From 2299d0b89cc8302f569df667e0bc133b690610e7 Mon Sep 17 00:00:00 2001 From: Aktanusa Date: Thu, 28 Apr 2016 00:25:39 -0400 Subject: [PATCH] Updated beta version --- CookieMonsterBeta.js | 1361 ++++++++++++++++++++++++++++-------------- 1 file changed, 928 insertions(+), 433 deletions(-) diff --git a/CookieMonsterBeta.js b/CookieMonsterBeta.js index 3e5b548..39f9113 100644 --- a/CookieMonsterBeta.js +++ b/CookieMonsterBeta.js @@ -22,6 +22,13 @@ CM.Sim = {}; * Cache * *********/ +CM.Cache.AddQueue = function() { + CM.Cache.Queue = document.createElement('script'); + CM.Cache.Queue.type = 'text/javascript'; + CM.Cache.Queue.setAttribute('src', 'http://aktanusa.github.io/CookieMonster/queue/queue.js'); + document.head.appendChild(CM.Cache.Queue); +} + CM.Cache.NextNumber = function(base) { var count = base > Math.pow(2, 53) ? Math.pow(2, Math.floor(Math.log(base) / Math.log(2)) - 53) : 1; while (base == base + count) { @@ -30,6 +37,13 @@ CM.Cache.NextNumber = function(base) { return (base + count); } +CM.Cache.RemakeBuildingsPrices = function() { + for (var i in Game.Objects) { + CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 10); + CM.Cache.Objects100[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, Game.Objects[i].free, 100); + } +} + CM.Cache.RemakeIncome = function() { // Simulate Building Buys for 1 amount CM.Sim.BuyBuildings(1, 'Objects'); @@ -39,76 +53,96 @@ CM.Cache.RemakeIncome = function() { // Simulate Building Buys for 10 amount CM.Sim.BuyBuildings(10, 'Objects10'); + + // Simulate Building Buys for 100 amount + CM.Sim.BuyBuildings(100, 'Objects100'); } -CM.Cache.RemakeBuildingsBCI = function() { - CM.Disp.min = -1; - CM.Disp.max = -1; - CM.Disp.mid = -1; - for (var i in CM.Cache.Objects) { - CM.Cache.Objects[i].bci = Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus; - if (CM.Disp.min == -1 || CM.Cache.Objects[i].bci < CM.Disp.min) CM.Disp.min = CM.Cache.Objects[i].bci; - if (CM.Disp.max == -1 || CM.Cache.Objects[i].bci > CM.Disp.max) CM.Disp.max = CM.Cache.Objects[i].bci; +CM.Cache.RemakeWrinkBank = function() { + var totalSucked = 0; + for (var i in Game.wrinklers) { + var sucked = Game.wrinklers[i].sucked; + var toSuck = 1.1; + if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; + if (Game.wrinklers[i].type==1) toSuck *= 3; // Shiny wrinklers + sucked *= toSuck; + if (Game.Has('Wrinklerspawn')) sucked *= 1.05; + totalSucked += sucked; } - CM.Disp.mid = ((CM.Disp.max - CM.Disp.min) / 2) + CM.Disp.min; + CM.Cache.WrinkBank = totalSucked; +} + +CM.Cache.RemakeBuildingsPP = function() { + CM.Cache.min = -1; + CM.Cache.max = -1; + CM.Cache.mid = -1; + for (var i in CM.Cache.Objects) { + //CM.Cache.Objects[i].pp = Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus; + CM.Cache.Objects[i].pp = (Math.max(Game.Objects[i].getPrice() - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Objects[i].getPrice() / CM.Cache.Objects[i].bonus); + if (CM.Cache.min == -1 || CM.Cache.Objects[i].pp < CM.Cache.min) CM.Cache.min = CM.Cache.Objects[i].pp; + if (CM.Cache.max == -1 || CM.Cache.Objects[i].pp > CM.Cache.max) CM.Cache.max = CM.Cache.Objects[i].pp; + } + CM.Cache.mid = ((CM.Cache.max - CM.Cache.min) / 2) + CM.Cache.min; for (var i in CM.Cache.Objects) { var color = ''; - if (CM.Cache.Objects[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; - else if (CM.Cache.Objects[i].bci == CM.Disp.max) color = CM.Disp.colorRed; - else if (CM.Cache.Objects[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + if (CM.Cache.Objects[i].pp == CM.Cache.min) color = CM.Disp.colorGreen; + else if (CM.Cache.Objects[i].pp == CM.Cache.max) color = CM.Disp.colorRed; + else if (CM.Cache.Objects[i].pp > CM.Cache.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; CM.Cache.Objects[i].color = color; } } -CM.Cache.RemakeUpgradeBCI = function() { +CM.Cache.RemakeUpgradePP = function() { for (var i in CM.Cache.Upgrades) { - CM.Cache.Upgrades[i].bci = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus; - if (isNaN(CM.Cache.Upgrades[i].bci)) CM.Cache.Upgrades[i].bci = 'Infinity'; + //CM.Cache.Upgrades[i].pp = Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus; + CM.Cache.Upgrades[i].pp = (Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (Game.Upgrades[i].getPrice() / CM.Cache.Upgrades[i].bonus); + if (isNaN(CM.Cache.Upgrades[i].pp)) CM.Cache.Upgrades[i].pp = 'Infinity'; var color = ''; - if (CM.Cache.Upgrades[i].bci <= 0 || CM.Cache.Upgrades[i].bci == 'Infinity') color = CM.Disp.colorGray; - else if (CM.Cache.Upgrades[i].bci < CM.Disp.min) color = CM.Disp.colorBlue; - else if (CM.Cache.Upgrades[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; - else if (CM.Cache.Upgrades[i].bci == CM.Disp.max) color = CM.Disp.colorRed; - else if (CM.Cache.Upgrades[i].bci > CM.Disp.max) color = CM.Disp.colorPurple; - else if (CM.Cache.Upgrades[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + if (CM.Cache.Upgrades[i].pp <= 0 || CM.Cache.Upgrades[i].pp == 'Infinity') color = CM.Disp.colorGray; + else if (CM.Cache.Upgrades[i].pp < CM.Cache.min) color = CM.Disp.colorBlue; + else if (CM.Cache.Upgrades[i].pp == CM.Cache.min) color = CM.Disp.colorGreen; + else if (CM.Cache.Upgrades[i].pp == CM.Cache.max) color = CM.Disp.colorRed; + else if (CM.Cache.Upgrades[i].pp > CM.Cache.max) color = CM.Disp.colorPurple; + else if (CM.Cache.Upgrades[i].pp > CM.Cache.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; CM.Cache.Upgrades[i].color = color; } } -CM.Cache.RemakeBuildings10BCI = function() { - for (var i in CM.Cache.Objects10) { - CM.Cache.Objects10[i].price = CM.Sim.BuildingGetPrice(Game.Objects[i].basePrice, Game.Objects[i].amount, 10); - CM.Cache.Objects10[i].bci = CM.Cache.Objects10[i].price / CM.Cache.Objects10[i].bonus; +CM.Cache.RemakeBuildingsOtherPP = function(amount, target) { + for (var i in CM.Cache[target]) { + //CM.Cache[target][i].pp = CM.Cache[target][i].price / CM.Cache[target][i].bonus; + CM.Cache[target][i].pp = (Math.max(CM.Cache[target][i].price - (Game.cookies + CM.Disp.GetWrinkConfigBank()), 0) / Game.cookiesPs) + (CM.Cache[target][i].price / CM.Cache[target][i].bonus); var color = ''; - if (CM.Cache.Objects10[i].bci <= 0 || CM.Cache.Objects10[i].bci == 'Infinity') color = CM.Disp.colorGray; - else if (CM.Cache.Objects10[i].bci < CM.Disp.min) color = CM.Disp.colorBlue; - else if (CM.Cache.Objects10[i].bci == CM.Disp.min) color = CM.Disp.colorGreen; - else if (CM.Cache.Objects10[i].bci == CM.Disp.max) color = CM.Disp.colorRed; - else if (CM.Cache.Objects10[i].bci > CM.Disp.max) color = CM.Disp.colorPurple; - else if (CM.Cache.Objects10[i].bci > CM.Disp.mid) color = CM.Disp.colorOrange; + if (CM.Cache[target][i].pp <= 0 || CM.Cache[target][i].pp == 'Infinity') color = CM.Disp.colorGray; + else if (CM.Cache[target][i].pp < CM.Cache.min) color = CM.Disp.colorBlue; + else if (CM.Cache[target][i].pp == CM.Cache.min) color = CM.Disp.colorGreen; + else if (CM.Cache[target][i].pp == CM.Cache.max) color = CM.Disp.colorRed; + else if (CM.Cache[target][i].pp > CM.Cache.max) color = CM.Disp.colorPurple; + else if (CM.Cache[target][i].pp > CM.Cache.mid) color = CM.Disp.colorOrange; else color = CM.Disp.colorYellow; - CM.Cache.Objects10[i].color = color; + CM.Cache[target][i].color = color; } } -CM.Cache.RemakeBCI = function() { +CM.Cache.RemakePP = function() { // Buildings for 1 amount - CM.Cache.RemakeBuildingsBCI(); + CM.Cache.RemakeBuildingsPP(); // Upgrades - CM.Cache.RemakeUpgradeBCI(); + CM.Cache.RemakeUpgradePP(); // Buildings for 10 amount - CM.Cache.RemakeBuildings10BCI(); + CM.Cache.RemakeBuildingsOtherPP(10, 'Objects10'); + + // Buildings for 100 amount + CM.Cache.RemakeBuildingsOtherPP(100, 'Objects100'); } CM.Cache.RemakeLucky = function() { - CM.Cache.Lucky = (Game.cookiesPs * 60 * 15) / 0.15; - if (Game.frenzy > 0) { - CM.Cache.Lucky /= Game.frenzyPower; - } + CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) / 0.15; + CM.Cache.Lucky /= CM.Sim.getCPSBuffMult(); CM.Cache.LuckyReward = (CM.Cache.Lucky * 0.15) + 13; CM.Cache.LuckyFrenzy = CM.Cache.Lucky * 7; CM.Cache.LuckyRewardFrenzy = (CM.Cache.LuckyFrenzy * 0.15) + 13; @@ -127,44 +161,41 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout) { } CM.Cache.RemakeChain = function() { - var maxPayout = Game.cookiesPs * 60 * 60 * 6; - if (Game.frenzy > 0) { - maxPayout /= Game.frenzyPower; - } + var maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6; + maxPayout /= CM.Sim.getCPSBuffMult(); CM.Cache.ChainReward = CM.Cache.MaxChainMoni(7, maxPayout); CM.Cache.ChainWrathReward = CM.Cache.MaxChainMoni(6, maxPayout); - var base = 0; - if (CM.Cache.ChainReward > CM.Cache.ChainWrathReward) { - base = CM.Cache.ChainReward; - } - else { - base = CM.Cache.ChainWrathReward; - } - if (maxPayout < base) { + if (maxPayout < CM.Cache.ChainReward) { CM.Cache.Chain = 0; } else { - CM.Cache.Chain = CM.Cache.NextNumber(base) / 0.25; + CM.Cache.Chain = CM.Cache.NextNumber(CM.Cache.ChainReward) / 0.25; + } + if (maxPayout < CM.Cache.ChainWrathReward) { + CM.Cache.Chain = 0; + } + else { + CM.Cache.ChainWrath = CM.Cache.NextNumber(CM.Cache.ChainWrathReward) / 0.25; } CM.Cache.ChainFrenzyReward = CM.Cache.MaxChainMoni(7, maxPayout * 7); CM.Cache.ChainFrenzyWrathReward = CM.Cache.MaxChainMoni(6, maxPayout * 7); - if (CM.Cache.ChainFrenzyReward > CM.Cache.ChainFrenzyWrathReward) { - base = CM.Cache.ChainFrenzyReward; - } - else { - base = CM.Cache.ChainFrenzyWrathReward; - } - if ((maxPayout * 7) < base) { + if ((maxPayout * 7) < CM.Cache.ChainFrenzyReward) { CM.Cache.ChainFrenzy = 0; } else { - CM.Cache.ChainFrenzy = CM.Cache.NextNumber(base) / 0.25; + CM.Cache.ChainFrenzy = CM.Cache.NextNumber(CM.Cache.ChainFrenzyReward) / 0.25; + } + if ((maxPayout * 7) < CM.Cache.ChainFrenzyWrathReward) { + CM.Cache.ChainFrenzy = 0; + } + else { + CM.Cache.ChainFrenzyWrath = CM.Cache.NextNumber(CM.Cache.ChainFrenzyWrathReward) / 0.25; } } @@ -175,27 +206,142 @@ CM.Cache.RemakeSeaSpec = function() { } } -CM.Cache.RemakeSellAllTotal = function() { - var sellTotal = 0; - for (var i in Game.Objects) { - var me = Game.Objects[i]; - sellTotal += CM.Sim.BuildingSell(me.basePrice, me.amount, me.amount); +CM.Cache.RemakeSellForChoEgg = function() { + if (Game.hasAura('Earth Shatterer') || Game.dragonLevel < 9) { + var sellTotal = 0; + for (var i in Game.Objects) { + var me = Game.Objects[i]; + sellTotal += CM.Sim.BuildingSell(me.basePrice, me.amount, me.free, me.amount, 0); + } } - CM.Cache.SellAllTotal = sellTotal; + else { + var highestBuilding = ''; + for (var i in Game.Objects) { + if (Game.Objects[i].amount > 0) highestBuilding = i; + } + var sellTotal = 0; + for (var i in Game.Objects) { + var me = Game.Objects[i]; + var amount = 0; + if (i == highestBuilding) { + amount = me.amount - 1; + } + else { + amount = me.amount; + } + sellTotal += CM.Sim.BuildingSell(me.basePrice, amount, me.free, amount, 1); + } + } + CM.Cache.SellForChoEgg = sellTotal; } +CM.Cache.InitCookiesDiff = function() { + CM.Cache.CookiesDiff = new Queue(); + CM.Cache.WrinkDiff = new Queue(); + CM.Cache.ChoEggDiff = new Queue(); + CM.Cache.ClicksDiff = new Queue(); +} + +CM.Cache.UpdateAvgCPS = function() { + var currDate = Math.floor(Date.now() / 1000); + if (CM.Cache.lastDate != currDate) { + var choEggTotal = Game.cookies + CM.Cache.SellForChoEgg; + if (Game.cpsSucked > 0) { + choEggTotal += CM.Cache.WrinkBank; + } + choEggTotal *= 0.05; + + if (CM.Cache.lastDate != -1) { + var timeDiff = currDate - CM.Cache.lastDate + var bankDiffAvg = Math.max(0, (Game.cookies - CM.Cache.lastCookies)) / timeDiff; + var wrinkDiffAvg = (CM.Cache.WrinkBank - CM.Cache.lastWrinkCookies) / timeDiff; + var choEggDiffAvg = Math.max(0,(choEggTotal - CM.Cache.lastChoEgg)) / timeDiff; + var clicksDiffAvg = (Game.cookieClicks - CM.Cache.lastClicks) / timeDiff; + for (var i = 0; i < timeDiff; i++) { + CM.Cache.CookiesDiff.enqueue(bankDiffAvg); + CM.Cache.WrinkDiff.enqueue(wrinkDiffAvg); + CM.Cache.ChoEggDiff.enqueue(choEggDiffAvg); + CM.Cache.ClicksDiff.enqueue(clicksDiffAvg); + } + // Assumes the queues are the same length + while (CM.Cache.CookiesDiff.getLength() > 1800) { + CM.Cache.CookiesDiff.dequeue(); + CM.Cache.WrinkDiff.dequeue(); + CM.Cache.ClicksDiff.dequeue(); + } + + while (CM.Cache.ClicksDiff.getLength() > 30) { + CM.Cache.ClicksDiff.dequeue(); + } + } + CM.Cache.lastDate = currDate; + CM.Cache.lastCookies = Game.cookies; + CM.Cache.lastWrinkCookies = CM.Cache.WrinkBank; + CM.Cache.lastChoEgg = choEggTotal; + CM.Cache.lastClicks = Game.cookieClicks; + + var totalGainBank = 0; + var totalGainWrink = 0; + var totalGainChoEgg = 0; + var cpsLength = Math.min(CM.Cache.CookiesDiff.getLength(), CM.Disp.times[CM.Config.AvgCPSHist] * 60); + // Assumes the queues are the same length + for (var i = CM.Cache.CookiesDiff.getLength() - cpsLength; i < CM.Cache.CookiesDiff.getLength(); i++) { + totalGainBank += CM.Cache.CookiesDiff.get(i); + totalGainWrink += CM.Cache.WrinkDiff.get(i); + totalGainChoEgg += CM.Cache.ChoEggDiff.get(i); + } + CM.Cache.AvgCPS = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0)) / cpsLength; + + if (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')) { + CM.Cache.AvgCPSChoEgg = (totalGainBank + (CM.Config.CalcWrink ? totalGainWrink : 0) + totalGainChoEgg) / cpsLength; + } + else { + CM.Cache.AvgCPSChoEgg = CM.Cache.AvgCPS; + } + + var totalClicks = 0; + var clicksLength = Math.min(CM.Cache.ClicksDiff.getLength(), CM.Disp.times[CM.Config.AvgClicksHist]); + for (var i = CM.Cache.ClicksDiff.getLength() - clicksLength; i < CM.Cache.ClicksDiff.getLength(); i++) { + totalClicks += CM.Cache.ClicksDiff.get(i); + } + CM.Cache.AvgClicks = totalClicks / clicksLength; + } +} + +CM.Cache.min = -1; +CM.Cache.max = -1; +CM.Cache.mid = -1; +CM.Cache.WrinkBank = -1; +CM.Cache.NoGoldSwitchCookiesPS = 0; CM.Cache.Lucky = 0; CM.Cache.LuckyReward = 0; CM.Cache.LuckyFrenzy = 0; CM.Cache.LuckyRewardFrenzy = 0; CM.Cache.SeaSpec = 0; CM.Cache.Chain = 0; +CM.Cache.ChainWrath = 0; CM.Cache.ChainReward = 0; CM.Cache.ChainWrathReward = 0; CM.Cache.ChainFrenzy = 0; +CM.Cache.ChainFrenzyWrath = 0; CM.Cache.ChainFrenzyReward = 0; CM.Cache.ChainFrenzyWrathReward = 0; -CM.Cache.SellAllTotal = 0; +CM.Cache.CentEgg = 0; +CM.Cache.SellForChoEgg = 0; +CM.Cache.Title = ''; +CM.Cache.HadFierHoard = false; +CM.Cache.lastDate = -1; +CM.Cache.lastCookies = -1; +CM.Cache.lastWrinkCookies = -1; +CM.Cache.lastChoEgg = -1; +CM.Cache.lastClicks = -1; +CM.Cache.CookiesDiff; +CM.Cache.WrinkDiff; +CM.Cache.ChoEggDiff; +CM.Cache.ClicksDiff; +CM.Cache.AvgCPS = -1; +CM.Cache.AvgCPSChoEgg = -1; +CM.Cache.AvgClicks = -1; /********** * Config * @@ -239,7 +385,7 @@ CM.LoadConfig = function() { } } else { // Colors - for (var j in CM.ConfigDefault.StatsPref) { + for (var j in CM.ConfigDefault.Colors) { if (typeof CM.Config[i][j] === 'undefined' || typeof CM.Config[i][j] != 'string') { mod = true; CM.Config[i][j] = CM.ConfigDefault[i][j]; @@ -267,6 +413,18 @@ CM.RestoreDefault = function() { Game.UpdateMenu(); } +CM.ToggleConfig = function(config) { + CM.ToggleConfigUp(config); + if (CM.ConfigData[config].toggle) { + if (CM.Config[config] == 0) { + l(CM.ConfigPrefix + config).className = 'option off'; + } + else { + l(CM.ConfigPrefix + config).className = 'option'; + } + } +} + CM.ToggleConfigUp = function(config) { CM.Config[config]++; if (CM.Config[config] == CM.ConfigData[config].label.length) { @@ -301,32 +459,38 @@ CM.ToggleStatsConfig = function(config) { CM.SaveConfig(CM.Config); } -CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', func: function() {CM.Disp.ToggleBotBar();}}; -CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', func: function() {CM.Disp.ToggleTimerBar();}}; -CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', func: function() {CM.Disp.ToggleTimerBarPos();}}; -CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', func: function() {CM.Disp.UpdateBuildings();}}; -CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', func: function() {CM.Disp.ToggleUpBarColor();}}; -CM.ConfigData.Colors = {desc: {Blue: 'Color for better than best BCI building', Green: 'Color for best BCI building', Yellow: 'Color for between best and worst BCI buildings closer to best', Orange: 'Color for between best and worst BCI buildings closer to worst', Red: 'Color for worst BCI building', Purple: 'Color for worse than worst BCI building', Gray: 'Color for negative or infinity BCI'}, func: function() {CM.Disp.UpdateColors();}}; -CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup'}; -CM.ConfigData.Sound = {label: ['Sounds OFF', 'Sounds ON'], desc: 'Play a sound on Golden Cookie/Season Popup'}; +CM.ConfigData.BotBar = {label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', toggle: true, func: function() {CM.Disp.ToggleBotBar();}}; +CM.ConfigData.TimerBar = {label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', toggle: true, func: function() {CM.Disp.ToggleTimerBar();}}; +CM.ConfigData.TimerBarPos = {label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}}; +CM.ConfigData.BuildColor = {label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}}; +CM.ConfigData.BulkBuildColor = {label: ['Bulk Building Colors (Single Buildings Color)', 'Bulk Building Colors (Calculated Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}}; +CM.ConfigData.UpBarColor = {label: ['Upgrade Bar/Colors OFF', 'Upgrade Bar/Colors ON'], desc: 'Color code upgrades and add a counter', toggle: true, func: function() {CM.Disp.ToggleUpBarColor();}}; +CM.ConfigData.Colors = {desc: {Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', Yellow: 'Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels', Orange: 'Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels', Red: 'Color Red. Used to show worst PP building, for Clot bar, and for various labels', Purple: 'Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels', Gray: 'Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar', Pink: 'Color Pink. Used for Dragonflight bar', Brown: 'Color Brown. Used for Dragon Harvest bar'}, func: function() {CM.Disp.UpdateColors();}}; +CM.ConfigData.CalcWrink = {label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON'], desc: 'Calculate times and average Cookies Per Second with Wrinkers', toggle: true}; +CM.ConfigData.CPSMode = {label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false}; +CM.ConfigData.AvgCPSHist = {label: ['Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false}; +CM.ConfigData.AvgClicksHist = {label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false}; +CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying', toggle: true}; +CM.ConfigData.Flash = {label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie/Season Popup', toggle: true}; +CM.ConfigData.Sound = {label: ['Sounds OFF', 'Sounds ON'], desc: 'Play a sound on Golden Cookie/Season Popup', toggle: true}; CM.ConfigData.Volume = {label: [], desc: 'Volume of the sound'}; for (var i = 0; i < 101; i++) { CM.ConfigData.Volume.label[i] = i + '%'; } CM.ConfigData.GCSoundURL = {label: 'Golden Cookie Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'}; CM.ConfigData.SeaSoundURL = {label: 'Season Special Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'}; -CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', func: function() {CM.Disp.ToggleGCTimer();}}; -CM.ConfigData.Title = {label: ['Title OFF', 'Title ON'], desc: 'Update title with Golden Cookie/Season Popup timers'}; -CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades'}; -CM.ConfigData.TooltipAmor = {label: ['Tooltip Amortization Information OFF', 'Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip'}; -CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', func: function() {CM.Disp.ToggleToolWarnCaut();}}; -CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', func: function() {CM.Disp.ToggleToolWarnCautPos();}}; -CM.ConfigData.ToolWarnCautBon = {label: ['Calculate Tooltip Warning/Caution With Bonus CPS OFF', 'Calculate Tooltip Warning/Caution With Bonus CPS ON'], desc: 'Calculate the warning/caution with or without the bonus CPS you get from buying'}; -CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it'}; -CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!'}; -CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds'}; -CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', func: function() {CM.Disp.ToggleSayTime();}}; -CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', func: function() {CM.Disp.RefreshScale();}}; +CM.ConfigData.GCTimer = {label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}}; +CM.ConfigData.Title = {label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true}; +CM.ConfigData.Favicon = {label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}}; +CM.ConfigData.Tooltip = {label: ['Tooltip Information OFF', 'Tooltip Information ON'], desc: 'Extra information in tooltip for buildings/upgrades', toggle: true}; +CM.ConfigData.TooltipAmor = {label: ['Tooltip Amortization Information OFF', 'Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true}; +CM.ConfigData.ToolWarnCaut = {label: ['Tooltip Warning/Caution OFF', 'Tooltip Warning/Caution ON'], desc: 'A warning/caution when buying if it will put the bank under the amount needed for max "Lucky!"/"Lucky!" (Frenzy) rewards', toggle: true, func: function() {CM.Disp.ToggleToolWarnCaut();}}; +CM.ConfigData.ToolWarnCautPos = {label: ['Tooltip Warning/Caution Position (Left)', 'Tooltip Warning/Caution Position (Bottom)'], desc: 'Placement of the warning/caution boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnCautPos();}}; +CM.ConfigData.ToolWrink = {label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true}; +CM.ConfigData.Stats = {label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true}; +CM.ConfigData.UpStats = {label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false}; +CM.ConfigData.SayTime = {label: ['Format Time OFF', 'Format Time ON'], desc: 'Change how time is displayed in statistics', toggle: true, func: function() {CM.Disp.ToggleSayTime();}}; +CM.ConfigData.Scale = {label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Scientific Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}}; /******** * Data * @@ -386,7 +550,7 @@ CM.Disp.GetTimeColor = function(price, bank, cps) { return {text: text, color: color}; } -CM.Disp.Beautify = function(num) { +CM.Disp.Beautify = function(num, frac) { if (CM.Config.Scale != 0 && isFinite(num)) { var answer = ''; var negative = false; @@ -410,7 +574,7 @@ CM.Disp.Beautify = function(num) { } } if (answer == '') { - answer = CM.Backup.Beautify(num); + answer = CM.Backup.Beautify(num, frac); } if (negative) { @@ -419,10 +583,24 @@ CM.Disp.Beautify = function(num) { return answer; } else { - return CM.Backup.Beautify(num); + return CM.Backup.Beautify(num, frac); } } +CM.Disp.GetWrinkConfigBank = function() { + if (CM.Config.CalcWrink) + return CM.Cache.WrinkBank; + else + return 0; +} + +CM.Disp.GetCPS = function() { + if (CM.Config.CPSMode) + return CM.Cache.AvgCPS; + else + return (Game.cookiesPs * (1 - Game.cpsSucked)); +} + CM.Disp.UpdateBackground = function() { Game.Background.canvas.width = Game.Background.canvas.parentNode.offsetWidth; Game.Background.canvas.height = Game.Background.canvas.parentNode.offsetHeight; @@ -486,9 +664,9 @@ CM.Disp.CreateBotBar = function() { var bonus = document.createElement('tr'); bonus.appendChild(firstCol('Bonus Income', CM.Disp.colorBlue)); tbody.appendChild(bonus); - var bci = document.createElement('tr'); - bci.appendChild(firstCol('Base Cost Per