Fixed linting issues
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@@ -1,10 +1,6 @@
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/** Functions related to the Bottom Bar */
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import {
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CacheObjects1,
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CacheObjects10,
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CacheObjects100,
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} from '../../Cache/VariablesAndData';
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import { CacheObjects1, CacheObjects10, CacheObjects100 } from '../../Cache/VariablesAndData';
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import { CMOptions } from '../../Config/VariablesAndData';
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import { VersionMajor, VersionMinor } from '../../Data/Moddata.ts';
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import Beautify from '../BeautifyAndFormatting/Beautify';
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@@ -13,12 +9,7 @@ import GetTimeColour from '../BeautifyAndFormatting/GetTimeColour';
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import GetCPS from '../HelperFunctions/GetCPS';
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import GetWrinkConfigBank from '../HelperFunctions/GetWrinkConfigBank';
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import {
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ColourBlue,
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ColourTextPre,
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ColourYellow,
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LastTargetBotBar,
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} from '../VariablesAndData';
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import { ColourBlue, ColourTextPre, ColourYellow, LastTargetBotBar } from '../VariablesAndData';
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import { CreateBotBarBuildingColumn } from './CreateDOMElements';
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/**
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@@ -35,8 +26,7 @@ export function CreateBotBar() {
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BotBar.style.backgroundImage = 'linear-gradient(to bottom, #4d4548, #000000)';
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BotBar.style.borderTop = '1px solid black';
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BotBar.style.overflow = 'auto';
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BotBar.style.textShadow =
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'-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
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BotBar.style.textShadow = '-1px 0 black, 0 1px black, 1px 0 black, 0 -1px black';
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const table = BotBar.appendChild(document.createElement('table'));
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table.style.width = '100%';
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@@ -53,9 +43,7 @@ export function CreateBotBar() {
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};
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const type = tbody.appendChild(document.createElement('tr'));
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type.style.fontWeight = 'bold';
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type.appendChild(
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firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow),
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);
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type.appendChild(firstCol(`CM ${VersionMajor}.${VersionMinor}`, ColourYellow));
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const bonus = tbody.appendChild(document.createElement('tr'));
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bonus.appendChild(firstCol('Bonus Income', ColourBlue));
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const pp = tbody.appendChild(document.createElement('tr'));
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@@ -90,37 +78,28 @@ export function UpdateBotBar() {
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l('CMBotBar').firstChild.firstChild.childNodes[0].childNodes[
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count
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].childNodes[1].textContent = Game.Objects[i].amount;
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l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[
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count
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].textContent = Beautify(target[i].bonus, 2);
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l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
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count
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].className = ColourTextPre + target[i].color;
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let PPString;
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if (CMOptions.PPDisplayTime)
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PPString = FormatTime(Math.round(target[i].pp));
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else PPString = Beautify(Math.round(target[i].pp), 2);
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l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[
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count
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].textContent = PPString;
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const timeColour = GetTimeColour(
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(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) /
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GetCPS(),
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l('CMBotBar').firstChild.firstChild.childNodes[1].childNodes[count].textContent = Beautify(
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target[i].bonus,
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2,
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);
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l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
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count
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].className = ColourTextPre + timeColour.color;
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if (
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timeColour.text === 'Done!' &&
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Game.cookies < Game.Objects[i].bulkPrice
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) {
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l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].className =
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ColourTextPre + target[i].color;
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let PPString;
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if (CMOptions.PPDisplayTime) PPString = FormatTime(Math.round(target[i].pp));
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else PPString = Beautify(Math.round(target[i].pp), 2);
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l('CMBotBar').firstChild.firstChild.childNodes[2].childNodes[count].textContent = PPString;
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const timeColour = GetTimeColour(
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(Game.Objects[i].bulkPrice - (Game.cookies + GetWrinkConfigBank())) / GetCPS(),
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);
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l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].className =
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ColourTextPre + timeColour.color;
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if (timeColour.text === 'Done!' && Game.cookies < Game.Objects[i].bulkPrice) {
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l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
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count
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].textContent = `${timeColour.text} (with Wrink)`;
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} else
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l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[
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count
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].textContent = timeColour.text;
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l('CMBotBar').firstChild.firstChild.childNodes[3].childNodes[count].textContent =
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timeColour.text;
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});
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}
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}
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