('CMDispTooltipWarnConjure').style.display = 'none';
} else l('CMDispTooltipWarnConjure').style.display = 'none';
if (CMOptions.ToolWarnConjure === 1) {
const limitConjure = limitLucky * 2;
if (
amount < limitConjure &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnConjure').style.display = '';
l('CMDispTooltipWarnConjureText').textContent = `${Beautify(
limitConjure - amount,
)} (${FormatTime(
(limitConjure - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnConjure').style.display = 'none';
} else l('CMDispTooltipWarnConjure').style.display = 'none';
if (CMOptions.ToolWarnConjureFrenzy === 1) {
const limitConjureFrenzy = limitLucky * 2 * 7;
if ((amount < limitConjureFrenzy) && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnConjureFrenzy').style.display = '';
l('CMDispTooltipWarnConjureFrenzyText').textContent = `${Beautify(limitConjureFrenzy - amount)} (${FormatTime((limitConjureFrenzy - amount) / (GetCPS() + bonusIncomeUsed))})`;
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
if (CMOptions.ToolWarnConjureFrenzy === 1) {
const limitConjureFrenzy = limitLucky * 2 * 7;
if (
amount < limitConjureFrenzy &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnConjureFrenzy').style.display = '';
l('CMDispTooltipWarnConjureFrenzyText').textContent = `${Beautify(
limitConjureFrenzy - amount,
)} (${FormatTime(
(limitConjureFrenzy - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
} else l('CMDispTooltipWarnConjureFrenzy').style.display = 'none';
if (CMOptions.ToolWarnEdifice === 1 && Game.Objects['Wizard tower'].minigameLoaded) {
if (CacheEdifice && amount < CacheEdifice && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnEdifice').style.display = '';
l('CMDispTooltipWarnEdificeText').textContent = `${Beautify(CacheEdifice - amount)} (${FormatTime((CacheEdifice - amount) / (GetCPS() + bonusIncomeUsed))})`;
} else l('CMDispTooltipWarnEdifice').style.display = 'none';
} else l('CMDispTooltipWarnEdifice').style.display = 'none';
if (
CMOptions.ToolWarnEdifice === 1 &&
Game.Objects['Wizard tower'].minigameLoaded
) {
if (
CacheEdifice &&
amount < CacheEdifice &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnEdifice').style.display = '';
l('CMDispTooltipWarnEdificeText').textContent = `${Beautify(
CacheEdifice - amount,
)} (${FormatTime(
(CacheEdifice - amount) / (GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnEdifice').style.display = 'none';
} else l('CMDispTooltipWarnEdifice').style.display = 'none';
if (CMOptions.ToolWarnUser > 0) {
if (amount < CMOptions.ToolWarnUser * GetCPS() && (TooltipType !== 'b' || Game.buyMode === 1)) {
l('CMDispTooltipWarnUser').style.display = '';
// Need to update tooltip text dynamically
l('CMDispTooltipWarnUser').children[0].textContent = `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`;
l('CMDispTooltipWarnUserText').textContent = `${Beautify(CMOptions.ToolWarnUser * GetCPS() - amount)} (${FormatTime((CMOptions.ToolWarnUser * GetCPS() - amount) / (GetCPS() + bonusIncomeUsed))})`;
} else l('CMDispTooltipWarnUser').style.display = 'none';
} else l('CMDispTooltipWarnUser').style.display = 'none';
} else if (l('CMDispTooltipWarningParent') !== null) {
l('CMDispTooltipWarningParent').remove();
}
if (CMOptions.ToolWarnUser > 0) {
if (
amount < CMOptions.ToolWarnUser * GetCPS() &&
(TooltipType !== 'b' || Game.buyMode === 1)
) {
l('CMDispTooltipWarnUser').style.display = '';
// Need to update tooltip text dynamically
l(
'CMDispTooltipWarnUser',
).children[0].textContent = `Purchase of this item will put you under the number of Cookies equal to ${CMOptions.ToolWarnUser} seconds of CPS`;
l('CMDispTooltipWarnUserText').textContent = `${Beautify(
CMOptions.ToolWarnUser * GetCPS() - amount,
)} (${FormatTime(
(CMOptions.ToolWarnUser * GetCPS() - amount) /
(GetCPS() + bonusIncomeUsed),
)})`;
} else l('CMDispTooltipWarnUser').style.display = 'none';
} else l('CMDispTooltipWarnUser').style.display = 'none';
} else if (l('CMDispTooltipWarningParent') !== null) {
l('CMDispTooltipWarningParent').remove();
}
}

