diff --git a/CookieMonster.js b/CookieMonster.js index eda58cc..40f0a88 100644 --- a/CookieMonster.js +++ b/CookieMonster.js @@ -1 +1 @@ -const CM={Backup:{},Cache:{},Config:{},ConfigData:{},Data:{},Disp:{},Footer:{},Main:{},Options:{},Sim:{},VersionMajor:"2.031",VersionMinor:"3"};CM.Cache.InitCache=function(){CM.Cache.CacheDragonAuras();CM.Cache.CacheWrinklers();CM.Cache.CacheStats();CM.Cache.CacheGoldenAndWrathCookiesMults();CM.Cache.CacheChain();CM.Cache.CacheMissingUpgrades();CM.Cache.CacheSeaSpec();CM.Cache.InitCookiesDiff();CM.Cache.CacheAvgCPS();CM.Cache.CacheIncome();CM.Cache.CacheBuildingsPrices();CM.Cache.CachePP()};CM.Cache.CacheDragonAuras=function(){CM.Cache.dragonAura=Game.dragonAura;CM.Cache.dragonAura2=Game.dragonAura2};CM.Cache.CacheWrinklers=function(){CM.Cache.WrinklersTotal=0;CM.Cache.WrinklersNormal=0;CM.Cache.WrinklersFattest=[0,null];for(let i=0;iCM.Cache.WrinklersFattest[0])CM.Cache.WrinklersFattest=[sucked,i]}}};CM.Cache.CacheStats=function(){CM.Cache.Lucky=CM.Cache.NoGoldSwitchCookiesPS*900/.15;CM.Cache.Lucky*=CM.Cache.DragonsFortuneMultAdjustment;let cpsBuffMult=CM.Sim.getCPSBuffMult();if(cpsBuffMult>0)CM.Cache.Lucky/=cpsBuffMult;else CM.Cache.Lucky=0;CM.Cache.LuckyReward=CM.Cache.GoldenCookiesMult*(CM.Cache.Lucky*.15)+13;CM.Cache.LuckyWrathReward=CM.Cache.WrathCookiesMult*(CM.Cache.Lucky*.15)+13;CM.Cache.LuckyFrenzy=CM.Cache.Lucky*7;CM.Cache.LuckyRewardFrenzy=CM.Cache.GoldenCookiesMult*(CM.Cache.LuckyFrenzy*.15)+13;CM.Cache.LuckyWrathRewardFrenzy=CM.Cache.WrathCookiesMult*(CM.Cache.LuckyFrenzy*.15)+13;CM.Cache.Conjure=CM.Cache.Lucky*2;CM.Cache.ConjureReward=CM.Cache.Conjure*.15;CM.Cache.Edifice=0;let max=0;let n=0;for(let i of Object.keys(Game.Objects)){if(Game.Objects[i].amount>max)max=Game.Objects[i].amount;if(Game.Objects[i].amount>0)n++}for(let i of Object.keys(Game.Objects)){if((Game.Objects[i].amountCM.Cache.Edifice){CM.Cache.Edifice=Game.Objects[i].price*2;CM.Cache.EdificeBuilding=i}}};CM.Cache.CacheGoldenAndWrathCookiesMults=function(){if(CM.Footer.isInitzializing){CM.Cache.GoldenCookiesMult=1;CM.Cache.WrathCookiesMult=1;CM.Cache.DragonsFortuneMultAdjustment=1}else{var goldenMult=1;var wrathMult=1;var mult=1;if(CM.Sim.Has("Green yeast digestives"))mult*=1.01;if(CM.Sim.Has("Dragon fang"))mult*=1.03;goldenMult*=1+CM.Sim.auraMult("Ancestral Metamorphosis")*.1;goldenMult*=CM.Sim.eff("goldenCookieGain");wrathMult*=1+CM.Sim.auraMult("Unholy Dominion")*.1;wrathMult*=CM.Sim.eff("wrathCookieGain");CM.Cache.GoldenCookiesMult=mult*goldenMult;CM.Cache.WrathCookiesMult=mult*wrathMult;CM.Cache.DragonsFortuneMultAdjustment=1;if(Game.shimmerTypes.golden.n===0){CM.Cache.DragonsFortuneMultAdjustment*=1+CM.Sim.auraMult("Dragon's Fortune")*1.23}}};CM.Cache.MaxChainMoni=function(digit,maxPayout,mult){let totalFromChain=0;let moni=0;let nextMoni=0;var chain=1+Math.max(0,Math.ceil(Math.log(Game.cookies)/Math.LN10)-10);while(nextMoni0)maxPayout/=cpsBuffMult;else maxPayout=0;CM.Cache.ChainReward=CM.Cache.MaxChainMoni(7,maxPayout*CM.Cache.GoldenCookiesMult,CM.Cache.GoldenCookiesMult);CM.Cache.ChainRequired=CM.Cache.ChainReward[0]*2;CM.Cache.ChainRequiredNext=CM.Cache.ChainReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment;CM.Cache.ChainWrathReward=CM.Cache.MaxChainMoni(6,maxPayout*CM.Cache.WrathCookiesMult,CM.Cache.WrathCookiesMult);CM.Cache.ChainWrathRequired=CM.Cache.ChainWrathReward[0]*2;CM.Cache.ChainWrathRequiredNext=CM.Cache.ChainWrathReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment;CM.Cache.ChainFrenzyReward=CM.Cache.MaxChainMoni(7,maxPayout*7*CM.Cache.GoldenCookiesMult,CM.Cache.GoldenCookiesMult);CM.Cache.ChainFrenzyRequired=CM.Cache.ChainFrenzyReward[0]*2;CM.Cache.ChainFrenzyRequiredNext=CM.Cache.ChainFrenzyReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment;CM.Cache.ChainFrenzyWrathReward=CM.Cache.MaxChainMoni(6,maxPayout*7*CM.Cache.WrathCookiesMult,CM.Cache.WrathCookiesMult);CM.Cache.ChainFrenzyWrathRequired=CM.Cache.ChainFrenzyReward[0]*2;CM.Cache.ChainFrenzyWrathRequiredNext=CM.Cache.ChainFrenzyReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment};CM.Cache.CacheMissingUpgrades=function(){CM.Cache.MissingUpgrades="";CM.Cache.MissingUpgradesCookies="";CM.Cache.MissingUpgradesPrestige="";var list=[];for(let i of Object.keys(Game.Upgrades)){list.push(Game.Upgrades[i])}var sortMap=function(a,b){if(a.order>b.order)return 1;else if(a.orderthis.maxLength){this.queue.shift()}}calcAverage(timePeriod){if(timePeriod>this.maxLength)timePeriod=this.maxLength;if(timePeriod>this.queue.length)timePeriod=this.queue.length;var ret=0;for(let i=this.queue.length-1;i>=0&&i>this.queue.length-1-timePeriod;i--){ret+=this.queue[i]}return ret/timePeriod}}CM.Cache.InitCookiesDiff=function(){CM.Cache.CookiesDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.WrinkDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.WrinkFattestDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.ChoEggDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.ClicksDiff=new CMAvgQueue(CM.Disp.clickTimes[CM.Disp.clickTimes.length-1])};CM.Cache.CacheAvgCPS=function(){var currDate=Math.floor(Date.now()/1e3);if(Game.T/Game.fps%1===0){var choEggTotal=Game.cookies+CM.Cache.SellForChoEgg;if(Game.cpsSucked>0){choEggTotal+=CM.Cache.WrinklersTotal}CM.Cache.RealCookiesEarned=Math.max(Game.cookiesEarned,choEggTotal);choEggTotal*=.05;if(CM.Cache.lastDate!=-1){var timeDiff=currDate-CM.Cache.lastDate;var bankDiffAvg=Math.max(0,Game.cookies-CM.Cache.lastCookies)/timeDiff;var wrinkDiffAvg=Math.max(0,CM.Cache.WrinklersTotal-CM.Cache.lastWrinkCookies)/timeDiff;var wrinkFattestDiffAvg=Math.max(0,CM.Cache.WrinklersFattest[0]-CM.Cache.lastWrinkFattestCookies)/timeDiff;var choEggDiffAvg=Math.max(0,choEggTotal-CM.Cache.lastChoEgg)/timeDiff;var clicksDiffAvg=(Game.cookieClicks-CM.Cache.lastClicks)/timeDiff;for(let i=0;iCM.Cache.max)CM.Cache.max=CM.Cache.Objects1[i].pp}CM.Cache.mid=(CM.Cache.max-CM.Cache.min)/2+CM.Cache.min;for(let i of Object.keys(CM.Cache.Objects1)){let color="";if(CM.Cache.Objects1[i].pp===CM.Cache.min)color=CM.Disp.colorGreen;else if(CM.Cache.Objects1[i].pp===CM.Cache.max)color=CM.Disp.colorRed;else if(CM.Cache.Objects1[i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache.Objects1[i].color=color}CM.Cache.CacheBuildingsBulkPP("Objects10");CM.Cache.CacheBuildingsBulkPP("Objects100")}else{let target=`Objects${Game.buyBulk}`;for(let i of Object.keys(CM.Cache[target])){if(Game.cookiesPs){CM.Cache[target][i].pp=Math.max(Game.Objects[i].bulkPrice-(Game.cookies+CM.Disp.GetWrinkConfigBank()),0)/Game.cookiesPs+Game.Objects[i].bulkPrice/CM.Cache[target][i].bonus}else CM.CM.Cache[target][i].pp=Game.Objects[i].bulkPrice/CM.Cache[target][i].bonus;if(CM.Cache.min===-1||CM.Cache[target][i].ppCM.Cache.max)CM.Cache.max=CM.Cache[target][i].pp}CM.Cache.mid=(CM.Cache.max-CM.Cache.min)/2+CM.Cache.min;for(let i of Object.keys(CM.Cache.Objects1)){let color="";if(CM.Cache[target][i].pp===CM.Cache.min)color=CM.Disp.colorGreen;else if(CM.Cache[target][i].pp===CM.Cache.max)color=CM.Disp.colorRed;else if(CM.Cache[target][i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache[target][i].color=color}}};CM.Cache.CacheBuildingsBulkPP=function(target){for(let i of Object.keys(CM.Cache[target])){if(Game.cookiesPs){CM.Cache[target][i].pp=Math.max(CM.Cache[target][i].price-(Game.cookies+CM.Disp.GetWrinkConfigBank()),0)/Game.cookiesPs+CM.Cache[target][i].price/CM.Cache[target][i].bonus}else CM.Cache[target][i].pp=CM.Cache[target][i].price/CM.Cache[target][i].bonus;let color="";if(CM.Cache[target][i].pp<=0||CM.Cache[target][i].pp===Infinity)color=CM.Disp.colorGray;else if(CM.Cache[target][i].ppCM.Cache.max)color=CM.Disp.colorPurple;else if(CM.Cache[target][i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache[target][i].color=color}};CM.Cache.CacheUpgradePP=function(){for(let i of Object.keys(CM.Cache.Upgrades)){if(Game.cookiesPs){CM.Cache.Upgrades[i].pp=Math.max(Game.Upgrades[i].getPrice()-(Game.cookies+CM.Disp.GetWrinkConfigBank()),0)/Game.cookiesPs+Game.Upgrades[i].getPrice()/CM.Cache.Upgrades[i].bonus}else CM.Cache.Upgrades[i].pp=Game.Upgrades[i].getPrice()/CM.Cache.Upgrades[i].bonus;if(isNaN(CM.Cache.Upgrades[i].pp))CM.Cache.Upgrades[i].pp=Infinity;let color="";if(CM.Cache.Upgrades[i].pp<=0||CM.Cache.Upgrades[i].pp===Infinity)color=CM.Disp.colorGray;else if(CM.Cache.Upgrades[i].ppCM.Cache.max)color=CM.Disp.colorPurple;else if(CM.Cache.Upgrades[i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache.Upgrades[i].color=color}};CM.Cache.CentEgg=0;CM.Cache.HadBuildAura=false;CM.Cache.NoGoldSwitchCookiesPS=0;CM.Config.SaveConfig=function(){let saveString=b64_to_utf8(unescape(localStorage.getItem("CookieClickerGame")).split("!END!")[0]);let CookieMonsterSave=saveString.match(/CookieMonster.*(;|$)/);if(CookieMonsterSave!=null){let newSaveString=saveString.replace(CookieMonsterSave[0],"CookieMonster:"+CM.save());localStorage.setItem("CookieClickerGame",escape(utf8_to_b64(newSaveString)+"!END!"))}};CM.Config.LoadConfig=function(settings){if(typeof localStorage.CMConfig!="undefined"){delete localStorage.CMConfig}if(settings!=null){CM.Options=settings;var mod=false;for(let i in CM.Data.ConfigDefault){if(typeof CM.Options[i]==="undefined"){mod=true;CM.Options[i]=CM.Data.ConfigDefault[i]}else if(i!="Header"&&i!="Colors"){if(i.indexOf("SoundURL")===-1){if(!(CM.Options[i]>-1&&CM.Options[i]-1&&CM.Options[i][j]<2)){mod=true;CM.Options[i][j]=CM.Data.ConfigDefault[i][j]}}}else{for(let j in CM.Data.ConfigDefault.Colors){if(typeof CM.Options[i][j]==="undefined"||typeof CM.Options[i][j]!="string"){mod=true;CM.Options[i][j]=CM.Data.ConfigDefault[i][j]}}}}if(mod)CM.Config.SaveConfig();CM.Main.Loop();for(let i in CM.Data.ConfigDefault){if(i!="Header"&&typeof CM.ConfigData[i].func!=="undefined"){CM.ConfigData[i].func()}}}else{CM.Config.RestoreDefault()}};CM.Config.RestoreDefault=function(){CM.Config.LoadConfig(CM.Data.ConfigDefault);CM.Config.SaveConfig();Game.UpdateMenu()};CM.Config.ToggleConfig=function(config){CM.Options[config]++;if(CM.Options[config]===CM.ConfigData[config].label.length){CM.Options[config]=0;if(CM.ConfigData[config].toggle)l(CM.Config.ConfigPrefix+config).className="option off"}else l(CM.Config.ConfigPrefix+config).className="option";if(typeof CM.ConfigData[config].func!=="undefined"){CM.ConfigData[config].func()}l(CM.Config.ConfigPrefix+config).innerHTML=CM.ConfigData[config].label[CM.Options[config]];CM.Config.SaveConfig()};CM.Config.ToggleConfigVolume=function(config){if(l("slider"+config)!=null){l("slider"+config+"right").innerHTML=l("slider"+config).value+"%";CM.Options[config]=Math.round(l("slider"+config).value)}CM.Config.SaveConfig()};CM.Config.ToggleHeader=function(config){CM.Options.Header[config]++;if(CM.Options.Header[config]>1)CM.Options.Header[config]=0;CM.Config.SaveConfig()};CM.Config.CheckNotificationPermissions=function(ToggleOnOff){if(ToggleOnOff===1){let checkNotificationPromise=function(){try{Notification.requestPermission().then()}catch(e){return false}return true};if(!("Notification"in window)){console.log("This browser does not support notifications.")}else{if(checkNotificationPromise()){Notification.requestPermission().then()}else{Notification.requestPermission()}}}};CM.Config.ConfigPrefix="CMConfig";CM.Data.Fortunes=["Fortune #001","Fortune #002","Fortune #003","Fortune #004","Fortune #005","Fortune #006","Fortune #007","Fortune #008","Fortune #009","Fortune #010","Fortune #011","Fortune #012","Fortune #013","Fortune #014","Fortune #015","Fortune #016","Fortune #017","Fortune #018","Fortune #100","Fortune #101","Fortune #102","Fortune #103","Fortune #104"];CM.Data.HalloCookies=["Skull cookies","Ghost cookies","Bat cookies","Slime cookies","Pumpkin cookies","Eyeball cookies","Spider cookies"];CM.Data.ChristCookies=["Christmas tree biscuits","Snowflake biscuits","Snowman biscuits","Holly biscuits","Candy cane biscuits","Bell biscuits","Present biscuits"];CM.Data.ValCookies=["Pure heart biscuits","Ardent heart biscuits","Sour heart biscuits","Weeping heart biscuits","Golden heart biscuits","Eternal heart biscuits","Prism heart biscuits"];CM.Data.PlantDrops=["Elderwort biscuits","Bakeberry cookies","Duketater cookies","Green yeast digestives","Wheat slims","Fern tea","Ichor syrup"];CM.Data.Effects={buildingCost:"Building prices",click:"Cookies per click",cps:"Total CPS",cursorCps:"Cursor CPS",goldenCookieDur:"Golden cookie duration",goldenCookieEffDur:"Golden cookie effect duration",goldenCookieFreq:"Golden cookie frequency",goldenCookieGain:"Golden cookie gains",grandmaCps:"Grandma CPS",itemDrops:"Random item drop chance",milk:"Effect from milk",reindeerDur:"Reindeer duration",reindeerFreq:"Reindeer frequency",reindeerGain:"Reindeer gains",upgradeCost:"Upgrade prices",wrathCookieDur:"Wrath cookie duration",wrathCookieEffDur:"Wrath cookie effect duration",wrathCookieFreq:"Wrath cookie frequency",wrathCookieGain:"Wrath cookie gains",wrinklerEat:"Wrinkler ",wrinklerSpawn:"Wrinkler spawn frequency"};CM.Data.metric=["","","M","G","T","P","E","Z","Y"];CM.Data.shortScale=["","","M","B","Tr","Quadr","Quint","Sext","Sept","Oct","Non","Dec","Undec","Duodec","Tredec","Quattuordec","Quindec","Sexdec","Septendec","Octodec","Novemdec","Vigint","Unvigint","Duovigint","Trevigint","Quattuorvigint"];CM.Data.shortScaleAbbreviated=["","K","M","B","T","Qa","Qi","Sx","Sp","Oc","No","De","UDe","DDe","TDe","QaDe","QiDe","SxDe","SpDe","ODe","NDe","Vi","UVi","DVi","TVi","QaVi","QiVi","SxVi","SpVi","OVi","NVi","Tr","UTr","DTr","TTr","QaTr","QiTr","SxTr","SpTr","OTr","NTr","Qaa","UQa","DQa","TQa","QaQa","QiQa","SxQa","SpQa","OQa","NQa","Qia","UQi","DQi","TQi","QaQi","QiQi","SxQi","SpQi","OQi","NQi","Sxa","USx","DSx","TSx","QaSx","QiSx","SxSx","SpSx","OSx","NSx","Spa","USp","DSp","TSp","QaSp","QiSp","SxSp","SpSp","OSp","NSp","Oco","UOc","DOc","TOc","QaOc","QiOc","SxOc","SpOc","OOc","NOc","Noa","UNo","DNo","TNo","QaNo","QiNo","SxNo","SpNo","ONo","NNo","Ct","UCt"];CM.ConfigGroups={BarsColors:"Bars/Colors",Calculation:"Calculation",Notification:"Notification",Tooltip:"Tooltips",Statistics:"Statistics",Notation:"Notation",Miscellaneous:"Miscellaneous"};CM.ConfigGroupsNotification={NotificationGeneral:"General Notifications",NotificationGC:"Golden Cookie",NotificationFC:"Fortune Cookie",NotificationSea:"Season Special",NotificationGard:"Garden Tick",NotificationMagi:"Full Magic Bar",NotificationWrink:"Wrinkler",NotificationWrinkMax:"Maximum Wrinklers"};CM.ConfigData.BotBar={type:"bool",group:"BarsColors",label:["Bottom Bar OFF","Bottom Bar ON"],desc:"Building Information",toggle:true,func:function(){CM.Disp.ToggleBotBar()}};CM.ConfigData.TimerBar={type:"bool",group:"BarsColors",label:["Timer Bar OFF","Timer Bar ON"],desc:"Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy",toggle:true,func:function(){CM.Disp.ToggleTimerBar()}};CM.ConfigData.TimerBarPos={type:"bool",group:"BarsColors",label:["Timer Bar Position (Top Left)","Timer Bar Position (Bottom)"],desc:"Placement of the Timer Bar",toggle:false,func:function(){CM.Disp.ToggleTimerBarPos()}};CM.ConfigData.TimerBarOverlay={type:"bool",group:"BarsColors",label:["Timer Bar Overlay OFF","Timer Bar Overlay Only Seconds","Timer Bar Overlay Full"],desc:"Overlay on timers displaying seconds and/or percentage left",toggle:true};CM.ConfigData.SortBuildings={type:"bool",group:"BarsColors",label:["Sort Buildings: Default","Sort Buildings: PP"],desc:"Sort the display of buildings in either default order or by PP",toggle:false,func:function(){CM.Disp.UpdateBuildings()}};CM.ConfigData.SortUpgrades={type:"bool",group:"BarsColors",label:["Sort Upgrades: Default","Sort Upgrades: PP"],desc:"Sort the display of upgrades in either default order or by PP",toggle:false,func:function(){CM.Disp.UpdateUpgrades()}};CM.ConfigData.BuildColor={type:"bool",group:"BarsColors",label:["Building Colors OFF","Building Colors ON"],desc:"Color code buildings",toggle:true,func:function(){CM.Disp.UpdateBuildings()}};CM.ConfigData.BulkBuildColor={type:"bool",group:"BarsColors",label:["Bulk Building Colors (Single Building Color)","Bulk Building Colors (Calculated Bulk Color)"],desc:"Color code bulk buildings based on single buildings color or calculated bulk value color",toggle:false,func:function(){CM.Disp.UpdateBuildings()}};CM.ConfigData.ColorPPBulkMode={type:"bool",group:"BarsColors",label:["Color of PP (Compared to Single)","Color of PP (Compared to Bulk)"],desc:"Color PP-values based on comparison with single purchase or with selected bulk-buy mode",toggle:false};CM.ConfigData.UpBarColor={type:"bool",group:"BarsColors",label:["Upgrade Colors/Bar OFF","Upgrade Colors with Bar ON","Upgrade Colors without Bar ON"],desc:"Color code upgrades and optionally add a counter bar",toggle:false,func:function(){CM.Disp.ToggleUpgradeBarAndColor()}};CM.ConfigData.Colors={type:"color",group:"BarsColors",desc:{Blue:"Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels",Green:"Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels",Yellow:"Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels",Orange:"Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels",Red:"Color Red. Used to show worst PP building, for Clot bar, and for various labels",Purple:"Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels",Gray:"Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar",Pink:"Color Pink. Used for Dragonflight bar",Brown:"Color Brown. Used for Dragon Harvest bar"},func:function(){CM.Disp.UpdateColors()}};CM.ConfigData.UpgradeBarFixedPos={type:"bool",group:"BarsColors",label:["Upgrade Bar Fixed Position OFF","Upgrade Bar Fixed Position ON"],desc:"Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling",toggle:true,func:function(){CM.Disp.ToggleUpgradeBarFixedPos()}};CM.ConfigData.CalcWrink={type:"bool",group:"Calculation",label:["Calculate with Wrinklers OFF","Calculate with Wrinklers ON","Calculate with Single Fattest Wrinkler ON"],desc:"Calculate times and average Cookies Per Second with (only the single non-shiny fattest) Wrinklers",toggle:true};CM.ConfigData.CPSMode={type:"bool",group:"Calculation",label:["Current Cookies Per Second","Average Cookies Per Second"],desc:"Calculate times using current Cookies Per Second or average Cookies Per Second",toggle:false};CM.ConfigData.AvgCPSHist={type:"bool",group:"Calculation",label:["Average CPS for past 10s","Average CPS for past 15s","Average CPS for past 30s","Average CPS for past 1m","Average CPS for past 5m","Average CPS for past 10m","Average CPS for past 15m","Average CPS for past 30m"],desc:"How much time average Cookies Per Second should consider",toggle:false};CM.ConfigData.AvgClicksHist={type:"bool",group:"Calculation",label:["Average Cookie Clicks for past 1s","Average Cookie Clicks for past 5s","Average Cookie Clicks for past 10s","Average Cookie Clicks for past 15s","Average Cookie Clicks for past 30s"],desc:"How much time average Cookie Clicks should consider",toggle:false};CM.ConfigData.ToolWarnBon={type:"bool",group:"Calculation",label:["Calculate Tooltip Warning With Bonus CPS OFF","Calculate Tooltip Warning With Bonus CPS ON"],desc:"Calculate the warning with or without the bonus CPS you get from buying",toggle:true};CM.ConfigData.Title={type:"bool",group:"NotificationGeneral",label:["Title OFF","Title ON","Title Pinned Tab Highlight"],desc:"Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns",toggle:true};CM.ConfigData.GeneralSound={type:"bool",group:"NotificationGeneral",label:["Consider Game Volume Setting OFF","Consider Game Volume Setting ON"],desc:'Turning this toggle to "off" makes Cookie Monster no longer consider the volume setting of the base game, allowing mod notifications to play with base game volume turned down',toggle:true};CM.ConfigData.GCNotification={type:"bool",group:"NotificationGC",label:["Notification OFF","Notification ON"],desc:"Create a notification when Golden Cookie spawns",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.GCNotification)}};CM.ConfigData.GCFlash={type:"bool",group:"NotificationGC",label:["Flash OFF","Flash ON"],desc:"Flash screen on Golden Cookie",toggle:true};CM.ConfigData.GCSound={type:"bool",group:"NotificationGC",label:["Sound OFF","Sound ON"],desc:"Play a sound on Golden Cookie",toggle:true};CM.ConfigData.GCVolume={type:"vol",group:"NotificationGC",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.ConfigData.GCVolume.label[i]=i+"%"}CM.ConfigData.GCSoundURL={type:"url",group:"NotificationGC",label:"Sound URL:",desc:"URL of the sound to be played when a Golden Cookie spawns"};CM.ConfigData.FortuneNotification={type:"bool",group:"NotificationFC",label:["Notification OFF","Notification ON"],desc:"Create a notification when Fortune Cookie is on the Ticker",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.FortuneNotification)}};CM.ConfigData.FortuneFlash={type:"bool",group:"NotificationFC",label:["Flash OFF","Flash ON"],desc:"Flash screen on Fortune Cookie",toggle:true};CM.ConfigData.FortuneSound={type:"bool",group:"NotificationFC",label:["Sound OFF","Sound ON"],desc:"Play a sound on Fortune Cookie",toggle:true};CM.ConfigData.FortuneVolume={type:"vol",group:"NotificationFC",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.ConfigData.FortuneVolume.label[i]=i+"%"}CM.ConfigData.FortuneSoundURL={type:"url",group:"NotificationFC",label:"Sound URL:",desc:"URL of the sound to be played when the Ticker has a Fortune Cookie"};CM.ConfigData.SeaNotification={type:"bool",group:"NotificationSea",label:["Notification OFF","Notification ON"],desc:"Create a notification on Season Popup",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.SeaNotification)}};CM.ConfigData.SeaFlash={type:"bool",group:"NotificationSea",label:["Flash OFF","Flash ON"],desc:"Flash screen on Season Popup",toggle:true};CM.ConfigData.SeaSound={type:"bool",group:"NotificationSea",label:["Sound OFF","Sound ON"],desc:"Play a sound on Season Popup",toggle:true};CM.ConfigData.SeaVolume={type:"vol",group:"NotificationSea",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.ConfigData.SeaVolume.label[i]=i+"%"}CM.ConfigData.SeaSoundURL={type:"url",group:"NotificationSea",label:"Sound URL:",desc:"URL of the sound to be played when a Season Special spawns"};CM.ConfigData.GardFlash={type:"bool",group:"NotificationGard",label:["Garden Tick Flash OFF","Flash ON"],desc:"Flash screen on Garden Tick",toggle:true};CM.ConfigData.GardSound={type:"bool",group:"NotificationGard",label:["Sound OFF","Sound ON"],desc:"Play a sound on Garden Tick",toggle:true};CM.ConfigData.GardVolume={type:"vol",group:"NotificationGard",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.ConfigData.GardVolume.label[i]=i+"%"}CM.ConfigData.GardSoundURL={type:"url",group:"NotificationGard",label:"Garden Tick Sound URL:",desc:"URL of the sound to be played when the garden ticks"};CM.ConfigData.MagicNotification={type:"bool",group:"NotificationMagi",label:["Notification OFF","Notification ON"],desc:"Create a notification when magic reaches maximum",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.MagicNotification)}};CM.ConfigData.MagicFlash={type:"bool",group:"NotificationMagi",label:["Flash OFF","Flash ON"],desc:"Flash screen when magic reaches maximum",toggle:true};CM.ConfigData.MagicSound={type:"bool",group:"NotificationMagi",label:["Sound OFF","Sound ON"],desc:"Play a sound when magic reaches maximum",toggle:true};CM.ConfigData.MagicVolume={type:"vol",group:"NotificationMagi",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.ConfigData.MagicVolume.label[i]=i+"%"}CM.ConfigData.MagicSoundURL={type:"url",group:"NotificationMagi",label:"Sound URL:",desc:"URL of the sound to be played when magic reaches maxium"};CM.ConfigData.WrinklerNotification={type:"bool",group:"NotificationWrink",label:["Notification OFF","Notification ON"],desc:"Create a notification when a Wrinkler appears",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.WrinklerNotification)}};CM.ConfigData.WrinklerFlash={type:"bool",group:"NotificationWrink",label:["Flash OFF","Flash ON"],desc:"Flash screen when a Wrinkler appears",toggle:true};CM.ConfigData.WrinklerSound={type:"bool",group:"NotificationWrink",label:["Sound OFF","Sound ON"],desc:"Play a sound when a Wrinkler appears",toggle:true};CM.ConfigData.WrinklerVolume={type:"vol",group:"NotificationWrink",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.ConfigData.WrinklerVolume.label[i]=i+"%"}CM.ConfigData.WrinklerSoundURL={type:"url",group:"NotificationWrink",label:"Sound URL:",desc:"URL of the sound to be played when a Wrinkler appears"};CM.ConfigData.WrinklerMaxNotification={type:"bool",group:"NotificationWrinkMax",label:["Notification OFF","Notification ON"],desc:"Create a notification when the maximum amount of Wrinklers has appeared",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.WrinklerMaxNotification)}};CM.ConfigData.WrinklerMaxFlash={type:"bool",group:"NotificationWrinkMax",label:["Flash OFF","Flash ON"],desc:"Flash screen when the maximum amount of Wrinklers has appeared",toggle:true};CM.ConfigData.WrinklerMaxSound={type:"bool",group:"NotificationWrinkMax",label:["Sound OFF","Sound ON"],desc:"Play a sound when the maximum amount of Wrinklers has appeared",toggle:true};CM.ConfigData.WrinklerMaxVolume={type:"vol",group:"NotificationWrinkMax",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.ConfigData.WrinklerMaxVolume.label[i]=i+"%"}CM.ConfigData.WrinklerMaxSoundURL={type:"url",group:"NotificationWrinkMax",label:"Sound URL:",desc:"URL of the sound to be played when the maximum amount of Wrinklers has appeared"};CM.ConfigData.TooltipBuildUpgrade={type:"bool",group:"Tooltip",label:["Building/Upgrade Tooltip Information OFF","Building/Upgrade Tooltip Information ON"],desc:"Extra information in Building/Upgrade tooltips",toggle:true};CM.ConfigData.TooltipAmor={type:"bool",group:"Tooltip",label:["Buildings Tooltip Amortization Information OFF","Buildings Tooltip Amortization Information ON"],desc:"Add amortization information to buildings tooltip",toggle:true};CM.ConfigData.ToolWarnLucky={type:"bool",group:"Tooltip",label:["Tooltip Lucky Warning OFF","Tooltip Lucky Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Lucky!" rewards',toggle:true};CM.ConfigData.ToolWarnLuckyFrenzy={type:"bool",group:"Tooltip",label:["Tooltip Lucky Frenzy Warning OFF","Tooltip Lucky Frenzy Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Lucky!" (Frenzy) rewards',toggle:true};CM.ConfigData.ToolWarnConjure={type:"bool",group:"Tooltip",label:["Tooltip Conjure Warning OFF","Tooltip Conjure Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards',toggle:true};CM.ConfigData.ToolWarnConjureFrenzy={type:"bool",group:"Tooltip",label:["Tooltip Conjure Frenzy Warning OFF","Tooltip Conjure Frenzy Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards with Frenzy active',toggle:true};CM.ConfigData.ToolWarnEdifice={type:"bool",group:"Tooltip",label:["Tooltip Edifice Warning OFF","Tooltip Edifice Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for "Spontaneous Edifice" to possibly give you your most expensive building',toggle:true};CM.ConfigData.ToolWarnPos={type:"bool",group:"Tooltip",label:["Tooltip Warning Position (Left)","Tooltip Warning Position (Bottom)"],desc:"Placement of the warning boxes",toggle:false,func:function(){CM.Disp.ToggleToolWarnPos()}};CM.ConfigData.TooltipGrim={type:"bool",group:"Tooltip",label:["Grimoire Tooltip Information OFF","Grimoire Tooltip Information ON"],desc:"Extra information in tooltip for grimoire",toggle:true};CM.ConfigData.TooltipWrink={type:"bool",group:"Tooltip",label:["Wrinkler Tooltip OFF","Wrinkler Tooltip ON"],desc:"Shows the amount of cookies a wrinkler will give when popping it",toggle:true};CM.ConfigData.TooltipLump={type:"bool",group:"Tooltip",label:["Sugar Lump Tooltip OFF","Sugar Lump Tooltip ON"],desc:"Shows the current Sugar Lump type in Sugar lump tooltip.",toggle:true};CM.ConfigData.TooltipPlots={type:"bool",group:"Tooltip",label:["Garden Plots Tooltip OFF","Garden Plots Tooltip ON"],desc:"Shows a tooltip for plants that have a cookie reward.",toggle:true};CM.ConfigData.DragonAuraInfo={type:"bool",group:"Tooltip",label:["Extra Dragon Aura Info OFF","Extra Dragon Aura Info ON"],desc:"Shows information about changes in CPS and costs in the dragon aura interface.",toggle:true};CM.ConfigData.Stats={type:"bool",group:"Statistics",label:["Statistics OFF","Statistics ON"],desc:"Extra Cookie Monster statistics!",toggle:true};CM.ConfigData.MissingUpgrades={type:"bool",group:"Statistics",label:["Missing Upgrades OFF","Missing Upgrades ON"],desc:"Shows Missing upgrades in Stats Menu. 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CM.Cache.WrinklersTotal}else if(CM.Options.CalcWrink===2){return CM.Cache.WrinklersFattest[0]}else{return 0}};CM.Disp.PopAllNormalWrinklers=function(){for(let i of Object.keys(Game.wrinklers)){if(Game.wrinklers[i].sucked>0&&Game.wrinklers[i].type===0){Game.wrinklers[i].hp=0}}};CM.Disp.GetCPS=function(){if(CM.Options.CPSMode){return CM.Cache.AvgCPS}else{if(CM.Options.CalcWrink===0){return Game.cookiesPs*(1-Game.cpsSucked)}else if(CM.Options.CalcWrink===1){return Game.cookiesPs*(CM.Cache.CurrWrinklerCPSMult+(1-CM.Cache.CurrWrinklerCount*.05))}else if(CM.Options.CalcWrink===2){if(Game.wrinklers[CM.Cache.WrinklersFattest[1]].type===1){return Game.cookiesPs*(CM.Cache.CurrWrinklerCPSMult*3/CM.Cache.CurrWrinklerCount+(1-CM.Cache.CurrWrinklerCount*.05))}else{return Game.cookiesPs*(CM.Cache.CurrWrinklerCPSMult/CM.Cache.CurrWrinklerCount+(1-CM.Cache.CurrWrinklerCount*.05))}}}};CM.Disp.CalculateGrimoireRefillTime=function(currentMagic,maxMagic,targetMagic){var count=0;while(currentMagic315576e4)return"XX:XX:XX:XX:XX";str+=(y<10?"0":"")+y+":";str+=(d<10?"0":"")+d+":";str+=(h<10?"0":"")+h+":";str+=(m<10?"0":"")+m+":";str+=(s<10?"0":"")+s}else{if(time>7776e5)return longFormat?"Over 9000 days!":">9000d";str+=y>0?y+(longFormat?y===1?" year":" years":"y")+", ":"";str+=d>0?d+(longFormat?d===1?" day":" days":"d")+", ":"";if(str.length>0||h>0)str+=h+(longFormat?h===1?" hour":" hours":"h")+", ";if(str.length>0||m>0)str+=m+(longFormat?m===1?" minute":" minutes":"m")+", ";str+=s+(longFormat?s===1?" second":" seconds":"s")}return str};CM.Disp.GetTimeColor=function(time){var color;var text;if(time<0){if(CM.Options.TimeFormat)text="00:00:00:00:00";else text="Done!";color=CM.Disp.colorGreen}else{text=CM.Disp.FormatTime(time);if(time>300)color=CM.Disp.colorRed;else if(time>60)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow}return{text:text,color:color}};CM.Disp.Beautify=function(num,floats,forced){var decimals=CM.Options.ScaleDecimals+1;if(CM.Options.Scale===0){return CM.Backup.Beautify(num,floats)}else if(isFinite(num)){var answer="";if(num===0){return num.toString()}else if(.001=.01&&num=.01&&num=.01&&num=1)l("CMTimerBarGCMinBar").textContent=Math.ceil((Game.shimmerTypes.golden.minTime-Game.shimmerTypes.golden.time)/Game.fps);else l("CMTimerBarGCMinBar").textContent="";if(Game.shimmerTypes.golden.minTime===Game.shimmerTypes.golden.maxTime){l("CMTimerBarGCMinBar").style.borderTopRightRadius="10px";l("CMTimerBarGCMinBar").style.borderBottomRightRadius="10px"}else{l("CMTimerBarGCMinBar").style.borderTopRightRadius="";l("CMTimerBarGCMinBar").style.borderBottomRightRadius=""}l("CMTimerBarGCBar").style.width=Math.round(Math.min(Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.minTime,Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)*maxWidthTwoBar/Game.shimmerTypes.golden.maxTime)+"px";if(CM.Options.TimerBarOverlay>=1)l("CMTimerBarGCBar").textContent=Math.ceil(Math.min(Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.minTime,Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)/Game.fps);else l("CMTimerBarGCBar").textContent="";l("CMTimerBarGCTime").textContent=Math.ceil((Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)/Game.fps);numberOfTimers++}else CM.Disp.TimerBars.CMTimerBarGC.style.display="none";if(Game.season==="christmas"&&Game.shimmerTypes.reindeer.spawned===0){CM.Disp.TimerBars.CMTimerBarRen.style.display="";l("CMTimerBarRenMinBar").style.width=Math.round(Math.max(0,Game.shimmerTypes.reindeer.minTime-Game.shimmerTypes.reindeer.time)*maxWidthTwoBar/Game.shimmerTypes.reindeer.maxTime)+"px";if(CM.Options.TimerBarOverlay>=1)l("CMTimerBarRenMinBar").textContent=Math.ceil((Game.shimmerTypes.reindeer.minTime-Game.shimmerTypes.reindeer.time)/Game.fps);else l("CMTimerBarRenMinBar").textContent="";l("CMTimerBarRenBar").style.width=Math.round(Math.min(Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.minTime,Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)*maxWidthTwoBar/Game.shimmerTypes.reindeer.maxTime)+"px";if(CM.Options.TimerBarOverlay>=1)l("CMTimerBarRenBar").textContent=Math.ceil(Math.min(Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.minTime,Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)/Game.fps);else l("CMTimerBarRenBar").textContent="";l("CMTimerBarRenTime").textContent=Math.ceil((Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)/Game.fps);numberOfTimers++}else{CM.Disp.TimerBars.CMTimerBarRen.style.display="none"}for(let i of Object.keys(CM.Disp.BuffTimerBars)){CM.Disp.BuffTimerBars[i].remove()}CM.Disp.BuffTimerBars={};for(let i of Object.keys(Game.buffs)){if(Game.buffs[i]){let timer=CM.Disp.TimerBarCreateBar(Game.buffs[i].name,Game.buffs[i].name,[{id:Game.buffs[i].name+"Bar"}]);timer.style.display="";var classColor="";if(typeof CM.Disp.buffColors[Game.buffs[i].name]!=="undefined"){classColor=CM.Disp.buffColors[Game.buffs[i].name]}else classColor=CM.Disp.colorPurple;timer.lastChild.children[1].className=CM.Disp.colorBackPre+classColor;timer.lastChild.children[1].style.color="black";if(CM.Options.TimerBarOverlay===2)timer.lastChild.children[1].textContent=Math.round(100*(Game.buffs[i].time/Game.buffs[i].maxTime))+"%";else timer.lastChild.children[1].textContent="";timer.lastChild.children[1].style.width=Math.round(Game.buffs[i].time*(maxWidthOneBar-Math.ceil(Game.buffs[i].time/Game.fps).toString().length*8)/Game.buffs[i].maxTime)+"px";timer.lastChild.children[2].textContent=Math.ceil(Game.buffs[i].time/Game.fps);numberOfTimers++;CM.Disp.BuffTimerBars[Game.buffs[i].name]=timer}}for(let i of Object.keys(CM.Disp.BuffTimerBars)){CM.Disp.TimerBar.appendChild(CM.Disp.BuffTimerBars[i])}if(numberOfTimers!=0){CM.Disp.TimerBar.style.height=numberOfTimers*12+2+"px"}if(CM.Disp.LastNumberOfTimers!=numberOfTimers){CM.Disp.LastNumberOfTimers=numberOfTimers;CM.Disp.UpdateBotTimerBarPosition()}}};CM.Disp.ToggleTimerBar=function(){if(CM.Options.TimerBar===1)CM.Disp.TimerBar.style.display="";else CM.Disp.TimerBar.style.display="none";CM.Disp.UpdateBotTimerBarPosition()};CM.Disp.ToggleTimerBarPos=function(){if(CM.Options.TimerBarPos===0){CM.Disp.TimerBar.style.width="30%";CM.Disp.TimerBar.style.bottom="";l("game").insertBefore(CM.Disp.TimerBar,l("sectionLeft"))}else{CM.Disp.TimerBar.style.width="100%";CM.Disp.TimerBar.style.bottom="0px";l("wrapper").appendChild(CM.Disp.TimerBar)}CM.Disp.UpdateBotTimerBarPosition()};CM.Disp.UpdateBotTimerBarPosition=function(){if(CM.Options.BotBar===1&&CM.Options.TimerBar===1&&CM.Options.TimerBarPos===1){CM.Disp.BotBar.style.bottom=CM.Disp.TimerBar.style.height;l("game").style.bottom=Number(CM.Disp.TimerBar.style.height.replace("px",""))+70+"px"}else if(CM.Options.BotBar===1){CM.Disp.BotBar.style.bottom="0px";l("game").style.bottom="70px"}else if(CM.Options.TimerBar===1&&CM.Options.TimerBarPos===1){l("game").style.bottom=CM.Disp.TimerBar.style.height}else{l("game").style.bottom="0px"}if(CM.Options.TimerBar===1&&CM.Options.TimerBarPos===0){l("sectionLeft").style.top=CM.Disp.TimerBar.style.height}else{l("sectionLeft").style.top=""}CM.Disp.UpdateBackground()};CM.Disp.UpdateBuildings=function(){let target=`Objects${Game.buyBulk}`;if(Game.buyMode===1){if(CM.Options.BuildColor===1){for(let i of Object.keys(CM.Cache[target])){l("productPrice"+Game.Objects[i].id).style.color=CM.Options.Colors[CM.Cache[target][i].color]}}else{for(let i of Object.keys(Game.Objects)){l("productPrice"+Game.Objects[i].id).style.removeProperty("color")}}}else if(Game.buyMode===-1){for(let i of Object.keys(CM.Cache.Objects1)){var o=Game.Objects[i];l("productPrice"+o.id).style.color="";l("productPrice"+o.id).innerHTML=Beautify(CM.Sim.BuildingSell(o,o.basePrice,o.amount,o.free,Game.buyBulk,1))}}if(Game.buyMode===1&&CM.Options.SortBuildings){let arr=Object.keys(CM.Cache[target]).map((k=>{var o=CM.Cache[target][k];o.name=k;o.id=Game.Objects[k].id;return o}));arr.sort((function(a,b){return a.pp>b.pp?1:a.pp{var o=CM.Cache.Objects1[k];o.name=k;o.id=Game.Objects[k].id;return o}));arr.sort(((a,b)=>a.id-b.id));for(let x=0;x0){var blue=0;var green=0;var yellow=0;var orange=0;var red=0;var purple=0;var gray=0;for(let i of Object.keys(Game.UpgradesInStore)){var me=Game.UpgradesInStore[i];var addedColor=false;for(let j=0;ja.pp-b.pp))}else{arr.sort(((a,b)=>a.price-b.price))}let nameChecker=function(arr,upgrade){return arr.findIndex((e=>e.name===upgrade.name))};for(let x=0;x0){if(CM.Cache.spawnedGoldenShimmer.wrath)CM.Disp.Favicon.href="https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico";else CM.Disp.Favicon.href="https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico"}else CM.Disp.Favicon.href="https://orteil.dashnet.org/cookieclicker/favicon.ico"};CM.Disp.UpdateTitle=function(){if(Game.OnAscend||CM.Options.Title===0){document.title=CM.Disp.Title}else if(CM.Options.Title===1){let addFC=false;let addSP=false;let titleGC;let titleFC;let titleSP;if(CM.Cache.spawnedGoldenShimmer){if(CM.Cache.spawnedGoldenShimmer.wrath)titleGC="[W "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]";else titleGC="[G "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]"}else if(!Game.Has("Golden switch [off]")){titleGC="["+Math.ceil((Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)/Game.fps)+"]"}else titleGC="[GS]";if(CM.Main.lastTickerFortuneState){addFC=true;titleFC="[F]"}if(Game.season==="christmas"){addSP=true;if(CM.Main.lastSeasonPopupState)titleSP="[R "+Math.ceil(CM.Cache.seasonPopShimmer.life/Game.fps)+"]";else{titleSP="["+Math.ceil((Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)/Game.fps)+"]"}}let str=CM.Disp.Title;if(str.charAt(0)==="["){str=str.substring(str.lastIndexOf("]")+1)}document.title=titleGC+(addFC?titleFC:"")+(addSP?titleSP:"")+" "+str}else if(CM.Options.Title===2){let str="";let spawn=false;if(CM.Cache.spawnedGoldenShimmer){spawn=true;if(CM.Cache.spawnedGoldenShimmer.wrath)str+="[W "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]";else str+="[G "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]"}if(CM.Main.lastTickerFortuneState){spawn=true;str+="[F]"}if(Game.season==="christmas"&&CM.Main.lastSeasonPopupState){str+="[R "+Math.ceil(CM.Cache.seasonPopShimmer.life/Game.fps)+"]";spawn=true}if(spawn)str+=" - ";let title="Cookie Clicker";if(Game.season==="fools")title="Cookie Baker";str+=title;document.title=str}};CM.Disp.CreateGCTimer=function(cookie){let GCTimer=document.createElement("div");GCTimer.id="GCTimer"+cookie.id;GCTimer.style.width="96px";GCTimer.style.height="96px";GCTimer.style.position="absolute";GCTimer.style.zIndex="10000000001";GCTimer.style.textAlign="center";GCTimer.style.lineHeight="96px";GCTimer.style.fontFamily='"Kavoon", Georgia, serif';GCTimer.style.fontSize="35px";GCTimer.style.cursor="pointer";GCTimer.style.display="block";if(CM.Options.GCTimer===0)GCTimer.style.display="none";GCTimer.style.left=cookie.l.style.left;GCTimer.style.top=cookie.l.style.top;GCTimer.onclick=function(){cookie.pop()};GCTimer.onmouseover=function(){cookie.l.style.filter="brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))";cookie.l.style.webkitFilter="brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))"};GCTimer.onmouseout=function(){cookie.l.style.filter="";cookie.l.style.webkitFilter=""};CM.Disp.GCTimers[cookie.id]=GCTimer;l("shimmers").appendChild(GCTimer)};CM.Disp.ToggleGCTimer=function(){if(CM.Options.GCTimer===1){for(let i of Object.keys(CM.Disp.GCTimers)){CM.Disp.GCTimers[i].style.display="block";CM.Disp.GCTimers[i].style.left=CM.Cache.goldenShimmersByID[i].l.style.left;CM.Disp.GCTimers[i].style.top=CM.Cache.goldenShimmersByID[i].l.style.top}}else{for(let i of Object.keys(CM.Disp.GCTimers))CM.Disp.GCTimers[i].style.display="none"}};CM.Disp.CreateSimpleTooltip=function(placeholder,text,minWidth){CM.Disp[placeholder]=document.createElement("div");var desc=document.createElement("div");desc.style.minWidth=minWidth;desc.style.marginBottom="4px";let div=document.createElement("div");div.style.textAlign="left";div.textContent=text;desc.appendChild(div);CM.Disp[placeholder].appendChild(desc)};CM.Disp.ReplaceTooltipUpgrade=function(){CM.Disp.TooltipUpgradeBackup=[];for(let i of Object.keys(Game.UpgradesInStore)){if(l("upgrade"+i).onmouseover!=null){CM.Disp.TooltipUpgradeBackup[i]=l("upgrade"+i).onmouseover;l("upgrade"+i).onmouseover=function(){if(!Game.mouseDown){Game.setOnCrate(this);Game.tooltip.dynamic=1;Game.tooltip.draw(this,(function(){return CM.Disp.Tooltip("u",`${i}`)}),"store");Game.tooltip.wobble()}}}}};CM.Disp.Tooltip=function(type,name){if(type==="b"){l("tooltip").innerHTML=Game.Objects[name].tooltip();if(CM.Options.TooltipAmor===1){var buildPrice=CM.Sim.BuildingGetPrice(Game.Objects[name],Game.Objects[name].basePrice,0,Game.Objects[name].free,Game.Objects[name].amount);var amortizeAmount=buildPrice-Game.Objects[name].totalCookies;if(amortizeAmount>0){l("tooltip").innerHTML=l("tooltip").innerHTML.split("so far").join("so far
