Fixed linting issues

This commit is contained in:
Daniël van Noord
2021-05-01 22:43:02 +02:00
parent 1d12977984
commit 1c8bd79640
94 changed files with 8692 additions and 1316 deletions

View File

@@ -9,10 +9,7 @@ import { LastMagicBarFull } from '../VariablesAndData';
* It is called by CM.Main.Loop
*/
export default function CheckMagicMeter() {
if (
Game.Objects['Wizard tower'].minigameLoaded &&
CMOptions.GrimoireBar === 1
) {
if (Game.Objects['Wizard tower'].minigameLoaded && CMOptions.GrimoireBar === 1) {
const { minigame } = Game.Objects['Wizard tower'];
if (minigame.magic < minigame.magicM) LastMagicBarFull = false;
else if (!LastMagicBarFull) {