Fixed bug with Current Lucky reward was calculated wrong

This commit is contained in:
Aktanusa
2016-02-05 00:42:04 -05:00
parent 5ceffa9d63
commit 0ea31f6e94
2 changed files with 2 additions and 2 deletions

View File

@@ -1276,7 +1276,7 @@ CM.Disp.AddMenuStats = function(title) {
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
var luckyCur = Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 15) + 13;
var luckyReqFrag = document.createDocumentFragment();
var luckyReqSpan = document.createElement('span');

View File

@@ -937,7 +937,7 @@ CM.Disp.AddMenuStats = function(title) {
var luckyTime = (Game.cookies < CM.Cache.Lucky) ? CM.Disp.FormatTime((CM.Cache.Lucky - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyColorFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.colorRed : CM.Disp.colorGreen;
var luckyTimeFrenzy = (Game.cookies < CM.Cache.LuckyFrenzy) ? CM.Disp.FormatTime((CM.Cache.LuckyFrenzy - Game.cookies) / (Game.cookiesPs * (1 - Game.cpsSucked))) : '';
var luckyCur = Math.min(Game.cookies * 0.1, Game.cookiesPs * 60 * 20) + 13;
var luckyCur = Math.min(Game.cookies * 0.15, Game.cookiesPs * 60 * 15) + 13;
var luckyReqFrag = document.createDocumentFragment();
var luckyReqSpan = document.createElement('span');