"+Beautify(amortizeAmount)+" "+(Math.floor(amortizeAmount)===1?"cookie":"cookies")+" left to amortize ("+CM.Disp.GetTimeColor((buildPrice-Game.Objects[name].totalCookies)/(Game.Objects[name].storedTotalCps*Game.globalCpsMult)).text+")")}}if(Game.buyMode===-1){l("tooltip").innerHTML=l("tooltip").innerHTML.split(Beautify(Game.Objects[name].bulkPrice)).join(Beautify(CM.Sim.BuildingSell(Game.Objects[name],Game.Objects[name].basePrice,Game.Objects[name].amount,Game.Objects[name].free,Game.buyBulk,1)))}}else if(type==="u"){if(!Game.UpgradesInStore[name])return"";l("tooltip").innerHTML=Game.crateTooltip(Game.UpgradesInStore[name],"store")}else if(type==="s")l("tooltip").innerHTML=Game.lumpTooltip();else if(type==="g")l("tooltip").innerHTML=Game.Objects["Wizard tower"].minigame.spellTooltip(name)();else if(type==="p")l("tooltip").innerHTML=Game.ObjectsById[2].minigame.tileTooltip(name[0],name[1])();else if(type==="ha")l("tooltip").innerHTML=Game.ObjectsById[2].minigame.toolTooltip(1)();if(type==="b"&&Game.buyMode===1||type==="u"||type==="s"||type==="g"||type==="p"||type==="ha"){var area=document.createElement("div");area.id="CMTooltipArea";l("tooltip").appendChild(area)}CM.Disp.tooltipType=type;CM.Disp.tooltipName=name;CM.Disp.UpdateTooltip();return l("tooltip").innerHTML};CM.Disp.TooltipCreateTooltipBox=function(){l("tooltip").firstChild.style.paddingBottom="4px";var tooltipBox=document.createElement("div");tooltipBox.style.border="1px solid";tooltipBox.style.padding="4px";tooltipBox.style.margin="0px -4px";tooltipBox.id="CMTooltipBorder";tooltipBox.className=CM.Disp.colorTextPre+CM.Disp.colorGray;return tooltipBox};CM.Disp.TooltipCreateHeader=function(text){let div=document.createElement("div");div.style.fontWeight="bold";div.className=CM.Disp.colorTextPre+CM.Disp.colorBlue;div.textContent=text;return div};CM.Disp.TooltipCreateCalculationSection=function(tooltip){tooltip.appendChild(CM.Disp.TooltipCreateHeader("Bonus Income"));let income=document.createElement("div");income.style.marginBottom="4px";income.style.color="white";income.id="CMTooltipIncome";tooltip.appendChild(income);tooltip.appendChild(CM.Disp.TooltipCreateHeader("Bonus Cookies per Click"));tooltip.lastChild.style.display="none";var click=document.createElement("div");click.style.marginBottom="4px";click.style.color="white";click.style.display="none";click.id="CMTooltipCookiePerClick";tooltip.appendChild(click);tooltip.appendChild(CM.Disp.TooltipCreateHeader("Payback Period"));var pp=document.createElement("div");pp.style.marginBottom="4px";pp.id="CMTooltipPP";tooltip.appendChild(pp);tooltip.appendChild(CM.Disp.TooltipCreateHeader("Time Left"));var time=document.createElement("div");time.id="CMTooltipTime";tooltip.appendChild(time);if(CM.Disp.tooltipType==="b"){tooltip.appendChild(CM.Disp.TooltipCreateHeader("Production left till next achievement"));tooltip.lastChild.id="CMTooltipProductionHeader";var production=document.createElement("div");production.id="CMTooltipProduction";tooltip.appendChild(production)}};CM.Disp.TooltipCreateWarningSection=function(){CM.Disp.TooltipWarn=document.createElement("div");CM.Disp.TooltipWarn.style.position="absolute";CM.Disp.TooltipWarn.style.display="block";CM.Disp.TooltipWarn.style.left="auto";CM.Disp.TooltipWarn.style.bottom="auto";CM.Disp.TooltipWarn.id="CMDispTooltipWarningParent";var create=function(boxId,color,labelTextFront,labelTextBack,deficitId){var box=document.createElement("div");box.id=boxId;box.style.display="none";box.style.transition="opacity 0.1s ease-out";box.className=CM.Disp.colorBorderPre+color;box.style.padding="2px";box.style.background="#000 url(img/darkNoise.png)";var labelDiv=document.createElement("div");box.appendChild(labelDiv);var labelSpan=document.createElement("span");labelSpan.className=CM.Disp.colorTextPre+color;labelSpan.style.fontWeight="bold";labelSpan.textContent=labelTextFront;labelDiv.appendChild(labelSpan);labelDiv.appendChild(document.createTextNode(labelTextBack));var deficitDiv=document.createElement("div");box.appendChild(deficitDiv);var deficitSpan=document.createElement("span");deficitSpan.id=deficitId;deficitDiv.appendChild(document.createTextNode("Deficit: "));deficitDiv.appendChild(deficitSpan);return box};CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnLucky",CM.Disp.colorRed,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Lucky!"',"CMDispTooltipWarnLuckyText"));CM.Disp.TooltipWarn.firstChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnLuckyFrenzy",CM.Disp.colorYellow,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)',"CMDispTooltipWarnLuckyFrenzyText"));CM.Disp.TooltipWarn.lastChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnConjure",CM.Disp.colorPurple,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"',"CMDispTooltipWarnConjureText"));CM.Disp.TooltipWarn.lastChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnConjureFrenzy",CM.Disp.colorPurple,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)',"CMDispTooltipWarnConjureFrenzyText"));CM.Disp.TooltipWarn.lastChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnEdifice",CM.Disp.colorPurple,"Warning: ",'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"',"CMDispTooltipWarnEdificeText"));return CM.Disp.TooltipWarn};CM.Disp.UpdateTooltip=function(){CM.Sim.CopyData();if(l("tooltipAnchor").style.display!="none"&&l("CMTooltipArea")){l("CMTooltipArea").innerHTML="";let tooltipBox=CM.Disp.TooltipCreateTooltipBox();l("CMTooltipArea").appendChild(tooltipBox);if(CM.Disp.tooltipType==="b"){CM.Disp.UpdateTooltipBuilding()}else if(CM.Disp.tooltipType==="u"){CM.Disp.UpdateTooltipUpgrade()}else if(CM.Disp.tooltipType==="s"){CM.Disp.UpdateTooltipSugarLump()}else if(CM.Disp.tooltipType==="g"){CM.Disp.UpdateTooltipGrimoire()}else if(CM.Disp.tooltipType==="p"){CM.Disp.UpdateTooltipGardenPlots()}else if(CM.Disp.tooltipType==="ha"){CM.Disp.UpdateTooltipHarvestAll()}CM.Disp.UpdateTooltipWarnings()}else if(l("CMTooltipArea")===null){if(l("CMDispTooltipWarningParent")!=null){l("CMDispTooltipWarningParent").remove()}}};CM.Disp.UpdateTooltipBuilding=function(){if(CM.Options.TooltipBuildUpgrade===1&&Game.buyMode===1){let tooltipBox=l("CMTooltipBorder");CM.Disp.TooltipCreateCalculationSection(tooltipBox);let target=`Objects${Game.buyBulk}`;CM.Disp.TooltipPrice=Game.Objects[CM.Disp.tooltipName].bulkPrice;CM.Disp.TooltipBonusIncome=CM.Cache[target][CM.Disp.tooltipName].bonus;if(CM.Options.TooltipBuildUpgrade===1&&Game.buyMode===1){l("CMTooltipIncome").textContent=Beautify(CM.Disp.TooltipBonusIncome,2);let increase=Math.round(CM.Disp.TooltipBonusIncome/Game.cookiesPs*1e4);if(isFinite(increase)&&increase!=0){l("CMTooltipIncome").textContent+=" ("+increase/100+"% of income)"}l("CMTooltipBorder").className=CM.Disp.colorTextPre+CM.Cache[target][CM.Disp.tooltipName].color;l("CMTooltipPP").textContent=Beautify(CM.Cache[target][CM.Disp.tooltipName].pp,2);l("CMTooltipPP").className=CM.Disp.colorTextPre+CM.Cache[target][CM.Disp.tooltipName].color;var timeColor=CM.Disp.GetTimeColor((CM.Disp.TooltipPrice-(Game.cookies+CM.Disp.GetWrinkConfigBank()))/CM.Disp.GetCPS());l("CMTooltipTime").textContent=timeColor.text;if(timeColor.text==="Done!"&&Game.cookiesminigame.plantsById[minigame.plot[CM.Disp.tooltipName[1]][CM.Disp.tooltipName[0]][0]-1].matureBase;var plantName=minigame.plantsById[minigame.plot[CM.Disp.tooltipName[1]][CM.Disp.tooltipName[0]][0]-1].name;l("CMTooltipBorder").appendChild(CM.Disp.TooltipCreateHeader("Reward (Current / Maximum)"));var reward=document.createElement("div");reward.id="CMTooltipPlantReward";l("CMTooltipBorder").appendChild(reward);if(plantName==="Bakeberry"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.03,Game.cookiesPs*60*30)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*30)}else if(plantName==="Chocoroot"||plantName==="White chocoroot"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.03,Game.cookiesPs*60*3)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*3)}else if(plantName==="Queenbeet"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.04,Game.cookiesPs*60*60)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*60)}else if(plantName==="Duketater"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.08,Game.cookiesPs*60*120)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*120)}else l("CMTooltipArea").style.display="none"}else l("CMTooltipArea").style.display="none"};CM.Disp.UpdateTooltipHarvestAll=function(){let minigame=Game.Objects.Farm.minigame;if(CM.Options.TooltipLump){l("CMTooltipBorder").appendChild(CM.Disp.TooltipCreateHeader("Cookies gained from harvesting:"));let totalGain=0;let mortal=0;if(Game.keys[16]&&Game.keys[17])mortal=1;for(let y=0;y<6;y++){for(let x=0;x<6;x++){if(minigame.plot[y][x][0]>=1){let tile=minigame.plot[y][x];let me=minigame.plantsById[tile[0]-1];let plantName=me.name;let count=true;if(mortal&&me.immortal)count=false;if(tile[1]0&&me.selected){showingTooltip=true;if(CM.Disp.TooltipWrinklerBeingShown[i]===0||CM.Disp.TooltipWrinklerBeingShown[i]===undefined){var placeholder=document.createElement("div");var wrinkler=document.createElement("div");wrinkler.style.minWidth="120px";wrinkler.style.marginBottom="4px";let div=document.createElement("div");div.style.textAlign="center";div.id="CMTooltipWrinkler";wrinkler.appendChild(div);placeholder.appendChild(wrinkler);Game.tooltip.draw(this,escape(placeholder.innerHTML));CM.Disp.TooltipWrinkler=i;CM.Disp.TooltipWrinklerBeingShown[i]=1}else break}else{CM.Disp.TooltipWrinklerBeingShown[i]=0}}if(!showingTooltip){Game.tooltip.hide()}}};CM.Disp.UpdateWrinklerTooltip=function(){if(CM.Options.TooltipWrink===1&&l("CMTooltipWrinkler")!=null){var sucked=Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;var toSuck=1.1;if(Game.Has("Sacrilegious corruption"))toSuck*=1.05;if(Game.wrinklers[CM.Disp.TooltipWrinkler].type===1)toSuck*=3;sucked*=toSuck;if(Game.Has("Wrinklerspawn"))sucked*=1.05;if(CM.Sim.Objects.Temple.minigameLoaded){var godLvl=CM.Sim.hasGod("scorn");if(godLvl===1)sucked*=1.15;else if(godLvl===2)sucked*=1.1;else if(godLvl===3)sucked*=1.05}l("CMTooltipWrinkler").textContent=Beautify(sucked)}};CM.Disp.AddAuraInfo=function(aura){if(CM.Options.DragonAuraInfo===1){var[bonusCPS,priceOfChange]=CM.Sim.CalculateChangeAura(aura);var timeToRecover=CM.Disp.FormatTime(priceOfChange/(bonusCPS+Game.cookiesPs));var bonusCPSPercentage=CM.Disp.Beautify(bonusCPS/Game.cookiesPs);bonusCPS=CM.Disp.Beautify(bonusCPS);l("dragonAuraInfo").style.minHeight="60px";l("dragonAuraInfo").style.margin="8px";l("dragonAuraInfo").appendChild(document.createElement("div")).className="line";let div=document.createElement("div");div.style.minWidth="200px";div.style.textAlign="center";div.textContent="Picking this aura will change CPS by "+bonusCPS+" ("+bonusCPSPercentage+"% of current CPS).";l("dragonAuraInfo").appendChild(div);let div2=document.createElement("div");div2.style.minWidth="200px";div2.style.textAlign="center";div2.textContent="It will take "+timeToRecover+" to recover the cost.";l("dragonAuraInfo").appendChild(div2)}};CM.Disp.AddDragonLevelUpTooltip=function(){if((l("specialPopup").className.match(/onScreen/)&&l("specialPopup").children[0].style.background.match(/dragon/))!=null){for(let i=0;i${CM.Cache.CostDragonUpgrade}`,"this");Game.tooltip.wobble()};l("specialPopup").children[i].onmouseout=function(){Game.tooltip.shouldHide=1}}}}};CM.Disp.AddMenu=function(){let title=function(){let div=document.createElement("div");div.className="title "+CM.Disp.colorTextPre+CM.Disp.colorBlue;div.textContent="Cookie Monster Goodies";return div};if(Game.onMenu==="prefs"){CM.Disp.AddMenuPref(title)}else if(Game.onMenu==="stats"){if(CM.Options.Stats){CM.Disp.AddMenuStats(title)}}};CM.Disp.RefreshMenu=function(){if(CM.Options.UpStats&&Game.onMenu==="stats"&&(Game.drawT-1)%(Game.fps*5)!=0&&(Game.drawT-1)%Game.fps===0)Game.UpdateMenu()};CM.Disp.AddMenuPref=function(title){var frag=document.createDocumentFragment();frag.appendChild(title());for(let group of Object.keys(CM.ConfigGroups)){let groupObject=CM.Disp.CreatePrefHeader(group,CM.ConfigGroups[group]);frag.appendChild(groupObject);if(CM.Options.Header[group]){if(group==="Notification"){for(let subGroup of Object.keys(CM.ConfigGroupsNotification)){let subGroupObject=CM.Disp.CreatePrefHeader(subGroup,CM.ConfigGroupsNotification[subGroup]);subGroupObject.style.fontSize="15px";subGroupObject.style.opacity="0.5";frag.appendChild(subGroupObject);if(CM.Options.Header[subGroup]){for(var option in CM.ConfigData){if(CM.ConfigData[option].group===subGroup)frag.appendChild(CM.Disp.CreatePrefOption(option))}}}}else{for(let option of Object.keys(CM.ConfigData)){if(CM.ConfigData[option].group===group)frag.appendChild(CM.Disp.CreatePrefOption(option))}}}}var resDef=document.createElement("div");resDef.className="listing";var resDefBut=document.createElement("a");resDefBut.className="option";resDefBut.onclick=function(){CM.Config.RestoreDefault()};resDefBut.textContent="Restore Default";resDef.appendChild(resDefBut);frag.appendChild(resDef);l("menu").childNodes[2].insertBefore(frag,l("menu").childNodes[2].childNodes[l("menu").childNodes[2].childNodes.length-1])};CM.Disp.CreatePrefHeader=function(config,text){let div=document.createElement("div");div.className="title";div.style.opacity="0.7";div.style.fontSize="17px";div.appendChild(document.createTextNode(text+" "));let span=document.createElement("span");span.style.cursor="pointer";span.style.display="inline-block";span.style.height="14px";span.style.width="14px";span.style.borderRadius="7px";span.style.textAlign="center";span.style.backgroundColor="#C0C0C0";span.style.color="black";span.style.fontSize="13px";span.style.verticalAlign="middle";span.textContent=CM.Options.Header[config]?"-":"+";span.onclick=function(){CM.Config.ToggleHeader(config);Game.UpdateMenu()};div.appendChild(span);return div};CM.Disp.CreatePrefOption=function(config){if(CM.ConfigData[config].type==="bool"){let div=document.createElement("div");div.className="listing";let a=document.createElement("a");if(CM.ConfigData[config].toggle&&CM.Options[config]===0){a.className="option off"}else{a.className="option"}a.id=CM.Config.ConfigPrefix+config;a.onclick=function(){CM.Config.ToggleConfig(config)};a.textContent=CM.ConfigData[config].label[CM.Options[config]];div.appendChild(a);let label=document.createElement("label");label.textContent=CM.ConfigData[config].desc;div.appendChild(label);return div}else if(CM.ConfigData[config].type==="vol"){let div=document.createElement("div");div.className="listing";var volume=document.createElement("div");volume.className="sliderBox";let title=document.createElement("div");title.style.float="left";title.innerHTML=CM.ConfigData[config].desc;volume.appendChild(title);var percent=document.createElement("div");percent.id="slider"+config+"right";percent.style.float="right";percent.innerHTML=CM.Options[config]+"%";volume.appendChild(percent);var slider=document.createElement("input");slider.className="slider";slider.id="slider"+config;slider.style.clear="both";slider.type="range";slider.min="0";slider.max="100";slider.step="1";slider.value=CM.Options[config];slider.oninput=function(){CM.Config.ToggleConfigVolume(config)};slider.onchange=function(){CM.Config.ToggleConfigVolume(config)};volume.appendChild(slider);div.appendChild(volume);return div}else if(CM.ConfigData[config].type==="url"){let div=document.createElement("div");div.className="listing";let span=document.createElement("span");span.className="option";span.textContent=CM.ConfigData[config].label+" ";div.appendChild(span);let input=document.createElement("input");input.id=CM.Config.ConfigPrefix+config;input.className="option";input.type="text";input.readOnly=true;input.setAttribute("value",CM.Options[config]);input.style.width="300px";div.appendChild(input);div.appendChild(document.createTextNode(" "));let inputPrompt=document.createElement("input");inputPrompt.id=CM.Config.ConfigPrefix+config+"Prompt";inputPrompt.className="option";inputPrompt.type="text";inputPrompt.setAttribute("value",CM.Options[config]);let a=document.createElement("a");a.className="option";a.onclick=function(){Game.Prompt(inputPrompt.outerHTML,[["Save","CM.Options['"+config+"'] = l(CM.Config.ConfigPrefix + '"+config+"' + 'Prompt').value; CM.Config.SaveConfig(); Game.ClosePrompt(); Game.UpdateMenu();"],"Cancel"])};a.textContent="Edit";div.appendChild(a);let label=document.createElement("label");label.textContent=CM.ConfigData[config].desc;div.appendChild(label);return div}else if(CM.ConfigData[config].type==="color"){let div=document.createElement("div");for(let i=0;ithis.max)console.log("TEST");CM.Options[config]=this.value;CM.Config.SaveConfig();CM.Disp.RefreshScale()};div.appendChild(input);div.appendChild(document.createTextNode(" "));let label=document.createElement("label");label.textContent=CM.ConfigData[config].desc;div.appendChild(label);return div}};CM.Disp.ToggleDetailedTime=function(){if(CM.Options.DetailedTime===1)Game.sayTime=CM.Disp.sayTime;else Game.sayTime=CM.Backup.sayTime};CM.Disp.RefreshScale=function(){BeautifyAll();Game.RefreshStore();Game.RebuildUpgrades();CM.Disp.UpdateBotBar();CM.Disp.UpdateBuildings();CM.Disp.UpdateUpgrades()};CM.Disp.UpdateColors=function(){let str="";for(let i=0;i0){stats.appendChild(CM.Disp.CreateStatsHeader("Wrinklers","Wrink"));if(CM.Options.Header.Wrink){var popAllFrag=document.createDocumentFragment();popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinklersTotal)+" / "+Beautify(CM.Cache.WrinklersNormal)+" "));var popAllA=document.createElement("a");popAllA.textContent="Pop All Normal";popAllA.className="option";popAllA.onclick=function(){CM.Disp.PopAllNormalWrinklers()};popAllFrag.appendChild(popAllA);stats.appendChild(CM.Disp.CreateStatsListing("basic","Rewards of Popping (All/Normal)",popAllFrag));var popFattestFrag=document.createDocumentFragment();popFattestFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinklersFattest[0])+" "));var popFattestA=document.createElement("a");popFattestA.textContent="Pop Single Fattest";popFattestA.className="option";popFattestA.onclick=function(){if(CM.Cache.WrinklersFattest[1])Game.wrinklers[CM.Cache.WrinklersFattest[1]].hp=0};popFattestFrag.appendChild(popFattestA);stats.appendChild(CM.Disp.CreateStatsListing("basic","Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: "+(CM.Cache.WrinklersFattest[1]?CM.Cache.WrinklersFattest[1]:"None")+")",popFattestFrag))}}var specDisp=false;var missingHalloweenCookies=[];for(let i of Object.keys(CM.Data.HalloCookies)){if(!Game.Has(CM.Data.HalloCookies[i])){missingHalloweenCookies.push(CM.Data.HalloCookies[i]);specDisp=true}}var missingChristmasCookies=[];for(let i of Object.keys(CM.Data.ChristCookies)){if(!Game.Has(CM.Data.ChristCookies[i])){missingChristmasCookies.push(CM.Data.ChristCookies[i]);specDisp=true}}var missingValentineCookies=[];for(let i of Object.keys(CM.Data.ValCookies)){if(!Game.Has(CM.Data.ValCookies[i])){missingValentineCookies.push(CM.Data.ValCookies[i]);specDisp=true}}var missingNormalEggs=[];for(let i of Object.keys(Game.eggDrops)){if(!Game.HasUnlocked(Game.eggDrops[i])){missingNormalEggs.push(Game.eggDrops[i]);specDisp=true}}var missingRareEggs=[];for(let i of Object.keys(Game.rareEggDrops)){if(!Game.HasUnlocked(Game.rareEggDrops[i])){missingRareEggs.push(Game.rareEggDrops[i]);specDisp=true}}var missingPlantDrops=[];for(let i of Object.keys(CM.Data.PlantDrops)){if(!Game.HasUnlocked(CM.Data.PlantDrops[i])){missingPlantDrops.push(CM.Data.PlantDrops[i]);specDisp=true}}var choEgg=Game.HasUnlocked("Chocolate egg")&&!Game.Has("Chocolate egg");var centEgg=Game.Has("Century egg");if(Game.season==="christmas"||specDisp||choEgg||centEgg){stats.appendChild(CM.Disp.CreateStatsHeader("Season Specials","Sea"));if(CM.Options.Header.Sea){if(missingHalloweenCookies.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Halloween Cookies Left to Buy",CM.Disp.CreateStatsMissDisp(missingHalloweenCookies)));if(missingChristmasCookies.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Christmas Cookies Left to Buy",CM.Disp.CreateStatsMissDisp(missingChristmasCookies)));if(missingValentineCookies.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Valentine Cookies Left to Buy",CM.Disp.CreateStatsMissDisp(missingValentineCookies)));if(missingNormalEggs.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Normal Easter Eggs Left to Unlock",CM.Disp.CreateStatsMissDisp(missingNormalEggs)));if(missingRareEggs.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Rare Easter Eggs Left to Unlock",CM.Disp.CreateStatsMissDisp(missingRareEggs)));if(missingPlantDrops.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Rare Plant Drops Left to Unlock",CM.Disp.CreateStatsMissDisp(missingPlantDrops)));if(Game.season==="christmas")stats.appendChild(CM.Disp.CreateStatsListing("basic","Reindeer Reward",document.createTextNode(Beautify(CM.Cache.SeaSpec))));if(choEgg){stats.appendChild(CM.Disp.CreateStatsListing("withTooltip","Chocolate Egg Cookies",document.createTextNode(Beautify(CM.Cache.lastChoEgg)),"ChoEggTooltipPlaceholder"))}if(centEgg){stats.appendChild(CM.Disp.CreateStatsListing("basic","Century Egg Multiplier",document.createTextNode(Math.round((CM.Cache.CentEgg-1)*1e4)/100+"%")))}}}stats.appendChild(CM.Disp.CreateStatsHeader("Miscellaneous","Misc"));if(CM.Options.Header.Misc){stats.appendChild(CM.Disp.CreateStatsListing("basic","Average Cookies Per Second (Past "+(CM.Disp.cookieTimes[CM.Options.AvgCPSHist]<60?CM.Disp.cookieTimes[CM.Options.AvgCPSHist]+" seconds":CM.Disp.cookieTimes[CM.Options.AvgCPSHist]/60+(CM.Options.AvgCPSHist===3?" minute":" minutes"))+")",document.createTextNode(Beautify(CM.Cache.AvgCPS,3))));stats.appendChild(CM.Disp.CreateStatsListing("basic","Average Cookie Clicks Per Second (Past "+CM.Disp.clickTimes[CM.Options.AvgClicksHist]+(CM.Options.AvgClicksHist===0?" second":" seconds")+")",document.createTextNode(Beautify(CM.Cache.AverageClicks,1))));if(Game.Has("Fortune cookies")){var fortunes=[];for(let i of Object.keys(CM.Data.Fortunes)){if(!Game.Has(CM.Data.Fortunes[i])){fortunes.push(CM.Data.Fortunes[i])}}if(fortunes.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Fortune Upgrades Left to Buy",CM.Disp.CreateStatsMissDisp(fortunes)))}stats.appendChild(CM.Disp.CreateStatsListing("basic","Missed Golden Cookies",document.createTextNode(Beautify(Game.missedGoldenClicks))));if(Game.prefs.autosave){var timer=document.createElement("span");timer.id="CMStatsAutosaveTimer";timer.innerText=Game.sayTime(Game.fps*60-(Game.OnAscend?0:Game.T%(Game.fps*60)),4);stats.appendChild(CM.Disp.CreateStatsListing("basic","Time till autosave",timer))}}l("menu").insertBefore(stats,l("menu").childNodes[2]);if(CM.Options.MissingUpgrades){CM.Disp.AddMissingUpgrades()}};CM.Disp.CreateStatsHeader=function(text,config){let div=document.createElement("div");div.className="listing";div.style.padding="5px 16px";div.style.opacity="0.7";div.style.fontSize="17px";div.style.fontFamily='"Kavoon", Georgia, serif';div.appendChild(document.createTextNode(text+" "));let span=document.createElement("span");span.style.cursor="pointer";span.style.display="inline-block";span.style.height="14px";span.style.width="14px";span.style.borderRadius="7px";span.style.textAlign="center";span.style.backgroundColor="#C0C0C0";span.style.color="black";span.style.fontSize="13px";span.style.verticalAlign="middle";span.textContent=CM.Options.Header[config]?"-":"+";span.onclick=function(){CM.Config.ToggleHeader(config);Game.UpdateMenu()};div.appendChild(span);return div};CM.Disp.CreateStatsListing=function(type,name,text,placeholder){let div=document.createElement("div");div.className="listing";var listingName=document.createElement("b");listingName.textContent=name;div.appendChild(listingName);if(type==="withTooltip"){div.className="listing";var tooltip=document.createElement("span");tooltip.onmouseout=function(){Game.tooltip.hide()};tooltip.onmouseover=function(){Game.tooltip.draw(this,escape(CM.Disp[placeholder].innerHTML))};tooltip.style.cursor="default";tooltip.style.display="inline-block";tooltip.style.height="10px";tooltip.style.width="10px";tooltip.style.borderRadius="5px";tooltip.style.textAlign="center";tooltip.style.backgroundColor="#C0C0C0";tooltip.style.color="black";tooltip.style.fontSize="9px";tooltip.style.verticalAlign="bottom";tooltip.textContent="?";div.appendChild(tooltip);div.appendChild(document.createTextNode(" "))}div.appendChild(document.createTextNode(": "));div.appendChild(text);return div};CM.Disp.CreateStatsMissDisp=function(theMissDisp){var frag=document.createDocumentFragment();frag.appendChild(document.createTextNode(theMissDisp.length+" "));let span=document.createElement("span");span.onmouseout=function(){Game.tooltip.hide()};var placeholder=document.createElement("div");var missing=document.createElement("div");missing.style.minWidth="140px";missing.style.marginBottom="4px";let title=document.createElement("div");title.className="name";title.style.marginBottom="4px";title.style.textAlign="center";title.textContent="Missing";missing.appendChild(title);for(let i of Object.keys(theMissDisp)){let div=document.createElement("div");div.style.textAlign="center";div.appendChild(document.createTextNode(theMissDisp[i]));missing.appendChild(div)}placeholder.appendChild(missing);span.onmouseover=function(){Game.tooltip.draw(this,escape(placeholder.innerHTML))};span.style.cursor="default";span.style.display="inline-block";span.style.height="10px";span.style.width="10px";span.style.borderRadius="5px";span.style.textAlign="center";span.style.backgroundColor="#C0C0C0";span.style.color="black";span.style.fontSize="9px";span.style.verticalAlign="bottom";span.textContent="?";frag.appendChild(span);return frag};CM.Disp.CreateStatsLuckySection=function(){var goldCookTooltip=CM.Sim.auraMult("Dragon's Fortune")?"GoldCookDragonsFortuneTooltipPlaceholder":"GoldCookTooltipPlaceholder";var section=document.createElement("div");section.className="CMStatsLuckySection";var luckyColor=Game.cookies+CM.Disp.GetWrinkConfigBank()Missing Prestige upgrades: "+prestigeUpgradesMissing+"/"+Game.PrestigeUpgrades.length+" ("+Math.floor(prestigeUpgradesMissing/Game.PrestigeUpgrades.length*100)+"%)";title.appendChild(titlefrag);menuSection.appendChild(title);let upgrades=document.createElement("div");upgrades.className="listing crateBox";upgrades.innerHTML=CM.Cache.MissingUpgradesPrestige;menuSection.appendChild(upgrades)}else if(menuSection.children[0].innerHTML==="Upgrades"){if(CM.Cache.MissingUpgrades){let normalUpgradesMissing=CM.Cache.MissingUpgrades.match(new RegExp("div","g")||[]).length/2;let title=document.createElement("div");title.id="CMMissingUpgradesTitle";title.className="listing";let titlefrag=document.createElement("div");titlefrag.innerHTML="Missing normal upgrades: "+normalUpgradesMissing+"/"+(Game.UpgradesByPool[""].length+Game.UpgradesByPool.tech.length)+" ("+Math.floor(normalUpgradesMissing/(Game.UpgradesByPool[""].length+Game.UpgradesByPool.tech.length)*100)+"%)";title.appendChild(titlefrag);menuSection.insertBefore(title,menuSection.childNodes[3]);let upgrades=document.createElement("div");upgrades.className="listing crateBox";upgrades.innerHTML=CM.Cache.MissingUpgrades;menuSection.insertBefore(upgrades,document.getElementById("CMMissingUpgradesTitle").nextSibling)}if(CM.Cache.MissingUpgradesCookies){let cookieUpgradesMissing=CM.Cache.MissingUpgradesCookies.match(new RegExp("div","g")||[]).length/2;let title=document.createElement("div");title.id="CMMissingUpgradesCookiesTitle";title.className="listing";let titlefrag=document.createElement("div");titlefrag.innerHTML="Missing Cookie upgrades: "+cookieUpgradesMissing+"/"+Game.UpgradesByPool.cookie.length+" ("+Math.floor(cookieUpgradesMissing/Game.UpgradesByPool.cookie.length*100)+"%)";title.appendChild(titlefrag);menuSection.appendChild(title);let upgrades=document.createElement("div");upgrades.className="listing crateBox";upgrades.innerHTML=CM.Cache.MissingUpgradesCookies;menuSection.appendChild(upgrades)}}}}};CM.Disp.crateMissing=function(me){var classes="crate upgrade missing";if(me.pool==="prestige")classes+=" heavenly";var noFrame=0;if(!Game.prefs.crates)noFrame=1;if(noFrame)classes+=" noFrame";let icon=me.icon;if(me.iconFunction)icon=me.iconFunction();let tooltip=`function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;return`
\n\t
`};CM.Disp.CreateWrinklerButtons=function(){var popAllA=document.createElement("a");popAllA.id="PopAllNormalWrinklerButton";popAllA.textContent="Pop All Normal";popAllA.className="option";popAllA.onclick=function(){CM.Disp.PopAllNormalWrinklers()};l("sectionLeftExtra").children[0].append(popAllA);var popFattestA=document.createElement("a");popFattestA.id="PopFattestWrinklerButton";popFattestA.textContent="Pop Single Fattest";popFattestA.className="option";popFattestA.onclick=function(){if(CM.Cache.WrinklersFattest[1])Game.wrinklers[CM.Cache.WrinklersFattest[1]].hp=0};l("sectionLeftExtra").children[0].append(popFattestA)};CM.Disp.UpdateWrinklerButtons=function(){if(CM.Options.WrinklerButtons){l("PopAllNormalWrinklerButton").style.display="";l("PopFattestWrinklerButton").style.display=""}else{l("PopAllNormalWrinklerButton").style.display="none";l("PopFattestWrinklerButton").style.display="none"}};CM.Disp.TooltipText=[["GoldCookTooltipPlaceholder","Calculated with Golden Switch off","200px"],["GoldCookDragonsFortuneTooltipPlaceholder","Calculated with Golden Switch off and at least one golden cookie on-screen","240px"],["PrestMaxTooltipPlaceholder","The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg","320px"],["NextPrestTooltipPlaceholder","Calculated with cookies gained from wrinklers and Chocolate egg","200px"],["HeavenChipMaxTooltipPlaceholder","The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg","330px"],["ResetTooltipPlaceholder","The bonus income you would get from new prestige levels unlocked at 100% of its potential and from ascension achievements if you have the same buildings/upgrades after reset","370px"],["ChoEggTooltipPlaceholder","The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and then buying Chocolate egg","300px"]];CM.Disp.colorTextPre="CMText";CM.Disp.colorBackPre="CMBack";CM.Disp.colorBorderPre="CMBorder";CM.Disp.colorBlue="Blue";CM.Disp.colorGreen="Green";CM.Disp.colorYellow="Yellow";CM.Disp.colorOrange="Orange";CM.Disp.colorRed="Red";CM.Disp.colorPurple="Purple";CM.Disp.colorGray="Gray";CM.Disp.colorPink="Pink";CM.Disp.colorBrown="Brown";CM.Disp.colors=[CM.Disp.colorBlue,CM.Disp.colorGreen,CM.Disp.colorYellow,CM.Disp.colorOrange,CM.Disp.colorRed,CM.Disp.colorPurple,CM.Disp.colorGray,CM.Disp.colorPink,CM.Disp.colorBrown];CM.Disp.buffColors={Frenzy:CM.Disp.colorYellow,"Dragon Harvest":CM.Disp.colorBrown,"Elder frenzy":CM.Disp.colorGreen,Clot:CM.Disp.colorRed,"Click frenzy":CM.Disp.colorBlue,Dragonflight:CM.Disp.colorPink};CM.Disp.GCTimers={};CM.Disp.cookieTimes=[10,15,30,60,300,600,900,1800];CM.Disp.clickTimes=[1,5,10,15,30];CM.Disp.TooltipWrinklerBeingShown=[];CM.Disp.Title="";CM.Disp.TooltipWrinklerArea=0;CM.Disp.TooltipWrinkler=-1;CM.Main.Loop=function(){if(CM.Disp.lastAscendState!=Game.OnAscend){CM.Disp.lastAscendState=Game.OnAscend;CM.Disp.UpdateAscendState()}if(!Game.OnAscend&&Game.AscendTimer===0){if(CM.Sim.DoSims){CM.Cache.CacheIncome();CM.Sim.NoGoldSwitchCookiesPS();CM.Cache.CacheGoldenAndWrathCookiesMults();CM.Cache.CacheStats();CM.Cache.CacheMissingUpgrades();CM.Cache.CacheChain();CM.Cache.CacheDragonCost();CM.Cache.CacheSeaSpec();CM.Cache.CacheSellForChoEgg();CM.Sim.DoSims=0}var hasBuildAura=Game.auraMult("Fierce Hoarder")>0;if(!CM.Cache.HadBuildAura&&hasBuildAura){CM.Cache.HadBuildAura=true;CM.Cache.DoRemakeBuildPrices=1}else if(CM.Cache.HadBuildAura&&!hasBuildAura){CM.Cache.HadBuildAura=false;CM.Cache.DoRemakeBuildPrices=1}if(CM.Cache.DoRemakeBuildPrices){CM.Cache.CacheBuildingsPrices();CM.Cache.DoRemakeBuildPrices=0}CM.Cache.CacheWrinklers();CM.Cache.CachePP()}CM.Main.CheckGoldenCookie();CM.Main.CheckTickerFortune();CM.Main.CheckSeasonPopup();CM.Main.CheckGardenTick();CM.Main.CheckMagicMeter();CM.Main.CheckWrinklerCount();CM.Cache.CacheCurrWrinklerCPS();CM.Cache.CacheAvgCPS()};CM.Main.DelayInit=function(){CM.Sim.InitData();CM.Cache.InitCache();CM.Disp.CreateCssArea();CM.Disp.CreateBotBar();CM.Disp.CreateTimerBar();CM.Disp.CreateUpgradeBar();CM.Disp.CreateWhiteScreen();CM.Disp.CreateFavicon();for(let i of Object.keys(CM.Disp.TooltipText)){CM.Disp.CreateSimpleTooltip(CM.Disp.TooltipText[i][0],CM.Disp.TooltipText[i][1],CM.Disp.TooltipText[i][2])}CM.Disp.CreateWrinklerButtons();CM.Main.ReplaceTooltips();CM.Main.AddWrinklerAreaDetect();CM.Main.ReplaceNative();CM.Main.ReplaceNativeGrimoire();Game.CalculateGains();CM.Config.LoadConfig();CM.Disp.lastAscendState=Game.OnAscend;if(Game.prefs.popups)Game.Popup("Cookie Monster version "+CM.VersionMajor+"."+CM.VersionMinor+" loaded!");else Game.Notify("Cookie Monster version "+CM.VersionMajor+"."+CM.VersionMinor+" loaded!","","",1,1);l("products").style.display="grid";l("storeBulk").style.gridRow="1/1";l("upgrades").style.display="flex";l("upgrades").style["flex-wrap"]="wrap";Game.Win("Third-party")};CM.Main.ReplaceNative=function(){CM.Backup.Beautify=Beautify;Beautify=CM.Disp.Beautify;CM.Backup.CalculateGains=Game.CalculateGains;eval("CM.Backup.CalculateGainsMod = "+Game.CalculateGains.toString().split("ages');").join("ages');CM.Sim.DateAges = Date.now();").split("if (Game.Has('Century").join("CM.Sim.DateCentury = Date.now();if (Game.Has('Century"));Game.CalculateGains=function(){CM.Backup.CalculateGainsMod();CM.Sim.DoSims=1};CM.Backup.tooltip={};CM.Backup.tooltip.draw=Game.tooltip.draw;eval("CM.Backup.tooltip.drawMod = "+Game.tooltip.draw.toString().split("this").join("Game.tooltip"));Game.tooltip.draw=function(from,text,origin){CM.Backup.tooltip.drawMod(from,text,origin)};CM.Backup.tooltip.update=Game.tooltip.update;eval("CM.Backup.tooltip.updateMod = "+Game.tooltip.update.toString().split("this.").join("Game.tooltip."));Game.tooltip.update=function(){CM.Backup.tooltip.updateMod();CM.Disp.UpdateTooltipLocation()};CM.Backup.UpdateWrinklers=Game.UpdateWrinklers;Game.UpdateWrinklers=function(){CM.Main.FixMouseY(CM.Backup.UpdateWrinklers)};CM.Backup.UpdateSpecial=Game.UpdateSpecial;Game.UpdateSpecial=function(){CM.Main.FixMouseY(CM.Backup.UpdateSpecial)};l("bigCookie").removeEventListener("click",Game.ClickCookie,false);l("bigCookie").addEventListener("click",(function(){CM.Main.FixMouseY(Game.ClickCookie)}),false);CM.Backup.RebuildUpgrades=Game.RebuildUpgrades;Game.RebuildUpgrades=function(){CM.Backup.RebuildUpgrades();CM.Disp.ReplaceTooltipUpgrade();Game.CalculateGains()};CM.Backup.ClickProduct=Game.ClickProduct;Game.ClickProduct=function(what){if(!CM.Options.BulkBuyBlock||Game.ObjectsById[what].bulkPrice{var coords=child.id.slice(-3);child.onmouseover=function(){Game.tooltip.dynamic=1;Game.tooltip.draw(this,(function(){return CM.Disp.Tooltip("p",[`${coords[0]}`,`${coords[2]}`])}),"this");Game.tooltip.wobble()}}))}};CM.Main.FindShimmer=function(){CM.Main.currSpawnedGoldenCookieState=0;CM.Cache.goldenShimmersByID={};for(let i of Object.keys(Game.shimmers)){CM.Cache.goldenShimmersByID[Game.shimmers[i].id]=Game.shimmers[i];if(Game.shimmers[i].spawnLead&&Game.shimmers[i].type==="golden"){CM.Cache.spawnedGoldenShimmer=Game.shimmers[i];CM.Main.currSpawnedGoldenCookieState+=1}}};CM.Main.CheckGoldenCookie=function(){CM.Main.FindShimmer();for(let i of Object.keys(CM.Disp.GCTimers)){if(typeof CM.Cache.goldenShimmersByID[i]==="undefined"){CM.Disp.GCTimers[i].parentNode.removeChild(CM.Disp.GCTimers[i]);delete CM.Disp.GCTimers[i]}}if(CM.Main.lastGoldenCookieState!