Fixed to work with Version 2.012 of Cookie Clicker
This commit is contained in:
@@ -3002,7 +3002,7 @@ CM.Sim.CalculateGains = function() {
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if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
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if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
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if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
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if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
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var buildMult=1;
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var buildMult = 1;
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if (Game.hasGod) {
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if (Game.hasGod) {
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var godLvl = Game.hasGod('asceticism');
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var godLvl = Game.hasGod('asceticism');
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if (godLvl == 1) mult *= 1.15;
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if (godLvl == 1) mult *= 1.15;
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@@ -3224,6 +3224,7 @@ CM.Sim.BuyBuildings = function(amount, target) {
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if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly');
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if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly');
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if (me.amount >= 400) CM.Sim.Win('Dr. T');
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if (me.amount >= 400) CM.Sim.Win('Dr. T');
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if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals');
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if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals');
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if (me.amount >= 600) CM.Sim.Win('With her finger and her thumb');
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}
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}
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else {
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else {
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for (var j in Game.Objects[me.name].tieredAchievs) {
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for (var j in Game.Objects[me.name].tieredAchievs) {
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@@ -187,7 +187,7 @@ CM.Sim.CalculateGains = function() {
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if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
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if (CM.Sim.Has('An itchy sweater')) mult *= 1.01;
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if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
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if (CM.Sim.Has('Santa\'s dominion')) mult *= 1.2;
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var buildMult=1;
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var buildMult = 1;
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if (Game.hasGod) {
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if (Game.hasGod) {
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var godLvl = Game.hasGod('asceticism');
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var godLvl = Game.hasGod('asceticism');
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if (godLvl == 1) mult *= 1.15;
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if (godLvl == 1) mult *= 1.15;
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@@ -409,6 +409,7 @@ CM.Sim.BuyBuildings = function(amount, target) {
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if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly');
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if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly');
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if (me.amount >= 400) CM.Sim.Win('Dr. T');
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if (me.amount >= 400) CM.Sim.Win('Dr. T');
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if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals');
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if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals');
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if (me.amount >= 600) CM.Sim.Win('With her finger and her thumb');
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}
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}
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else {
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else {
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for (var j in Game.Objects[me.name].tieredAchievs) {
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for (var j in Game.Objects[me.name].tieredAchievs) {
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