Fixed linting issues
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@@ -10,20 +10,12 @@ export default function CacheUpgradePP() {
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Object.keys(CacheUpgrades).forEach((i) => {
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if (Game.cookiesPs) {
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CacheUpgrades[i].pp =
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Math.max(
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Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()),
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0,
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) /
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Math.max(Game.Upgrades[i].getPrice() - (Game.cookies + GetWrinkConfigBank()), 0) /
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Game.cookiesPs +
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Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
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} else
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CacheUpgrades[i].pp =
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Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
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} else CacheUpgrades[i].pp = Game.Upgrades[i].getPrice() / CacheUpgrades[i].bonus;
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if (Number.isNaN(CacheUpgrades[i].pp)) CacheUpgrades[i].pp = Infinity;
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CacheUpgrades[i].color = ColourOfPP(
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CacheUpgrades[i],
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Game.Upgrades[i].getPrice(),
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);
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CacheUpgrades[i].color = ColourOfPP(CacheUpgrades[i], Game.Upgrades[i].getPrice());
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});
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}
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