Income', CM.Disp.colorBlue)); - tbody.appendChild(bci); + var pp = document.createElement('tr'); + pp.appendChild(firstCol('Payback Period', CM.Disp.colorBlue)); + tbody.appendChild(pp); var time = document.createElement('tr'); time.appendChild(firstCol('Time Left', CM.Disp.colorBlue)); tbody.appendChild(time); @@ -502,7 +680,7 @@ CM.Disp.CreateBotBar = function() { header.appendChild(document.createTextNode(')')); type.appendChild(header); bonus.appendChild(document.createElement('td')); - bci.appendChild(document.createElement('td')); + pp.appendChild(document.createElement('td')); time.appendChild(document.createElement('td')); } @@ -532,7 +710,7 @@ CM.Disp.UpdateBotBarOther = function() { CM.Disp.BotBar.firstChild.firstChild.childNodes[0].childNodes[count].childNodes[1].textContent = Game.Objects[i].amount; CM.Disp.BotBar.firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].bonus, 2); CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].className = CM.Disp.colorTextPre + CM.Cache.Objects[i].color; - CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].bci, 2); + CM.Disp.BotBar.firstChild.firstChild.childNodes[2].childNodes[count].textContent = Beautify(CM.Cache.Objects[i].pp, 2); } } } @@ -543,7 +721,7 @@ CM.Disp.UpdateBotBarTime = function() { for (var i in CM.Cache.Objects) { count++; - var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice(), Game.cookies, (Game.cookiesPs * (1 - Game.cpsSucked))); + var timeColor = CM.Disp.GetTimeColor(Game.Objects[i].getPrice(), (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS()); CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].className = CM.Disp.colorTextPre + timeColor.color; CM.Disp.BotBar.firstChild.firstChild.childNodes[3].childNodes[count].textContent = timeColor.text; } @@ -619,23 +797,23 @@ CM.Disp.CreateTimerBar = function() { CM.Disp.TimerBarRen.appendChild(bar('Next Reindeer', [{id: 'CMTimerBarRenMinBar', color: CM.Disp.colorGray}, {id: 'CMTimerBarRenBar', color: CM.Disp.colorOrange}], 'CMTimerBarRenTime')); CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarRen); - CM.Disp.TimerBarFren = document.createElement('div'); - CM.Disp.TimerBarFren.id = 'CMTimerBarFren'; - CM.Disp.TimerBarFren.style.height = '12px'; - CM.Disp.TimerBarFren.style.margin = '0px 10px'; - CM.Disp.TimerBarFren.style.position = 'relative'; - CM.Disp.TimerBarFren.appendChild(bar('', [{id: 'CMTimerBarFrenBar'}], 'CMTimerBarFrenTime')); - CM.Disp.TimerBarFren.firstChild.firstChild.id = 'CMTimerBarFrenType'; - CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarFren); + CM.Disp.TimerBarBuff1 = document.createElement('div'); + CM.Disp.TimerBarBuff1.id = 'CMTimerBarBuff1'; + CM.Disp.TimerBarBuff1.style.height = '12px'; + CM.Disp.TimerBarBuff1.style.margin = '0px 10px'; + CM.Disp.TimerBarBuff1.style.position = 'relative'; + CM.Disp.TimerBarBuff1.appendChild(bar('', [{id: 'CMTimerBarBuff1Bar'}], 'CMTimerBarBuff1Time')); + CM.Disp.TimerBarBuff1.firstChild.firstChild.id = 'CMTimerBarBuff1Type'; + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff1); - CM.Disp.TimerBarCF = document.createElement('div'); - CM.Disp.TimerBarCF.id = 'CMTimerBarCF'; - CM.Disp.TimerBarCF.style.height = '12px'; - CM.Disp.TimerBarCF.style.margin = '0px 10px'; - CM.Disp.TimerBarCF.style.position = 'relative'; - CM.Disp.TimerBarCF.appendChild(bar('', [{id: 'CMTimerBarCFBar'}], 'CMTimerBarCFTime')); - CM.Disp.TimerBarCF.firstChild.firstChild.id = 'CMTimerBarCFType'; - CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarCF); + CM.Disp.TimerBarBuff2 = document.createElement('div'); + CM.Disp.TimerBarBuff2.id = 'CMTimerBarBuff2'; + CM.Disp.TimerBarBuff2.style.height = '12px'; + CM.Disp.TimerBarBuff2.style.margin = '0px 10px'; + CM.Disp.TimerBarBuff2.style.position = 'relative'; + CM.Disp.TimerBarBuff2.appendChild(bar('', [{id: 'CMTimerBarBuff2Bar'}], 'CMTimerBarBuff2Time')); + CM.Disp.TimerBarBuff2.firstChild.firstChild.id = 'CMTimerBarBuff2Type'; + CM.Disp.TimerBar.appendChild(CM.Disp.TimerBarBuff2); l('wrapper').appendChild(CM.Disp.TimerBar); } @@ -666,14 +844,14 @@ CM.Disp.ToggleTimerBarPos = function() { CM.Disp.UpdateTimerBar = function() { if (CM.Config.TimerBar == 1) { - // label width: 83 timer width: 26 div margin: 20 + // label width: 83, timer width: 26, div margin: 20 var maxWidth = CM.Disp.TimerBar.offsetWidth - 129; var count = 0; - if (Game.goldenCookie.life <= 0 && Game.goldenCookie.toDie == 0) { + if (Game.shimmerTypes['golden'].spawned == 0 && !Game.Has('Golden switch [off]')) { CM.Disp.TimerBarGC.style.display = ''; - l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.goldenCookie.minTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; - if (Game.goldenCookie.minTime == Game.goldenCookie.maxTime) { + l('CMTimerBarGCMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['golden'].minTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px'; + if (Game.shimmerTypes['golden'].minTime == Game.shimmerTypes['golden'].maxTime) { l('CMTimerBarGCMinBar').style.borderTopRightRadius = '10px'; l('CMTimerBarGCMinBar').style.borderBottomRightRadius = '10px'; } @@ -681,19 +859,19 @@ CM.Disp.UpdateTimerBar = function() { l('CMTimerBarGCMinBar').style.borderTopRightRadius = ''; l('CMTimerBarGCMinBar').style.borderBottomRightRadius = ''; } - l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.goldenCookie.maxTime - Game.goldenCookie.minTime, Game.goldenCookie.maxTime - Game.goldenCookie.time) * maxWidth / Game.goldenCookie.maxTime) + 'px'; - l('CMTimerBarGCTime').textContent = Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps); + l('CMTimerBarGCBar').style.width = Math.round(Math.min(Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].minTime, Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) * maxWidth / Game.shimmerTypes['golden'].maxTime) + 'px'; + l('CMTimerBarGCTime').textContent = Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps); count++; } else { CM.Disp.TimerBarGC.style.display = 'none'; } - if (Game.season == 'christmas' && Game.seasonPopup.life <= 0 && Game.seasonPopup.toDie == 0) { + if (Game.season == 'christmas' && Game.shimmerTypes['reindeer'].spawned == 0) { CM.Disp.TimerBarRen.style.display = ''; - l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.seasonPopup.minTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; - l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.seasonPopup.maxTime - Game.seasonPopup.minTime, Game.seasonPopup.maxTime - Game.seasonPopup.time) * maxWidth / Game.seasonPopup.maxTime) + 'px'; - l('CMTimerBarRenTime').textContent = Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps); + l('CMTimerBarRenMinBar').style.width = Math.round(Math.max(0, Game.shimmerTypes['reindeer'].minTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px'; + l('CMTimerBarRenBar').style.width = Math.round(Math.min(Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].minTime, Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) * maxWidth / Game.shimmerTypes['reindeer'].maxTime) + 'px'; + l('CMTimerBarRenTime').textContent = Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps); count++; } else { @@ -701,55 +879,55 @@ CM.Disp.UpdateTimerBar = function() { } if (Game.frenzy > 0) { - CM.Disp.TimerBarFren.style.display = ''; + CM.Disp.TimerBarBuff1.style.display = ''; if (Game.frenzyPower == 7) { - l('CMTimerBarFrenType').textContent = 'Frenzy'; - l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow; + l('CMTimerBarBuff1Type').textContent = 'Frenzy'; + l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorYellow; } else if (Game.frenzyPower == 0.5) { - l('CMTimerBarFrenType').textContent = 'Clot'; - l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorRed; + l('CMTimerBarBuff1Type').textContent = 'Clot'; + l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorRed; } else if (Game.frenzyPower == 15) { - l('CMTimerBarFrenType').textContent = 'Dragon Harvest'; - l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorPurple; + l('CMTimerBarBuff1Type').textContent = 'Dragon Harvest'; + l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBrown; } else { - l('CMTimerBarFrenType').textContent = 'Blood Frenzy'; - l('CMTimerBarFrenBar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen; + l('CMTimerBarBuff1Type').textContent = 'Blood Frenzy'; + l('CMTimerBarBuff1Bar').className = CM.Disp.colorBackPre + CM.Disp.colorGreen; } - l('CMTimerBarFrenBar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px'; - l('CMTimerBarFrenTime').textContent = Math.ceil(Game.frenzy / Game.fps); + l('CMTimerBarBuff1Bar').style.width = Math.round(Game.frenzy * maxWidth / Game.frenzyMax) + 'px'; + l('CMTimerBarBuff1Time').textContent = Math.ceil(Game.frenzy / Game.fps); count++; } else { - CM.Disp.TimerBarFren.style.display = 'none'; + CM.Disp.TimerBarBuff1.style.display = 'none'; } if (Game.clickFrenzy > 0) { - CM.Disp.TimerBarCF.style.display = ''; + CM.Disp.TimerBarBuff2.style.display = ''; if (Game.clickFrenzyPower == 777) { - l('CMTimerBarCFType').textContent = 'Click Frenzy'; - l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue; + l('CMTimerBarBuff2Type').textContent = 'Click Frenzy'; + l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorBlue; } else { - l('CMTimerBarCFType').textContent = 'Dragonflight'; - l('CMTimerBarCFBar').className = CM.Disp.colorBackPre + CM.Disp.colorPurple; + l('CMTimerBarBuff2Type').textContent = 'Dragonflight'; + l('CMTimerBarBuff2Bar').className = CM.Disp.colorBackPre + CM.Disp.colorPink; } - l('CMTimerBarCFBar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px'; - l('CMTimerBarCFTime').textContent = Math.ceil(Game.clickFrenzy / Game.fps); + l('CMTimerBarBuff2Bar').style.width = Math.round(Game.clickFrenzy * maxWidth / Game.clickFrenzyMax) + 'px'; + l('CMTimerBarBuff2Time').textContent = Math.ceil(Game.clickFrenzy / Game.fps); count++; } else { - CM.Disp.TimerBarCF.style.display = 'none'; + CM.Disp.TimerBarBuff2.style.display = 'none'; } if (count != 0) { var height = 48 / count; CM.Disp.TimerBarGC.style.height = height + 'px'; CM.Disp.TimerBarRen.style.height = height + 'px'; - CM.Disp.TimerBarFren.style.height = height + 'px'; - CM.Disp.TimerBarCF.style.height = height + 'px'; + CM.Disp.TimerBarBuff1.style.height = height + 'px'; + CM.Disp.TimerBarBuff2.style.height = height + 'px'; } } } @@ -781,9 +959,19 @@ CM.Disp.UpdateBotTimerBarDisplay = function() { } CM.Disp.UpdateBuildings = function() { - if (CM.Config.BuildColor == 1) { - for (var i in CM.Cache.Objects) { - l('productPrice' + Game.Objects[i].id).style.color = CM.Config.Colors[CM.Cache.Objects[i].color]; + if (CM.Config.BuildColor == 1 && Game.buyMode == 1) { + var target = ''; + if (Game.buyBulk == 10 && CM.Config.BulkBuildColor == 1) { + target = 'Objects10'; + } + else if (Game.buyBulk == 100 && CM.Config.BulkBuildColor == 1) { + target = 'Objects100'; + } + else { + target = 'Objects'; + } + for (var i in CM.Cache[target]) { + l('productPrice' + Game.Objects[i].id).style.color = CM.Config.Colors[CM.Cache[target][i].color]; } } else { @@ -805,7 +993,7 @@ CM.Disp.CreateUpgradeBar = function() { var placeholder = document.createElement('div'); var legend = document.createElement('div'); - legend.style.minWidth = '320px'; + legend.style.minWidth = '330px'; legend.style.marginBottom = '4px'; var title = document.createElement('div'); title.className = 'name'; @@ -827,13 +1015,13 @@ CM.Disp.CreateUpgradeBar = function() { return div; } - legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best BCI building')); - legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best BCI building')); - legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst BCI buildings closer to best')); - legend.appendChild(legendLine(CM.Disp.colorOrange, 'Between best and worst BCI buildings