View File

@@ -1,7 +1,11 @@
import { CMOptions } from '../../Config/VariablesAndData';
import { SimObjects } from '../../Sim/VariablesAndData';
import { Beautify } from '../BeautifyAndFormatting/BeautifyFormatting';
import { TooltipWrinkler, TooltipWrinklerArea, TooltipWrinklerBeingShown } from '../VariablesAndData';
import {
TooltipWrinkler,
TooltipWrinklerArea,
TooltipWrinklerBeingShown,
} from '../VariablesAndData';
/**
* This function checks and create a tooltip for the wrinklers
@@ -9,34 +13,38 @@ import { TooltipWrinkler, TooltipWrinklerArea, TooltipWrinklerBeingShown } from
* As wrinklers are not appended to the DOM we us a different system than for other tooltips
*/
export function CheckWrinklerTooltip() {
if (CMOptions.TooltipWrink === 1 && TooltipWrinklerArea === 1) { // Latter is set by CM.Main.AddWrinklerAreaDetect
let showingTooltip = false;
for (const i of Object.keys(Game.wrinklers)) {
const me = Game.wrinklers[i];
if (me.phase > 0 && me.selected) {
showingTooltip = true;
if (TooltipWrinklerBeingShown[i] === 0 || TooltipWrinklerBeingShown[i] === undefined) {
const placeholder = document.createElement('div');
const wrinkler = document.createElement('div');
wrinkler.style.minWidth = '120px';
wrinkler.style.marginBottom = '4px';
const div = document.createElement('div');
div.style.textAlign = 'center';
div.id = 'CMTooltipWrinkler';
wrinkler.appendChild(div);
placeholder.appendChild(wrinkler);
Game.tooltip.draw(this, escape(placeholder.innerHTML));
TooltipWrinkler = i;
TooltipWrinklerBeingShown[i] = 1;
} else break;
} else {
TooltipWrinklerBeingShown[i] = 0;
}
}
if (!showingTooltip) {
Game.tooltip.hide();
}
}
if (CMOptions.TooltipWrink === 1 && TooltipWrinklerArea === 1) {
// Latter is set by CM.Main.AddWrinklerAreaDetect
let showingTooltip = false;
for (const i of Object.keys(Game.wrinklers)) {
const me = Game.wrinklers[i];
if (me.phase > 0 && me.selected) {
showingTooltip = true;
if (
TooltipWrinklerBeingShown[i] === 0 ||
TooltipWrinklerBeingShown[i] === undefined
) {
const placeholder = document.createElement('div');
const wrinkler = document.createElement('div');
wrinkler.style.minWidth = '120px';
wrinkler.style.marginBottom = '4px';
const div = document.createElement('div');
div.style.textAlign = 'center';
div.id = 'CMTooltipWrinkler';
wrinkler.appendChild(div);
placeholder.appendChild(wrinkler);
Game.tooltip.draw(this, escape(placeholder.innerHTML));
TooltipWrinkler = i;
TooltipWrinklerBeingShown[i] = 1;
} else break;
} else {
TooltipWrinklerBeingShown[i] = 0;
}
}
if (!showingTooltip) {
Game.tooltip.hide();
}
}
}
/**
@@ -45,19 +53,19 @@ export function CheckWrinklerTooltip() {
* As wrinklers are not appended to the DOM we us a different system than for other tooltips
*/
export function UpdateWrinklerTooltip() {
if (CMOptions.TooltipWrink === 1 && l('CMTooltipWrinkler') !== null) {
let sucked = Game.wrinklers[TooltipWrinkler].sucked;
let toSuck = 1.1;
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
if (Game.wrinklers[TooltipWrinkler].type === 1) toSuck *= 3; // Shiny wrinklers
sucked *= toSuck;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn');
if (godLvl === 1) sucked *= 1.15;
else if (godLvl === 2) sucked *= 1.1;
else if (godLvl === 3) sucked *= 1.05;
}
l('CMTooltipWrinkler').textContent = Beautify(sucked);
}
if (CMOptions.TooltipWrink === 1 && l('CMTooltipWrinkler') !== null) {
let sucked = Game.wrinklers[TooltipWrinkler].sucked;
let toSuck = 1.1;
if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05;
if (Game.wrinklers[TooltipWrinkler].type === 1) toSuck *= 3; // Shiny wrinklers
sucked *= toSuck;
if (Game.Has('Wrinklerspawn')) sucked *= 1.05;
if (SimObjects.Temple.minigameLoaded) {
const godLvl = Game.hasGod('scorn');
if (godLvl === 1) sucked *= 1.15;
else if (godLvl === 2) sucked *= 1.1;
else if (godLvl === 3) sucked *= 1.05;
}
l('CMTooltipWrinkler').textContent = Beautify(sucked);
}
}

