Fixed linting issues
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@@ -37,11 +37,7 @@ export class CMAvgQueue {
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if (time > this.maxLength) time = this.maxLength;
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if (time > this.queue.length) time = this.queue.length;
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let ret = 0;
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for (
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let i = this.queue.length - 1;
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i >= 0 && i > this.queue.length - 1 - time;
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i--
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) {
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for (let i = this.queue.length - 1; i >= 0 && i > this.queue.length - 1 - time; i--) {
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ret += this.queue[i];
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}
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if (ret === 0) {
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@@ -45,11 +45,9 @@ export default function CacheAvgCPS() {
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// Add recent gains to AvgQueue's
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const timeDiff = currDate - CacheLastCPSCheck;
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const bankDiffAvg = Math.max(0, Game.cookies - CacheLastCookies) / timeDiff;
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const wrinkDiffAvg =
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Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
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const wrinkDiffAvg = Math.max(0, CacheWrinklersTotal - CacheLastWrinkCookies) / timeDiff;
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const wrinkFattestDiffAvg =
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Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) /
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timeDiff;
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Math.max(0, CacheWrinklersFattest[0] - CacheLastWrinkFattestCookies) / timeDiff;
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const choEggDiffAvg = Math.max(0, choEggTotal - CacheLastChoEgg) / timeDiff;
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const clicksDiffAvg = (Game.cookieClicks - CacheLastClicks) / timeDiff;
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for (let i = 0; i < timeDiff; i++) {
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@@ -76,22 +74,16 @@ export default function CacheAvgCPS() {
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CacheAverageGainChoEgg = ChoEggDiff.calcAverage(cpsLength);
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CacheAverageCPS = CacheAverageGainBank;
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if (CMOptions.CalcWrink === 1) CacheAverageCPS += CacheAverageGainWrink;
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if (CMOptions.CalcWrink === 2)
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CacheAverageCPS += CacheAverageGainWrinkFattest;
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if (CMOptions.CalcWrink === 2) CacheAverageCPS += CacheAverageGainWrinkFattest;
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const choEgg =
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Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
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const choEgg = Game.HasUnlocked('Chocolate egg') && !Game.Has('Chocolate egg');
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if (choEgg || CMOptions.CalcWrink === 0) {
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CacheAvgCPSWithChoEgg =
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CacheAverageGainBank +
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CacheAverageGainWrink +
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(choEgg ? CacheAverageGainChoEgg : 0);
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CacheAverageGainBank + CacheAverageGainWrink + (choEgg ? CacheAverageGainChoEgg : 0);
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} else CacheAvgCPSWithChoEgg = CacheAverageCPS; // eslint-disable-line no-unused-vars
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// eslint-disable-next-line no-unused-vars
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CacheAverageClicks = ClicksDiff.calcAverage(
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ClickTimes[CMOptions.AvgClicksHist],
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);
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CacheAverageClicks = ClicksDiff.calcAverage(ClickTimes[CMOptions.AvgClicksHist]);
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}
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}
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@@ -1,8 +1,5 @@
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import { SimObjects } from '../../Sim/VariablesAndData';
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import {
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CacheCurrWrinklerCount,
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CacheCurrWrinklerCPSMult,
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} from '../VariablesAndData';
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import { CacheCurrWrinklerCount, CacheCurrWrinklerCPSMult } from '../VariablesAndData';
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/**
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* This functions caches the current Wrinkler CPS multiplier
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@@ -5,8 +5,7 @@
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export default function GetCPSBuffMult() {
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let mult = 1;
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Object.keys(Game.buffs).forEach((i) => {
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if (typeof Game.buffs[i].multCpS !== 'undefined')
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mult *= Game.buffs[i].multCpS;
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if (typeof Game.buffs[i].multCpS !== 'undefined') mult *= Game.buffs[i].multCpS;
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});
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return mult;
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}
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