closer to worst')); - legend.appendChild(legendLine(CM.Disp.colorRed, 'Same as worst BCI building')); - legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst BCI building')); - legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity BCI')); + legend.appendChild(legendLine(CM.Disp.colorBlue, 'Better than best PP building')); + legend.appendChild(legendLine(CM.Disp.colorGreen, 'Same as best PP building')); + legend.appendChild(legendLine(CM.Disp.colorYellow, 'Between best and worst PP buildings closer to best')); + legend.appendChild(legendLine(CM.Disp.colorOrange, 'Between best and worst PP buildings closer to worst')); + legend.appendChild(legendLine(CM.Disp.colorRed, 'Same as worst PP building')); + legend.appendChild(legendLine(CM.Disp.colorPurple, 'Worse than worst PP building')); + legend.appendChild(legendLine(CM.Disp.colorGray, 'Negative or infinity PP')); placeholder.appendChild(legend); CM.Disp.UpgradeBar.onmouseover = function() {Game.tooltip.draw(this, escape(placeholder.innerHTML), 'store');}; @@ -897,7 +1085,6 @@ CM.Disp.UpdateUpgrades = function() { l('upgrade' + i).appendChild(div); } if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; - else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorBlue) blue++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorGreen) green++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorYellow) yellow++; else if (CM.Cache.Upgrades[me.name].color == CM.Disp.colorOrange) orange++; @@ -919,13 +1106,13 @@ CM.Disp.UpdateUpgrades = function() { CM.Disp.UpdateColors = function() { var str = ''; for (var i = 0; i < CM.Disp.colors.length; i++) { - str += '.' + CM.Disp.colorTextPre + CM.Disp.colors[i] + ' { color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }'; + str += '.' + CM.Disp.colorTextPre + CM.Disp.colors[i] + ' { color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }\n'; } for (var i = 0; i < CM.Disp.colors.length; i++) { - str += '.' + CM.Disp.colorBackPre + CM.Disp.colors[i] + ' { background-color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }'; + str += '.' + CM.Disp.colorBackPre + CM.Disp.colors[i] + ' { background-color: ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }\n'; } for (var i = 0; i < CM.Disp.colors.length; i++) { - str += '.' + CM.Disp.colorBorderPre + CM.Disp.colors[i] + ' { border: 1px solid ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }'; + str += '.' + CM.Disp.colorBorderPre + CM.Disp.colors[i] + ' { border: 1px solid ' + CM.Config.Colors[CM.Disp.colors[i]] + '; }\n'; } CM.Disp.Css.textContent = str; CM.Disp.UpdateBuildings(); // Class has been already set @@ -972,6 +1159,42 @@ CM.Disp.PlaySound = function(url) { } } +/** + * Needed for some of the functions to use the right object + */ +CM.Disp.FindGoldenShimmer = function() { + if (CM.Disp.lastGoldenCookieState) { + for (var i in Game.shimmers) { + if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'golden') { + CM.Disp.goldenShimmer = Game.shimmers[i]; + break; + } + } + } +} + +CM.Disp.CreateFavicon = function() { + CM.Disp.Favicon = document.createElement('link'); + CM.Disp.Favicon.id = 'CMFavicon'; + CM.Disp.Favicon.rel = 'shortcut icon'; + CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; + document.getElementsByTagName('head')[0].appendChild(CM.Disp.Favicon); +} + +CM.Disp.UpdateFavicon = function() { + if (CM.Config.Favicon == 1 && CM.Disp.lastGoldenCookieState) { + if (CM.Disp.goldenShimmer.wrath) { + CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico'; + } + else { + CM.Disp.Favicon.href = 'http://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico'; + } + } + else { + CM.Disp.Favicon.href = 'http://orteil.dashnet.org/cookieclicker/favicon.ico'; + } +} + CM.Disp.CreateGCTimer = function() { CM.Disp.GCTimer = document.createElement('div'); CM.Disp.GCTimer.style.width = '96px'; @@ -984,17 +1207,17 @@ CM.Disp.CreateGCTimer = function() { CM.Disp.GCTimer.style.fontFamily = '\"Kavoon\", Georgia, serif'; CM.Disp.GCTimer.style.fontSize = '35px'; CM.Disp.GCTimer.style.cursor = 'pointer'; - CM.Disp.GCTimer.onclick = function () {Game.goldenCookie.click(); CM.Disp.GCTimer.style.display = 'none';}; + CM.Disp.GCTimer.onclick = function () {CM.Disp.goldenShimmer.pop(event); CM.Disp.GCTimer.style.display = 'none';}; l('game').appendChild(CM.Disp.GCTimer); } CM.Disp.ToggleGCTimer = function() { if (CM.Config.GCTimer == 1) { - if (l('goldenCookie').style.display != 'none') { + if (CM.Disp.lastGoldenCookieState) { CM.Disp.GCTimer.style.display = 'block'; - CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; - CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; + CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left; + CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top; } } else { @@ -1003,13 +1226,15 @@ CM.Disp.ToggleGCTimer = function() { } CM.Disp.CheckGoldenCookie = function() { - if (CM.Disp.lastGoldenCookieState != l('goldenCookie').style.display) { - CM.Disp.lastGoldenCookieState = l('goldenCookie').style.display; - if (l('goldenCookie').style.display != 'none') { + if (CM.Disp.lastGoldenCookieState != Game.shimmerTypes['golden'].spawned) { + CM.Disp.lastGoldenCookieState = Game.shimmerTypes['golden'].spawned; + CM.Disp.FindGoldenShimmer(); + CM.Disp.UpdateFavicon(); + if (CM.Disp.lastGoldenCookieState) { if (CM.Config.GCTimer == 1) { CM.Disp.GCTimer.style.display = 'block'; - CM.Disp.GCTimer.style.left = l('goldenCookie').style.left; - CM.Disp.GCTimer.style.top = l('goldenCookie').style.top; + CM.Disp.GCTimer.style.left = CM.Disp.goldenShimmer.l.style.left; + CM.Disp.GCTimer.style.top = CM.Disp.goldenShimmer.l.style.top; } CM.Disp.Flash(3); @@ -1017,74 +1242,114 @@ CM.Disp.CheckGoldenCookie = function() { } else if (CM.Config.GCTimer == 1) CM.Disp.GCTimer.style.display = 'none'; } - else if (CM.Config.GCTimer == 1 && l('goldenCookie').style.display != 'none') { - CM.Disp.GCTimer.style.opacity = 1 - Math.pow((Game.goldenCookie.life / (Game.fps * Game.goldenCookie.dur)) * 2 - 1, 4); - CM.Disp.GCTimer.textContent = Math.ceil(Game.goldenCookie.life / Game.fps); + else if (CM.Config.GCTimer == 1 && CM.Disp.lastGoldenCookieState) { + CM.Disp.GCTimer.style.opacity = CM.Disp.goldenShimmer.l.style.opacity; + CM.Disp.GCTimer.style.transform = CM.Disp.goldenShimmer.l.style.transform; + CM.Disp.GCTimer.textContent = Math.ceil(CM.Disp.goldenShimmer.life / Game.fps); } } -CM.Disp.EmphSeasonPopup = function() { - if (Game.season=='christmas') { - CM.Disp.Flash(3); - CM.Disp.PlaySound(CM.Config.SeaSoundURL); +CM.Disp.CheckSeasonPopup = function() { + if (CM.Disp.lastSeasonPopupState != Game.shimmerTypes['reindeer'].spawned) { + CM.Disp.lastSeasonPopupState = Game.shimmerTypes['reindeer'].spawned; + if (CM.Disp.lastSeasonPopupState && Game.season=='christmas') { + // Needed for some of the functions to use the right object + for (var i in Game.shimmers) { + if (Game.shimmers[i].spawnLead && Game.shimmers[i].type == 'reindeer') { + CM.Disp.seasonPopShimmer = Game.shimmers[i]; + break; + } + } + + CM.Disp.Flash(3); + CM.Disp.PlaySound(CM.Config.SeaSoundURL); + } } } CM.Disp.UpdateTitle = function() { - if (CM.Config.Title == 1) { + if (Game.OnAscend || CM.Config.Title == 0) { + document.title = CM.Cache.Title; + } + else if (CM.Config.Title == 1) { var addSP = false; var titleGC; var titleSP; - if (l('goldenCookie').style.display != 'none') { - addGC = true; - titleGC = '[G ' + Math.ceil(Game.goldenCookie.life / Game.fps) + ']'; + if (CM.Disp.lastGoldenCookieState) { + if (CM.Disp.goldenShimmer.wrath) { + titleGC = '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; + } + else { + titleGC = '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; + } + } + else if (!Game.Has('Golden switch [off]')) { + titleGC = '[' + Math.ceil((Game.shimmerTypes['golden'].maxTime - Game.shimmerTypes['golden'].time) / Game.fps) + ']'; } else { - titleGC = '[' + Math.ceil((Game.goldenCookie.maxTime - Game.goldenCookie.time) / Game.fps) + ']'; + titleGC = '[GS]' } if (Game.season=='christmas') { addSP = true; - if (l('seasonPopup').style.display != 'none') { - titleSP = '[R ' + Math.ceil(Game.seasonPopup.life / Game.fps) + ']'; + if (CM.Disp.lastSeasonPopupState) { + titleSP = '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; } else { - titleSP = '[' + Math.ceil((Game.seasonPopup.maxTime - Game.seasonPopup.time) / Game.fps) + ']'; + titleSP = '[' + Math.ceil((Game.shimmerTypes['reindeer'].maxTime - Game.shimmerTypes['reindeer'].time) / Game.fps) + ']'; } } - var str = document.title; + var str = CM.Cache.Title; if (str.charAt(0) == '[') { str = str.substring(str.lastIndexOf(']') + 1); } document.title = titleGC + (addSP ? titleSP : '') + ' ' + str; } + else if (CM.Config.Title == 2) { + var str = ''; + var spawn = false; + if (CM.Disp.lastGoldenCookieState) { + spawn = true; + if (CM.Disp.goldenShimmer.wrath) { + str += '[W ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; + } + else { + str += '[G ' + Math.ceil(CM.Disp.goldenShimmer.life / Game.fps) + ']'; + } + } + if (Game.season=='christmas' && CM.Disp.lastSeasonPopupState) { + str += '[R ' + Math.ceil(CM.Disp.seasonPopShimmer.life / Game.fps) + ']'; + spawn = true; + } + if (spawn) str += ' - '; + var title = 'Cookie Clicker'; + if (Game.season == 'fools') title = 'Cookie Baker'; + str += title; + document.title = str; + } } -CM.Disp.CreateResetTooltip = function() { - CM.Disp.ResetTooltipPlaceholder = document.createElement('div'); - var resetTitleDesc = document.createElement('div'); - resetTitleDesc.style.minWidth = '260px'; - resetTitleDesc.style.marginBottom = '4px'; - var div = document.createElement('div'); - div.style.textAlign = 'left'; - div.textContent = 'The bonus income you would get from new heavenly chips/reset achievements if you have the same buildings/upgrades after reset'; - resetTitleDesc.appendChild(div); - CM.Disp.ResetTooltipPlaceholder.appendChild(resetTitleDesc); +CM.Disp.CollectWrinklers = function() { + for (var i in Game.wrinklers) { + if (Game.wrinklers[i].sucked > 0) { + Game.wrinklers[i].hp = 0; + } + } } -CM.Disp.CreateChoEggTooltip = function() { - CM.Disp.ChoEggTooltipPlaceholder = document.createElement('div'); - var choEggTitleDesc = document.createElement('div'); - choEggTitleDesc.style.minWidth = '240px'; - choEggTitleDesc.style.marginBottom = '4px'; +CM.Disp.CreateTooltip = function(placeholder, text, minWidth) { + CM.Disp[placeholder] = document.createElement('div'); + var desc = document.createElement('div'); + desc.style.minWidth = minWidth; + desc.style.marginBottom = '4px'; var div = document.createElement('div'); div.style.textAlign = 'left'; - div.textContent = 'The amount of cookies you would get from selling all buildings, popping all wrinklers, and then buying Chocolate egg'; - choEggTitleDesc.appendChild(div); - CM.Disp.ChoEggTooltipPlaceholder.appendChild(choEggTitleDesc); + div.textContent = text; + desc.appendChild(div); + CM.Disp[placeholder].appendChild(desc); } CM.Disp.AddMenuPref = function(title) { @@ -1107,9 +1372,14 @@ CM.Disp.AddMenuPref = function(title) { var div = document.createElement('div'); div.className = 'listing'; var a = document.createElement('a'); - a.className = 'option'; + if (CM.ConfigData[config].toggle && CM.Config[config] == 0) { + a.className = 'option off'; + } + else { + a.className = 'option'; + } a.id = CM.ConfigPrefix + config; - a.onclick = function() {CM.ToggleConfigUp(config);}; + a.onclick = function() {CM.ToggleConfig(config);}; a.textContent = CM.Disp.GetConfigDisplay(config); div.appendChild(a); var label = document.createElement('label'); @@ -1149,6 +1419,7 @@ CM.Disp.AddMenuPref = function(title) { frag.appendChild(listing('TimerBar')); frag.appendChild(listing('TimerBarPos')); frag.appendChild(listing('BuildColor')); + frag.appendChild(listing('BulkBuildColor')); frag.appendChild(listing('UpBarColor')); for (var i = 0; i < CM.Disp.colors.length; i++) { var div = document.createElement('div'); @@ -1167,6 +1438,13 @@ CM.Disp.AddMenuPref = function(title) { frag.appendChild(div); } + frag.appendChild(header('Calculation')); + frag.appendChild(listing('CalcWrink')); + frag.appendChild(listing('CPSMode')); + frag.appendChild(listing('AvgCPSHist')); + frag.appendChild(listing('AvgClicksHist')); + frag.appendChild(listing('ToolWarnCautBon')); + frag.appendChild(header('Golden Cookie/Season Popup Emphasis')); frag.appendChild(listing('Flash')); frag.appendChild(listing('Sound')); @@ -1195,13 +1473,13 @@ CM.Disp.AddMenuPref = function(title) { frag.appendChild(url('SeaSoundURL')); frag.appendChild(listing('GCTimer')); frag.appendChild(listing('Title')); + frag.appendChild(listing('Favicon')); frag.appendChild(header('Tooltip')); frag.appendChild(listing('Tooltip')); frag.appendChild(listing('TooltipAmor')); frag.appendChild(listing('ToolWarnCaut')); frag.appendChild(listing('ToolWarnCautPos')); - frag.appendChild(listing('ToolWarnCautBon')); frag.appendChild(listing('ToolWrink')); frag.appendChild(header('Statistics')); @@ -1269,13 +1547,51 @@ CM.Disp.AddMenuStats = function(title) { return div; } + var listingQuest = function(text, placeholder) { + var frag = document.createDocumentFragment(); + frag.appendChild(document.createTextNode(text + ' ')); + var span = document.createElement('span'); + span.onmouseout = function() { Game.tooltip.hide(); }; + span.