View File

@@ -23,7 +23,17 @@ export const ColorPurple = 'Purple';
export const ColorGray = 'Gray';
export const ColorPink = 'Pink';
export const ColorBrown = 'Brown';
export const Colors = [ColorGray, ColorBlue, ColorGreen, ColorYellow, ColorOrange, ColorRed, ColorPurple, ColorPink, ColorBrown];
export const Colors = [
ColorGray,
ColorBlue,
ColorGreen,
ColorYellow,
ColorOrange,
ColorRed,
ColorPurple,
ColorPink,
ColorBrown,
];
/**
* This list is used to make some very basic tooltips.
@@ -33,14 +43,42 @@ export const Colors = [ColorGray, ColorBlue, ColorGreen, ColorYellow, ColorOrang
* @item {string} minWidth
*/
export const TooltipText = [
['GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'],
['GoldCookDragonsFortuneTooltipPlaceholder', 'Calculated with Golden Switch off and at least one golden cookie on-screen', '240px'],
['PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg', '320px'],
['NextPrestTooltipPlaceholder', 'Calculated with cookies gained from wrinklers and Chocolate egg', '200px'],
['HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg', '330px'],
['ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from ascension achievements if you have the same buildings/upgrades after reset', '370px'],
['ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and then buying Chocolate egg', '300px'],
['ChainNextLevelPlaceholder', 'Cheated cookies might break this formula', '250px'],
['GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'],
[
'GoldCookDragonsFortuneTooltipPlaceholder',
'Calculated with Golden Switch off and at least one golden cookie on-screen',
'240px',
],
[
'PrestMaxTooltipPlaceholder',
'The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg',
'320px',
],
[
'NextPrestTooltipPlaceholder',
'Calculated with cookies gained from wrinklers and Chocolate egg',
'200px',
],
[
'HeavenChipMaxTooltipPlaceholder',
'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg',
'330px',
],
[
'ResetTooltipPlaceholder',
'The bonus income you would get from new prestige levels unlocked at 100% of its potential and from ascension achievements if you have the same buildings/upgrades after reset',
'370px',
],
[
'ChoEggTooltipPlaceholder',
'The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and then buying Chocolate egg',
'300px',
],
[
'ChainNextLevelPlaceholder',
'Cheated cookies might break this formula',
'250px',
],
];
/**
@@ -78,7 +116,12 @@ export const ClickTimes = [1, 5, 10, 15, 30];
* This array is used to give certain timers specific colours
*/
export const BuffColors = {
Frenzy: ColorYellow, 'Dragon Harvest': ColorBrown, 'Elder frenzy': ColorGreen, Clot: ColorRed, 'Click frenzy': ColorBlue, Dragonflight: ColorPink,
Frenzy: ColorYellow,
'Dragon Harvest': ColorBrown,
'Elder frenzy': ColorGreen,
Clot: ColorRed,
'Click frenzy': ColorBlue,
Dragonflight: ColorPink,
};
/**

View File

@@ -6,21 +6,23 @@ import CMLoop from '../Main/Loop';
import { isInitializing } from './Variables';
/**
* This creates a init function for the CM object. Per Game code/comments:
* "this function is called as soon as the mod is registered
* declare hooks here"
* It starts the further initialization of CookieMonster and registers hooks
*/
* This creates a init function for the CM object. Per Game code/comments:
* "this function is called as soon as the mod is registered
* declare hooks here"
* It starts the further initialization of CookieMonster and registers hooks
*/
export default function init() {
isInitializing = true;
let proceed = true;
if (Game.version !== Number(VersionMajor)) {
proceed = confirm(`Cookie Monster version ${VersionMajor}.${VersionMinor} is meant for Game version ${VersionMajor}. Loading a different version may cause errors. Do you still want to load Cookie Monster?`);
}
if (proceed) {
InitializeCookieMonster();
Game.registerHook('draw', Draw);
Game.registerHook('logic', CMLoop);
isInitializing = false;
}
isInitializing = true;
let proceed = true;
if (Game.version !== Number(VersionMajor)) {
proceed = confirm(
`Cookie Monster version ${VersionMajor}.${VersionMinor} is meant for Game version ${VersionMajor}. Loading a different version may cause errors. Do you still want to load Cookie Monster?`,
);
}
if (proceed) {
InitializeCookieMonster();
Game.registerHook('draw', Draw);
Game.registerHook('logic', CMLoop);
isInitializing = false;
}
}

View File

@@ -7,11 +7,21 @@ import InitData from '../Sim/InitializeData/InitData';
* "do stuff with the string data you saved previously"
*/
export default function load(str) {
const save = JSON.parse(str);
InitData();
LoadConfig(save.settings);
if (save.version !== `${VersionMajor}.${VersionMinor}`) {
if (Game.prefs.popups) Game.Popup('A new version of Cookie Monster has been loaded, check out the release notes in the info tab!');
else Game.Notify('A new version of Cookie Monster has been loaded, check out the release notes in the info tab!', '', '', 0, 1);
}
const save = JSON.parse(str);
InitData();
LoadConfig(save.settings);
if (save.version !== `${VersionMajor}.${VersionMinor}`) {
if (Game.prefs.popups)
Game.Popup(
'A new version of Cookie Monster has been loaded, check out the release notes in the info tab!',
);
else
Game.Notify(
'A new version of Cookie Monster has been loaded, check out the release notes in the info tab!',
'',
'',
0,
1,
);
}
}

View File

@@ -7,8 +7,8 @@ import { VersionMajor, VersionMinor } from '../Data/Moddata';
* return 'a string to be saved';"
*/
export default function save() {
return JSON.stringify({
settings: CMOptions,
version: `${VersionMajor}.${VersionMinor}`,
});
return JSON.stringify({
settings: CMOptions,
version: `${VersionMajor}.${VersionMinor}`,
});
}

