Fixed linting issues
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@@ -12,9 +12,7 @@ import { isInitializing } from '../../InitSaveLoad/Variables';
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export default function Flash(mode, config, forced) {
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// The arguments check makes the sound not play upon initialization of the mod
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if (
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((CMOptions[config] === 1 || forced) &&
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mode === 3 &&
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isInitializing === false) ||
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((CMOptions[config] === 1 || forced) && mode === 3 && isInitializing === false) ||
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mode === 1
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) {
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l('CMFlashScreen').style.backgroundColor = CMOptions[`Colour${config}`];
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@@ -14,8 +14,7 @@ export default function PlaySound(url, sndConfig, volConfig, forced) {
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if ((CMOptions[sndConfig] === 1 || forced) && isInitializing === false) {
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// eslint-disable-next-line new-cap
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const sound = new Audio(url);
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if (CMOptions.GeneralSound)
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sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100);
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if (CMOptions.GeneralSound) sound.volume = (CMOptions[volConfig] / 100) * (Game.volume / 100);
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else sound.volume = CMOptions[volConfig] / 100;
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sound.play();
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}
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