=Game.shimmerTypes.golden.n){CM.Main.lastGoldenCookieState=Game.shimmerTypes.golden.n;if(CM.Main.lastGoldenCookieState){if(CM.Main.lastSpawnedGoldenCookieState0){var CurrentWrinklers=0;for(let i in Game.wrinklers){if(Game.wrinklers[i].phase===2)CurrentWrinklers++}if(CurrentWrinklers>CM.Main.lastWrinklerCount){CM.Main.lastWrinklerCount=CurrentWrinklers;if(CurrentWrinklers===Game.getWrinklersMax()&&CM.Options.WrinklerMaxFlash){CM.Disp.Flash(3,"WrinklerMaxFlash")}else{CM.Disp.Flash(3,"WrinklerFlash")}if(CurrentWrinklers===Game.getWrinklersMax()&&CM.Options.WrinklerMaxSound){CM.Disp.PlaySound(CM.Options.WrinklerMaxSoundURL,"WrinklerMaxSound","WrinklerMaxVolume")}else{CM.Disp.PlaySound(CM.Options.WrinklerSoundURL,"WrinklerSound","WrinklerVolume")}if(CurrentWrinklers===Game.getWrinklersMax()&&CM.Options.WrinklerMaxNotification){CM.Disp.Notification("WrinklerMaxNotification","Maximum Wrinklers Reached","You have reached your maximum ammount of wrinklers")}else{CM.Disp.Notification("WrinklerNotification","A Wrinkler appeared","A new wrinkler has appeared")}}else{CM.Main.lastWrinklerCount=CurrentWrinklers}}};CM.Main.AddWrinklerAreaDetect=function(){l("backgroundLeftCanvas").onmouseover=function(){CM.Disp.TooltipWrinklerArea=1};l("backgroundLeftCanvas").onmouseout=function(){CM.Disp.TooltipWrinklerArea=0;Game.tooltip.hide();for(let i of Object.keys(Game.wrinklers)){CM.Disp.TooltipWrinklerBeingShown[i]=0}}};CM.Main.FixMouseY=function(target){if(CM.Options.TimerBar===1&&CM.Options.TimerBarPos===0){var timerBarHeight=parseInt(CM.Disp.TimerBar.style.height);Game.mouseY-=timerBarHeight;target();Game.mouseY+=timerBarHeight}else{target()}};CM.HasReplaceNativeGrimoireLaunch=false;CM.HasReplaceNativeGrimoireDraw=false;CM.Main.lastGoldenCookieState=0;CM.Main.lastSpawnedGoldenCookieState=0;CM.Main.lastTickerFortuneState=0;CM.Main.lastSeasonPopupState=0;CM.Main.lastGardenNextStep=0;CM.Main.lastMagicBarFull=0;CM.Main.lastWrinklerCount=0;CM.Sim.BuildingGetPrice=function(build,basePrice,start,free,increase){var moni=0;for(let i=0;i0){moni+=price;start--}}return moni};CM.Sim.Has=function(what){let it=CM.Sim.Upgrades[what];if(Game.ascensionMode===1&&(it.pool==="prestige"||it.tier==="fortune"))return 0;return it?it.bought:0};CM.Sim.Win=function(what){if(CM.Sim.Achievements[what]){if(CM.Sim.Achievements[what].won===0){CM.Sim.Achievements[what].won=1;if(Game.Achievements[what].pool!="shadow")CM.Sim.AchievementsOwned++}}};eval("CM.Sim.HasAchiev = "+Game.HasAchiev.toString().split("Game").join("CM.Sim"));eval("CM.Sim.GetHeavenlyMultiplier = "+Game.GetHeavenlyMultiplier.toString().split("Game.Has").join("CM.Sim.Has").split("Game.hasAura").join("CM.Sim.hasAura").split("Game.auraMult").join("CM.Sim.auraMult"));CM.Sim.hasAura=function(what){if(Game.dragonAuras[CM.Sim.dragonAura].name===what||Game.dragonAuras[CM.Sim.dragonAura2].name===what)return true;else return false};CM.Sim.auraMult=function(what){var n=0;if(Game.dragonAuras[CM.Sim.dragonAura].name===what||Game.dragonAuras[CM.Sim.dragonAura2].name===what)n=1;if(Game.dragonAuras[CM.Sim.dragonAura].name==="Reality Bending"||Game.dragonAuras[CM.Sim.dragonAura2].name==="Reality Bending")n+=.1;return n};CM.Sim.hasGod=function(what){if(!CM.Sim.Objects.Temple.minigameLoaded){return false}var possibleGods=CM.Sim.Objects.Temple.minigame.gods;var god=possibleGods[what];for(let i=0;i<3;i++){if(CM.Sim.Objects.Temple.minigame.slot[i]==god.id)return i+1}return false};CM.Sim.eff=function(name){if(typeof CM.Sim.effs[name]==="undefined"){CM.Sim.effs[name]=1;return CM.Sim.effs[name]}else{return CM.Sim.effs[name]}};eval("CM.Sim.GetTieredCpsMult = "+Game.GetTieredCpsMult.toString().split("Game.Has").join("CM.Sim.Has").split("me.tieredUpgrades").join("Game.Objects[me.name].tieredUpgrades").split("me.synergies").join("Game.Objects[me.name].synergies").split("syn.buildingTie1.amount").join("CM.Sim.Objects[syn.buildingTie1.name].amount").split("syn.buildingTie2.amount").join("CM.Sim.Objects[syn.buildingTie2.name].amount").split("me.grandma").join("Game.Objects[me.name].grandma").split("me.id").join("Game.Objects[me.name].id").split("Game.Objects['Grandma']").join("CM.Sim.Objects['Grandma']").split("me.fortune").join("Game.Objects[me.name].fortune"));CM.Sim.getCPSBuffMult=function(){var mult=1;for(let i of Object.keys(Game.buffs)){if(typeof Game.buffs[i].multCpS!="undefined")mult*=Game.buffs[i].multCpS}return mult};CM.Sim.InitialBuildingData=function(buildingName){let me=Game.Objects[buildingName];let you={};eval("you.cps = "+me.cps.toString().split("Game.Has").join("CM.Sim.Has").split("Game.hasAura").join("CM.Sim.hasAura").split("Game.Objects").join("CM.Sim.Objects").split("Game.GetTieredCpsMult").join("CM.Sim.GetTieredCpsMult").split("Game.auraMult").join("CM.Sim.auraMult"));you.baseCps=me.baseCps;you.name=me.name;return you};CM.Sim.InitUpgrade=function(upgradeName){let me=Game.Upgrades[upgradeName];let you={};you.pool=me.pool;you.name=me.name;return you};CM.Sim.InitAchievement=function(achievementName){let me=Game.Achievements[achievementName];let you={};you.name=me.name;return{}};CM.Sim.InitData=function(){CM.Sim.Objects=[];for(let i of Object.keys(Game.Objects)){CM.Sim.Objects[i]=CM.Sim.InitialBuildingData(i)}CM.Sim.Upgrades=[];for(let i of Object.keys(Game.Upgrades)){CM.Sim.Upgrades[i]=CM.Sim.InitUpgrade(i)}CM.Sim.Achievements=[];for(let i of Object.keys(Game.Achievements)){CM.Sim.Achievements[i]=CM.Sim.InitAchievement(i)}CM.Sim.CopyData()};CM.Sim.CopyData=function(){CM.Sim.UpgradesOwned=Game.UpgradesOwned;CM.Sim.pledges=Game.pledges;CM.Sim.AchievementsOwned=Game.AchievementsOwned;CM.Sim.heavenlyPower=Game.heavenlyPower;CM.Sim.prestige=Game.prestige;for(let i of Object.keys(Game.Objects)){let me=Game.Objects[i];let you=CM.Sim.Objects[i];if(you===undefined){you=CM.Sim.Objects[i]=CM.Sim.InitialBuildingData(i);CM.Disp.CreateBotBarBuildingColumn(i)}you.amount=me.amount;you.level=me.level;you.totalCookies=me.totalCookies;you.basePrice=me.basePrice;you.free=me.free;if(me.minigameLoaded)you.minigameLoaded=me.minigameLoaded;you.minigame=me.minigame}for(let i of Object.keys(Game.Upgrades)){let me=Game.Upgrades[i];let you=CM.Sim.Upgrades[i];if(you===undefined){you=CM.Sim.Upgrades[i]=CM.Sim.InitUpgrade(i)}you.bought=me.bought}for(let i of Object.keys(Game.Achievements)){let me=Game.Achievements[i];let you=CM.Sim.Achievements[i];if(you===undefined){you=CM.Sim.Achievements[i]=CM.Sim.InitAchievement(i)}you.won=me.won}CM.Cache.CacheDragonAuras();CM.Sim.dragonAura=CM.Cache.dragonAura;CM.Sim.dragonAura2=CM.Cache.dragonAura2};CM.Sim.CalculateGains=function(){CM.Sim.cookiesPs=0;var mult=1;var effs={};for(let i of Object.keys(Game.Objects)){if(CM.Sim.Objects[i].minigameLoaded&&CM.Sim.Objects[i].minigame.effs){var myEffs=CM.Sim.Objects[i].minigame.effs;for(let ii in myEffs){if(effs[ii])effs[ii]*=myEffs[ii];else effs[ii]=myEffs[ii]}}}CM.Sim.effs=effs;if(Game.ascensionMode!=1)mult+=parseFloat(CM.Sim.prestige)*.01*CM.Sim.heavenlyPower*CM.Sim.GetHeavenlyMultiplier();mult*=CM.Sim.eff("cps");if(CM.Sim.Has("Heralds")&&Game.ascensionMode!=1)mult*=1+.01*Game.heralds;for(let i of Object.keys(Game.cookieUpgrades)){let me=Game.cookieUpgrades[i];if(CM.Sim.Has(me.name)){mult*=1+(typeof me.power==="function"?me.power(me):me.power)*.01}}if(CM.Sim.Has("Specialized chocolate chips"))mult*=1.01;if(CM.Sim.Has("Designer cocoa beans"))mult*=1.02;if(CM.Sim.Has("Underworld ovens"))mult*=1.03;if(CM.Sim.Has("Exotic nuts"))mult*=1.04;if(CM.Sim.Has("Arcane sugar"))mult*=1.05;if(CM.Sim.Has("Increased merriness"))mult*=1.15;if(CM.Sim.Has("Improved jolliness"))mult*=1.15;if(CM.Sim.Has("A lump of coal"))mult*=1.01;if(CM.Sim.Has("An itchy sweater"))mult*=1.01;if(CM.Sim.Has("Santa's dominion"))mult*=1.2;if(CM.Sim.Has("Fortune #100"))mult*=1.01;if(CM.Sim.Has("Fortune #101"))mult*=1.07;if(CM.Sim.Has("Dragon scale"))mult*=1.03;var buildMult=1;if(CM.Sim.Objects.Temple.minigameLoaded){let godLvl=CM.Sim.hasGod("asceticism");if(godLvl===1)mult*=1.15;else if(godLvl===2)mult*=1.1;else if(godLvl===3)mult*=1.05;godLvl=CM.Sim.hasGod("ages");if(godLvl===1)mult*=1+.15*Math.sin(CM.Sim.DateAges/1e3/(60*60*3)*Math.PI*2);else if(godLvl===2)mult*=1+.15*Math.sin(CM.Sim.DateAges/1e3/(60*60*12)*Math.PI*2);else if(godLvl===3)mult*=1+.15*Math.sin(CM.Sim.DateAges/1e3/(60*60*24)*Math.PI*2);godLvl=CM.Sim.hasGod("decadence");if(godLvl===1)buildMult*=.93;else if(godLvl===2)buildMult*=.95;else if(godLvl===3)buildMult*=.98;godLvl=CM.Sim.hasGod("industry");if(godLvl===1)buildMult*=1.1;else if(godLvl===2)buildMult*=1.06;else if(godLvl===3)buildMult*=1.03;godLvl=CM.Sim.hasGod("labor");if(godLvl===1)buildMult*=.97;else if(godLvl===2)buildMult*=.98;else if(godLvl===3)buildMult*=.99}if(CM.Sim.Has("Santa's legacy"))mult*=1+(Game.santaLevel+1)*.03;var milkProgress=CM.Sim.AchievementsOwned/25;var milkMult=1;if(CM.Sim.Has("Santa's milk and cookies"))milkMult*=1.05;milkMult*=1+CM.Sim.auraMult("Breath of Milk")*.05;if(CM.Sim.Objects.Temple.minigameLoaded){let godLvl=CM.Sim.hasGod("mother");if(godLvl===1)milkMult*=1.1;else if(godLvl===2)milkMult*=1.05;else if(godLvl===3)milkMult*=1.03}milkMult*=CM.Sim.eff("milk");var catMult=1;if(CM.Sim.Has("Kitten helpers"))catMult*=1+milkProgress*.1*milkMult;if(CM.Sim.Has("Kitten workers"))catMult*=1+milkProgress*.125*milkMult;if(CM.Sim.Has("Kitten engineers"))catMult*=1+milkProgress*.15*milkMult;if(CM.Sim.Has("Kitten overseers"))catMult*=1+milkProgress*.175*milkMult;if(CM.Sim.Has("Kitten managers"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten accountants"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten specialists"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten experts"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten consultants"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten assistants to the regional manager"))catMult*=1+milkProgress*.175*milkMult;if(CM.Sim.Has("Kitten marketeers"))catMult*=1+milkProgress*.15*milkMult;if(CM.Sim.Has("Kitten analysts"))catMult*=1+milkProgress*.125*milkMult;if(CM.Sim.Has("Kitten executives"))catMult*=1+milkProgress*.115*milkMult;if(CM.Sim.Has("Kitten angels"))catMult*=1+milkProgress*.1*milkMult;if(CM.Sim.Has("Fortune #103"))catMult*=1+milkProgress*.05*milkMult;for(let i of Object.keys(CM.Sim.Objects)){let me=CM.Sim.Objects[i];var storedCps=typeof me.cps==="function"?me.cps(me):me.cps;if(Game.ascensionMode!=1)storedCps*=(1+me.level*.01)*buildMult;if(me.name==="Grandma"&&CM.Sim.Has("Milkhelp® lactose intolerance relief tablets"))storedCps*=1+.05*milkProgress*milkMult;CM.Sim.cookiesPs+=me.amount*storedCps}if(CM.Sim.Has('"egg"'))CM.Sim.cookiesPs+=9;mult*=catMult;var eggMult=1;if(CM.Sim.Has("Chicken egg"))eggMult*=1.01;if(CM.Sim.Has("Duck egg"))eggMult*=1.01;if(CM.Sim.Has("Turkey egg"))eggMult*=1.01;if(CM.Sim.Has("Quail egg"))eggMult*=1.01;if(CM.Sim.Has("Robin egg"))eggMult*=1.01;if(CM.Sim.Has("Ostrich egg"))eggMult*=1.01;if(CM.Sim.Has("Cassowary egg"))eggMult*=1.01;if(CM.Sim.Has("Salmon roe"))eggMult*=1.01;if(CM.Sim.Has("Frogspawn"))eggMult*=1.01;if(CM.Sim.Has("Shark egg"))eggMult*=1.01;if(CM.Sim.Has("Turtle egg"))eggMult*=1.01;if(CM.Sim.Has("Ant larva"))eggMult*=1.01;if(CM.Sim.Has("Century egg")){var day=Math.floor((CM.Sim.DateCentury-Game.startDate)/1e3/10)*10/60/60/24;day=Math.min(day,100);CM.Cache.CentEgg=1+(1-Math.pow(1-day/100,3))*.1;eggMult*=CM.Cache.CentEgg}mult*=eggMult;if(CM.Sim.Has("Sugar baking"))mult*=1+Math.min(100,Game.lumps)*.01;mult*=1+CM.Sim.auraMult("Radiant Appetite");var rawCookiesPs=CM.Sim.cookiesPs*mult;for(let i of Object.keys(Game.CpsAchievements)){if(rawCookiesPs>=Game.CpsAchievements[i].threshold)CM.Sim.Win(Game.CpsAchievements[i].name)}CM.Sim.cookiesPsRaw=rawCookiesPs;var n=Game.shimmerTypes.golden.n;var auraMult=CM.Sim.auraMult("Dragon's Fortune");for(let i=0;i=7)CM.Sim.Win("Elder");if(!CM.Sim.HasAchiev("Veteran")&&grandmas>=14)CM.Sim.Win("Veteran");var buildingsOwned=0;var mathematician=1;var base10=1;var minAmount=1e5;for(let i of Object.keys(CM.Sim.Objects)){buildingsOwned+=CM.Sim.Objects[i].amount;minAmount=Math.min(CM.Sim.Objects[i].amount,minAmount);if(!CM.Sim.HasAchiev("Mathematician")){if(CM.Sim.Objects[i].amount=1)CM.Sim.Win("One with everything");if(mathematician===1)CM.Sim.Win("Mathematician");if(base10===1)CM.Sim.Win("Base 10");if(minAmount>=100)CM.Sim.Win("Centennial");if(minAmount>=150)CM.Sim.Win("Centennial and a half");if(minAmount>=200)CM.Sim.Win("Bicentennial");if(minAmount>=250)CM.Sim.Win("Bicentennial and a half");if(minAmount>=300)CM.Sim.Win("Tricentennial");if(minAmount>=350)CM.Sim.Win("Tricentennial and a half");if(minAmount>=400)CM.Sim.Win("Quadricentennial");if(minAmount>=450)CM.Sim.Win("Quadricentennial and a half");if(minAmount>=500)CM.Sim.Win("Quincentennial");if(minAmount>=550)CM.Sim.Win("Quincentennial and a half");if(minAmount>=600)CM.Sim.Win("Sexcentennial");if(buildingsOwned>=100)CM.Sim.Win("Builder");if(buildingsOwned>=500)CM.Sim.Win("Architect");if(buildingsOwned>=1e3)CM.Sim.Win("Engineer");if(buildingsOwned>=2e3)CM.Sim.Win("Lord of Constructs");if(buildingsOwned>=4e3)CM.Sim.Win("Grand design");if(buildingsOwned>=8e3)CM.Sim.Win("Ecumenopolis");if(CM.Sim.UpgradesOwned>=20)CM.Sim.Win("Enhancer");if(CM.Sim.UpgradesOwned>=50)CM.Sim.Win("Augmenter");if(CM.Sim.UpgradesOwned>=100)CM.Sim.Win("Upgrader");if(CM.Sim.UpgradesOwned>=200)CM.Sim.Win("Lord of Progress");if(CM.Sim.UpgradesOwned>=300)CM.Sim.Win("The full picture");if(CM.Sim.UpgradesOwned>=400)CM.Sim.Win("When there's nothing left to add");if(buildingsOwned>=4e3&&CM.Sim.UpgradesOwned>=300)CM.Sim.Win("Polymath");if(buildingsOwned>=8e3&&CM.Sim.UpgradesOwned>=400)CM.Sim.Win("Renaissance baker");if(CM.Sim.Objects.Cursor.amount+CM.Sim.Objects.Grandma.amount>=777)CM.Sim.Win("The elder scrolls");var hasAllHalloCook=true;for(let i of Object.keys(CM.Data.HalloCookies)){if(!CM.Sim.Has(CM.Data.HalloCookies[i]))hasAllHalloCook=false}if(hasAllHalloCook)CM.Sim.Win("Spooky cookies");var hasAllChristCook=true;for(let i of Object.keys(CM.Data.ChristCookies)){if(!CM.Sim.Has(CM.Data.ChristCookies[i]))hasAllChristCook=false}if(hasAllChristCook)CM.Sim.Win("Let it snow");if(CM.Sim.Has("Fortune cookies")){var list=Game.Tiers.fortune.upgrades;var fortunes=0;for(let i of Object.keys(list)){if(CM.Sim.Has(list[i].name))fortunes++}if(fortunes>=list.length)CM.Sim.Win("O Fortuna")}};CM.Sim.BuyBuildings=function(amount,target){CM.Cache[target]=[];for(let i of Object.keys(Game.Objects)){CM.Sim.CopyData();let me=CM.Sim.Objects[i];me.amount+=amount;if(i==="Cursor"){if(me.amount>=1)CM.Sim.Win("Click");if(me.amount>=2)CM.Sim.Win("Double-click");if(me.amount>=50)CM.Sim.Win("Mouse wheel");if(me.amount>=100)CM.Sim.Win("Of Mice and Men");if(me.amount>=200)CM.Sim.Win("The Digital");if(me.amount>=300)CM.Sim.Win("Extreme polydactyly");if(me.amount>=400)CM.Sim.Win("Dr. T");if(me.amount>=500)CM.Sim.Win("Thumbs, phalanges, metacarpals");if(me.amount>=600)CM.Sim.Win("With her finger and her thumb");if(me.amount>=700)CM.Sim.Win("Gotta hand it to you");if(me.amount>=800)CM.Sim.Win("The devil's workshop")}else{for(var j in Game.Objects[me.name].tieredAchievs){if(me.amount>=Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock)CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name)}}var lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}CM.Cache[target][i]={};CM.Cache[target][i].bonus=CM.Sim.cookiesPs-Game.cookiesPs;if(amount!=1){CM.Cache.DoRemakeBuildPrices=1}}};CM.Sim.BuyUpgrades=function(){CM.Cache.Upgrades=[];for(let i of Object.keys(Game.Upgrades)){if(Game.Upgrades[i].pool==="toggle"||Game.Upgrades[i].bought===0&&Game.Upgrades[i].unlocked&&Game.Upgrades[i].pool!="prestige"){CM.Sim.CopyData();let me=CM.Sim.Upgrades[i];me.bought=1;if(Game.CountsAsUpgradeOwned(Game.Upgrades[i].pool))CM.Sim.UpgradesOwned++;if(i==="Elder Pledge"){CM.Sim.pledges++;if(CM.Sim.pledges>0)CM.Sim.Win("Elder nap");if(CM.Sim.pledges>=5)CM.Sim.Win("Elder slumber")}else if(i==="Elder Covenant"){CM.Sim.Win("Elder calm")}else if(i==="Prism heart biscuits"){CM.Sim.Win("Lovely cookies")}else if(i==="Heavenly key"){CM.Sim.Win("Wholesome")}var lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}CM.Cache.Upgrades[i]={};CM.Cache.Upgrades[i].bonus=CM.Sim.cookiesPs-Game.cookiesPs;var diffMouseCPS=CM.Sim.mouseCps()-Game.computedMouseCps;if(diffMouseCPS)CM.Cache.Upgrades[i].bonusMouse=diffMouseCPS}}};CM.Sim.CalculateChangeAura=function(aura){CM.Sim.CopyData();var auraToBeChanged=l("promptContent").children[0].innerHTML.includes("secondary");if(auraToBeChanged)CM.Sim.dragonAura2=aura;else CM.Sim.dragonAura=aura;let price=0;if(CM.Sim.dragonAura!=CM.Cache.dragonAura||CM.Sim.dragonAura2!=CM.Cache.dragonAura2){for(let i=Game.ObjectsById.length;i>-1,--i;){if(Game.ObjectsById[i].amount>0){var highestBuilding=CM.Sim.Objects[Game.ObjectsById[i].name].name;CM.Sim.Objects[highestBuilding].amount-=1;CM.Sim.buildingsOwned-=1;price=CM.Sim.Objects[highestBuilding].basePrice*Math.pow(Game.priceIncrease,Math.max(0,CM.Sim.Objects[highestBuilding].amount-1-CM.Sim.Objects[highestBuilding].free));price=Game.modifyBuildingPrice(CM.Sim.Objects[highestBuilding],price);price=Math.ceil(price);break}}}var lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}return[CM.Sim.cookiesPs-Game.cookiesPs,price]};CM.Sim.NoGoldSwitchCookiesPS=function(){if(Game.Has("Golden switch [off]")){CM.Sim.CopyData();CM.Sim.Upgrades["Golden switch [off]"].bought=0;CM.Sim.CalculateGains();CM.Cache.NoGoldSwitchCookiesPS=CM.Sim.cookiesPs}else CM.Cache.NoGoldSwitchCookiesPS=Game.cookiesPs};CM.Sim.ResetBonus=function(possiblePresMax){var lastAchievementsOwned=-1;var curCPS=Game.cookiesPs;CM.Sim.CopyData();if(CM.Sim.Upgrades["Heavenly key"].bought===0){CM.Sim.Upgrades["Heavenly chip secret"].bought=1;CM.Sim.Upgrades["Heavenly cookie stand"].bought=1;CM.Sim.Upgrades["Heavenly bakery"].bought=1;CM.Sim.Upgrades["Heavenly confectionery"].bought=1;CM.Sim.Upgrades["Heavenly key"].bought=1;CM.Sim.CalculateGains();curCPS=CM.Sim.cookiesPs;CM.Sim.CopyData()}if(CM.Cache.RealCookiesEarned>=1e6)CM.Sim.Win("Sacrifice");if(CM.Cache.RealCookiesEarned>=1e9)CM.Sim.Win("Oblivion");if(CM.Cache.RealCookiesEarned>=1e12)CM.Sim.Win("From scratch");if(CM.Cache.RealCookiesEarned>=1e15)CM.Sim.Win("Nihilism");if(CM.Cache.RealCookiesEarned>=1e18)CM.Sim.Win("Dematerialize");if(CM.Cache.RealCookiesEarned>=1e21)CM.Sim.Win("Nil zero zilch");if(CM.Cache.RealCookiesEarned>=1e24)CM.Sim.Win("Transcendence");if(CM.Cache.RealCookiesEarned>=1e27)CM.Sim.Win("Obliterate");if(CM.Cache.RealCookiesEarned>=1e30)CM.Sim.Win("Negative void");if(CM.Cache.RealCookiesEarned>=1e33)CM.Sim.Win("To crumbs, you say?");if(CM.Cache.RealCookiesEarned>=1e36)CM.Sim.Win("You get nothing");if(CM.Cache.RealCookiesEarned>=1e39)CM.Sim.Win("Humble rebeginnings");if(CM.Cache.RealCookiesEarned>=1e42)CM.Sim.Win("The end of the world");if(CM.Cache.RealCookiesEarned>=1e45)CM.Sim.Win("Oh, you're back");if(CM.Cache.RealCookiesEarned>=1e48)CM.Sim.Win("Lazarus");if(CM.Cache.RealCookiesEarned>=1e51)CM.Sim.Win("Smurf account");if(CM.Cache.RealCookiesEarned>=1e54)CM.Sim.Win("If at first you don't succeed");CM.Sim.Upgrades["Heavenly chip secret"].bought=1;CM.Sim.Upgrades["Heavenly cookie stand"].bought=1;CM.Sim.Upgrades["Heavenly bakery"].bought=1;CM.Sim.Upgrades["Heavenly confectionery"].bought=1;CM.Sim.Upgrades["Heavenly key"].bought=1;CM.Sim.prestige=possiblePresMax;lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}var ResetCPS=CM.Sim.cookiesPs-curCPS;CM.Sim.prestige=Game.prestige;return ResetCPS};CM.Sim.getSellMultiplier=function(){var giveBack=.25;giveBack*=1+CM.Sim.auraMult("Earth Shatterer");return giveBack};CM.Sim.modifyBuildingPrice=function(building,price){if(CM.Sim.Has("Season savings"))price*=.99;if(CM.Sim.Has("Santa's dominion"))price*=.99;if(CM.Sim.Has("Faberge egg"))price*=.99;if(CM.Sim.Has("Divine discount"))price*=.99;if(CM.Sim.Has("Fortune #100"))price*=.99;price*=1-CM.Sim.auraMult("Fierce Hoarder")*.02;if(Game.hasBuff("Everything must go"))price*=.95;if(Game.hasBuff("Crafty pixies"))price*=.98;if(Game.hasBuff("Nasty goblins"))price*=1.02;if(building.fortune&&CM.Sim.Has(building.fortune.name))price*=.93;price*=CM.Sim.eff("buildingCost");if(CM.Sim.Objects.Temple.minigameLoaded){let godLvl=CM.Sim.hasGod("creation");if(godLvl===1)price*=.93;else if(godLvl===2)price*=.95;else if(godLvl===3)price*=.98}return price};CM.Sim.SellBuildingsForChoEgg=function(){var sellTotal=0;CM.Sim.CopyData();var buildingsToSacrifice=2;if(CM.Sim.dragonAura===5||CM.Sim.dragonAura===18){--buildingsToSacrifice}if(CM.Sim.dragonAura2===5||CM.Sim.dragonAura2===18){--buildingsToSacrifice}CM.Sim.dragonAura=5;CM.Sim.dragonAura2=18;for(let i=0;i0){highestBuilding=CM.Sim.Objects[j]}}highestBuilding.amount--;CM.Sim.buildingsOwned--}for(let i of Object.keys(CM.Sim.Objects)){let me=CM.Sim.Objects[i];sellTotal+=CM.Sim.BuildingSell(Game.Objects[me.name],Game.Objects[i].basePrice,me.amount,Game.Objects[i].free,me.amount)}return sellTotal};CM.Sim.mouseCps=function(){var add=0;if(CM.Sim.Has("Thousand fingers"))add+=.1;if(CM.Sim.Has("Million fingers"))add*=5;if(CM.Sim.Has("Billion fingers"))add*=10;if(CM.Sim.Has("Trillion fingers"))add*=20;if(CM.Sim.Has("Quadrillion fingers"))add*=20;if(CM.Sim.Has("Quintillion fingers"))add*=20;if(CM.Sim.Has("Sextillion fingers"))add*=20;if(CM.Sim.Has("Septillion fingers"))add*=20;if(CM.Sim.Has("Octillion fingers"))add*=20;if(CM.Sim.Has("Nonillion fingers"))add*=20;var num=0;for(let i of Object.keys(CM.Sim.Objects)){num+=CM.Sim.Objects[i].amount}num-=CM.Sim.Objects.Cursor.amount;add=add*num;if(CM.Sim.Has("Plastic mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Iron mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Titanium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Adamantium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Unobtainium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Eludium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Wishalloy mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Fantasteel mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Nevercrack mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Armythril mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Technobsidian mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Plasmarble mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Miraculite mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Fortune #104"))add+=CM.Sim.cookiesPs*.01;var mult=1;if(CM.Sim.Has("Santa's helpers"))mult*=1.1;if(CM.Sim.Has("Cookie egg"))mult*=1.1;if(CM.Sim.Has("Halo gloves"))mult*=1.1;if(CM.Sim.Has("Dragon claw"))mult*=1.03;if(CM.Sim.Has("Aura gloves")){mult*=1+.05*Math.min(Game.Objects.Cursor.level,CM.Sim.Has("Luminous gloves")?20:10)}mult*=CM.Sim.eff("click");if(CM.Sim.Objects.Temple.minigameLoaded){if(CM.Sim.hasGod){var godLvl=CM.Sim.hasGod("labor");if(godLvl===1)mult*=1.15;else if(godLvl===2)mult*=1.1;else if(godLvl===3)mult*=1.05}}for(let i of Object.keys(Game.buffs)){if(typeof Game.buffs[i].multClick!="undefined")mult*=Game.buffs[i].multClick}mult*=1+CM.Sim.auraMult("Dragon Cursor")*.05;var out=mult*Game.ComputeCps(1,CM.Sim.Has("Reinforced index finger")+CM.Sim.Has("Carpal tunnel prevention cream")+CM.Sim.Has("Ambidextrous"),add);out=Game.runModHookOnValue("cookiesPerClick",out);if(Game.hasBuff("Cursed finger"))out=Game.buffs["Cursed finger"].power;return out};CM.init=function(){CM.Footer.isInitzializing=true;var proceed=true;if(Game.version!=CM.VersionMajor){proceed=confirm("Cookie Monster version "+CM.VersionMajor+"."+CM.VersionMinor+" is meant for Game version "+CM.VersionMajor+". Loading a different version may cause errors. Do you still want to load Cookie Monster?")}if(proceed){CM.Main.DelayInit();Game.registerHook("draw",CM.Disp.Draw);Game.registerHook("logic",CM.Main.Loop);CM.Footer.isInitzializing=false}};CM.save=function(){return JSON.stringify({settings:CM.Options,version:CM.VersionMajor+"."+CM.VersionMinor})};CM.load=function(str){let save=JSON.parse(str);CM.Config.LoadConfig(save.settings)};CM.Footer.AddJscolor=function(){CM.Footer.Jscolor=document.createElement("script");CM.Footer.Jscolor.type="text/javascript";CM.Footer.Jscolor.setAttribute("src","https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js");document.head.appendChild(CM.Footer.Jscolor)};if(!CM.isRunning){CM.Footer.AddJscolor();var delay=setInterval((function(){if(typeof jscolor!=="undefined"){jscolor.init();Game.registerMod("CookieMonster",CM);clearInterval(delay)}}),500);CM.isRunning=1} \ No newline at end of file +const CM={Backup:{},Cache:{},Config:{},Data:{Config:{}},Disp:{},Footer:{},Main:{},Options:{},Sim:{},VersionMajor:"2.031",VersionMinor:"3"};CM.Cache.InitCache=function(){CM.Cache.CacheDragonAuras();CM.Cache.CacheWrinklers();CM.Cache.CacheStats();CM.Cache.CacheGoldenAndWrathCookiesMults();CM.Cache.CacheChain();CM.Cache.CacheMissingUpgrades();CM.Cache.CacheSeaSpec();CM.Cache.InitCookiesDiff();CM.Cache.CacheAvgCPS();CM.Cache.CacheIncome();CM.Cache.CacheBuildingsPrices();CM.Cache.CachePP()};CM.Cache.CacheDragonAuras=function(){CM.Cache.dragonAura=Game.dragonAura;CM.Cache.dragonAura2=Game.dragonAura2};CM.Cache.CacheWrinklers=function(){CM.Cache.WrinklersTotal=0;CM.Cache.WrinklersNormal=0;CM.Cache.WrinklersFattest=[0,null];for(let i=0;iCM.Cache.WrinklersFattest[0])CM.Cache.WrinklersFattest=[sucked,i]}}};CM.Cache.CacheStats=function(){CM.Cache.Lucky=CM.Cache.NoGoldSwitchCookiesPS*900/.15;CM.Cache.Lucky*=CM.Cache.DragonsFortuneMultAdjustment;let cpsBuffMult=CM.Cache.getCPSBuffMult();if(cpsBuffMult>0)CM.Cache.Lucky/=cpsBuffMult;else CM.Cache.Lucky=0;CM.Cache.LuckyReward=CM.Cache.GoldenCookiesMult*(CM.Cache.Lucky*.15)+13;CM.Cache.LuckyWrathReward=CM.Cache.WrathCookiesMult*(CM.Cache.Lucky*.15)+13;CM.Cache.LuckyFrenzy=CM.Cache.Lucky*7;CM.Cache.LuckyRewardFrenzy=CM.Cache.GoldenCookiesMult*(CM.Cache.LuckyFrenzy*.15)+13;CM.Cache.LuckyWrathRewardFrenzy=CM.Cache.WrathCookiesMult*(CM.Cache.LuckyFrenzy*.15)+13;CM.Cache.Conjure=CM.Cache.Lucky*2;CM.Cache.ConjureReward=CM.Cache.Conjure*.15;CM.Cache.Edifice=0;let max=0;let n=0;for(let i of Object.keys(Game.Objects)){if(Game.Objects[i].amount>max)max=Game.Objects[i].amount;if(Game.Objects[i].amount>0)n++}for(let i of Object.keys(Game.Objects)){if((Game.Objects[i].amountCM.Cache.Edifice){CM.Cache.Edifice=Game.Objects[i].price*2;CM.Cache.EdificeBuilding=i}}};CM.Cache.CacheGoldenAndWrathCookiesMults=function(){if(CM.Footer.isInitzializing){CM.Cache.GoldenCookiesMult=1;CM.Cache.WrathCookiesMult=1;CM.Cache.DragonsFortuneMultAdjustment=1}else{var goldenMult=1;var wrathMult=1;var mult=1;if(CM.Sim.Has("Green yeast digestives"))mult*=1.01;if(CM.Sim.Has("Dragon fang"))mult*=1.03;goldenMult*=1+Game.auraMult("Ancestral Metamorphosis")*.1;goldenMult*=Game.eff("goldenCookieGain");wrathMult*=1+Game.auraMult("Unholy Dominion")*.1;wrathMult*=Game.eff("wrathCookieGain");CM.Cache.GoldenCookiesMult=mult*goldenMult;CM.Cache.WrathCookiesMult=mult*wrathMult;CM.Cache.DragonsFortuneMultAdjustment=1;if(Game.shimmerTypes.golden.n===0){CM.Cache.DragonsFortuneMultAdjustment*=1+Game.auraMult("Dragon's Fortune")*1.23}}};CM.Cache.MaxChainMoni=function(digit,maxPayout,mult){let totalFromChain=0;let moni=0;let nextMoni=0;var chain=1+Math.max(0,Math.ceil(Math.log(Game.cookies)/Math.LN10)-10);while(nextMoni0)maxPayout/=cpsBuffMult;else maxPayout=0;CM.Cache.ChainReward=CM.Cache.MaxChainMoni(7,maxPayout*CM.Cache.GoldenCookiesMult,CM.Cache.GoldenCookiesMult);CM.Cache.ChainRequired=CM.Cache.ChainReward[0]*2;CM.Cache.ChainRequiredNext=CM.Cache.ChainReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment;CM.Cache.ChainWrathReward=CM.Cache.MaxChainMoni(6,maxPayout*CM.Cache.WrathCookiesMult,CM.Cache.WrathCookiesMult);CM.Cache.ChainWrathRequired=CM.Cache.ChainWrathReward[0]*2;CM.Cache.ChainWrathRequiredNext=CM.Cache.ChainWrathReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment;CM.Cache.ChainFrenzyReward=CM.Cache.MaxChainMoni(7,maxPayout*7*CM.Cache.GoldenCookiesMult,CM.Cache.GoldenCookiesMult);CM.Cache.ChainFrenzyRequired=CM.Cache.ChainFrenzyReward[0]*2;CM.Cache.ChainFrenzyRequiredNext=CM.Cache.ChainFrenzyReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment;CM.Cache.ChainFrenzyWrathReward=CM.Cache.MaxChainMoni(6,maxPayout*7*CM.Cache.WrathCookiesMult,CM.Cache.WrathCookiesMult);CM.Cache.ChainFrenzyWrathRequired=CM.Cache.ChainFrenzyReward[0]*2;CM.Cache.ChainFrenzyWrathRequiredNext=CM.Cache.ChainFrenzyReward[1]/60/60/6/CM.Cache.DragonsFortuneMultAdjustment};CM.Cache.CacheMissingUpgrades=function(){CM.Cache.MissingUpgrades="";CM.Cache.MissingUpgradesCookies="";CM.Cache.MissingUpgradesPrestige="";var list=[];for(let i of Object.keys(Game.Upgrades)){list.push(Game.Upgrades[i])}var sortMap=function(a,b){if(a.order>b.order)return 1;else if(a.orderthis.maxLength){this.queue.shift()}}calcAverage(timePeriod){if(timePeriod>this.maxLength)timePeriod=this.maxLength;if(timePeriod>this.queue.length)timePeriod=this.queue.length;var ret=0;for(let i=this.queue.length-1;i>=0&&i>this.queue.length-1-timePeriod;i--){ret+=this.queue[i]}return ret/timePeriod}}CM.Cache.InitCookiesDiff=function(){CM.Cache.CookiesDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.WrinkDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.WrinkFattestDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.ChoEggDiff=new CMAvgQueue(CM.Disp.cookieTimes[CM.Disp.cookieTimes.length-1]);CM.Cache.ClicksDiff=new CMAvgQueue(CM.Disp.clickTimes[CM.Disp.clickTimes.length-1])};CM.Cache.CacheAvgCPS=function(){var currDate=Math.floor(Date.now()/1e3);if(Game.T/Game.fps%1===0){var choEggTotal=Game.cookies+CM.Cache.SellForChoEgg;if(Game.cpsSucked>0){choEggTotal+=CM.Cache.WrinklersTotal}CM.Cache.RealCookiesEarned=Math.max(Game.cookiesEarned,choEggTotal);choEggTotal*=.05;if(CM.Cache.lastDate!=-1){var timeDiff=currDate-CM.Cache.lastDate;var bankDiffAvg=Math.max(0,Game.cookies-CM.Cache.lastCookies)/timeDiff;var wrinkDiffAvg=Math.max(0,CM.Cache.WrinklersTotal-CM.Cache.lastWrinkCookies)/timeDiff;var wrinkFattestDiffAvg=Math.max(0,CM.Cache.WrinklersFattest[0]-CM.Cache.lastWrinkFattestCookies)/timeDiff;var choEggDiffAvg=Math.max(0,choEggTotal-CM.Cache.lastChoEgg)/timeDiff;var clicksDiffAvg=(Game.cookieClicks-CM.Cache.lastClicks)/timeDiff;for(let i=0;iCM.Cache.max)CM.Cache.max=CM.Cache.Objects1[i].pp}CM.Cache.mid=(CM.Cache.max-CM.Cache.min)/2+CM.Cache.min;for(let i of Object.keys(CM.Cache.Objects1)){let color="";if(CM.Cache.Objects1[i].pp===CM.Cache.min)color=CM.Disp.colorGreen;else if(CM.Cache.Objects1[i].pp===CM.Cache.max)color=CM.Disp.colorRed;else if(CM.Cache.Objects1[i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache.Objects1[i].color=color}CM.Cache.CacheBuildingsBulkPP("Objects10");CM.Cache.CacheBuildingsBulkPP("Objects100")}else{let target=`Objects${Game.buyBulk}`;for(let i of Object.keys(CM.Cache[target])){if(Game.cookiesPs){CM.Cache[target][i].pp=Math.max(Game.Objects[i].bulkPrice-(Game.cookies+CM.Disp.GetWrinkConfigBank()),0)/Game.cookiesPs+Game.Objects[i].bulkPrice/CM.Cache[target][i].bonus}else CM.CM.Cache[target][i].pp=Game.Objects[i].bulkPrice/CM.Cache[target][i].bonus;if(CM.Cache.min===-1||CM.Cache[target][i].ppCM.Cache.max)CM.Cache.max=CM.Cache[target][i].pp}CM.Cache.mid=(CM.Cache.max-CM.Cache.min)/2+CM.Cache.min;for(let i of Object.keys(CM.Cache.Objects1)){let color="";if(CM.Cache[target][i].pp===CM.Cache.min)color=CM.Disp.colorGreen;else if(CM.Cache[target][i].pp===CM.Cache.max)color=CM.Disp.colorRed;else if(CM.Cache[target][i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache[target][i].color=color}}};CM.Cache.CacheBuildingsBulkPP=function(target){for(let i of Object.keys(CM.Cache[target])){if(Game.cookiesPs){CM.Cache[target][i].pp=Math.max(CM.Cache[target][i].price-(Game.cookies+CM.Disp.GetWrinkConfigBank()),0)/Game.cookiesPs+CM.Cache[target][i].price/CM.Cache[target][i].bonus}else CM.Cache[target][i].pp=CM.Cache[target][i].price/CM.Cache[target][i].bonus;let color="";if(CM.Cache[target][i].pp<=0||CM.Cache[target][i].pp===Infinity)color=CM.Disp.colorGray;else if(CM.Cache[target][i].ppCM.Cache.max)color=CM.Disp.colorPurple;else if(CM.Cache[target][i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache[target][i].color=color}};CM.Cache.CacheUpgradePP=function(){for(let i of Object.keys(CM.Cache.Upgrades)){if(Game.cookiesPs){CM.Cache.Upgrades[i].pp=Math.max(Game.Upgrades[i].getPrice()-(Game.cookies+CM.Disp.GetWrinkConfigBank()),0)/Game.cookiesPs+Game.Upgrades[i].getPrice()/CM.Cache.Upgrades[i].bonus}else CM.Cache.Upgrades[i].pp=Game.Upgrades[i].getPrice()/CM.Cache.Upgrades[i].bonus;if(isNaN(CM.Cache.Upgrades[i].pp))CM.Cache.Upgrades[i].pp=Infinity;let color="";if(CM.Cache.Upgrades[i].pp<=0||CM.Cache.Upgrades[i].pp===Infinity)color=CM.Disp.colorGray;else if(CM.Cache.Upgrades[i].ppCM.Cache.max)color=CM.Disp.colorPurple;else if(CM.Cache.Upgrades[i].pp>CM.Cache.mid)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow;CM.Cache.Upgrades[i].color=color}};CM.Cache.CentEgg=0;CM.Cache.HadBuildAura=false;CM.Cache.NoGoldSwitchCookiesPS=0;CM.Config.SaveConfig=function(){let saveString=b64_to_utf8(unescape(localStorage.getItem("CookieClickerGame")).split("!END!")[0]);let CookieMonsterSave=saveString.match(/CookieMonster.*(;|$)/);if(CookieMonsterSave!=null){let newSaveString=saveString.replace(CookieMonsterSave[0],"CookieMonster:"+CM.save());localStorage.setItem("CookieClickerGame",escape(utf8_to_b64(newSaveString)+"!END!"))}};CM.Config.LoadConfig=function(settings){if(typeof localStorage.CMConfig!="undefined"){delete localStorage.CMConfig}if(settings!=null){CM.Options=settings;var mod=false;for(let i in CM.Data.ConfigDefault){if(typeof CM.Options[i]==="undefined"){mod=true;CM.Options[i]=CM.Data.ConfigDefault[i]}else if(i!="Header"&&i!="Colors"){if(i.indexOf("SoundURL")===-1){if(!(CM.Options[i]>-1&&CM.Options[i]-1&&CM.Options[i][j]<2)){mod=true;CM.Options[i][j]=CM.Data.ConfigDefault[i][j]}}}else{for(let j in CM.Data.ConfigDefault.Colors){if(typeof CM.Options[i][j]==="undefined"||typeof CM.Options[i][j]!="string"){mod=true;CM.Options[i][j]=CM.Data.ConfigDefault[i][j]}}}}if(mod)CM.Config.SaveConfig();CM.Main.Loop();for(let i in CM.Data.ConfigDefault){if(i!="Header"&&typeof CM.Data.Config[i].func!=="undefined"){CM.Data.Config[i].func()}}}else{CM.Config.RestoreDefault()}};CM.Config.RestoreDefault=function(){CM.Config.LoadConfig(CM.Data.ConfigDefault);CM.Config.SaveConfig();Game.UpdateMenu()};CM.Config.ToggleConfig=function(config){CM.Options[config]++;if(CM.Options[config]===CM.Data.Config[config].label.length){CM.Options[config]=0;if(CM.Data.Config[config].toggle)l(CM.Config.ConfigPrefix+config).className="option off"}else l(CM.Config.ConfigPrefix+config).className="option";if(typeof CM.Data.Config[config].func!=="undefined"){CM.Data.Config[config].func()}l(CM.Config.ConfigPrefix+config).innerHTML=CM.Data.Config[config].label[CM.Options[config]];CM.Config.SaveConfig()};CM.Config.ToggleConfigVolume=function(config){if(l("slider"+config)!=null){l("slider"+config+"right").innerHTML=l("slider"+config).value+"%";CM.Options[config]=Math.round(l("slider"+config).value)}CM.Config.SaveConfig()};CM.Config.ToggleHeader=function(config){CM.Options.Header[config]++;if(CM.Options.Header[config]>1)CM.Options.Header[config]=0;CM.Config.SaveConfig()};CM.Config.CheckNotificationPermissions=function(ToggleOnOff){if(ToggleOnOff===1){let checkNotificationPromise=function(){try{Notification.requestPermission().then()}catch(e){return false}return true};if(!("Notification"in window)){console.log("This browser does not support notifications.")