View File

@@ -7,11 +7,14 @@ import { LastGardenNextStep } from '../VariablesAndData';
* This function checks if a garden tick has happened
*/
export default function CheckGardenTick() {
if (Game.Objects.Farm.minigameLoaded && LastGardenNextStep !== Game.Objects.Farm.minigame.nextStep) {
if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) {
Flash(3, 'GardFlash');
PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume');
}
LastGardenNextStep = Game.Objects.Farm.minigame.nextStep;
}
if (
Game.Objects.Farm.minigameLoaded &&
LastGardenNextStep !== Game.Objects.Farm.minigame.nextStep
) {
if (LastGardenNextStep !== 0 && LastGardenNextStep < Date.now()) {
Flash(3, 'GardFlash');
PlaySound(CMOptions.GardSoundURL, 'GardSound', 'GardVolume');
}
LastGardenNextStep = Game.Objects.Farm.minigame.nextStep;
}
}

View File

@@ -1,5 +1,8 @@
/* eslint-disable no-unused-vars */
import { CacheSpawnedGoldenShimmer, CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
import {
CacheSpawnedGoldenShimmer,
CacheGoldenShimmersByID,
} from '../../Cache/VariablesAndData';
import { CMOptions } from '../../Config/VariablesAndData';
import CreateGCTimer from '../../Disp/GoldenCookieTimers/GoldenCookieTimers';
import Flash from '../../Disp/Notifications/Flash';
@@ -7,7 +10,11 @@ import Notification from '../../Disp/Notifications/Notification';
import PlaySound from '../../Disp/Notifications/Sound';
import { UpdateFavicon } from '../../Disp/TabTitle/FavIcon';
import { GCTimers } from '../../Disp/VariablesAndData';
import { CurrSpawnedGoldenCookieState, LastGoldenCookieState, LastSpawnedGoldenCookieState } from '../VariablesAndData';
import {
CurrSpawnedGoldenCookieState,
LastGoldenCookieState,
LastSpawnedGoldenCookieState,
} from '../VariablesAndData';
/**
* Auxilirary function that finds all currently spawned shimmers.
@@ -15,15 +22,15 @@ import { CurrSpawnedGoldenCookieState, LastGoldenCookieState, LastSpawnedGoldenC
* It is called by CM.CM.Main.CheckGoldenCookie
*/
function FindShimmer() {
CurrSpawnedGoldenCookieState = 0;
CacheGoldenShimmersByID = {};
for (const i of Object.keys(Game.shimmers)) {
CacheGoldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i];
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'golden') {
CacheSpawnedGoldenShimmer = Game.shimmers[i];
CurrSpawnedGoldenCookieState += 1;
}
}
CurrSpawnedGoldenCookieState = 0;
CacheGoldenShimmersByID = {};
for (const i of Object.keys(Game.shimmers)) {
CacheGoldenShimmersByID[Game.shimmers[i].id] = Game.shimmers[i];
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'golden') {
CacheSpawnedGoldenShimmer = Game.shimmers[i];
CurrSpawnedGoldenCookieState += 1;
}
}
}
/**
@@ -31,36 +38,43 @@ function FindShimmer() {
* It is called by CM.Main.Loop
*/
export default function CheckGoldenCookie() {
FindShimmer();
for (const i of Object.keys(GCTimers)) {
if (typeof CacheGoldenShimmersByID[i] === 'undefined') {
GCTimers[i].parentNode.removeChild(GCTimers[i]);
delete GCTimers[i];
}
}
if (LastGoldenCookieState !== Game.shimmerTypes.golden.n) {
LastGoldenCookieState = Game.shimmerTypes.golden.n;
if (LastGoldenCookieState) {
if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) {
Flash(3, 'GCFlash');
PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume');
Notification('GCNotification', 'Golden Cookie Spawned', 'A Golden Cookie has spawned. Click it now!');
}
FindShimmer();
for (const i of Object.keys(GCTimers)) {
if (typeof CacheGoldenShimmersByID[i] === 'undefined') {
GCTimers[i].parentNode.removeChild(GCTimers[i]);
delete GCTimers[i];
}
}
if (LastGoldenCookieState !== Game.shimmerTypes.golden.n) {
LastGoldenCookieState = Game.shimmerTypes.golden.n;
if (LastGoldenCookieState) {
if (LastSpawnedGoldenCookieState < CurrSpawnedGoldenCookieState) {
Flash(3, 'GCFlash');
PlaySound(CMOptions.GCSoundURL, 'GCSound', 'GCVolume');
Notification(
'GCNotification',
'Golden Cookie Spawned',
'A Golden Cookie has spawned. Click it now!',
);
}
for (const i of Object.keys(Game.shimmers)) {
if (typeof GCTimers[Game.shimmers[i].id] === 'undefined') {
CreateGCTimer(Game.shimmers[i]);
}
}
}
UpdateFavicon();
LastSpawnedGoldenCookieState = CurrSpawnedGoldenCookieState;
if (CurrSpawnedGoldenCookieState === 0) CacheSpawnedGoldenShimmer = 0;
} else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) {
for (const i of Object.keys(GCTimers)) {
GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity;
GCTimers[i].style.transform = CacheGoldenShimmersByID[i].l.style.transform;
GCTimers[i].textContent = Math.ceil(CacheGoldenShimmersByID[i].life / Game.fps);
}
}
for (const i of Object.keys(Game.shimmers)) {
if (typeof GCTimers[Game.shimmers[i].id] === 'undefined') {
CreateGCTimer(Game.shimmers[i]);
}
}
}
UpdateFavicon();
LastSpawnedGoldenCookieState = CurrSpawnedGoldenCookieState;
if (CurrSpawnedGoldenCookieState === 0) CacheSpawnedGoldenShimmer = 0;
} else if (CMOptions.GCTimer === 1 && LastGoldenCookieState) {
for (const i of Object.keys(GCTimers)) {
GCTimers[i].style.opacity = CacheGoldenShimmersByID[i].l.style.opacity;
GCTimers[i].style.transform =
CacheGoldenShimmersByID[i].l.style.transform;
GCTimers[i].textContent = Math.ceil(
CacheGoldenShimmersByID[i].life / Game.fps,
);
}
}
}

