Fixed linting issues
This commit is contained in:
@@ -1,11 +1,7 @@
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/** Functions related to replacing tooltips */
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import { CreateTooltip } from '../../Disp/Tooltips/Tooltip';
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import {
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LoadMinigames,
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TooltipBuildBackup,
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TooltipLumpBackup,
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} from '../VariablesAndData';
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import { LoadMinigames, TooltipBuildBackup, TooltipLumpBackup } from '../VariablesAndData';
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import ReplaceNativeGrimoire from './NativeGrimoire';
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import ReplaceTooltipGrimoire from './TooltipGrimoire';
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@@ -19,11 +15,7 @@ function ReplaceTooltipBuild() {
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TooltipBuildBackup[i] = l(`product${me.id}`).onmouseover;
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l(`product${me.id}`).onmouseover = function () {
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Game.tooltip.dynamic = 1;
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Game.tooltip.draw(
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this,
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() => CreateTooltip('b', `${i}`),
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'store',
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);
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Game.tooltip.draw(this, () => CreateTooltip('b', `${i}`), 'store');
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Game.tooltip.wobble();
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};
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}
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@@ -38,11 +30,7 @@ function ReplaceTooltipLump() {
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TooltipLumpBackup = l('lumps').onmouseover; // eslint-disable-line no-unused-vars
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l('lumps').onmouseover = function () {
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Game.tooltip.dynamic = 1;
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Game.tooltip.draw(
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this,
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() => CreateTooltip('s', 'Lump'),
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'this',
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);
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Game.tooltip.draw(this, () => CreateTooltip('s', 'Lump'), 'this');
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Game.tooltip.wobble();
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};
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}
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@@ -55,11 +43,7 @@ function ReplaceTooltipGarden() {
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if (Game.Objects.Farm.minigameLoaded) {
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l('gardenTool-1').onmouseover = function () {
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Game.tooltip.dynamic = 1;
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Game.tooltip.draw(
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this,
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() => CreateTooltip('ha', 'HarvestAllButton'),
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'this',
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);
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Game.tooltip.draw(this, () => CreateTooltip('ha', 'HarvestAllButton'), 'this');
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Game.tooltip.wobble();
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};
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Array.from(l('gardenPlot').children).forEach((child) => {
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@@ -67,11 +51,7 @@ function ReplaceTooltipGarden() {
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// eslint-disable-next-line no-param-reassign
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child.onmouseover = function () {
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Game.tooltip.dynamic = 1;
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Game.tooltip.draw(
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this,
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() => CreateTooltip('p', [`${coords[0]}`, `${coords[2]}`]),
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'this',
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);
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Game.tooltip.draw(this, () => CreateTooltip('p', [`${coords[0]}`, `${coords[2]}`]), 'this');
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Game.tooltip.wobble();
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};
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});
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@@ -83,11 +63,7 @@ function ReplaceTooltipPantheon() {
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for (let i = 0; i < 11; i += 1) {
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l(`templeGod${i}`).onmouseover = function () {
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Game.tooltip.dynamic = 1;
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Game.tooltip.draw(
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this,
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() => CreateTooltip('pag', i),
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'this',
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);
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Game.tooltip.draw(this, () => CreateTooltip('pag', i), 'this');
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Game.tooltip.wobble();
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};
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}
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@@ -96,10 +72,7 @@ function ReplaceTooltipPantheon() {
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Game.tooltip.dynamic = 1;
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Game.tooltip.draw(
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this,
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() => CreateTooltip('pas', [
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i,
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Game.Objects.Temple.minigame.slot[i],
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]),
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() => CreateTooltip('pas', [i, Game.Objects.Temple.minigame.slot[i]]),
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'this',
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);
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Game.tooltip.wobble();
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