Complete overhaul of code structure and relevant files (#639)
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src/Disp/BeautifyAndFormatting/BeautifyFormatting.js
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122
src/Disp/BeautifyAndFormatting/BeautifyFormatting.js
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/** General functions to format or beautify strings */
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import { CMOptions } from '../../Config/VariablesAndData';
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import { metric, shortScale, shortScaleAbbreviated } from '../../Data/Scales';
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import { BackupFunctions } from '../../Main/VariablesAndData';
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import {
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ColorGreen, ColorOrange, ColorRed, ColorYellow,
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} from '../VariablesAndData';
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/**
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* This function returns formats number based on the Scale setting
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* @param {number} num Number to be beautified
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* @param {any} floats Used in some scenario's by CM.Backup.Beautify (Game's original function)
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* @param {number} forced Used to force (type 3) in certains cases
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* @returns {string} Formatted number
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*/
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export function Beautify(num, floats, forced) {
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const decimals = CMOptions.ScaleDecimals + 1;
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if (num === Infinity) {
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return 'Infinity';
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} if (typeof num === 'undefined') {
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return '0';
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} if (CMOptions.Scale === 0) {
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return BackupFunctions.Beautify(num, floats);
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} if (Number.isFinite(num)) {
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let answer = '';
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if (num === 0) {
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return num.toString();
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} if (num > 0.001 && num < CMOptions.ScaleCutoff) {
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answer = num.toFixed(2);
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if (CMOptions.ScaleSeparator) answer = answer.toLocaleString('nl');
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for (let i = 0; i < 3; i++) {
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if (answer[answer.length - 1] === '0' || answer[answer.length - 1] === '.') answer = answer.slice(0, -1);
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}
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return answer;
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} if (CMOptions.Scale === 4 && !forced || forced === 4) { // Scientific notation, 123456789 => 1.235E+8
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answer = num.toExponential(decimals).toString().replace('e', 'E');
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} else {
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const exponential = num.toExponential().toString();
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const AmountOfTenPowerThree = Math.floor(exponential.slice(exponential.indexOf('e') + 1) / 3);
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answer = (num / Number(`1e${AmountOfTenPowerThree * 3}`)).toFixed(decimals);
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// answer is now "xxx.xx" (e.g., 123456789 would be 123.46)
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if (CMOptions.Scale === 1 && !forced || forced === 1) { // Metric scale, 123456789 => 123.457 M
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if (num >= 0.01 && num < Number(`1e${metric.length * 3}`)) {
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answer += ` ${metric[AmountOfTenPowerThree]}`;
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} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
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} else if (CMOptions.Scale === 2 && !forced || forced === 2) { // Short scale, 123456789 => 123.457 M
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if (num >= 0.01 && num < Number(`1e${shortScale.length * 3}`)) {
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answer += ` ${shortScale[AmountOfTenPowerThree]}`;
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} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
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} else if (CMOptions.Scale === 3 && !forced || forced === 3) { // Short scale, 123456789 => 123.457 M
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if (num >= 0.01 && num < Number(`1e${shortScaleAbbreviated.length * 3}`)) {
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answer += ` ${shortScaleAbbreviated[AmountOfTenPowerThree]}`;
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} else answer = Beautify(num, 0, 4); // If number is too large or little, revert to scientific notation
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} else if (CMOptions.Scale === 5 && !forced || forced === 5) { // Engineering notation, 123456789 => 123.457E+6
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answer += `E${AmountOfTenPowerThree * 3}`;
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}
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}
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if (answer === '') {
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console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
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answer = BackupFunctions.Beautify(num, floats);
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}
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if (CMOptions.ScaleSeparator) answer = answer.replace('.', ',');
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return answer;
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}
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console.log(`Could not beautify number with CM.Disp.Beautify: ${num}`);
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return BackupFunctions.Beautify(num, floats);
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}
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/**
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* This function returns time as a string depending on TimeFormat setting
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* @param {number} time Time to be formatted
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* @param {number} longFormat 1 or 0
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* @returns {string} Formatted time
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*/
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export function FormatTime(time, longFormat) {
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if (time === Infinity) return time;
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time = Math.ceil(time);
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const y = Math.floor(time / 31557600);
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const d = Math.floor(time % 31557600 / 86400);
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const h = Math.floor(time % 86400 / 3600);
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const m = Math.floor(time % 3600 / 60);
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const s = Math.floor(time % 60);
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let str = '';
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if (CMOptions.TimeFormat) {
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if (time > 3155760000) return 'XX:XX:XX:XX:XX';
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str += `${(y < 10 ? '0' : '') + y}:`;
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str += `${(d < 10 ? '0' : '') + d}:`;
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str += `${(h < 10 ? '0' : '') + h}:`;
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str += `${(m < 10 ? '0' : '') + m}:`;
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str += (s < 10 ? '0' : '') + s;
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} else {
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if (time > 777600000) return longFormat ? 'Over 9000 days!' : '>9000d';
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str += (y > 0 ? `${y + (longFormat ? (y === 1 ? ' year' : ' years') : 'y')}, ` : '');
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str += (d > 0 ? `${d + (longFormat ? (d === 1 ? ' day' : ' days') : 'd')}, ` : '');
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if (str.length > 0 || h > 0) str += `${h + (longFormat ? (h === 1 ? ' hour' : ' hours') : 'h')}, `;
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if (str.length > 0 || m > 0) str += `${m + (longFormat ? (m === 1 ? ' minute' : ' minutes') : 'm')}, `;
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str += s + (longFormat ? (s === 1 ? ' second' : ' seconds') : 's');
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}
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return str;
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}
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/**
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* This function returns the color to be used for time-strings
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* @param {number} time Time to be coloured
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* @returns {{string, string}} {text, color} Both the formatted time and color as strings in an array
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*/
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export function GetTimeColor(time) {
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let color;
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let text;
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if (time <= 0) {
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if (CMOptions.TimeFormat) text = '00:00:00:00:00';
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else text = 'Done!';
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color = ColorGreen;
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} else {
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text = FormatTime(time);
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if (time > 300) color = ColorRed;
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else if (time > 60) color = ColorOrange;
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else color = ColorYellow;
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}
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return { text, color };
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}
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