Fix BuildingGetPrice() and remove getSumPrice()
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@@ -1,5 +1,6 @@
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import GetWrinkConfigBank from '../../Disp/HelperFunctions/GetWrinkConfigBank';
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import { ColourGray } from '../../Disp/VariablesAndData';
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import BuildingGetPrice from '../../Sim/SimulationEvents/BuyBuilding';
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import {
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CacheMinPP, // eslint-disable-line no-unused-vars
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CacheMinPPBulk, // eslint-disable-line no-unused-vars
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@@ -25,7 +26,16 @@ function CacheColour(target, amount) {
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return;
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}
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// eslint-disable-next-line no-param-reassign
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target[i].color = ColourOfPP(target[i], Game.Objects[i].getSumPrice(amount));
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target[i].color = ColourOfPP(
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target[i],
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BuildingGetPrice(
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i,
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Game.Objects[i].basePrice,
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Game.Objects[i].amount,
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Game.Objects[i].free,
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amount,
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),
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);
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// Colour based on excluding certain top-buildings
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for (
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let j = 0;
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@@ -39,7 +49,13 @@ function CacheColour(target, amount) {
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function CachePP(target, amount) {
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Object.keys(target).forEach((i) => {
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const price = Game.Objects[i].getSumPrice(amount);
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const price = BuildingGetPrice(
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i,
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Game.Objects[i].basePrice,
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Game.Objects[i].amount,
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Game.Objects[i].free,
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amount,
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);
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if (Game.cookiesPs) {
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target[i].pp = // eslint-disable-line no-param-reassign
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Math.max(price - (Game.cookies + GetWrinkConfigBank()), 0) / Game.cookiesPs +
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