@@ -3249,7 +3249,11 @@ CM.Sim.CalculateGains = function() {
|
|||||||
}
|
}
|
||||||
mult *= goldenSwitchMult;
|
mult *= goldenSwitchMult;
|
||||||
}
|
}
|
||||||
if (CM.Sim.Has('Shimmering veil [off]')) mult *= 1.5;
|
if (CM.Sim.Has('Shimmering veil [off]')) {
|
||||||
|
var veilMult = 0.5;
|
||||||
|
if (CM.Sim.Has('Reinforced membrane')) veilMult += 0.1;
|
||||||
|
mult *= 1 + veilMult;
|
||||||
|
}
|
||||||
// Removed debug upgrades
|
// Removed debug upgrades
|
||||||
|
|
||||||
// Removed buffs
|
// Removed buffs
|
||||||
|
|||||||
@@ -324,7 +324,11 @@ CM.Sim.CalculateGains = function() {
|
|||||||
}
|
}
|
||||||
mult *= goldenSwitchMult;
|
mult *= goldenSwitchMult;
|
||||||
}
|
}
|
||||||
if (CM.Sim.Has('Shimmering veil [off]')) mult *= 1.5;
|
if (CM.Sim.Has('Shimmering veil [off]')) {
|
||||||
|
var veilMult = 0.5;
|
||||||
|
if (CM.Sim.Has('Reinforced membrane')) veilMult += 0.1;
|
||||||
|
mult *= 1 + veilMult;
|
||||||
|
}
|
||||||
// Removed debug upgrades
|
// Removed debug upgrades
|
||||||
|
|
||||||
// Removed buffs
|
// Removed buffs
|
||||||
|
|||||||
Reference in New Issue
Block a user