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp[placeholder].innerHTML));}; + span.style.cursor = 'default'; + span.style.display = 'inline-block'; + span.style.height = '10px'; + span.style.width = '10px'; + span.style.borderRadius = '5px'; + span.style.textAlign = 'center'; + span.style.backgroundColor = '#C0C0C0'; + span.style.color = 'black'; + span.style.fontSize = '9px'; + span.style.verticalAlign = 'bottom'; + span.textContent = '?'; + frag.appendChild(span); + return frag; + } + stats.appendChild(header('Lucky Cookies', 'Lucky')); if (CM.Config.StatsPref.Lucky) { - var luckyColor = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen; - var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; - var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; - var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; - var luckyCur = Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 15) + 13; + var luckyColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Lucky) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var luckyTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; + var luckyColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var luckyTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; + var luckyCurBase = Math.min((Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.15, CM.Cache.NoGoldSwitchCookiesPS * 60 * 15) + 13; + var luckyRewardMax = CM.Cache.LuckyReward; + var luckyRewardMaxWrath = CM.Cache.LuckyReward; + var luckyRewardFrenzyMax = CM.Cache.LuckyRewardFrenzy; + var luckyRewardFrenzyMaxWrath = CM.Cache.LuckyRewardFrenzy; + var luckyCur = luckyCurBase; + var luckyCurWrath = luckyCurBase; + if (Game.hasAura('Ancestral Metamorphosis')) { + luckyRewardMax *= 1.1; + luckyRewardFrenzyMax *= 1.1; + luckyCur *= 1.1; + } + if (Game.hasAura('Unholy Dominion')) { + luckyRewardMaxWrath *= 1.1; + luckyRewardFrenzyMaxWrath *= 1.1; + luckyCurWrath *= 1.1; + } + var luckySplit = luckyRewardMax != luckyRewardMaxWrath; var luckyReqFrag = document.createDocumentFragment(); var luckyReqSpan = document.createElement('span'); @@ -1288,7 +1604,7 @@ CM.Disp.AddMenuStats = function(title) { luckyReqSmall.textContent = ' (' + luckyTime + ')'; luckyReqFrag.appendChild(luckyReqSmall); } - stats.appendChild(listing('\"Lucky!\" Cookies Required', luckyReqFrag)); + stats.appendChild(listing(listingQuest('\"Lucky!\" Cookies Required', 'GoldCookTooltipPlaceholder'), luckyReqFrag)); var luckyReqFrenFrag = document.createDocumentFragment(); var luckyReqFrenSpan = document.createElement('span'); luckyReqFrenSpan.style.fontWeight = 'bold'; @@ -1300,22 +1616,41 @@ CM.Disp.AddMenuStats = function(title) { luckyReqFrenSmall.textContent = ' (' + luckyTimeFrenzy + ')'; luckyReqFrenFrag.appendChild(luckyReqFrenSmall); } - stats.appendChild(listing('\"Lucky!\" Cookies Required (Frenzy)', luckyReqFrenFrag)); - stats.appendChild(listing('\"Lucky!\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.LuckyReward)))); - stats.appendChild(listing('\"Lucky!\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.LuckyRewardFrenzy)))); - stats.appendChild(listing('\"Lucky!\" Reward (CUR)', document.createTextNode(Beautify(luckyCur)))); + stats.appendChild(listing(listingQuest('\"Lucky!\" Cookies Required (Frenzy)', 'GoldCookTooltipPlaceholder'), luckyReqFrenFrag)); + stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (MAX)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyRewardMax) + (luckySplit ? (' / ' + Beautify(luckyRewardMaxWrath)) : '')))); + stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (MAX) (Frenzy)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyRewardFrenzyMax) + (luckySplit ? (' / ' + Beautify(luckyRewardFrenzyMaxWrath)) : '')))); + stats.appendChild(listing(listingQuest('\"Lucky!\" Reward (CUR)' + (luckySplit ? ' (Golden / Wrath)' : ''), 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(luckyCur) + (luckySplit ? (' / ' + Beautify(luckyCurWrath)) : '')))); } stats.appendChild(header('Chain Cookies', 'Chain')); if (CM.Config.StatsPref.Chain) { - var chainColor = (Game.cookies < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen; - var chainTime = (Game.cookies < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; - var chainColorFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; - var chainTimeFrenzy = (Game.cookies < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : ''; - var chainCurMax = Math.min(Game.cookiesPs * 60 * 60 * 6, Game.cookies * 0.25); + var chainColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Chain) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var chainTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.Chain) ? CM.Disp.FormatTime((CM.Cache.Chain - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; + var chainColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var chainTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzy) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzy - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; + var chainWrathColor = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainWrath) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var chainWrathTime = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainWrath) ? CM.Disp.FormatTime((CM.Cache.ChainWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; + var chainWrathColorFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.colorRed : CM.Disp.colorGreen; + var chainWrathTimeFrenzy = ((Game.cookies + CM.Disp.GetWrinkConfigBank()) < CM.Cache.ChainFrenzyWrath) ? CM.Disp.FormatTime((CM.Cache.ChainFrenzyWrath - (Game.cookies + CM.Disp.GetWrinkConfigBank())) / CM.Disp.GetCPS()) : ''; + + var chainRewardMax = CM.Cache.ChainReward; + var chainWrathRewardMax = CM.Cache.ChainWrathReward; + var chainFrenzyRewardMax = CM.Cache.ChainFrenzyReward; + var chainFrenzyWrathRewardMax = CM.Cache.ChainFrenzyWrathReward; + var chainCurMax = Math.min(CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6, (Game.cookies + CM.Disp.GetWrinkConfigBank()) * 0.25); var chainCur = CM.Cache.MaxChainMoni(7, chainCurMax); var chainCurWrath = CM.Cache.MaxChainMoni(6, chainCurMax); - + if (Game.hasAura('Ancestral Metamorphosis')) { + chainRewardMax *= 1.1; + chainFrenzyRewardMax *= 1.1; + chainCur *= 1.1; + } + if (Game.hasAura('Unholy Dominion')) { + chainWrathRewardMax *= 1.1; + chainFrenzyWrathRewardMax *= 1.1; + chainCurWrath *= 1.1; + } + var chainReqFrag = document.createDocumentFragment(); var chainReqSpan = document.createElement('span'); chainReqSpan.style.fontWeight = 'bold'; @@ -1327,7 +1662,19 @@ CM.Disp.AddMenuStats = function(title) { chainReqSmall.textContent = ' (' + chainTime + ')'; chainReqFrag.appendChild(chainReqSmall); } - stats.appendChild(listing('\"Chain\" Cookies Required', chainReqFrag)); + stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required', 'GoldCookTooltipPlaceholder'), chainReqFrag)); + var chainWrathReqFrag = document.createDocumentFragment(); + var chainWrathReqSpan = document.createElement('span'); + chainWrathReqSpan.style.fontWeight = 'bold'; + chainWrathReqSpan.className = CM.Disp.colorTextPre + chainWrathColor; + chainWrathReqSpan.textContent = Beautify(CM.Cache.ChainWrath); + chainWrathReqFrag.appendChild(chainWrathReqSpan); + if (chainWrathTime != '') { + var chainWrathReqSmall = document.createElement('small'); + chainWrathReqSmall.textContent = ' (' + chainWrathTime + ')'; + chainWrathReqFrag.appendChild(chainWrathReqSmall); + } + stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required (Wrath)', 'GoldCookTooltipPlaceholder'), chainWrathReqFrag)); var chainReqFrenFrag = document.createDocumentFragment(); var chainReqFrenSpan = document.createElement('span'); chainReqFrenSpan.style.fontWeight = 'bold'; @@ -1339,48 +1686,41 @@ CM.Disp.AddMenuStats = function(title) { chainReqFrenSmall.textContent = ' (' + chainTimeFrenzy + ')'; chainReqFrenFrag.appendChild(chainReqFrenSmall); } - stats.appendChild(listing('\"Chain\" Cookies Required (Frenzy)', chainReqFrenFrag)); - stats.appendChild(listing('\"Chain\" Reward (MAX)', document.createTextNode(Beautify(CM.Cache.ChainReward)))); - stats.appendChild(listing('\"Chain\" Reward (MAX) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainWrathReward)))); - stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyReward)))); - stats.appendChild(listing('\"Chain\" Reward (MAX) (Frenzy) (Wrath)', document.createTextNode(Beautify(CM.Cache.ChainFrenzyWrathReward)))); - stats.appendChild(listing('\"Chain\" Reward (CUR)', document.createTextNode(Beautify(chainCur)))); - stats.appendChild(listing('\"Chain\" Reward (CUR) (Wrath)', document.createTextNode(Beautify(chainCurWrath)))); + stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required (Frenzy)', 'GoldCookTooltipPlaceholder'), chainReqFrenFrag)); + var chainWrathReqFrenFrag = document.createDocumentFragment(); + var chainWrathReqFrenFrag = document.createDocumentFragment(); + var chainWrathReqFrenSpan = document.createElement('span'); + chainWrathReqFrenSpan.style.fontWeight = 'bold'; + chainWrathReqFrenSpan.className = CM.Disp.colorTextPre + chainWrathColorFrenzy; + chainWrathReqFrenSpan.textContent = Beautify(CM.Cache.ChainFrenzyWrath); + chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSpan); + if (chainWrathTimeFrenzy != '') { + var chainWrathReqFrenSmall = document.createElement('small'); + chainWrathReqFrenSmall.textContent = ' (' + chainWrathTimeFrenzy + ')'; + chainWrathReqFrenFrag.appendChild(chainWrathReqFrenSmall); + } + stats.appendChild(listing(listingQuest('\"Chain\" Cookies Required (Frenzy) (Wrath)', 'GoldCookTooltipPlaceholder'), chainWrathReqFrenFrag)); + stats.appendChild(listing(listingQuest('\"Chain\" Reward (MAX) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainRewardMax) + ' / ' + Beautify(chainWrathRewardMax)))); + stats.appendChild(listing(listingQuest('\"Chain\" Reward (MAX) (Frenzy) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainFrenzyRewardMax) + ' / ' + Beautify(chainFrenzyWrathRewardMax)))); + stats.appendChild(listing(listingQuest('\"Chain\" Reward (CUR) (Golden / Wrath)', 'GoldCookTooltipPlaceholder'), document.createTextNode(Beautify(chainCur) + ' / ' + Beautify(chainCurWrath)))); } - stats.appendChild(header('Heavenly