}else{if(checkNotificationPromise()){Notification.requestPermission().then()}else{Notification.requestPermission()}}}};CM.Config.ConfigPrefix="CMConfig";CM.Data.Fortunes=["Fortune #001","Fortune #002","Fortune #003","Fortune #004","Fortune #005","Fortune #006","Fortune #007","Fortune #008","Fortune #009","Fortune #010","Fortune #011","Fortune #012","Fortune #013","Fortune #014","Fortune #015","Fortune #016","Fortune #017","Fortune #018","Fortune #100","Fortune #101","Fortune #102","Fortune #103","Fortune #104"];CM.Data.HalloCookies=["Skull cookies","Ghost cookies","Bat cookies","Slime cookies","Pumpkin cookies","Eyeball cookies","Spider cookies"];CM.Data.ChristCookies=["Christmas tree biscuits","Snowflake biscuits","Snowman biscuits","Holly biscuits","Candy cane biscuits","Bell biscuits","Present biscuits"];CM.Data.ValCookies=["Pure heart biscuits","Ardent heart biscuits","Sour heart biscuits","Weeping heart biscuits","Golden heart biscuits","Eternal heart biscuits","Prism heart biscuits"];CM.Data.PlantDrops=["Elderwort biscuits","Bakeberry cookies","Duketater cookies","Green yeast digestives","Wheat slims","Fern tea","Ichor syrup"];CM.Data.Effects={buildingCost:"Building prices",click:"Cookies per click",cps:"Total CPS",cursorCps:"Cursor CPS",goldenCookieDur:"Golden cookie duration",goldenCookieEffDur:"Golden cookie effect duration",goldenCookieFreq:"Golden cookie frequency",goldenCookieGain:"Golden cookie gains",grandmaCps:"Grandma CPS",itemDrops:"Random item drop chance",milk:"Effect from milk",reindeerDur:"Reindeer duration",reindeerFreq:"Reindeer frequency",reindeerGain:"Reindeer gains",upgradeCost:"Upgrade prices",wrathCookieDur:"Wrath cookie duration",wrathCookieEffDur:"Wrath cookie effect duration",wrathCookieFreq:"Wrath cookie frequency",wrathCookieGain:"Wrath cookie gains",wrinklerEat:"Wrinkler ",wrinklerSpawn:"Wrinkler spawn frequency"};CM.Data.metric=["","","M","G","T","P","E","Z","Y"];CM.Data.shortScale=["","","M","B","Tr","Quadr","Quint","Sext","Sept","Oct","Non","Dec","Undec","Duodec","Tredec","Quattuordec","Quindec","Sexdec","Septendec","Octodec","Novemdec","Vigint","Unvigint","Duovigint","Trevigint","Quattuorvigint"];CM.Data.shortScaleAbbreviated=["","K","M","B","T","Qa","Qi","Sx","Sp","Oc","No","De","UDe","DDe","TDe","QaDe","QiDe","SxDe","SpDe","ODe","NDe","Vi","UVi","DVi","TVi","QaVi","QiVi","SxVi","SpVi","OVi","NVi","Tr","UTr","DTr","TTr","QaTr","QiTr","SxTr","SpTr","OTr","NTr","Qaa","UQa","DQa","TQa","QaQa","QiQa","SxQa","SpQa","OQa","NQa","Qia","UQi","DQi","TQi","QaQi","QiQi","SxQi","SpQi","OQi","NQi","Sxa","USx","DSx","TSx","QaSx","QiSx","SxSx","SpSx","OSx","NSx","Spa","USp","DSp","TSp","QaSp","QiSp","SxSp","SpSp","OSp","NSp","Oco","UOc","DOc","TOc","QaOc","QiOc","SxOc","SpOc","OOc","NOc","Noa","UNo","DNo","TNo","QaNo","QiNo","SxNo","SpNo","ONo","NNo","Ct","UCt"];CM.Data.ConfigGroups={BarsColors:"Bars/Colors",Calculation:"Calculation",Notification:"Notification",Tooltip:"Tooltips",Statistics:"Statistics",Notation:"Notation",Miscellaneous:"Miscellaneous"};CM.Data.ConfigGroupsNotification={NotificationGeneral:"General Notifications",NotificationGC:"Golden Cookie",NotificationFC:"Fortune Cookie",NotificationSea:"Season Special",NotificationGard:"Garden Tick",NotificationMagi:"Full Magic Bar",NotificationWrink:"Wrinkler",NotificationWrinkMax:"Maximum Wrinklers"};CM.Data.Config.BotBar={type:"bool",group:"BarsColors",label:["Bottom Bar OFF","Bottom Bar ON"],desc:"Building Information",toggle:true,func:function(){CM.Disp.ToggleBotBar()}};CM.Data.Config.TimerBar={type:"bool",group:"BarsColors",label:["Timer Bar OFF","Timer Bar ON"],desc:"Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy",toggle:true,func:function(){CM.Disp.ToggleTimerBar()}};CM.Data.Config.TimerBarPos={type:"bool",group:"BarsColors",label:["Timer Bar Position (Top Left)","Timer Bar Position (Bottom)"],desc:"Placement of the Timer Bar",toggle:false,func:function(){CM.Disp.ToggleTimerBarPos()}};CM.Data.Config.TimerBarOverlay={type:"bool",group:"BarsColors",label:["Timer Bar Overlay OFF","Timer Bar Overlay Only Seconds","Timer Bar Overlay Full"],desc:"Overlay on timers displaying seconds and/or percentage left",toggle:true};CM.Data.Config.SortBuildings={type:"bool",group:"BarsColors",label:["Sort Buildings: Default","Sort Buildings: PP"],desc:"Sort the display of buildings in either default order or by PP",toggle:false,func:function(){CM.Disp.UpdateBuildings()}};CM.Data.Config.SortUpgrades={type:"bool",group:"BarsColors",label:["Sort Upgrades: Default","Sort Upgrades: PP"],desc:"Sort the display of upgrades in either default order or by PP",toggle:false,func:function(){CM.Disp.UpdateUpgrades()}};CM.Data.Config.BuildColor={type:"bool",group:"BarsColors",label:["Building Colors OFF","Building Colors ON"],desc:"Color code buildings",toggle:true,func:function(){CM.Disp.UpdateBuildings()}};CM.Data.Config.BulkBuildColor={type:"bool",group:"BarsColors",label:["Bulk Building Colors (Single Building Color)","Bulk Building Colors (Calculated Bulk Color)"],desc:"Color code bulk buildings based on single buildings color or calculated bulk value color",toggle:false,func:function(){CM.Disp.UpdateBuildings()}};CM.Data.Config.ColorPPBulkMode={type:"bool",group:"BarsColors",label:["Color of PP (Compared to Single)","Color of PP (Compared to Bulk)"],desc:"Color PP-values based on comparison with single purchase or with selected bulk-buy mode",toggle:false};CM.Data.Config.UpBarColor={type:"bool",group:"BarsColors",label:["Upgrade Colors/Bar OFF","Upgrade Colors with Bar ON","Upgrade Colors without Bar ON"],desc:"Color code upgrades and optionally add a counter bar",toggle:false,func:function(){CM.Disp.ToggleUpgradeBarAndColor()}};CM.Data.Config.Colors={type:"color",group:"BarsColors",desc:{Blue:"Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels",Green:"Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels",Yellow:"Color Yellow. Used to show between best and worst PP buildings closer to best, for Frenzy bar, and for various labels",Orange:"Color Orange. Used to show between best and worst PP buildings closer to worst, for Next Reindeer bar, and for various labels",Red:"Color Red. Used to show worst PP building, for Clot bar, and for various labels",Purple:"Color Purple. Used to show worse than worst PP building, for Next Cookie bar, and for various labels",Gray:"Color Gray. Used to show negative or infinity PP, and for Next Cookie/Next Reindeer bar",Pink:"Color Pink. Used for Dragonflight bar",Brown:"Color Brown. Used for Dragon Harvest bar"},func:function(){CM.Disp.UpdateColors()}};CM.Data.Config.UpgradeBarFixedPos={type:"bool",group:"BarsColors",label:["Upgrade Bar Fixed Position OFF","Upgrade Bar Fixed Position ON"],desc:"Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling",toggle:true,func:function(){CM.Disp.ToggleUpgradeBarFixedPos()}};CM.Data.Config.CalcWrink={type:"bool",group:"Calculation",label:["Calculate with Wrinklers OFF","Calculate with Wrinklers ON","Calculate with Single Fattest Wrinkler ON"],desc:"Calculate times and average Cookies Per Second with (only the single non-shiny fattest) Wrinklers",toggle:true};CM.Data.Config.CPSMode={type:"bool",group:"Calculation",label:["Current Cookies Per Second","Average Cookies Per Second"],desc:"Calculate times using current Cookies Per Second or average Cookies Per Second",toggle:false};CM.Data.Config.AvgCPSHist={type:"bool",group:"Calculation",label:["Average CPS for past 10s","Average CPS for past 15s","Average CPS for past 30s","Average CPS for past 1m","Average CPS for past 5m","Average CPS for past 10m","Average CPS for past 15m","Average CPS for past 30m"],desc:"How much time average Cookies Per Second should consider",toggle:false};CM.Data.Config.AvgClicksHist={type:"bool",group:"Calculation",label:["Average Cookie Clicks for past 1s","Average Cookie Clicks for past 5s","Average Cookie Clicks for past 10s","Average Cookie Clicks for past 15s","Average Cookie Clicks for past 30s"],desc:"How much time average Cookie Clicks should consider",toggle:false};CM.Data.Config.ToolWarnBon={type:"bool",group:"Calculation",label:["Calculate Tooltip Warning With Bonus CPS OFF","Calculate Tooltip Warning With Bonus CPS ON"],desc:"Calculate the warning with or without the bonus CPS you get from buying",toggle:true};CM.Data.Config.Title={type:"bool",group:"NotificationGeneral",label:["Title OFF","Title ON","Title Pinned Tab Highlight"],desc:"Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns",toggle:true};CM.Data.Config.GeneralSound={type:"bool",group:"NotificationGeneral",label:["Consider Game Volume Setting OFF","Consider Game Volume Setting ON"],desc:'Turning this toggle to "off" makes Cookie Monster no longer consider the volume setting of the base game, allowing mod notifications to play with base game volume turned down',toggle:true};CM.Data.Config.GCNotification={type:"bool",group:"NotificationGC",label:["Notification OFF","Notification ON"],desc:"Create a notification when Golden Cookie spawns",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.GCNotification)}};CM.Data.Config.GCFlash={type:"bool",group:"NotificationGC",label:["Flash OFF","Flash ON"],desc:"Flash screen on Golden Cookie",toggle:true};CM.Data.Config.GCSound={type:"bool",group:"NotificationGC",label:["Sound OFF","Sound ON"],desc:"Play a sound on Golden Cookie",toggle:true};CM.Data.Config.GCVolume={type:"vol",group:"NotificationGC",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.Data.Config.GCVolume.label[i]=i+"%"}CM.Data.Config.GCSoundURL={type:"url",group:"NotificationGC",label:"Sound URL:",desc:"URL of the sound to be played when a Golden Cookie spawns"};CM.Data.Config.FortuneNotification={type:"bool",group:"NotificationFC",label:["Notification OFF","Notification ON"],desc:"Create a notification when Fortune Cookie is on the Ticker",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.FortuneNotification)}};CM.Data.Config.FortuneFlash={type:"bool",group:"NotificationFC",label:["Flash OFF","Flash ON"],desc:"Flash screen on Fortune Cookie",toggle:true};CM.Data.Config.FortuneSound={type:"bool",group:"NotificationFC",label:["Sound OFF","Sound ON"],desc:"Play a sound on Fortune Cookie",toggle:true};CM.Data.Config.FortuneVolume={type:"vol",group:"NotificationFC",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.Data.Config.FortuneVolume.label[i]=i+"%"}CM.Data.Config.FortuneSoundURL={type:"url",group:"NotificationFC",label:"Sound URL:",desc:"URL of the sound to be played when the Ticker has a Fortune Cookie"};CM.Data.Config.SeaNotification={type:"bool",group:"NotificationSea",label:["Notification OFF","Notification ON"],desc:"Create a notification on Season Popup",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.SeaNotification)}};CM.Data.Config.SeaFlash={type:"bool",group:"NotificationSea",label:["Flash OFF","Flash ON"],desc:"Flash screen on Season Popup",toggle:true};CM.Data.Config.SeaSound={type:"bool",group:"NotificationSea",label:["Sound OFF","Sound ON"],desc:"Play a sound on Season Popup",toggle:true};CM.Data.Config.SeaVolume={type:"vol",group:"NotificationSea",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.Data.Config.SeaVolume.label[i]=i+"%"}CM.Data.Config.SeaSoundURL={type:"url",group:"NotificationSea",label:"Sound URL:",desc:"URL of the sound to be played when a Season Special spawns"};CM.Data.Config.GardFlash={type:"bool",group:"NotificationGard",label:["Garden Tick Flash OFF","Flash ON"],desc:"Flash screen on Garden Tick",toggle:true};CM.Data.Config.GardSound={type:"bool",group:"NotificationGard",label:["Sound OFF","Sound ON"],desc:"Play a sound on Garden Tick",toggle:true};CM.Data.Config.GardVolume={type:"vol",group:"NotificationGard",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.Data.Config.GardVolume.label[i]=i+"%"}CM.Data.Config.GardSoundURL={type:"url",group:"NotificationGard",label:"Garden Tick Sound URL:",desc:"URL of the sound to be played when the garden ticks"};CM.Data.Config.MagicNotification={type:"bool",group:"NotificationMagi",label:["Notification OFF","Notification ON"],desc:"Create a notification when magic reaches maximum",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.MagicNotification)}};CM.Data.Config.MagicFlash={type:"bool",group:"NotificationMagi",label:["Flash OFF","Flash ON"],desc:"Flash screen when magic reaches maximum",toggle:true};CM.Data.Config.MagicSound={type:"bool",group:"NotificationMagi",label:["Sound OFF","Sound ON"],desc:"Play a sound when magic reaches maximum",toggle:true};CM.Data.Config.MagicVolume={type:"vol",group:"NotificationMagi",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.Data.Config.MagicVolume.label[i]=i+"%"}CM.Data.Config.MagicSoundURL={type:"url",group:"NotificationMagi",label:"Sound URL:",desc:"URL of the sound to be played when magic reaches maxium"};CM.Data.Config.WrinklerNotification={type:"bool",group:"NotificationWrink",label:["Notification OFF","Notification ON"],desc:"Create a notification when a Wrinkler appears",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.WrinklerNotification)}};CM.Data.Config.WrinklerFlash={type:"bool",group:"NotificationWrink",label:["Flash OFF","Flash ON"],desc:"Flash screen when a Wrinkler appears",toggle:true};CM.Data.Config.WrinklerSound={type:"bool",group:"NotificationWrink",label:["Sound OFF","Sound ON"],desc:"Play a sound when a Wrinkler appears",toggle:true};CM.Data.Config.WrinklerVolume={type:"vol",group:"NotificationWrink",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.Data.Config.WrinklerVolume.label[i]=i+"%"}CM.Data.Config.WrinklerSoundURL={type:"url",group:"NotificationWrink",label:"Sound URL:",desc:"URL of the sound to be played when a Wrinkler appears"};CM.Data.Config.WrinklerMaxNotification={type:"bool",group:"NotificationWrinkMax",label:["Notification OFF","Notification ON"],desc:"Create a notification when the maximum amount of Wrinklers has appeared",toggle:true,func:function(){CM.Config.CheckNotificationPermissions(CM.Options.WrinklerMaxNotification)}};CM.Data.Config.WrinklerMaxFlash={type:"bool",group:"NotificationWrinkMax",label:["Flash OFF","Flash ON"],desc:"Flash screen when the maximum amount of Wrinklers has appeared",toggle:true};CM.Data.Config.WrinklerMaxSound={type:"bool",group:"NotificationWrinkMax",label:["Sound OFF","Sound ON"],desc:"Play a sound when the maximum amount of Wrinklers has appeared",toggle:true};CM.Data.Config.WrinklerMaxVolume={type:"vol",group:"NotificationWrinkMax",label:[],desc:"Volume"};for(let i=0;i<101;i++){CM.Data.Config.WrinklerMaxVolume.label[i]=i+"%"}CM.Data.Config.WrinklerMaxSoundURL={type:"url",group:"NotificationWrinkMax",label:"Sound URL:",desc:"URL of the sound to be played when the maximum amount of Wrinklers has appeared"};CM.Data.Config.TooltipBuildUpgrade={type:"bool",group:"Tooltip",label:["Building/Upgrade Tooltip Information OFF","Building/Upgrade Tooltip Information ON"],desc:"Extra information in Building/Upgrade tooltips",toggle:true};CM.Data.Config.TooltipAmor={type:"bool",group:"Tooltip",label:["Buildings Tooltip Amortization Information OFF","Buildings Tooltip Amortization Information ON"],desc:"Add amortization information to buildings tooltip",toggle:true};CM.Data.Config.ToolWarnLucky={type:"bool",group:"Tooltip",label:["Tooltip Lucky Warning OFF","Tooltip Lucky Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Lucky!" rewards',toggle:true};CM.Data.Config.ToolWarnLuckyFrenzy={type:"bool",group:"Tooltip",label:["Tooltip Lucky Frenzy Warning OFF","Tooltip Lucky Frenzy Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Lucky!" (Frenzy) rewards',toggle:true};CM.Data.Config.ToolWarnConjure={type:"bool",group:"Tooltip",label:["Tooltip Conjure Warning OFF","Tooltip Conjure Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards',toggle:true};CM.Data.Config.ToolWarnConjureFrenzy={type:"bool",group:"Tooltip",label:["Tooltip Conjure Frenzy Warning OFF","Tooltip Conjure Frenzy Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards with Frenzy active',toggle:true};CM.Data.Config.ToolWarnEdifice={type:"bool",group:"Tooltip",label:["Tooltip Edifice Warning OFF","Tooltip Edifice Warning ON"],desc:'A warning when buying if it will put the bank under the amount needed for "Spontaneous Edifice" to possibly give you your most expensive building',toggle:true};CM.Data.Config.ToolWarnPos={type:"bool",group:"Tooltip",label:["Tooltip Warning Position (Left)","Tooltip Warning Position (Bottom)"],desc:"Placement of the warning boxes",toggle:false,func:function(){CM.Disp.ToggleToolWarnPos()}};CM.Data.Config.TooltipGrim={type:"bool",group:"Tooltip",label:["Grimoire Tooltip Information OFF","Grimoire Tooltip Information ON"],desc:"Extra information in tooltip for grimoire",toggle:true};CM.Data.Config.TooltipWrink={type:"bool",group:"Tooltip",label:["Wrinkler Tooltip OFF","Wrinkler Tooltip ON"],desc:"Shows the amount of cookies a wrinkler will give when popping it",toggle:true};CM.Data.Config.TooltipLump={type:"bool",group:"Tooltip",label:["Sugar Lump Tooltip OFF","Sugar Lump Tooltip ON"],desc:"Shows the current Sugar Lump type in Sugar lump tooltip.",toggle:true};CM.Data.Config.TooltipPlots={type:"bool",group:"Tooltip",label:["Garden Plots Tooltip OFF","Garden Plots Tooltip ON"],desc:"Shows a tooltip for plants that have a cookie reward.",toggle:true};CM.Data.Config.DragonAuraInfo={type:"bool",group:"Tooltip",label:["Extra Dragon Aura Info OFF","Extra Dragon Aura Info ON"],desc:"Shows information about changes in CPS and costs in the dragon aura interface.",toggle:true};CM.Data.Config.Stats={type:"bool",group:"Statistics",label:["Statistics OFF","Statistics ON"],desc:"Extra Cookie Monster statistics!",toggle:true};CM.Data.Config.MissingUpgrades={type:"bool",group:"Statistics",label:["Missing Upgrades OFF","Missing Upgrades ON"],desc:"Shows Missing upgrades in Stats Menu. This feature can be laggy for users with a low amount of unlocked achievements.",toggle:true};CM.Data.Config.UpStats={type:"bool",group:"Statistics",label:["Statistics Update Rate (Default)","Statistics Update Rate (1s)"],desc:"Default Game rate is once every 5 seconds",toggle:false};CM.Data.Config.TimeFormat={type:"bool",group:"Statistics",label:["Time XXd, XXh, XXm, XXs","Time XX:XX:XX:XX:XX"],desc:"Change the time format",toggle:false};CM.Data.Config.DetailedTime={type:"bool",group:"Statistics",label:["Detailed Time OFF","Detailed Time ON"],desc:"Change how time is displayed in certain statistics and tooltips",toggle:true,func:function(){CM.Disp.ToggleDetailedTime()}};CM.Data.Config.GrimoireBar={type:"bool",group:"Statistics",label:["Grimoire Magic Meter Timer OFF","Grimoire Magic Meter Timer ON"],desc:"A timer on how long before the Grimoire magic meter is full",toggle:true};CM.Data.Config.Scale={type:"bool",group:"Notation",label:["Game's Setting Scale","Metric","Short Scale","Short Scale (Abbreviated)","Scientific Notation","Engineering Notation"],desc:"Change how long numbers are handled",toggle:false,func:function(){CM.Disp.RefreshScale()}};CM.Data.Config.ScaleDecimals={type:"bool",group:"Notation",label:["1 decimals","2 decimals","3 decimals"],desc:"Set the number of decimals used when applicable",toggle:false,func:function(){CM.Disp.RefreshScale()}};CM.Data.Config.ScaleSeparator={type:"bool",group:"Notation",label:[". for decimals (Standard)",". for thousands"],desc:"Set the separator used for decimals and thousands",toggle:false,func:function(){CM.Disp.RefreshScale()}};CM.Data.Config.ScaleCutoff={type:"numscale",group:"Notation",label:"Notation Cut-off Point",desc:"The number from which CookieMonster will start formatting numbers based on chosen scale. Standard is 999,999. Setting this above 999,999,999 might break certain notations.",min:1,max:999999999};CM.Data.Config.GCTimer={type:"bool",group:"Miscellaneous",label:["Golden Cookie Timer OFF","Golden Cookie Timer ON"],desc:"A timer on the Golden Cookie when it has been spawned",toggle:true,func:function(){CM.Disp.ToggleGCTimer()}};CM.Data.Config.Favicon={type:"bool",group:"Miscellaneous",label:["Favicon OFF","Favicon ON"],desc:"Update favicon with Golden/Wrath Cookie",toggle:true,func:function(){CM.Disp.UpdateFavicon()}};CM.Data.Config.WrinklerButtons={type:"bool",group:"Miscellaneous",label:["Extra Buttons OFF","Extra Buttons ON"],desc:"Show buttons for popping wrinklers at bottom of cookie section",toggle:true,func:function(){CM.Disp.UpdateWrinklerButtons()}};CM.Data.Config.BulkBuyBlock={type:"bool",group:"Miscellaneous",label:["Block Bulk Buying OFF","Block Bulk Buying ON"],desc:"Block clicking bulk buying when you can't buy all. This prevents buying 7 of a building when you are in buy-10 or buy-100 mode.",toggle:true};CM.Data.ConfigDefault={BotBar:1,TimerBar:1,TimerBarPos:0,TimerBarOverlay:2,BuildColor:1,BulkBuildColor:0,ColorPPBulkMode:0,UpBarColor:1,UpgradeBarFixedPos:1,CalcWrink:0,CPSMode:1,AvgCPSHist:3,AvgClicksHist:0,ToolWarnBon:0,Title:1,GeneralSound:1,GCNotification:0,GCFlash:1,GCSound:1,GCVolume:100,GCSoundURL:"https://freesound.org/data/previews/66/66717_931655-lq.mp3",FortuneNotification:0,FortuneFlash:1,FortuneSound:1,FortuneVolume:100,FortuneSoundURL:"https://freesound.org/data/previews/174/174027_3242494-lq.mp3",SeaNotification:0,SeaFlash:1,SeaSound:1,SeaVolume:100,SeaSoundURL:"https://www.freesound.org/data/previews/121/121099_2193266-lq.mp3",GardFlash:1,GardSound:1,GardVolume:100,GardSoundURL:"https://freesound.org/data/previews/103/103046_861714-lq.mp3",MagicNotification:0,MagicFlash:1,MagicSound:1,MagicVolume:100,MagicSoundURL:"https://freesound.org/data/previews/221/221683_1015240-lq.mp3",WrinklerNotification:0,WrinklerFlash:1,WrinklerSound:1,WrinklerVolume:100,WrinklerSoundURL:"https://freesound.org/data/previews/124/124186_8043-lq.mp3",WrinklerMaxNotification:0,WrinklerMaxFlash:1,WrinklerMaxSound:1,WrinklerMaxVolume:100,WrinklerMaxSoundURL:"https://freesound.org/data/previews/152/152743_15663-lq.mp3",TooltipBuildUpgrade:1,TooltipAmor:0,ToolWarnLucky:1,ToolWarnLuckyFrenzy:1,ToolWarnConjure:1,ToolWarnConjureFrenzy:1,ToolWarnEdifice:1,ToolWarnPos:1,TooltipGrim:1,TooltipWrink:1,TooltipLump:1,TooltipPlots:1,DragonAuraInfo:1,Stats:1,MissingUpgrades:1,UpStats:1,TimeFormat:0,DetailedTime:1,GrimoireBar:1,Scale:2,ScaleDecimals:2,ScaleSeparator:0,ScaleCutoff:999999,Colors:{Blue:"#4bb8f0",Green:"#00ff00",Yellow:"#ffff00",Orange:"#ff7f00",Red:"#ff0000",Purple:"#ff00ff",Gray:"#b3b3b3",Pink:"#ff1493",Brown:"#8b4513"},SortBuildings:0,SortUpgrades:0,GCTimer:1,Favicon:1,WrinklerButtons:1,BulkBuyBlock:0,Header:{BarsColors:1,Calculation:1,Notification:1,NotificationGeneral:1,NotificationGC:1,NotificationFC:1,NotificationSea:1,NotificationGard:1,NotificationMagi:1,NotificationWrink:1,NotificationWrinkMax:1,Tooltip:1,Statistics:1,Notation:1,Miscellaneous:1,Lucky:1,Spells:1,Chain:1,Prestige:1,Wrink:1,Sea:1,Misc:1}};CM.Disp.GetWrinkConfigBank=function(){if(CM.Options.CalcWrink===1){return CM.Cache.WrinklersTotal}else if(CM.Options.CalcWrink===2){return CM.Cache.WrinklersFattest[0]}else{return 0}};CM.Disp.PopAllNormalWrinklers=function(){for(let i of Object.keys(Game.wrinklers)){if(Game.wrinklers[i].sucked>0&&Game.wrinklers[i].type===0){Game.wrinklers[i].hp=0}}};CM.Disp.GetCPS=function(){if(CM.Options.CPSMode){return CM.Cache.AvgCPS}else{if(CM.Options.CalcWrink===0){return Game.cookiesPs*(1-Game.cpsSucked)}else if(CM.Options.CalcWrink===1){return Game.cookiesPs*(CM.Cache.CurrWrinklerCPSMult+(1-CM.Cache.CurrWrinklerCount*.05))}else if(CM.Options.CalcWrink===2){if(Game.wrinklers[CM.Cache.WrinklersFattest[1]].type===1){return Game.cookiesPs*(CM.Cache.CurrWrinklerCPSMult*3/CM.Cache.CurrWrinklerCount+(1-CM.Cache.CurrWrinklerCount*.05))}else{return Game.cookiesPs*(CM.Cache.CurrWrinklerCPSMult/CM.Cache.CurrWrinklerCount+(1-CM.Cache.CurrWrinklerCount*.05))}}}};CM.Disp.CalculateGrimoireRefillTime=function(currentMagic,maxMagic,targetMagic){var count=0;while(currentMagic315576e4)return"XX:XX:XX:XX:XX";str+=(y<10?"0":"")+y+":";str+=(d<10?"0":"")+d+":";str+=(h<10?"0":"")+h+":";str+=(m<10?"0":"")+m+":";str+=(s<10?"0":"")+s}else{if(time>7776e5)return longFormat?"Over 9000 days!":">9000d";str+=y>0?y+(longFormat?y===1?" year":" years":"y")+", ":"";str+=d>0?d+(longFormat?d===1?" day":" days":"d")+", ":"";if(str.length>0||h>0)str+=h+(longFormat?h===1?" hour":" hours":"h")+", ";if(str.length>0||m>0)str+=m+(longFormat?m===1?" minute":" minutes":"m")+", ";str+=s+(longFormat?s===1?" second":" seconds":"s")}return str};CM.Disp.GetTimeColor=function(time){var color;var text;if(time<0){if(CM.Options.TimeFormat)text="00:00:00:00:00";else text="Done!";color=CM.Disp.colorGreen}else{text=CM.Disp.FormatTime(time);if(time>300)color=CM.Disp.colorRed;else if(time>60)color=CM.Disp.colorOrange;else color=CM.Disp.colorYellow}return{text:text,color:color}};CM.Disp.Beautify=function(num,floats,forced){var decimals=CM.Options.ScaleDecimals+1;if(CM.Options.Scale===0){return CM.Backup.Beautify(num,floats)}else if(isFinite(num)){var answer="";if(num===0){return num.toString()}else if(.001=.01&&num=.01&&num=.01&&num=1)l("CMTimerBarGCMinBar").textContent=Math.ceil((Game.shimmerTypes.golden.minTime-Game.shimmerTypes.golden.time)/Game.fps);else l("CMTimerBarGCMinBar").textContent="";if(Game.shimmerTypes.golden.minTime===Game.shimmerTypes.golden.maxTime){l("CMTimerBarGCMinBar").style.borderTopRightRadius="10px";l("CMTimerBarGCMinBar").style.borderBottomRightRadius="10px"}else{l("CMTimerBarGCMinBar").style.borderTopRightRadius="";l("CMTimerBarGCMinBar").style.borderBottomRightRadius=""}l("CMTimerBarGCBar").style.width=Math.round(Math.min(Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.minTime,Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)*maxWidthTwoBar/Game.shimmerTypes.golden.maxTime)+"px";if(CM.Options.TimerBarOverlay>=1)l("CMTimerBarGCBar").textContent=Math.ceil(Math.min(Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.minTime,Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)/Game.fps);else l("CMTimerBarGCBar").textContent="";l("CMTimerBarGCTime").textContent=Math.ceil((Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)/Game.fps);numberOfTimers++}else CM.Disp.TimerBars.CMTimerBarGC.style.display="none";if(Game.season==="christmas"&&Game.shimmerTypes.reindeer.spawned===0){CM.Disp.TimerBars.CMTimerBarRen.style.display="";l("CMTimerBarRenMinBar").style.width=Math.round(Math.max(0,Game.shimmerTypes.reindeer.minTime-Game.shimmerTypes.reindeer.time)*maxWidthTwoBar/Game.shimmerTypes.reindeer.maxTime)+"px";if(CM.Options.TimerBarOverlay>=1)l("CMTimerBarRenMinBar").textContent=Math.ceil((Game.shimmerTypes.reindeer.minTime-Game.shimmerTypes.reindeer.time)/Game.fps);else l("CMTimerBarRenMinBar").textContent="";l("CMTimerBarRenBar").style.width=Math.round(Math.min(Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.minTime,Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)*maxWidthTwoBar/Game.shimmerTypes.reindeer.maxTime)+"px";if(CM.Options.TimerBarOverlay>=1)l("CMTimerBarRenBar").textContent=Math.ceil(Math.min(Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.minTime,Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)/Game.fps);else l("CMTimerBarRenBar").textContent="";l("CMTimerBarRenTime").textContent=Math.ceil((Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)/Game.fps);numberOfTimers++}else{CM.Disp.TimerBars.CMTimerBarRen.style.display="none"}for(let i of Object.keys(CM.Disp.BuffTimerBars)){CM.Disp.BuffTimerBars[i].remove()}CM.Disp.BuffTimerBars={};for(let i of Object.keys(Game.buffs)){if(Game.buffs[i]){let timer=CM.Disp.TimerBarCreateBar(Game.buffs[i].name,Game.buffs[i].name,[{id:Game.buffs[i].name+"Bar"}]);timer.style.display="";var classColor="";if(typeof CM.Disp.buffColors[Game.buffs[i].name]!=="undefined"){classColor=CM.Disp.buffColors[Game.buffs[i].name]}else classColor=CM.Disp.colorPurple;timer.lastChild.children[1].className=CM.Disp.colorBackPre+classColor;timer.lastChild.children[1].style.color="black";if(CM.Options.TimerBarOverlay===2)timer.lastChild.children[1].textContent=Math.round(100*(Game.buffs[i].time/Game.buffs[i].maxTime))+"%";else timer.lastChild.children[1].textContent="";timer.lastChild.children[1].style.width=Math.round(Game.buffs[i].time*(maxWidthOneBar-Math.ceil(Game.buffs[i].time/Game.fps).toString().length*8)/Game.buffs[i].maxTime)+"px";timer.lastChild.children[2].textContent=Math.ceil(Game.buffs[i].time/Game.fps);numberOfTimers++;CM.Disp.BuffTimerBars[Game.buffs[i].name]=timer}}for(let i of Object.keys(CM.Disp.BuffTimerBars)){CM.Disp.TimerBar.appendChild(CM.Disp.BuffTimerBars[i])}if(numberOfTimers!=0){CM.Disp.TimerBar.style.height=numberOfTimers*12+2+"px"}if(CM.Disp.LastNumberOfTimers!=numberOfTimers){CM.Disp.LastNumberOfTimers=numberOfTimers;CM.Disp.UpdateBotTimerBarPosition()}}};CM.Disp.ToggleTimerBar=function(){if(CM.Options.TimerBar===1)CM.Disp.TimerBar.style.display="";else CM.Disp.TimerBar.style.display="none";CM.Disp.UpdateBotTimerBarPosition()};CM.Disp.ToggleTimerBarPos=function(){if(CM.Options.TimerBarPos===0){CM.Disp.TimerBar.style.width="30%";CM.Disp.TimerBar.style.bottom="";l("game").insertBefore(CM.Disp.TimerBar,l("sectionLeft"))}else{CM.Disp.TimerBar.style.width="100%";CM.Disp.TimerBar.style.bottom="0px";l("wrapper").appendChild(CM.Disp.TimerBar)}CM.Disp.UpdateBotTimerBarPosition()};CM.Disp.UpdateBotTimerBarPosition=function(){if(CM.Options.BotBar===1&&CM.Options.TimerBar===1&&CM.Options.TimerBarPos===1){CM.Disp.BotBar.style.bottom=CM.Disp.TimerBar.style.height;l("game").style.bottom=Number(CM.Disp.TimerBar.style.height.replace("px",""))+70+"px"}else if(CM.Options.BotBar===1){CM.Disp.BotBar.style.bottom="0px";l("game").style.bottom="70px"}else if(CM.Options.TimerBar===1&&CM.Options.TimerBarPos===1){l("game").style.bottom=CM.Disp.TimerBar.style.height}else{l("game").style.bottom="0px"}if(CM.Options.TimerBar===1&&CM.Options.TimerBarPos===0){l("sectionLeft").style.top=CM.Disp.TimerBar.style.height}else{l("sectionLeft").style.top=""}CM.Disp.UpdateBackground()};CM.Disp.UpdateBuildings=function(){let target=`Objects${Game.buyBulk}`;if(Game.buyMode===1){if(CM.Options.BuildColor===1){for(let i of Object.keys(CM.Cache[target])){l("productPrice"+Game.Objects[i].id).style.color=CM.Options.Colors[CM.Cache[target][i].color]}}else{for(let i of Object.keys(Game.Objects)){l("productPrice"+Game.Objects[i].id).style.removeProperty("color")}}}else if(Game.buyMode===-1){for(let i of Object.keys(CM.Cache.Objects1)){var o=Game.Objects[i];l("productPrice"+o.id).style.color="";l("productPrice"+o.id).innerHTML=Beautify(CM.Sim.BuildingSell(o,o.basePrice,o.amount,o.free,Game.buyBulk,1))}}if(Game.buyMode===1&&CM.Options.SortBuildings){let arr=Object.keys(CM.Cache[target]).map((k=>{var o=CM.Cache[target][k];o.name=k;o.id=Game.Objects[k].id;return o}));arr.sort((function(a,b){return a.pp>b.pp?1:a.pp{var o=CM.Cache.Objects1[k];o.name=k;o.id=Game.Objects[k].id;return o}));arr.sort(((a,b)=>a.id-b.id));for(let x=0;x0){var blue=0;var green=0;var yellow=0;var orange=0;var red=0;var purple=0;var gray=0;for(let i of Object.keys(Game.UpgradesInStore)){var me=Game.UpgradesInStore[i];var addedColor=false;for(let j=0;ja.pp-b.pp))}else{arr.sort(((a,b)=>a.price-b.price))}let nameChecker=function(arr,upgrade){return arr.findIndex((e=>e.name===upgrade.name))};for(let x=0;x0){if(CM.Cache.spawnedGoldenShimmer.wrath)CM.Disp.Favicon.href="https://aktanusa.github.io/CookieMonster/favicon/wrathCookie.ico";else CM.Disp.Favicon.href="https://aktanusa.github.io/CookieMonster/favicon/goldenCookie.ico"}else CM.Disp.Favicon.href="https://orteil.dashnet.org/cookieclicker/favicon.ico"};CM.Disp.UpdateTitle=function(){if(Game.OnAscend||CM.Options.Title===0){document.title=CM.Disp.Title}else if(CM.Options.Title===1){let addFC=false;let addSP=false;let titleGC;let titleFC;let titleSP;if(CM.Cache.spawnedGoldenShimmer){if(CM.Cache.spawnedGoldenShimmer.wrath)titleGC="[W "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]";else titleGC="[G "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]"}else if(!Game.Has("Golden switch [off]")){titleGC="["+Math.ceil((Game.shimmerTypes.golden.maxTime-Game.shimmerTypes.golden.time)/Game.fps)+"]"}else titleGC="[GS]";if(CM.Main.lastTickerFortuneState){addFC=true;titleFC="[F]"}if(Game.season==="christmas"){addSP=true;if(CM.Main.lastSeasonPopupState)titleSP="[R "+Math.ceil(CM.Cache.seasonPopShimmer.life/Game.fps)+"]";else{titleSP="["+Math.ceil((Game.shimmerTypes.reindeer.maxTime-Game.shimmerTypes.reindeer.time)/Game.fps)+"]"}}let str=CM.Disp.Title;if(str.charAt(0)==="["){str=str.substring(str.lastIndexOf("]")+1)}document.title=titleGC+(addFC?titleFC:"")+(addSP?titleSP:"")+" "+str}else if(CM.Options.Title===2){let str="";let spawn=false;if(CM.Cache.spawnedGoldenShimmer){spawn=true;if(CM.Cache.spawnedGoldenShimmer.wrath)str+="[W "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]";else str+="[G "+Math.ceil(CM.Cache.spawnedGoldenShimmer.life/Game.fps)+"]"}if(CM.Main.lastTickerFortuneState){spawn=true;str+="[F]"}if(Game.season==="christmas"&&CM.Main.lastSeasonPopupState){str+="[R "+Math.ceil(CM.Cache.seasonPopShimmer.life/Game.fps)+"]";spawn=true}if(spawn)str+=" - ";let title="Cookie Clicker";if(Game.season==="fools")title="Cookie Baker";str+=title;document.title=str}};CM.Disp.CreateGCTimer=function(cookie){let GCTimer=document.createElement("div");GCTimer.id="GCTimer"+cookie.id;GCTimer.style.width="96px";GCTimer.style.height="96px";GCTimer.style.position="absolute";GCTimer.style.zIndex="10000000001";GCTimer.style.textAlign="center";GCTimer.style.lineHeight="96px";GCTimer.style.fontFamily='"Kavoon", Georgia, serif';GCTimer.style.fontSize="35px";GCTimer.style.cursor="pointer";GCTimer.style.display="block";if(CM.Options.GCTimer===0)GCTimer.style.display="none";GCTimer.style.left=cookie.l.style.left;GCTimer.style.top=cookie.l.style.top;GCTimer.onclick=function(){cookie.pop()};GCTimer.onmouseover=function(){cookie.l.style.filter="brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))";cookie.l.style.webkitFilter="brightness(125%) drop-shadow(0px 0px 3px rgba(255,255,255,1))"};GCTimer.onmouseout=function(){cookie.l.style.filter="";cookie.l.style.webkitFilter=""};CM.Disp.GCTimers[cookie.id]=GCTimer;l("shimmers").appendChild(GCTimer)};CM.Disp.ToggleGCTimer=function(){if(CM.Options.GCTimer===1){for(let i of Object.keys(CM.Disp.GCTimers)){CM.Disp.GCTimers[i].style.display="block";CM.Disp.GCTimers[i].style.left=CM.Cache.goldenShimmersByID[i].l.style.left;CM.Disp.GCTimers[i].style.top=CM.Cache.goldenShimmersByID[i].l.style.top}}else{for(let i of Object.keys(CM.Disp.GCTimers))CM.Disp.GCTimers[i].style.display="none"}};CM.Disp.CreateSimpleTooltip=function(placeholder,text,minWidth){CM.Disp[placeholder]=document.createElement("div");var desc=document.createElement("div");desc.style.minWidth=minWidth;desc.style.marginBottom="4px";let div=document.createElement("div");div.style.textAlign="left";div.textContent=text;desc.appendChild(div);CM.Disp[placeholder].appendChild(desc)};CM.Disp.ReplaceTooltipUpgrade=function(){CM.Disp.TooltipUpgradeBackup=[];for(let i of Object.keys(Game.UpgradesInStore)){if(l("upgrade"+i).onmouseover!=null){CM.Disp.TooltipUpgradeBackup[i]=l("upgrade"+i).onmouseover;l("upgrade"+i).onmouseover=function(){if(!Game.mouseDown){Game.setOnCrate(this);Game.tooltip.dynamic=1;Game.tooltip.draw(this,(function(){return CM.Disp.Tooltip("u",`${i}`)}),"store");Game.tooltip.wobble()}}}}};CM.Disp.Tooltip=function(type,name){if(type==="b"){l("tooltip").innerHTML=Game.Objects[name].tooltip();if(CM.Options.TooltipAmor===1){var buildPrice=CM.Sim.BuildingGetPrice(Game.Objects[name],Game.Objects[name].basePrice,0,Game.Objects[name].free,Game.Objects[name].amount);var amortizeAmount=buildPrice-Game.Objects[name].totalCookies;if(amortizeAmount>0){l("tooltip").innerHTML=l("tooltip").innerHTML.split("so far").join("so far
"+Beautify(amortizeAmount)+" "+(Math.floor(amortizeAmount)===1?"cookie":"cookies")+" left to amortize ("+CM.Disp.GetTimeColor((buildPrice-Game.Objects[name].totalCookies)/(Game.Objects[name].storedTotalCps*Game.globalCpsMult)).text+")")}}if(Game.buyMode===-1){l("tooltip").innerHTML=l("tooltip").innerHTML.split(Beautify(Game.Objects[name].bulkPrice)).join(Beautify(CM.Sim.BuildingSell(Game.Objects[name],Game.Objects[name].basePrice,Game.Objects[name].amount,Game.Objects[name].free,Game.buyBulk,1)))}}else if(type==="u"){if(!Game.UpgradesInStore[name])return"";l("tooltip").innerHTML=Game.crateTooltip(Game.UpgradesInStore[name],"store")}else if(type==="s")l("tooltip").innerHTML=Game.lumpTooltip();else if(type==="g")l("tooltip").innerHTML=Game.Objects["Wizard tower"].minigame.spellTooltip(name)();else if(type==="p")l("tooltip").innerHTML=Game.ObjectsById[2].minigame.tileTooltip(name[0],name[1])();else if(type==="ha")l("tooltip").innerHTML=Game.ObjectsById[2].minigame.toolTooltip(1)();if(type==="b"&&Game.buyMode===1||type==="u"||type==="s"||type==="g"||type==="p"||type==="ha"){var area=document.createElement("div");area.id="CMTooltipArea";l("tooltip").appendChild(area)}CM.Disp.tooltipType=type;CM.Disp.tooltipName=name;CM.Disp.UpdateTooltip();return l("tooltip").innerHTML};CM.Disp.TooltipCreateTooltipBox=function(){l("tooltip").firstChild.style.paddingBottom="4px";var tooltipBox=document.createElement("div");tooltipBox.style.border="1px solid";tooltipBox.style.padding="4px";tooltipBox.style.margin="0px -4px";tooltipBox.id="CMTooltipBorder";tooltipBox.className=CM.Disp.colorTextPre+CM.Disp.colorGray;return tooltipBox};CM.Disp.TooltipCreateHeader=function(text){let div=document.createElement("div");div.style.fontWeight="bold";div.className=CM.Disp.colorTextPre+CM.Disp.colorBlue;div.textContent=text;return div};CM.Disp.TooltipCreateCalculationSection=function(tooltip){tooltip.appendChild(CM.Disp.TooltipCreateHeader("Bonus Income"));let income=document.createElement("div");income.style.marginBottom="4px";income.style.color="white";income.id="CMTooltipIncome";tooltip.appendChild(income);tooltip.appendChild(CM.Disp.TooltipCreateHeader("Bonus Cookies per Click"));tooltip.lastChild.style.display="none";var click=document.createElement("div");click.style.marginBottom="4px";click.style.color="white";click.style.display="none";click.id="CMTooltipCookiePerClick";tooltip.appendChild(click);tooltip.appendChild(CM.Disp.TooltipCreateHeader("Payback Period"));var pp=document.createElement("div");pp.style.marginBottom="4px";pp.id="CMTooltipPP";tooltip.appendChild(pp);tooltip.appendChild(CM.Disp.TooltipCreateHeader("Time Left"));var time=document.createElement("div");time.id="CMTooltipTime";tooltip.appendChild(time);if(CM.Disp.tooltipType==="b"){tooltip.appendChild(CM.Disp.TooltipCreateHeader("Production left till next achievement"));tooltip.lastChild.id="CMTooltipProductionHeader";var production=document.createElement("div");production.id="CMTooltipProduction";tooltip.appendChild(production)}};CM.Disp.TooltipCreateWarningSection=function(){CM.Disp.TooltipWarn=document.createElement("div");CM.Disp.TooltipWarn.style.position="absolute";CM.Disp.TooltipWarn.style.display="block";CM.Disp.TooltipWarn.style.left="auto";CM.Disp.TooltipWarn.style.bottom="auto";CM.Disp.TooltipWarn.id="CMDispTooltipWarningParent";var create=function(boxId,color,labelTextFront,labelTextBack,deficitId){var box=document.createElement("div");box.id=boxId;box.style.display="none";box.style.transition="opacity 0.1s ease-out";box.className=CM.Disp.colorBorderPre+color;box.style.padding="2px";box.style.background="#000 url(img/darkNoise.png)";var labelDiv=document.createElement("div");box.appendChild(labelDiv);var labelSpan=document.createElement("span");labelSpan.className=CM.Disp.colorTextPre+color;labelSpan.style.fontWeight="bold";labelSpan.textContent=labelTextFront;labelDiv.appendChild(labelSpan);labelDiv.appendChild(document.createTextNode(labelTextBack));var deficitDiv=document.createElement("div");box.appendChild(deficitDiv);var deficitSpan=document.createElement("span");deficitSpan.id=deficitId;deficitDiv.appendChild(document.createTextNode("Deficit: "));deficitDiv.appendChild(deficitSpan);return box};CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnLucky",CM.Disp.colorRed,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Lucky!"',"CMDispTooltipWarnLuckyText"));CM.Disp.TooltipWarn.firstChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnLuckyFrenzy",CM.Disp.colorYellow,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Lucky!" (Frenzy)',"CMDispTooltipWarnLuckyFrenzyText"));CM.Disp.TooltipWarn.lastChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnConjure",CM.Disp.colorPurple,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods"',"CMDispTooltipWarnConjureText"));CM.Disp.TooltipWarn.lastChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnConjureFrenzy",CM.Disp.colorPurple,"Warning: ",'Purchase of this item will put you under the number of Cookies required for "Conjure Baked Goods" (Frenzy)',"CMDispTooltipWarnConjureFrenzyText"));CM.Disp.TooltipWarn.lastChild.style.marginBottom="4px";CM.Disp.TooltipWarn.appendChild(create("CMDispTooltipWarnEdifice",CM.Disp.colorPurple,"Warning: ",'Purchase of this item will put you under the number of Cookies needed for "Spontaneous Edifice" to possibly give you your most expensive building"',"CMDispTooltipWarnEdificeText"));return CM.Disp.TooltipWarn};CM.Disp.UpdateTooltip=function(){CM.Sim.CopyData();if(l("tooltipAnchor").style.display!