From 343327a1b592f8ba2c0b9dc4de94a2961ba1da80 Mon Sep 17 00:00:00 2001 From: Daniel van Noord Date: Fri, 4 Dec 2020 21:06:23 +0100 Subject: [PATCH] Fix CalculateGains --- CookieMonster.js | 2 +- src/Sim.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CookieMonster.js b/CookieMonster.js index d26a337..292a280 100644 --- a/CookieMonster.js +++ b/CookieMonster.js @@ -4204,7 +4204,7 @@ CM.Sim.CalculateGains = function() { var mult = 1; // Include minigame effects var effs={}; - for (var i in CM.Cache.Objects) { + for (var i in Game.Objects) { // TODO Store minigames and effects in Cache // Include possibility of new/modded building and new/modded minigames if (CM.Sim.Objects[i].minigameLoaded && CM.Sim.Objects[i].minigame.effs) { diff --git a/src/Sim.js b/src/Sim.js index a19d38b..17988c2 100644 --- a/src/Sim.js +++ b/src/Sim.js @@ -252,7 +252,7 @@ CM.Sim.CalculateGains = function() { var mult = 1; // Include minigame effects var effs={}; - for (var i in CM.Cache.Objects) { + for (var i in Game.Objects) { // TODO Store minigames and effects in Cache // Include possibility of new/modded building and new/modded minigames if (CM.Sim.Objects[i].minigameLoaded && CM.Sim.Objects[i].minigame.effs) {