Chips', 'HC')); - if (CM.Config.StatsPref.HC) { - var possibleHC = Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset); - var neededCook = Game.HowManyCookiesReset(possibleHC + 1) - (Game.cookiesEarned + Game.cookiesReset); + var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below + + stats.appendChild(header('Prestige', 'Prestige')); + if (CM.Config.StatsPref.Prestige) { + var possiblePresMax = Math.floor(Game.HowMuchPrestige(Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0))); + var neededCook = Game.HowManyCookiesReset(possiblePresMax + 1) - (Game.cookiesEarned + Game.cookiesReset + CM.Cache.WrinkBank + (choEgg ? CM.Cache.lastChoEgg : 0)); - var hcMaxFrag = document.createDocumentFragment(); - hcMaxFrag.appendChild(document.createTextNode(Beautify(possibleHC))); - stats.appendChild(listing('Heavenly Chips (MAX)', hcMaxFrag)); - var hcCurFrag = document.createDocumentFragment(); - // Remove all chip stats? - //hcCurFrag.appendChild(document.createTextNode(Beautify(Game.heavenlyChipsEarned))); - //stats.appendChild(listing('Heavenly Chips (CUR)', hcCurFrag)); - stats.appendChild(listing('Cookies To Next Chip', document.createTextNode(Beautify(neededCook)))); - stats.appendChild(listing('Time To Next Chip', document.createTextNode(CM.Disp.FormatTime(neededCook / (Game.cookiesPs * (1 - Game.cpsSucked)), 1)))); - // Unneeded? - var resetTitleFrag = document.createDocumentFragment(); - resetTitleFrag.appendChild(document.createTextNode('Reset Bonus Income ')) - var resetTitleSpan = document.createElement('span'); - resetTitleSpan.onmouseout = function() { Game.tooltip.hide(); }; - resetTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp.ResetTooltipPlaceholder.innerHTML));}; - resetTitleSpan.style.cursor = 'default'; - resetTitleSpan.style.display = 'inline-block'; - resetTitleSpan.style.height = '10px'; - resetTitleSpan.style.width = '10px'; - resetTitleSpan.style.borderRadius = '5px'; - resetTitleSpan.style.textAlign = 'center'; - resetTitleSpan.style.backgroundColor = '#C0C0C0'; - resetTitleSpan.style.color = 'black'; - resetTitleSpan.style.fontSize = '9px'; - resetTitleSpan.style.verticalAlign = 'bottom'; - resetTitleSpan.textContent = '?'; - resetTitleFrag.appendChild(resetTitleSpan); - var resetBonus = CM.Sim.ResetBonus(); + stats.appendChild(listing(listingQuest('Prestige Level (CUR / MAX)', 'PrestMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.prestige) + ' / ' + Beautify(possiblePresMax)))); + var cookiesNextFrag = document.createDocumentFragment(); + cookiesNextFrag.appendChild(document.createTextNode(Beautify(neededCook))); + var cookiesNextSmall = document.createElement('small'); + cookiesNextSmall.textContent = ' (' + (CM.Disp.FormatTime(neededCook / CM.Cache.AvgCPSChoEgg, 1)) + ')'; + cookiesNextFrag.appendChild(cookiesNextSmall); + stats.appendChild(listing(listingQuest('Cookies To Next Level', 'NextPrestTooltipPlaceholder'), cookiesNextFrag)); + stats.appendChild(listing(listingQuest('Heavenly Chips (CUR / MAX)', 'HeavenChipMaxTooltipPlaceholder'), document.createTextNode(Beautify(Game.heavenlyChips) + ' / ' + Beautify((possiblePresMax - Game.prestige) + Game.heavenlyChips)))); + var resetBonus = CM.Sim.ResetBonus(possiblePresMax); var resetFrag = document.createDocumentFragment(); resetFrag.appendChild(document.createTextNode(Beautify(resetBonus))); var increase = Math.round(resetBonus / Game.cookiesPs * 10000); @@ -1389,35 +1729,20 @@ CM.Disp.AddMenuStats = function(title) { resetSmall.textContent = ' (' + (increase / 100) + '% of income)'; resetFrag.appendChild(resetSmall); } - //stats.appendChild(listing(resetTitleFrag, resetFrag)); + stats.appendChild(listing(listingQuest('Reset Bonus Income', 'ResetTooltipPlaceholder'), resetFrag)); } - - var choEgg = (Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg')); // Needs to be done for the checking below - + if (Game.cpsSucked > 0) { - stats.appendChild(header('Wrinklers', 'Wrink')); - if (CM.Config.StatsPref.Wrink || (CM.Config.StatsPref.Sea && choEgg)) { - var totalSucked = 0; - for (var i in Game.wrinklers) { - var sucked = Game.wrinklers[i].sucked; - var toSuck = 1.1; - if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; - if (Game.wrinklers[i].type==1) toSuck *= 3; //shiny wrinklers are an elusive, profitable breed - sucked *= toSuck; - if (Game.Has('Wrinklerspawn')) sucked *= 1.05; - totalSucked += sucked; - } - - if (CM.Config.StatsPref.Wrink) { - var popAllFrag = document.createDocumentFragment(); - popAllFrag.appendChild(document.createTextNode(Beautify(totalSucked) + ' ')); - var popAllA = document.createElement('a'); - popAllA.textContent = 'Pop All'; - popAllA.className = 'option'; - popAllA.onclick = function() {Game.CollectWrinklers();}; - popAllFrag.appendChild(popAllA); - stats.appendChild(listing('Rewards of Popping', popAllFrag)); - } + stats.appendChild(header('Wrinklers', 'Wrink')); + if (CM.Config.StatsPref.Wrink) { + var popAllFrag = document.createDocumentFragment(); + popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinkBank) + ' ')); + var popAllA = document.createElement('a'); + popAllA.textContent = 'Pop All'; + popAllA.className = 'option'; + popAllA.onclick = function() { CM.Disp.CollectWrinklers(); }; + popAllFrag.appendChild(popAllA); + stats.appendChild(listing('Rewards of Popping', popAllFrag)); } } @@ -1458,7 +1783,9 @@ CM.Disp.AddMenuStats = function(title) { } } - if (Game.season == 'christmas' || specDisp || choEgg) { + var centEgg = Game.Has('Century egg'); + + if (Game.season == 'christmas' || specDisp || choEgg || centEgg) { stats.appendChild(header('Season Specials', 'Sea')); if (CM.Config.StatsPref.Sea) { if (specDisp) { @@ -1508,32 +1835,20 @@ CM.Disp.AddMenuStats = function(title) { if (Game.season == 'christmas') stats.appendChild(listing('Reindeer Reward', document.createTextNode(Beautify(CM.Cache.SeaSpec)))); if (choEgg) { - var choEggTitleFrag = document.createDocumentFragment(); - choEggTitleFrag.appendChild(document.createTextNode('Chocolate Egg Cookies ')) - var choEggTitleSpan = document.createElement('span'); - choEggTitleSpan.onmouseout = function() { Game.tooltip.hide(); }; - choEggTitleSpan.onmouseover = function() {Game.tooltip.draw(this, escape(CM.Disp.ChoEggTooltipPlaceholder.innerHTML));}; - choEggTitleSpan.style.cursor = 'default'; - choEggTitleSpan.style.display = 'inline-block'; - choEggTitleSpan.style.height = '10px'; - choEggTitleSpan.style.width = '10px'; - choEggTitleSpan.style.borderRadius = '5px'; - choEggTitleSpan.style.textAlign = 'center'; - choEggTitleSpan.style.backgroundColor = '#C0C0C0'; - choEggTitleSpan.style.color = 'black'; - choEggTitleSpan.style.fontSize = '9px'; - choEggTitleSpan.style.verticalAlign = 'bottom'; - choEggTitleSpan.textContent = '?'; - choEggTitleFrag.appendChild(choEggTitleSpan); - var choEggTotal = Game.cookies + CM.Cache.SellAllTotal; - if (Game.cpsSucked > 0) { - choEggTotal += sucked; - } - choEggTotal *= 0.05; - stats.appendChild(listing(choEggTitleFrag, document.createTextNode(Beautify(choEggTotal)))); + stats.appendChild(listing(listingQuest('Chocolate Egg Cookies', 'ChoEggTooltipPlaceholder'), document.createTextNode(Beautify(CM.Cache.lastChoEgg)))); } + if (centEgg) { + stats.appendChild(listing('Century Egg Multiplier', document.createTextNode((Math.round(CM.Cache.CentEgg * 100) / 100) + '%'))); + } } } + + stats.appendChild(header('Miscellaneous', 'Misc')); + if (CM.Config.StatsPref.Misc) { + stats.appendChild(listing('Average Cookies Per Second (Past ' + CM.Disp.times[CM.Config.AvgCPSHist] + (CM.Config.AvgCPSHist == 0 ? ' minute' : ' minutes') + ')', document.createTextNode(Beautify(CM.Cache.AvgCPS, 3)))); + stats.appendChild(listing('Average Cookie Clicks Per Second (Past ' + CM.Disp.times[CM.Config.AvgClicksHist] + (CM.Config.AvgClicksHist == 0 ? ' second' : ' seconds') + ')', document.createTextNode(Beautify(CM.Cache.AvgClicks, 1)))); + stats.appendChild(listing('Missed Golden Cookies', document.createTextNode(Beautify(Game.missedGoldenClicks)))); + } l('menu').insertBefore(stats, l('menu').childNodes[2]); } @@ -1555,7 +1870,7 @@ CM.Disp.AddMenu = function() { } CM.Disp.RefreshMenu = function() { - if (CM.Config.UpStats && Game.onMenu == 'stats' && Game.drawT % (Game.fps * 5) != 0 && Game.drawT % Game.fps == 0) Game.UpdateMenu(); + if (CM.Config.UpStats && Game.onMenu == 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps == 0) Game.UpdateMenu(); } CM.Disp.UpdateTooltipLocation = function() { @@ -1566,7 +1881,7 @@ CM.Disp.UpdateTooltipLocation = function() { } // Kept for future possible use if the code changes again /*else if (!Game.onCrate && !Game.OnAscend && CM.Config.TimerBar == 1 && CM.Config.TimerBarPos == 0) { - //Game.tooltip.tta.style.top = (parseInt(Game.tooltip.tta.style.top) + parseInt(CM.Disp.TimerBar.style.height)) + 'px'; + Game.tooltip.tta.style.top = (parseInt(Game.tooltip.tta.style.top) + parseInt(CM.Disp.TimerBar.style.height)) + 'px'; }*/ } @@ -1656,36 +1971,38 @@ CM.Disp.AddTooltipUpgrade = function() { } } -CM.Disp.AddTooltipBuildExtra = function() { - for (var i in Game.Objects) { - var me = Game.Objects[i]; - l('buttonBuy10-' + me.id).onmouseover = function() {CM.Disp.TooltipBuy10 = true;}; - l('buttonBuy10-' + me.id).onmouseout = function() {CM.Disp.TooltipBuy10 = false;}; - l('buttonSell-' + me.id).onmouseover = function() {CM.Disp.TooltipSell = true;}; - l('buttonSell-' + me.id).onmouseout = function() {CM.Disp.TooltipSell = false;}; - l('buttonSellAll-' + me.id).onmouseover = function() {CM.Disp.TooltipSellAll = true;}; - l('buttonSellAll-' + me.id).onmouseout = function() {CM.Disp.TooltipSellAll = false;}; - } -} - CM.Disp.Tooltip = function(type, name) { if (type == 'b') { l('tooltip').innerHTML = Game.Objects[name].tooltip(); if (CM.Config.TooltipAmor == 1) { - var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].amount); + var buildPrice = CM.Sim.BuildingGetPrice(Game.Objects[name].basePrice, 0, Game.Objects[name].free, Game.Objects[name].amount); var amortizeAmount = buildPrice - Game.Objects[name].totalCookies; if (amortizeAmount > 0) { l('tooltip').innerHTML = l('tooltip').innerHTML.split('so far').join('so far