="none"&&l("CMTooltipArea")){l("CMTooltipArea").innerHTML="";let tooltipBox=CM.Disp.TooltipCreateTooltipBox();l("CMTooltipArea").appendChild(tooltipBox);if(CM.Disp.tooltipType==="b"){CM.Disp.UpdateTooltipBuilding()}else if(CM.Disp.tooltipType==="u"){CM.Disp.UpdateTooltipUpgrade()}else if(CM.Disp.tooltipType==="s"){CM.Disp.UpdateTooltipSugarLump()}else if(CM.Disp.tooltipType==="g"){CM.Disp.UpdateTooltipGrimoire()}else if(CM.Disp.tooltipType==="p"){CM.Disp.UpdateTooltipGardenPlots()}else if(CM.Disp.tooltipType==="ha"){CM.Disp.UpdateTooltipHarvestAll()}CM.Disp.UpdateTooltipWarnings()}else if(l("CMTooltipArea")===null){if(l("CMDispTooltipWarningParent")!=null){l("CMDispTooltipWarningParent").remove()}}};CM.Disp.UpdateTooltipBuilding=function(){if(CM.Options.TooltipBuildUpgrade===1&&Game.buyMode===1){let tooltipBox=l("CMTooltipBorder");CM.Disp.TooltipCreateCalculationSection(tooltipBox);let target=`Objects${Game.buyBulk}`;CM.Disp.TooltipPrice=Game.Objects[CM.Disp.tooltipName].bulkPrice;CM.Disp.TooltipBonusIncome=CM.Cache[target][CM.Disp.tooltipName].bonus;if(CM.Options.TooltipBuildUpgrade===1&&Game.buyMode===1){l("CMTooltipIncome").textContent=Beautify(CM.Disp.TooltipBonusIncome,2);let increase=Math.round(CM.Disp.TooltipBonusIncome/Game.cookiesPs*1e4);if(isFinite(increase)&&increase!=0){l("CMTooltipIncome").textContent+=" ("+increase/100+"% of income)"}l("CMTooltipBorder").className=CM.Disp.colorTextPre+CM.Cache[target][CM.Disp.tooltipName].color;l("CMTooltipPP").textContent=Beautify(CM.Cache[target][CM.Disp.tooltipName].pp,2);l("CMTooltipPP").className=CM.Disp.colorTextPre+CM.Cache[target][CM.Disp.tooltipName].color;var timeColor=CM.Disp.GetTimeColor((CM.Disp.TooltipPrice-(Game.cookies+CM.Disp.GetWrinkConfigBank()))/CM.Disp.GetCPS());l("CMTooltipTime").textContent=timeColor.text;if(timeColor.text==="Done!"&&Game.cookiesminigame.plantsById[minigame.plot[CM.Disp.tooltipName[1]][CM.Disp.tooltipName[0]][0]-1].matureBase;var plantName=minigame.plantsById[minigame.plot[CM.Disp.tooltipName[1]][CM.Disp.tooltipName[0]][0]-1].name;l("CMTooltipBorder").appendChild(CM.Disp.TooltipCreateHeader("Reward (Current / Maximum)"));var reward=document.createElement("div");reward.id="CMTooltipPlantReward";l("CMTooltipBorder").appendChild(reward);if(plantName==="Bakeberry"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.03,Game.cookiesPs*60*30)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*30)}else if(plantName==="Chocoroot"||plantName==="White chocoroot"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.03,Game.cookiesPs*60*3)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*3)}else if(plantName==="Queenbeet"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.04,Game.cookiesPs*60*60)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*60)}else if(plantName==="Duketater"){l("CMTooltipPlantReward").textContent=(mature?CM.Disp.Beautify(Math.min(Game.cookies*.08,Game.cookiesPs*60*120)):"0")+" / "+CM.Disp.Beautify(Game.cookiesPs*60*120)}else l("CMTooltipArea").style.display="none"}else l("CMTooltipArea").style.display="none"};CM.Disp.UpdateTooltipHarvestAll=function(){let minigame=Game.Objects.Farm.minigame;if(CM.Options.TooltipLump){l("CMTooltipBorder").appendChild(CM.Disp.TooltipCreateHeader("Cookies gained from harvesting:"));let totalGain=0;let mortal=0;if(Game.keys[16]&&Game.keys[17])mortal=1;for(let y=0;y<6;y++){for(let x=0;x<6;x++){if(minigame.plot[y][x][0]>=1){let tile=minigame.plot[y][x];let me=minigame.plantsById[tile[0]-1];let plantName=me.name;let count=true;if(mortal&&me.immortal)count=false;if(tile[1]0&&me.selected){showingTooltip=true;if(CM.Disp.TooltipWrinklerBeingShown[i]===0||CM.Disp.TooltipWrinklerBeingShown[i]===undefined){var placeholder=document.createElement("div");var wrinkler=document.createElement("div");wrinkler.style.minWidth="120px";wrinkler.style.marginBottom="4px";let div=document.createElement("div");div.style.textAlign="center";div.id="CMTooltipWrinkler";wrinkler.appendChild(div);placeholder.appendChild(wrinkler);Game.tooltip.draw(this,escape(placeholder.innerHTML));CM.Disp.TooltipWrinkler=i;CM.Disp.TooltipWrinklerBeingShown[i]=1}else break}else{CM.Disp.TooltipWrinklerBeingShown[i]=0}}if(!showingTooltip){Game.tooltip.hide()}}};CM.Disp.UpdateWrinklerTooltip=function(){if(CM.Options.TooltipWrink===1&&l("CMTooltipWrinkler")!=null){var sucked=Game.wrinklers[CM.Disp.TooltipWrinkler].sucked;var toSuck=1.1;if(Game.Has("Sacrilegious corruption"))toSuck*=1.05;if(Game.wrinklers[CM.Disp.TooltipWrinkler].type===1)toSuck*=3;sucked*=toSuck;if(Game.Has("Wrinklerspawn"))sucked*=1.05;if(CM.Sim.Objects.Temple.minigameLoaded){var godLvl=Game.hasGod("scorn");if(godLvl===1)sucked*=1.15;else if(godLvl===2)sucked*=1.1;else if(godLvl===3)sucked*=1.05}l("CMTooltipWrinkler").textContent=Beautify(sucked)}};CM.Disp.AddAuraInfo=function(aura){if(CM.Options.DragonAuraInfo===1){var[bonusCPS,priceOfChange]=CM.Sim.CalculateChangeAura(aura);var timeToRecover=CM.Disp.FormatTime(priceOfChange/(bonusCPS+Game.cookiesPs));var bonusCPSPercentage=CM.Disp.Beautify(bonusCPS/Game.cookiesPs);bonusCPS=CM.Disp.Beautify(bonusCPS);l("dragonAuraInfo").style.minHeight="60px";l("dragonAuraInfo").style.margin="8px";l("dragonAuraInfo").appendChild(document.createElement("div")).className="line";let div=document.createElement("div");div.style.minWidth="200px";div.style.textAlign="center";div.textContent="Picking this aura will change CPS by "+bonusCPS+" ("+bonusCPSPercentage+"% of current CPS).";l("dragonAuraInfo").appendChild(div);let div2=document.createElement("div");div2.style.minWidth="200px";div2.style.textAlign="center";div2.textContent="It will take "+timeToRecover+" to recover the cost.";l("dragonAuraInfo").appendChild(div2)}};CM.Disp.AddDragonLevelUpTooltip=function(){if((l("specialPopup").className.match(/onScreen/)&&l("specialPopup").children[0].style.background.match(/dragon/))!=null){for(let i=0;i${CM.Cache.CostDragonUpgrade}`,"this");Game.tooltip.wobble()};l("specialPopup").children[i].onmouseout=function(){Game.tooltip.shouldHide=1}}}}};CM.Disp.AddMenu=function(){let title=function(){let div=document.createElement("div");div.className="title "+CM.Disp.colorTextPre+CM.Disp.colorBlue;div.textContent="Cookie Monster Goodies";return div};if(Game.onMenu==="prefs"){CM.Disp.AddMenuPref(title)}else if(Game.onMenu==="stats"){if(CM.Options.Stats){CM.Disp.AddMenuStats(title)}}};CM.Disp.RefreshMenu=function(){if(CM.Options.UpStats&&Game.onMenu==="stats"&&(Game.drawT-1)%(Game.fps*5)!=0&&(Game.drawT-1)%Game.fps===0)Game.UpdateMenu()};CM.Disp.AddMenuPref=function(title){var frag=document.createDocumentFragment();frag.appendChild(title());for(let group of Object.keys(CM.Data.ConfigGroups)){let groupObject=CM.Disp.CreatePrefHeader(group,CM.Data.ConfigGroups[group]);frag.appendChild(groupObject);if(CM.Options.Header[group]){if(group==="Notification"){for(let subGroup of Object.keys(CM.Data.ConfigGroupsNotification)){let subGroupObject=CM.Disp.CreatePrefHeader(subGroup,CM.Data.ConfigGroupsNotification[subGroup]);subGroupObject.style.fontSize="15px";subGroupObject.style.opacity="0.5";frag.appendChild(subGroupObject);if(CM.Options.Header[subGroup]){for(var option in CM.Data.Config){if(CM.Data.Config[option].group===subGroup)frag.appendChild(CM.Disp.CreatePrefOption(option))}}}}else{for(let option of Object.keys(CM.Data.Config)){if(CM.Data.Config[option].group===group)frag.appendChild(CM.Disp.CreatePrefOption(option))}}}}var resDef=document.createElement("div");resDef.className="listing";var resDefBut=document.createElement("a");resDefBut.className="option";resDefBut.onclick=function(){CM.Config.RestoreDefault()};resDefBut.textContent="Restore Default";resDef.appendChild(resDefBut);frag.appendChild(resDef);l("menu").childNodes[2].insertBefore(frag,l("menu").childNodes[2].childNodes[l("menu").childNodes[2].childNodes.length-1])};CM.Disp.CreatePrefHeader=function(config,text){let div=document.createElement("div");div.className="title";div.style.opacity="0.7";div.style.fontSize="17px";div.appendChild(document.createTextNode(text+" "));let span=document.createElement("span");span.style.cursor="pointer";span.style.display="inline-block";span.style.height="14px";span.style.width="14px";span.style.borderRadius="7px";span.style.textAlign="center";span.style.backgroundColor="#C0C0C0";span.style.color="black";span.style.fontSize="13px";span.style.verticalAlign="middle";span.textContent=CM.Options.Header[config]?"-":"+";span.onclick=function(){CM.Config.ToggleHeader(config);Game.UpdateMenu()};div.appendChild(span);return div};CM.Disp.CreatePrefOption=function(config){if(CM.Data.Config[config].type==="bool"){let div=document.createElement("div");div.className="listing";let a=document.createElement("a");if(CM.Data.Config[config].toggle&&CM.Options[config]===0){a.className="option off"}else{a.className="option"}a.id=CM.Config.ConfigPrefix+config;a.onclick=function(){CM.Config.ToggleConfig(config)};a.textContent=CM.Data.Config[config].label[CM.Options[config]];div.appendChild(a);let label=document.createElement("label");label.textContent=CM.Data.Config[config].desc;div.appendChild(label);return div}else if(CM.Data.Config[config].type==="vol"){let div=document.createElement("div");div.className="listing";var volume=document.createElement("div");volume.className="sliderBox";let title=document.createElement("div");title.style.float="left";title.innerHTML=CM.Data.Config[config].desc;volume.appendChild(title);var percent=document.createElement("div");percent.id="slider"+config+"right";percent.style.float="right";percent.innerHTML=CM.Options[config]+"%";volume.appendChild(percent);var slider=document.createElement("input");slider.className="slider";slider.id="slider"+config;slider.style.clear="both";slider.type="range";slider.min="0";slider.max="100";slider.step="1";slider.value=CM.Options[config];slider.oninput=function(){CM.Config.ToggleConfigVolume(config)};slider.onchange=function(){CM.Config.ToggleConfigVolume(config)};volume.appendChild(slider);div.appendChild(volume);return div}else if(CM.Data.Config[config].type==="url"){let div=document.createElement("div");div.className="listing";let span=document.createElement("span");span.className="option";span.textContent=CM.Data.Config[config].label+" ";div.appendChild(span);let input=document.createElement("input");input.id=CM.Config.ConfigPrefix+config;input.className="option";input.type="text";input.readOnly=true;input.setAttribute("value",CM.Options[config]);input.style.width="300px";div.appendChild(input);div.appendChild(document.createTextNode(" "));let inputPrompt=document.createElement("input");inputPrompt.id=CM.Config.ConfigPrefix+config+"Prompt";inputPrompt.className="option";inputPrompt.type="text";inputPrompt.setAttribute("value",CM.Options[config]);let a=document.createElement("a");a.className="option";a.onclick=function(){Game.Prompt(inputPrompt.outerHTML,[["Save","CM.Options['"+config+"'] = l(CM.Config.ConfigPrefix + '"+config+"' + 'Prompt').value; CM.Config.SaveConfig(); Game.ClosePrompt(); Game.UpdateMenu();"],"Cancel"])};a.textContent="Edit";div.appendChild(a);let label=document.createElement("label");label.textContent=CM.Data.Config[config].desc;div.appendChild(label);return div}else if(CM.Data.Config[config].type==="color"){let div=document.createElement("div");for(let i=0;ithis.max)console.log("TEST");CM.Options[config]=this.value;CM.Config.SaveConfig();CM.Disp.RefreshScale()};div.appendChild(input);div.appendChild(document.createTextNode(" "));let label=document.createElement("label");label.textContent=CM.Data.Config[config].desc;div.appendChild(label);return div}};CM.Disp.ToggleDetailedTime=function(){if(CM.Options.DetailedTime===1)Game.sayTime=CM.Disp.sayTime;else Game.sayTime=CM.Backup.sayTime};CM.Disp.RefreshScale=function(){BeautifyAll();Game.RefreshStore();Game.RebuildUpgrades();CM.Disp.UpdateBotBar();CM.Disp.UpdateBuildings();CM.Disp.UpdateUpgrades()};CM.Disp.UpdateColors=function(){let str="";for(let i=0;i0){stats.appendChild(CM.Disp.CreateStatsHeader("Wrinklers","Wrink"));if(CM.Options.Header.Wrink){var popAllFrag=document.createDocumentFragment();popAllFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinklersTotal)+" / "+Beautify(CM.Cache.WrinklersNormal)+" "));var popAllA=document.createElement("a");popAllA.textContent="Pop All Normal";popAllA.className="option";popAllA.onclick=function(){CM.Disp.PopAllNormalWrinklers()};popAllFrag.appendChild(popAllA);stats.appendChild(CM.Disp.CreateStatsListing("basic","Rewards of Popping (All/Normal)",popAllFrag));var popFattestFrag=document.createDocumentFragment();popFattestFrag.appendChild(document.createTextNode(Beautify(CM.Cache.WrinklersFattest[0])+" "));var popFattestA=document.createElement("a");popFattestA.textContent="Pop Single Fattest";popFattestA.className="option";popFattestA.onclick=function(){if(CM.Cache.WrinklersFattest[1])Game.wrinklers[CM.Cache.WrinklersFattest[1]].hp=0};popFattestFrag.appendChild(popFattestA);stats.appendChild(CM.Disp.CreateStatsListing("basic","Rewards of Popping Single Fattest Non-Shiny Wrinkler (id: "+(CM.Cache.WrinklersFattest[1]?CM.Cache.WrinklersFattest[1]:"None")+")",popFattestFrag))}}var specDisp=false;var missingHalloweenCookies=[];for(let i of Object.keys(CM.Data.HalloCookies)){if(!Game.Has(CM.Data.HalloCookies[i])){missingHalloweenCookies.push(CM.Data.HalloCookies[i]);specDisp=true}}var missingChristmasCookies=[];for(let i of Object.keys(CM.Data.ChristCookies)){if(!Game.Has(CM.Data.ChristCookies[i])){missingChristmasCookies.push(CM.Data.ChristCookies[i]);specDisp=true}}var missingValentineCookies=[];for(let i of Object.keys(CM.Data.ValCookies)){if(!Game.Has(CM.Data.ValCookies[i])){missingValentineCookies.push(CM.Data.ValCookies[i]);specDisp=true}}var missingNormalEggs=[];for(let i of Object.keys(Game.eggDrops)){if(!Game.HasUnlocked(Game.eggDrops[i])){missingNormalEggs.push(Game.eggDrops[i]);specDisp=true}}var missingRareEggs=[];for(let i of Object.keys(Game.rareEggDrops)){if(!Game.HasUnlocked(Game.rareEggDrops[i])){missingRareEggs.push(Game.rareEggDrops[i]);specDisp=true}}var missingPlantDrops=[];for(let i of Object.keys(CM.Data.PlantDrops)){if(!Game.HasUnlocked(CM.Data.PlantDrops[i])){missingPlantDrops.push(CM.Data.PlantDrops[i]);specDisp=true}}var choEgg=Game.HasUnlocked("Chocolate egg")&&!Game.Has("Chocolate egg");var centEgg=Game.Has("Century egg");if(Game.season==="christmas"||specDisp||choEgg||centEgg){stats.appendChild(CM.Disp.CreateStatsHeader("Season Specials","Sea"));if(CM.Options.Header.Sea){if(missingHalloweenCookies.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Halloween Cookies Left to Buy",CM.Disp.CreateStatsMissDisp(missingHalloweenCookies)));if(missingChristmasCookies.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Christmas Cookies Left to Buy",CM.Disp.CreateStatsMissDisp(missingChristmasCookies)));if(missingValentineCookies.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Valentine Cookies Left to Buy",CM.Disp.CreateStatsMissDisp(missingValentineCookies)));if(missingNormalEggs.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Normal Easter Eggs Left to Unlock",CM.Disp.CreateStatsMissDisp(missingNormalEggs)));if(missingRareEggs.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Rare Easter Eggs Left to Unlock",CM.Disp.CreateStatsMissDisp(missingRareEggs)));if(missingPlantDrops.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Rare Plant Drops Left to Unlock",CM.Disp.CreateStatsMissDisp(missingPlantDrops)));if(Game.season==="christmas")stats.appendChild(CM.Disp.CreateStatsListing("basic","Reindeer Reward",document.createTextNode(Beautify(CM.Cache.SeaSpec))));if(choEgg){stats.appendChild(CM.Disp.CreateStatsListing("withTooltip","Chocolate Egg Cookies",document.createTextNode(Beautify(CM.Cache.lastChoEgg)),"ChoEggTooltipPlaceholder"))}if(centEgg){stats.appendChild(CM.Disp.CreateStatsListing("basic","Century Egg Multiplier",document.createTextNode(Math.round((CM.Cache.CentEgg-1)*1e4)/100+"%")))}}}stats.appendChild(CM.Disp.CreateStatsHeader("Miscellaneous","Misc"));if(CM.Options.Header.Misc){stats.appendChild(CM.Disp.CreateStatsListing("basic","Average Cookies Per Second (Past "+(CM.Disp.cookieTimes[CM.Options.AvgCPSHist]<60?CM.Disp.cookieTimes[CM.Options.AvgCPSHist]+" seconds":CM.Disp.cookieTimes[CM.Options.AvgCPSHist]/60+(CM.Options.AvgCPSHist===3?" minute":" minutes"))+")",document.createTextNode(Beautify(CM.Cache.AvgCPS,3))));stats.appendChild(CM.Disp.CreateStatsListing("basic","Average Cookie Clicks Per Second (Past "+CM.Disp.clickTimes[CM.Options.AvgClicksHist]+(CM.Options.AvgClicksHist===0?" second":" seconds")+")",document.createTextNode(Beautify(CM.Cache.AverageClicks,1))));if(Game.Has("Fortune cookies")){var fortunes=[];for(let i of Object.keys(CM.Data.Fortunes)){if(!Game.Has(CM.Data.Fortunes[i])){fortunes.push(CM.Data.Fortunes[i])}}if(fortunes.length!=0)stats.appendChild(CM.Disp.CreateStatsListing("basic","Fortune Upgrades Left to Buy",CM.Disp.CreateStatsMissDisp(fortunes)))}stats.appendChild(CM.Disp.CreateStatsListing("basic","Missed Golden Cookies",document.createTextNode(Beautify(Game.missedGoldenClicks))));if(Game.prefs.autosave){var timer=document.createElement("span");timer.id="CMStatsAutosaveTimer";timer.innerText=Game.sayTime(Game.fps*60-(Game.OnAscend?0:Game.T%(Game.fps*60)),4);stats.appendChild(CM.Disp.CreateStatsListing("basic","Time till autosave",timer))}}l("menu").insertBefore(stats,l("menu").childNodes[2]);if(CM.Options.MissingUpgrades){CM.Disp.AddMissingUpgrades()}};CM.Disp.CreateStatsHeader=function(text,config){let div=document.createElement("div");div.className="listing";div.style.padding="5px 16px";div.style.opacity="0.7";div.style.fontSize="17px";div.style.fontFamily='"Kavoon", Georgia, serif';div.appendChild(document.createTextNode(text+" "));let span=document.createElement("span");span.style.cursor="pointer";span.style.display="inline-block";span.style.height="14px";span.style.width="14px";span.style.borderRadius="7px";span.style.textAlign="center";span.style.backgroundColor="#C0C0C0";span.style.color="black";span.style.fontSize="13px";span.style.verticalAlign="middle";span.textContent=CM.Options.Header[config]?"-":"+";span.onclick=function(){CM.Config.ToggleHeader(config);Game.UpdateMenu()};div.appendChild(span);return div};CM.Disp.CreateStatsListing=function(type,name,text,placeholder){let div=document.createElement("div");div.className="listing";var listingName=document.createElement("b");listingName.textContent=name;div.appendChild(listingName);if(type==="withTooltip"){div.className="listing";var tooltip=document.createElement("span");tooltip.onmouseout=function(){Game.tooltip.hide()};tooltip.onmouseover=function(){Game.tooltip.draw(this,escape(CM.Disp[placeholder].innerHTML))};tooltip.style.cursor="default";tooltip.style.display="inline-block";tooltip.style.height="10px";tooltip.style.width="10px";tooltip.style.borderRadius="5px";tooltip.style.textAlign="center";tooltip.style.backgroundColor="#C0C0C0";tooltip.style.color="black";tooltip.style.fontSize="9px";tooltip.style.verticalAlign="bottom";tooltip.textContent="?";div.appendChild(tooltip);div.appendChild(document.createTextNode(" "))}div.appendChild(document.createTextNode(": "));div.appendChild(text);return div};CM.Disp.CreateStatsMissDisp=function(theMissDisp){var frag=document.createDocumentFragment();frag.appendChild(document.createTextNode(theMissDisp.length+" "));let span=document.createElement("span");span.onmouseout=function(){Game.tooltip.hide()};var placeholder=document.createElement("div");var missing=document.createElement("div");missing.style.minWidth="140px";missing.style.marginBottom="4px";let title=document.createElement("div");title.className="name";title.style.marginBottom="4px";title.style.textAlign="center";title.textContent="Missing";missing.appendChild(title);for(let i of Object.keys(theMissDisp)){let div=document.createElement("div");div.style.textAlign="center";div.appendChild(document.createTextNode(theMissDisp[i]));missing.appendChild(div)}placeholder.appendChild(missing);span.onmouseover=function(){Game.tooltip.draw(this,escape(placeholder.innerHTML))};span.style.cursor="default";span.style.display="inline-block";span.style.height="10px";span.style.width="10px";span.style.borderRadius="5px";span.style.textAlign="center";span.style.backgroundColor="#C0C0C0";span.style.color="black";span.style.fontSize="9px";span.style.verticalAlign="bottom";span.textContent="?";frag.appendChild(span);return frag};CM.Disp.CreateStatsLuckySection=function(){var goldCookTooltip=Game.auraMult("Dragon's Fortune")?"GoldCookDragonsFortuneTooltipPlaceholder":"GoldCookTooltipPlaceholder";var section=document.createElement("div");section.className="CMStatsLuckySection";var luckyColor=Game.cookies+CM.Disp.GetWrinkConfigBank()Missing Prestige upgrades: "+prestigeUpgradesMissing+"/"+Game.PrestigeUpgrades.length+" ("+Math.floor(prestigeUpgradesMissing/Game.PrestigeUpgrades.length*100)+"%)";title.appendChild(titlefrag);menuSection.appendChild(title);let upgrades=document.createElement("div");upgrades.className="listing crateBox";upgrades.innerHTML=CM.Cache.MissingUpgradesPrestige;menuSection.appendChild(upgrades)}else if(menuSection.children[0].innerHTML==="Upgrades"){if(CM.Cache.MissingUpgrades){let normalUpgradesMissing=CM.Cache.MissingUpgrades.match(new RegExp("div","g")||[]).length/2;let title=document.createElement("div");title.id="CMMissingUpgradesTitle";title.className="listing";let titlefrag=document.createElement("div");titlefrag.innerHTML="Missing normal upgrades: "+normalUpgradesMissing+"/"+(Game.UpgradesByPool[""].length+Game.UpgradesByPool.tech.length)+" ("+Math.floor(normalUpgradesMissing/(Game.UpgradesByPool[""].length+Game.UpgradesByPool.tech.length)*100)+"%)";title.appendChild(titlefrag);menuSection.insertBefore(title,menuSection.childNodes[3]);let upgrades=document.createElement("div");upgrades.className="listing crateBox";upgrades.innerHTML=CM.Cache.MissingUpgrades;menuSection.insertBefore(upgrades,document.getElementById("CMMissingUpgradesTitle").nextSibling)}if(CM.Cache.MissingUpgradesCookies){let cookieUpgradesMissing=CM.Cache.MissingUpgradesCookies.match(new RegExp("div","g")||[]).length/2;let title=document.createElement("div");title.id="CMMissingUpgradesCookiesTitle";title.className="listing";let titlefrag=document.createElement("div");titlefrag.innerHTML="Missing Cookie upgrades: "+cookieUpgradesMissing+"/"+Game.UpgradesByPool.cookie.length+" ("+Math.floor(cookieUpgradesMissing/Game.UpgradesByPool.cookie.length*100)+"%)";title.appendChild(titlefrag);menuSection.appendChild(title);let upgrades=document.createElement("div");upgrades.className="listing crateBox";upgrades.innerHTML=CM.Cache.MissingUpgradesCookies;menuSection.appendChild(upgrades)}}}}};CM.Disp.crateMissing=function(me){var classes="crate upgrade missing";if(me.pool==="prestige")classes+=" heavenly";var noFrame=0;if(!Game.prefs.crates)noFrame=1;if(noFrame)classes+=" noFrame";let icon=me.icon;if(me.iconFunction)icon=me.iconFunction();let tooltip=`function() {return Game.crateTooltip(Game.UpgradesById[${me.id}], 'stats');}`;return`
\n\t
`};CM.Disp.CreateWrinklerButtons=function(){var popAllA=document.createElement("a");popAllA.id="PopAllNormalWrinklerButton";popAllA.textContent="Pop All Normal";popAllA.className="option";popAllA.onclick=function(){CM.Disp.PopAllNormalWrinklers()};l("sectionLeftExtra").children[0].append(popAllA);var popFattestA=document.createElement("a");popFattestA.id="PopFattestWrinklerButton";popFattestA.textContent="Pop Single Fattest";popFattestA.className="option";popFattestA.onclick=function(){if(CM.Cache.WrinklersFattest[1])Game.wrinklers[CM.Cache.WrinklersFattest[1]].hp=0};l("sectionLeftExtra").children[0].append(popFattestA)};CM.Disp.UpdateWrinklerButtons=function(){if(CM.Options.WrinklerButtons){l("PopAllNormalWrinklerButton").style.display="";l("PopFattestWrinklerButton").style.display=""}else{l("PopAllNormalWrinklerButton").style.display="none";l("PopFattestWrinklerButton").style.display="none"}};CM.Disp.TooltipText=[["GoldCookTooltipPlaceholder","Calculated with Golden Switch off","200px"],["GoldCookDragonsFortuneTooltipPlaceholder","Calculated with Golden Switch off and at least one golden cookie on-screen","240px"],["PrestMaxTooltipPlaceholder","The MAX prestige is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg","320px"],["NextPrestTooltipPlaceholder","Calculated with cookies gained from wrinklers and Chocolate egg","200px"],["HeavenChipMaxTooltipPlaceholder","The MAX heavenly chips is calculated with the cookies gained from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and buying Chocolate egg","330px"],["ResetTooltipPlaceholder","The bonus income you would get from new prestige levels unlocked at 100% of its potential and from ascension achievements if you have the same buildings/upgrades after reset","370px"],["ChoEggTooltipPlaceholder","The amount of cookies you would get from popping all wrinklers with Skruuia god in Diamond slot, selling all stock market goods, selling all buildings with Earth Shatterer and Reality Bending auras, and then buying Chocolate egg","300px"]];CM.Disp.colorTextPre="CMText";CM.Disp.colorBackPre="CMBack";CM.Disp.colorBorderPre="CMBorder";CM.Disp.colorBlue="Blue";CM.Disp.colorGreen="Green";CM.Disp.colorYellow="Yellow";CM.Disp.colorOrange="Orange";CM.Disp.colorRed="Red";CM.Disp.colorPurple="Purple";CM.Disp.colorGray="Gray";CM.Disp.colorPink="Pink";CM.Disp.colorBrown="Brown";CM.Disp.colors=[CM.Disp.colorBlue,CM.Disp.colorGreen,CM.Disp.colorYellow,CM.Disp.colorOrange,CM.Disp.colorRed,CM.Disp.colorPurple,CM.Disp.colorGray,CM.Disp.colorPink,CM.Disp.colorBrown];CM.Disp.buffColors={Frenzy:CM.Disp.colorYellow,"Dragon Harvest":CM.Disp.colorBrown,"Elder frenzy":CM.Disp.colorGreen,Clot:CM.Disp.colorRed,"Click frenzy":CM.Disp.colorBlue,Dragonflight:CM.Disp.colorPink};CM.Disp.GCTimers={};CM.Disp.cookieTimes=[10,15,30,60,300,600,900,1800];CM.Disp.clickTimes=[1,5,10,15,30];CM.Disp.TooltipWrinklerBeingShown=[];CM.Disp.Title="";CM.Disp.TooltipWrinklerArea=0;CM.Disp.TooltipWrinkler=-1;CM.Main.Loop=function(){if(CM.Disp.lastAscendState!=Game.OnAscend){CM.Disp.lastAscendState=Game.OnAscend;CM.Disp.UpdateAscendState()}if(!Game.OnAscend&&Game.AscendTimer===0){if(CM.Sim.DoSims){CM.Cache.CacheIncome();CM.Cache.NoGoldSwitchCPS();CM.Cache.CacheGoldenAndWrathCookiesMults();CM.Cache.CacheStats();CM.Cache.CacheMissingUpgrades();CM.Cache.CacheChain();CM.Cache.CacheDragonCost();CM.Cache.CacheSeaSpec();CM.Cache.CacheSellForChoEgg();CM.Sim.DoSims=0}var hasBuildAura=Game.auraMult("Fierce Hoarder")>0;if(!CM.Cache.HadBuildAura&&hasBuildAura){CM.Cache.HadBuildAura=true;CM.Cache.DoRemakeBuildPrices=1}else if(CM.Cache.HadBuildAura&&!hasBuildAura){CM.Cache.HadBuildAura=false;CM.Cache.DoRemakeBuildPrices=1}if(CM.Cache.DoRemakeBuildPrices){CM.Cache.CacheBuildingsPrices();CM.Cache.DoRemakeBuildPrices=0}CM.Cache.CacheWrinklers();CM.Cache.CachePP()}CM.Main.CheckGoldenCookie();CM.Main.CheckTickerFortune();CM.Main.CheckSeasonPopup();CM.Main.CheckGardenTick();CM.Main.CheckMagicMeter();CM.Main.CheckWrinklerCount();CM.Cache.CacheCurrWrinklerCPS();CM.Cache.CacheAvgCPS()};CM.Main.DelayInit=function(){CM.Sim.InitData();CM.Cache.InitCache();CM.Disp.CreateCssArea();CM.Disp.CreateBotBar();CM.Disp.CreateTimerBar();CM.Disp.CreateUpgradeBar();CM.Disp.CreateWhiteScreen();CM.Disp.CreateFavicon();for(let i of Object.keys(CM.Disp.TooltipText)){CM.Disp.CreateSimpleTooltip(CM.Disp.TooltipText[i][0],CM.Disp.TooltipText[i][1],CM.Disp.TooltipText[i][2])}CM.Disp.CreateWrinklerButtons();CM.Main.ReplaceTooltips();CM.Main.AddWrinklerAreaDetect();CM.Main.ReplaceNative();CM.Main.ReplaceNativeGrimoire();Game.CalculateGains();CM.Config.LoadConfig();CM.Disp.lastAscendState=Game.OnAscend;if(Game.prefs.popups)Game.Popup("Cookie Monster version "+CM.VersionMajor+"."+CM.VersionMinor+" loaded!");else Game.Notify("Cookie Monster version "+CM.VersionMajor+"."+CM.VersionMinor+" loaded!","","",1,1);l("products").style.display="grid";l("storeBulk").style.gridRow="1/1";l("upgrades").style.display="flex";l("upgrades").style["flex-wrap"]="wrap";Game.Win("Third-party")};CM.Main.ReplaceNative=function(){CM.Backup.Beautify=Beautify;Beautify=CM.Disp.Beautify;CM.Backup.CalculateGains=Game.CalculateGains;eval("CM.Backup.CalculateGainsMod = "+Game.CalculateGains.toString().split("ages');").join("ages');CM.Sim.DateAges = Date.now();").split("if (Game.Has('Century").join("CM.Sim.DateCentury = Date.now();if (Game.Has('Century"));Game.CalculateGains=function(){CM.Backup.CalculateGainsMod();CM.Sim.DoSims=1};CM.Backup.tooltip={};CM.Backup.tooltip.draw=Game.tooltip.draw;eval("CM.Backup.tooltip.drawMod = "+Game.tooltip.draw.toString().split("this").join("Game.tooltip"));Game.tooltip.draw=function(from,text,origin){CM.Backup.tooltip.drawMod(from,text,origin)};CM.Backup.tooltip.update=Game.tooltip.update;eval("CM.Backup.tooltip.updateMod = "+Game.tooltip.update.toString().split("this.").join("Game.tooltip."));Game.tooltip.update=function(){CM.Backup.tooltip.updateMod();CM.Disp.UpdateTooltipLocation()};CM.Backup.UpdateWrinklers=Game.UpdateWrinklers;Game.UpdateWrinklers=function(){CM.Main.FixMouseY(CM.Backup.UpdateWrinklers)};CM.Backup.UpdateSpecial=Game.UpdateSpecial;Game.UpdateSpecial=function(){CM.Main.FixMouseY(CM.Backup.UpdateSpecial)};l("bigCookie").removeEventListener("click",Game.ClickCookie,false);l("bigCookie").addEventListener("click",(function(){CM.Main.FixMouseY(Game.ClickCookie)}),false);CM.Backup.RebuildUpgrades=Game.RebuildUpgrades;Game.RebuildUpgrades=function(){CM.Backup.RebuildUpgrades();CM.Disp.ReplaceTooltipUpgrade();Game.CalculateGains()};CM.Backup.ClickProduct=Game.ClickProduct;Game.ClickProduct=function(what){if(!CM.Options.BulkBuyBlock||Game.ObjectsById[what].bulkPrice{var coords=child.id.slice(-3);child.onmouseover=function(){Game.tooltip.dynamic=1;Game.tooltip.draw(this,(function(){return CM.Disp.Tooltip("p",[`${coords[0]}`,`${coords[2]}`])}),"this");Game.tooltip.wobble()}}))}};CM.Main.FindShimmer=function(){CM.Main.currSpawnedGoldenCookieState=0;CM.Cache.goldenShimmersByID={};for(let i of Object.keys(Game.shimmers)){CM.Cache.goldenShimmersByID[Game.shimmers[i].id]=Game.shimmers[i];if(Game.shimmers[i].spawnLead&&Game.shimmers[i].type==="golden"){CM.Cache.spawnedGoldenShimmer=Game.shimmers[i];CM.Main.currSpawnedGoldenCookieState+=1}}};CM.Main.CheckGoldenCookie=function(){CM.Main.FindShimmer();for(let i of Object.keys(CM.Disp.GCTimers)){if(typeof CM.Cache.goldenShimmersByID[i]==="undefined"){CM.Disp.GCTimers[i].parentNode.removeChild(CM.Disp.GCTimers[i]);delete CM.Disp.GCTimers[i]}}if(CM.Main.lastGoldenCookieState!=Game.shimmerTypes.golden.n){CM.Main.lastGoldenCookieState=Game.shimmerTypes.golden.n;if(CM.Main.lastGoldenCookieState){if(CM.Main.lastSpawnedGoldenCookieState0){var CurrentWrinklers=0;for(let i in Game.wrinklers){if(Game.wrinklers[i].phase===2)CurrentWrinklers++}if(CurrentWrinklers>CM.Main.lastWrinklerCount){CM.Main.lastWrinklerCount=CurrentWrinklers;if(CurrentWrinklers===Game.getWrinklersMax()&&CM.Options.WrinklerMaxFlash){CM.Disp.Flash(3,"WrinklerMaxFlash")}else{CM.Disp.Flash(3,"WrinklerFlash")}if(CurrentWrinklers===Game.getWrinklersMax()&&CM.Options.WrinklerMaxSound){CM.Disp.PlaySound(CM.Options.WrinklerMaxSoundURL,"WrinklerMaxSound","WrinklerMaxVolume")}else{CM.Disp.PlaySound(CM.Options.WrinklerSoundURL,"WrinklerSound","WrinklerVolume")}if(CurrentWrinklers===Game.getWrinklersMax()&&CM.Options.WrinklerMaxNotification){CM.Disp.Notification("WrinklerMaxNotification","Maximum Wrinklers Reached","You have reached your maximum ammount of wrinklers")}else{CM.Disp.Notification("WrinklerNotification","A Wrinkler appeared","A new wrinkler has appeared")}}else{CM.Main.lastWrinklerCount=CurrentWrinklers}}};CM.Main.AddWrinklerAreaDetect=function(){l("backgroundLeftCanvas").onmouseover=function(){CM.Disp.TooltipWrinklerArea=1};l("backgroundLeftCanvas").onmouseout=function(){CM.Disp.TooltipWrinklerArea=0;Game.tooltip.hide();for(let i of Object.keys(Game.wrinklers)){CM.Disp.TooltipWrinklerBeingShown[i]=0}}};CM.Main.FixMouseY=function(target){if(CM.Options.TimerBar===1&&CM.Options.TimerBarPos===0){var timerBarHeight=parseInt(CM.Disp.TimerBar.style.height);Game.mouseY-=timerBarHeight;target();Game.mouseY+=timerBarHeight}else{target()}};CM.Sim.BuildingGetPrice=function(build,basePrice,start,free,increase){var moni=0;for(let i=0;i0){moni+=price;start--}}return moni};CM.Sim.Has=function(what){let it=CM.Sim.Upgrades[what];if(Game.ascensionMode===1&&(it.pool==="prestige"||it.tier==="fortune"))return 0;return it?it.bought:0};CM.Sim.Win=function(what){if(CM.Sim.Achievements[what]){if(CM.Sim.Achievements[what].won===0){CM.Sim.Achievements[what].won=1;if(Game.Achievements[what].pool!="shadow")CM.Sim.AchievementsOwned++}}};CM.Sim.HasAchiev=function(what){return CM.Sim.Achievements[what]?CM.Sim.Achievements[what].won:0};CM.Sim.GetHeavenlyMultiplier=function(){let heavenlyMult=0;if(CM.Sim.Has("Heavenly chip secret"))heavenlyMult+=.05;if(CM.Sim.Has("Heavenly cookie stand"))heavenlyMult+=.2;if(CM.Sim.Has("Heavenly bakery"))heavenlyMult+=.25;if(CM.Sim.Has("Heavenly confectionery"))heavenlyMult+=.25;if(CM.Sim.Has("Heavenly key"))heavenlyMult+=.25;heavenlyMult*=1+CM.Sim.auraMult("Dragon God")*.05;if(CM.Sim.Has("Lucky digit"))heavenlyMult*=1.01;if(CM.Sim.Has("Lucky number"))heavenlyMult*=1.01;if(CM.Sim.Has("Lucky payout"))heavenlyMult*=1.01;if(CM.Sim.hasGod){let godLvl=CM.Sim.hasGod("creation");if(godLvl===1)heavenlyMult*=.7;else if(godLvl===2)heavenlyMult*=.8;else if(godLvl===3)heavenlyMult*=.9}return heavenlyMult};CM.Sim.hasAura=function(what){if(Game.dragonAuras[CM.Sim.dragonAura].name===what||Game.dragonAuras[CM.Sim.dragonAura2].name===what)return true;else return false};CM.Sim.auraMult=function(what){var n=0;if(Game.dragonAuras[CM.Sim.dragonAura].name===what||Game.dragonAuras[CM.Sim.dragonAura2].name===what)n=1;if(Game.dragonAuras[CM.Sim.dragonAura].name==="Reality Bending"||Game.dragonAuras[CM.Sim.dragonAura2].name==="Reality Bending")n+=.1;return n};CM.Sim.hasGod=function(what){if(!CM.Sim.Objects.Temple.minigameLoaded){return false}var possibleGods=CM.Sim.Objects.Temple.minigame.gods;var god=possibleGods[what];for(let i=0;i<3;i++){if(CM.Sim.Objects.Temple.minigame.slot[i]==god.id)return i+1}return false};CM.Sim.eff=function(name){if(typeof CM.Sim.effs[name]==="undefined"){CM.Sim.effs[name]=1;return CM.Sim.effs[name]}else{return CM.Sim.effs[name]}};CM.Sim.GetTieredCpsMult=function(me){let mult=1;for(let i in Game.Objects[me.name].tieredUpgrades){if(!Game.Tiers[Game.Objects[me.name].tieredUpgrades[i].tier].special&&CM.Sim.Has(Game.Objects[me.name].tieredUpgrades[i].name))mult*=2}for(let j in Game.Objects[me.name].synergies){let syn=Game.Objects[me.name].synergies[j];if(CM.Sim.Has(syn.name)){if(syn.buildingTie1.name==me.name)mult*=1+.05*CM.Sim.Objects[syn.buildingTie2.name].amount;else if(syn.buildingTie2.name==me.name)mult*=1+.001*CM.Sim.Objects[syn.buildingTie1.name].amount}}if(Game.Objects[me.name].fortune&&CM.Sim.Has(Game.Objects[me.name].fortune.name))mult*=1.07;if(Game.Objects[me.name].grandma&&CM.Sim.Has(Game.Objects[me.name].grandma.name))mult*=1+CM.Sim.Objects["Grandma"].amount*.01*(1/(Game.Objects[me.name].id-1));return mult};CM.Sim.InitialBuildingData=function(buildingName){let me=Game.Objects[buildingName];let you={};eval("you.cps = "+me.cps.toString().split("Game.Has").join("CM.Sim.Has").split("Game.hasAura").join("CM.Sim.hasAura").split("Game.Objects").join("CM.Sim.Objects").split("Game.GetTieredCpsMult").join("CM.Sim.GetTieredCpsMult").split("Game.auraMult").join("CM.Sim.auraMult").split("Game.eff").join("CM.Sim.eff"));you.baseCps=me.baseCps;you.name=me.name;return you};CM.Sim.InitUpgrade=function(upgradeName){let me=Game.Upgrades[upgradeName];let you={};you.power=me.power;if(typeof me.power==="function"){eval("me.power = "+me.power.toString().split("Game.Has").join("CM.Sim.Has").split("Game.hasGod").join("CM.Sim.hasGod"))}you.pool=me.pool;you.name=me.name;return you};CM.Sim.InitAchievement=function(achievementName){let me=Game.Achievements[achievementName];let you={};you.name=me.name;return you};CM.Sim.InitData=function(){CM.Sim.Objects=[];for(let i of Object.keys(Game.Objects)){CM.Sim.Objects[i]=CM.Sim.InitialBuildingData(i)}CM.Sim.Upgrades=[];for(let i of Object.keys(Game.Upgrades)){CM.Sim.Upgrades[i]=CM.Sim.InitUpgrade(i)}CM.Sim.Achievements=[];for(let i of Object.keys(Game.Achievements)){CM.Sim.Achievements[i]=CM.Sim.InitAchievement(i)}CM.Sim.CopyData()};CM.Sim.CopyData=function(){CM.Sim.UpgradesOwned=Game.UpgradesOwned;CM.Sim.pledges=Game.pledges;CM.Sim.AchievementsOwned=Game.AchievementsOwned;CM.Sim.heavenlyPower=Game.heavenlyPower;CM.Sim.prestige=Game.prestige;for(let i of Object.keys(Game.Objects)){let me=Game.Objects[i];let you=CM.Sim.Objects[i];if(you===undefined){you=CM.Sim.Objects[i]=CM.Sim.InitialBuildingData(i);CM.Disp.CreateBotBarBuildingColumn(i)}you.amount=me.amount;you.level=me.level;you.totalCookies=me.totalCookies;you.basePrice=me.basePrice;you.free=me.free;if(me.minigameLoaded)you.minigameLoaded=me.minigameLoaded;you.minigame=me.minigame}for(let i of Object.keys(Game.Upgrades)){let me=Game.Upgrades[i];let you=CM.Sim.Upgrades[i];if(you===undefined){you=CM.Sim.Upgrades[i]=CM.Sim.InitUpgrade(i)}you.bought=me.bought}for(let i of Object.keys(Game.Achievements)){let me=Game.Achievements[i];let you=CM.Sim.Achievements[i];if(you===undefined){you=CM.Sim.Achievements[i]=CM.Sim.InitAchievement(i)}you.won=me.won}CM.Cache.CacheDragonAuras();CM.Sim.dragonAura=CM.Cache.dragonAura;CM.Sim.dragonAura2=CM.Cache.dragonAura2};CM.Sim.CalculateGains=function(){CM.Sim.cookiesPs=0;let mult=1;let effs={};for(let i of Object.keys(Game.Objects)){if(Game.Objects[i].minigameLoaded&&Game.Objects[i].minigame.effs){let myEffs=Game.Objects[i].minigame.effs;for(let ii in myEffs){if(effs[ii])effs[ii]*=myEffs[ii];else effs[ii]=myEffs[ii]}}}CM.Sim.effs=effs;if(Game.ascensionMode!=1)mult+=parseFloat(CM.Sim.prestige)*.01*CM.Sim.heavenlyPower*CM.Sim.GetHeavenlyMultiplier();mult*=CM.Sim.eff("cps");if(CM.Sim.Has("Heralds")&&Game.ascensionMode!