Complete overhaul of code structure and relevant files (#639)

This commit is contained in:
Daniël van Noord
2021-03-14 00:41:14 +01:00
committed by GitHub
parent bb34bce9a5
commit 1bffb58782
163 changed files with 7369 additions and 10882 deletions

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import { UpdateBotBar } from '../../Disp/InfoBars/BottomBar';
import { UpdateBotTimerBarPosition } from '../SpecificToggles';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggle the bottom bar
* It is called by CM.Disp.UpdateAscendState() and a change in CMOptions.BotBar
*/
export default function ToggleBotBar() {
if (CMOptions.BotBar === 1) {
l('CMBotBar').style.display = '';
UpdateBotBar();
} else {
l('CMBotBar').style.display = 'none';
}
UpdateBotTimerBarPosition();
}

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import { CMSayTime } from '../../Disp/VariablesAndData';
import { BackupFunctions } from '../../Main/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/**
* This function changes some of the time-displays in the game to be more detailed
* It is called by a change in CM.Options.DetailedTime
*/
export default function ToggleDetailedTime() {
if (CMOptions.DetailedTime === 1) Game.sayTime = CMSayTime;
else Game.sayTime = BackupFunctions.sayTime;
}

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import { CacheGoldenShimmersByID } from '../../Cache/VariablesAndData';
import { GCTimers } from '../../Disp/VariablesAndData';
import { CMOptions } from '../VariablesAndData';
/**
* This function toggles GC Timers are visible
* It is called by a change in CM.Options.GCTimer
*/
export default function ToggleGCTimer() {
if (CMOptions.GCTimer === 1) {
for (const i of Object.keys(GCTimers)) {
GCTimers[i].style.display = 'block';
GCTimers[i].style.left = CacheGoldenShimmersByID[i].l.style.left;
GCTimers[i].style.top = CacheGoldenShimmersByID[i].l.style.top;
}
} else {
for (const i of Object.keys(GCTimers)) GCTimers[i].style.display = 'none';
}
}

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import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the position of the warnings created by CM.Disp.TooltipCreateWarningSection()
* It is called by a change in CM.Options.ToolWarnPos
* and upon creation of the warning tooltip by CM.Disp.UpdateTooltipWarnings()
*/
export default function ToggleToolWarnPos() {
if (l('CMDispTooltipWarningParent') !== null) {
if (CMOptions.ToolWarnPos === 0) {
l('CMDispTooltipWarningParent').style.top = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px -4px';
l('CMDispTooltipWarningParent').style.padding = '3px 4px';
} else {
l('CMDispTooltipWarningParent').style.right = 'auto';
l('CMDispTooltipWarningParent').style.margin = '4px';
l('CMDispTooltipWarningParent').style.padding = '4px 3px';
}
}
}

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import UpdateUpgrades from '../../Disp/BuildingsUpgrades/Upgrades';
import { CMOptions } from '../VariablesAndData';
/**
* Section: Functions related to the Upgrade Bar
/**
* This function toggles the upgrade bar and the colours of upgrades
* It is called by a change in CM.Options.UpBarColor
*/
export default function ToggleUpgradeBarAndColor() {
if (CMOptions.UpBarColor === 1) { // Colours and bar on
l('CMUpgradeBar').style.display = '';
UpdateUpgrades();
} else if (CMOptions.UpBarColor === 2) { // Colours on and bar off
l('CMUpgradeBar').style.display = 'none';
UpdateUpgrades();
} else { // Colours and bar off
l('CMUpgradeBar').style.display = 'none';
Game.RebuildUpgrades();
}
}

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import { CMOptions } from '../VariablesAndData';
/**
* This function toggles the position of the upgrade bar from fixed or non-fixed mode
* It is called by a change in CM.Options.UpgradeBarFixedPos
*/
export default function ToggleUpgradeBarFixedPos() {
if (CMOptions.UpgradeBarFixedPos === 1) { // Fix to top of screen when scrolling
l('CMUpgradeBar').style.position = 'sticky';
l('CMUpgradeBar').style.top = '0px';
} else {
l('CMUpgradeBar').style.position = ''; // Possible to scroll offscreen
}
}

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import { CMOptions } from '../VariablesAndData';
/**
* This function updates the display setting of the two objects created by CM.Disp.CreateWrinklerButtons()
* It is called by changes in CM.Options.WrinklerButtons
*/
export default function ToggleWrinklerButtons() {
if (CMOptions.WrinklerButtons) {
l('PopAllNormalWrinklerButton').style.display = '';
l('PopFattestWrinklerButton').style.display = '';
} else {
l('PopAllNormalWrinklerButton').style.display = 'none';
l('PopFattestWrinklerButton').style.display = 'none';
}
}