View File

@@ -9,14 +9,21 @@ import { LastMagicBarFull } from '../VariablesAndData';
* It is called by CM.Main.Loop
*/
export default function CheckMagicMeter() {
if (Game.Objects['Wizard tower'].minigameLoaded && CMOptions.GrimoireBar === 1) {
const minigame = Game.Objects['Wizard tower'].minigame;
if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
else if (!LastMagicBarFull) {
LastMagicBarFull = true;
Flash(3, 'MagicFlash');
PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume');
Notification('MagicNotification', 'Magic Meter full', 'Your Magic Meter is full. Cast a spell!');
}
}
if (
Game.Objects['Wizard tower'].minigameLoaded &&
CMOptions.GrimoireBar === 1
) {
const minigame = Game.Objects['Wizard tower'].minigame;
if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
else if (!LastMagicBarFull) {
LastMagicBarFull = true;
Flash(3, 'MagicFlash');
PlaySound(CMOptions.MagicSoundURL, 'MagicSound', 'MagicVolume');
Notification(
'MagicNotification',
'Magic Meter full',
'Your Magic Meter is full. Cast a spell!',
);
}
}
}

View File

@@ -11,16 +11,20 @@ import { LastSeasonPopupState } from '../VariablesAndData';
* It is called by CM.Main.Loop
*/
export default function CheckSeasonPopup() {
if (LastSeasonPopupState !== Game.shimmerTypes.reindeer.spawned) {
LastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
for (const i of Object.keys(Game.shimmers)) {
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
CacheSeasonPopShimmer = Game.shimmers[i];
break;
}
}
Flash(3, 'SeaFlash');
PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
Notification('SeaNotification', 'Reindeer sighted!', 'A Reindeer has spawned. Click it now!');
}
if (LastSeasonPopupState !== Game.shimmerTypes.reindeer.spawned) {
LastSeasonPopupState = Game.shimmerTypes.reindeer.spawned;
for (const i of Object.keys(Game.shimmers)) {
if (Game.shimmers[i].spawnLead && Game.shimmers[i].type === 'reindeer') {
CacheSeasonPopShimmer = Game.shimmers[i];
break;
}
}
Flash(3, 'SeaFlash');
PlaySound(CMOptions.SeaSoundURL, 'SeaSound', 'SeaVolume');
Notification(
'SeaNotification',
'Reindeer sighted!',
'A Reindeer has spawned. Click it now!',
);
}
}

View File

@@ -8,12 +8,20 @@ import { LastTickerFortuneState } from '../VariablesAndData';
* It is called by CM.Main.Loop
*/
export default function CheckTickerFortune() {
if (LastTickerFortuneState !== (Game.TickerEffect && Game.TickerEffect.type === 'fortune')) {
LastTickerFortuneState = (Game.TickerEffect && Game.TickerEffect.type === 'fortune');
if (LastTickerFortuneState) {
Flash(3, 'FortuneFlash');
PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
Notification('FortuneNotification', 'Fortune Cookie found', 'A Fortune Cookie has appeared on the Ticker.');
}
}
if (
LastTickerFortuneState !==
(Game.TickerEffect && Game.TickerEffect.type === 'fortune')
) {
LastTickerFortuneState =
Game.TickerEffect && Game.TickerEffect.type === 'fortune';
if (LastTickerFortuneState) {
Flash(3, 'FortuneFlash');
PlaySound(CM.Options.FortuneSoundURL, 'FortuneSound', 'FortuneVolume');
Notification(
'FortuneNotification',
'Fortune Cookie found',
'A Fortune Cookie has appeared on the Ticker.',
);
}
}
}