=1)mult*=1+.01*Game.heralds;for(let i of Object.keys(Game.cookieUpgrades)){let me=Game.cookieUpgrades[i];if(CM.Sim.Has(me.name)){if(typeof me.power==="function"){mult*=1+CM.Sim.Upgrades[me.name].power(CM.Sim.Upgrades[me.name])*.01}else mult*=1+me.power*.01}}if(CM.Sim.Has("Specialized chocolate chips"))mult*=1.01;if(CM.Sim.Has("Designer cocoa beans"))mult*=1.02;if(CM.Sim.Has("Underworld ovens"))mult*=1.03;if(CM.Sim.Has("Exotic nuts"))mult*=1.04;if(CM.Sim.Has("Arcane sugar"))mult*=1.05;if(CM.Sim.Has("Increased merriness"))mult*=1.15;if(CM.Sim.Has("Improved jolliness"))mult*=1.15;if(CM.Sim.Has("A lump of coal"))mult*=1.01;if(CM.Sim.Has("An itchy sweater"))mult*=1.01;if(CM.Sim.Has("Santa's dominion"))mult*=1.2;if(CM.Sim.Has("Fortune #100"))mult*=1.01;if(CM.Sim.Has("Fortune #101"))mult*=1.07;if(CM.Sim.Has("Dragon scale"))mult*=1.03;let buildMult=1;if(CM.Sim.hasGod){let godLvl=CM.Sim.hasGod("asceticism");if(godLvl===1)mult*=1.15;else if(godLvl===2)mult*=1.1;else if(godLvl===3)mult*=1.05;godLvl=CM.Sim.hasGod("ages");if(godLvl===1)mult*=1+.15*Math.sin(CM.Sim.DateAges/1e3/(60*60*3)*Math.PI*2);else if(godLvl===2)mult*=1+.15*Math.sin(CM.Sim.DateAges/1e3/(60*60*12)*Math.PI*2);else if(godLvl===3)mult*=1+.15*Math.sin(CM.Sim.DateAges/1e3/(60*60*24)*Math.PI*2);godLvl=CM.Sim.hasGod("decadence");if(godLvl===1)buildMult*=.93;else if(godLvl===2)buildMult*=.95;else if(godLvl===3)buildMult*=.98;godLvl=CM.Sim.hasGod("industry");if(godLvl===1)buildMult*=1.1;else if(godLvl===2)buildMult*=1.06;else if(godLvl===3)buildMult*=1.03;godLvl=CM.Sim.hasGod("labor");if(godLvl===1)buildMult*=.97;else if(godLvl===2)buildMult*=.98;else if(godLvl===3)buildMult*=.99}if(CM.Sim.Has("Santa's legacy"))mult*=1+(Game.santaLevel+1)*.03;let milkProgress=CM.Sim.AchievementsOwned/25;let milkMult=1;if(CM.Sim.Has("Santa's milk and cookies"))milkMult*=1.05;milkMult*=1+CM.Sim.auraMult("Breath of Milk")*.05;if(CM.Sim.hasGod){let godLvl=CM.Sim.hasGod("mother");if(godLvl===1)milkMult*=1.1;else if(godLvl===2)milkMult*=1.05;else if(godLvl===3)milkMult*=1.03}milkMult*=CM.Sim.eff("milk");let catMult=1;if(CM.Sim.Has("Kitten helpers"))catMult*=1+milkProgress*.1*milkMult;if(CM.Sim.Has("Kitten workers"))catMult*=1+milkProgress*.125*milkMult;if(CM.Sim.Has("Kitten engineers"))catMult*=1+milkProgress*.15*milkMult;if(CM.Sim.Has("Kitten overseers"))catMult*=1+milkProgress*.175*milkMult;if(CM.Sim.Has("Kitten managers"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten accountants"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten specialists"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten experts"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten consultants"))catMult*=1+milkProgress*.2*milkMult;if(CM.Sim.Has("Kitten assistants to the regional manager"))catMult*=1+milkProgress*.175*milkMult;if(CM.Sim.Has("Kitten marketeers"))catMult*=1+milkProgress*.15*milkMult;if(CM.Sim.Has("Kitten analysts"))catMult*=1+milkProgress*.125*milkMult;if(CM.Sim.Has("Kitten executives"))catMult*=1+milkProgress*.115*milkMult;if(CM.Sim.Has("Kitten angels"))catMult*=1+milkProgress*.1*milkMult;if(CM.Sim.Has("Fortune #103"))catMult*=1+milkProgress*.05*milkMult;for(let i of Object.keys(CM.Sim.Objects)){let me=CM.Sim.Objects[i];let storedCps=me.cps(me);if(Game.ascensionMode!=1)storedCps*=(1+me.level*.01)*buildMult;if(me.name==="Grandma"&&CM.Sim.Has("Milkhelp® lactose intolerance relief tablets"))storedCps*=1+.05*milkProgress*milkMult;CM.Sim.cookiesPs+=me.amount*storedCps}if(CM.Sim.Has('"egg"'))CM.Sim.cookiesPs+=9;mult*=catMult;let eggMult=1;if(CM.Sim.Has("Chicken egg"))eggMult*=1.01;if(CM.Sim.Has("Duck egg"))eggMult*=1.01;if(CM.Sim.Has("Turkey egg"))eggMult*=1.01;if(CM.Sim.Has("Quail egg"))eggMult*=1.01;if(CM.Sim.Has("Robin egg"))eggMult*=1.01;if(CM.Sim.Has("Ostrich egg"))eggMult*=1.01;if(CM.Sim.Has("Cassowary egg"))eggMult*=1.01;if(CM.Sim.Has("Salmon roe"))eggMult*=1.01;if(CM.Sim.Has("Frogspawn"))eggMult*=1.01;if(CM.Sim.Has("Shark egg"))eggMult*=1.01;if(CM.Sim.Has("Turtle egg"))eggMult*=1.01;if(CM.Sim.Has("Ant larva"))eggMult*=1.01;if(CM.Sim.Has("Century egg")){var day=Math.floor((CM.Sim.DateCentury-Game.startDate)/1e3/10)*10/60/60/24;day=Math.min(day,100);CM.Cache.CentEgg=1+(1-Math.pow(1-day/100,3))*.1;eggMult*=CM.Cache.CentEgg}mult*=eggMult;if(CM.Sim.Has("Sugar baking"))mult*=1+Math.min(100,Game.lumps)*.01;mult*=1+CM.Sim.auraMult("Radiant Appetite");let rawCookiesPs=CM.Sim.cookiesPs*mult;for(let i of Object.keys(Game.CpsAchievements)){if(rawCookiesPs>=Game.CpsAchievements[i].threshold)CM.Sim.Win(Game.CpsAchievements[i].name)}CM.Sim.cookiesPsRaw=rawCookiesPs;let n=Game.shimmerTypes.golden.n;let auraMult=CM.Sim.auraMult("Dragon's Fortune");for(let i=0;i=7)CM.Sim.Win("Elder");if(!CM.Sim.HasAchiev("Veteran")&&grandmas>=14)CM.Sim.Win("Veteran");let buildingsOwned=0;let mathematician=1;let base10=1;let minAmount=1e5;for(let i of Object.keys(CM.Sim.Objects)){buildingsOwned+=CM.Sim.Objects[i].amount;minAmount=Math.min(CM.Sim.Objects[i].amount,minAmount);if(!CM.Sim.HasAchiev("Mathematician")){if(CM.Sim.Objects[i].amount=1)CM.Sim.Win("One with everything");if(mathematician===1)CM.Sim.Win("Mathematician");if(base10===1)CM.Sim.Win("Base 10");if(minAmount>=100)CM.Sim.Win("Centennial");if(minAmount>=150)CM.Sim.Win("Centennial and a half");if(minAmount>=200)CM.Sim.Win("Bicentennial");if(minAmount>=250)CM.Sim.Win("Bicentennial and a half");if(minAmount>=300)CM.Sim.Win("Tricentennial");if(minAmount>=350)CM.Sim.Win("Tricentennial and a half");if(minAmount>=400)CM.Sim.Win("Quadricentennial");if(minAmount>=450)CM.Sim.Win("Quadricentennial and a half");if(minAmount>=500)CM.Sim.Win("Quincentennial");if(minAmount>=550)CM.Sim.Win("Quincentennial and a half");if(minAmount>=600)CM.Sim.Win("Sexcentennial");if(buildingsOwned>=100)CM.Sim.Win("Builder");if(buildingsOwned>=500)CM.Sim.Win("Architect");if(buildingsOwned>=1e3)CM.Sim.Win("Engineer");if(buildingsOwned>=2e3)CM.Sim.Win("Lord of Constructs");if(buildingsOwned>=4e3)CM.Sim.Win("Grand design");if(buildingsOwned>=8e3)CM.Sim.Win("Ecumenopolis");if(CM.Sim.UpgradesOwned>=20)CM.Sim.Win("Enhancer");if(CM.Sim.UpgradesOwned>=50)CM.Sim.Win("Augmenter");if(CM.Sim.UpgradesOwned>=100)CM.Sim.Win("Upgrader");if(CM.Sim.UpgradesOwned>=200)CM.Sim.Win("Lord of Progress");if(CM.Sim.UpgradesOwned>=300)CM.Sim.Win("The full picture");if(CM.Sim.UpgradesOwned>=400)CM.Sim.Win("When there's nothing left to add");if(buildingsOwned>=4e3&&CM.Sim.UpgradesOwned>=300)CM.Sim.Win("Polymath");if(buildingsOwned>=8e3&&CM.Sim.UpgradesOwned>=400)CM.Sim.Win("Renaissance baker");if(CM.Sim.Objects.Cursor.amount+CM.Sim.Objects.Grandma.amount>=777)CM.Sim.Win("The elder scrolls");let hasAllHalloCook=true;for(let i of Object.keys(CM.Data.HalloCookies)){if(!CM.Sim.Has(CM.Data.HalloCookies[i]))hasAllHalloCook=false}if(hasAllHalloCook)CM.Sim.Win("Spooky cookies");let hasAllChristCook=true;for(let i of Object.keys(CM.Data.ChristCookies)){if(!CM.Sim.Has(CM.Data.ChristCookies[i]))hasAllChristCook=false}if(hasAllChristCook)CM.Sim.Win("Let it snow");if(CM.Sim.Has("Fortune cookies")){let list=Game.Tiers.fortune.upgrades;let fortunes=0;for(let i of Object.keys(list)){if(CM.Sim.Has(list[i].name))fortunes++}if(fortunes>=list.length)CM.Sim.Win("O Fortuna")}};CM.Sim.NoGoldSwitchCPS=function(){CM.Sim.CopyData();CM.Sim.Upgrades["Golden switch [off]"].bought=0;CM.Sim.CalculateGains();return CM.Sim.cookiesPs};CM.Sim.BuyBuildingsBonusIncome=function(building,amount){CM.Sim.CopyData();let me=CM.Sim.Objects[building];me.amount+=amount;if(building==="Cursor"){if(me.amount>=1)CM.Sim.Win("Click");if(me.amount>=2)CM.Sim.Win("Double-click");if(me.amount>=50)CM.Sim.Win("Mouse wheel");if(me.amount>=100)CM.Sim.Win("Of Mice and Men");if(me.amount>=200)CM.Sim.Win("The Digital");if(me.amount>=300)CM.Sim.Win("Extreme polydactyly");if(me.amount>=400)CM.Sim.Win("Dr. T");if(me.amount>=500)CM.Sim.Win("Thumbs, phalanges, metacarpals");if(me.amount>=600)CM.Sim.Win("With her finger and her thumb");if(me.amount>=700)CM.Sim.Win("Gotta hand it to you");if(me.amount>=800)CM.Sim.Win("The devil's workshop")}else{for(let j in Game.Objects[me.name].tieredAchievs){if(me.amount>=Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock)CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name)}}var lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}return CM.Sim.cookiesPs-Game.cookiesPs};CM.Sim.BuyUpgradesBonusIncome=function(upgrade){if(Game.Upgrades[upgrade].pool==="toggle"||Game.Upgrades[upgrade].bought===0&&Game.Upgrades[upgrade].unlocked&&Game.Upgrades[upgrade].pool!="prestige"){CM.Sim.CopyData();let me=CM.Sim.Upgrades[upgrade];me.bought=1;if(Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool))CM.Sim.UpgradesOwned++;if(upgrade==="Elder Pledge"){CM.Sim.pledges++;if(CM.Sim.pledges>0)CM.Sim.Win("Elder nap");if(CM.Sim.pledges>=5)CM.Sim.Win("Elder slumber")}else if(upgrade==="Elder Covenant"){CM.Sim.Win("Elder calm")}else if(upgrade==="Prism heart biscuits"){CM.Sim.Win("Lovely cookies")}else if(upgrade==="Heavenly key"){CM.Sim.Win("Wholesome")}var lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}let diffMouseCPS=CM.Sim.mouseCps()-Game.computedMouseCps;if(diffMouseCPS){return[CM.Sim.cookiesPs-Game.cookiesPs,diffMouseCPS]}return[CM.Sim.cookiesPs-Game.cookiesPs]}else{return[]}};CM.Sim.mouseCps=function(){let add=0;if(CM.Sim.Has("Thousand fingers"))add+=.1;if(CM.Sim.Has("Million fingers"))add*=5;if(CM.Sim.Has("Billion fingers"))add*=10;if(CM.Sim.Has("Trillion fingers"))add*=20;if(CM.Sim.Has("Quadrillion fingers"))add*=20;if(CM.Sim.Has("Quintillion fingers"))add*=20;if(CM.Sim.Has("Sextillion fingers"))add*=20;if(CM.Sim.Has("Septillion fingers"))add*=20;if(CM.Sim.Has("Octillion fingers"))add*=20;if(CM.Sim.Has("Nonillion fingers"))add*=20;let num=0;for(let i of Object.keys(CM.Sim.Objects)){num+=CM.Sim.Objects[i].amount}num-=CM.Sim.Objects.Cursor.amount;add=add*num;if(CM.Sim.Has("Plastic mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Iron mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Titanium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Adamantium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Unobtainium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Eludium mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Wishalloy mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Fantasteel mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Nevercrack mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Armythril mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Technobsidian mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Plasmarble mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Miraculite mouse"))add+=CM.Sim.cookiesPs*.01;if(CM.Sim.Has("Fortune #104"))add+=CM.Sim.cookiesPs*.01;let mult=1;if(CM.Sim.Has("Santa's helpers"))mult*=1.1;if(CM.Sim.Has("Cookie egg"))mult*=1.1;if(CM.Sim.Has("Halo gloves"))mult*=1.1;if(CM.Sim.Has("Dragon claw"))mult*=1.03;if(CM.Sim.Has("Aura gloves")){mult*=1+.05*Math.min(Game.Objects.Cursor.level,CM.Sim.Has("Luminous gloves")?20:10)}mult*=CM.Sim.eff("click");if(CM.Sim.Objects.Temple.minigameLoaded){if(CM.Sim.hasGod){let godLvl=CM.Sim.hasGod("labor");if(godLvl===1)mult*=1.15;else if(godLvl===2)mult*=1.1;else if(godLvl===3)mult*=1.05}}for(let i of Object.keys(Game.buffs)){if(typeof Game.buffs[i].multClick!="undefined")mult*=Game.buffs[i].multClick}mult*=1+CM.Sim.auraMult("Dragon Cursor")*.05;let out=mult*Game.ComputeCps(1,CM.Sim.Has("Reinforced index finger")+CM.Sim.Has("Carpal tunnel prevention cream")+CM.Sim.Has("Ambidextrous"),add);out=Game.runModHookOnValue("cookiesPerClick",out);if(Game.hasBuff("Cursed finger"))out=Game.buffs["Cursed finger"].power;return out};CM.Sim.CalculateChangeAura=function(aura){CM.Sim.CopyData();var auraToBeChanged=l("promptContent").children[0].innerHTML.includes("secondary");if(auraToBeChanged)CM.Sim.dragonAura2=aura;else CM.Sim.dragonAura=aura;let price=0;if(CM.Sim.dragonAura!=CM.Cache.dragonAura||CM.Sim.dragonAura2!=CM.Cache.dragonAura2){for(let i=Game.ObjectsById.length;i>-1,--i;){if(Game.ObjectsById[i].amount>0){var highestBuilding=CM.Sim.Objects[Game.ObjectsById[i].name].name;CM.Sim.Objects[highestBuilding].amount-=1;CM.Sim.buildingsOwned-=1;price=CM.Sim.Objects[highestBuilding].basePrice*Math.pow(Game.priceIncrease,Math.max(0,CM.Sim.Objects[highestBuilding].amount-1-CM.Sim.Objects[highestBuilding].free));price=Game.modifyBuildingPrice(CM.Sim.Objects[highestBuilding],price);price=Math.ceil(price);break}}}let lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}return[CM.Sim.cookiesPs-Game.cookiesPs,price]};CM.Sim.ResetBonus=function(newHeavenlyChips){let curCPS=Game.cookiesPs;CM.Sim.CopyData();if(CM.Sim.Upgrades["Heavenly key"].bought===0){CM.Sim.Upgrades["Heavenly chip secret"].bought=1;CM.Sim.Upgrades["Heavenly cookie stand"].bought=1;CM.Sim.Upgrades["Heavenly bakery"].bought=1;CM.Sim.Upgrades["Heavenly confectionery"].bought=1;CM.Sim.Upgrades["Heavenly key"].bought=1;CM.Sim.CalculateGains();curCPS=CM.Sim.cookiesPs;CM.Sim.CopyData()}if(CM.Cache.RealCookiesEarned>=1e6)CM.Sim.Win("Sacrifice");if(CM.Cache.RealCookiesEarned>=1e9)CM.Sim.Win("Oblivion");if(CM.Cache.RealCookiesEarned>=1e12)CM.Sim.Win("From scratch");if(CM.Cache.RealCookiesEarned>=1e15)CM.Sim.Win("Nihilism");if(CM.Cache.RealCookiesEarned>=1e18)CM.Sim.Win("Dematerialize");if(CM.Cache.RealCookiesEarned>=1e21)CM.Sim.Win("Nil zero zilch");if(CM.Cache.RealCookiesEarned>=1e24)CM.Sim.Win("Transcendence");if(CM.Cache.RealCookiesEarned>=1e27)CM.Sim.Win("Obliterate");if(CM.Cache.RealCookiesEarned>=1e30)CM.Sim.Win("Negative void");if(CM.Cache.RealCookiesEarned>=1e33)CM.Sim.Win("To crumbs, you say?");if(CM.Cache.RealCookiesEarned>=1e36)CM.Sim.Win("You get nothing");if(CM.Cache.RealCookiesEarned>=1e39)CM.Sim.Win("Humble rebeginnings");if(CM.Cache.RealCookiesEarned>=1e42)CM.Sim.Win("The end of the world");if(CM.Cache.RealCookiesEarned>=1e45)CM.Sim.Win("Oh, you're back");if(CM.Cache.RealCookiesEarned>=1e48)CM.Sim.Win("Lazarus");if(CM.Cache.RealCookiesEarned>=1e51)CM.Sim.Win("Smurf account");if(CM.Cache.RealCookiesEarned>=1e54)CM.Sim.Win("If at first you don't succeed");CM.Sim.Upgrades["Heavenly chip secret"].bought=1;CM.Sim.Upgrades["Heavenly cookie stand"].bought=1;CM.Sim.Upgrades["Heavenly bakery"].bought=1;CM.Sim.Upgrades["Heavenly confectionery"].bought=1;CM.Sim.Upgrades["Heavenly key"].bought=1;CM.Sim.prestige=newHeavenlyChips;let lastAchievementsOwned=CM.Sim.AchievementsOwned;CM.Sim.CalculateGains();CM.Sim.CheckOtherAchiev();if(lastAchievementsOwned!=CM.Sim.AchievementsOwned){CM.Sim.CalculateGains()}let ResetCPS=CM.Sim.cookiesPs-curCPS;CM.Sim.prestige=Game.prestige;return ResetCPS};CM.Sim.SellBuildingsForChoEgg=function(){let sellTotal=0;CM.Sim.CopyData();let buildingsToSacrifice=2;if(CM.Sim.dragonAura===5||CM.Sim.dragonAura===18){--buildingsToSacrifice}if(CM.Sim.dragonAura2===5||CM.Sim.dragonAura2===18){--buildingsToSacrifice}CM.Sim.dragonAura=5;CM.Sim.dragonAura2=18;for(let i=0;i0){highestBuilding=CM.Sim.Objects[j]}}highestBuilding.amount--;CM.Sim.buildingsOwned--}for(let i of Object.keys(CM.Sim.Objects)){let me=CM.Sim.Objects[i];sellTotal+=CM.Sim.BuildingSell(Game.Objects[me.name],Game.Objects[i].basePrice,me.amount,Game.Objects[i].free,me.amount)}return sellTotal};CM.init=function(){CM.Footer.isInitzializing=true;var proceed=true;if(Game.version!=CM.VersionMajor){proceed=confirm("Cookie Monster version "+CM.VersionMajor+"."+CM.VersionMinor+" is meant for Game version "+CM.VersionMajor+". Loading a different version may cause errors. Do you still want to load Cookie Monster?")}if(proceed){CM.Main.DelayInit();Game.registerHook("draw",CM.Disp.Draw);Game.registerHook("logic",CM.Main.Loop);CM.Footer.isInitzializing=false}};CM.save=function(){return JSON.stringify({settings:CM.Options,version:CM.VersionMajor+"."+CM.VersionMinor})};CM.load=function(str){let save=JSON.parse(str);CM.Config.LoadConfig(save.settings)};CM.Footer.AddJscolor=function(){CM.Footer.Jscolor=document.createElement("script");CM.Footer.Jscolor.type="text/javascript";CM.Footer.Jscolor.setAttribute("src","https://aktanusa.github.io/CookieMonster/jscolor/jscolor.js");document.head.appendChild(CM.Footer.Jscolor)};if(typeof CM.Footer.isInitzializing==="undefined"){CM.Footer.AddJscolor();var delay=setInterval((function(){if(typeof jscolor!=="undefined"){jscolor.init();Game.registerMod("CookieMonster",CM);clearInterval(delay)}}),500)} \ No newline at end of file diff --git a/src/Cache.js b/src/Cache.js index 4502a61..e6521dd 100644 --- a/src/Cache.js +++ b/src/Cache.js @@ -9,7 +9,6 @@ * This functions runs all cache-functions to generate all "full" cache * The declaration follows the structure of the CM.Cache.js file * It is called by CM.Main.DelayInit - * TODO: Add all functions that should be here and remove them from CM.Main.Loop() */ CM.Cache.InitCache = function() { CM.Cache.CacheDragonAuras(); @@ -63,7 +62,7 @@ CM.Cache.CacheWrinklers = function() { sucked *= toSuck; if (Game.Has('Wrinklerspawn')) sucked *= 1.05; if (CM.Sim.Objects.Temple.minigameLoaded) { - var godLvl = CM.Sim.hasGod('scorn'); + var godLvl = Game.hasGod('scorn'); if (godLvl === 1) sucked *= 1.15; else if (godLvl === 2) sucked *= 1.1; else if (godLvl === 3) sucked *= 1.05; @@ -96,7 +95,7 @@ CM.Cache.CacheWrinklers = function() { CM.Cache.CacheStats = function() { CM.Cache.Lucky = (CM.Cache.NoGoldSwitchCookiesPS * 900) / 0.15; CM.Cache.Lucky *= CM.Cache.DragonsFortuneMultAdjustment; - let cpsBuffMult = CM.Sim.getCPSBuffMult(); + let cpsBuffMult = CM.Cache.getCPSBuffMult(); if (cpsBuffMult > 0) CM.Cache.Lucky /= cpsBuffMult; else CM.Cache.Lucky = 0; CM.Cache.LuckyReward = CM.Cache.GoldenCookiesMult * (CM.Cache.Lucky * 0.15) + 13; @@ -146,10 +145,10 @@ CM.Cache.CacheGoldenAndWrathCookiesMults = function() { if (CM.Sim.Has('Green yeast digestives')) mult *= 1.01; if (CM.Sim.Has('Dragon fang')) mult *= 1.03; - goldenMult *= 1 + CM.Sim.auraMult('Ancestral Metamorphosis') * 0.1; - goldenMult *= CM.Sim.eff('goldenCookieGain'); - wrathMult *= 1 + CM.Sim.auraMult('Unholy Dominion') * 0.1; - wrathMult *= CM.Sim.eff('wrathCookieGain'); + goldenMult *= 1 + Game.auraMult('Ancestral Metamorphosis') * 0.1; + goldenMult *= Game.eff('goldenCookieGain'); + wrathMult *= 1 + Game.auraMult('Unholy Dominion') * 0.1; + wrathMult *= Game.eff('wrathCookieGain'); // Calculate final golden and wrath multipliers CM.Cache.GoldenCookiesMult = mult * goldenMult; @@ -161,7 +160,7 @@ CM.Cache.CacheGoldenAndWrathCookiesMults = function() { // Otherwise, the aura effect will be factored in the base CPS making the multiplier not requiring adjustment. CM.Cache.DragonsFortuneMultAdjustment = 1; if (Game.shimmerTypes.golden.n === 0) { - CM.Cache.DragonsFortuneMultAdjustment *= 1 + CM.Sim.auraMult('Dragon\'s Fortune') * 1.23; + CM.Cache.DragonsFortuneMultAdjustment *= 1 + Game.auraMult('Dragon\'s Fortune') * 1.23; } } }; @@ -208,7 +207,7 @@ CM.Cache.MaxChainMoni = function(digit, maxPayout, mult) { CM.Cache.CacheChain = function() { let maxPayout = CM.Cache.NoGoldSwitchCookiesPS * 60 * 60 * 6 * CM.Cache.DragonsFortuneMultAdjustment; // Removes effect of Frenzy etc. - let cpsBuffMult = CM.Sim.getCPSBuffMult(); + let cpsBuffMult = CM.Cache.getCPSBuffMult(); if (cpsBuffMult > 0) maxPayout /= cpsBuffMult; else maxPayout = 0; @@ -429,7 +428,7 @@ CM.Cache.CacheCurrWrinklerCPS = function() { } let godMult = 1; if (CM.Sim.Objects.Temple.minigameLoaded) { - var godLvl = CM.Sim.hasGod('scorn'); + var godLvl = Game.hasGod('scorn'); if (godLvl === 1) godMult *= 1.15; else if (godLvl === 2) godMult *= 1.1; else if (godLvl === 3) godMult *= 1.05; @@ -438,6 +437,31 @@ CM.Cache.CacheCurrWrinklerCPS = function() { CM.Cache.CurrWrinklerCPSMult = count * (count * 0.05 * 1.1) * (Game.Has('Sacrilegious corruption') * 0.05 + 1) * (Game.Has('Wrinklerspawn') * 0.05 + 1) * godMult; }; +/** + * This function returns the current CPS buff + * It is called by CM.Sim.CalculateGains(), CM.Disp.UpdateTooltipWarnings(), CM.Cache.CacheStats() and CM.Cache.CacheChain() + * @returns {number} mult The multiplier + */ +CM.Cache.getCPSBuffMult = function() { + var mult = 1; + for (let i of Object.keys(Game.buffs)) { + if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS; + } + return mult; +}; + +/** + * This function calculates CPS without the Golden Switch as it might be needed in other functions + * If so it CM.Sim.Win()'s them and the caller function will know to recall CM.Sim.CalculateGains() + * It is called at the end of any functions that simulates certain behaviour + */ +CM.Cache.NoGoldSwitchCPS = function() { + if (Game.Has('Golden switch [off]')) { + CM.Cache.NoGoldSwitchCookiesPS = CM.Sim.NoGoldSwitchCPS(); + } + else CM.Cache.NoGoldSwitchCookiesPS = Game.cookiesPs; +}; + /******** * Section: Functions related to "Specials" (Dragon and Santa) */ @@ -505,14 +529,45 @@ CM.Cache.CacheDragonCost = function() { */ CM.Cache.CacheIncome = function() { // Simulate Building Buys for 1, 10 and 100 amount - CM.Sim.BuyBuildings(1, 'Objects1'); - CM.Sim.BuyBuildings(10, 'Objects10'); - CM.Sim.BuyBuildings(100, 'Objects100'); + CM.Cache.CacheBuildingIncome(1, 'Objects1'); + CM.Cache.CacheBuildingIncome(10, 'Objects10'); + CM.Cache.CacheBuildingIncome(100, 'Objects100'); // Simulate Upgrade Buys - CM.Sim.BuyUpgrades(); + CM.Cache.CacheUpgradeIncome(); }; +/** + * This functions starts the calculation/simulation of the bonus income of buildings + * It is called by CM.Cache.CacheIncome() + * @param {amount} amount Amount to be bought + * @parem {string} target The target Cache object ("Objects1", "Objects10" or "Objects100") + */ +CM.Cache.CacheBuildingIncome = function(amount, target) { + CM.Cache[target] = []; + for (let i of Object.keys(Game.Objects)) { + CM.Cache[target][i] = {}; + CM.Cache[target][i].bonus = CM.Sim.BuyBuildingsBonusIncome(i, amount); + if (amount != 1) { + CM.Cache.DoRemakeBuildPrices = 1; + } + } +} + +/** + * This functions starts the calculation/simulation of the bonus income of upgrades + * It is called by CM.Cache.CacheIncome() + */ +CM.Cache.CacheUpgradeIncome = function() { + CM.Cache.Upgrades = []; + for (let i of Object.keys(Game.Upgrades)) { + let bonusIncome = CM.Sim.BuyUpgradesBonusIncome(i); + CM.Cache.Upgrades[i] = {}; + if (bonusIncome[0]) CM.Cache.Upgrades[i].bonus = bonusIncome[0]; + if (bonusIncome[1]) CM.Cache.Upgrades[i].bonusMouse = bonusIncome[1]; + } +} + /******** * Section: Functions related to caching prices */ diff --git a/src/Config.js b/src/Config.js index e94227b..f36f689 100644 --- a/src/Config.js +++ b/src/Config.js @@ -41,7 +41,7 @@ CM.Config.LoadConfig = function(settings) { } else if (i != 'Header' && i != 'Colors') { if (i.indexOf('SoundURL') === -1) { - if (!(CM.Options[i] > -1 && CM.Options[i] < CM.ConfigData[i].label.length)) { + if (!(CM.Options[i] > -1 && CM.Options[i] < CM.Data.Config[i].label.length)) { mod = true; CM.Options[i] = CM.Data.ConfigDefault[i]; } @@ -73,8 +73,8 @@ CM.Config.LoadConfig = function(settings) { if (mod) CM.Config.SaveConfig(); CM.Main.Loop(); // Do loop once for (let i in CM.Data.ConfigDefault) { - if (i != 'Header' && typeof CM.ConfigData[i].func !== 'undefined') { - CM.ConfigData[i].func(); + if (i != 'Header' && typeof CM.Data.Config[i].func !== 'undefined') { + CM.Data.Config[i].func(); } } } @@ -104,17 +104,17 @@ CM.Config.RestoreDefault = function() { CM.Config.ToggleConfig = function(config) { CM.Options[config]++; - if (CM.Options[config] === CM.ConfigData[config].label.length) { + if (CM.Options[config] === CM.Data.Config[config].label.length) { CM.Options[config] = 0; - if (CM.ConfigData[config].toggle) l(CM.Config.ConfigPrefix + config).className = 'option off'; + if (CM.Data.Config[config].toggle) l(CM.Config.ConfigPrefix + config).className = 'option off'; } else l(CM.Config.ConfigPrefix + config).className = 'option'; - if (typeof CM.ConfigData[config].func !== 'undefined') { - CM.ConfigData[config].func(); + if (typeof CM.Data.Config[config].func !== 'undefined') { + CM.Data.Config[config].func(); } - l(CM.Config.ConfigPrefix + config).innerHTML = CM.ConfigData[config].label[CM.Options[config]]; + l(CM.Config.ConfigPrefix + config).innerHTML = CM.Data.Config[config].label[CM.Options[config]]; CM.Config.SaveConfig(); }; diff --git a/src/Data.js b/src/Data.js index c8086c9..1805064 100644 --- a/src/Data.js +++ b/src/Data.js @@ -82,7 +82,7 @@ CM.Data.shortScaleAbbreviated = ['', 'K', 'M', 'B', 'T', 'Qa', 'Qi', 'Sx', 'Sp', /******** * Section: Two array's containing all Config groups and their to-be displayed title */ -CM.ConfigGroups = { +CM.Data.ConfigGroups = { BarsColors: "Bars/Colors", Calculation: "Calculation", Notification: "Notification", @@ -92,7 +92,7 @@ CM.ConfigGroups = { Miscellaneous: "Miscellaneous" }; -CM.ConfigGroupsNotification = { +CM.Data.ConfigGroupsNotification = { NotificationGeneral: "General Notifications", NotificationGC: "Golden Cookie", NotificationFC: "Fortune Cookie", @@ -104,7 +104,7 @@ CM.ConfigGroupsNotification = { }; /******** - * Section: An array (CM.ConfigData) containing all Config options and an array of default settings */ + * Section: An array (CM.Data.Config) containing all Config options and an array of default settings */ /** * This includes all options of CookieMonster and relevant data @@ -117,17 +117,17 @@ CM.ConfigGroupsNotification = { * @item {function} func A function to be called when the option is toggled */ // Barscolors -CM.ConfigData.BotBar = {type: 'bool', group: 'BarsColors', label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', toggle: true, func: function() {CM.Disp.ToggleBotBar();}}; -CM.ConfigData.TimerBar = {type: 'bool', group: 'BarsColors', label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', toggle: true, func: function() {CM.Disp.ToggleTimerBar();}}; -CM.ConfigData.TimerBarPos = {type: 'bool', group: 'BarsColors', label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}}; -CM.ConfigData.TimerBarOverlay = {type: 'bool', group: 'BarsColors', label: ['Timer Bar Overlay OFF', 'Timer Bar Overlay Only Seconds', 'Timer Bar Overlay Full'], desc: 'Overlay on timers displaying seconds and/or percentage left', toggle: true}; -CM.ConfigData.SortBuildings = {type: 'bool', group: 'BarsColors', label: ['Sort Buildings: Default', 'Sort Buildings: PP'], desc: 'Sort the display of buildings in either default order or by PP', toggle: false, func: function () { CM.Disp.UpdateBuildings();}}; -CM.ConfigData.SortUpgrades = {type: 'bool', group: 'BarsColors', label: ['Sort Upgrades: Default', 'Sort Upgrades: PP'], desc: 'Sort the display of upgrades in either default order or by PP', toggle: false, func: function () { CM.Disp.UpdateUpgrades();}}; -CM.ConfigData.BuildColor = {type: 'bool', group: 'BarsColors', label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}}; -CM.ConfigData.BulkBuildColor = {type: 'bool', group: 'BarsColors', label: ['Bulk Building Colors (Single Building Color)', 'Bulk Building Colors (Calculated Bulk Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}}; -CM.ConfigData.ColorPPBulkMode = {type: 'bool', group: 'BarsColors', label: ['Color of PP (Compared to Single)', 'Color of PP (Compared to Bulk)'], desc: 'Color PP-values based on comparison with single purchase or with selected bulk-buy mode', toggle: false}; -CM.ConfigData.UpBarColor = {type: 'bool', group: 'BarsColors', label: ['Upgrade Colors/Bar OFF', 'Upgrade Colors with Bar ON', 'Upgrade Colors without Bar ON'], desc: 'Color code upgrades and optionally add a counter bar', toggle: false, func: function() {CM.Disp.ToggleUpgradeBarAndColor();}}; -CM.ConfigData.Colors = { type: 'color', group: 'BarsColors', +CM.Data.Config.BotBar = {type: 'bool', group: 'BarsColors', label: ['Bottom Bar OFF', 'Bottom Bar ON'], desc: 'Building Information', toggle: true, func: function() {CM.Disp.ToggleBotBar();}}; +CM.Data.Config.TimerBar = {type: 'bool', group: 'BarsColors', label: ['Timer Bar OFF', 'Timer Bar ON'], desc: 'Timers of Golden Cookie, Season Popup, Frenzy (Normal, Clot, Elder), Click Frenzy', toggle: true, func: function() {CM.Disp.ToggleTimerBar();}}; +CM.Data.Config.TimerBarPos = {type: 'bool', group: 'BarsColors', label: ['Timer Bar Position (Top Left)', 'Timer Bar Position (Bottom)'], desc: 'Placement of the Timer Bar', toggle: false, func: function() {CM.Disp.ToggleTimerBarPos();}}; +CM.Data.Config.TimerBarOverlay = {type: 'bool', group: 'BarsColors', label: ['Timer Bar Overlay OFF', 'Timer Bar Overlay Only Seconds', 'Timer Bar Overlay Full'], desc: 'Overlay on timers displaying seconds and/or percentage left', toggle: true}; +CM.Data.Config.SortBuildings = {type: 'bool', group: 'BarsColors', label: ['Sort Buildings: Default', 'Sort Buildings: PP'], desc: 'Sort the display of buildings in either default order or by PP', toggle: false, func: function () { CM.Disp.UpdateBuildings();}}; +CM.Data.Config.SortUpgrades = {type: 'bool', group: 'BarsColors', label: ['Sort Upgrades: Default', 'Sort Upgrades: PP'], desc: 'Sort the display of upgrades in either default order or by PP', toggle: false, func: function () { CM.Disp.UpdateUpgrades();}}; +CM.Data.Config.BuildColor = {type: 'bool', group: 'BarsColors', label: ['Building Colors OFF', 'Building Colors ON'], desc: 'Color code buildings', toggle: true, func: function() {CM.Disp.UpdateBuildings();}}; +CM.Data.Config.BulkBuildColor = {type: 'bool', group: 'BarsColors', label: ['Bulk Building Colors (Single Building Color)', 'Bulk Building Colors (Calculated Bulk Color)'], desc: 'Color code bulk buildings based on single buildings color or calculated bulk value color', toggle: false, func: function() {CM.Disp.UpdateBuildings();}}; +CM.Data.Config.ColorPPBulkMode = {type: 'bool', group: 'BarsColors', label: ['Color of PP (Compared to Single)', 'Color of PP (Compared to Bulk)'], desc: 'Color PP-values based on comparison with single purchase or with selected bulk-buy mode', toggle: false}; +CM.Data.Config.UpBarColor = {type: 'bool', group: 'BarsColors', label: ['Upgrade Colors/Bar OFF', 'Upgrade Colors with Bar ON', 'Upgrade Colors without Bar ON'], desc: 'Color code upgrades and optionally add a counter bar', toggle: false, func: function() {CM.Disp.ToggleUpgradeBarAndColor();}}; +CM.Data.Config.Colors = { type: 'color', group: 'BarsColors', desc: { Blue: 'Color Blue. Used to show better than best PP building, for Click Frenzy bar, and for various labels', Green: 'Color Green. Used to show best PP building, for Blood Frenzy bar, and for various labels', @@ -141,108 +141,108 @@ CM.ConfigData.Colors = { type: 'color', group: 'BarsColors', }, func: function() {CM.Disp.UpdateColors();} }; -CM.ConfigData.UpgradeBarFixedPos = {type: 'bool', group: 'BarsColors', label: ['Upgrade Bar Fixed Position OFF', 'Upgrade Bar Fixed Position ON'], desc: 'Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling', toggle: true, func: function() {CM.Disp.ToggleUpgradeBarFixedPos();}}; +CM.Data.Config.UpgradeBarFixedPos = {type: 'bool', group: 'BarsColors', label: ['Upgrade Bar Fixed Position OFF', 'Upgrade Bar Fixed Position ON'], desc: 'Lock the upgrade bar at top of the screen to prevent it from moving ofscreen when scrolling', toggle: true, func: function() {CM.Disp.ToggleUpgradeBarFixedPos();}}; // Calculation -CM.ConfigData.CalcWrink = {type: 'bool', group: 'Calculation', label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON', 'Calculate with Single Fattest Wrinkler ON'], desc: 'Calculate times and average Cookies Per Second with (only the single non-shiny fattest) Wrinklers', toggle: true}; -CM.ConfigData.CPSMode = {type: 'bool', group: 'Calculation', label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false}; -CM.ConfigData.AvgCPSHist = {type: 'bool', group: 'Calculation', label: ['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false}; -CM.ConfigData.AvgClicksHist = {type: 'bool', group: 'Calculation', label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false}; -CM.ConfigData.ToolWarnBon = {type: 'bool', group: 'Calculation', label: ['Calculate Tooltip Warning With Bonus CPS OFF', 'Calculate Tooltip Warning With Bonus CPS ON'], desc: 'Calculate the warning with or without the bonus CPS you get from buying', toggle: true}; +CM.Data.Config.CalcWrink = {type: 'bool', group: 'Calculation', label: ['Calculate with Wrinklers OFF', 'Calculate with Wrinklers ON', 'Calculate with Single Fattest Wrinkler ON'], desc: 'Calculate times and average Cookies Per Second with (only the single non-shiny fattest) Wrinklers', toggle: true}; +CM.Data.Config.CPSMode = {type: 'bool', group: 'Calculation', label: ['Current Cookies Per Second', 'Average Cookies Per Second'], desc: 'Calculate times using current Cookies Per Second or average Cookies Per Second', toggle: false}; +CM.Data.Config.AvgCPSHist = {type: 'bool', group: 'Calculation', label: ['Average CPS for past 10s', 'Average CPS for past 15s', 'Average CPS for past 30s', 'Average CPS for past 1m', 'Average CPS for past 5m', 'Average CPS for past 10m', 'Average CPS for past 15m', 'Average CPS for past 30m'], desc: 'How much time average Cookies Per Second should consider', toggle: false}; +CM.Data.Config.AvgClicksHist = {type: 'bool', group: 'Calculation', label: ['Average Cookie Clicks for past 1s', 'Average Cookie Clicks for past 5s', 'Average Cookie Clicks for past 10s', 'Average Cookie Clicks for past 15s', 'Average Cookie Clicks for past 30s'], desc: 'How much time average Cookie Clicks should consider', toggle: false}; +CM.Data.Config.ToolWarnBon = {type: 'bool', group: 'Calculation', label: ['Calculate Tooltip Warning With Bonus CPS OFF', 'Calculate Tooltip Warning With Bonus CPS ON'], desc: 'Calculate the warning with or without the bonus CPS you get from buying', toggle: true}; // Notification -CM.ConfigData.Title = {type: 'bool', group: 'NotificationGeneral', label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true}; -CM.ConfigData.GeneralSound = {type: 'bool', group: 'NotificationGeneral', label: ['Consider Game Volume Setting OFF', 'Consider Game Volume Setting ON'], desc: 'Turning this toggle to "off" makes Cookie Monster no longer consider the volume setting of the base game, allowing mod notifications to play with base game volume turned down', toggle: true}; -CM.ConfigData.GCNotification = {type: 'bool', group: 'NotificationGC', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when Golden Cookie spawns', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.GCNotification);}}; -CM.ConfigData.GCFlash = {type: 'bool', group: 'NotificationGC', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie', toggle: true}; -CM.ConfigData.GCSound = {type: 'bool', group: 'NotificationGC', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Golden Cookie', toggle: true}; -CM.ConfigData.GCVolume = {type: 'vol', group: 'NotificationGC', label: [], desc: 'Volume'}; +CM.Data.Config.Title = {type: 'bool', group: 'NotificationGeneral', label: ['Title OFF', 'Title ON', 'Title Pinned Tab Highlight'], desc: 'Update title with Golden Cookie/Season Popup timers; pinned tab highlight only changes the title when a Golden Cookie/Season Popup spawns', toggle: true}; +CM.Data.Config.GeneralSound = {type: 'bool', group: 'NotificationGeneral', label: ['Consider Game Volume Setting OFF', 'Consider Game Volume Setting ON'], desc: 'Turning this toggle to "off" makes Cookie Monster no longer consider the volume setting of the base game, allowing mod notifications to play with base game volume turned down', toggle: true}; +CM.Data.Config.GCNotification = {type: 'bool', group: 'NotificationGC', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when Golden Cookie spawns', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.GCNotification);}}; +CM.Data.Config.GCFlash = {type: 'bool', group: 'NotificationGC', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Golden Cookie', toggle: true}; +CM.Data.Config.GCSound = {type: 'bool', group: 'NotificationGC', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Golden Cookie', toggle: true}; +CM.Data.Config.GCVolume = {type: 'vol', group: 'NotificationGC', label: [], desc: 'Volume'}; for (let i = 0; i < 101; i++) { - CM.ConfigData.GCVolume.label[i] = i + '%'; + CM.Data.Config.GCVolume.label[i] = i + '%'; } -CM.ConfigData.GCSoundURL = {type: 'url', group: 'NotificationGC', label: 'Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'}; -CM.ConfigData.FortuneNotification = {type: 'bool', group: 'NotificationFC', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when Fortune Cookie is on the Ticker', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.FortuneNotification);}}; -CM.ConfigData.FortuneFlash = {type: 'bool', group: 'NotificationFC', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Fortune Cookie', toggle: true}; -CM.ConfigData.FortuneSound = {type: 'bool', group: 'NotificationFC', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Fortune Cookie', toggle: true}; -CM.ConfigData.FortuneVolume = {type: 'vol', group: 'NotificationFC', label: [], desc: 'Volume'}; +CM.Data.Config.GCSoundURL = {type: 'url', group: 'NotificationGC', label: 'Sound URL:', desc: 'URL of the sound to be played when a Golden Cookie spawns'}; +CM.Data.Config.FortuneNotification = {type: 'bool', group: 'NotificationFC', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when Fortune Cookie is on the Ticker', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.FortuneNotification);}}; +CM.Data.Config.FortuneFlash = {type: 'bool', group: 'NotificationFC', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Fortune Cookie', toggle: true}; +CM.Data.Config.FortuneSound = {type: 'bool', group: 'NotificationFC', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Fortune Cookie', toggle: true}; +CM.Data.Config.FortuneVolume = {type: 'vol', group: 'NotificationFC', label: [], desc: 'Volume'}; for (let i = 0; i < 101; i++) { - CM.ConfigData.FortuneVolume.label[i] = i + '%'; + CM.Data.Config.FortuneVolume.label[i] = i + '%'; } -CM.ConfigData.FortuneSoundURL = {type: 'url', group: 'NotificationFC', label: 'Sound URL:', desc: 'URL of the sound to be played when the Ticker has a Fortune Cookie'}; -CM.ConfigData.SeaNotification = {type: 'bool', group: 'NotificationSea', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification on Season Popup', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.SeaNotification);}}; -CM.ConfigData.SeaFlash = {type: 'bool', group: 'NotificationSea', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Season Popup', toggle: true}; -CM.ConfigData.SeaSound = {type: 'bool', group: 'NotificationSea', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Season Popup', toggle: true}; -CM.ConfigData.SeaVolume = {type: 'vol', group: 'NotificationSea', label: [], desc: 'Volume'}; +CM.Data.Config.FortuneSoundURL = {type: 'url', group: 'NotificationFC', label: 'Sound URL:', desc: 'URL of the sound to be played when the Ticker has a Fortune Cookie'}; +CM.Data.Config.SeaNotification = {type: 'bool', group: 'NotificationSea', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification on Season Popup', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.SeaNotification);}}; +CM.Data.Config.SeaFlash = {type: 'bool', group: 