Calculations of lucky levels (#1179)

This commit is contained in:
Jeong Hansol
2024-05-11 16:57:46 +09:00
committed by GitHub
parent 8e975c2b20
commit 133ed74877
7 changed files with 211 additions and 28 deletions

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@@ -0,0 +1,104 @@
const SPECIAL_DIGIT = 7;
/**
* Count the number of 7s in any number
* @param {number} number The number to count sevens for
* @returns {number} The number of 7s in the provided number
*/
export function CountSevens(number) {
return String(number).split(String(SPECIAL_DIGIT)).length - 1;
}
/**
* Calculate the delta for the next number where the given digit is a 7
* @param {number} number The starting number to calculate the delta for
* @param {number} digitPlace 1 for ones place, 10 for tens place, 100 for hundreds place, etc
* @returns {number} The calculated delta
*/
export function CalculateSevenDelta(number, digitPlace) {
const target = SPECIAL_DIGIT * digitPlace;
const modulus = digitPlace * 10;
let delta = target - (number % modulus) + (number % digitPlace);
if (delta < 0) delta += modulus;
return delta;
}
/**
* This function calculates each of the next "lucky" prestige levels
* @param {number} currentLevel The user's prestige level, including levels earned since the last ascension
* @returns {{number}, {number}, {number}} luckyDigit, luckyNumber, luckyPayout The next eligible level for each upgrade
*/
export default function CalculateLuckyLevels(currentLevel) {
const result = {};
let sevenCount = CountSevens(currentLevel);
const numberOfDigits = String(currentLevel).length;
if (sevenCount >= 1) {
result.luckyDigit = currentLevel;
if (sevenCount >= 2) {
result.luckyNumber = currentLevel;
if (sevenCount >= 4) {
result.luckyPayout = currentLevel;
return result;
}
}
}
// Consider only top 15 digits if it is big number
let localLevel;
if (numberOfDigits >= 16) {
localLevel = Math.ceil(currentLevel / 10 ** (numberOfDigits - 15));
} else {
localLevel = currentLevel;
}
sevenCount = CountSevens(localLevel);
if (result.luckyDigit === undefined) {
if (sevenCount < 1) {
const delta = CalculateSevenDelta(localLevel, 1);
localLevel += delta;
sevenCount = CountSevens(localLevel);
}
result.luckyDigit = localLevel;
if (numberOfDigits >= 16) {
result.luckyDigit *= 10 ** Number(numberOfDigits - 15);
}
}
if (result.luckyNumber === undefined) {
while (sevenCount < 2) {
let delta = CalculateSevenDelta(localLevel, 1);
if (delta === 0) delta = CalculateSevenDelta(localLevel, 10);
localLevel += delta;
sevenCount = CountSevens(localLevel);
}
result.luckyNumber = localLevel;
if (numberOfDigits >= 16) {
result.luckyNumber *= 10 ** Number(numberOfDigits - 15);
}
}
let digitPlace = 1;
while (sevenCount < 4) {
const delta = CalculateSevenDelta(localLevel, digitPlace);
if (delta === 0) {
digitPlace *= 10;
} else {
localLevel += delta;
sevenCount = CountSevens(localLevel);
}
}
result.luckyPayout = localLevel;
if (numberOfDigits >= 16) {
result.luckyPayout *= 10 ** Number(numberOfDigits - 15);
}
return result;
}