Change <0% GC/reindeer chance formatting to show <1% instead.
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Daniël van Noord
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13dd628623
commit
270190feae
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dist/CookieMonster.js
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dist/CookieMonster.js
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dist/CookieMonster.js.map
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dist/CookieMonsterDev.js
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dist/CookieMonsterDev.js.map
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@@ -133,9 +133,15 @@ export function UpdateTimerBar() {
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updateChanceTotal(chanceToSpawn);
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l('CMTimerBarGCTime').textContent = `${Math.ceil(
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(Game.shimmerTypes.golden.maxTime - Game.shimmerTypes.golden.time) / Game.fps,
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)} ${getChanceFinal() < 0.01 ? '<' : ''}${getChanceFinal().toLocaleString('en', {
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style: 'percent',
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})}`;
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)} `;
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if (getChanceFinal() < 0.01) {
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l('CMTimerBarGCTime').textContent +=
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`<${(0.01).toLocaleString('en', { style: 'percent' })}`;
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} else {
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l('CMTimerBarGCTime').textContent += getChanceFinal().toLocaleString('en', {
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style: 'percent',
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});
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}
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numberOfTimers += 1;
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} else l('CMTimerBarGC').style.display = 'none';
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@@ -177,9 +183,15 @@ export function UpdateTimerBar() {
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updateChanceTotalDeer(chanceToSpawn);
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l('CMTimerBarRenTime').textContent = `${Math.ceil(
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(Game.shimmerTypes.reindeer.maxTime - Game.shimmerTypes.reindeer.time) / Game.fps,
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)} ${getChanceFinalDeer() < 0.01 ? '<' : ''}${getChanceFinalDeer().toLocaleString('en', {
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style: 'percent',
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})}`;
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)} `;
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if (getChanceFinalDeer() < 0.01) {
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l('CMTimerBarRenTime').textContent +=
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`<${(0.01).toLocaleString('en', { style: 'percent' })}`;
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} else {
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l('CMTimerBarRenTime').textContent += getChanceFinalDeer().toLocaleString('en', {
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style: 'percent',
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});
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}
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numberOfTimers += 1;
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} else {
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l('CMTimerBarRen').style.display = 'none';
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