'NotificationSea', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen on Season Popup', toggle: true}; +CM.Data.Config.SeaSound = {type: 'bool', group: 'NotificationSea', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Season Popup', toggle: true}; +CM.Data.Config.SeaVolume = {type: 'vol', group: 'NotificationSea', label: [], desc: 'Volume'}; for (let i = 0; i < 101; i++) { - CM.ConfigData.SeaVolume.label[i] = i + '%'; + CM.Data.Config.SeaVolume.label[i] = i + '%'; } -CM.ConfigData.SeaSoundURL = {type: 'url', group: 'NotificationSea', label: 'Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'}; -CM.ConfigData.GardFlash = {type: 'bool', group: 'NotificationGard', label: ['Garden Tick Flash OFF', 'Flash ON'], desc: 'Flash screen on Garden Tick', toggle: true}; -CM.ConfigData.GardSound = {type: 'bool', group: 'NotificationGard', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Garden Tick', toggle: true}; -CM.ConfigData.GardVolume = {type: 'vol', group: 'NotificationGard', label: [], desc: 'Volume'}; +CM.Data.Config.SeaSoundURL = {type: 'url', group: 'NotificationSea', label: 'Sound URL:', desc: 'URL of the sound to be played when a Season Special spawns'}; +CM.Data.Config.GardFlash = {type: 'bool', group: 'NotificationGard', label: ['Garden Tick Flash OFF', 'Flash ON'], desc: 'Flash screen on Garden Tick', toggle: true}; +CM.Data.Config.GardSound = {type: 'bool', group: 'NotificationGard', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound on Garden Tick', toggle: true}; +CM.Data.Config.GardVolume = {type: 'vol', group: 'NotificationGard', label: [], desc: 'Volume'}; for (let i = 0; i < 101; i++) { - CM.ConfigData.GardVolume.label[i] = i + '%'; + CM.Data.Config.GardVolume.label[i] = i + '%'; } -CM.ConfigData.GardSoundURL = {type: 'url', group: 'NotificationGard', label: 'Garden Tick Sound URL:', desc: 'URL of the sound to be played when the garden ticks'}; -CM.ConfigData.MagicNotification = {type: 'bool', group: 'NotificationMagi', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when magic reaches maximum', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.MagicNotification);}}; -CM.ConfigData.MagicFlash = {type: 'bool', group: 'NotificationMagi', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen when magic reaches maximum', toggle: true}; -CM.ConfigData.MagicSound = {type: 'bool', group: 'NotificationMagi', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound when magic reaches maximum', toggle: true}; -CM.ConfigData.MagicVolume = {type: 'vol', group: 'NotificationMagi', label: [], desc: 'Volume'}; +CM.Data.Config.GardSoundURL = {type: 'url', group: 'NotificationGard', label: 'Garden Tick Sound URL:', desc: 'URL of the sound to be played when the garden ticks'}; +CM.Data.Config.MagicNotification = {type: 'bool', group: 'NotificationMagi', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when magic reaches maximum', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.MagicNotification);}}; +CM.Data.Config.MagicFlash = {type: 'bool', group: 'NotificationMagi', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen when magic reaches maximum', toggle: true}; +CM.Data.Config.MagicSound = {type: 'bool', group: 'NotificationMagi', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound when magic reaches maximum', toggle: true}; +CM.Data.Config.MagicVolume = {type: 'vol', group: 'NotificationMagi', label: [], desc: 'Volume'}; for (let i = 0; i < 101; i++) { - CM.ConfigData.MagicVolume.label[i] = i + '%'; + CM.Data.Config.MagicVolume.label[i] = i + '%'; } -CM.ConfigData.MagicSoundURL = {type: 'url', group: 'NotificationMagi', label: 'Sound URL:', desc: 'URL of the sound to be played when magic reaches maxium'}; -CM.ConfigData.WrinklerNotification = {type: 'bool', group: 'NotificationWrink', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when a Wrinkler appears', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.WrinklerNotification);}}; -CM.ConfigData.WrinklerFlash = {type: 'bool', group: 'NotificationWrink', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen when a Wrinkler appears', toggle: true}; -CM.ConfigData.WrinklerSound = {type: 'bool', group: 'NotificationWrink', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound when a Wrinkler appears', toggle: true}; -CM.ConfigData.WrinklerVolume = {type: 'vol', group: 'NotificationWrink', label: [], desc: 'Volume'}; +CM.Data.Config.MagicSoundURL = {type: 'url', group: 'NotificationMagi', label: 'Sound URL:', desc: 'URL of the sound to be played when magic reaches maxium'}; +CM.Data.Config.WrinklerNotification = {type: 'bool', group: 'NotificationWrink', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when a Wrinkler appears', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.WrinklerNotification);}}; +CM.Data.Config.WrinklerFlash = {type: 'bool', group: 'NotificationWrink', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen when a Wrinkler appears', toggle: true}; +CM.Data.Config.WrinklerSound = {type: 'bool', group: 'NotificationWrink', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound when a Wrinkler appears', toggle: true}; +CM.Data.Config.WrinklerVolume = {type: 'vol', group: 'NotificationWrink', label: [], desc: 'Volume'}; for (let i = 0; i < 101; i++) { - CM.ConfigData.WrinklerVolume.label[i] = i + '%'; + CM.Data.Config.WrinklerVolume.label[i] = i + '%'; } -CM.ConfigData.WrinklerSoundURL = {type: 'url', group: 'NotificationWrink', label: 'Sound URL:', desc: 'URL of the sound to be played when a Wrinkler appears'}; -CM.ConfigData.WrinklerMaxNotification = {type: 'bool', group: 'NotificationWrinkMax', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when the maximum amount of Wrinklers has appeared', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.WrinklerMaxNotification);}}; -CM.ConfigData.WrinklerMaxFlash = {type: 'bool', group: 'NotificationWrinkMax', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen when the maximum amount of Wrinklers has appeared', toggle: true}; -CM.ConfigData.WrinklerMaxSound = {type: 'bool', group: 'NotificationWrinkMax', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound when the maximum amount of Wrinklers has appeared', toggle: true}; -CM.ConfigData.WrinklerMaxVolume = {type: 'vol', group: 'NotificationWrinkMax', label: [], desc: 'Volume'}; +CM.Data.Config.WrinklerSoundURL = {type: 'url', group: 'NotificationWrink', label: 'Sound URL:', desc: 'URL of the sound to be played when a Wrinkler appears'}; +CM.Data.Config.WrinklerMaxNotification = {type: 'bool', group: 'NotificationWrinkMax', label: ['Notification OFF', 'Notification ON'], desc: 'Create a notification when the maximum amount of Wrinklers has appeared', toggle: true, func: function () {CM.Config.CheckNotificationPermissions(CM.Options.WrinklerMaxNotification);}}; +CM.Data.Config.WrinklerMaxFlash = {type: 'bool', group: 'NotificationWrinkMax', label: ['Flash OFF', 'Flash ON'], desc: 'Flash screen when the maximum amount of Wrinklers has appeared', toggle: true}; +CM.Data.Config.WrinklerMaxSound = {type: 'bool', group: 'NotificationWrinkMax', label: ['Sound OFF', 'Sound ON'], desc: 'Play a sound when the maximum amount of Wrinklers has appeared', toggle: true}; +CM.Data.Config.WrinklerMaxVolume = {type: 'vol', group: 'NotificationWrinkMax', label: [], desc: 'Volume'}; for (let i = 0; i < 101; i++) { - CM.ConfigData.WrinklerMaxVolume.label[i] = i + '%'; + CM.Data.Config.WrinklerMaxVolume.label[i] = i + '%'; } -CM.ConfigData.WrinklerMaxSoundURL = {type: 'url', group: 'NotificationWrinkMax', label: 'Sound URL:', desc: 'URL of the sound to be played when the maximum amount of Wrinklers has appeared'}; +CM.Data.Config.WrinklerMaxSoundURL = {type: 'url', group: 'NotificationWrinkMax', label: 'Sound URL:', desc: 'URL of the sound to be played when the maximum amount of Wrinklers has appeared'}; // Tooltip -CM.ConfigData.TooltipBuildUpgrade = {type: 'bool', group: 'Tooltip', label: ['Building/Upgrade Tooltip Information OFF', 'Building/Upgrade Tooltip Information ON'], desc: 'Extra information in Building/Upgrade tooltips', toggle: true}; -CM.ConfigData.TooltipAmor = {type: 'bool', group: 'Tooltip', label: ['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true}; -CM.ConfigData.ToolWarnLucky = {type: 'bool', group: 'Tooltip', label: ['Tooltip Lucky Warning OFF', 'Tooltip Lucky Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Lucky!" rewards', toggle: true}; -CM.ConfigData.ToolWarnLuckyFrenzy = {type: 'bool', group: 'Tooltip', label: ['Tooltip Lucky Frenzy Warning OFF', 'Tooltip Lucky Frenzy Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Lucky!" (Frenzy) rewards', toggle: true}; -CM.ConfigData.ToolWarnConjure = {type: 'bool', group: 'Tooltip', label: ['Tooltip Conjure Warning OFF', 'Tooltip Conjure Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards', toggle: true}; -CM.ConfigData.ToolWarnConjureFrenzy = {type: 'bool', group: 'Tooltip', label: ['Tooltip Conjure Frenzy Warning OFF', 'Tooltip Conjure Frenzy Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards with Frenzy active', toggle: true}; -CM.ConfigData.ToolWarnEdifice = {type: 'bool', group: 'Tooltip', label: ['Tooltip Edifice Warning OFF', 'Tooltip Edifice Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for "Spontaneous Edifice" to possibly give you your most expensive building', toggle: true}; -CM.ConfigData.ToolWarnPos = {type: 'bool', group: 'Tooltip', label: ['Tooltip Warning Position (Left)', 'Tooltip Warning Position (Bottom)'], desc: 'Placement of the warning boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnPos();}}; -CM.ConfigData.TooltipGrim = {type: 'bool', group: 'Tooltip', label: ['Grimoire Tooltip Information OFF', 'Grimoire Tooltip Information ON'], desc: 'Extra information in tooltip for grimoire', toggle: true}; -CM.ConfigData.TooltipWrink = {type: 'bool', group: 'Tooltip', label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true}; -CM.ConfigData.TooltipLump = {type: 'bool', group: 'Tooltip', label: ['Sugar Lump Tooltip OFF', 'Sugar Lump Tooltip ON'], desc: 'Shows the current Sugar Lump type in Sugar lump tooltip.', toggle: true}; -CM.ConfigData.TooltipPlots = {type: 'bool', group: 'Tooltip', label: ['Garden Plots Tooltip OFF', 'Garden Plots Tooltip ON'], desc: 'Shows a tooltip for plants that have a cookie reward.', toggle: true}; -CM.ConfigData.DragonAuraInfo = {type: 'bool', group: 'Tooltip', label: ['Extra Dragon Aura Info OFF', 'Extra Dragon Aura Info ON'], desc: 'Shows information about changes in CPS and costs in the dragon aura interface.', toggle: true}; +CM.Data.Config.TooltipBuildUpgrade = {type: 'bool', group: 'Tooltip', label: ['Building/Upgrade Tooltip Information OFF', 'Building/Upgrade Tooltip Information ON'], desc: 'Extra information in Building/Upgrade tooltips', toggle: true}; +CM.Data.Config.TooltipAmor = {type: 'bool', group: 'Tooltip', label: ['Buildings Tooltip Amortization Information OFF', 'Buildings Tooltip Amortization Information ON'], desc: 'Add amortization information to buildings tooltip', toggle: true}; +CM.Data.Config.ToolWarnLucky = {type: 'bool', group: 'Tooltip', label: ['Tooltip Lucky Warning OFF', 'Tooltip Lucky Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Lucky!" rewards', toggle: true}; +CM.Data.Config.ToolWarnLuckyFrenzy = {type: 'bool', group: 'Tooltip', label: ['Tooltip Lucky Frenzy Warning OFF', 'Tooltip Lucky Frenzy Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Lucky!" (Frenzy) rewards', toggle: true}; +CM.Data.Config.ToolWarnConjure = {type: 'bool', group: 'Tooltip', label: ['Tooltip Conjure Warning OFF', 'Tooltip Conjure Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards', toggle: true}; +CM.Data.Config.ToolWarnConjureFrenzy = {type: 'bool', group: 'Tooltip', label: ['Tooltip Conjure Frenzy Warning OFF', 'Tooltip Conjure Frenzy Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for max "Conjure Baked Goods" rewards with Frenzy active', toggle: true}; +CM.Data.Config.ToolWarnEdifice = {type: 'bool', group: 'Tooltip', label: ['Tooltip Edifice Warning OFF', 'Tooltip Edifice Warning ON'], desc: 'A warning when buying if it will put the bank under the amount needed for "Spontaneous Edifice" to possibly give you your most expensive building', toggle: true}; +CM.Data.Config.ToolWarnPos = {type: 'bool', group: 'Tooltip', label: ['Tooltip Warning Position (Left)', 'Tooltip Warning Position (Bottom)'], desc: 'Placement of the warning boxes', toggle: false, func: function() {CM.Disp.ToggleToolWarnPos();}}; +CM.Data.Config.TooltipGrim = {type: 'bool', group: 'Tooltip', label: ['Grimoire Tooltip Information OFF', 'Grimoire Tooltip Information ON'], desc: 'Extra information in tooltip for grimoire', toggle: true}; +CM.Data.Config.TooltipWrink = {type: 'bool', group: 'Tooltip', label: ['Wrinkler Tooltip OFF', 'Wrinkler Tooltip ON'], desc: 'Shows the amount of cookies a wrinkler will give when popping it', toggle: true}; +CM.Data.Config.TooltipLump = {type: 'bool', group: 'Tooltip', label: ['Sugar Lump Tooltip OFF', 'Sugar Lump Tooltip ON'], desc: 'Shows the current Sugar Lump type in Sugar lump tooltip.', toggle: true}; +CM.Data.Config.TooltipPlots = {type: 'bool', group: 'Tooltip', label: ['Garden Plots Tooltip OFF', 'Garden Plots Tooltip ON'], desc: 'Shows a tooltip for plants that have a cookie reward.', toggle: true}; +CM.Data.Config.DragonAuraInfo = {type: 'bool', group: 'Tooltip', label: ['Extra Dragon Aura Info OFF', 'Extra Dragon Aura Info ON'], desc: 'Shows information about changes in CPS and costs in the dragon aura interface.', toggle: true}; // Statistics -CM.ConfigData.Stats = {type: 'bool', group: 'Statistics', label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true}; -CM.ConfigData.MissingUpgrades = {type: 'bool', group: 'Statistics', label: ['Missing Upgrades OFF', 'Missing Upgrades ON'], desc: 'Shows Missing upgrades in Stats Menu. This feature can be laggy for users with a low amount of unlocked achievements.', toggle: true}; -CM.ConfigData.UpStats = {type: 'bool', group: 'Statistics', label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false}; -CM.ConfigData.TimeFormat = {type: 'bool', group: 'Statistics', label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false}; -CM.ConfigData.DetailedTime = {type: 'bool', group: 'Statistics', label: ['Detailed Time OFF', 'Detailed Time ON'], desc: 'Change how time is displayed in certain statistics and tooltips', toggle: true, func: function() {CM.Disp.ToggleDetailedTime();}}; -CM.ConfigData.GrimoireBar = {type: 'bool', group: 'Statistics', label: ['Grimoire Magic Meter Timer OFF', 'Grimoire Magic Meter Timer ON'], desc: 'A timer on how long before the Grimoire magic meter is full', toggle: true}; +CM.Data.Config.Stats = {type: 'bool', group: 'Statistics', label: ['Statistics OFF', 'Statistics ON'], desc: 'Extra Cookie Monster statistics!', toggle: true}; +CM.Data.Config.MissingUpgrades = {type: 'bool', group: 'Statistics', label: ['Missing Upgrades OFF', 'Missing Upgrades ON'], desc: 'Shows Missing upgrades in Stats Menu. This feature can be laggy for users with a low amount of unlocked achievements.', toggle: true}; +CM.Data.Config.UpStats = {type: 'bool', group: 'Statistics', label: ['Statistics Update Rate (Default)', 'Statistics Update Rate (1s)'], desc: 'Default Game rate is once every 5 seconds', toggle: false}; +CM.Data.Config.TimeFormat = {type: 'bool', group: 'Statistics', label: ['Time XXd, XXh, XXm, XXs', 'Time XX:XX:XX:XX:XX'], desc: 'Change the time format', toggle: false}; +CM.Data.Config.DetailedTime = {type: 'bool', group: 'Statistics', label: ['Detailed Time OFF', 'Detailed Time ON'], desc: 'Change how time is displayed in certain statistics and tooltips', toggle: true, func: function() {CM.Disp.ToggleDetailedTime();}}; +CM.Data.Config.GrimoireBar = {type: 'bool', group: 'Statistics', label: ['Grimoire Magic Meter Timer OFF', 'Grimoire Magic Meter Timer ON'], desc: 'A timer on how long before the Grimoire magic meter is full', toggle: true}; // Notation -CM.ConfigData.Scale = {type: 'bool', group: 'Notation', label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Short Scale (Abbreviated)', 'Scientific Notation', 'Engineering Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}}; -CM.ConfigData.ScaleDecimals = {type: 'bool', group: 'Notation', label: ['1 decimals', '2 decimals', '3 decimals'], desc: 'Set the number of decimals used when applicable', toggle: false, func: function() {CM.Disp.RefreshScale();}}; -CM.ConfigData.ScaleSeparator = {type: 'bool', group: 'Notation', label: ['. for decimals (Standard)', '. for thousands'], desc: 'Set the separator used for decimals and thousands', toggle: false, func: function() {CM.Disp.RefreshScale();}}; -CM.ConfigData.ScaleCutoff = {type: 'numscale', group: 'Notation', label: 'Notation Cut-off Point', desc: 'The number from which CookieMonster will start formatting numbers based on chosen scale. Standard is 999,999. Setting this above 999,999,999 might break certain notations.', min: 1, max: 999999999}; +CM.Data.Config.Scale = {type: 'bool', group: 'Notation', label: ['Game\'s Setting Scale', 'Metric', 'Short Scale', 'Short Scale (Abbreviated)', 'Scientific Notation', 'Engineering Notation'], desc: 'Change how long numbers are handled', toggle: false, func: function() {CM.Disp.RefreshScale();}}; +CM.Data.Config.ScaleDecimals = {type: 'bool', group: 'Notation', label: ['1 decimals', '2 decimals', '3 decimals'], desc: 'Set the number of decimals used when applicable', toggle: false, func: function() {CM.Disp.RefreshScale();}}; +CM.Data.Config.ScaleSeparator = {type: 'bool', group: 'Notation', label: ['. for decimals (Standard)', '. for thousands'], desc: 'Set the separator used for decimals and thousands', toggle: false, func: function() {CM.Disp.RefreshScale();}}; +CM.Data.Config.ScaleCutoff = {type: 'numscale', group: 'Notation', label: 'Notation Cut-off Point', desc: 'The number from which CookieMonster will start formatting numbers based on chosen scale. Standard is 999,999. Setting this above 999,999,999 might break certain notations.', min: 1, max: 999999999}; // Miscellaneous -CM.ConfigData.GCTimer = {type: 'bool', group: 'Miscellaneous', label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}}; -CM.ConfigData.Favicon = {type: 'bool', group: 'Miscellaneous', label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}}; -CM.ConfigData.WrinklerButtons = {type: 'bool', group: 'Miscellaneous', label: ['Extra Buttons OFF', 'Extra Buttons ON'], desc: 'Show buttons for popping wrinklers at bottom of cookie section', toggle: true, func: function() {CM.Disp.UpdateWrinklerButtons();}}; -CM.ConfigData.BulkBuyBlock = {type: 'bool', group: 'Miscellaneous', label: ['Block Bulk Buying OFF', 'Block Bulk Buying ON'], desc: "Block clicking bulk buying when you can't buy all. This prevents buying 7 of a building when you are in buy-10 or buy-100 mode.", toggle: true}; +CM.Data.Config.GCTimer = {type: 'bool', group: 'Miscellaneous', label: ['Golden Cookie Timer OFF', 'Golden Cookie Timer ON'], desc: 'A timer on the Golden Cookie when it has been spawned', toggle: true, func: function() {CM.Disp.ToggleGCTimer();}}; +CM.Data.Config.Favicon = {type: 'bool', group: 'Miscellaneous', label: ['Favicon OFF', 'Favicon ON'], desc: 'Update favicon with Golden/Wrath Cookie', toggle: true, func: function() {CM.Disp.UpdateFavicon();}}; +CM.Data.Config.WrinklerButtons = {type: 'bool', group: 'Miscellaneous', label: ['Extra Buttons OFF', 'Extra Buttons ON'], desc: 'Show buttons for popping wrinklers at bottom of cookie section', toggle: true, func: function() {CM.Disp.UpdateWrinklerButtons();}}; +CM.Data.Config.BulkBuyBlock = {type: 'bool', group: 'Miscellaneous', label: ['Block Bulk Buying OFF', 'Block Bulk Buying ON'], desc: "Block clicking bulk buying when you can't buy all. This prevents buying 7 of a building when you are in buy-10 or buy-100 mode.", toggle: true}; /** diff --git a/src/Disp.js b/src/Disp.js index 04b9ea9..ea2ac39 100644 --- a/src/Disp.js +++ b/src/Disp.js @@ -8,7 +8,7 @@ * All calculations and data should preferrably be put in other files. */ /******** - * Section: Auxilirary functions used by other functions + * Section: Auxilirary functions used by other functions */ /** * This function returns the total amount stored in the Wrinkler Bank @@ -246,6 +246,9 @@ CM.Disp.Beautify = function(num, floats, forced) { else if (num === Infinity) { return "Infinity"; } + else if (typeof num === "undefined") { + return 0; + } else { console.log("Could not beautify number with CM.Disp.Beautify:" + num); return CM.Backup.Beautify(num, floats); @@ -257,7 +260,7 @@ CM.Disp.Beautify = function(num, floats, forced) { /** * This function disables and shows the bars created by CookieMonster when the game is "ascending" - * It is called by CM.Main.Loop() + * It is called by CM.Disp.Draw() */ CM.Disp.UpdateAscendState = function() { if (Game.OnAscend) { @@ -310,6 +313,7 @@ CM.Disp.Draw = function () { timer.innerText = Game.sayTime(Game.fps * 60 - (Game.T % (Game.fps * 60)), 4); } } + // Update colors CM.Disp.UpdateBuildings(); CM.Disp.UpdateUpgrades(); @@ -404,7 +408,7 @@ CM.Disp.CreateBotBar = function() { /** * This function updates the bonus-, pp-, and time-rows in the the bottom bar - * It is called by CM.Main.Loop() + * It is called by CM.Disp.Draw() */ CM.Disp.UpdateBotBar = function() { if (CM.Options.BotBar === 1 && CM.Cache.Objects1) { @@ -557,7 +561,7 @@ CM.Disp.TimerBarCreateBar = function(id, name, bars) { /** * This function updates indivudual timers in the timer bar - * It is called by CM.Main.Loop() + * It is called by CM.Disp.Draw() */ CM.Disp.UpdateTimerBar = function() { if (CM.Options.TimerBar === 1) { @@ -711,8 +715,8 @@ CM.Disp.UpdateBotTimerBarPosition = function() { /** * This function adjusts some things in the column of buildings. * It colours them, helps display the correct sell-price and shuffles the order when CM.Options.SortBuildings is set - * The function is called by CM.Main.Loop(), CM.Disp.UpdateColors() & CM.Disp.RefreshScale() - * And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.ConfigData.BulkBuildColor + * The function is called by CM.Disp.Draw(), CM.Disp.UpdateColors() & CM.Disp.RefreshScale() + * And by changes in CM.Options.BuildColor, CM.Options.SortBuild & CM.Data.Config.BulkBuildColor */ CM.Disp.UpdateBuildings = function() { let target = `Objects${Game.buyBulk}` @@ -778,7 +782,7 @@ CM.Disp.UpdateBuildings = function() { /** * This function adjusts some things in the upgrades section * It colours them and shuffles the order when CM.Options.SortBuildings is set - * The function is called by CM.Main.Loop(), CM.Disp.ToggleUpgradeBarAndColor & CM.Disp.RefreshScale() + * The function is called by CM.Disp.Draw(), CM.Disp.ToggleUpgradeBarAndColor & CM.Disp.RefreshScale() * And by changes in CM.Options.SortUpgrades */ CM.Disp.UpdateUpgrades = function() { @@ -1409,7 +1413,7 @@ CM.Disp.TooltipCreateWarningSection = function() { /** * This function updates the sections of the tooltips created by CookieMonster - * It is called when tooltips are created by and CM.Disp.Tooltip() on every loop by CM.Main.Loop() + * It is called when tooltips are created by and CM.Disp.Tooltip() on every loop by CM.Disp.Draw() */ CM.Disp.UpdateTooltip = function() { CM.Sim.CopyData(); @@ -1482,7 +1486,7 @@ CM.Disp.UpdateTooltipBuilding = function() { l('CMTooltipProductionHeader').style.display = "none"; l('CMTooltipTime').style.marginBottom = '0px'; for (let i of Object.keys(Game.Objects[CM.Disp.tooltipName].productionAchievs)) { - if (!CM.Sim.HasAchiev(Game.Objects[CM.Disp.tooltipName].productionAchievs[i].achiev.name)) { + if (!Game.HasAchiev(Game.Objects[CM.Disp.tooltipName].productionAchievs[i].achiev.name)) { let nextProductionAchiev = Game.Objects[CM.Disp.tooltipName].productionAchievs[i]; l('CMTooltipTime').style.marginBottom = '4px'; l('CMTooltipProductionHeader').style.display = ""; @@ -1722,7 +1726,7 @@ CM.Disp.UpdateTooltipWarnings = function() { var limitLucky = CM.Cache.Lucky; if (CM.Options.ToolWarnBon === 1) { var bonusNoFren = CM.Disp.TooltipBonusIncome; - bonusNoFren /= CM.Sim.getCPSBuffMult(); + bonusNoFren /= CM.Cache.getCPSBuffMult(); limitLucky += ((bonusNoFren * 60 * 15) / 0.15); } @@ -1816,7 +1820,7 @@ CM.Disp.ToggleToolWarnPos = function() { /** * This function checks and create a tooltip for the wrinklers - * It is called by CM.Main.Loop() + * It is called by CM.Disp.Draw() * TODO: Change this code to be the same as other tooltips. (i.d., create tooltip with type "w") */ CM.Disp.CheckWrinklerTooltip = function() { @@ -1854,7 +1858,7 @@ CM.Disp.CheckWrinklerTooltip = function() { /** * This function updates the amount to be displayed by the wrinkler tooltip created by CM.Disp.CheckWrinklerTooltip() - * It is called by CM.Main.Loop() + * It is called by CM.Disp.Draw() * TODO: Change this code to be the same as other tooltips. Fit this into CM.Disp.UpdateTooltip() */ CM.Disp.UpdateWrinklerTooltip = function() { @@ -1866,7 +1870,7 @@ CM.Disp.UpdateWrinklerTooltip = function() { sucked *= toSuck; if (Game.Has('Wrinklerspawn')) sucked *= 1.05; if (CM.Sim.Objects.Temple.minigameLoaded) { - var godLvl = CM.Sim.hasGod('scorn'); + var godLvl = Game.hasGod('scorn'); if (godLvl === 1) sucked *= 1.15; else if (godLvl === 2) sucked *= 1.1; else if (godLvl === 3) sucked *= 1.05; @@ -1949,7 +1953,7 @@ CM.Disp.AddMenu = function() { /** * This function refreshes the stats page, CM.Options.UpStats determines the rate at which that happens - * It is called by CM.Main.Loop() + * It is called by CM.Disp.Draw() */ CM.Disp.RefreshMenu = function() { if (CM.Options.UpStats && Game.onMenu === 'stats' && (Game.drawT - 1) % (Game.fps * 5) != 0 && (Game.drawT - 1) % Game.fps === 0) Game.UpdateMenu(); @@ -1967,26 +1971,26 @@ CM.Disp.AddMenuPref = function(title) { var frag = document.createDocumentFragment(); frag.appendChild(title()); - for (let group of Object.keys(CM.ConfigGroups)) { - let groupObject = CM.Disp.CreatePrefHeader(group, CM.ConfigGroups[group]); // (group, display-name of group) + for (let group of Object.keys(CM.Data.ConfigGroups)) { + let groupObject = CM.Disp.CreatePrefHeader(group, CM.Data.ConfigGroups[group]); // (group, display-name of group) frag.appendChild(groupObject); if (CM.Options.Header[group]) { // 0 is show, 1 is collapsed // Make sub-sections of Notification section if (group === "Notification") { - for (let subGroup of Object.keys(CM.ConfigGroupsNotification)) { - let subGroupObject = CM.Disp.CreatePrefHeader(subGroup, CM.ConfigGroupsNotification[subGroup]); // (group, display-name of group) + for (let subGroup of Object.keys(CM.Data.ConfigGroupsNotification)) { + let subGroupObject = CM.Disp.CreatePrefHeader(subGroup, CM.Data.ConfigGroupsNotification[subGroup]); // (group, display-name of group) subGroupObject.style.fontSize = "15px"; subGroupObject.style.opacity = "0.5"; frag.appendChild(subGroupObject); if (CM.Options.Header[subGroup]) { - for (var option in CM.ConfigData) { - if (CM.ConfigData[option].group === subGroup) frag.appendChild(CM.Disp.CreatePrefOption(option)); + for (var option in CM.Data.Config) { + if (CM.Data.Config[option].group === subGroup) frag.appendChild(CM.Disp.CreatePrefOption(option)); } } } } else { - for (let option of Object.keys(CM.ConfigData)) { - if (CM.ConfigData[option].group === group) frag.appendChild(CM.Disp.CreatePrefOption(option)); + for (let option of Object.keys(CM.Data.Config)) { + if (CM.Data.Config[option].group === group) frag.appendChild(CM.Disp.CreatePrefOption(option)); } } } @@ -2042,11 +2046,11 @@ CM.Disp.CreatePrefHeader = function(config, text) { * @returns {object} div The option object */ CM.Disp.CreatePrefOption = function(config) { - if (CM.ConfigData[config].type === "bool") { + if (CM.Data.Config[config].type === "bool") { let div = document.createElement('div'); div.className = 'listing'; let a = document.createElement('a'); - if (CM.ConfigData[config].toggle && CM.Options[config] === 0) { + if (CM.Data.Config[config].toggle && CM.Options[config] === 0) { a.className = 'option off'; } else { @@ -2054,21 +2058,21 @@ CM.Disp.CreatePrefOption = function(config) { } a.id = CM.Config.ConfigPrefix + config; a.onclick = function() {CM.Config.ToggleConfig(config);}; - a.textContent = CM.ConfigData[config].label[CM.Options[config]]; + a.textContent = CM.Data.Config[config].label[CM.Options[config]]; div.appendChild(a); let label = document.createElement('label'); - label.textContent = CM.ConfigData[config].desc; + label.textContent = CM.Data.Config[config].desc; div.appendChild(label); return div; } - else if (CM.ConfigData[config].type === "vol") { + else if (CM.Data.Config[config].type === "vol") { let div = document.createElement('div'); div.className = 'listing'; var volume = document.createElement('div'); volume.className = 'sliderBox'; let title = document.createElement('div'); title.style.float = "left"; - title.innerHTML = CM.ConfigData[config].desc; + title.innerHTML = CM.Data.Config[config].desc; volume.appendChild(title); var percent = document.createElement('div'); percent.id = "slider" + config + "right"; @@ -2090,12 +2094,12 @@ CM.Disp.CreatePrefOption = function(config) { div.appendChild(volume); return div; } - else if (CM.ConfigData[config].type === "url") { + else if (CM.Data.Config[config].type === "url") { let div = document.createElement('div'); div.className = 'listing'; let span = document.createElement('span'); span.className = 'option'; - span.textContent = CM.ConfigData[config].label + ' '; + span.textContent = CM.Data.Config[config].label + ' '; div.appendChild(span); let input = document.createElement('input'); input.id = CM.Config.ConfigPrefix + config; @@ -2117,11 +2121,11 @@ CM.Disp.CreatePrefOption = function(config) { a.textContent = 'Edit'; div.appendChild(a); let label = document.createElement('label'); - label.textContent = CM.ConfigData[config].desc; + label.textContent = CM.Data.Config[config].desc; div.appendChild(label); return div; } - else if (CM.ConfigData[config].type === "color") { + else if (CM.Data.Config[config].type === "color") { let div = document.createElement('div'); for (let i = 0; i < CM.Disp.colors.length; i++) { let innerDiv = document.createElement('div'); @@ -2134,26 +2138,26 @@ CM.Disp.CreatePrefOption = function(config) { let change = function() {CM.Options.Colors[this.targetElement.id] = this.toHEXString(); CM.Disp.UpdateColors(); CM.Config.SaveConfig(); Game.UpdateMenu();}; new JSColor(input, {hash: true, position: "right", onInput: change}); let label = document.createElement('label'); - label.textContent = CM.ConfigData.Colors.desc[CM.Disp.colors[i]]; + label.textContent = CM.Data.Config.Colors.desc[CM.Disp.colors[i]]; innerDiv.appendChild(label); div.appendChild(innerDiv); } return div; } - else if (CM.ConfigData[config].type === "numscale") { + else if (CM.Data.Config[config].type === "numscale") { let div = document.createElement('div'); div.className = 'listing'; let span = document.createElement('span'); span.className = 'option'; - span.textContent = CM.ConfigData[config].label + ' '; + span.textContent = CM.Data.Config[config].label + ' '; div.appendChild(span); let input = document.createElement('input'); input.id = CM.Config.ConfigPrefix + config; input.className = 'option'; input.type = 'number'; input.value = (CM.Options[config]); - input.min = CM.ConfigData[config].min; - input.max = CM.ConfigData[config].max; + input.min = CM.Data.Config[config].min; + input.max = CM.Data.Config[config].max; input.oninput = function() {if (this.value > this.max) console.log("TEST"); CM.Options[config] = this.value; CM.Config.SaveConfig(); @@ -2162,7 +2166,7 @@ CM.Disp.CreatePrefOption = function(config) { div.appendChild(input); div.appendChild(document.createTextNode(' ')); let label = document.createElement('label'); - label.textContent = CM.ConfigData[config].desc; + label.textContent = CM.Data.Config[config].desc; div.appendChild(label); return div; } @@ -2486,7 +2490,7 @@ CM.Disp.CreateStatsMissDisp = function(theMissDisp) { */ CM.Disp.CreateStatsLuckySection = function() { // This sets which tooltip to display for certain stats - var goldCookTooltip = CM.Sim.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder'; + var goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder'; var section = document.createElement('div'); section.className = 'CMStatsLuckySection'; @@ -2551,7 +2555,7 @@ CM.Disp.CreateStatsLuckySection = function() { */ CM.Disp.CreateStatsChainSection = function() { // This sets which tooltip to display for certain stats - var goldCookTooltip = CM.Sim.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder'; + var goldCookTooltip = Game.auraMult('Dragon\'s Fortune') ? 'GoldCookDragonsFortuneTooltipPlaceholder' : 'GoldCookTooltipPlaceholder'; var section = document.createElement('div'); section.className = 'CMStatsChainSection'; diff --git a/src/Footer.js b/src/Footer.js index 8c610c8..cdebdae 100644 --- a/src/Footer.js +++ b/src/Footer.js @@ -65,7 +65,7 @@ CM.Footer.AddJscolor = function() { * This functions starts the initizialization and register CookieMonster * It is called as the last function in this script's execution */ -if (!CM.isRunning) { +if (typeof CM.Footer.isInitzializing === 'undefined') { CM.Footer.AddJscolor(); var delay = setInterval(function() { if (typeof jscolor !== 'undefined') { @@ -74,6 +74,4 @@ if (!CM.isRunning) { clearInterval(delay); } }, 500); - CM.isRunning = 1; -} - +} \ No newline at end of file diff --git a/src/Header.js b/src/Header.js index edb70a5..931f920 100644 --- a/src/Header.js +++ b/src/Header.js @@ -8,8 +8,7 @@ const CM = { Backup: {}, Cache: {}, Config: {}, - ConfigData: {}, - Data: {}, + Data: {Config: {}}, Disp: {}, Footer: {}, Main: {}, diff --git a/src/Main.js b/src/Main.js index f8d5e55..5e4ba97 100644 --- a/src/Main.js +++ b/src/Main.js @@ -19,7 +19,7 @@ CM.Main.Loop = function() { if (CM.Sim.DoSims) { CM.Cache.CacheIncome(); - CM.Sim.NoGoldSwitchCookiesPS(); // Needed first + CM.Cache.NoGoldSwitchCPS(); // Needed first CM.Cache.CacheGoldenAndWrathCookiesMults(); CM.Cache.CacheStats(); CM.Cache.CacheMissingUpgrades(); @@ -233,7 +233,7 @@ CM.Main.ReplaceNativeGrimoire = function() { * It is called by CM.Main.ReplaceNativeGrimoire() */ CM.Main.ReplaceNativeGrimoireLaunch = function() { - if (!CM.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) { + if (!CM.Main.HasReplaceNativeGrimoireLaunch && Game.Objects['Wizard tower'].minigameLoaded) { var minigame = Game.Objects['Wizard tower'].minigame; CM.Backup.GrimoireLaunch = minigame.launch; eval('CM.Backup.GrimoireLaunchMod = ' + minigame.launch.toString().split('=this').join('= Game.Objects[\'Wizard tower\'].minigame')); @@ -243,7 +243,7 @@ CM.Main.ReplaceNativeGrimoireLaunch = function() { CM.HasReplaceNativeGrimoireDraw = false; CM.Main.ReplaceNativeGrimoireDraw(); }; - CM.HasReplaceNativeGrimoireLaunch = true; + CM.Main.HasReplaceNativeGrimoireLaunch = true; } }; @@ -252,7 +252,7 @@ CM.Main.ReplaceNativeGrimoireLaunch = function() { * It is called by CM.Main.ReplaceNativeGrimoire() */ CM.Main.ReplaceNativeGrimoireDraw = function() { - if (!CM.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) { + if (!CM.Main.HasReplaceNativeGrimoireDraw && Game.Objects['Wizard tower'].minigameLoaded) { var minigame = Game.Objects['Wizard tower'].minigame; CM.Backup.GrimoireDraw = minigame.draw; Game.Objects['Wizard tower'].minigame.draw = function() { @@ -261,7 +261,7 @@ CM.Main.ReplaceNativeGrimoireDraw = function() { minigame.magicBarTextL.innerHTML += ' (' + CM.Disp.FormatTime(CM.Disp.CalculateGrimoireRefillTime(minigame.magic, minigame.magicM, minigame.magicM)) + ')'; } }; - CM.HasReplaceNativeGrimoireDraw = true; + CM.Main.HasReplaceNativeGrimoireDraw = true; } }; @@ -545,20 +545,3 @@ CM.Main.FixMouseY = function(target) { target(); } }; - -/******** - * Section: Variables used in Main functions */ - -CM.HasReplaceNativeGrimoireLaunch = false; -CM.HasReplaceNativeGrimoireDraw = false; - -/** - * TODO: See if these can me removed (probably) - */ -CM.Main.lastGoldenCookieState = 0; -CM.Main.lastSpawnedGoldenCookieState = 0; -CM.Main.lastTickerFortuneState = 0; -CM.Main.lastSeasonPopupState = 0; -CM.Main.lastGardenNextStep = 0; -CM.Main.lastMagicBarFull = 0; -CM.Main.lastWrinklerCount = 0; diff --git a/src/Sim.js b/src/Sim.js index e5f38d9..8f199f4 100644 --- a/src/Sim.js +++ b/src/Sim.js @@ -2,18 +2,21 @@ * Sim * *******/ -CM.Sim.BuildingGetPrice = function(build, basePrice, start, free, increase) { - /*let price=0; - for (let i = Math.max(0 , start); i < Math.max(0, start + increase); i++) { - price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free)); - } - if (Game.Has('Season savings')) price *= 0.99; - if (Game.Has('Santa\'s dominion')) price *= 0.99; - if (Game.Has('Faberge egg')) price *= 0.99; - if (Game.Has('Divine discount')) price *= 0.99; - if (Game.hasAura('Fierce Hoarder')) price *= 0.98; - return Math.ceil(price);*/ +/******** + * Section: Functions to calculate building buy and sell prices */ +/** + * This function calculates the total price for buying "increase" of a building + * Base Game does not currently allow this + * It is called by CM.Cache.CacheBuildingsPrices() and CM.Disp.Tooltip() + * @param {string} build Name of the building + * @param {number} basePrice Base Price of building + * @param {number} start Starting amount of building + * @param {number} free Free amount of building + * @param {number} increase Increase of building + * @returns {number} moni Total price + */ +CM.Sim.BuildingGetPrice = function(build, basePrice, start, free, increase) { var moni = 0; for (let i = 0; i < increase; i++) { let price = basePrice * Math.pow(Game.priceIncrease, Math.max(0, start - free)); @@ -25,24 +28,59 @@ CM.Sim.BuildingGetPrice = function(build, basePrice, start, free, increase) { return moni; }; -CM.Sim.BuildingSell = function(build, basePrice, start, free, amount, noSim) { - /*let price=0; - for (let i = Math.max(0, start - amount); i < Math.max(0, start); i++) { - price += basePrice * Math.pow(Game.priceIncrease, Math.max(0, i - free)); +/** + * This function calculates the sell price of a building based on current "sim data" + * It is called by CM.Sim.BuildingSell() + * @param {string} building Name of the building + * @param {number} price Current price of building + * @returns {number} price The modified building price + */ +CM.Sim.modifyBuildingPrice = function(building, price) { + if (CM.Sim.Has('Season savings')) price *= 0.99; + if (CM.Sim.Has('Santa\'s dominion')) price *= 0.99; + if (CM.Sim.Has('Faberge egg')) price *= 0.99; + if (CM.Sim.Has('Divine discount')) price *= 0.99; + if (CM.Sim.Has('Fortune #100')) price *= 0.99; + //if (CM.Sim.hasAura('Fierce Hoarder')) price *= 0.98; + price *= 1 - CM.Sim.auraMult('Fierce Hoarder') * 0.02; + if (Game.hasBuff('Everything must go')) price *= 0.95; + if (Game.hasBuff('Crafty pixies')) price *= 0.98; + if (Game.hasBuff('Nasty goblins')) price *= 1.02; + if (building.fortune && CM.Sim.Has(building.fortune.name)) price *= 0.93; + price *= CM.Sim.eff('buildingCost'); + if (CM.Sim.Objects.Temple.minigameLoaded) { + let godLvl = CM.Sim.hasGod('creation'); + if (godLvl === 1) price *= 0.93; + else if (godLvl === 2) price *= 0.95; + else if (godLvl === 3) price *= 0.98; } - if (Game.Has('Season savings')) price*=0.99; - if (Game.Has('Santa\'s dominion')) price*=0.99; - if (Game.Has('Faberge egg')) price*=0.99; - if (Game.Has('Divine discount')) price*=0.99; - if (Game.hasAura('Fierce Hoarder')) price *= 0.98; - if (Game.hasAura('Earth Shatterer') || emuAura) { - price *= 0.85; - } - else { - price *= 0.5; - } - return Math.ceil(price);*/ + return price; +}; +/** + * This function calculates the sell multiplier based on current "sim data" + * It is called by CM.Sim.BuildingSell() + * @returns {number} giveBack The multiplier + */ +CM.Sim.getSellMultiplier = function() { + let giveBack = 0.25; + giveBack *= 1 + CM.Sim.auraMult('Earth Shatterer'); + return giveBack; +}; + +/** + * This function calculates the cookies returned for selling a building + * Base Game does not do this correctly + * It is called by CM.Sim.SellBuildingsForChoEgg(), CM.Disp.Tooltip() and CM.Disp.Tooltip() + * @param {string} build Name of the building + * @param {number} basePrice Base Price of building + * @param {number} start Starting amount of building + * @param {number} free Free amount of building + * @param {number} increase Increase of building + * @param {number} noSim 1 of 0 depending on if function is called from CM.Sim + * @returns {number} moni Total price gained + */ +CM.Sim.BuildingSell = function(build, basePrice, start, free, amount, noSim) { // Calculate money gains from selling buildings // If noSim is set, use Game methods to compute price instead of Sim ones. noSim = typeof noSim === "undefined" ? 