Fixed linting issues

This commit is contained in:
Daniël van Noord
2021-05-01 22:43:02 +02:00
parent 1d12977984
commit 1c8bd79640
94 changed files with 8692 additions and 1316 deletions

View File

@@ -1,9 +1,6 @@
import GetCPSBuffMult from '../../Cache/CPS/GetCPSBuffMult';
import { CacheCentEgg } from '../../Cache/VariablesAndData';
import {
CenturyDateAtBeginLoop,
CycliusDateAtBeginLoop,
} from '../../Main/VariablesAndData';
import { CenturyDateAtBeginLoop, CycliusDateAtBeginLoop } from '../../Main/VariablesAndData';
import SimAuraMult from '../ReplacedGameFunctions/SimAuraMult';
import SimEff from '../ReplacedGameFunctions/SimEff';
import SimGetHeavenlyMultiplier from '../ReplacedGameFunctions/SimGetHeavenlyMultiplier';
@@ -44,16 +41,11 @@ export default function CalculateGains() {
SimEffs = effs; // eslint-disable-line no-unused-vars
if (Game.ascensionMode !== 1)
mult +=
parseFloat(SimPrestige) *
0.01 *
SimHeavenlyPower *
SimGetHeavenlyMultiplier();
mult += parseFloat(SimPrestige) * 0.01 * SimHeavenlyPower * SimGetHeavenlyMultiplier();
mult *= SimEff('cps');
if (SimHas('Heralds') && Game.ascensionMode !== 1)
mult *= 1 + 0.01 * Game.heralds;
if (SimHas('Heralds') && Game.ascensionMode !== 1) mult *= 1 + 0.01 * Game.heralds;
Object.keys(Game.cookieUpgrades).forEach((i) => {
const me = Game.cookieUpgrades[i];
@@ -94,26 +86,11 @@ export default function CalculateGains() {
godLvl = SimHasGod('ages');
if (godLvl === 1)
mult *=
1 +
0.15 *
Math.sin(
(CycliusDateAtBeginLoop / 1000 / (60 * 60 * 3)) * Math.PI * 2,
);
mult *= 1 + 0.15 * Math.sin((CycliusDateAtBeginLoop / 1000 / (60 * 60 * 3)) * Math.PI * 2);
else if (godLvl === 2)
mult *=
1 +
0.15 *
Math.sin(
(CycliusDateAtBeginLoop / 1000 / (60 * 60 * 12)) * Math.PI * 2,
);
mult *= 1 + 0.15 * Math.sin((CycliusDateAtBeginLoop / 1000 / (60 * 60 * 12)) * Math.PI * 2);
else if (godLvl === 3)
mult *=
1 +
0.15 *
Math.sin(
(CycliusDateAtBeginLoop / 1000 / (60 * 60 * 24)) * Math.PI * 2,
);
mult *= 1 + 0.15 * Math.sin((CycliusDateAtBeginLoop / 1000 / (60 * 60 * 24)) * Math.PI * 2);
godLvl = SimHasGod('decadence');
if (godLvl === 1) buildMult *= 0.93;
@@ -151,35 +128,25 @@ export default function CalculateGains() {
if (SimHas('Kitten helpers')) catMult *= 1 + milkProgress * 0.1 * milkMult;
if (SimHas('Kitten workers')) catMult *= 1 + milkProgress * 0.125 * milkMult;
if (SimHas('Kitten engineers')) catMult *= 1 + milkProgress * 0.15 * milkMult;
if (SimHas('Kitten overseers'))
catMult *= 1 + milkProgress * 0.175 * milkMult;
if (SimHas('Kitten overseers')) catMult *= 1 + milkProgress * 0.175 * milkMult;
if (SimHas('Kitten managers')) catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten accountants'))
catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten specialists'))
catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten accountants')) catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten specialists')) catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten experts')) catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten consultants'))
catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten consultants')) catMult *= 1 + milkProgress * 0.2 * milkMult;
if (SimHas('Kitten assistants to the regional manager'))
catMult *= 1 + milkProgress * 0.175 * milkMult;
if (SimHas('Kitten marketeers'))
catMult *= 1 + milkProgress * 0.15 * milkMult;
if (SimHas('Kitten marketeers')) catMult *= 1 + milkProgress * 0.15 * milkMult;
if (SimHas('Kitten analysts')) catMult *= 1 + milkProgress * 0.125 * milkMult;
if (SimHas('Kitten executives'))
catMult *= 1 + milkProgress * 0.115 * milkMult;
if (SimHas('Kitten executives')) catMult *= 1 + milkProgress * 0.115 * milkMult;
if (SimHas('Kitten angels')) catMult *= 1 + milkProgress * 0.1 * milkMult;
if (SimHas('Fortune #103')) catMult *= 1 + milkProgress * 0.05 * milkMult;
Object.keys(SimObjects).forEach((i) => {
const me = SimObjects[i];
let storedCps = me.cps(me);
if (Game.ascensionMode !== 1)
storedCps *= (1 + me.level * 0.01) * buildMult;
if (
me.name === 'Grandma' &&
SimHas('Milkhelp® lactose intolerance relief tablets')
)
if (Game.ascensionMode !== 1) storedCps *= (1 + me.level * 0.01) * buildMult;
if (me.name === 'Grandma' && SimHas('Milkhelp® lactose intolerance relief tablets'))
storedCps *= 1 + 0.05 * milkProgress * milkMult;
SimCookiesPs += me.amount * storedCps;
});
@@ -204,10 +171,7 @@ export default function CalculateGains() {
if (SimHas('Century egg')) {
// The boost increases a little every day, with diminishing returns up to +10% on the 100th day
let day =
(Math.floor((CenturyDateAtBeginLoop - Game.startDate) / 1000 / 10) * 10) /
60 /
60 /
24;
(Math.floor((CenturyDateAtBeginLoop - Game.startDate) / 1000 / 10) * 10) / 60 / 60 / 24;
day = Math.min(day, 100);
// Sets a Cache value to be displayed in the Stats page, could be moved...
CacheCentEgg = 1 + (1 - (1 - day / 100) ** 3) * 0.1;
@@ -222,8 +186,7 @@ export default function CalculateGains() {
const rawCookiesPs = SimCookiesPs * mult;
Object.keys(Game.CpsAchievements).forEach((i) => {
if (rawCookiesPs >= Game.CpsAchievements[i].threshold)
SimWin(Game.CpsAchievements[i].name);
if (rawCookiesPs >= Game.CpsAchievements[i].threshold) SimWin(Game.CpsAchievements[i].name);
});
SimCookiesPsRaw = rawCookiesPs; // eslint-disable-line no-unused-vars