View File

@@ -9,30 +9,55 @@ import { LastWrinklerCount } from '../VariablesAndData';
* It is called by CM.Main.Loop
*/
export default function CheckWrinklerCount() {
if (Game.elderWrath > 0) {
let CurrentWrinklers = 0;
for (const i in Game.wrinklers) {
if (Game.wrinklers[i].phase === 2) CurrentWrinklers++;
}
if (CurrentWrinklers > LastWrinklerCount) {
LastWrinklerCount = CurrentWrinklers;
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxFlash) {
Flash(3, 'WrinklerMaxFlash');
} else {
Flash(3, 'WrinklerFlash');
}
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxSound) {
PlaySound(CMOptions.WrinklerMaxSoundURL, 'WrinklerMaxSound', 'WrinklerMaxVolume');
} else {
PlaySound(CMOptions.WrinklerSoundURL, 'WrinklerSound', 'WrinklerVolume');
}
if (CurrentWrinklers === Game.getWrinklersMax() && CMOptions.WrinklerMaxNotification) {
Notification('WrinklerMaxNotification', 'Maximum Wrinklers Reached', 'You have reached your maximum ammount of wrinklers');
} else {
Notification('WrinklerNotification', 'A Wrinkler appeared', 'A new wrinkler has appeared');
}
} else {
LastWrinklerCount = CurrentWrinklers;
}
}
if (Game.elderWrath > 0) {
let CurrentWrinklers = 0;
for (const i in Game.wrinklers) {
if (Game.wrinklers[i].phase === 2) CurrentWrinklers++;
}
if (CurrentWrinklers > LastWrinklerCount) {
LastWrinklerCount = CurrentWrinklers;
if (
CurrentWrinklers === Game.getWrinklersMax() &&
CMOptions.WrinklerMaxFlash
) {
Flash(3, 'WrinklerMaxFlash');
} else {
Flash(3, 'WrinklerFlash');
}
if (
CurrentWrinklers === Game.getWrinklersMax() &&
CMOptions.WrinklerMaxSound
) {
PlaySound(
CMOptions.WrinklerMaxSoundURL,
'WrinklerMaxSound',
'WrinklerMaxVolume',
);
} else {
PlaySound(
CMOptions.WrinklerSoundURL,
'WrinklerSound',
'WrinklerVolume',
);
}
if (
CurrentWrinklers === Game.getWrinklersMax() &&
CMOptions.WrinklerMaxNotification
) {
Notification(
'WrinklerMaxNotification',
'Maximum Wrinklers Reached',
'You have reached your maximum ammount of wrinklers',
);
} else {
Notification(
'WrinklerNotification',
'A Wrinkler appeared',
'A new wrinkler has appeared',
);
}
} else {
LastWrinklerCount = CurrentWrinklers;
}
}
}

View File

@@ -24,39 +24,53 @@ import AddWrinklerAreaDetect from './WrinklerArea/AddDetectArea';
* Initialization loop of Cookie Monster
*/
export default function InitializeCookieMonster() {
InitData();
CacheStatsCookies();
InitCache();
InitData();
CacheStatsCookies();
InitCache();
// Stored to check if we need to re-initiliaze data
LastModCount = Object.keys(Game.mods).length;
// Stored to check if we need to re-initiliaze data
LastModCount = Object.keys(Game.mods).length;
// Creating visual elements
CreateCssArea();
CreateBotBar();
CreateTimerBar();
CreateUpgradeBar();
CreateWhiteScreen();
CreateFavicon();
for (const i of Object.keys(TooltipText)) {
CreateSimpleTooltip(TooltipText[i][0], TooltipText[i][1], TooltipText[i][2]);
}
CreateWrinklerButtons();
UpdateBuildingUpgradeStyle();
// Creating visual elements
CreateCssArea();
CreateBotBar();
CreateTimerBar();
CreateUpgradeBar();
CreateWhiteScreen();
CreateFavicon();
for (const i of Object.keys(TooltipText)) {
CreateSimpleTooltip(
TooltipText[i][0],
TooltipText[i][1],
TooltipText[i][2],
);
}
CreateWrinklerButtons();
UpdateBuildingUpgradeStyle();
ReplaceTooltips();
AddWrinklerAreaDetect();
ReplaceTooltips();
AddWrinklerAreaDetect();
// Replace native functions
ReplaceNative();
ReplaceNativeGrimoire();
Game.CalculateGains();
// Replace native functions
ReplaceNative();
ReplaceNativeGrimoire();
Game.CalculateGains();
LoadConfig(); // Must be after all things are created!
CMLastAscendState = Game.OnAscend;
LoadConfig(); // Must be after all things are created!
CMLastAscendState = Game.OnAscend;
if (Game.prefs.popups) Game.Popup(`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`);
else Game.Notify(`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`, '', '', 1, 1);
if (Game.prefs.popups)
Game.Popup(
`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`,
);
else
Game.Notify(
`Cookie Monster version ${VersionMajor}.${VersionMinor} loaded!`,
'',
'',
1,
1,
);
Game.Win('Third-party');
Game.Win('Third-party');
}