' + Beautify(amortizeAmount) + ' ' + (Math.floor(amortizeAmount) == 1 ? 'cookie' : 'cookies') + ' left to amortize (' + CM.Disp.GetTimeColor(buildPrice, Game.Objects[name].totalCookies, (Game.Objects[name].storedTotalCps * Game.globalCpsMult)).text + ')'); } } - if (CM.Disp.TooltipBuy10) { - l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache.Objects10[name].price)); + if (Game.buyMode == 1) { + var target = ''; + var change = false; + if (Game.buyBulk == 10) { + target = 'Objects10'; + change = true; + } + else if (Game.buyBulk == 100) { + target = 'Objects100'; + change = true; + } + if (change) { + l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join(Beautify(CM.Cache[target][name].price)); + } } - if (CM.Disp.TooltipSell) { - l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join('-' + Beautify(CM.Sim.BuildingSell(Game.Objects[name].basePrice, Game.Objects[name].amount, 1))); - } - if (CM.Disp.TooltipSellAll) { - l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join('-' + Beautify(CM.Sim.BuildingSell(Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].amount))); + else if (Game.buyMode == -1) { + if (Game.buyBulk == -1) { + l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join('-' + Beautify(CM.Sim.BuildingSell(Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].free, Game.Objects[name].amount, 0))); + } + else { + l('tooltip').innerHTML = l('tooltip').innerHTML.split(Beautify(Game.Objects[name].getPrice())).join('-' + Beautify(CM.Sim.BuildingSell(Game.Objects[name].basePrice, Game.Objects[name].amount, Game.Objects[name].free, Game.buyBulk, 0))); + } } } else { // Upgrades @@ -1697,7 +2014,7 @@ CM.Disp.Tooltip = function(type, name) { area.id = 'CMTooltipArea'; l('tooltip').appendChild(area); - if (CM.Config.Tooltip == 1) { + if (CM.Config.Tooltip == 1 && (type != 'b' || Game.buyMode == 1)) { l('tooltip').firstChild.style.paddingBottom = '4px'; var tooltip = document.createElement('div'); tooltip.style.border = '1px solid'; @@ -1718,11 +2035,11 @@ CM.Disp.Tooltip = function(type, name) { income.style.color = 'white'; income.id = 'CMTooltipIncome'; tooltip.appendChild(income); - tooltip.appendChild(header('Base Cost Per Income')); - var bci = document.createElement('div'); - bci.style.marginBottom = '4px'; - bci.id = 'CMTooltipBCI'; - tooltip.appendChild(bci); + tooltip.appendChild(header('Payback Period')); + var pp = document.createElement('div'); + pp.style.marginBottom = '4px'; + pp.id = 'CMTooltipPP'; + tooltip.appendChild(pp); tooltip.appendChild(header('Time Left')); var time = document.createElement('div'); time.id = 'CMTooltipTime'; @@ -1741,26 +2058,32 @@ CM.Disp.Tooltip = function(type, name) { CM.Disp.UpdateTooltip = function() { if (l('tooltipAnchor').style.display != 'none' && l('CMTooltipArea') != null) { + + // Error checking + if (CM.Disp.tooltipType == 'u' && (typeof Game.UpgradesInStore[CM.Disp.tooltipName] === 'undefined' || typeof CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name] === 'undefined')) { + return; + } var price; var bonus; if (CM.Disp.tooltipType == 'b') { - if (!CM.Disp.TooltipBuy10) { - bonus = CM.Cache.Objects[CM.Disp.tooltipName].bonus; - price = Game.Objects[CM.Disp.tooltipName].getPrice(); - if (CM.Config.Tooltip == 1) { - l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Objects[CM.Disp.tooltipName].color; - l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects[CM.Disp.tooltipName].bci, 2); - l('CMTooltipBCI').className = CM.Disp.colorTextPre + CM.Cache.Objects[CM.Disp.tooltipName].color; - } + var target = ''; + if (Game.buyMode == 1 && Game.buyBulk == 10) { + target = 'Objects10'; + price = CM.Cache[target][CM.Disp.tooltipName].price; + } + else if (Game.buyMode == 1 && Game.buyBulk == 100) { + target = 'Objects100'; + price = CM.Cache[target][CM.Disp.tooltipName].price; } else { - bonus = CM.Cache.Objects10[CM.Disp.tooltipName].bonus; - price = CM.Cache.Objects10[CM.Disp.tooltipName].price; - if (CM.Config.Tooltip == 1) { - l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Objects10[CM.Disp.tooltipName].color; - l('CMTooltipBCI').textContent = Beautify(CM.Cache.Objects10[CM.Disp.tooltipName].bci, 2); - l('CMTooltipBCI').className = CM.Disp.colorTextPre + CM.Cache.Objects10[CM.Disp.tooltipName].color; - } + target = 'Objects'; + price = Game.Objects[CM.Disp.tooltipName].getPrice(); + } + bonus = CM.Cache[target][CM.Disp.tooltipName].bonus; + if (CM.Config.Tooltip == 1 && Game.buyMode == 1) { + l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color; + l('CMTooltipPP').textContent = Beautify(CM.Cache[target][CM.Disp.tooltipName].pp, 2); + l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache[target][CM.Disp.tooltipName].color; } } else { // Upgrades @@ -1768,11 +2091,11 @@ CM.Disp.UpdateTooltip = function() { price = Game.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].getPrice(); if (CM.Config.Tooltip == 1) { l('CMTooltipBorder').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; - l('CMTooltipBCI').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].bci, 2); - l('CMTooltipBCI').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; + l('CMTooltipPP').textContent = Beautify(CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].pp, 2); + l('CMTooltipPP').className = CM.Disp.colorTextPre + CM.Cache.Upgrades[Game.UpgradesInStore[CM.Disp.tooltipName].name].color; } } - if (CM.Config.Tooltip == 1) { + if (CM.Config.Tooltip == 1 && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) { l('CMTooltipIncome').textContent = Beautify(bonus, 2); var increase = Math.round(bonus / Game.cookiesPs * 10000); @@ -1780,7 +2103,7 @@ CM.Disp.UpdateTooltip = function() { l('CMTooltipIncome').textContent += ' (' + (increase / 100) + '% of income)'; } - var timeColor = CM.Disp.GetTimeColor(price, Game.cookies, (Game.cookiesPs * (1 - Game.cpsSucked))); + var timeColor = CM.Disp.GetTimeColor(price, (Game.cookies + CM.Disp.GetWrinkConfigBank()), CM.Disp.GetCPS()); l('CMTooltipTime').textContent = timeColor.text; l('CMTooltipTime').className = CM.Disp.colorTextPre + timeColor.color; } @@ -1789,14 +2112,12 @@ CM.Disp.UpdateTooltip = function() { var warn = CM.Cache.Lucky; if (CM.Config.ToolWarnCautBon == 1) { var bonusNoFren = bonus; - if (Game.frenzy > 0) { - bonusNoFren /= Game.frenzyPower; - } - warn += ((bonusNoFren * 60 * 20) / 0.1); + bonusNoFren /= CM.Sim.getCPSBuffMult(); + warn += ((bonusNoFren * 60 * 15) / 0.15); } var caut = warn * 7; - var amount = Game.cookies - price; - if (amount < warn || amount < caut) { + var amount = (Game.cookies + CM.Disp.GetWrinkConfigBank()) - price; + if ((amount < warn || amount < caut) && (CM.Disp.tooltipType != 'b' || Game.buyMode == 1)) { if (CM.Config.ToolWarnCautPos == 0) { CM.Disp.TooltipWarnCaut.style.right = '0px'; } @@ -1807,13 +2128,13 @@ CM.Disp.UpdateTooltip = function() { if (amount < warn) { l('CMDispTooltipWarn').style.display = ''; - l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + l('CMDispTooltipWarnText').textContent = Beautify(warn - amount) + ' (' + CM.Disp.FormatTime((warn - amount) / CM.Disp.GetCPS()) + ')'; l('CMDispTooltipCaut').style.display = ''; - l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')'; } else if (amount < caut) { l('CMDispTooltipCaut').style.display = ''; - l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / (Game.cookiesPs * (1 - Game.cpsSucked))) + ')'; + l('CMDispTooltipCautText').textContent = Beautify(caut - amount) + ' (' + CM.Disp.FormatTime((caut - amount) / CM.Disp.GetCPS()) + ')'; l('CMDispTooltipWarn').style.display = 'none'; } else { @@ -1848,7 +2169,7 @@ CM.Disp.AddWrinklerAreaDetect = function() { l('backgroundLeftCanvas').onmouseout = function() { CM.Disp.TooltipWrinklerArea = 0; Game.tooltip.hide(); - for (var i = 0; i < 10; i++) { + for (var i in Game.wrinklers) { CM.Disp.TooltipWrinklerCache[i] = 0; } }; @@ -1903,7 +2224,7 @@ CM.Disp.UpdateWrinklerTooltip = function() { var sucked = Game.wrinklers[CM.Disp.TooltipWrinkler].sucked; var toSuck = 1.1; if (Game.Has('Sacrilegious corruption')) toSuck *= 1.05; - if (Game.wrinklers[CM.Disp.TooltipWrinkler].type == 1) toSuck *= 3; //shiny wrinklers are an elusive, profitable breed + if (Game.wrinklers[CM.Disp.TooltipWrinkler].type == 1) toSuck *= 3; // Shiny wrinklers sucked *= toSuck; if (Game.Has('Wrinklerspawn')) sucked *= 1.05; l('CMTooltipWrinkler').textContent = Beautify(sucked); @@ -1943,9 +2264,6 @@ CM.Disp.RefreshScale = function() { CM.Disp.UpdateUpgrades(); } -CM.Disp.min = -1; -CM.Disp.max = -1; -CM.Disp.mid = -1; CM.Disp.colorTextPre = 'CMText'; CM.Disp.colorBackPre = 'CMBack'; CM.Disp.colorBorderPre = 'CMBorder'; @@ -1956,21 +2274,24 @@ CM.Disp.colorOrange = 'Orange'; CM.Disp.colorRed = 'Red'; CM.Disp.colorPurple = 'Purple'; CM.Disp.colorGray = 'Gray'; -CM.Disp.colors = [ CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray]; -CM.Disp.lastGoldenCookieState = 'none'; +CM.Disp.colorPink = 'Pink'; +CM.Disp.colorBrown = 'Brown'; +CM.Disp.colors = [CM.Disp.colorBlue, CM.Disp.colorGreen, CM.Disp.colorYellow, CM.Disp.colorOrange, CM.Disp.colorRed, CM.Disp.colorPurple, CM.Disp.colorGray, CM.Disp.colorPink, CM.Disp.colorBrown]; +CM.Disp.lastGoldenCookieState = 0; +CM.Disp.lastSeasonPopupState = 0; +CM.Disp.goldenShimmer; +CM.Disp.seasonPopShimmer; CM.Disp.lastAscendState = -1; +CM.Disp.times = [1, 5, 10, 15, 30]; + CM.Disp.metric = ['M', 'G', 'T', 'P', 'E', 'Z', 'Y']; CM.Disp.shortScale = ['M', 'B', 'Tr', 'Quadr', 'Quint', 'Sext', 'Sept', 'Oct', 'Non', 'Dec', 'Undec', 'Duodec', 'Tredec']; -CM.Disp.TooltipBuy10 = false; -CM.Disp.TooltipSell = false; -CM.Disp.TooltipSellAll = false; - CM.Disp.TooltipWrinklerArea = 0; CM.Disp.TooltipWrinkler = -1; CM.Disp.TooltipWrinklerCache = []; -for (var i = 0; i < 10; i++) { +for (var i in Game.wrinklers) { CM.Disp.TooltipWrinklerCache[i] = 0; } @@ -1989,14 +2310,6 @@ CM.ReplaceNative = function() { CM.Sim.Date = new Date().getTime(); } - CM.Backup.seasonPopup = {}; - CM.Backup.seasonPopup.spawn = Game.seasonPopup.spawn; - eval('CM.Backup.seasonPopup.spawnMod = ' + Game.seasonPopup.spawn.toString().split('this').join('Game.seasonPopup')); - Game.seasonPopup.spawn = function() { - CM.Backup.seasonPopup.spawnMod(); - CM.Disp.EmphSeasonPopup(); - } - CM.Backup.tooltip = {}; CM.Backup.tooltip.draw = Game.tooltip.draw; eval('CM.Backup.tooltip.drawMod = ' + Game.tooltip.draw.toString().split('this').join('Game.tooltip')); @@ -2030,7 +2343,7 @@ CM.ReplaceNative = function() { Game.RebuildUpgrades = function() { CM.Backup.RebuildUpgrades(); CM.Disp.AddTooltipUpgrade(); - Game.recalculateGains = 1; + Game.CalculateGains(); } CM.Backup.UpdateMenu = Game.UpdateMenu; @@ -2052,6 +2365,15 @@ CM.ReplaceNative = function() { CM.Backup.Loop(); CM.Loop(); } + + CM.Backup.Logic = Game.Logic; + eval('CM.Backup.LogicMod = ' + Game.Logic.toString().split('document.title').join('CM.Cache.Title')); + Game.Logic = function() { + CM.Backup.LogicMod(); + + // Update Title + CM.Disp.UpdateTitle(); + } } CM.Loop = function() { @@ -2062,19 +2384,44 @@ CM.Loop = function() { if (!Game.OnAscend && Game.AscendTimer == 0) { if (CM.Sim.DoSims) { CM.Cache.RemakeIncome(); - CM.Cache.RemakeBCI(); + + CM.Sim.NoGoldSwitchCookiesPS(); // Needed first CM.Cache.RemakeLucky(); CM.Cache.RemakeChain(); + CM.Cache.RemakeSeaSpec(); - CM.Cache.RemakeSellAllTotal(); - - CM.Disp.UpdateBotBarOther(); - CM.Disp.UpdateBuildings(); - CM.Disp.UpdateUpgrades(); + CM.Cache.RemakeSellForChoEgg(); CM.Sim.DoSims = 0; } + + // Check for aura change to recalculate buildings prices + var hasFierHoard = Game.hasAura('Fierce Hoarder'); + if (!CM.Cache.HadFierHoard && hasFierHoard) { + CM.Cache.HadFierHoard = true; + CM.Cache.DoRemakeBuildPrices = 1; + } + else if (CM.Cache.HadFierHoard && !hasFierHoard) { + CM.Cache.HadFierHoard = false; + CM.Cache.DoRemakeBuildPrices = 1; + } + + if (CM.Cache.DoRemakeBuildPrices) { + CM.Cache.RemakeBuildingsPrices(); + CM.Cache.DoRemakeBuildPrices = 0; + } + + // Update Wrinkler Bank + CM.Cache.RemakeWrinkBank(); + + // Calculate PP + CM.Cache.RemakePP(); + // Update colors + CM.Disp.UpdateBotBarOther(); + CM.Disp.UpdateBuildings(); + CM.Disp.UpdateUpgrades(); + // Redraw timers CM.Disp.UpdateBotBarTime(); CM.Disp.UpdateTimerBar(); @@ -2086,15 +2433,18 @@ CM.Loop = function() { CM.Disp.CheckWrinklerTooltip(); CM.Disp.UpdateWrinklerTooltip(); - // Update Title - CM.Disp.UpdateTitle(); - // Change menu refresh interval CM.Disp.RefreshMenu(); } // Check Golden Cookies CM.Disp.CheckGoldenCookie(); + + // Check Season Popup + CM.Disp.CheckSeasonPopup(); + + // Update Average CPS (might need to move) + CM.Cache.UpdateAvgCPS() } CM.Init = function() { @@ -2103,10 +2453,11 @@ CM.Init = function() { proceed = confirm('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' is meant for Game version ' + CM.VersionMajor + '. Loading a different version may cause errors. Do you still want to load Cookie Monster?'); } if (proceed) { + CM.Cache.AddQueue(); CM.Disp.AddJscolor(); var delay = setInterval(function() { - if (typeof jscolor !