Complete overhaul of code structure and relevant files (#639)
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35
src/Cache/PP/ColourOfPP.js
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35
src/Cache/PP/ColourOfPP.js
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import { CMOptions } from '../../Config/VariablesAndData';
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import GetCPS from '../../Disp/HelperFunctions/GetCPS';
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import {
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ColorBlue, ColorGray, ColorGreen, ColorOrange, ColorPurple, ColorRed, ColorYellow,
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} from '../../Disp/VariablesAndData';
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import { CacheMaxPP, CacheMidPP, CacheMinPP } from '../VariablesAndData';
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/**
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* This functions return the colour assosciated with the given pp value
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* It is called by CM.Cache.CacheBuildingsPP(), CM.Cache.CacheBuildingsBulkPP() and CM.Cache.CacheUpgradePP()
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* @params {object} obj The obj of which the pp value should be checked
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* @params {number} price The price of the object
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* @returns {string} color The colour assosciated with the pp value
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*/
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export default function ColourOfPP(me, price) {
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let color = '';
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// Colour based on PP
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if (me.pp <= 0 || me.pp === Infinity) color = ColorGray;
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else if (me.pp < CacheMinPP) color = ColorBlue;
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else if (me.pp === CacheMinPP) color = ColorGreen;
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else if (me.pp === CacheMaxPP) color = ColorRed;
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else if (me.pp > CacheMaxPP) color = ColorPurple;
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else if (me.pp > CacheMidPP) color = ColorOrange;
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else color = ColorYellow;
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// Colour based on price in terms of CPS
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if (Number(CMOptions.PPSecondsLowerLimit) !== 0) {
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if (price / GetCPS() < Number(CMOptions.PPSecondsLowerLimit)) color = ColorBlue;
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}
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// Colour based on being able to purchase
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if (CMOptions.PPOnlyConsiderBuyable) {
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if (price - Game.cookies > 0) color = ColorRed;
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}
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return color;
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}
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