View File

@@ -3,13 +3,20 @@ import LoopCache from '../Cache/CacheLoop';
import CacheNoGoldSwitchCPS from '../Cache/CPS/NoGoldSwitchCPS';
import CacheSellAllForChoEgg from '../Cache/CPS/SellChoEgg';
import CacheDragonCost from '../Cache/Dragon/Dragon';
import { CacheBuildingsPrices, CacheIncome } from '../Cache/PriceAndIncome/PriceAndIncome';
import {
CacheBuildingsPrices,
CacheIncome,
} from '../Cache/PriceAndIncome/PriceAndIncome';
import { CacheChain } from '../Cache/Stats/ChainCookies';
import CacheAllMissingUpgrades from '../Cache/Stats/MissingUpgrades';
import CacheSeasonSpec from '../Cache/Stats/Reindeer';
import { CacheGoldenAndWrathCookiesMults, CacheStatsCookies } from '../Cache/Stats/Stats';
import {
CacheDoRemakeBuildPrices, CacheHadBuildAura,
CacheGoldenAndWrathCookiesMults,
CacheStatsCookies,
} from '../Cache/Stats/Stats';
import {
CacheDoRemakeBuildPrices,
CacheHadBuildAura,
} from '../Cache/VariablesAndData';
import UpdateAscendState from '../Disp/HelperFunctions/UpdateAscendState';
import { LastAscendState } from '../Disp/VariablesAndData';
@@ -28,58 +35,58 @@ import { LastModCount } from './VariablesAndData';
* CM.init registers it to the "logic" hook provided by the modding api
*/
export default function CMLoop() {
if (LastAscendState !== Game.OnAscend) {
LastAscendState = Game.OnAscend;
UpdateAscendState();
}
if (!Game.OnAscend && Game.AscendTimer === 0) {
// Check if any other mods have been loaded
if (LastModCount !== Object.keys(Game.mods).length) {
InitData();
InitCache();
LastModCount = Object.keys(Game.mods).length;
}
if (LastAscendState !== Game.OnAscend) {
LastAscendState = Game.OnAscend;
UpdateAscendState();
}
if (!Game.OnAscend && Game.AscendTimer === 0) {
// Check if any other mods have been loaded
if (LastModCount !== Object.keys(Game.mods).length) {
InitData();
InitCache();
LastModCount = Object.keys(Game.mods).length;
}
// CM.Sim.DoSims is set whenever CPS has changed
if (SimDoSims) {
CacheIncome();
// CM.Sim.DoSims is set whenever CPS has changed
if (SimDoSims) {
CacheIncome();
CacheNoGoldSwitchCPS(); // Needed first
CacheGoldenAndWrathCookiesMults();
CacheStatsCookies();
CacheAllMissingUpgrades();
CacheChain();
CacheDragonCost();
CacheNoGoldSwitchCPS(); // Needed first
CacheGoldenAndWrathCookiesMults();
CacheStatsCookies();
CacheAllMissingUpgrades();
CacheChain();
CacheDragonCost();
CacheSeasonSpec();
CacheSellAllForChoEgg();
CacheSeasonSpec();
CacheSellAllForChoEgg();
SimDoSims = 0;
}
SimDoSims = 0;
}
// Check for aura change to recalculate buildings prices
const hasBuildAura = Game.auraMult('Fierce Hoarder') > 0;
if (!CacheHadBuildAura && hasBuildAura) {
CacheHadBuildAura = true;
CacheDoRemakeBuildPrices = 1;
} else if (CacheHadBuildAura && !hasBuildAura) {
CacheHadBuildAura = false;
CacheDoRemakeBuildPrices = 1;
}
// Check for aura change to recalculate buildings prices
const hasBuildAura = Game.auraMult('Fierce Hoarder') > 0;
if (!CacheHadBuildAura && hasBuildAura) {
CacheHadBuildAura = true;
CacheDoRemakeBuildPrices = 1;
} else if (CacheHadBuildAura && !hasBuildAura) {
CacheHadBuildAura = false;
CacheDoRemakeBuildPrices = 1;
}
if (CacheDoRemakeBuildPrices) {
CacheBuildingsPrices();
CacheDoRemakeBuildPrices = 0;
}
if (CacheDoRemakeBuildPrices) {
CacheBuildingsPrices();
CacheDoRemakeBuildPrices = 0;
}
LoopCache();
LoopCache();
// Check all changing minigames and game-states
CheckGoldenCookie();
CheckTickerFortune();
CheckSeasonPopup();
CheckGardenTick();
CheckMagicMeter();
CheckWrinklerCount();
}
// Check all changing minigames and game-states
CheckGoldenCookie();
CheckTickerFortune();
CheckSeasonPopup();
CheckGardenTick();
CheckMagicMeter();
CheckWrinklerCount();
}
}