== 'undefined') { + if (typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') { CM.DelayInit(); clearInterval(delay); } @@ -2121,60 +2472,106 @@ CM.DelayInit = function() { CM.Disp.CreateTimerBar(); CM.Disp.CreateUpgradeBar(); CM.Disp.CreateWhiteScreen(); + CM.Disp.CreateFavicon(); CM.Disp.CreateGCTimer(); - CM.Disp.CreateResetTooltip(); - CM.Disp.CreateChoEggTooltip(); + CM.Disp.CreateTooltip('GoldCookTooltipPlaceholder', 'Calculated with Golden Switch off', '200px'); + CM.Disp.CreateTooltip('PrestMaxTooltipPlaceholder', 'The MAX prestige is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px'); + CM.Disp.CreateTooltip('NextPrestTooltipPlaceholder', 'Not calculated with cookies gained from wrinklers or Chocolate egg', '200px'); + CM.Disp.CreateTooltip('HeavenChipMaxTooltipPlaceholder', 'The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers, selling all buildings with Earth Shatterer aura, and buying Chocolate egg', '310px'); + CM.Disp.CreateTooltip('ResetTooltipPlaceholder', 'The bonus income you would get from new prestige levels at 100% of its potential and from reset achievements if you have the same buildings/upgrades after reset', '340px'); + CM.Disp.CreateTooltip('ChoEggTooltipPlaceholder', 'The amount of cookies you would get from popping all wrinklers, selling all buildings with Earth Shatterer aura, and then buying Chocolate egg', '300px'); CM.Disp.CreateTooltipWarnCaut(); CM.Disp.AddTooltipBuild(); - //CM.Disp.AddTooltipBuildExtra(); // The extra per building was removed CM.Disp.AddWrinklerAreaDetect(); + CM.Cache.InitCookiesDiff(); CM.ReplaceNative(); Game.CalculateGains(); CM.LoadConfig(); // Must be after all things are created! CM.Disp.lastAscendState = Game.OnAscend; + CM.Disp.lastBuyMode = Game.buyMode; + CM.Disp.lastBuyBulk = Game.buyBulk; if (Game.prefs.popups) Game.Popup('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!'); - else Game.Notify('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!','','',1, 1); + else Game.Notify('Cookie Monster version ' + CM.VersionMajor + '.' + CM.VersionMinor + ' loaded!', '', '', 1, 1); Game.Win('Third-party'); } -CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, UpBarColor: 1, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWarnCautBon: 0, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, HC: 1, Wrink: 1, Sea: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3'}}; +CM.ConfigDefault = {BotBar: 1, TimerBar: 1, TimerBarPos: 0, BuildColor: 1, BulkBuildColor: 0, UpBarColor: 1, CalcWrink: 1, CPSMode: 1, AvgCPSHist: 2, AvgClicksHist: 2, ToolWarnCautBon: 0, Flash: 1, Sound: 1, Volume: 100, GCSoundURL: 'http://freesound.org/data/previews/66/66717_931655-lq.mp3', SeaSoundURL: 'http://www.freesound.org/data/previews/121/121099_2193266-lq.mp3', GCTimer: 1, Title: 1, Favicon: 1, Tooltip: 1, TooltipAmor: 0, ToolWarnCaut: 1, ToolWarnCautPos: 1, ToolWrink: 1, Stats: 1, UpStats: 1, SayTime: 1, Scale: 2, StatsPref: {Lucky: 1, Chain: 1, Prestige: 1, Wrink: 1, Sea: 1, Misc: 1}, Colors : {Blue: '#4bb8f0', Green: '#00ff00', Yellow: '#ffff00', Orange: '#ff7f00', Red: '#ff0000', Purple: '#ff00ff', Gray: '#b3b3b3', Pink: '#ff1493', Brown: '#8b4513'}}; CM.ConfigPrefix = 'CMConfig'; -CM.VersionMajor = '1.909'; +CM.VersionMajor = '2.001'; CM.VersionMinor = '1'; /******* * Sim * *******/ -CM.Sim.BuildingGetPrice = function(basePrice, start, increase) { - var totalPrice = 0; - var count = 0; - while(count < increase) { - var price = basePrice * Math.pow(Game.priceIncrease, start + count); +CM.Sim.BuildingGetPrice = function(basePrice, start, free, increase) { + /*var price=0; + for (var i = Math.max(0 , start); i < Math.max(0, start + increase); i++) { + price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free)); + } + if (Game.Has('Season savings')) price *= 0.99; + if (Game.Has('Santa\'s dominion')) price *= 0.99; + if (Game.Has('Faberge egg')) price *= 0.99; + if (Game.Has('Divine discount')) price *= 0.99; + if (Game.hasAura('Fierce Hoarder')) price *= 0.98; + return Math.ceil(price);*/ + + var moni = 0; + for (var i = 0; i < increase; i++) { + var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free)); if (Game.Has('Season savings')) price *= 0.99; if (Game.Has('Santa\'s dominion')) price *= 0.99; if (Game.Has('Faberge egg')) price *= 0.99; if (Game.Has('Divine discount')) price *= 0.99; if (Game.hasAura('Fierce Hoarder')) price *= 0.98; - totalPrice += Math.ceil(price); - count++; + if (Game.hasBuff('Everything must go')) price *= 0.95; + price = Math.ceil(price); + moni+=price; + start++; } - return totalPrice; + return moni; } -CM.Sim.BuildingSell = function(basePrice, start, amount) { - var totalMoni = 0; - while (amount > 0) { - var giveBack = 0.5; - if (Game.hasAura('Earth Shatterer')) giveBack = 0.85; - totalMoni += Math.floor(CM.Sim.BuildingGetPrice(basePrice, start, 1) * giveBack); - start--; - amount--; +CM.Sim.BuildingSell = function(basePrice, start, free, amount, emuAura) { + /*var price=0; + for (var i = Math.max(0, start - amount); i < Math.max(0, start); i++) { + price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free)); } - return totalMoni; + if (Game.Has('Season savings')) price*=0.99; + if (Game.Has('Santa\'s dominion')) price*=0.99; + if (Game.Has('Faberge egg')) price*=0.99; + if (Game.Has('Divine discount')) price*=0.99; + if (Game.hasAura('Fierce Hoarder')) price*=0.98; + if (Game.hasAura('Earth Shatterer') || emuAura) { + price *= 0.85; + } + else { + price *= 0.5; + } + return Math.ceil(price);*/ + + var moni=0; + for (var i = 0; i < amount; i++) { + var price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free)); + if (Game.Has('Season savings')) price *= 0.99; + if (Game.Has('Santa\'s dominion')) price *= 0.99; + if (Game.Has('Faberge egg')) price *= 0.99; + if (Game.Has('Divine discount')) price *= 0.99; + if (Game.hasAura('Fierce Hoarder')) price *= 0.98; + if (Game.hasBuff('Everything must go')) price *= 0.95; + price = Math.ceil(price); + var giveBack = 0.5; + if (Game.hasAura('Earth Shatterer') || emuAura) giveBack=0.85; + price = Math.floor(price * giveBack); + if (start > 0) { + moni += price; + start--; + } + } + return moni; } CM.Sim.Has = function(what) { @@ -2207,6 +2604,18 @@ eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString().split('Game eval('CM.Sim.getGrandmaSynergyUpgradeMultiplier = ' + Game.getGrandmaSynergyUpgradeMultiplier.toString().split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']')); +CM.Sim.getCPSBuffMult = function() { + var mult = 1; + var buffs = ['Frenzy', 'Elder frenzy', 'Clot', 'Dragon Harvest']; + for (var i in Game.goldenCookieBuildingBuffs) { + buffs.push(Game.goldenCookieBuildingBuffs[i][0], Game.goldenCookieBuildingBuffs[i][1]); + } + for (var i in buffs) { + if (Game.hasBuff(buffs[i]) && Game.buffs[buffs[i]].power) mult *= Game.buffs[buffs[i]].power; + } + return mult; +} + CM.Sim.InitData = function() { // Buildings CM.Sim.Objects = []; @@ -2332,7 +2741,8 @@ CM.Sim.CalculateGains = function() { // The boost increases a little every day, with diminishing returns up to +10% on the 100th day var day = Math.floor((CM.Sim.Date - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24; day = Math.min(day,100); - eggMult += (1 - Math.pow(1 - day / 100, 3)) * 10; + CM.Cache.CentEgg = (1 - Math.pow(1 - day / 100, 3)) * 10; + eggMult += CM.Cache.CentEgg; } mult *= (1 + 0.01 * eggMult); @@ -2343,8 +2753,8 @@ CM.Sim.CalculateGains = function() { if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name); } - if (Game.frenzy > 0) mult *= Game.frenzyPower; - + mult *= CM.Sim.getCPSBuffMult(); + // Pointless? name = Game.bakeryName.toLowerCase(); if (name == 'orteil') mult *= 0.99; @@ -2363,7 +2773,9 @@ CM.Sim.CalculateGains = function() { mult *= goldenSwitchMult; } - CM.Sim.cookiesPs *= mult; + CM.Sim.cookiesPs *= mult; + + if (Game.hasBuff('Cursed finger')) Game.cookiesPs = 0; }; CM.Sim.CheckOtherAchiev = function() { @@ -2377,9 +2789,11 @@ CM.Sim.CheckOtherAchiev = function() { if (CM.Sim.Has('Grandmas\' grandmas')) grandmas++; if (CM.Sim.Has('Antigrandmas')) grandmas++; if (CM.Sim.Has('Rainbow grandmas')) grandmas++; + if (CM.Sim.Has('Banker grandmas')) grandmas++; + if (CM.Sim.Has('Priestess grandmas')) grandmas++; + if (CM.Sim.Has('Witch grandmas')) grandmas++; if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); - // Redo? var buildingsOwned = 0; var mathematician = 1; var base10 = 1; @@ -2391,7 +2805,7 @@ CM.Sim.CheckOtherAchiev = function() { if (CM.Sim.Objects[i].amount < Math.min(128, Math.pow(2, (Game.ObjectsById.length - Game.Objects[i].id) - 1))) mathematician = 0; } if (!CM.Sim.HasAchiev('Base 10')) { - if (CM.Sim.Objects[i].amount < (Game.ObjectsById.length - Game.Objects[i].id)*10) base10 = 0; + if (CM.Sim.Objects[i].amount < (Game.ObjectsById.length - Game.Objects[i].id) * 10) base10 = 0; } } if (minAmount >= 1) CM.Sim.Win('One with everything'); @@ -2465,6 +2879,9 @@ CM.Sim.BuyBuildings = function(amount, target) { CM.Cache[target][i] = {}; CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; + if (amount != 1) { + CM.Cache.DoRemakeBuildPrices = 1; + } } } @@ -2508,7 +2925,59 @@ CM.Sim.BuyUpgrades = function() { } } -CM.Sim.ResetBonus = function() { +CM.Sim.NoGoldSwitchCookiesPS = function() { + if (Game.Has('Golden switch [off]')) { + CM.Sim.CopyData(); + CM.Sim.Upgrades['Golden switch [off]'].bought = 0; + CM.Sim.CalculateGains(); + CM.Cache.NoGoldSwitchCookiesPS = CM.Sim.cookiesPs; + } + else CM.Cache.NoGoldSwitchCookiesPS = Game.cookiesPs; +} + +CM.Sim.ResetBonus = function(possiblePresMax) { + var lastAchievementsOwned = -1; + + // Calculate CPS with all Heavenly upgrades + var curCPS = Game.cookiesPs; + if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0 || CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0 || CM.Sim.Upgrades['Heavenly bakery'].bought == 0 || CM.Sim.Upgrades['Heavenly confectionery'].bought == 0 || CM.Sim.Upgrades['Heavenly key'].bought == 0) { + CM.Sim.CopyData(); + + if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) { + CM.Sim.Upgrades['Heavenly chip secret'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) { + CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) { + CM.Sim.Upgrades['Heavenly bakery'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) { + CM.Sim.Upgrades['Heavenly confectionery'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly key'].bought == 0) { + CM.Sim.Upgrades['Heavenly key'].bought = 1; + CM.Sim.UpgradesOwned++; + CM.Sim.Win('Wholesome'); + } + + lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + CM.Sim.CheckOtherAchiev(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + curCPS = CM.Sim.cookiesPs; + } + CM.Sim.CopyData(); if (Game.cookiesEarned >= 1000000) CM.Sim.Win('Sacrifice'); @@ -2522,15 +2991,41 @@ CM.Sim.ResetBonus = function() { if (Game.cookiesEarned >= 1000000000000000000000000000000) CM.Sim.Win('Negative void'); if (Game.cookiesEarned >= 1000000000000000000000000000000000) CM.Sim.Win('To crumbs, you say?'); - var lastAchievementsOwned = CM.Sim.AchievementsOwned; + if (CM.Sim.Upgrades['Heavenly chip secret'].bought == 0) { + CM.Sim.Upgrades['Heavenly chip secret'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly cookie stand'].bought == 0) { + CM.Sim.Upgrades['Heavenly cookie stand'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly bakery'].bought == 0) { + CM.Sim.Upgrades['Heavenly bakery'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly confectionery'].bought == 0) { + CM.Sim.Upgrades['Heavenly confectionery'].bought = 1; + CM.Sim.UpgradesOwned++; + } + if (CM.Sim.Upgrades['Heavenly key'].bought == 0) { + CM.Sim.Upgrades['Heavenly key'].bought = 1; + CM.Sim.UpgradesOwned++; + CM.Sim.Win('Wholesome'); + } + + CM.Sim.prestige = possiblePresMax; + + lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); + CM.Sim.CheckOtherAchiev(); + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { CM.Sim.CalculateGains(); } - return (CM.Sim.cookiesPs - Game.cookiesPs); + return (CM.Sim.cookiesPs - curCPS); } /**********