0 : noSim; @@ -63,13 +101,28 @@ CM.Sim.BuildingSell = function(build, basePrice, start, free, amount, noSim) { return moni; }; +/******** + * Section: Functions to check whether things are on/present/bought in current sim data */ + +/** + * This function checks if an upgrade is bought in the current sim data + * It functions similarly to Game.Has() + * It is called by various functions in Sim.js + * @param {string} what Name of the upgrade + * @returns {number} 1 if bought, 0 if not + */ CM.Sim.Has = function(what) { let it = CM.Sim.Upgrades[what]; if (Game.ascensionMode === 1 && (it.pool === 'prestige' || it.tier === 'fortune')) return 0; return (it ? it.bought : 0); }; - +/** + * This function "wins" an achievement in the current sim data + * It functions similarly to Game.Win() + * It is called by various functions in Sim.js + * @param {string} what Name of the achievement + */ CM.Sim.Win = function(what) { if (CM.Sim.Achievements[what]) { if (CM.Sim.Achievements[what].won === 0) { @@ -79,11 +132,51 @@ CM.Sim.Win = function(what) { } }; -eval('CM.Sim.HasAchiev = ' + Game.HasAchiev.toString().split('Game').join('CM.Sim')); +/** + * This function checks if an achievement is obtained in the current sim data + * It functions similarly to Game.HasAchiev() + * It is called by various functions in Sim.js + * @param {string} what Name of the achievement + * @returns {number} 1 if obtained, 0 if not + */ +CM.Sim.HasAchiev = function(what) { + return (CM.Sim.Achievements[what] ? CM.Sim.Achievements[what].won : 0); +}; -eval('CM.Sim.GetHeavenlyMultiplier = ' + Game.GetHeavenlyMultiplier.toString().split('Game.Has').join('CM.Sim.Has').split('Game.hasAura').join('CM.Sim.hasAura').split('Game.auraMult').join('CM.Sim.auraMult')); +/** + * This function calculates the HeavenlyChips multiplier for the current sim data + * It functions similarly to Game.GetHeavenlyMultiplier() + * It is called by CM.Sim.CalculateGains() + * @returns {number} heavenlyMult The multiplier + */ +CM.Sim.GetHeavenlyMultiplier = function() { + let heavenlyMult=0; + if (CM.Sim.Has('Heavenly chip secret')) heavenlyMult += 0.05; + if (CM.Sim.Has('Heavenly cookie stand')) heavenlyMult += 0.20; + if (CM.Sim.Has('Heavenly bakery')) heavenlyMult += 0.25; + if (CM.Sim.Has('Heavenly confectionery')) heavenlyMult += 0.25; + if (CM.Sim.Has('Heavenly key')) heavenlyMult += 0.25; + //if (CM.Sim.hasAura('Dragon God')) heavenlyMult *= 1.05; // This is also a comment in the original function + heavenlyMult *= 1 + CM.Sim.auraMult('Dragon God') * 0.05; + if (CM.Sim.Has('Lucky digit')) heavenlyMult *= 1.01; + if (CM.Sim.Has('Lucky number')) heavenlyMult *= 1.01; + if (CM.Sim.Has('Lucky payout')) heavenlyMult *= 1.01; + if (CM.Sim.hasGod) { + let godLvl = CM.Sim.hasGod('creation'); + if (godLvl === 1) heavenlyMult *= 0.7; + else if (godLvl === 2) heavenlyMult *= 0.8; + else if (godLvl === 3) heavenlyMult *= 0.9; + } + return heavenlyMult; +}; -// Check for Pantheon Auras +/** + * This function checks if an Dragon Aura is active in the current sim data + * It functions similarly to Game.hasAura() + * It is called by CM.Sim.InitialBuildingData() + * @param {string} what Name of the Aura + * @returns {bool} true if active, false if not + */ CM.Sim.hasAura = function(what) { if (Game.dragonAuras[CM.Sim.dragonAura].name === what || Game.dragonAuras[CM.Sim.dragonAura2].name === what) return true; @@ -91,8 +184,13 @@ CM.Sim.hasAura = function(what) { return false; }; -// Check if multiplier auras are present -// Used as CM.Sim.auraMult('Aura') * mult, i.e. CM.Sim.auraMult('Dragon God) * 0.05 +/** + * This function checks if an Dragon Aura is and returns the multiplier + * It functions similarly to Game.auraMult() + * It is called by various functions in Sim.js + * @param {string} what Name of the Aura + * @returns {number} The multiplier + */ CM.Sim.auraMult = function(what) { var n = 0; if (Game.dragonAuras[CM.Sim.dragonAura].name === what || Game.dragonAuras[CM.Sim.dragonAura2].name === what) @@ -102,7 +200,14 @@ CM.Sim.auraMult = function(what) { return n; }; -CM.Sim.hasGod=function(what) { +/** + * This function checks if a God is selected and returns its place (1, 2, 3) + * It functions similarly to Game.hasGod() + * It is called by various functions in Sim.js + * @param {string} what Name of the God + * @returns {bool/number} false if not selected, 1,2,3 if selected + */ +CM.Sim.hasGod = function(what) { if (!CM.Sim.Objects.Temple.minigameLoaded) { return false; } @@ -115,6 +220,13 @@ CM.Sim.hasGod=function(what) { return false; }; +/** + * This function returns the multiplier of an effect in the current sim data + * It functions similarly to Game.eff() + * It is called by various functions in Sim.js + * @param {string} name Name of the effect + * @returns {number} The multiplier + */ CM.Sim.eff = function(name) { if (typeof CM.Sim.effs[name]==='undefined') { CM.Sim.effs[name] = 1; @@ -125,34 +237,43 @@ CM.Sim.eff = function(name) { } }; -eval('CM.Sim.GetTieredCpsMult = ' + Game.GetTieredCpsMult.toString() - .split('Game.Has').join('CM.Sim.Has') - .split('me.tieredUpgrades').join('Game.Objects[me.name].tieredUpgrades') - .split('me.synergies').join('Game.Objects[me.name].synergies') - .split('syn.buildingTie1.amount').join('CM.Sim.Objects[syn.buildingTie1.name].amount') - .split('syn.buildingTie2.amount').join('CM.Sim.Objects[syn.buildingTie2.name].amount') - .split('me.grandma').join('Game.Objects[me.name].grandma') - .split('me.id').join('Game.Objects[me.name].id') - .split('Game.Objects[\'Grandma\']').join('CM.Sim.Objects[\'Grandma\']') - .split('me.fortune').join('Game.Objects[me.name].fortune') -); +/******** + * Section: Functions used to create static objects of Buildings, Upgrades and Achievements */ -CM.Sim.getCPSBuffMult = function() { - var mult = 1; - for (let i of Object.keys(Game.buffs)) { - if (typeof Game.buffs[i].multCpS != 'undefined') mult *= Game.buffs[i].multCpS; +/** + * This function returns the "Tiered CPS" multiplier of a building based on current sim data + * It functions similarly to Game.GetTieredCpsMult() + * It is called by CM.Sim.InitialBuildingData() + * @param {string} me Building object + * @returns {number} The multiplier + */ +CM.Sim.GetTieredCpsMult = function(me) { + let mult=1; + for (let i in Game.Objects[me.name].tieredUpgrades) { + if (!Game.Tiers[Game.Objects[me.name].tieredUpgrades[i].tier].special && CM.Sim.Has(Game.Objects[me.name].tieredUpgrades[i].name)) mult *= 2; } + for (let j in Game.Objects[me.name].synergies) { + let syn = Game.Objects[me.name].synergies[j]; + if (CM.Sim.Has(syn.name)) + { + if (syn.buildingTie1.name == me.name) mult *= (1 + 0.05 * CM.Sim.Objects[syn.buildingTie2.name].amount); + else if (syn.buildingTie2.name == me.name) mult *= (1 + 0.001 * CM.Sim.Objects[syn.buildingTie1.name].amount); + } + } + if (Game.Objects[me.name].fortune && CM.Sim.Has(Game.Objects[me.name].fortune.name)) mult *= 1.07; + if (Game.Objects[me.name].grandma && CM.Sim.Has(Game.Objects[me.name].grandma.name)) mult *= (1 + CM.Sim.Objects['Grandma'].amount * 0.01 * (1 / (Game.Objects[me.name].id - 1))); return mult; }; /** - * Constructs an object with the static properties of a building, + * This function constructs an object with the static properties of a building, * but with a 'cps' method changed to use 'CM.Sim.Has' instead of 'Game.Has' * (and similar to 'hasAura', 'Objects', 'GetTieredCpsMult' and 'auraMult'). * - * The dynamic properties of the building, - * namely level and amount owned, - * are set by CM.Sim.CopyData. + * The dynamic properties of the building, namely level and amount owned, are set by CM.Sim.CopyData. + * It is called by CM.Sim.InitData() and CM.Sim.CopyData() if the upgrade is currently missing + * @param {string} buildingName Name of the building + * @returns {Object} you The static object */ CM.Sim.InitialBuildingData = function(buildingName) { let me = Game.Objects[buildingName]; @@ -163,38 +284,54 @@ CM.Sim.InitialBuildingData = function(buildingName) { .split('Game.Objects').join('CM.Sim.Objects') .split('Game.GetTieredCpsMult').join('CM.Sim.GetTieredCpsMult') .split('Game.auraMult').join('CM.Sim.auraMult') + .split('Game.eff').join('CM.Sim.eff') ); // Below is needed for above eval! you.baseCps = me.baseCps; you.name = me.name; + return you; }; /** - * Similar to the previous function, but for upgrades. - * Note: currently no static data is used by Cookie Monster, - * so this function just returns an empty object. + * This function constructs an object with the static properties of an upgrade + * It is called by CM.Sim.InitData() and CM.Sim.CopyData() if the upgrade is currently missing + * @param {string} upgradeName Name of the Upgrade + * @returns {Object} you The static object */ CM.Sim.InitUpgrade = function(upgradeName) { let me = Game.Upgrades[upgradeName]; let you = {}; + // Some upgrades have a function for .power (notably the valentine cookies) + you.power = me.power; + if (typeof(me.power) === 'function') { + eval('me.power = ' + me.power.toString() + .split('Game.Has').join('CM.Sim.Has') + .split('Game.hasGod').join('CM.Sim.hasGod')); + } you.pool = me.pool; you.name = me.name; return you; }; /** - * Similar to the previous function, but for achievements. - * Note: currently no static data is used by Cookie Monster, - * so this function just returns an empty object. + * This function constructs an object with the static properties of an achievement + * It is called by CM.Sim.InitData() and CM.Sim.CopyData() if the achievement is currently missing + * @param {string} achievementName Name of the Achievement + * @returns {Object} you The static object */ CM.Sim.InitAchievement = function(achievementName) { let me = Game.Achievements[achievementName]; let you = {}; you.name = me.name; - return {}; + return you; }; + +/** + * This function creates static objects for Buildings, Upgrades and Achievements + * It is called by CM.Main.DelayInit() + */ CM.Sim.InitData = function() { // Buildings CM.Sim.Objects = []; @@ -216,12 +353,19 @@ CM.Sim.InitData = function() { CM.Sim.CopyData(); }; +/******** + * Section: Functions related to creating a new iteration of "sim data" */ + +/** + * This function copies all relevant data and therefore sets a new iteration of the "sim data" + * It is called at the start of any function that simulates certain behaviour or actions + */ CM.Sim.CopyData = function() { // Other variables CM.Sim.UpgradesOwned = Game.UpgradesOwned; CM.Sim.pledges = Game.pledges; CM.Sim.AchievementsOwned = Game.AchievementsOwned; - CM.Sim.heavenlyPower = Game.heavenlyPower; // Unneeded? > Might be modded + CM.Sim.heavenlyPower = Game.heavenlyPower; CM.Sim.prestige = Game.prestige; // Buildings @@ -266,19 +410,26 @@ CM.Sim.CopyData = function() { CM.Sim.dragonAura2 = CM.Cache.dragonAura2; }; +/******** + * Section: Functions related to checking the CPS of the current sim data */ + +/** + * This function calculates the CPS of the current "sim data" + * It is similar to Game.CalculateGains() + * It is called at the start of any function that simulates certain behaviour or actions + * @global {number} CM.Sim.cookiesPs The CPS of the current sim data + */ CM.Sim.CalculateGains = function() { CM.Sim.cookiesPs = 0; - var mult = 1; + let mult = 1; // Include minigame effects - var effs={}; + let effs = {}; for (let i of Object.keys(Game.Objects)) { - // TODO Store minigames and effects in Cache - // Include possibility of new/modded building and new/modded minigames - if (CM.Sim.Objects[i].minigameLoaded && CM.Sim.Objects[i].minigame.effs) { - var myEffs = CM.Sim.Objects[i].minigame.effs; + if (Game.Objects[i].minigameLoaded && Game.Objects[i].minigame.effs) { + let myEffs = Game.Objects[i].minigame.effs; for (let ii in myEffs) { - if (effs[ii]) effs[ii]*=myEffs[ii]; - else effs[ii]=myEffs[ii]; + if (effs[ii]) effs[ii] *= myEffs[ii]; + else effs[ii] = myEffs[ii]; } } } @@ -290,12 +441,15 @@ CM.Sim.CalculateGains = function() { if (CM.Sim.Has('Heralds') && Game.ascensionMode != 1) mult *= 1 + 0.01 * Game.heralds; - // TODO: Make function call cached function where Game.Has is replaced with CM.Has - // Related to valentine cookies for (let i of Object.keys(Game.cookieUpgrades)) { let me = Game.cookieUpgrades[i]; if (CM.Sim.Has(me.name)) { - mult *= (1 + (typeof(me.power) === 'function' ? me.power(me) : me.power) * 0.01); + // Some upgrades have a functio as .power (notably the valentine cookies) + // CM.Sim.InitialBuildingData has changed to use CM.Sim.Has instead of Game.Has etc. + // Therefore this call is to the .power of the Sim.Object + if (typeof(me.power) === 'function') { + mult *= 1 + (CM.Sim.Upgrades[me.name].power(CM.Sim.Upgrades[me.name]) * 0.01); + } else mult *= 1 + (me.power * 0.01); } } @@ -317,8 +471,8 @@ CM.Sim.CalculateGains = function() { if (CM.Sim.Has('Dragon scale')) mult *= 1.03; // Check effect of chosen Gods - var buildMult = 1; - if (CM.Sim.Objects.Temple.minigameLoaded) { + let buildMult = 1; + if (CM.Sim.hasGod) { let godLvl = CM.Sim.hasGod('asceticism'); if (godLvl === 1) mult *= 1.15; else if (godLvl === 2) mult *= 1.1; @@ -347,21 +501,20 @@ CM.Sim.CalculateGains = function() { if (CM.Sim.Has('Santa\'s legacy')) mult *= 1 + (Game.santaLevel + 1) * 0.03; - var milkProgress = CM.Sim.AchievementsOwned / 25; - var milkMult = 1; + let milkProgress = CM.Sim.AchievementsOwned / 25; + let milkMult = 1; if (CM.Sim.Has('Santa\'s milk and cookies')) milkMult *= 1.05; //if (CM.Sim.hasAura('Breath of Milk')) milkMult *= 1.05; milkMult *= 1 + CM.Sim.auraMult('Breath of Milk') * 0.05; - if (CM.Sim.Objects.Temple.minigameLoaded) { + if (CM.Sim.hasGod) { let godLvl = CM.Sim.hasGod('mother'); if (godLvl === 1) milkMult *= 1.1; else if (godLvl === 2) milkMult *= 1.05; else if (godLvl === 3) milkMult *= 1.03; } - // TODO Store minigame buffs? milkMult *= CM.Sim.eff('milk'); - var catMult = 1; + let catMult = 1; if (CM.Sim.Has('Kitten helpers')) catMult *= (1 + milkProgress * 0.1 * milkMult); if (CM.Sim.Has('Kitten workers')) catMult *= (1 + milkProgress * 0.125 * milkMult); @@ -381,7 +534,7 @@ CM.Sim.CalculateGains = function() { for (let i of Object.keys(CM.Sim.Objects)) { let me = CM.Sim.Objects[i]; - var storedCps = (typeof(me.cps) === 'function' ? me.cps(me) : me.cps); + let storedCps = me.cps(me); if (Game.ascensionMode != 1) storedCps *= (1 + me.level * 0.01) * buildMult; if (me.name === "Grandma" && CM.Sim.Has('Milkhelp® lactose intolerance relief tablets')) storedCps *= 1 + 0.05 * milkProgress * milkMult; CM.Sim.cookiesPs += me.amount * storedCps; @@ -391,7 +544,7 @@ CM.Sim.CalculateGains = function() { mult *= catMult; - var eggMult = 1; + let eggMult = 1; if (CM.Sim.Has('Chicken egg')) eggMult *= 1.01; if (CM.Sim.Has('Duck egg')) eggMult *= 1.01; if (CM.Sim.Has('Turkey egg')) eggMult *= 1.01; @@ -408,6 +561,7 @@ CM.Sim.CalculateGains = function() { // The boost increases a little every day, with diminishing returns up to +10% on the 100th day var day = Math.floor((CM.Sim.DateCentury - Game.startDate) / 1000 / 10) * 10 / 60 / 60 / 24; day = Math.min(day, 100); + // Sets a Cache value to be displayed in the Stats page, could be moved... CM.Cache.CentEgg = 1 + (1 - Math.pow(1 - day / 100, 3)) * 0.1; eggMult *= CM.Cache.CentEgg; } @@ -418,31 +572,29 @@ CM.Sim.CalculateGains = function() { //if (CM.Sim.hasAura('Radiant Appetite')) mult *= 2; mult *= 1 + CM.Sim.auraMult('Radiant Appetite'); - var rawCookiesPs = CM.Sim.cookiesPs * mult; + let rawCookiesPs = CM.Sim.cookiesPs * mult; for (let i of Object.keys(Game.CpsAchievements)) { if (rawCookiesPs >= Game.CpsAchievements[i].threshold) CM.Sim.Win(Game.CpsAchievements[i].name); } CM.Sim.cookiesPsRaw = rawCookiesPs; - var n = Game.shimmerTypes.golden.n; - var auraMult = CM.Sim.auraMult('Dragon\'s Fortune'); + let n = Game.shimmerTypes.golden.n; + let auraMult = CM.Sim.auraMult('Dragon\'s Fortune'); for (let i = 0; i < n; i++){ mult *= 1 + auraMult * 1.23; } - var name = Game.bakeryName.toLowerCase(); + let name = Game.bakeryName.toLowerCase(); if (name === 'orteil') mult *= 0.99; else if (name === 'ortiel') mult *= 0.98; - // TODO: Move CalcWink option and calculation here from CM.Disp - if (CM.Sim.Has('Elder Covenant')) mult *= 0.95; if (CM.Sim.Has('Golden switch [off]')) { - var goldenSwitchMult = 1.5; + let goldenSwitchMult = 1.5; if (CM.Sim.Has('Residual luck')) { - var upgrades = Game.goldenCookieUpgrades; + let upgrades = Game.goldenCookieUpgrades; for (let i of Object.keys(upgrades)) { if (CM.Sim.Has(upgrades[i])) goldenSwitchMult += 0.1; } @@ -450,35 +602,40 @@ CM.Sim.CalculateGains = function() { mult *= goldenSwitchMult; } if (CM.Sim.Has('Shimmering veil [off]')) { - var veilMult = 0.5; + let veilMult = 0.5; if (CM.Sim.Has('Reinforced membrane')) veilMult += 0.1; mult *= 1 + veilMult; } - // Removed debug upgrades + if (CM.Sim.Has('Magic shenanigans')) mult*=1000; + if (CM.Sim.Has('Occult obstruction')) mult*=0; - // TODO: Check if this is handled correctly CM.Sim.cookiesPs = Game.runModHookOnValue('cps', CM.Sim.cookiesPs); - mult *= CM.Sim.getCPSBuffMult(); + mult *= CM.Cache.getCPSBuffMult(); CM.Sim.cookiesPs *= mult; // if (Game.hasBuff('Cursed finger')) Game.cookiesPs = 0; }; +/** + * This function calculates if any special achievements have been obtained + * If so it CM.Sim.Win()'s them and the caller function will know to recall CM.Sim.CalculateGains() + * It is called at the end of any functions that simulates certain behaviour + */ CM.Sim.CheckOtherAchiev = function() { - var grandmas = 0; + let grandmas = 0; for (let i of Object.keys(Game.GrandmaSynergies)) { if (CM.Sim.Has(Game.GrandmaSynergies[i])) grandmas++; } if (!CM.Sim.HasAchiev('Elder') && grandmas >= 7) CM.Sim.Win('Elder'); if (!CM.Sim.HasAchiev('Veteran') && grandmas >= 14) CM.Sim.Win('Veteran'); - var buildingsOwned = 0; - var mathematician = 1; - var base10 = 1; - var minAmount = 100000; + let buildingsOwned = 0; + let mathematician = 1; + let base10 = 1; + let minAmount = 100000; for (let i of Object.keys(CM.Sim.Objects)) { buildingsOwned += CM.Sim.Objects[i].amount; minAmount = Math.min(CM.Sim.Objects[i].amount, minAmount); @@ -523,21 +680,21 @@ CM.Sim.CheckOtherAchiev = function() { if (CM.Sim.Objects.Cursor.amount + CM.Sim.Objects.Grandma.amount >= 777) CM.Sim.Win('The elder scrolls'); - var hasAllHalloCook = true; + let hasAllHalloCook = true; for (let i of Object.keys(CM.Data.HalloCookies)) { if (!CM.Sim.Has(CM.Data.HalloCookies[i])) hasAllHalloCook = false; } if (hasAllHalloCook) CM.Sim.Win('Spooky cookies'); - var hasAllChristCook = true; + let hasAllChristCook = true; for (let i of Object.keys(CM.Data.ChristCookies)) { if (!CM.Sim.Has(CM.Data.ChristCookies[i])) hasAllChristCook = false; } if (hasAllChristCook) CM.Sim.Win('Let it snow'); if (CM.Sim.Has('Fortune cookies')) { - var list = Game.Tiers.fortune.upgrades; - var fortunes = 0; + let list = Game.Tiers.fortune.upgrades; + let fortunes = 0; for (let i of Object.keys(list)) { if (CM.Sim.Has(list[i].name)) fortunes++; } @@ -545,31 +702,91 @@ CM.Sim.CheckOtherAchiev = function() { } }; -CM.Sim.BuyBuildings = function(amount, target) { - CM.Cache[target] = []; - for (let i of Object.keys(Game.Objects)) { - CM.Sim.CopyData(); - let me = CM.Sim.Objects[i]; - me.amount += amount; +/** + * This function calculates CPS without the Golden Switch + * It is called by CM.Cache.NoGoldSwitchCPS() + */ +CM.Sim.NoGoldSwitchCPS = function() { + CM.Sim.CopyData(); + CM.Sim.Upgrades['Golden switch [off]'].bought = 0; + CM.Sim.CalculateGains(); + return CM.Sim.cookiesPs; +}; - if (i === 'Cursor') { - if (me.amount >= 1) CM.Sim.Win('Click'); - if (me.amount >= 2) CM.Sim.Win('Double-click'); - if (me.amount >= 50) CM.Sim.Win('Mouse wheel'); - if (me.amount >= 100) CM.Sim.Win('Of Mice and Men'); - if (me.amount >= 200) CM.Sim.Win('The Digital'); - if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly'); - if (me.amount >= 400) CM.Sim.Win('Dr. T'); - if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals'); - if (me.amount >= 600) CM.Sim.Win('With her finger and her thumb'); - if (me.amount >= 700) CM.Sim.Win('Gotta hand it to you'); - if (me.amount >= 800) CM.Sim.Win('The devil\'s workshop'); +/******** + * Section: Functions related to calculating Bonus Income */ + +/** + * This function calculates the bonus income of buying a building + * It is called by CM.Cache.CacheBuildingIncome() + * @param {string} building The name of the building to be bought + * @param {number} amount The amount to be bought + * @returns {number} The bonus income of the building + */ +CM.Sim.BuyBuildingsBonusIncome = function(building, amount) { + CM.Sim.CopyData(); + let me = CM.Sim.Objects[building]; + me.amount += amount; + + if (building === 'Cursor') { + if (me.amount >= 1) CM.Sim.Win('Click'); + if (me.amount >= 2) CM.Sim.Win('Double-click'); + if (me.amount >= 50) CM.Sim.Win('Mouse wheel'); + if (me.amount >= 100) CM.Sim.Win('Of Mice and Men'); + if (me.amount >= 200) CM.Sim.Win('The Digital'); + if (me.amount >= 300) CM.Sim.Win('Extreme polydactyly'); + if (me.amount >= 400) CM.Sim.Win('Dr. T'); + if (me.amount >= 500) CM.Sim.Win('Thumbs, phalanges, metacarpals'); + if (me.amount >= 600) CM.Sim.Win('With her finger and her thumb'); + if (me.amount >= 700) CM.Sim.Win('Gotta hand it to you'); + if (me.amount >= 800) CM.Sim.Win('The devil\'s workshop'); + } + else { + for (let j in Game.Objects[me.name].tieredAchievs) { + if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock) + CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name); } - else { - for (var j in Game.Objects[me.name].tieredAchievs) { - if (me.amount >= Game.Tiers[Game.Objects[me.name].tieredAchievs[j].tier].achievUnlock) - CM.Sim.Win(Game.Objects[me.name].tieredAchievs[j].name); - } + } + + var lastAchievementsOwned = CM.Sim.AchievementsOwned; + + CM.Sim.CalculateGains(); + + CM.Sim.CheckOtherAchiev(); + + if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { + CM.Sim.CalculateGains(); + } + + return CM.Sim.cookiesPs - Game.cookiesPs; +}; + +/** + * This function calculates the bonus income of buying a building + * It is called by CM.Cache.CacheBuildingIncome() + * @param {string} building The name of the upgrade to be bought + * @returns {[{number, number}]} The bonus income of the upgrade and the difference in MouseCPS + */ +CM.Sim.BuyUpgradesBonusIncome = function(upgrade) { + if (Game.Upgrades[upgrade].pool === 'toggle' || (Game.Upgrades[upgrade].bought === 0 && Game.Upgrades[upgrade].unlocked && Game.Upgrades[upgrade].pool != 'prestige')) { + CM.Sim.CopyData(); + let me = CM.Sim.Upgrades[upgrade]; + me.bought = 1; + if (Game.CountsAsUpgradeOwned(Game.Upgrades[upgrade].pool)) CM.Sim.UpgradesOwned++; + + if (upgrade === 'Elder Pledge') { + CM.Sim.pledges++; + if (CM.Sim.pledges > 0) CM.Sim.Win('Elder nap'); + if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber'); + } + else if (upgrade === 'Elder Covenant') { + CM.Sim.Win('Elder calm'); + } + else if (upgrade === 'Prism heart biscuits') { + CM.Sim.Win('Lovely cookies'); + } + else if (upgrade === 'Heavenly key') { + CM.Sim.Win('Wholesome'); } var lastAchievementsOwned = CM.Sim.AchievementsOwned; @@ -582,57 +799,97 @@ CM.Sim.BuyBuildings = function(amount, target) { CM.Sim.CalculateGains(); } - CM.Cache[target][i] = {}; - CM.Cache[target][i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; - if (amount != 1) { - CM.Cache.DoRemakeBuildPrices = 1; - } + let diffMouseCPS = CM.Sim.mouseCps() - Game.computedMouseCps; + if (diffMouseCPS) { + return [CM.Sim.cookiesPs - Game.cookiesPs, diffMouseCPS]; + } + return [CM.Sim.cookiesPs - Game.cookiesPs]; + } else { + return []; } }; -CM.Sim.BuyUpgrades = function() { - CM.Cache.Upgrades = []; - for (let i of Object.keys(Game.Upgrades)) { - if (Game.Upgrades[i].pool === 'toggle' || (Game.Upgrades[i].bought === 0 && Game.Upgrades[i].unlocked && Game.Upgrades[i].pool != 'prestige')) { - CM.Sim.CopyData(); - let me = CM.Sim.Upgrades[i]; - me.bought = 1; - if (Game.CountsAsUpgradeOwned(Game.Upgrades[i].pool)) CM.Sim.UpgradesOwned++; - if (i === 'Elder Pledge') { - CM.Sim.pledges++; - if (CM.Sim.pledges > 0) CM.Sim.Win('Elder nap'); - if (CM.Sim.pledges >= 5) CM.Sim.Win('Elder slumber'); - } - else if (i === 'Elder Covenant') { - CM.Sim.Win('Elder calm'); - } - else if (i === 'Prism heart biscuits') { - CM.Sim.Win('Lovely cookies'); - } - else if (i === 'Heavenly key') { - CM.Sim.Win('Wholesome'); - } +/** + * This function calculates the cookies per click + * It is called by CM.Sim.BuyUpgradesBonusIncome() when an upgrades has no bonus-income (and is thus a clicking-upgrade) + * @returns {number} out The clicking power + */ +CM.Sim.mouseCps = function() { + let add = 0; + if (CM.Sim.Has('Thousand fingers')) add += 0.1; + if (CM.Sim.Has('Million fingers')) add *= 5; + if (CM.Sim.Has('Billion fingers')) add *= 10; + if (CM.Sim.Has('Trillion fingers')) add *= 20; + if (CM.Sim.Has('Quadrillion fingers')) add *= 20; + if (CM.Sim.Has('Quintillion fingers')) add *= 20; + if (CM.Sim.Has('Sextillion fingers')) add *= 20; + if (CM.Sim.Has('Septillion fingers')) add *= 20; + if (CM.Sim.Has('Octillion fingers')) add *= 20; + if (CM.Sim.Has('Nonillion fingers')) add *= 20; + let num=0; + for (let i of Object.keys(CM.Sim.Objects)) {num += CM.Sim.Objects[i].amount;} + num -= CM.Sim.Objects.Cursor.amount; + add = add * num; - var lastAchievementsOwned = CM.Sim.AchievementsOwned; + // Can use CM.Sim.cookiesPs as function is always called after CM.Sim.CalculateGains() + if (CM.Sim.Has('Plastic mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Iron mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Titanium mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Adamantium mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Unobtainium mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Eludium mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Wishalloy mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Fantasteel mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Nevercrack mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Armythril mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Technobsidian mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Plasmarble mouse')) add += CM.Sim.cookiesPs * 0.01; + if (CM.Sim.Has('Miraculite mouse')) add += CM.Sim.cookiesPs * 0.01; - CM.Sim.CalculateGains(); - - CM.Sim.CheckOtherAchiev(); - - if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { - CM.Sim.CalculateGains(); - } - - CM.Cache.Upgrades[i] = {}; - CM.Cache.Upgrades[i].bonus = CM.Sim.cookiesPs - Game.cookiesPs; - - var diffMouseCPS = CM.Sim.mouseCps() - Game.computedMouseCps; - if (diffMouseCPS) CM.Cache.Upgrades[i].bonusMouse = diffMouseCPS; + if (CM.Sim.Has('Fortune #104')) add += CM.Sim.cookiesPs * 0.01; + + let mult=1; + if (CM.Sim.Has('Santa\'s helpers')) mult *= 1.1; + if (CM.Sim.Has('Cookie egg')) mult *= 1.1; + if (CM.Sim.Has('Halo gloves')) mult *= 1.1; + if (CM.Sim.Has('Dragon claw')) mult *= 1.03; + + if (CM.Sim.Has('Aura gloves')) { + mult *= 1 + 0.05 * Math.min(Game.Objects.Cursor.level, CM.Sim.Has('Luminous gloves') ? 20 : 10); + } + + mult *= CM.Sim.eff('click'); + if (CM.Sim.Objects.Temple.minigameLoaded) { + if (CM.Sim.hasGod) { + let godLvl = CM.Sim.hasGod('labor'); + if (godLvl === 1) mult *= 1.15; + else if (godLvl === 2) mult *= 1.1; + else if (godLvl === 3) mult *= 1.05; } } + + for (let i of Object.keys(Game.buffs)) { + if (typeof Game.buffs[i].multClick != 'undefined') mult *= Game.buffs[i].multClick; + } + + //if (CM.Sim.auraMult('Dragon Cursor')) mult*=1.05; + mult *= 1 + CM.Sim.auraMult('Dragon Cursor') * 0.05; + + // No need to make this function a CM function + let out = mult * Game.ComputeCps(1, CM.Sim.Has('Reinforced index finger') + CM.Sim.Has('Carpal tunnel prevention cream') + CM.Sim.Has('Ambidextrous'), add); + + out = Game.runModHookOnValue('cookiesPerClick', out); + + if (Game.hasBuff('Cursed finger')) out = Game.buffs['Cursed finger'].power; + + return out; }; + +/******** + * Section: Functions related to calculating the effect of changing Dragon Aura */ + /** * This functions calculates the cps and cost of changing a Dragon Aura * It is called by CM.Disp.AddAuraInfo() @@ -661,11 +918,9 @@ CM.Sim.CalculateChangeAura = function(aura) { break; } } - // This calculates price of highest building - } - var lastAchievementsOwned = CM.Sim.AchievementsOwned; + let lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); CM.Sim.CheckOtherAchiev(); @@ -675,21 +930,18 @@ CM.Sim.CalculateChangeAura = function(aura) { return [CM.Sim.cookiesPs - Game.cookiesPs, price]; }; -CM.Sim.NoGoldSwitchCookiesPS = function() { - if (Game.Has('Golden switch [off]')) { - CM.Sim.CopyData(); - CM.Sim.Upgrades['Golden switch [off]'].bought = 0; - CM.Sim.CalculateGains(); - CM.Cache.NoGoldSwitchCookiesPS = CM.Sim.cookiesPs; - } - else CM.Cache.NoGoldSwitchCookiesPS = Game.cookiesPs; -}; - -CM.Sim.ResetBonus = function(possiblePresMax) { - var lastAchievementsOwned = -1; +/******** + * Section: Functions related to calculating the reset bonus */ +/** + * This function calculates the cookies per click difference betwene current and after a ascension + * It is called by CM.Disp.CreateStatsPrestigeSection() + * @param {number} newHeavenlyChips The total heavenly chips after ascension + * @returns {number} ResetCPS The CPS difference after reset + */ +CM.Sim.ResetBonus = function(newHeavenlyChips) { // Calculate CPS with all Heavenly upgrades - var curCPS = Game.cookiesPs; + let curCPS = Game.cookiesPs; CM.Sim.CopyData(); @@ -731,9 +983,9 @@ CM.Sim.ResetBonus = function(possiblePresMax) { CM.Sim.Upgrades['Heavenly confectionery'].bought = 1; CM.Sim.Upgrades['Heavenly key'].bought = 1; - CM.Sim.prestige = possiblePresMax; + CM.Sim.prestige = newHeavenlyChips; - lastAchievementsOwned = CM.Sim.AchievementsOwned; + let lastAchievementsOwned = CM.Sim.AchievementsOwned; CM.Sim.CalculateGains(); @@ -743,49 +995,29 @@ CM.Sim.ResetBonus = function(possiblePresMax) { CM.Sim.CalculateGains(); } - var ResetCPS = CM.Sim.cookiesPs - curCPS; + let ResetCPS = CM.Sim.cookiesPs - curCPS; - // Reset Pretige level after calculation + // Reset Pretige level after calculation as it is used in CM.Sim.CalculateGains() so can't be local CM.Sim.prestige = Game.prestige; - return (ResetCPS); + return ResetCPS; }; -CM.Sim.getSellMultiplier = function() { - var giveBack = 0.25; - giveBack *= 1 + CM.Sim.auraMult('Earth Shatterer'); - return giveBack; -}; - -CM.Sim.modifyBuildingPrice = function(building,price) { - if (CM.Sim.Has('Season savings')) price *= 0.99; - if (CM.Sim.Has('Santa\'s dominion')) price *= 0.99; - if (CM.Sim.Has('Faberge egg')) price *= 0.99; - if (CM.Sim.Has('Divine discount')) price *= 0.99; - if (CM.Sim.Has('Fortune #100')) price *= 0.99; - //if (CM.Sim.hasAura('Fierce Hoarder')) price *= 0.98; - price *= 1 - CM.Sim.auraMult('Fierce Hoarder') * 0.02; - if (Game.hasBuff('Everything must go')) price *= 0.95; - if (Game.hasBuff('Crafty pixies')) price *= 0.98; - if (Game.hasBuff('Nasty goblins')) price *= 1.02; - if (building.fortune && CM.Sim.Has(building.fortune.name)) price *= 0.93; - price *= CM.Sim.eff('buildingCost'); - if (CM.Sim.Objects.Temple.minigameLoaded) { - let godLvl = CM.Sim.hasGod('creation'); - if (godLvl === 1) price *= 0.93; - else if (godLvl === 2) price *= 0.95; - else if (godLvl === 3) price *= 0.98; - } - return price; -}; +/******** + * Section: Functions related to selling builings before buying the chocolate egg */ +/** + * This function calculates the maximum cookies obtained from selling buildings just before purchasing the chocolate egg + * It is called by CM.Cache.CacheSellForChoEgg() + * @returns {number} sellTotal The maximum cookies to be earned + */ CM.Sim.SellBuildingsForChoEgg = function() { - var sellTotal = 0; + let sellTotal = 0; CM.Sim.CopyData(); // Change auras to Earth Shatterer + Reality bending to optimize money made by selling - var buildingsToSacrifice = 2; + let buildingsToSacrifice = 2; if (CM.Sim.dragonAura === 5 || CM.Sim.dragonAura === 18) { --buildingsToSacrifice; } @@ -794,10 +1026,11 @@ CM.Sim.SellBuildingsForChoEgg = function() { } CM.Sim.dragonAura = 5; CM.Sim.dragonAura2 = 18; + // Sacrifice highest buildings for the aura switch for (let i = 0; i < buildingsToSacrifice; ++i) { var highestBuilding = 0; - for (var j in CM.Sim.Objects) { + for (let j in CM.Sim.Objects) { if (CM.Sim.Objects[j].amount > 0) { highestBuilding = CM.Sim.Objects[j]; } @@ -812,98 +1045,5 @@ CM.Sim.SellBuildingsForChoEgg = function() { sellTotal += CM.Sim.BuildingSell(Game.Objects[me.name], Game.Objects[i].basePrice, me.amount, Game.Objects[i].free, me.amount); } - // CM.Sim.CalculateGains(); - - // CM.Sim.CheckOtherAchiev(); - - // if (lastAchievementsOwned != CM.Sim.AchievementsOwned) { - // CM.Sim.CalculateGains(); - // } - - // CM.Cache.DoRemakeBuildPrices = 1; - return sellTotal; }; - -/******** - * Section: Functions used to calculate clicking power */ - -/** - * This function calculates the cookies per click - * It is called by CM.Sim.BuyUpgrades() when an upgrades has no bonus-income (and is thus a clicking-upgrade) - */ -CM.Sim.mouseCps = function() { - var add=0; - if (CM.Sim.Has('Thousand fingers')) add += 0.1; - if (CM.Sim.Has('Million fingers')) add *= 5; - if (CM.Sim.Has('Billion fingers')) add *= 10; - if (CM.Sim.Has('Trillion fingers')) add *= 20; - if (CM.Sim.Has('Quadrillion fingers')) add *= 20; - if (CM.Sim.Has('Quintillion fingers')) add *= 20; - if (CM.Sim.Has('Sextillion fingers')) add *= 20; - if (CM.Sim.Has('Septillion fingers')) add *= 20; - if (CM.Sim.Has('Octillion fingers')) add *= 20; - if (CM.Sim.Has('Nonillion fingers')) add *= 20; - var num=0; - for (let i of Object.keys(CM.Sim.Objects)) {num+=CM.Sim.Objects[i].amount;} - num -= CM.Sim.Objects.Cursor.amount; - add = add * num; - - // Use CM.Sim.cookiesPs as function is always called after CM.Sim.CalculateGains() - if (CM.Sim.Has('Plastic mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Iron mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Titanium mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Adamantium mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Unobtainium mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Eludium mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Wishalloy mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Fantasteel mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Nevercrack mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Armythril mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Technobsidian mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Plasmarble mouse')) add += CM.Sim.cookiesPs * 0.01; - if (CM.Sim.Has('Miraculite mouse')) add += CM.Sim.cookiesPs * 0.01; - - if (CM.Sim.Has('Fortune #104')) add += CM.Sim.cookiesPs * 0.01; - - - var mult=1; - if (CM.Sim.Has('Santa\'s helpers')) mult *= 1.1; - if (CM.Sim.Has('Cookie egg')) mult *= 1.1; - if (CM.Sim.Has('Halo gloves')) mult *= 1.1; - if (CM.Sim.Has('Dragon claw')) mult *= 1.03; - - if (CM.Sim.Has('Aura gloves')) - { - mult *= 1 + 0.05 * Math.min(Game.Objects.Cursor.level, CM.Sim.Has('Luminous gloves') ? 20 : 10); - } - - mult *= CM.Sim.eff('click'); - if (CM.Sim.Objects.Temple.minigameLoaded) { - if (CM.Sim.hasGod) - { - var godLvl = CM.Sim.hasGod('labor'); - if (godLvl === 1) mult *= 1.15; - else if (godLvl === 2) mult *= 1.1; - else if (godLvl === 3) mult *= 1.05; - } - } - - for (let i of Object.keys(Game.buffs)) - { - if (typeof Game.buffs[i].multClick != 'undefined') mult*=Game.buffs[i].multClick; - } - - //if (CM.Sim.auraMult('Dragon Cursor')) mult*=1.05; - mult *= 1 + CM.Sim.auraMult('Dragon Cursor') * 0.05; - - // No need to make this function a CM function - var out = mult * Game.ComputeCps(1, CM.Sim.Has('Reinforced index finger') + CM.Sim.Has('Carpal tunnel prevention cream') + CM.Sim.Has('Ambidextrous'), add); - - out = Game.runModHookOnValue('cookiesPerClick', out); - - if (Game.hasBuff('Cursed finger')) out = Game.buffs['Cursed finger'].power; - - return out; -}; -