View File

@@ -4,7 +4,11 @@ import { FormatTime } from '../../Disp/BeautifyAndFormatting/BeautifyFormatting'
import CalculateGrimoireRefillTime from '../../Disp/HelperFunctions/CalculateGrimoireRefillTime';
import {
BackupGrimoireDraw, BackupGrimoireLaunch, BackupGrimoireLaunchMod, HasReplaceNativeGrimoireDraw, HasReplaceNativeGrimoireLaunch,
BackupGrimoireDraw,
BackupGrimoireLaunch,
BackupGrimoireLaunchMod,
HasReplaceNativeGrimoireDraw,
HasReplaceNativeGrimoireLaunch,
} from '../VariablesAndData';
import ReplaceTooltipGrimoire from './TooltipGrimoire';
@@ -12,42 +16,59 @@ import ReplaceTooltipGrimoire from './TooltipGrimoire';
* This function fixes replaces the .draw function of the Grimoire
*/
function ReplaceNativeGrimoireDraw() {
if (!HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) {
const minigame = Game.Objects['Wizard tower'].minigame;
BackupGrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function () {
BackupGrimoireDraw();
if (CMOptions.GrimoireBar === 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ` (${FormatTime(CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM))})`;
}
};
HasReplaceNativeGrimoireDraw = true;
}
if (
!HasReplaceNativeGrimoireDraw &&
Game.Objects['Wizard tower'].minigameLoaded
) {
const minigame = Game.Objects['Wizard tower'].minigame;
BackupGrimoireDraw = minigame.draw;
Game.Objects['Wizard tower'].minigame.draw = function () {
BackupGrimoireDraw();
if (CMOptions.GrimoireBar === 1 && minigame.magic < minigame.magicM) {
minigame.magicBarTextL.innerHTML += ` (${FormatTime(
CalculateGrimoireRefillTime(
minigame.magic,
minigame.magicM,
minigame.magicM,
),
)})`;
}
};
HasReplaceNativeGrimoireDraw = true;
}
}
/**
* This function fixes replaces the .launch function of the Grimoire
*/
function ReplaceNativeGrimoireLaunch() {
if (!HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) {
const minigame = Game.Objects['Wizard tower'].minigame;
BackupGrimoireLaunch = minigame.launch;
BackupGrimoireLaunchMod = new Function(`return ${minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame')}`);
Game.Objects['Wizard tower'].minigame.launch = function () {
BackupGrimoireLaunchMod();
ReplaceTooltipGrimoire();
HasReplaceNativeGrimoireDraw = false;
ReplaceNativeGrimoireDraw();
if (
!HasReplaceNativeGrimoireLaunch &&
Game.Objects['Wizard tower'].minigameLoaded
) {
const minigame = Game.Objects['Wizard tower'].minigame;
BackupGrimoireLaunch = minigame.launch;
BackupGrimoireLaunchMod = new Function(
`return ${minigame.launch
.toString()
.split('=this')
.join("= Game.Objects['Wizard tower'].minigame")}`,
);
Game.Objects['Wizard tower'].minigame.launch = function () {
BackupGrimoireLaunchMod();
ReplaceTooltipGrimoire();
HasReplaceNativeGrimoireDraw = false;
ReplaceNativeGrimoireDraw();
HasReplaceNativeGrimoireLaunch = true;
};
}
HasReplaceNativeGrimoireLaunch = true;
};
}
}
/**
* This function fixes replaces the Launch and Draw functions of the Grimoire
*/
export default function ReplaceNativeGrimoire() {
ReplaceNativeGrimoireLaunch();
ReplaceNativeGrimoireDraw();
ReplaceNativeGrimoireLaunch();
ReplaceNativeGrimoireDraw();
}

View File

@@ -5,16 +5,22 @@ import { TooltipGrimoireBackup } from '../VariablesAndData';
* This function replaces the original .onmouseover functions of the Grimoire minigame
*/
export default function ReplaceTooltipGrimoire() {
if (Game.Objects['Wizard tower'].minigameLoaded) {
for (const i in Game.Objects['Wizard tower'].minigame.spellsById) {
if (l(`grimoireSpell${i}`).onmouseover !== null) {
TooltipGrimoireBackup[i] = l(`grimoireSpell${i}`).onmouseover;
l(`grimoireSpell${i}`).onmouseover = function () {
Game.tooltip.dynamic = 1;
Game.tooltip.draw(this, function () { return CreateTooltip('g', `${i}`); }, 'this');
Game.tooltip.wobble();
};
}
}
}
if (Game.Objects['Wizard tower'].minigameLoaded) {
for (const i in Game.Objects['Wizard tower'].minigame.spellsById) {
if (l(`grimoireSpell${i}`).onmouseover !== null) {
TooltipGrimoireBackup[i] = l(`grimoireSpell${i}`).onmouseover;
l(`grimoireSpell${i}`).onmouseover = function () {
Game.tooltip.dynamic = 1;
Game.tooltip.draw(
this,
function () {
return CreateTooltip('g', `${i}`);
},
'this',
);
Game.tooltip.wobble();
};
}
}
}
}

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