@@ -3249,7 +3249,11 @@ CM.Sim.CalculateGains = function() {
|
||||
}
|
||||
mult *= goldenSwitchMult;
|
||||
}
|
||||
if (CM.Sim.Has('Shimmering veil [off]')) mult *= 1.5;
|
||||
if (CM.Sim.Has('Shimmering veil [off]')) {
|
||||
var veilMult = 0.5;
|
||||
if (CM.Sim.Has('Reinforced membrane')) veilMult += 0.1;
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||||
mult *= 1 + veilMult;
|
||||
}
|
||||
// Removed debug upgrades
|
||||
|
||||
// Removed buffs
|
||||
|
||||
@@ -324,7 +324,11 @@ CM.Sim.CalculateGains = function() {
|
||||
}
|
||||
mult *= goldenSwitchMult;
|
||||
}
|
||||
if (CM.Sim.Has('Shimmering veil [off]')) mult *= 1.5;
|
||||
if (CM.Sim.Has('Shimmering veil [off]')) {
|
||||
var veilMult = 0.5;
|
||||
if (CM.Sim.Has('Reinforced membrane')) veilMult += 0.1;
|
||||
mult *= 1 + veilMult;
|
||||
}
|
||||
// Removed debug upgrades
|
||||
|
||||
// Removed buffs
|
||||
|
||||
Reference in New Issue
Block a user